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-rw-r--r--src/render/Console.h2
-rw-r--r--src/render/Fluff.cpp5
-rw-r--r--src/render/Particle.cpp3
3 files changed, 7 insertions, 3 deletions
diff --git a/src/render/Console.h b/src/render/Console.h
index b4fa60c4..9f22236f 100644
--- a/src/render/Console.h
+++ b/src/render/Console.h
@@ -23,3 +23,5 @@ public:
};
extern CConsole TheConsole;
+
+void cprintf(char*, ...); \ No newline at end of file
diff --git a/src/render/Fluff.cpp b/src/render/Fluff.cpp
index e92eee29..f2d6d0b3 100644
--- a/src/render/Fluff.cpp
+++ b/src/render/Fluff.cpp
@@ -23,6 +23,7 @@
#include "World.h"
#include "Replay.h"
#include "Coronas.h"
+#include "SaveBuf.h"
CPlaneTrail CPlaneTrails::aArray[6];
RwImVertexIndex TrailIndices[32] = {
@@ -1267,7 +1268,7 @@ INITSAVEBUF
aArray[i].Clear();
for (int32 i = 0; i < 3; i++) {
- aArray[i] = ReadSaveBuf<CScriptPath>(buf);
+ ReadSaveBuf(&aArray[i], buf);
for (int32 j = 0; j < 6; j++) {
CScriptPath *pPath = &aArray[i];
@@ -1279,7 +1280,7 @@ INITSAVEBUF
aArray[i].m_pNode = new CPlaneNode[aArray[i].m_numNodes];
for (int32 j = 0; j < aArray[i].m_numNodes; j++) {
- aArray[i].m_pNode[j] = ReadSaveBuf<CPlaneNode>(buf);
+ ReadSaveBuf(&aArray[i].m_pNode[j], buf);
}
}
VALIDATESAVEBUF(size)
diff --git a/src/render/Particle.cpp b/src/render/Particle.cpp
index 334ceb57..f6d48aef 100644
--- a/src/render/Particle.cpp
+++ b/src/render/Particle.cpp
@@ -19,7 +19,8 @@
#include "ParticleObject.h"
#include "Particle.h"
#include "soundlist.h"
-
+#include "SaveBuf.h"
+#include "debugmenu.h"
#define MAX_PARTICLES_ON_SCREEN (750)