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-rw-r--r--src/render/Coronas.cpp4
-rw-r--r--src/render/Hud.cpp1438
-rw-r--r--src/render/MBlur.cpp2
-rw-r--r--src/render/Particle.cpp160
-rw-r--r--src/render/Particle.h2
-rw-r--r--src/render/ParticleMgr.cpp16
6 files changed, 807 insertions, 815 deletions
diff --git a/src/render/Coronas.cpp b/src/render/Coronas.cpp
index 64053007..61fa1a5a 100644
--- a/src/render/Coronas.cpp
+++ b/src/render/Coronas.cpp
@@ -9,7 +9,7 @@
#include "World.h"
#include "Weather.h"
#include "Collision.h"
-#include "TimeCycle.h"
+#include "Timecycle.h"
#include "Coronas.h"
struct FlareDef
@@ -388,7 +388,7 @@ CCoronas::Render(void)
// streaks
for(i = 0; i < NUMCORONAS; i++){
if(aCoronas[i].id == 0 || !aCoronas[i].drawStreak)
- break;
+ continue;
for(j = 0; j < 5; j++){
if(!aCoronas[i].hasValue[j] || !aCoronas[i].hasValue[j+1])
diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp
index 97f2362c..83e62ba0 100644
--- a/src/render/Hud.cpp
+++ b/src/render/Hud.cpp
@@ -125,876 +125,868 @@ WRAPPER void CHud::Draw(void) { EAXJMP(0x5052A0); }
#else
void CHud::Draw()
{
- RwRenderStateSet(rwRENDERSTATEFOGENABLE, (void*)TRUE);
- RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA);
- RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA);
- RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE);
- RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSMIRROR);
- RwRenderStateSet(rwRENDERSTATETEXTURERASTER, (void*)FALSE);
- RwRenderStateSet(rwRENDERSTATESHADEMODE, (void*)rwSHADEMODEFLAT);
- RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR);
+ if (CReplay::IsPlayingBack())
+ return;
- if (!CReplay::IsPlayingBack()) {
- if (m_Wants_To_Draw_Hud && !TheCamera.m_WideScreenOn) {
- bool Mode_RunAround = 0;
- bool Mode_FirstPerson = 0;
-
- int32 WeaponType = CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_weapons[CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_currentWeapon].m_eWeaponType;
- int32 Mode = TheCamera.Cams[TheCamera.ActiveCam].Mode;
-
- if (Mode == CCam::MODE_SNIPER || Mode == CCam::MODE_ROCKET || Mode == CCam::MODE_M16FIRSTPERSON_34 || Mode == CCam::MODE_EDITOR)
- Mode_FirstPerson = 1;
- if (Mode == CCam::MODE_FIRSTPERSONPEDONPC_41 || Mode == CCam::MODE_SNIPER_RUN_AROUND)
- Mode_RunAround = 1;
-
- /*
- Draw Crosshairs
- */
- if (TheCamera.Cams->Using3rdPersonMouseCam() && (!CPad::GetPad(0)->GetLookBehindForPed() || TheCamera.m_bPlayerIsInGarage) || Mode == 40) {
- if (CWorld::Players[CWorld::PlayerInFocus].m_pPed) {
- int32 State = CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_nPedState;
- if (State != PED_ENTER_CAR && State != PED_CARJACK) {
- if ((WeaponType >= WEAPONTYPE_COLT45 && WeaponType <= WEAPONTYPE_M16) || WeaponType == WEAPONTYPE_FLAMETHROWER)
- Mode_RunAround = 1;
- }
+ if (m_Wants_To_Draw_Hud && !TheCamera.m_WideScreenOn) {
+ bool Mode_RunAround = 0;
+ bool Mode_FirstPerson = 0;
+
+ int32 WeaponType = CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_weapons[CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_currentWeapon].m_eWeaponType;
+ int32 Mode = TheCamera.Cams[TheCamera.ActiveCam].Mode;
+
+ if (Mode == CCam::MODE_SNIPER || Mode == CCam::MODE_ROCKET || Mode == CCam::MODE_M16FIRSTPERSON_34 || Mode == CCam::MODE_EDITOR)
+ Mode_FirstPerson = 1;
+ if (Mode == CCam::MODE_FIRSTPERSONPEDONPC_41 || Mode == CCam::MODE_SNIPER_RUN_AROUND)
+ Mode_RunAround = 1;
+
+ /*
+ Draw Crosshairs
+ */
+ if (TheCamera.Cams->Using3rdPersonMouseCam() && (!CPad::GetPad(0)->GetLookBehindForPed() || TheCamera.m_bPlayerIsInGarage) || Mode == 40) {
+ if (CWorld::Players[CWorld::PlayerInFocus].m_pPed) {
+ int32 State = CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_nPedState;
+ if (State != PED_ENTER_CAR && State != PED_CARJACK) {
+ if ((WeaponType >= WEAPONTYPE_COLT45 && WeaponType <= WEAPONTYPE_M16) || WeaponType == WEAPONTYPE_FLAMETHROWER)
+ Mode_RunAround = 1;
}
}
+ }
- if (Mode_FirstPerson || Mode_RunAround) {
- RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void *)rwFILTERLINEAR);
-
- int32 SpriteBrightLikeADiamond = SpriteBrightness + 1;
- if (SpriteBrightLikeADiamond > 30)
- SpriteBrightLikeADiamond = 30;
+ if (Mode_FirstPerson || Mode_RunAround) {
+ RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void *)rwFILTERLINEAR);
- SpriteBrightness = SpriteBrightLikeADiamond;
+ int32 SpriteBrightLikeADiamond = SpriteBrightness + 1;
+ if (SpriteBrightLikeADiamond > 30)
+ SpriteBrightLikeADiamond = 30;
- RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE);
+ SpriteBrightness = SpriteBrightLikeADiamond;
- float fStep = sin((CTimer::GetTimeInMilliseconds() & 1023) * 0.0061328127);
- float fMultBright = SpriteBrightness * 0.03f * (0.25f * fStep + 0.75f);
- CRect rect;
+ RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE);
- float fWidescreenOffset[2] = { 0.0f, 0.0f };
+ float fStep = sin((CTimer::GetTimeInMilliseconds() & 1023) * 0.0061328127);
+ float fMultBright = SpriteBrightness * 0.03f * (0.25f * fStep + 0.75f);
+ CRect rect;
- if (FrontEndMenuManager.m_PrefsUseWideScreen) {
- fWidescreenOffset[0] = 0.0f;
- fWidescreenOffset[1] = SCREEN_SCALE_Y(18.0f);
- }
+ float fWidescreenOffset[2] = { 0.0f, 0.0f };
- if (Mode_RunAround && TheCamera.Cams->Using3rdPersonMouseCam()) {
- float f3rdX = SCREENW * TheCamera.m_f3rdPersonCHairMultX + fWidescreenOffset[0];
- float f3rdY = SCREENH * TheCamera.m_f3rdPersonCHairMultY - fWidescreenOffset[1];
+ if (FrontEndMenuManager.m_PrefsUseWideScreen) {
+ fWidescreenOffset[0] = 0.0f;
+ fWidescreenOffset[1] = SCREEN_SCALE_Y(18.0f);
+ }
- if (CWorld::Players[CWorld::PlayerInFocus].m_pPed && WeaponType == WEAPONTYPE_M16) {
- rect.left = f3rdX - SCREEN_SCALE_X(32.0f * 0.6f);
- rect.top = f3rdY - SCREEN_SCALE_Y(32.0f * 0.6f);
- rect.right = f3rdX + SCREEN_SCALE_X(32.0f * 0.6f);
- rect.bottom = f3rdY + SCREEN_SCALE_Y(32.0f * 0.6f);
+ if (Mode_RunAround && TheCamera.Cams->Using3rdPersonMouseCam()) {
+ float f3rdX = SCREENW * TheCamera.m_f3rdPersonCHairMultX + fWidescreenOffset[0];
+ float f3rdY = SCREENH * TheCamera.m_f3rdPersonCHairMultY - fWidescreenOffset[1];
- Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
- }
- else {
- rect.left = f3rdX - SCREEN_SCALE_X(32.0f * 0.4f);
- rect.top = f3rdY - SCREEN_SCALE_Y(32.0f * 0.4f);
- rect.right = f3rdX + SCREEN_SCALE_X(32.0f * 0.4f);
- rect.bottom = f3rdY + SCREEN_SCALE_Y(32.0f * 0.4f);
+ if (CWorld::Players[CWorld::PlayerInFocus].m_pPed && WeaponType == WEAPONTYPE_M16) {
+ rect.left = f3rdX - SCREEN_SCALE_X(32.0f * 0.6f);
+ rect.top = f3rdY - SCREEN_SCALE_Y(32.0f * 0.6f);
+ rect.right = f3rdX + SCREEN_SCALE_X(32.0f * 0.6f);
+ rect.bottom = f3rdY + SCREEN_SCALE_Y(32.0f * 0.6f);
- Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
- }
+ Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
}
else {
- if (Mode == CCam::MODE_M16FIRSTPERSON_34 ||
- Mode == CCam::MODE_FIRSTPERSONPEDONPC_41 ||
- Mode == CCam::MODE_EDITOR) {
- rect.left = (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(32.0f);
- rect.top = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(32.0f);
- rect.right = (SCREEN_WIDTH / 2) + SCREEN_SCALE_X(32.0f);
- rect.bottom = (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(32.0f);
- Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
- }
- else if (Mode == CCam::MODE_ROCKET_RUN_AROUND) {
- rect.left = (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(32.0f * 0.7f);
- rect.top = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(32.0f * 0.7f);
- rect.right = (SCREEN_WIDTH / 2) + SCREEN_SCALE_X(32.0f * 0.7f);
- rect.bottom = (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(32.0f * 0.7f);
+ rect.left = f3rdX - SCREEN_SCALE_X(32.0f * 0.4f);
+ rect.top = f3rdY - SCREEN_SCALE_Y(32.0f * 0.4f);
+ rect.right = f3rdX + SCREEN_SCALE_X(32.0f * 0.4f);
+ rect.bottom = f3rdY + SCREEN_SCALE_Y(32.0f * 0.4f);
- Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
- }
- else if (Mode == CCam::MODE_ROCKET || Mode == CCam::MODE_SNIPER_RUN_AROUND) {
- RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void *)TRUE);
- RwRenderStateSet(rwRENDERSTATESRCBLEND, (void *)rwBLENDONE);
- RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void *)rwBLENDONE);
- RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE);
- RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE);
- RwRenderStateSet(rwRENDERSTATETEXTURERASTER, gpRocketSightTex->raster);
-
- CSprite::RenderOneXLUSprite(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, 1.0f, SCREEN_SCALE_X(40.0f), SCREEN_SCALE_Y(40.0f), (100.0f * fMultBright), (200.0f * fMultBright), (100.0f * fMultBright), 255, 1.0f, 255);
- }
- else {
- rect.left = (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(210.0f);
- rect.top = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(210.0f);
- rect.right = SCREEN_WIDTH / 2;
- rect.bottom = SCREEN_HEIGHT / 2;
- Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
-
- rect.right = (SCREEN_WIDTH / 2);
- rect.top = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(210.0f);
- rect.left = SCREEN_SCALE_X(210.0f) + (SCREEN_WIDTH / 2);
- rect.bottom = SCREEN_HEIGHT / 2;
- Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
-
- rect.left = (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(210.0f);
- rect.bottom = (SCREEN_HEIGHT / 2);
- rect.right = (SCREEN_WIDTH / 2);
- rect.top = SCREEN_SCALE_Y(210.0f) + (SCREEN_HEIGHT / 2);
- Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
-
- rect.right = (SCREEN_WIDTH / 2);
- rect.bottom = (SCREEN_HEIGHT / 2);
- rect.left = SCREEN_SCALE_X(210.0f) + (SCREEN_WIDTH / 2);
- rect.top = SCREEN_SCALE_Y(210.0f) + (SCREEN_HEIGHT / 2);
- Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
- }
+ Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
}
- RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void *)rwFILTERLINEAR);
- RwRenderStateSet(rwRENDERSTATESRCBLEND, (void *)rwBLENDSRCALPHA);
- RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void *)rwBLENDINVSRCALPHA);
}
else {
- SpriteBrightness = 0;
+ if (Mode == CCam::MODE_M16FIRSTPERSON_34 ||
+ Mode == CCam::MODE_FIRSTPERSONPEDONPC_41 ||
+ Mode == CCam::MODE_EDITOR) {
+ rect.left = (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(32.0f);
+ rect.top = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(32.0f);
+ rect.right = (SCREEN_WIDTH / 2) + SCREEN_SCALE_X(32.0f);
+ rect.bottom = (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(32.0f);
+ Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
+ }
+ else if (Mode == CCam::MODE_ROCKET_RUN_AROUND) {
+ rect.left = (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(32.0f * 0.7f);
+ rect.top = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(32.0f * 0.7f);
+ rect.right = (SCREEN_WIDTH / 2) + SCREEN_SCALE_X(32.0f * 0.7f);
+ rect.bottom = (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(32.0f * 0.7f);
+
+ Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
+ }
+ else if (Mode == CCam::MODE_ROCKET || Mode == CCam::MODE_SNIPER_RUN_AROUND) {
+ RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void *)TRUE);
+ RwRenderStateSet(rwRENDERSTATESRCBLEND, (void *)rwBLENDONE);
+ RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void *)rwBLENDONE);
+ RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE);
+ RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE);
+ RwRenderStateSet(rwRENDERSTATETEXTURERASTER, gpRocketSightTex->raster);
+
+ CSprite::RenderOneXLUSprite(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, 1.0f, SCREEN_SCALE_X(40.0f), SCREEN_SCALE_Y(40.0f), (100.0f * fMultBright), (200.0f * fMultBright), (100.0f * fMultBright), 255, 1.0f, 255);
+ }
+ else {
+ rect.left = (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(210.0f);
+ rect.top = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(210.0f);
+ rect.right = SCREEN_WIDTH / 2;
+ rect.bottom = SCREEN_HEIGHT / 2;
+ Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
+
+ rect.right = (SCREEN_WIDTH / 2);
+ rect.top = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(210.0f);
+ rect.left = SCREEN_SCALE_X(210.0f) + (SCREEN_WIDTH / 2);
+ rect.bottom = SCREEN_HEIGHT / 2;
+ Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
+
+ rect.left = (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(210.0f);
+ rect.bottom = (SCREEN_HEIGHT / 2);
+ rect.right = (SCREEN_WIDTH / 2);
+ rect.top = SCREEN_SCALE_Y(210.0f) + (SCREEN_HEIGHT / 2);
+ Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
+
+ rect.right = (SCREEN_WIDTH / 2);
+ rect.bottom = (SCREEN_HEIGHT / 2);
+ rect.left = SCREEN_SCALE_X(210.0f) + (SCREEN_WIDTH / 2);
+ rect.top = SCREEN_SCALE_Y(210.0f) + (SCREEN_HEIGHT / 2);
+ Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
+ }
}
+ RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void *)rwFILTERLINEAR);
+ RwRenderStateSet(rwRENDERSTATESRCBLEND, (void *)rwBLENDSRCALPHA);
+ RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void *)rwBLENDINVSRCALPHA);
+ }
+ else {
+ SpriteBrightness = 0;
+ }
- /*
- DrawMoneyCounter
- */
- wchar sPrint[16];
- wchar sPrintIcon[16];
- char sTemp[16];
+ /*
+ DrawMoneyCounter
+ */
+ wchar sPrint[16];
+ wchar sPrintIcon[16];
+ char sTemp[16];
- sprintf(sTemp, "$%08d", CWorld::Players[CWorld::PlayerInFocus].m_nVisibleMoney);
- AsciiToUnicode(sTemp, sPrint);
+ sprintf(sTemp, "$%08d", CWorld::Players[CWorld::PlayerInFocus].m_nVisibleMoney);
+ AsciiToUnicode(sTemp, sPrint);
- CFont::SetPropOff();
- CFont::SetBackgroundOff();
- CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f));
- CFont::SetCentreOff();
- CFont::SetRightJustifyOn();
- CFont::SetRightJustifyWrap(0.0f);
- CFont::SetBackGroundOnlyTextOff();
- CFont::SetFontStyle(FONT_HEADING);
- CFont::SetPropOff();
- CFont::SetColor(CRGBA(0, 0, 0, 255));
-
- CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f - 2.0f), SCREEN_SCALE_Y(43.0f + 2.0f), sPrint);
+ CFont::SetPropOff();
+ CFont::SetBackgroundOff();
+ CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f));
+ CFont::SetCentreOff();
+ CFont::SetRightJustifyOn();
+ CFont::SetRightJustifyWrap(0.0f);
+ CFont::SetBackGroundOnlyTextOff();
+ CFont::SetFontStyle(FONT_HEADING);
+ CFont::SetPropOff();
+ CFont::SetColor(CRGBA(0, 0, 0, 255));
- CFont::SetColor(CRGBA(89, 115, 150, 255));
- CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f), SCREEN_SCALE_Y(43.0f), sPrint);
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f - 2.0f), SCREEN_SCALE_Y(43.0f + 2.0f), sPrint);
- /*
- DrawClock
- */
- sprintf(sTemp, "%02d:%02d", CClock::GetHours(), CClock::GetMinutes());
- AsciiToUnicode(sTemp, sPrint);
+ CFont::SetColor(CRGBA(89, 115, 150, 255));
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f), SCREEN_SCALE_Y(43.0f), sPrint);
- CFont::SetColor(CRGBA(0, 0, 0, 255));
+ /*
+ DrawClock
+ */
+ sprintf(sTemp, "%02d:%02d", CClock::GetHours(), CClock::GetMinutes());
+ AsciiToUnicode(sTemp, sPrint);
- CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(111.0f - 2.0f), SCREEN_SCALE_Y(22.0f + 2.0f), sPrint);
+ CFont::SetColor(CRGBA(0, 0, 0, 255));
- CFont::SetColor(CRGBA(194, 165, 120, 255));
- CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(111.0f), SCREEN_SCALE_Y(22.0f), sPrint);
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(111.0f - 2.0f), SCREEN_SCALE_Y(22.0f + 2.0f), sPrint);
- /*
- DrawAmmo
- */
- int16 AmmoAmount = CWeaponInfo::GetWeaponInfo(FindPlayerPed()->GetWeapon()->m_eWeaponType)->m_nAmountofAmmunition;
- int32 AmmoInClip = CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_weapons[CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_currentWeapon].m_nAmmoInClip;
- int32 TotalAmmo = CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_weapons[CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_currentWeapon].m_nAmmoTotal;
- int32 Ammo, Clip;
+ CFont::SetColor(CRGBA(194, 165, 120, 255));
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(111.0f), SCREEN_SCALE_Y(22.0f), sPrint);
- if (AmmoAmount <= 1 || AmmoAmount >= 1000)
- sprintf(sTemp, "%d", TotalAmmo);
- else {
- if (WeaponType == WEAPONTYPE_FLAMETHROWER) {
- Clip = AmmoInClip / 10;
+ /*
+ DrawAmmo
+ */
+ int16 AmmoAmount = CWeaponInfo::GetWeaponInfo(FindPlayerPed()->GetWeapon()->m_eWeaponType)->m_nAmountofAmmunition;
+ int32 AmmoInClip = CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_weapons[CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_currentWeapon].m_nAmmoInClip;
+ int32 TotalAmmo = CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_weapons[CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_currentWeapon].m_nAmmoTotal;
+ int32 Ammo, Clip;
- if ((TotalAmmo - AmmoInClip) / 10 <= 9999)
- Ammo = (TotalAmmo - AmmoInClip) / 10;
- else
- Ammo = 9999;
- }
- else {
- Clip = AmmoInClip;
+ if (AmmoAmount <= 1 || AmmoAmount >= 1000)
+ sprintf(sTemp, "%d", TotalAmmo);
+ else {
+ if (WeaponType == WEAPONTYPE_FLAMETHROWER) {
+ Clip = AmmoInClip / 10;
- if (TotalAmmo - AmmoInClip > 9999)
- Ammo = 9999;
- else
- Ammo = TotalAmmo - AmmoInClip;
- }
+ if ((TotalAmmo - AmmoInClip) / 10 <= 9999)
+ Ammo = (TotalAmmo - AmmoInClip) / 10;
+ else
+ Ammo = 9999;
+ }
+ else {
+ Clip = AmmoInClip;
- sprintf(sTemp, "%d-%d", Ammo, Clip);
+ if (TotalAmmo - AmmoInClip > 9999)
+ Ammo = 9999;
+ else
+ Ammo = TotalAmmo - AmmoInClip;
}
- AsciiToUnicode(sTemp, sPrint);
+ sprintf(sTemp, "%d-%d", Ammo, Clip);
+ }
- CFont::SetBackgroundOff();
- CFont::SetScale(SCREEN_SCALE_X(0.4f), SCREEN_SCALE_Y(0.6f));
- CFont::SetJustifyOff();
- CFont::SetCentreOn();
- CFont::SetCentreSize(SCREEN_SCALE_X(640.0f));
- CFont::SetPropOn();
- CFont::SetFontStyle(FONT_BANK);
+ AsciiToUnicode(sTemp, sPrint);
- if (!CDarkel::FrenzyOnGoing()) {
- if (WeaponType) {
- if (WeaponType != WEAPONTYPE_BASEBALLBAT) {
- CFont::SetColor(CRGBA(0, 0, 0, 255));
- CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(66.0f), SCREEN_SCALE_Y(73.0f), sPrint);
- }
+ CFont::SetBackgroundOff();
+ CFont::SetScale(SCREEN_SCALE_X(0.4f), SCREEN_SCALE_Y(0.6f));
+ CFont::SetJustifyOff();
+ CFont::SetCentreOn();
+ CFont::SetCentreSize(SCREEN_SCALE_X(640.0f));
+ CFont::SetPropOn();
+ CFont::SetFontStyle(FONT_BANK);
+
+ if (!CDarkel::FrenzyOnGoing()) {
+ if (WeaponType) {
+ if (WeaponType != WEAPONTYPE_BASEBALLBAT) {
+ CFont::SetColor(CRGBA(0, 0, 0, 255));
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(66.0f), SCREEN_SCALE_Y(73.0f), sPrint);
}
}
+ }
- /*
- DrawWeaponIcon
- */
- Sprites[WeaponType].Draw(
- CRect(SCREEN_SCALE_FROM_RIGHT(99.0f), SCREEN_SCALE_Y(27.0f), SCREEN_SCALE_FROM_RIGHT(35.0f), SCREEN_SCALE_Y(91.0f)),
- CRGBA(255, 255, 255, 255),
- 0.015f,
- 0.015f,
- 1.0f,
- 0.0f,
- 0.015f,
- 1.0f,
- 1.0f,
- 1.0f);
-
- /*
- DrawHealth
- */
- CFont::SetBackgroundOff();
- CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f));
- CFont::SetJustifyOff();
- CFont::SetCentreOff();
- CFont::SetRightJustifyWrap(0.0f);
- CFont::SetRightJustifyOn();
- CFont::SetPropOff();
- CFont::SetFontStyle(FONT_HEADING);
-
- if (m_ItemToFlash == ITEM_HEALTH && CTimer::GetFrameCounter() & 8
- || m_ItemToFlash != ITEM_HEALTH
- || CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_fHealth < 10
- && CTimer::GetFrameCounter() & 8) {
- if (CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_fHealth >= 10
- || CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_fHealth < 10 && CTimer::GetFrameCounter() & 8) {
+ /*
+ DrawWeaponIcon
+ */
+ Sprites[WeaponType].Draw(
+ CRect(SCREEN_SCALE_FROM_RIGHT(99.0f), SCREEN_SCALE_Y(27.0f), SCREEN_SCALE_FROM_RIGHT(35.0f), SCREEN_SCALE_Y(91.0f)),
+ CRGBA(255, 255, 255, 255),
+ 0.015f,
+ 0.015f,
+ 1.0f,
+ 0.0f,
+ 0.015f,
+ 1.0f,
+ 1.0f,
+ 1.0f);
- AsciiToUnicode("{", sPrintIcon);
- sprintf(sTemp, "%03d", (int32)CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_fHealth);
- AsciiToUnicode(sTemp, sPrint);
+ /*
+ DrawHealth
+ */
+ CFont::SetBackgroundOff();
+ CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f));
+ CFont::SetJustifyOff();
+ CFont::SetCentreOff();
+ CFont::SetRightJustifyWrap(0.0f);
+ CFont::SetRightJustifyOn();
+ CFont::SetPropOff();
+ CFont::SetFontStyle(FONT_HEADING);
+
+ if (m_ItemToFlash == ITEM_HEALTH && CTimer::GetFrameCounter() & 8
+ || m_ItemToFlash != ITEM_HEALTH
+ || CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_fHealth < 10
+ && CTimer::GetFrameCounter() & 8) {
+ if (CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_fHealth >= 10
+ || CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_fHealth < 10 && CTimer::GetFrameCounter() & 8) {
+
+ AsciiToUnicode("{", sPrintIcon);
+ sprintf(sTemp, "%03d", (int32)CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_fHealth);
+ AsciiToUnicode(sTemp, sPrint);
- CFont::SetColor(CRGBA(0, 0, 0, 255));
- CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f - 2.0f), SCREEN_SCALE_Y(65.0f + 2.0f), sPrint);
+ CFont::SetColor(CRGBA(0, 0, 0, 255));
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f - 2.0f), SCREEN_SCALE_Y(65.0f + 2.0f), sPrint);
- if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss + 2000 || CTimer::GetFrameCounter() & 4) {
- CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(164.0f - 2.0f), SCREEN_SCALE_Y(65.0f + 2.0f), sPrintIcon);
- }
- CFont::SetColor(CRGBA(186, 101, 50, 255));
+ if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss + 2000 || CTimer::GetFrameCounter() & 4) {
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(164.0f - 2.0f), SCREEN_SCALE_Y(65.0f + 2.0f), sPrintIcon);
+ }
+ CFont::SetColor(CRGBA(186, 101, 50, 255));
- CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f), SCREEN_SCALE_Y(65.0f), sPrint);
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f), SCREEN_SCALE_Y(65.0f), sPrint);
- if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss + 2000 || CTimer::GetFrameCounter() & 4) {
- CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(164.0f), SCREEN_SCALE_Y(65.0f), sPrintIcon);
- }
+ if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss + 2000 || CTimer::GetFrameCounter() & 4) {
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(164.0f), SCREEN_SCALE_Y(65.0f), sPrintIcon);
}
}
+ }
- /*
- DrawArmour
- */
- if (m_ItemToFlash == ITEM_ARMOUR && CTimer::GetFrameCounter() & 8 || m_ItemToFlash != ITEM_ARMOUR) {
- CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f));
- if (CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_fArmour > 1.0f) {
- AsciiToUnicode("[", sPrintIcon);
- sprintf(sTemp, "%03d", (int32)CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_fArmour);
- AsciiToUnicode(sTemp, sPrint);
+ /*
+ DrawArmour
+ */
+ if (m_ItemToFlash == ITEM_ARMOUR && CTimer::GetFrameCounter() & 8 || m_ItemToFlash != ITEM_ARMOUR) {
+ CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f));
+ if (CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_fArmour > 1.0f) {
+ AsciiToUnicode("[", sPrintIcon);
+ sprintf(sTemp, "%03d", (int32)CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_fArmour);
+ AsciiToUnicode(sTemp, sPrint);
- CFont::SetColor(CRGBA(0, 0, 0, 255));
- CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(182.0f - 2.0f), SCREEN_SCALE_Y(65.0f + 2.0f), sPrint);
+ CFont::SetColor(CRGBA(0, 0, 0, 255));
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(182.0f - 2.0f), SCREEN_SCALE_Y(65.0f + 2.0f), sPrint);
- if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss + 2000 || CTimer::GetFrameCounter() & 4) {
- CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(234.0f - 2.0f), SCREEN_SCALE_Y(65.0f + 2.0f), sPrintIcon);
- }
+ if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss + 2000 || CTimer::GetFrameCounter() & 4) {
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(234.0f - 2.0f), SCREEN_SCALE_Y(65.0f + 2.0f), sPrintIcon);
+ }
- CFont::SetColor(CRGBA(124, 140, 95, 255));
+ CFont::SetColor(CRGBA(124, 140, 95, 255));
- CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(182.0f), SCREEN_SCALE_Y(65.0f), sPrint);
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(182.0f), SCREEN_SCALE_Y(65.0f), sPrint);
- if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss + 2000 || CTimer::GetFrameCounter() & 1) {
- CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(234.0f), SCREEN_SCALE_Y(65.0f), sPrintIcon);
- }
+ if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss + 2000 || CTimer::GetFrameCounter() & 1) {
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(234.0f), SCREEN_SCALE_Y(65.0f), sPrintIcon);
}
}
+ }
- /*
- DrawWantedLevel
- */
- CFont::SetBackgroundOff();
- CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f));
- CFont::SetJustifyOff();
- CFont::SetCentreOff();
- CFont::SetRightJustifyOff();
- CFont::SetPropOn();
- CFont::SetFontStyle(FONT_HEADING);
+ /*
+ DrawWantedLevel
+ */
+ CFont::SetBackgroundOff();
+ CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f));
+ CFont::SetJustifyOff();
+ CFont::SetCentreOff();
+ CFont::SetRightJustifyOff();
+ CFont::SetPropOn();
+ CFont::SetFontStyle(FONT_HEADING);
- AsciiToUnicode("]", sPrintIcon);
+ AsciiToUnicode("]", sPrintIcon);
- for (int i = 0; i < 6; i++) {
- CFont::SetColor(CRGBA(0, 0, 0, 255));
- CFont::PrintString(2.0f + SCREEN_SCALE_FROM_RIGHT(60.0f - 2.0f + 24.0f * i), SCREEN_SCALE_Y(87.0f + 2.0f), sPrintIcon);
- if (CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_pWanted->m_nWantedLevel > i
- && (CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_pWanted->m_nLastWantedLevelChange
- + 2000 || CTimer::GetFrameCounter() & 4)) {
+ for (int i = 0; i < 6; i++) {
+ CFont::SetColor(CRGBA(0, 0, 0, 255));
+ CFont::PrintString(2.0f + SCREEN_SCALE_FROM_RIGHT(60.0f - 2.0f + 24.0f * i), SCREEN_SCALE_Y(87.0f + 2.0f), sPrintIcon);
+ if (CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_pWanted->m_nWantedLevel > i
+ && (CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_pWanted->m_nLastWantedLevelChange
+ + 2000 || CTimer::GetFrameCounter() & 4)) {
- CFont::SetColor(CRGBA(193, 164, 120, 255));
- CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(60.0f + 24.0f * i), SCREEN_SCALE_Y(87.0f), sPrintIcon);
- }
+ CFont::SetColor(CRGBA(193, 164, 120, 255));
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(60.0f + 24.0f * i), SCREEN_SCALE_Y(87.0f), sPrintIcon);
}
+ }
- /*
- DrawZoneName
- */
- if (m_pZoneName) {
- float fZoneAlpha = 0.0f;
+ /*
+ DrawZoneName
+ */
+ if (m_pZoneName) {
+ float fZoneAlpha = 0.0f;
+
+ if (m_pZoneName != m_pLastZoneName) {
+ switch (m_ZoneState) {
+ case 0:
+ m_ZoneState = 2;
+ m_ZoneToPrint = m_pZoneName;
+ m_ZoneNameTimer = 0;
+ m_ZoneFadeTimer = 0;
+ break;
+ case 1:
+ case 2:
+ case 3:
+ case 4:
+ m_ZoneNameTimer = 0;
+ m_ZoneState = 4;
+ break;
+ default:
+ break;
+ }
+ m_pLastZoneName = m_pZoneName;
+ }
- if (m_pZoneName != m_pLastZoneName) {
- switch (m_ZoneState) {
- case 0:
- m_ZoneState = 2;
- m_ZoneToPrint = m_pZoneName;
- m_ZoneNameTimer = 0;
+ if (m_ZoneState) {
+ switch (m_ZoneState) {
+ case 1:
+ if (m_ZoneNameTimer > 10000) {
+ m_ZoneFadeTimer = 1000;
+ m_ZoneState = 3;
+ }
+ fZoneAlpha = 255.0f;
+ break;
+ case 2:
+ m_ZoneFadeTimer += (CTimer::GetTimeStep() * 0.02f * 1000.0f);
+ if (m_ZoneFadeTimer > 1000) {
+ m_ZoneState = 1;
+ m_ZoneFadeTimer = 1000;
+ }
+ fZoneAlpha = m_ZoneFadeTimer * 0.001f * 255.0f;
+ break;
+ case 3:
+ m_ZoneFadeTimer += (CTimer::GetTimeStep() * 0.02f * -1000.0f);
+ if (m_ZoneFadeTimer < 0) {
+ m_ZoneState = 0;
m_ZoneFadeTimer = 0;
- break;
- case 1:
- case 2:
- case 3:
- case 4:
+ }
+ fZoneAlpha = m_ZoneFadeTimer * 0.001f * 255.0f;
+ break;
+ case 4:
+ m_ZoneFadeTimer += (CTimer::GetTimeStep() * 0.02f * -1000.0f);
+ if (m_ZoneFadeTimer < 0) {
+ m_ZoneFadeTimer = 0;
+ m_ZoneToPrint = m_pLastZoneName;
m_ZoneNameTimer = 0;
- m_ZoneState = 4;
- break;
- default:
- break;
+ m_ZoneState = 2;
}
- m_pLastZoneName = m_pZoneName;
+ fZoneAlpha = m_ZoneFadeTimer * 0.001f * 255.0f;
+ break;
+ default:
+ break;
+
}
+ if (!m_Message[0]) {
+ m_ZoneNameTimer += (CTimer::GetTimeStep() * 0.02f * 1000.0f);
+ CFont::SetJustifyOff();
+ CFont::SetPropOn();
+ CFont::SetBackgroundOff();
- if (m_ZoneState) {
- switch (m_ZoneState) {
- case 1:
- if (m_ZoneNameTimer > 10000) {
- m_ZoneFadeTimer = 1000;
- m_ZoneState = 3;
- }
- fZoneAlpha = 255.0f;
- break;
- case 2:
- m_ZoneFadeTimer += (CTimer::GetTimeStep() * 0.02f * 1000.0f);
- if (m_ZoneFadeTimer > 1000) {
- m_ZoneState = 1;
- m_ZoneFadeTimer = 1000;
- }
- fZoneAlpha = m_ZoneFadeTimer * 0.001f * 255.0f;
- break;
- case 3:
- m_ZoneFadeTimer += (CTimer::GetTimeStep() * 0.02f * -1000.0f);
- if (m_ZoneFadeTimer < 0) {
- m_ZoneState = 0;
- m_ZoneFadeTimer = 0;
- }
- fZoneAlpha = m_ZoneFadeTimer * 0.001f * 255.0f;
- break;
- case 4:
- m_ZoneFadeTimer += (CTimer::GetTimeStep() * 0.02f * -1000.0f);
- if (m_ZoneFadeTimer < 0) {
- m_ZoneFadeTimer = 0;
- m_ZoneToPrint = m_pLastZoneName;
- m_ZoneNameTimer = 0;
- m_ZoneState = 2;
- }
- fZoneAlpha = m_ZoneFadeTimer * 0.001f * 255.0f;
- break;
- default:
- break;
+ if (FrontEndMenuManager.m_PrefsLanguage == LANGUAGE_SPANISH)
+ CFont::SetScale(SCREEN_SCALE_X(1.2f * 0.8f), SCREEN_SCALE_Y(1.2f));
+ else
+ CFont::SetScale(SCREEN_SCALE_X(1.2f), SCREEN_SCALE_Y(1.2f));
- }
- if (!m_Message[0]) {
- m_ZoneNameTimer += (CTimer::GetTimeStep() * 0.02f * 1000.0f);
- CFont::SetJustifyOff();
- CFont::SetPropOn();
- CFont::SetBackgroundOff();
-
- if (FrontEndMenuManager.m_PrefsLanguage == LANGUAGE_SPANISH)
- CFont::SetScale(SCREEN_SCALE_X(1.2f * 0.8f), SCREEN_SCALE_Y(1.2f));
- else
- CFont::SetScale(SCREEN_SCALE_X(1.2f), SCREEN_SCALE_Y(1.2f));
-
- CFont::SetRightJustifyOn();
- CFont::SetRightJustifyWrap(0.0f);
- CFont::SetBackGroundOnlyTextOff();
- CFont::SetFontStyle(FONT_BANK);
- CFont::SetColor(CRGBA(0, 0, 0, fZoneAlpha));
- CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f - 1.0f), SCREEN_SCALE_FROM_BOTTOM(30.0f - 1.0f), m_ZoneToPrint);
-
- CFont::SetColor(CRGBA(152, 154, 82, fZoneAlpha));
- CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(30.0f), m_ZoneToPrint);
- }
+ CFont::SetRightJustifyOn();
+ CFont::SetRightJustifyWrap(0.0f);
+ CFont::SetBackGroundOnlyTextOff();
+ CFont::SetFontStyle(FONT_BANK);
+ CFont::SetColor(CRGBA(0, 0, 0, fZoneAlpha));
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f - 1.0f), SCREEN_SCALE_FROM_BOTTOM(30.0f - 1.0f), m_ZoneToPrint);
+
+ CFont::SetColor(CRGBA(152, 154, 82, fZoneAlpha));
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(30.0f), m_ZoneToPrint);
}
}
- else {
- m_pLastZoneName = 0;
- m_ZoneState = 0;
- m_ZoneFadeTimer = 0;
- m_ZoneNameTimer = 0;
- }
+ }
+ else {
+ m_pLastZoneName = nil;
+ m_ZoneState = 0;
+ m_ZoneFadeTimer = 0;
+ m_ZoneNameTimer = 0;
+ }
- /*
- DrawVehicleName
- */
- if (m_VehicleName) {
- float fVehicleAlpha = 0.0f;
+ /*
+ DrawVehicleName
+ */
+ if (m_VehicleName) {
+ float fVehicleAlpha = 0.0f;
+
+ if (m_VehicleName != m_pLastVehicleName) {
+ switch (m_VehicleState) {
+ case 0:
+ m_VehicleState = 2;
+ m_pVehicleNameToPrint = m_VehicleName;
+ m_VehicleNameTimer = 0;
+ m_VehicleFadeTimer = 0;
+ break;
+ case 1:
+ case 2:
+ case 3:
+ case 4:
+ m_VehicleNameTimer = 0;
+ m_VehicleState = 4;
+ break;
+ default:
+ break;
+ }
+ m_pLastVehicleName = m_VehicleName;
+ }
- if (m_VehicleName != m_pLastVehicleName) {
- switch (m_VehicleState) {
- case 0:
- m_VehicleState = 2;
- m_pVehicleNameToPrint = m_VehicleName;
- m_VehicleNameTimer = 0;
+ if (m_VehicleState) {
+ switch (m_VehicleState) {
+ case 1:
+ if (m_VehicleNameTimer > 10000) {
+ m_VehicleFadeTimer = 1000;
+ m_VehicleState = 3;
+ }
+ fVehicleAlpha = 255.0f;
+ break;
+ case 2:
+ m_VehicleFadeTimer += (CTimer::GetTimeStep() * 0.02f * 1000.0f);
+ if (m_VehicleFadeTimer > 1000) {
+ m_VehicleState = 1;
+ m_VehicleFadeTimer = 1000;
+ }
+ fVehicleAlpha = m_VehicleFadeTimer * 0.001f * 255.0f;
+ break;
+ case 3:
+ m_VehicleFadeTimer += (CTimer::GetTimeStep() * 0.02f * -1000.0f);
+ if (m_VehicleFadeTimer < 0) {
+ m_VehicleState = 0;
+ m_VehicleFadeTimer = 0;
+ }
+ fVehicleAlpha = m_VehicleFadeTimer * 0.001f * 255.0f;
+ break;
+ case 4:
+ m_VehicleFadeTimer += (CTimer::GetTimeStep() * 0.02f * -1000.0f);
+ if (m_VehicleFadeTimer < 0) {
m_VehicleFadeTimer = 0;
- break;
- case 1:
- case 2:
- case 3:
- case 4:
+ m_pVehicleNameToPrint = m_pLastVehicleName;
m_VehicleNameTimer = 0;
- m_VehicleState = 4;
- break;
- default:
- break;
+ m_VehicleState = 2;
}
- m_pLastVehicleName = m_VehicleName;
+ fVehicleAlpha = m_VehicleFadeTimer * 0.001f * 255.0f;
+ break;
+ default:
+ break;
}
- if (m_VehicleState) {
- switch (m_VehicleState) {
- case 1:
- if (m_VehicleNameTimer > 10000) {
- m_VehicleFadeTimer = 1000;
- m_VehicleState = 3;
- }
- fVehicleAlpha = 255.0f;
- break;
- case 2:
- m_VehicleFadeTimer += (CTimer::GetTimeStep() * 0.02f * 1000.0f);
- if (m_VehicleFadeTimer > 1000) {
- m_VehicleState = 1;
- m_VehicleFadeTimer = 1000;
- }
- fVehicleAlpha = m_VehicleFadeTimer * 0.001f * 255.0f;
- break;
- case 3:
- m_VehicleFadeTimer += (CTimer::GetTimeStep() * 0.02f * -1000.0f);
- if (m_VehicleFadeTimer < 0) {
- m_VehicleState = 0;
- m_VehicleFadeTimer = 0;
- }
- fVehicleAlpha = m_VehicleFadeTimer * 0.001f * 255.0f;
- break;
- case 4:
- m_VehicleFadeTimer += (CTimer::GetTimeStep() * 0.02f * -1000.0f);
- if (m_VehicleFadeTimer < 0) {
- m_VehicleFadeTimer = 0;
- m_pVehicleNameToPrint = m_pLastVehicleName;
- m_VehicleNameTimer = 0;
- m_VehicleState = 2;
- }
- fVehicleAlpha = m_VehicleFadeTimer * 0.001f * 255.0f;
- break;
- default:
- break;
- }
+ if (!m_Message[0]) {
+ m_VehicleNameTimer += (CTimer::GetTimeStep() * 0.02f * 1000.0f);
+ CFont::SetJustifyOff();
+ CFont::SetPropOn();
+ CFont::SetBackgroundOff();
- if (!m_Message[0]) {
- m_VehicleNameTimer += (CTimer::GetTimeStep() * 0.02f * 1000.0f);
- CFont::SetJustifyOff();
- CFont::SetPropOn();
- CFont::SetBackgroundOff();
-
- if (FrontEndMenuManager.m_PrefsLanguage != LANGUAGE_ITALIAN && FrontEndMenuManager.m_PrefsLanguage != LANGUAGE_SPANISH)
- CFont::SetScale(SCREEN_SCALE_X(1.2f), SCREEN_SCALE_Y(1.2f));
- else
- CFont::SetScale(SCREEN_SCALE_X(1.2f * 0.85f), SCREEN_SCALE_Y(1.2f));
-
- CFont::SetRightJustifyOn();
- CFont::SetRightJustifyWrap(0.0f);
- CFont::SetBackGroundOnlyTextOff();
- CFont::SetFontStyle(FONT_BANK);
- CFont::SetColor(CRGBA(0, 0, 0, fVehicleAlpha));
- CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f - 1.0f), SCREEN_SCALE_FROM_BOTTOM(55.0f - 1.0f), m_pVehicleNameToPrint);
-
- CFont::SetColor(CRGBA(194, 165, 120, fVehicleAlpha));
- CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(55.0f), m_pVehicleNameToPrint);
- }
- }
- }
- else {
- m_pLastVehicleName = 0;
- m_VehicleState = 0;
- m_VehicleFadeTimer = 0;
- m_VehicleNameTimer = 0;
- }
+ if (FrontEndMenuManager.m_PrefsLanguage != LANGUAGE_ITALIAN && FrontEndMenuManager.m_PrefsLanguage != LANGUAGE_SPANISH)
+ CFont::SetScale(SCREEN_SCALE_X(1.2f), SCREEN_SCALE_Y(1.2f));
+ else
+ CFont::SetScale(SCREEN_SCALE_X(1.2f * 0.85f), SCREEN_SCALE_Y(1.2f));
- /*
- DrawOnScreenTimer
- */
- wchar sTimer[16];
+ CFont::SetRightJustifyOn();
+ CFont::SetRightJustifyWrap(0.0f);
+ CFont::SetBackGroundOnlyTextOff();
+ CFont::SetFontStyle(FONT_BANK);
+ CFont::SetColor(CRGBA(0, 0, 0, fVehicleAlpha));
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f - 1.0f), SCREEN_SCALE_FROM_BOTTOM(55.0f - 1.0f), m_pVehicleNameToPrint);
- CFont::SetPropOn();
- CFont::SetBackgroundOff();
- CFont::SetBackGroundOnlyTextOn();
- CFont::SetAlignment(ALIGN_RIGHT);
- CFont::SetRightJustifyWrap(-SCREENW);
- CFont::SetFontStyle(FONT_HEADING);
- CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f));
+ CFont::SetColor(CRGBA(194, 165, 120, fVehicleAlpha));
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(55.0f), m_pVehicleNameToPrint);
+ }
+ }
+ }
+ else {
+ m_pLastVehicleName = nil;
+ m_VehicleState = 0;
+ m_VehicleFadeTimer = 0;
+ m_VehicleNameTimer = 0;
+ }
- if (!CUserDisplay::OnscnTimer.m_sEntries[0].m_bTimerProcessed)
- TimerOnLastFrame = 0;
- if (!CUserDisplay::OnscnTimer.m_sEntries[0].m_bCounterProcessed)
- CounterOnLastFrame = 0;
+ /*
+ DrawOnScreenTimer
+ */
+ wchar sTimer[16];
- float AlignToHUD = SCREEN_SCALE_X(-12.0f);
- if (CUserDisplay::OnscnTimer.m_bProcessed == 1) {
- if (CUserDisplay::OnscnTimer.m_sEntries[0].m_bTimerProcessed == 1) {
- if (!TimerOnLastFrame)
- TimerFlashTimer = 1;
+ CFont::SetPropOn();
+ CFont::SetBackgroundOff();
+ CFont::SetBackGroundOnlyTextOn();
+ CFont::SetAlignment(ALIGN_RIGHT);
+ CFont::SetRightJustifyWrap(-SCREENW);
+ CFont::SetFontStyle(FONT_HEADING);
+ CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f));
+
+ if (!CUserDisplay::OnscnTimer.m_sEntries[0].m_bTimerProcessed)
+ TimerOnLastFrame = 0;
+ if (!CUserDisplay::OnscnTimer.m_sEntries[0].m_bCounterProcessed)
+ CounterOnLastFrame = 0;
+
+ float AlignToHUD = SCREEN_SCALE_X(-12.0f);
+ if (CUserDisplay::OnscnTimer.m_bProcessed == 1) {
+ if (CUserDisplay::OnscnTimer.m_sEntries[0].m_bTimerProcessed == 1) {
+ if (!TimerOnLastFrame)
+ TimerFlashTimer = 1;
+
+ TimerOnLastFrame = 1;
+
+ if (TimerFlashTimer) {
+ if (++TimerFlashTimer > 50)
+ TimerFlashTimer = 0;
+ }
- TimerOnLastFrame = 1;
+ if (CTimer::GetFrameCounter() & 4 || !TimerFlashTimer) {
+ AsciiToUnicode(CUserDisplay::OnscnTimer.m_sEntries[0].m_bTimerBuffer, sTimer);
+ CFont::SetColor(CRGBA(0, 0, 0, 255));
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(25.0f) + AlignToHUD, SCREEN_SCALE_Y(112.0f), sTimer);
- if (TimerFlashTimer) {
- if (++TimerFlashTimer > 50)
- TimerFlashTimer = 0;
- }
+ CFont::SetColor(CRGBA(186, 101, 50, 255));
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(27.0f) + AlignToHUD, SCREEN_SCALE_Y(110.0f), sTimer);
- if (CTimer::GetFrameCounter() & 4 || !TimerFlashTimer) {
- AsciiToUnicode(CUserDisplay::OnscnTimer.m_sEntries[0].m_bTimerBuffer, sTimer);
+ if (CUserDisplay::OnscnTimer.m_sEntries[0].m_aTimerText[0]) {
CFont::SetColor(CRGBA(0, 0, 0, 255));
- CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(25.0f) + AlignToHUD, SCREEN_SCALE_Y(112.0f), sTimer);
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(105.0f) + AlignToHUD, SCREEN_SCALE_Y(112.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aTimerText));
CFont::SetColor(CRGBA(186, 101, 50, 255));
- CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(27.0f) + AlignToHUD, SCREEN_SCALE_Y(110.0f), sTimer);
-
- if (CUserDisplay::OnscnTimer.m_sEntries[0].m_aTimerText[0]) {
- CFont::SetColor(CRGBA(0, 0, 0, 255));
- CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(105.0f) + AlignToHUD, SCREEN_SCALE_Y(112.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aTimerText));
-
- CFont::SetColor(CRGBA(186, 101, 50, 255));
- CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(107.0f) + AlignToHUD, SCREEN_SCALE_Y(110.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aTimerText));
- }
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(107.0f) + AlignToHUD, SCREEN_SCALE_Y(110.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aTimerText));
}
}
- if (CUserDisplay::OnscnTimer.m_sEntries[0].m_bCounterProcessed == 1) {
- if (!CounterOnLastFrame)
- CounterFlashTimer = 1;
+ }
+ if (CUserDisplay::OnscnTimer.m_sEntries[0].m_bCounterProcessed == 1) {
+ if (!CounterOnLastFrame)
+ CounterFlashTimer = 1;
- CounterOnLastFrame = 1;
+ CounterOnLastFrame = 1;
- if (CounterFlashTimer) {
- if (++CounterFlashTimer > 50)
- CounterFlashTimer = 0;
- }
+ if (CounterFlashTimer) {
+ if (++CounterFlashTimer > 50)
+ CounterFlashTimer = 0;
+ }
- if (CTimer::GetFrameCounter() & 4 || !CounterFlashTimer) {
- if (CUserDisplay::OnscnTimer.m_sEntries[0].m_nType) {
- CSprite2d::DrawRect(CRect(SCREEN_SCALE_FROM_RIGHT(73.0f) + AlignToHUD, SCREEN_SCALE_Y(140.0f), SCREEN_SCALE_FROM_RIGHT(23.0f) + AlignToHUD, SCREEN_SCALE_Y(151.0f)), CRGBA(0, 106, 164, 80));
- CSprite2d::DrawRect(CRect(SCREEN_SCALE_FROM_RIGHT(73.0f) + AlignToHUD, SCREEN_SCALE_Y(140.0f), SCREEN_SCALE_FROM_RIGHT((-atoi(CUserDisplay::OnscnTimer.m_sEntries[0].m_bCounterBuffer) * 0.5f) + 73.0f) + AlignToHUD, SCREEN_SCALE_Y(151.0f)), CRGBA(0, 106, 164, 255));
- }
- else {
- AsciiToUnicode(CUserDisplay::OnscnTimer.m_sEntries[0].m_bCounterBuffer, sTimer);
+ if (CTimer::GetFrameCounter() & 4 || !CounterFlashTimer) {
+ if (CUserDisplay::OnscnTimer.m_sEntries[0].m_nType) {
+ CSprite2d::DrawRect(CRect(SCREEN_SCALE_FROM_RIGHT(73.0f) + AlignToHUD, SCREEN_SCALE_Y(140.0f), SCREEN_SCALE_FROM_RIGHT(23.0f) + AlignToHUD, SCREEN_SCALE_Y(151.0f)), CRGBA(0, 106, 164, 80));
+ CSprite2d::DrawRect(CRect(SCREEN_SCALE_FROM_RIGHT(73.0f) + AlignToHUD, SCREEN_SCALE_Y(140.0f), SCREEN_SCALE_FROM_RIGHT((-atoi(CUserDisplay::OnscnTimer.m_sEntries[0].m_bCounterBuffer) * 0.5f) + 73.0f) + AlignToHUD, SCREEN_SCALE_Y(151.0f)), CRGBA(0, 106, 164, 255));
+ }
+ else {
+ AsciiToUnicode(CUserDisplay::OnscnTimer.m_sEntries[0].m_bCounterBuffer, sTimer);
- CFont::SetColor(CRGBA(0, 0, 0, 255));
- CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(25.0f) + AlignToHUD, SCREEN_SCALE_Y(134.0f), sTimer);
+ CFont::SetColor(CRGBA(0, 0, 0, 255));
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(25.0f) + AlignToHUD, SCREEN_SCALE_Y(134.0f), sTimer);
- CFont::SetColor(CRGBA(0, 106, 164, 255));
- CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(27.0f) + AlignToHUD, SCREEN_SCALE_Y(132.0f), sTimer);
- }
+ CFont::SetColor(CRGBA(0, 106, 164, 255));
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(27.0f) + AlignToHUD, SCREEN_SCALE_Y(132.0f), sTimer);
+ }
- if (CUserDisplay::OnscnTimer.m_sEntries[0].m_aCounterText[0]) {
- CFont::SetColor(CRGBA(0, 0, 0, 255));
- CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(86.0f) + AlignToHUD, SCREEN_SCALE_Y(134.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aCounterText));
+ if (CUserDisplay::OnscnTimer.m_sEntries[0].m_aCounterText[0]) {
+ CFont::SetColor(CRGBA(0, 0, 0, 255));
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(86.0f) + AlignToHUD, SCREEN_SCALE_Y(134.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aCounterText));
- CFont::SetColor(CRGBA(0, 106, 164, 255));
- CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(88.0f) + AlignToHUD, SCREEN_SCALE_Y(132.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aCounterText));
- }
+ CFont::SetColor(CRGBA(0, 106, 164, 255));
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(88.0f) + AlignToHUD, SCREEN_SCALE_Y(132.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aCounterText));
}
}
}
+ }
- /*
- DrawPager
- */
- if (!m_PagerMessage[0]) {
- if (PagerOn == 1) {
- PagerSoundPlayed = false;
- PagerOn = 2;
- }
+ /*
+ DrawPager
+ */
+ if (!m_PagerMessage[0]) {
+ if (PagerOn == 1) {
+ PagerSoundPlayed = false;
+ PagerOn = 2;
}
- if (m_PagerMessage[0] || PagerOn == 2) {
- if (!PagerOn) {
- PagerOn = 1;
- PagerXOffset = 150.0f;
+ }
+ if (m_PagerMessage[0] || PagerOn == 2) {
+ if (!PagerOn) {
+ PagerOn = 1;
+ PagerXOffset = 150.0f;
+ }
+ if (PagerOn == 1) {
+ if (PagerXOffset > 0.0f) {
+ float fStep = PagerXOffset * 0.05f;
+ if (fStep > 10.0f)
+ fStep = 10.0f;
+ PagerXOffset -= fStep * CTimer::GetTimeStep();
}
- if (PagerOn == 1) {
- if (PagerXOffset > 0.0f) {
- float fStep = PagerXOffset * 0.05f;
- if (fStep > 10.0f)
- fStep = 10.0f;
- PagerXOffset -= fStep * CTimer::GetTimeStep();
- }
- if (!PagerSoundPlayed) {
- DMAudio.PlayFrontEndSound(96, 0);
- PagerSoundPlayed = 1;
- }
+ if (!PagerSoundPlayed) {
+ DMAudio.PlayFrontEndSound(96, 0);
+ PagerSoundPlayed = 1;
}
- else if (PagerOn == 2) {
- float fStep = PagerXOffset * 0.05f;
- if (fStep < 2.0f)
- fStep = 2.0f;
- PagerXOffset += fStep * CTimer::GetTimeStep();
- if (PagerXOffset > 150.0f) {
- PagerXOffset = 150.0;
- PagerOn = 0;
- }
+ }
+ else if (PagerOn == 2) {
+ float fStep = PagerXOffset * 0.05f;
+ if (fStep < 2.0f)
+ fStep = 2.0f;
+ PagerXOffset += fStep * CTimer::GetTimeStep();
+ if (PagerXOffset > 150.0f) {
+ PagerXOffset = 150.0;
+ PagerOn = 0;
}
-
- Sprites[HUD_PAGER].Draw(CRect(SCREEN_SCALE_X(26.0f - PagerXOffset), SCREEN_SCALE_Y(27.0f), SCREEN_SCALE_X(160.0 + 26.0f - PagerXOffset), SCREEN_SCALE_Y(80.0f + 27.0f)), CRGBA(255, 255, 255, 255));
-
- CFont::SetBackgroundOff();
- CFont::SetScale(SCREEN_SCALE_X(0.84f), SCREEN_SCALE_Y(1.0f));
- CFont::SetColor(CRGBA(32, 162, 66, 205));
- CFont::SetRightJustifyOff();
- CFont::SetBackgroundOff();
- CFont::SetCentreOff();
- CFont::SetJustifyOff();
- CFont::SetPropOff();
- CFont::SetFontStyle(FONT_PAGER);
- CFont::PrintString(SCREEN_SCALE_X(52.0f - PagerXOffset), SCREEN_SCALE_Y(54.0f), m_PagerMessage);
}
- /*
- DrawRadar
- */
- if (m_ItemToFlash == ITEM_RADAR && CTimer::GetFrameCounter() & 8 || m_ItemToFlash != ITEM_RADAR) {
- CRadar::DrawMap();
- CRect rect(0.0f, 0.0f, SCREEN_SCALE_X(RADAR_WIDTH), SCREEN_SCALE_Y(RADAR_HEIGHT));
- // FIX: game doesn't scale RADAR_LEFT here
- rect.Translate(SCREEN_SCALE_X(RADAR_LEFT), SCREEN_SCALE_FROM_BOTTOM(RADAR_BOTTOM + RADAR_HEIGHT));
- rect.Grow(4.0f);
- Sprites[HUD_RADARDISC].Draw(rect, CRGBA(0, 0, 0, 255));
- CRadar::DrawBlips();
- }
+ Sprites[HUD_PAGER].Draw(CRect(SCREEN_SCALE_X(26.0f - PagerXOffset), SCREEN_SCALE_Y(27.0f), SCREEN_SCALE_X(160.0 + 26.0f - PagerXOffset), SCREEN_SCALE_Y(80.0f + 27.0f)), CRGBA(255, 255, 255, 255));
+
+ CFont::SetBackgroundOff();
+ CFont::SetScale(SCREEN_SCALE_X(0.84f), SCREEN_SCALE_Y(1.0f));
+ CFont::SetColor(CRGBA(32, 162, 66, 205));
+ CFont::SetRightJustifyOff();
+ CFont::SetBackgroundOff();
+ CFont::SetCentreOff();
+ CFont::SetJustifyOff();
+ CFont::SetPropOff();
+ CFont::SetFontStyle(FONT_PAGER);
+ CFont::PrintString(SCREEN_SCALE_X(52.0f - PagerXOffset), SCREEN_SCALE_Y(54.0f), m_PagerMessage);
}
/*
- Draw3dMarkers
+ DrawRadar
*/
- if (m_Wants_To_Draw_3dMarkers && !TheCamera.m_WideScreenOn && !m_BigMessage[0][0] && !m_BigMessage[2][0]) {
- CRadar::Draw3dMarkers();
+ if (m_ItemToFlash == ITEM_RADAR && CTimer::GetFrameCounter() & 8 || m_ItemToFlash != ITEM_RADAR) {
+ CRadar::DrawMap();
+ CRect rect(0.0f, 0.0f, SCREEN_SCALE_X(RADAR_WIDTH), SCREEN_SCALE_Y(RADAR_HEIGHT));
+ // FIX: game doesn't scale RADAR_LEFT here
+ rect.Translate(SCREEN_SCALE_X(RADAR_LEFT), SCREEN_SCALE_FROM_BOTTOM(RADAR_BOTTOM + RADAR_HEIGHT));
+ rect.Grow(4.0f);
+ Sprites[HUD_RADARDISC].Draw(rect, CRGBA(0, 0, 0, 255));
+ CRadar::DrawBlips();
}
+ }
- /*
- DrawScriptText
- */
- if (!CTimer::GetIsUserPaused()) {
- CTextLine* IntroText = CTheScripts::IntroTextLines;
+ /*
+ Draw3dMarkers
+ */
+ if (m_Wants_To_Draw_3dMarkers && !TheCamera.m_WideScreenOn && !m_BigMessage[0][0] && !m_BigMessage[2][0]) {
+ CRadar::Draw3dMarkers();
+ }
- for (int i = 0; i < 2; i++) {
- if (CTheScripts::IntroTextLines[i].m_awText[0] && CTheScripts::IntroTextLines[i].field_29) {
- CFont::SetScale(SCREEN_SCALE_X(CTheScripts::IntroTextLines[i].m_fScaleX), SCREEN_SCALE_Y(CTheScripts::IntroTextLines[i].m_fScaleY * 0.5f));
- CFont::SetColor(CTheScripts::IntroTextLines[i].m_sColor);
+ /*
+ DrawScriptText
+ */
+ if (!CTimer::GetIsUserPaused()) {
+ CTextLine* IntroText = CTheScripts::IntroTextLines;
- if (CTheScripts::IntroTextLines[i].m_bJustify)
- CFont::SetJustifyOn();
- else
- CFont::SetJustifyOff();
+ for (int i = 0; i < 2; i++) {
+ if (CTheScripts::IntroTextLines[i].m_awText[0] && CTheScripts::IntroTextLines[i].field_29) {
+ CFont::SetScale(SCREEN_SCALE_X(CTheScripts::IntroTextLines[i].m_fScaleX), SCREEN_SCALE_Y(CTheScripts::IntroTextLines[i].m_fScaleY * 0.5f));
+ CFont::SetColor(CTheScripts::IntroTextLines[i].m_sColor);
- if (CTheScripts::IntroTextLines[i].m_bRightJustify)
- CFont::SetRightJustifyOn();
- else
- CFont::SetRightJustifyOff();
+ if (CTheScripts::IntroTextLines[i].m_bJustify)
+ CFont::SetJustifyOn();
+ else
+ CFont::SetJustifyOff();
- if (CTheScripts::IntroTextLines[i].m_bCentered)
- CFont::SetCentreOn();
- else
- CFont::SetCentreOff();
+ if (CTheScripts::IntroTextLines[i].m_bRightJustify)
+ CFont::SetRightJustifyOn();
+ else
+ CFont::SetRightJustifyOff();
- CFont::SetWrapx(SCREEN_SCALE_X(CTheScripts::IntroTextLines[i].m_fWrapX));
- CFont::SetCentreSize(SCREEN_SCALE_X(CTheScripts::IntroTextLines[i].m_fCenterSize));
+ if (CTheScripts::IntroTextLines[i].m_bCentered)
+ CFont::SetCentreOn();
+ else
+ CFont::SetCentreOff();
- if (CTheScripts::IntroTextLines[i].m_bBackground)
- CFont::SetBackgroundOn();
- else
- CFont::SetBackgroundOff();
+ CFont::SetWrapx(SCREEN_SCALE_X(CTheScripts::IntroTextLines[i].m_fWrapX));
+ CFont::SetCentreSize(SCREEN_SCALE_X(CTheScripts::IntroTextLines[i].m_fCenterSize));
- CFont::SetBackgroundColor(CTheScripts::IntroTextLines[i].m_sBackgroundColor);
+ if (CTheScripts::IntroTextLines[i].m_bBackground)
+ CFont::SetBackgroundOn();
+ else
+ CFont::SetBackgroundOff();
- if (CTheScripts::IntroTextLines[i].m_bBackgroundOnly)
- CFont::SetBackGroundOnlyTextOn();
- else
- CFont::SetBackGroundOnlyTextOff();
+ CFont::SetBackgroundColor(CTheScripts::IntroTextLines[i].m_sBackgroundColor);
- if (CTheScripts::IntroTextLines[i].m_bTextProportional)
- CFont::SetPropOn();
- else
- CFont::SetPropOff();
+ if (CTheScripts::IntroTextLines[i].m_bBackgroundOnly)
+ CFont::SetBackGroundOnlyTextOn();
+ else
+ CFont::SetBackGroundOnlyTextOff();
- CFont::SetFontStyle(CTheScripts::IntroTextLines[i].m_nFont);
- CFont::PrintString(SCREEN_SCALE_X(640.0f - CTheScripts::IntroTextLines[i].field_36), SCREEN_SCALE_Y(448.0f - CTheScripts::IntroTextLines[i].field_40), IntroText->m_awText);
- }
+ if (CTheScripts::IntroTextLines[i].m_bTextProportional)
+ CFont::SetPropOn();
+ else
+ CFont::SetPropOff();
+
+ CFont::SetFontStyle(CTheScripts::IntroTextLines[i].m_nFont);
+ CFont::PrintString(SCREEN_SCALE_X(640.0f - CTheScripts::IntroTextLines[i].field_36), SCREEN_SCALE_Y(448.0f - CTheScripts::IntroTextLines[i].field_40), IntroText->m_awText);
}
+ }
- CScriptRectangle* IntroRect = CTheScripts::IntroRectangles;
+ CScriptRectangle* IntroRect = CTheScripts::IntroRectangles;
- for (int i = 0; i < 16; i++) {
- if (CTheScripts::IntroRectangles[i].m_bIsUsed && CTheScripts::IntroRectangles[i].m_bIsAntialiased) {
- if (CTheScripts::IntroRectangles[i].m_wTextureId >= 0) {
- CRect rect = {
- CTheScripts::IntroRectangles[i].m_sRect.left,
- CTheScripts::IntroRectangles[i].m_sRect.bottom,
- CTheScripts::IntroRectangles[i].m_sRect.right,
- CTheScripts::IntroRectangles[i].m_sRect.bottom };
+ for (int i = 0; i < 16; i++) {
+ if (CTheScripts::IntroRectangles[i].m_bIsUsed && CTheScripts::IntroRectangles[i].m_bIsAntialiased) {
+ if (CTheScripts::IntroRectangles[i].m_wTextureId >= 0) {
+ CRect rect = {
+ CTheScripts::IntroRectangles[i].m_sRect.left,
+ CTheScripts::IntroRectangles[i].m_sRect.bottom,
+ CTheScripts::IntroRectangles[i].m_sRect.right,
+ CTheScripts::IntroRectangles[i].m_sRect.bottom };
- CTheScripts::ScriptSprites[CTheScripts::IntroRectangles[i].m_wTextureId].Draw(rect, IntroRect->m_sColor);
- }
- else {
- CRect rect = {
- CTheScripts::IntroRectangles[i].m_sRect.left,
- CTheScripts::IntroRectangles[i].m_sRect.bottom,
- CTheScripts::IntroRectangles[i].m_sRect.right,
- CTheScripts::IntroRectangles[i].m_sRect.bottom };
+ CTheScripts::ScriptSprites[CTheScripts::IntroRectangles[i].m_wTextureId].Draw(rect, IntroRect->m_sColor);
+ }
+ else {
+ CRect rect = {
+ CTheScripts::IntroRectangles[i].m_sRect.left,
+ CTheScripts::IntroRectangles[i].m_sRect.bottom,
+ CTheScripts::IntroRectangles[i].m_sRect.right,
+ CTheScripts::IntroRectangles[i].m_sRect.bottom };
- CSprite2d::DrawRect(rect, IntroRect->m_sColor);
- }
+ CSprite2d::DrawRect(rect, IntroRect->m_sColor);
}
}
+ }
- /*
- DrawSubtitles
- */
- if (m_Message[0] && !m_BigMessage[2][0] && (FrontEndMenuManager.m_PrefsShowSubtitles == 1 || !TheCamera.m_WideScreenOn)) {
- CFont::SetJustifyOff();
- CFont::SetBackgroundOff();
- CFont::SetBackgroundColor(CRGBA(0, 0, 0, 128));
- CFont::SetScale(SCREEN_SCALE_X(0.48f), SCREEN_SCALE_Y(1.120f));
- CFont::SetCentreOn();
- CFont::SetPropOn();
- CFont::SetFontStyle(FONT_BANK);
-
- if (TheCamera.m_WideScreenOn)
- CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(120.0f));
- else
- CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(280.0f));
+ /*
+ DrawSubtitles
+ */
+ if (m_Message[0] && !m_BigMessage[2][0] && (FrontEndMenuManager.m_PrefsShowSubtitles == 1 || !TheCamera.m_WideScreenOn)) {
+ CFont::SetJustifyOff();
+ CFont::SetBackgroundOff();
+ CFont::SetBackgroundColor(CRGBA(0, 0, 0, 128));
+ CFont::SetScale(SCREEN_SCALE_X(0.48f), SCREEN_SCALE_Y(1.120f));
+ CFont::SetCentreOn();
+ CFont::SetPropOn();
+ CFont::SetFontStyle(FONT_BANK);
- CFont::SetDropShadowPosition(1);
- CFont::SetDropColor(CRGBA(0, 0, 0, 255));
- CFont::SetColor(CRGBA(235, 235, 235, 255));
- CFont::PrintString(SCREEN_WIDTH / 2, SCREEN_SCALE_FROM_BOTTOM(64.0f), m_Message);
- CFont::SetDropShadowPosition(0);
- }
+ if (TheCamera.m_WideScreenOn)
+ CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(120.0f));
+ else
+ CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(280.0f));
- /*
- DrawBigMessage
- */
- // MissionCompleteFailedText
- if (m_BigMessage[0][0]) {
- if (BigMessageInUse[0] != 0.0f) {
- CFont::SetJustifyOff();
- CFont::SetBackgroundOff();
- CFont::SetBackGroundOnlyTextOff();
- CFont::SetScale(SCREEN_SCALE_X(1.8f), SCREEN_SCALE_Y(1.8f));
- CFont::SetPropOn();
- CFont::SetCentreOn();
- CFont::SetCentreSize(SCREEN_SCALE_X(615.0f));
- CFont::SetFontStyle(FONT_HEADING);
+ CFont::SetDropShadowPosition(1);
+ CFont::SetDropColor(CRGBA(0, 0, 0, 255));
+ CFont::SetColor(CRGBA(235, 235, 235, 255));
+ CFont::PrintString(SCREEN_WIDTH / 2, SCREEN_SCALE_FROM_BOTTOM(64.0f), m_Message);
+ CFont::SetDropShadowPosition(0);
+ }
- if (BigMessageX[0] >= (SCREENW - 20)) {
- BigMessageInUse[0] += (CTimer::GetTimeStep() * 0.02f * 120.0f);
+ /*
+ DrawBigMessage
+ */
+ // MissionCompleteFailedText
+ if (m_BigMessage[0][0]) {
+ if (BigMessageInUse[0] != 0.0f) {
+ CFont::SetJustifyOff();
+ CFont::SetBackgroundOff();
+ CFont::SetBackGroundOnlyTextOff();
+ CFont::SetScale(SCREEN_SCALE_X(1.8f), SCREEN_SCALE_Y(1.8f));
+ CFont::SetPropOn();
+ CFont::SetCentreOn();
+ CFont::SetCentreSize(SCREEN_SCALE_X(615.0f));
+ CFont::SetFontStyle(FONT_HEADING);
- if (BigMessageInUse[0] >= 120.0f) {
- BigMessageInUse[0] = 120.0;
- BigMessageAlpha[0] += (CTimer::GetTimeStep() * 0.02f * -255.0f);
- }
+ if (BigMessageX[0] >= (SCREENW - 20)) {
+ BigMessageInUse[0] += (CTimer::GetTimeStep() * 0.02f * 120.0f);
- if (BigMessageAlpha[0] <= 0.0f) {
- m_BigMessage[0][0] = 0;
- BigMessageAlpha[0] = 0.0;
- }
+ if (BigMessageInUse[0] >= 120.0f) {
+ BigMessageInUse[0] = 120.0;
+ BigMessageAlpha[0] += (CTimer::GetTimeStep() * 0.02f * -255.0f);
}
- else {
- BigMessageX[0] += (CTimer::GetTimeStep() * 0.02f * 255.0f);
- BigMessageAlpha[0] += (CTimer::GetTimeStep() * 0.02f * 255.0f);
- if (BigMessageAlpha[0] >= 255.0f)
- BigMessageAlpha[0] = 255.0f;
+ if (BigMessageAlpha[0] <= 0.0f) {
+ m_BigMessage[0][0] = 0;
+ BigMessageAlpha[0] = 0.0;
}
-
- CFont::SetColor(CRGBA(0, 0, 0, BigMessageAlpha[0]));
- CFont::PrintString(SCREEN_WIDTH / 2, (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(20.0f - 2.0f), m_BigMessage[0]);
-
- CFont::SetColor(CRGBA(85, 119, 133, BigMessageAlpha[0]));
- CFont::PrintString(SCREEN_WIDTH / 2, (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(20.0f), m_BigMessage[0]);
}
else {
- BigMessageAlpha[0] = 0.0f;
- BigMessageX[0] = -60.0f;
- BigMessageInUse[0] = 1.0f;
+ BigMessageX[0] += (CTimer::GetTimeStep() * 0.02f * 255.0f);
+ BigMessageAlpha[0] += (CTimer::GetTimeStep() * 0.02f * 255.0f);
+
+ if (BigMessageAlpha[0] >= 255.0f)
+ BigMessageAlpha[0] = 255.0f;
}
+
+ CFont::SetColor(CRGBA(0, 0, 0, BigMessageAlpha[0]));
+ CFont::PrintString(SCREEN_WIDTH / 2, (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(20.0f - 2.0f), m_BigMessage[0]);
+
+ CFont::SetColor(CRGBA(85, 119, 133, BigMessageAlpha[0]));
+ CFont::PrintString(SCREEN_WIDTH / 2, (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(20.0f), m_BigMessage[0]);
}
else {
- BigMessageInUse[0] = 0.0f;
+ BigMessageAlpha[0] = 0.0f;
+ BigMessageX[0] = -60.0f;
+ BigMessageInUse[0] = 1.0f;
}
+ }
+ else {
+ BigMessageInUse[0] = 0.0f;
+ }
- // WastedBustedText
- if (m_BigMessage[2][0]) {
- if (BigMessageInUse[2] != 0.0f) {
- BigMessageAlpha[2] += (CTimer::GetTimeStep() * 0.02f * 255.0f);
+ // WastedBustedText
+ if (m_BigMessage[2][0]) {
+ if (BigMessageInUse[2] != 0.0f) {
+ BigMessageAlpha[2] += (CTimer::GetTimeStep() * 0.02f * 255.0f);
- if (BigMessageAlpha[2] > 255.0f)
- BigMessageAlpha[2] = 255.0;
+ if (BigMessageAlpha[2] > 255.0f)
+ BigMessageAlpha[2] = 255.0;
- CFont::SetBackgroundOff();
+ CFont::SetBackgroundOff();
- if (CGame::frenchGame || CGame::germanGame)
- CFont::SetScale(SCREEN_SCALE_X(1.4f), SCREEN_SCALE_Y(1.4f));
- else
- CFont::SetScale(SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(2.0f));
+ if (CGame::frenchGame || CGame::germanGame)
+ CFont::SetScale(SCREEN_SCALE_X(1.4f), SCREEN_SCALE_Y(1.4f));
+ else
+ CFont::SetScale(SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(2.0f));
- CFont::SetPropOn();
- CFont::SetRightJustifyOn();
- CFont::SetFontStyle(FONT_HEADING);
+ CFont::SetPropOn();
+ CFont::SetRightJustifyOn();
+ CFont::SetFontStyle(FONT_HEADING);
- CFont::SetColor(CRGBA(0, 0, 0, BigMessageAlpha[2]));
- CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f + 4.0f), SCREEN_SCALE_FROM_BOTTOM(78.0f), m_BigMessage[2]);
+ CFont::SetColor(CRGBA(0, 0, 0, BigMessageAlpha[2]));
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f + 4.0f), SCREEN_SCALE_FROM_BOTTOM(78.0f), m_BigMessage[2]);
- CFont::SetColor(CRGBA(170, 123, 87, BigMessageAlpha[2]));
- CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f), SCREEN_SCALE_FROM_BOTTOM(82.0f), m_BigMessage[2]);
- }
- else {
- BigMessageAlpha[2] = 0.0;
- BigMessageInUse[2] = 1.0;
- }
+ CFont::SetColor(CRGBA(170, 123, 87, BigMessageAlpha[2]));
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f), SCREEN_SCALE_FROM_BOTTOM(82.0f), m_BigMessage[2]);
}
else {
- BigMessageInUse[2] = 0.0;
+ BigMessageAlpha[2] = 0.0;
+ BigMessageInUse[2] = 1.0;
}
}
+ else {
+ BigMessageInUse[2] = 0.0;
+ }
}
}
#endif
@@ -1242,9 +1234,9 @@ WRAPPER void CHud::GetRidOfAllHudMessages(void) { EAXJMP(0x504F90); }
void CHud::GetRidOfAllHudMessages()
{
m_ZoneState = 0;
- m_pLastZoneName = 0;
+ m_pLastZoneName = nil;
m_ZoneNameTimer = 0;
- m_pZoneName = 0;
+ m_pZoneName = nil;
for (int i = 0; i < 256; i++) {
m_HelpMessage[i] = 0;
@@ -1257,9 +1249,9 @@ void CHud::GetRidOfAllHudMessages()
m_HelpMessageState = 0;
m_HelpMessageQuick = 0;
m_HelpMessageDisplayTime = 1.0f;
- m_VehicleName = 0;
- m_pLastVehicleName = 0;
- m_pVehicleNameToPrint = 0;
+ m_VehicleName = nil;
+ m_pLastVehicleName = nil;
+ m_pVehicleNameToPrint = nil;
m_VehicleNameTimer = 0;
m_VehicleFadeTimer = 0;
m_VehicleState = 0;
@@ -1292,8 +1284,8 @@ void CHud::Initialise()
Sprites[i].SetTexture(WeaponFilenames[i * 2]);
}
- gpSniperSightTex = RwTextureRead("sitesniper", 0);
- gpRocketSightTex = RwTextureRead("siterocket", 0);
+ gpSniperSightTex = RwTextureRead("sitesniper", nil);
+ gpRocketSightTex = RwTextureRead("siterocket", nil);
CTxdStore::PopCurrentTxd();
}
@@ -1435,10 +1427,10 @@ void CHud::Shutdown()
}
RwTextureDestroy(gpSniperSightTex);
- gpSniperSightTex = 0;
+ gpSniperSightTex = nil;
RwTextureDestroy(gpRocketSightTex);
- gpRocketSightTex = 0;
+ gpRocketSightTex = nil;
int HudTXD = CTxdStore::FindTxdSlot("hud");
CTxdStore::RemoveTxdSlot(HudTXD);
diff --git a/src/render/MBlur.cpp b/src/render/MBlur.cpp
index 1d344d35..1cf27ee0 100644
--- a/src/render/MBlur.cpp
+++ b/src/render/MBlur.cpp
@@ -107,7 +107,7 @@ CMBlur::CreateImmediateModeData(RwCamera *cam, RwRect *rect)
void
CMBlur::MotionBlurRender(RwCamera *cam, uint32 red, uint32 green, uint32 blue, uint32 blur, int32 type, uint32 addalpha)
{
- RwRGBA color = { red, green, blue, blur };
+ RwRGBA color = { (RwUInt8)red, (RwUInt8)green, (RwUInt8)blue, (RwUInt8)blur };
if(BlurOn){
if(pFrontBuffer){
if(ms_bJustInitialised)
diff --git a/src/render/Particle.cpp b/src/render/Particle.cpp
index 5b25cfa3..416e5af0 100644
--- a/src/render/Particle.cpp
+++ b/src/render/Particle.cpp
@@ -240,7 +240,7 @@ void CParticle::ReloadConfig()
for ( int32 i = 0; i < MAX_PARTICLES_ON_SCREEN; i++ )
{
if ( i == MAX_PARTICLES_ON_SCREEN - 1 )
- gParticleArray[i].m_pNext = NULL;
+ gParticleArray[i].m_pNext = nil;
else
gParticleArray[i].m_pNext = &gParticleArray[i + 1];
@@ -310,37 +310,37 @@ void CParticle::Initialise()
for ( int32 i = 0; i < MAX_SMOKE_FILES; i++ )
{
- gpSmokeTex[i] = RwTextureRead(SmokeFiles[i], NULL);
+ gpSmokeTex[i] = RwTextureRead(SmokeFiles[i], nil);
gpSmokeRaster[i] = RwTextureGetRaster(gpSmokeTex[i]);
}
for ( int32 i = 0; i < MAX_SMOKE2_FILES; i++ )
{
- gpSmoke2Tex[i] = RwTextureRead(Smoke2Files[i], NULL);
+ gpSmoke2Tex[i] = RwTextureRead(Smoke2Files[i], nil);
gpSmoke2Raster[i] = RwTextureGetRaster(gpSmoke2Tex[i]);
}
for ( int32 i = 0; i < MAX_RUBBER_FILES; i++ )
{
- gpRubberTex[i] = RwTextureRead(RubberFiles[i], NULL);
+ gpRubberTex[i] = RwTextureRead(RubberFiles[i], nil);
gpRubberRaster[i] = RwTextureGetRaster(gpRubberTex[i]);
}
for ( int32 i = 0; i < MAX_RAINSPLASH_FILES; i++ )
{
- gpRainSplashTex[i] = RwTextureRead(RainSplashFiles[i], NULL);
+ gpRainSplashTex[i] = RwTextureRead(RainSplashFiles[i], nil);
gpRainSplashRaster[i] = RwTextureGetRaster(gpRainSplashTex[i]);
}
for ( int32 i = 0; i < MAX_WATERSPRAY_FILES; i++ )
{
- gpWatersprayTex[i] = RwTextureRead(WatersprayFiles[i], NULL);
+ gpWatersprayTex[i] = RwTextureRead(WatersprayFiles[i], nil);
gpWatersprayRaster[i] = RwTextureGetRaster(gpWatersprayTex[i]);
}
for ( int32 i = 0; i < MAX_EXPLOSIONMEDIUM_FILES; i++ )
{
- gpExplosionMediumTex[i] = RwTextureRead(ExplosionMediumFiles[i], NULL);
+ gpExplosionMediumTex[i] = RwTextureRead(ExplosionMediumFiles[i], nil);
gpExplosionMediumRaster[i] = RwTextureGetRaster(gpExplosionMediumTex[i]);
}
@@ -352,13 +352,13 @@ void CParticle::Initialise()
for ( int32 i = 0; i < MAX_RAINDROP_FILES; i++ )
{
- gpRainDropTex[i] = RwTextureRead(RaindropFiles[i], NULL);
+ gpRainDropTex[i] = RwTextureRead(RaindropFiles[i], nil);
gpRainDropRaster[i] = RwTextureGetRaster(gpRainDropTex[i]);
}
for ( int32 i = 0; i < MAX_RAINSPLASHUP_FILES; i++ )
{
- gpRainSplashupTex[i] = RwTextureRead(RainSplashupFiles[i], NULL);
+ gpRainSplashupTex[i] = RwTextureRead(RainSplashupFiles[i], nil);
gpRainSplashupRaster[i] = RwTextureGetRaster(gpRainSplashupTex[i]);
}
@@ -370,57 +370,57 @@ void CParticle::Initialise()
for ( int32 i = 0; i < MAX_CARDEBRIS_FILES; i++ )
{
- gpCarDebrisTex[i] = RwTextureRead(CardebrisFiles[i], NULL);
+ gpCarDebrisTex[i] = RwTextureRead(CardebrisFiles[i], nil);
gpCarDebrisRaster[i] = RwTextureGetRaster(gpCarDebrisTex[i]);
}
for ( int32 i = 0; i < MAX_CARSPLASH_FILES; i++ )
{
- gpCarSplashTex[i] = RwTextureRead(CarsplashFiles[i], NULL);
+ gpCarSplashTex[i] = RwTextureRead(CarsplashFiles[i], nil);
gpCarSplashRaster[i] = RwTextureGetRaster(gpCarSplashTex[i]);
}
gpFlame1Tex = RwTextureRead("flame1", NULL);
gpFlame1Raster = RwTextureGetRaster(gpFlame1Tex);
- gpFlame5Tex = RwTextureRead("flame5", NULL);
+ gpFlame5Tex = RwTextureRead("flame5", nil);
gpFlame5Raster = RwTextureGetRaster(gpFlame1Tex); // copy-paste bug ?
- gpRainDropSmallTex = RwTextureRead("rainsmall", NULL);
+ gpRainDropSmallTex = RwTextureRead("rainsmall", nil);
gpRainDropSmallRaster = RwTextureGetRaster(gpRainDropSmallTex);
- gpBloodTex = RwTextureRead("blood", NULL);
+ gpBloodTex = RwTextureRead("blood", nil);
gpBloodRaster = RwTextureGetRaster(gpBloodTex);
- gpLeafTex = RwTextureRead("gameleaf01_64", NULL);
+ gpLeafTex = RwTextureRead("gameleaf01_64", nil);
gpLeafRaster = RwTextureGetRaster(gpLeafTex);
- gpCloudTex1 = RwTextureRead("cloud3", NULL);
+ gpCloudTex1 = RwTextureRead("cloud3", nil);
gpCloudRaster1 = RwTextureGetRaster(gpCloudTex1);
- gpCloudTex4 = RwTextureRead("cloudmasked", NULL);
+ gpCloudTex4 = RwTextureRead("cloudmasked", nil);
gpCloudRaster4 = RwTextureGetRaster(gpCloudTex4);
- gpBloodSmallTex = RwTextureRead("bloodsplat2", NULL);
+ gpBloodSmallTex = RwTextureRead("bloodsplat2", nil);
gpBloodSmallRaster = RwTextureGetRaster(gpBloodSmallTex);
- gpGungeTex = RwTextureRead("gunge", NULL);
+ gpGungeTex = RwTextureRead("gunge", nil);
gpGungeRaster = RwTextureGetRaster(gpGungeTex);
- gpCollisionSmokeTex = RwTextureRead("collisionsmoke", NULL);
+ gpCollisionSmokeTex = RwTextureRead("collisionsmoke", nil);
gpCollisionSmokeRaster = RwTextureGetRaster(gpCollisionSmokeTex);
- gpBulletHitTex = RwTextureRead("bullethitsmoke", NULL);
+ gpBulletHitTex = RwTextureRead("bullethitsmoke", nil);
gpBulletHitRaster = RwTextureGetRaster(gpBulletHitTex);
- gpGunShellTex = RwTextureRead("gunshell", NULL);
+ gpGunShellTex = RwTextureRead("gunshell", nil);
gpGunShellRaster = RwTextureGetRaster(gpGunShellTex);
- gpWakeOldTex = RwTextureRead("wake_old", NULL);
+ gpWakeOldTex = RwTextureRead("wake_old", nil);
gpWakeOldRaster = RwTextureGetRaster(gpWakeOldTex);
- gpPointlightTex = RwTextureRead("pointlight", NULL);
+ gpPointlightTex = RwTextureRead("pointlight", nil);
gpPointlightRaster = RwTextureGetRaster(gpPointlightTex);
CTxdStore::PopCurrentTxd();
@@ -451,7 +451,7 @@ void CParticle::Initialise()
case PARTICLE_GUNSMOKE:
case PARTICLE_SPLASH:
- entry->m_ppRaster = NULL;
+ entry->m_ppRaster = nil;
break;
case PARTICLE_FLAME:
@@ -584,7 +584,7 @@ void CParticle::Shutdown()
{
RwTextureDestroy(gpSmokeTex[i]);
#ifdef GTA3_1_1_PATCH
- gpSmokeTex[i] = NULL;
+ gpSmokeTex[i] = nil;
#endif
}
@@ -592,7 +592,7 @@ void CParticle::Shutdown()
{
RwTextureDestroy(gpSmoke2Tex[i]);
#ifdef GTA3_1_1_PATCH
- gpSmoke2Tex[i] = NULL;
+ gpSmoke2Tex[i] = nil;
#endif
}
@@ -600,7 +600,7 @@ void CParticle::Shutdown()
{
RwTextureDestroy(gpRubberTex[i]);
#ifdef GTA3_1_1_PATCH
- gpRubberTex[i] = NULL;
+ gpRubberTex[i] = nil;
#endif
}
@@ -608,7 +608,7 @@ void CParticle::Shutdown()
{
RwTextureDestroy(gpRainSplashTex[i]);
#ifdef GTA3_1_1_PATCH
- gpRainSplashTex[i] = NULL;
+ gpRainSplashTex[i] = nil;
#endif
}
@@ -616,7 +616,7 @@ void CParticle::Shutdown()
{
RwTextureDestroy(gpWatersprayTex[i]);
#ifdef GTA3_1_1_PATCH
- gpWatersprayTex[i] = NULL;
+ gpWatersprayTex[i] = nil;
#endif
}
@@ -624,7 +624,7 @@ void CParticle::Shutdown()
{
RwTextureDestroy(gpExplosionMediumTex[i]);
#ifdef GTA3_1_1_PATCH
- gpExplosionMediumTex[i] = NULL;
+ gpExplosionMediumTex[i] = nil;
#endif
}
@@ -632,7 +632,7 @@ void CParticle::Shutdown()
{
RwTextureDestroy(gpGunFlashTex[i]);
#ifdef GTA3_1_1_PATCH
- gpGunFlashTex[i] = NULL;
+ gpGunFlashTex[i] = nil;
#endif
}
@@ -640,7 +640,7 @@ void CParticle::Shutdown()
{
RwTextureDestroy(gpRainDropTex[i]);
#ifdef GTA3_1_1_PATCH
- gpRainDropTex[i] = NULL;
+ gpRainDropTex[i] = nil;
#endif
}
@@ -648,7 +648,7 @@ void CParticle::Shutdown()
{
RwTextureDestroy(gpRainSplashupTex[i]);
#ifdef GTA3_1_1_PATCH
- gpRainSplashupTex[i] = NULL;
+ gpRainSplashupTex[i] = nil;
#endif
}
@@ -656,7 +656,7 @@ void CParticle::Shutdown()
{
RwTextureDestroy(gpBirdfrontTex[i]);
#ifdef GTA3_1_1_PATCH
- gpBirdfrontTex[i] = NULL;
+ gpBirdfrontTex[i] = nil;
#endif
}
@@ -664,7 +664,7 @@ void CParticle::Shutdown()
{
RwTextureDestroy(gpCarDebrisTex[i]);
#ifdef GTA3_1_1_PATCH
- gpCarDebrisTex[i] = NULL;
+ gpCarDebrisTex[i] = nil;
#endif
}
@@ -672,78 +672,78 @@ void CParticle::Shutdown()
{
RwTextureDestroy(gpCarSplashTex[i]);
#ifdef GTA3_1_1_PATCH
- gpCarSplashTex[i] = NULL;
+ gpCarSplashTex[i] = nil;
#endif
}
RwTextureDestroy(gpFlame1Tex);
#ifdef GTA3_1_1_PATCH
- gpFlame1Tex = NULL;
+ gpFlame1Tex = nil;
#endif
RwTextureDestroy(gpFlame5Tex);
#ifdef GTA3_1_1_PATCH
- gpFlame5Tex = NULL;
+ gpFlame5Tex = nil;
#endif
RwTextureDestroy(gpRainDropSmallTex);
#ifdef GTA3_1_1_PATCH
- gpRainDropSmallTex = NULL;
+ gpRainDropSmallTex = nil;
#endif
RwTextureDestroy(gpBloodTex);
#ifdef GTA3_1_1_PATCH
- gpBloodTex = NULL;
+ gpBloodTex = nil;
#endif
RwTextureDestroy(gpLeafTex);
#ifdef GTA3_1_1_PATCH
- gpLeafTex = NULL;
+ gpLeafTex = nil;
#endif
RwTextureDestroy(gpCloudTex1);
#ifdef GTA3_1_1_PATCH
- gpCloudTex1 = NULL;
+ gpCloudTex1 = nil;
#endif
RwTextureDestroy(gpCloudTex4);
#ifdef GTA3_1_1_PATCH
- gpCloudTex4 = NULL;
+ gpCloudTex4 = nil;
#endif
RwTextureDestroy(gpBloodSmallTex);
#ifdef GTA3_1_1_PATCH
- gpBloodSmallTex = NULL;
+ gpBloodSmallTex = nil;
#endif
RwTextureDestroy(gpGungeTex);
#ifdef GTA3_1_1_PATCH
- gpGungeTex = NULL;
+ gpGungeTex = nil;
#endif
RwTextureDestroy(gpCollisionSmokeTex);
#ifdef GTA3_1_1_PATCH
- gpCollisionSmokeTex = NULL;
+ gpCollisionSmokeTex = nil;
#endif
RwTextureDestroy(gpBulletHitTex);
#ifdef GTA3_1_1_PATCH
- gpBulletHitTex = NULL;
+ gpBulletHitTex = nil;
#endif
RwTextureDestroy(gpGunShellTex);
#ifdef GTA3_1_1_PATCH
- gpGunShellTex = NULL;
+ gpGunShellTex = nil;
#endif
RwTextureDestroy(gpWakeOldTex);
#ifdef GTA3_1_1_PATCH
- gpWakeOldTex = NULL;
+ gpWakeOldTex = nil;
#endif
RwTextureDestroy(gpPointlightTex);
#ifdef GTA3_1_1_PATCH
- gpPointlightTex = NULL;
+ gpPointlightTex = nil;
#endif
int32 slot;
@@ -775,18 +775,18 @@ CParticle *CParticle::AddParticle(tParticleType type, CVector const &vecPos, CVe
|| type == PARTICLE_CARCOLLISION_DUST )
&& nParticleCreationInterval & CTimer::GetFrameCounter() )
{
- return NULL;
+ return nil;
}
CParticle *pParticle = m_pUnusedListHead;
- if ( pParticle == NULL )
- return NULL;
+ if ( pParticle == nil )
+ return nil;
tParticleSystemData *psystem = &mod_ParticleSystemManager.m_aParticles[type];
if ( psystem->m_fCreateRange != 0.0f && psystem->m_fCreateRange < ( TheCamera.GetPosition() - vecPos ).MagnitudeSqr() )
- return NULL;
+ return nil;
pParticle->m_fSize = psystem->m_fDefaultInitialRadius;
@@ -918,13 +918,13 @@ CParticle *CParticle::AddParticle(tParticleType type, CVector const &vecPos, CVe
if ( !CWorld::ProcessVerticalLine(
pParticle->m_vecPosition + CVector(0.0f, 0.0f, 0.5f),
- -100.0f, point, entity, true, true, false, false, true, false, NULL) )
+ -100.0f, point, entity, true, true, false, false, true, false, nil) )
{
- return NULL;
+ return nil;
}
if ( point.point.z >= pParticle->m_vecPosition.z )
- return NULL;
+ return nil;
pParticle->m_fZGround = point.point.z;
bValidGroundFound = true;
@@ -944,7 +944,7 @@ CParticle *CParticle::AddParticle(tParticleType type, CVector const &vecPos, CVe
Z_Ground = CWorld::FindGroundZFor3DCoord(vecPos.x, vecPos.y, vecPos.z, (bool *)&bZFound);
if ( bZFound == false )
- return NULL;
+ return nil;
pParticle->m_fZGround = Z_Ground;
}
@@ -1009,13 +1009,13 @@ void CParticle::Update()
{
tParticleSystemData *psystem = &mod_ParticleSystemManager.m_aParticles[i];
CParticle *particle = psystem->m_pParticles;
- CParticle *prevParticle = NULL;
+ CParticle *prevParticle = nil;
bool bRemoveParticle;
- if ( particle == NULL )
+ if ( particle == nil )
continue;
- for ( ; particle != NULL; _Next(particle, prevParticle, psystem, bRemoveParticle) )
+ for ( ; particle != nil; _Next(particle, prevParticle, psystem, bRemoveParticle) )
{
bRemoveParticle = false;
@@ -1121,7 +1121,7 @@ void CParticle::Update()
particle->m_vecPosition.y,
0.05f + particle->m_fZGround
),
- CVector(0.0f, 0.0f, 0.0f), NULL, 0.0f, 0, 0, 0, 0);
+ CVector(0.0f, 0.0f, 0.0f), nil, 0.0f, 0, 0, 0, 0);
}
else
{
@@ -1132,7 +1132,7 @@ void CParticle::Update()
particle->m_vecPosition.y,
0.05f + particle->m_fZGround
),
- CVector(0.0f, 0.0f, 0.0f), NULL, 0.0f, 0, 0, 0, 0);
+ CVector(0.0f, 0.0f, 0.0f), nil, 0.0f, 0, 0, 0, 0);
}
continue;
@@ -1156,7 +1156,7 @@ void CParticle::Update()
particle->m_vecPosition.y,
0.05f + particle->m_fZGround
),
- CVector(0.0f, 0.0f, 0.0f), NULL, 0.0f, 0, 0, 0, 0);
+ CVector(0.0f, 0.0f, 0.0f), nil, 0.0f, 0, 0, 0, 0);
}
else
{
@@ -1167,7 +1167,7 @@ void CParticle::Update()
particle->m_vecPosition.y,
0.05f + particle->m_fZGround
),
- CVector(0.0f, 0.0f, 0.0f), NULL, 0.0f, 0, 0, 0, 0);
+ CVector(0.0f, 0.0f, 0.0f), nil, 0.0f, 0, 0, 0, 0);
}
}
@@ -1218,7 +1218,7 @@ void CParticle::Update()
CEntity *entity;
if ( CWorld::ProcessVerticalLine(particle->m_vecPosition, moveStep.z, point, entity,
- true, true, false, false, true, false, NULL) )
+ true, true, false, false, true, false, nil) )
{
if ( moveStep.z <= point.point.z )
{
@@ -1258,7 +1258,7 @@ void CParticle::Update()
CGeneral::GetRandomNumberInRange(-0.02f, 0.02f),
CGeneral::GetRandomNumberInRange(0.05f, 0.1f)
),
- NULL,
+ nil,
particle->m_fSize, color, particle->m_nRotationStep, 0, 0, 0);
PlayOneShotScriptObject(_SOUND_BULLET_SHELL_HIT_GROUND_1, particle->m_vecPosition);
@@ -1277,7 +1277,7 @@ void CParticle::Update()
0.05f + particle->m_fZGround
),
CVector(0.0f, 0.0f, CGeneral::GetRandomNumberInRange(0.03f, 0.06f)),
- NULL,
+ nil,
particle->m_fSize, color, 0, 0, 0, 0);
PlayOneShotScriptObject(_SOUND_BULLET_SHELL_HIT_GROUND_2, particle->m_vecPosition);
@@ -1309,7 +1309,7 @@ void CParticle::Update()
CEntity *entity;
if ( CWorld::ProcessVerticalLine(particle->m_vecPosition, moveStep.z, point, entity,
- true, false, false, false, true, false, NULL) )
+ true, false, false, false, true, false, nil) )
{
if ( moveStep.z <= point.point.z )
{
@@ -1317,7 +1317,7 @@ void CParticle::Update()
if ( psystem->m_Type == PARTICLE_HELI_ATTACK )
{
bRemoveParticle = true;
- AddParticle(PARTICLE_STEAM, moveStep, CVector(0.0f, 0.0f, 0.05f), NULL, 0.2f, 0, 0, 0, 0);
+ AddParticle(PARTICLE_STEAM, moveStep, CVector(0.0f, 0.0f, 0.05f), nil, 0.2f, 0, 0, 0, 0);
continue;
}
}
@@ -1444,7 +1444,7 @@ void CParticle::Render()
uint32 flags = DRAW_OPAQUE;
- RwRaster *prevFrame = NULL;
+ RwRaster *prevFrame = nil;
for ( int32 i = 0; i < MAX_PARTICLES; i++ )
{
@@ -1495,7 +1495,7 @@ void CParticle::Render()
flags = psystem->Flags;
}
- if ( frames != NULL )
+ if ( frames != nil )
{
RwRaster *curFrame = *frames;
if ( curFrame != prevFrame )
@@ -1507,14 +1507,14 @@ void CParticle::Render()
}
}
- while ( particle != NULL )
+ while ( particle != nil )
{
bool canDraw = true;
if ( particle->m_nAlpha == 0 )
canDraw = false;
- if ( canDraw && psystem->m_nFinalAnimationFrame != 0 && frames != NULL )
+ if ( canDraw && psystem->m_nFinalAnimationFrame != 0 && frames != nil )
{
RwRaster *curFrame = frames[particle->m_nCurrentFrame];
if ( prevFrame != curFrame )
@@ -1754,7 +1754,7 @@ void CParticle::RemovePSystem(tParticleType type)
tParticleSystemData *psystemdata = &mod_ParticleSystemManager.m_aParticles[type];
for ( CParticle *particle = psystemdata->m_pParticles; particle; particle = psystemdata->m_pParticles )
- RemoveParticle(particle, NULL, psystemdata);
+ RemoveParticle(particle, nil, psystemdata);
}
void CParticle::RemoveParticle(CParticle *pParticle, CParticle *pPrevParticle, tParticleSystemData *pPSystemData)
@@ -1796,7 +1796,7 @@ void CParticle::AddJetExplosion(CVector const &vecPos, float fPower, float fSize
CGeneral::GetRandomNumberInRange(-0.2f, 0.2f),
CGeneral::GetRandomNumberInRange(-0.2f, 0.0f)
),
- NULL,
+ nil,
fSize, color, 0, 0, 0, 0);
AddParticle(PARTICLE_EXPLOSION_MFAST,
@@ -1807,7 +1807,7 @@ void CParticle::AddJetExplosion(CVector const &vecPos, float fPower, float fSize
CGeneral::GetRandomNumberInRange(-0.04f, 0.04f),
CGeneral::GetRandomNumberInRange(0.0f, 0.07f)
),
- NULL,
+ nil,
fSize, color, 0, 0, 0, 0);
AddParticle(PARTICLE_EXPLOSION_MFAST,
@@ -1818,7 +1818,7 @@ void CParticle::AddJetExplosion(CVector const &vecPos, float fPower, float fSize
CGeneral::GetRandomNumberInRange(-0.04f, 0.04f),
CGeneral::GetRandomNumberInRange(0.0f, 0.07f)
),
- NULL,
+ nil,
fSize, color, 0, 0, 0, 0);
vecStepPos += vecRandOffset;
@@ -1843,7 +1843,7 @@ void CParticle::AddYardieDoorSmoke(CVector const &vecPos, CMatrix const &matMatr
AddParticle(PARTICLE_CARCOLLISION_DUST,
pos,
CVector(0.0f, 0.0f, 0.0f),
- NULL,
+ nil,
0.3f, color, 0, 0, 0, 0);
}
}
diff --git a/src/render/Particle.h b/src/render/Particle.h
index 5db91727..92b6809e 100644
--- a/src/render/Particle.h
+++ b/src/render/Particle.h
@@ -65,7 +65,7 @@ public:
static void Initialise();
static void Shutdown();
- static CParticle *AddParticle(tParticleType type, CVector const &vecPos, CVector const &vecDir, CEntity *pEntity = NULL, float fSize = 0.0f, int32 nRotationSpeed = 0, int32 nRotation = 0, int32 nCurFrame = 0, int32 nLifeSpan = 0);
+ static CParticle *AddParticle(tParticleType type, CVector const &vecPos, CVector const &vecDir, CEntity *pEntity = nil, float fSize = 0.0f, int32 nRotationSpeed = 0, int32 nRotation = 0, int32 nCurFrame = 0, int32 nLifeSpan = 0);
static CParticle *AddParticle(tParticleType type, CVector const &vecPos, CVector const &vecDir, CEntity *pEntity, float fSize, RwRGBA const &color, int32 nRotationSpeed = 0, int32 nRotation = 0, int32 nCurFrame = 0, int32 nLifeSpan = 0);
static void Update();
diff --git a/src/render/ParticleMgr.cpp b/src/render/ParticleMgr.cpp
index 440ea9cb..7a1804de 100644
--- a/src/render/ParticleMgr.cpp
+++ b/src/render/ParticleMgr.cpp
@@ -19,7 +19,7 @@ void cParticleSystemMgr::Initialise()
LoadParticleData();
for ( int32 i = 0; i < MAX_PARTICLES; i++ )
- m_aParticles[i].m_pParticles = NULL;
+ m_aParticles[i].m_pParticles = nil;
}
void cParticleSystemMgr::LoadParticleData()
@@ -28,7 +28,7 @@ void cParticleSystemMgr::LoadParticleData()
CFileMgr::LoadFile(ParticleFilename, work_buff, ARRAY_SIZE(work_buff), "r");
CFileMgr::SetDir("");
- tParticleSystemData *entry = NULL;
+ tParticleSystemData *entry = nil;
int32 type = PARTICLE_FIRST;
char *lineStart = (char *)work_buff;
@@ -39,8 +39,8 @@ void cParticleSystemMgr::LoadParticleData()
while ( true )
{
- ASSERT(lineStart != NULL);
- ASSERT(lineEnd != NULL);
+ ASSERT(lineStart != nil);
+ ASSERT(lineEnd != nil);
while ( *lineEnd != '\n' )
++lineEnd;
@@ -64,7 +64,7 @@ void cParticleSystemMgr::LoadParticleData()
char *value = strtok(line, delims);
- ASSERT(value != NULL);
+ ASSERT(value != nil);
do
{
@@ -73,7 +73,7 @@ void cParticleSystemMgr::LoadParticleData()
case CFG_PARAM_PARTICLE_TYPE_NAME:
ASSERT(type < MAX_PARTICLES);
entry = &m_aParticles[type];
- ASSERT(entry != NULL);
+ ASSERT(entry != nil);
entry->m_Type = (tParticleType)type++;
strcpy(entry->m_aName, value);
break;
@@ -227,14 +227,14 @@ void cParticleSystemMgr::LoadParticleData()
break;
}
- value = strtok(NULL, delims);
+ value = strtok(nil, delims);
param++;
if ( param > CFG_PARAM_LAST )
param = CFG_PARAM_FIRST;
- } while ( value != NULL );
+ } while ( value != nil );
}
lineEnd++;