diff options
Diffstat (limited to 'src/renderer/Fluff.h')
-rw-r--r-- | src/renderer/Fluff.h | 181 |
1 files changed, 140 insertions, 41 deletions
diff --git a/src/renderer/Fluff.h b/src/renderer/Fluff.h index fe3ab256..58c8410c 100644 --- a/src/renderer/Fluff.h +++ b/src/renderer/Fluff.h @@ -1,6 +1,123 @@ #pragma once #include "common.h" #include "Vector.h" +#include "Object.h" +#include "Plane.h" + +enum { + SCRIPT_PATH_DISABLED = 0, + SCRIPT_PATH_INITIALIZED, + SCRIPT_PATH_ACTIVE +}; + +class CScriptPath +{ +public: + int32 m_numNodes; + CPlaneNode *m_pNode; + float m_fTotalLength; + float m_fSpeed; + float m_fPosition; + float m_fObjectLength; + int32 m_state; + CObject *m_pObjects[6]; + + void Clear(void); + void Update(void); + void InitialiseOne(int32 numNodes, float length); + void FindCoorsFromDistanceOnPath(float t, float *pX, float *pY, float *pZ); + void SetObjectToControl(CObject *pObj); +}; + +class CScriptPaths +{ +public: + static CScriptPath aArray[3]; + static void Init(void); + static void Shutdown(void); + static void Update(void); + static bool IsOneActive(void); + static void Save(uint8 *buf, uint32 *size); + static void Load(uint8 *buf, uint32 size); + static void Save_ForReplay(); + static void Load_ForReplay(); +}; + +class CPlaneTrail +{ + CVector m_pos[16]; + int32 m_time[16]; +public: + void Init(void); + void Render(float visibility); + void RegisterPoint(CVector pos); +}; + +class CPlaneTrails +{ + static CPlaneTrail aArray[6]; // NB: 3 CPlanes and 3 hardcoded far away ones +public: + static void Init(void); + static void Update(void); + static void Render(void); + static void RegisterPoint(CVector pos, uint32 id); +}; + +class CPlaneBanner +{ + CVector m_pos[8]; +public: + void Init(void); + void Update(void); + void Render(void); + void RegisterPoint(CVector pos); +}; + +class CPlaneBanners +{ + static CPlaneBanner aArray[5]; +public: + static void Init(void); + static void Update(void); + static void Render(void); + static void RegisterPoint(CVector pos, uint32 id); +}; + +class CEscalator +{ + CVector m_pos0; + CVector m_pos1; + CVector m_pos2; + CVector m_pos3; + CMatrix m_matrix; + bool m_bIsActive; + bool m_bIsMovingDown; + int32 m_stepsCount; + float m_lowerEnd; + float m_upperEnd; + CVector m_midPoint; + float m_radius; + CObject *m_pSteps[24]; +public: + CEscalator(); + void Update(void); + void SwitchOff(void); + void AddThisOne(CVector pos0, CVector pos1, CVector pos2, CVector pos3, bool b_isMovingDown); + bool IsActive() const { return m_bIsActive; }; + const CVector& GetPosition() const { return m_midPoint; }; +}; + +class CEscalators +{ + static CEscalator aEscalators[NUM_ESCALATORS]; +public: + static int32 NumEscalators; + static void Init(void); + static void Update(void); + static void AddOne(CVector pos0, CVector pos1, CVector pos2, CVector pos3, bool b_isMovingDown); + static void Shutdown(void); + static const CEscalator& GetEscalator(int ind) { return aEscalators[ind]; }; +}; class CMovingThing { @@ -8,7 +125,7 @@ public: CMovingThing *m_pNext; CMovingThing *m_pPrev; int16 m_nType; - int16 m_nHidden; + int16 m_farAway; CVector m_vecPosn; CEntity* m_pEntity; @@ -18,7 +135,7 @@ public: int16 SizeList(); }; -#define NUMMOVINGTHINGS 128 +#define NUMMOVINGTHINGS 48 class CMovingThings { @@ -32,6 +149,8 @@ public: static void Shutdown(); static void Update(); static void Render(); + static void PossiblyAddThisEntity(CEntity *pEnt); + static void RegisterOne(CEntity *pEnt, uint16 nType); }; class CScrollBar @@ -53,54 +172,34 @@ private: float m_fScale; public: - void SetVisibility(bool visible) { m_bVisible = visible; } - bool IsVisible() { return m_bVisible; } - - void Init(CVector, uint8, float, float, float, uint8, uint8, uint8, float); - void Update(); - void Render(); -}; - -class CTowerClock -{ -private: - CVector m_Position; - CVector m_Size; - float m_fDrawDistance; - float m_fScale; - uint8 m_uRed; - uint8 m_uGreen; - uint8 m_uBlue; - bool m_bVisible; - float m_fIntensity; + static int TonightsEvent; public: void SetVisibility(bool visible) { m_bVisible = visible; } bool IsVisible() { return m_bVisible; } - void Init(CVector, float, float, uint8, uint8, uint8, float, float); + void Init(CVector pos1, CVector pos2, uint8 type, uint8 red, uint8 green, uint8 blue, float scale); void Update(); void Render(); }; -class CDigitalClock -{ -private: - CVector m_Position; - CVector m_Size; - float m_fDrawDistance; - float m_fScale; - uint8 m_uRed; - uint8 m_uGreen; - uint8 m_uBlue; - bool m_bVisible; - float m_fIntensity; - +class CSmokeTrail { + CVector m_pos[16]; + float m_opacity[16]; + int m_time[16]; + char m_unused[536]; + int m_seed; public: - void SetVisibility(bool visible) { m_bVisible = visible; } - bool IsVisible() { return m_bVisible; } + void Render(void); + void RegisterPoint(CVector position, float a); + void Init(int num); +}; - void Init(CVector, float, float, uint8, uint8, uint8, float, float); - void Update(); - void Render(); +class CSmokeTrails { + static CSmokeTrail aSmoke[3]; +public: + static bool CigOn; + static void Update(void); + static void Render(void); + static void Init(void); };
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