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-rw-r--r--src/render/2dEffect.h28
-rw-r--r--src/render/Coronas.cpp1
-rw-r--r--src/render/Hud.cpp2
-rw-r--r--src/render/ParticleMgr.cpp1
-rw-r--r--src/render/PointLights.cpp1
-rw-r--r--src/render/Renderer.cpp1
-rw-r--r--src/render/Sprite.cpp1
-rw-r--r--src/render/Sprite2d.cpp1
8 files changed, 28 insertions, 8 deletions
diff --git a/src/render/2dEffect.h b/src/render/2dEffect.h
index 6cba85d1..780d9b4f 100644
--- a/src/render/2dEffect.h
+++ b/src/render/2dEffect.h
@@ -1,3 +1,9 @@
+enum {
+ EFFECT_LIGHT,
+ EFFECT_PARTICLE,
+ EFFECT_ATTRACTOR
+};
+
class C2dEffect
{
public:
@@ -7,26 +13,26 @@ public:
float size;
float innerRange;
uint8 flash;
- uint8 wet;
- uint8 flare;
- uint8 shadowIntens;
- uint8 flag;
+ uint8 roadReflection;
+ uint8 flareType;
+ uint8 shadowIntensity;
+ uint8 flags;
RwTexture *corona;
RwTexture *shadow;
};
struct Particle {
int particleType;
- float dir[3];
+ CVector dir;
float scale;
};
struct Attractor {
CVector dir;
- uint8 flag;
+ uint8 flags;
uint8 probability;
};
CVector pos;
- RwRGBA col;
+ CRGBA col;
uint8 type;
union {
Light light;
@@ -35,5 +41,13 @@ public:
};
C2dEffect(void) {}
+ void Shutdown(void){
+ if(type == 0){ // TODO: enum
+ if(light.corona)
+ RwTextureDestroy(light.corona);
+ if(light.shadow)
+ RwTextureDestroy(light.shadow);
+ }
+ }
};
static_assert(sizeof(C2dEffect) == 0x34, "C2dEffect: error");
diff --git a/src/render/Coronas.cpp b/src/render/Coronas.cpp
index 5947a77f..64053007 100644
--- a/src/render/Coronas.cpp
+++ b/src/render/Coronas.cpp
@@ -1,5 +1,6 @@
#include "common.h"
#include "patcher.h"
+#include "main.h"
#include "General.h"
#include "TxdStore.h"
#include "Camera.h"
diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp
index bd8cee51..5bf78521 100644
--- a/src/render/Hud.cpp
+++ b/src/render/Hud.cpp
@@ -432,7 +432,7 @@ void CHud::Draw()
if (CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_fHealth >= 10
|| CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_fHealth < 10 && CTimer::GetFrameCounter() & 8) {
- AsciiToUnicode("[", sPrintIcon);
+ AsciiToUnicode("{", sPrintIcon);
sprintf(sTemp, "%03d", (int32)CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_fHealth);
AsciiToUnicode(sTemp, sPrint);
diff --git a/src/render/ParticleMgr.cpp b/src/render/ParticleMgr.cpp
index 15370b47..440ea9cb 100644
--- a/src/render/ParticleMgr.cpp
+++ b/src/render/ParticleMgr.cpp
@@ -1,5 +1,6 @@
#include "common.h"
#include "patcher.h"
+#include "main.h"
#include "FileMgr.h"
#include "ParticleMgr.h"
diff --git a/src/render/PointLights.cpp b/src/render/PointLights.cpp
index 0eb41821..2b840314 100644
--- a/src/render/PointLights.cpp
+++ b/src/render/PointLights.cpp
@@ -1,5 +1,6 @@
#include "common.h"
#include "patcher.h"
+#include "main.h"
#include "Lights.h"
#include "Camera.h"
#include "Weather.h"
diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp
index 5a27ab32..bd16922c 100644
--- a/src/render/Renderer.cpp
+++ b/src/render/Renderer.cpp
@@ -1,5 +1,6 @@
#include "common.h"
#include "patcher.h"
+#include "main.h"
#include "Lights.h"
#include "ModelInfo.h"
#include "Treadable.h"
diff --git a/src/render/Sprite.cpp b/src/render/Sprite.cpp
index 92c3e8a6..57a8a22f 100644
--- a/src/render/Sprite.cpp
+++ b/src/render/Sprite.cpp
@@ -1,5 +1,6 @@
#include "common.h"
#include "patcher.h"
+#include "main.h"
#include "Draw.h"
#include "Camera.h"
#include "Sprite.h"
diff --git a/src/render/Sprite2d.cpp b/src/render/Sprite2d.cpp
index 3dc1d989..4ed27fa1 100644
--- a/src/render/Sprite2d.cpp
+++ b/src/render/Sprite2d.cpp
@@ -1,5 +1,6 @@
#include "common.h"
#include "patcher.h"
+#include "main.h"
#include "Draw.h"
#include "Camera.h"
#include "Sprite2d.h"