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-rw-r--r--src/render/Draw.cpp19
-rw-r--r--src/render/Draw.h14
-rw-r--r--src/render/Sprite.cpp2
3 files changed, 33 insertions, 2 deletions
diff --git a/src/render/Draw.cpp b/src/render/Draw.cpp
index fcd5d18f..f2fdad27 100644
--- a/src/render/Draw.cpp
+++ b/src/render/Draw.cpp
@@ -20,6 +20,16 @@ uint8 CDraw::FadeRed;
uint8 CDraw::FadeGreen;
uint8 CDraw::FadeBlue;
+#ifdef PROPER_SCALING
+int32 CDraw::ms_bProperScaling = true;
+#endif
+#ifdef FIX_SPRITES
+int32 CDraw::ms_bFixRadar = true;
+#endif
+#ifdef FIX_RADAR
+int32 CDraw::ms_bFixSprites = true;
+#endif
+
float
CDraw::FindAspectRatio(void)
{
@@ -75,4 +85,11 @@ CDraw::SetFOV(float fov)
ms_fScaledFOV = fov;
#endif
ms_fFOV = fov;
-} \ No newline at end of file
+}
+
+#ifdef PROPER_SCALING
+float CDraw::ScaleY(float y)
+{
+ return ms_bProperScaling ? y : y * ((float)DEFAULT_SCREEN_HEIGHT/SCREEN_HEIGHT_NTSC);
+}
+#endif \ No newline at end of file
diff --git a/src/render/Draw.h b/src/render/Draw.h
index 45f7906f..4f8f523d 100644
--- a/src/render/Draw.h
+++ b/src/render/Draw.h
@@ -34,6 +34,16 @@ public:
static uint8 FadeRed;
static uint8 FadeGreen;
static uint8 FadeBlue;
+
+#ifdef PROPER_SCALING
+ static int32 ms_bProperScaling;
+#endif
+#ifdef FIX_SPRITES
+ static int32 ms_bFixRadar;
+#endif
+#ifdef FIX_RADAR
+ static int32 ms_bFixSprites;
+#endif
static void SetNearClipZ(float nearclip) { ms_fNearClipZ = nearclip; }
static float GetNearClipZ(void) { return ms_fNearClipZ; }
@@ -56,4 +66,8 @@ public:
#else
static float GetAspectRatio(void) { return FindAspectRatio(); }
#endif
+
+#ifdef PROPER_SCALING
+ static float ScaleY(float y);
+#endif
};
diff --git a/src/render/Sprite.cpp b/src/render/Sprite.cpp
index c31c75d2..a441e08b 100644
--- a/src/render/Sprite.cpp
+++ b/src/render/Sprite.cpp
@@ -38,7 +38,7 @@ CSprite::CalcScreenCoors(const RwV3d &in, RwV3d *out, float *outw, float *outh,
float fovScale = fov / CDraw::GetFOV();
#ifdef FIX_SPRITES
- *outw = fovScale * recip * SCREEN_HEIGHT;
+ *outw = CDraw::ms_bFixSprites ? (fovScale * recip * SCREEN_HEIGHT) : (fovScale * SCREEN_SCALE_AR(recip) * SCREEN_WIDTH);
#else
*outw = fovScale * SCREEN_SCALE_AR(recip) * SCREEN_WIDTH;
#endif