diff options
Diffstat (limited to 'src/render')
-rw-r--r-- | src/render/Clouds.cpp | 14 | ||||
-rw-r--r-- | src/render/Clouds.h | 12 | ||||
-rw-r--r-- | src/render/Console.cpp | 2 | ||||
-rw-r--r-- | src/render/Console.h | 2 | ||||
-rw-r--r-- | src/render/Coronas.cpp | 16 | ||||
-rw-r--r-- | src/render/Coronas.h | 16 |
6 files changed, 31 insertions, 31 deletions
diff --git a/src/render/Clouds.cpp b/src/render/Clouds.cpp index 7debe3d3..02035896 100644 --- a/src/render/Clouds.cpp +++ b/src/render/Clouds.cpp @@ -16,15 +16,15 @@ #define SMALLSTRIPHEIGHT 4.0f #define HORIZSTRIPHEIGHT 48.0f -RwTexture **gpCloudTex = (RwTexture**)0x9411C0; //[5]; +RwTexture *gpCloudTex[5]; -float &CClouds::CloudRotation = *(float*)0x8F5F40; -uint32 &CClouds::IndividualRotation = *(uint32*)0x943078; +float CClouds::CloudRotation; +uint32 CClouds::IndividualRotation; -float &CClouds::ms_cameraRoll = *(float*)0x8F29CC; -float &CClouds::ms_horizonZ = *(float*)0x8F31C0; -CRGBA &CClouds::ms_colourTop = *(CRGBA*)0x94143C; -CRGBA &CClouds::ms_colourBottom = *(CRGBA*)0x8F2C38; +float CClouds::ms_cameraRoll; +float CClouds::ms_horizonZ; +CRGBA CClouds::ms_colourTop; +CRGBA CClouds::ms_colourBottom; void CClouds::Init(void) diff --git a/src/render/Clouds.h b/src/render/Clouds.h index c8000569..4d8cd2c8 100644 --- a/src/render/Clouds.h +++ b/src/render/Clouds.h @@ -3,13 +3,13 @@ class CClouds { public: - static float &CloudRotation; - static uint32 &IndividualRotation; + static float CloudRotation; + static uint32 IndividualRotation; - static float &ms_cameraRoll; - static float &ms_horizonZ; - static CRGBA &ms_colourTop; - static CRGBA &ms_colourBottom; + static float ms_cameraRoll; + static float ms_horizonZ; + static CRGBA ms_colourTop; + static CRGBA ms_colourBottom; static void Init(void); static void Shutdown(void); diff --git a/src/render/Console.cpp b/src/render/Console.cpp index 545122b0..bfdb2701 100644 --- a/src/render/Console.cpp +++ b/src/render/Console.cpp @@ -9,7 +9,7 @@ #define CONSOLE_Y_POS (10.0f) #define CONSOLE_LINE_HEIGHT (12.0f) -CConsole &TheConsole = *(CConsole*)0x8F6498; +CConsole TheConsole; void CConsole::AddLine(char *s, uint8 r, uint8 g, uint8 b) diff --git a/src/render/Console.h b/src/render/Console.h index c454d75e..b4fa60c4 100644 --- a/src/render/Console.h +++ b/src/render/Console.h @@ -22,4 +22,4 @@ public: void Init() { m_nCurrentLine = 0; m_nLineCount = 0; } }; -extern CConsole &TheConsole; +extern CConsole TheConsole; diff --git a/src/render/Coronas.cpp b/src/render/Coronas.cpp index 68994b0b..d70f70d6 100644 --- a/src/render/Coronas.cpp +++ b/src/render/Coronas.cpp @@ -48,16 +48,16 @@ FlareDef HeadLightsFlareDef[] = { }; -RwTexture **gpCoronaTexture = (RwTexture**)0x5FAF44; //[9] +RwTexture *gpCoronaTexture[9] = { nil, nil, nil, nil, nil, nil, nil, nil, nil }; -float &CCoronas::LightsMult = *(float*)0x5FB088; // 1.0 -float &CCoronas::SunScreenX = *(float*)0x8F4358; -float &CCoronas::SunScreenY = *(float*)0x8F4354; -bool &CCoronas::bSmallMoon = *(bool*)0x95CD49; -bool &CCoronas::SunBlockedByClouds = *(bool*)0x95CD73; -int &CCoronas::bChangeBrightnessImmediately = *(int*)0x8E2C30; +float CCoronas::LightsMult = 1.0f; +float CCoronas::SunScreenX; +float CCoronas::SunScreenY; +bool CCoronas::bSmallMoon; +bool CCoronas::SunBlockedByClouds; +int CCoronas::bChangeBrightnessImmediately; -CRegisteredCorona *CCoronas::aCoronas = (CRegisteredCorona*)0x72E518; +CRegisteredCorona CCoronas::aCoronas[NUMCORONAS]; const char aCoronaSpriteNames[][32] = { "coronastar", diff --git a/src/render/Coronas.h b/src/render/Coronas.h index 359a34ed..4b49e40e 100644 --- a/src/render/Coronas.h +++ b/src/render/Coronas.h @@ -1,6 +1,6 @@ #pragma once -extern RwTexture **gpCoronaTexture; //[9] +extern RwTexture *gpCoronaTexture[9]; struct CRegisteredCorona { @@ -42,7 +42,7 @@ static_assert(sizeof(CRegisteredCorona) == 0x80, "CRegisteredCorona: error"); class CCoronas { - static CRegisteredCorona *aCoronas; //[NUMCORONAS]; + static CRegisteredCorona aCoronas[NUMCORONAS]; public: enum { SUN_CORE = 1, @@ -77,12 +77,12 @@ public: STREAK_ON, }; - static float &LightsMult; - static float &SunScreenY; - static float &SunScreenX; - static bool &bSmallMoon; - static bool &SunBlockedByClouds; - static int &bChangeBrightnessImmediately; + static float LightsMult; + static float SunScreenY; + static float SunScreenX; + static bool bSmallMoon; + static bool SunBlockedByClouds; + static int bChangeBrightnessImmediately; static void Init(void); static void Shutdown(void); |