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-rw-r--r--src/render/Clouds.cpp7
-rw-r--r--src/render/Hud.cpp18
-rw-r--r--src/render/Occlusion.cpp36
-rw-r--r--src/render/Occlusion.h19
4 files changed, 76 insertions, 4 deletions
diff --git a/src/render/Clouds.cpp b/src/render/Clouds.cpp
index 9cd3b5d2..05210c77 100644
--- a/src/render/Clouds.cpp
+++ b/src/render/Clouds.cpp
@@ -64,6 +64,13 @@ CClouds::Update(void)
float s = Sin(TheCamera.Orientation - 0.85f);
CloudRotation += CWeather::Wind*s*0.001f;
IndividualRotation += (CWeather::Wind*CTimer::GetTimeStep()*0.5f + 0.3f) * 60.0f;
+#ifdef FIX_BUGS
+ CloudRotation += CWeather::Wind*s*0.001f*CTimer::GetTimeStepFix();
+ IndividualRotation += (CWeather::Wind*CTimer::GetTimeStep()*0.5f + 0.3f*CTimer::GetTimeStepFix()) * 60.0f;
+#else
+ CloudRotation += CWeather::Wind*s*0.001f;
+ IndividualRotation += (CWeather::Wind*CTimer::GetTimeStep()*0.5f + 0.3f) * 60.0f;
+#endif
}
void
diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp
index 3844953a..7289d70c 100644
--- a/src/render/Hud.cpp
+++ b/src/render/Hud.cpp
@@ -593,15 +593,20 @@ void CHud::Draw()
else
CFont::SetScale(SCREEN_SCALE_X(1.2f), SCREEN_SCALE_Y(1.2f));
+ CFont::SetSlantRefPoint(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(128.0f));
+ CFont::SetSlant(0.15f);
+
CFont::SetRightJustifyOn();
CFont::SetRightJustifyWrap(0.0f);
CFont::SetBackGroundOnlyTextOff();
CFont::SetFontStyle(FONT_BANK);
CFont::SetColor(CRGBA(0, 0, 0, fZoneAlpha));
- CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f) + SCREEN_SCALE_X(1.0f), SCREEN_SCALE_FROM_BOTTOM(30.0f) + SCREEN_SCALE_Y(1.0f), m_ZoneToPrint);
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f) + SCREEN_SCALE_X(1.0f), SCREEN_SCALE_FROM_BOTTOM(128.0f) + SCREEN_SCALE_Y(1.0f), m_ZoneToPrint);
CFont::SetColor(CRGBA(ZONE_COLOR.r, ZONE_COLOR.g, ZONE_COLOR.b, fZoneAlpha));
- CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(30.0f), m_ZoneToPrint);
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(128.0f), m_ZoneToPrint);
+
+ CFont::SetSlant(0.f);
}
}
}
@@ -687,15 +692,20 @@ void CHud::Draw()
else
CFont::SetScale(SCREEN_SCALE_X(1.2f * 0.85f), SCREEN_SCALE_Y(1.2f));
+ CFont::SetSlantRefPoint(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(105.0f));
+ CFont::SetSlant(0.15f);
+
CFont::SetRightJustifyOn();
CFont::SetRightJustifyWrap(0.0f);
CFont::SetBackGroundOnlyTextOff();
CFont::SetFontStyle(FONT_BANK);
CFont::SetColor(CRGBA(0, 0, 0, fVehicleAlpha));
- CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f) + SCREEN_SCALE_X(1.0f), SCREEN_SCALE_FROM_BOTTOM(55.0f) + SCREEN_SCALE_Y(1.0f), m_pVehicleNameToPrint);
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f) + SCREEN_SCALE_X(1.0f), SCREEN_SCALE_FROM_BOTTOM(105.f) + SCREEN_SCALE_Y(1.0f), m_pVehicleNameToPrint);
CFont::SetColor(CRGBA(VEHICLE_COLOR.r, VEHICLE_COLOR.g, VEHICLE_COLOR.b, fVehicleAlpha));
- CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(55.0f), m_pVehicleNameToPrint);
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(105.0f), m_pVehicleNameToPrint);
+
+ CFont::SetSlant(0.f);
}
}
}
diff --git a/src/render/Occlusion.cpp b/src/render/Occlusion.cpp
index b33b1d01..1c4e4266 100644
--- a/src/render/Occlusion.cpp
+++ b/src/render/Occlusion.cpp
@@ -2,6 +2,42 @@
#include "Occlusion.h"
+int32 COcclusion::NumOccludersOnMap;
+int16 COcclusion::FarAwayList;
+int16 COcclusion::NearbyList;
+int16 COcclusion::ListWalkThroughFA;
+int16 COcclusion::PreviousListWalkThroughFA;
+COccluder COcclusion::aOccluders[NUMOCCLUSIONVOLUMES];
+
+void
+COcclusion::Init(void)
+{
+ NumOccludersOnMap = 0;
+ FarAwayList = -1;
+ NearbyList = -1;
+ ListWalkThroughFA = -1;
+ PreviousListWalkThroughFA = -1;
+}
+
+void
+COcclusion::AddOne(float x, float y, float z, float width, float length, float height, float angle)
+{
+ if(NumOccludersOnMap >= NUMOCCLUSIONVOLUMES)
+ return;
+
+ aOccluders[NumOccludersOnMap].x = x;
+ aOccluders[NumOccludersOnMap].y = y;
+ aOccluders[NumOccludersOnMap].z = z;
+ aOccluders[NumOccludersOnMap].width = width;
+ aOccluders[NumOccludersOnMap].length = length;
+ aOccluders[NumOccludersOnMap].height = height;
+ while(angle < 0.0f) angle += 360.0f;
+ while(angle > 360.0f) angle -= 360.0f;
+ aOccluders[NumOccludersOnMap].angle = angle * UINT16_MAX/360.0f;
+ aOccluders[NumOccludersOnMap].listIndex = FarAwayList;
+ FarAwayList = NumOccludersOnMap++;
+}
+
void
COcclusion::ProcessBeforeRendering(void)
{
diff --git a/src/render/Occlusion.h b/src/render/Occlusion.h
index 977649b8..ac0ede5e 100644
--- a/src/render/Occlusion.h
+++ b/src/render/Occlusion.h
@@ -1,7 +1,26 @@
#pragma once
+class COccluder
+{
+public:
+ int16 width, length, height;
+ int16 x, y, z;
+ uint16 angle;
+ int16 listIndex;
+};
+
class COcclusion
{
public:
+ static int32 NumOccludersOnMap;
+ static int16 FarAwayList;
+ static int16 NearbyList;
+ static int16 ListWalkThroughFA;
+ static int16 PreviousListWalkThroughFA;
+
+ static COccluder aOccluders[NUMOCCLUSIONVOLUMES];
+
+ static void Init(void);
+ static void AddOne(float x, float y, float z, float width, float length, float height, float angle);
static void ProcessBeforeRendering(void);
};