diff options
Diffstat (limited to 'src/renderer/Hud.cpp')
-rw-r--r-- | src/renderer/Hud.cpp | 1713 |
1 files changed, 1713 insertions, 0 deletions
diff --git a/src/renderer/Hud.cpp b/src/renderer/Hud.cpp new file mode 100644 index 00000000..bba8c525 --- /dev/null +++ b/src/renderer/Hud.cpp @@ -0,0 +1,1713 @@ +#include "common.h" + +#include "Camera.h" +#include "DMAudio.h" +#include "Clock.h" +#include "Darkel.h" +#include "Hud.h" +#include "Messages.h" +#include "Frontend.h" +#include "Font.h" +#include "Pad.h" +#include "Radar.h" +#include "Replay.h" +#include "Wanted.h" +#include "Sprite.h" +#include "Sprite2d.h" +#include "Text.h" +#include "Timer.h" +#include "Script.h" +#include "TxdStore.h" +#include "User.h" +#include "World.h" + +#ifdef PS2_HUD +#define MONEY_X 100.0f +#define WEAPON_X 91.0f +#define AMMO_X 59.0f +#define HEALTH_X 100.0f +#define STARS_X 49.0f +#define ZONE_Y 61.0f +#define VEHICLE_Y 81.0f +#define CLOCK_X 101.0f +#define SUBS_Y 83.0f +#define WASTEDBUSTED_Y 122.0f +#define BIGMESSAGE_Y 80.0f +#else +#define MONEY_X 110.0f +#define WEAPON_X 99.0f +#define AMMO_X 66.0f +#define HEALTH_X 110.0f +#define STARS_X 60.0f +#define ZONE_Y 30.0f +#define VEHICLE_Y 55.0f +#define CLOCK_X 111.0f +#define SUBS_Y 68.0f +#define WASTEDBUSTED_Y 82.0f +#define BIGMESSAGE_Y 84.0f +#endif + +#ifdef FIX_BUGS +#define TIMER_RIGHT_OFFSET 34.0f // Taken from VC frenzy timer +#define BIGMESSAGE_Y_OFFSET 18.0f +#else +#define TIMER_RIGHT_OFFSET 27.0f +#define BIGMESSAGE_Y_OFFSET 20.0f +#endif + +#if defined(PS2_HUD) && !defined(FIX_BUGS) + #define SCREEN_SCALE_X_PC(a) (a) + #define SCREEN_SCALE_Y_PC(a) (a) + #define SCALE_AND_CENTER_X_PC(a) (a) +#else + #define SCREEN_SCALE_X_PC(a) SCREEN_SCALE_X(a) + #define SCREEN_SCALE_Y_PC(a) SCREEN_SCALE_Y(a) + #define SCALE_AND_CENTER_X_PC(a) SCALE_AND_CENTER_X(a) +#endif + +#if defined(FIX_BUGS) + #define SCREEN_SCALE_X_FIX(a) SCREEN_SCALE_X(a) + #define SCREEN_SCALE_Y_FIX(a) SCREEN_SCALE_Y(a) + #define SCALE_AND_CENTER_X_FIX(a) SCALE_AND_CENTER_X(a) +#else + #define SCREEN_SCALE_X_FIX(a) (a) + #define SCREEN_SCALE_Y_FIX(a) (a) + #define SCALE_AND_CENTER_X_FIX(a) (a) +#endif + +#ifdef FIX_BUGS +#define FRAMECOUNTER CTimer::GetLogicalFrameCounter() +#else +#define FRAMECOUNTER CTimer::GetFrameCounter() +#endif + +// Game has colors inlined in code. +// For easier modification we collect them here: +CRGBA MONEY_COLOR(89, 115, 150, 255); +CRGBA AMMO_COLOR(0, 0, 0, 255); +CRGBA HEALTH_COLOR(186, 101, 50, 255); +CRGBA ARMOUR_COLOR(124, 140, 95, 255); +CRGBA WANTED_COLOR(193, 164, 120, 255); +CRGBA ZONE_COLOR(152, 154, 82, 255); +CRGBA VEHICLE_COLOR(194, 165, 120, 255); +CRGBA CLOCK_COLOR(194, 165, 120, 255); +CRGBA TIMER_COLOR(186, 101, 50, 255); +CRGBA COUNTER_COLOR(0, 106, 164, 255); +CRGBA PAGER_COLOR(32, 162, 66, 205); +CRGBA RADARDISC_COLOR(0, 0, 0, 255); +CRGBA BIGMESSAGE_COLOR(85, 119, 133, 255); +CRGBA WASTEDBUSTED_COLOR(170, 123, 87, 255); +CRGBA ODDJOB_COLOR(89, 115, 150, 255); +CRGBA ODDJOB2_COLOR(156, 91, 40, 255); +CRGBA MISSIONTITLE_COLOR(220, 172, 2, 255); + + +int16 CHud::m_ItemToFlash; +CSprite2d CHud::Sprites[NUM_HUD_SPRITES]; +wchar *CHud::m_pZoneName; +wchar *CHud::m_pLastZoneName; +wchar *CHud::m_ZoneToPrint; +wchar CHud::m_Message[256]; +wchar CHud::m_BigMessage[6][128]; +wchar LastBigMessage[6][128]; +wchar CHud::m_PagerMessage[256]; +uint32 CHud::m_ZoneNameTimer; +int32 CHud::m_ZoneFadeTimer; +uint32 CHud::m_ZoneState; +wchar CHud::m_HelpMessage[HELP_MSG_LENGTH]; +wchar CHud::m_LastHelpMessage[HELP_MSG_LENGTH]; +wchar CHud::m_HelpMessageToPrint[HELP_MSG_LENGTH]; +uint32 CHud::m_HelpMessageTimer; +int32 CHud::m_HelpMessageFadeTimer; +uint32 CHud::m_HelpMessageState; +bool CHud::m_HelpMessageQuick; +float CHud::m_HelpMessageDisplayTime; +int32 CHud::SpriteBrightness; +bool CHud::m_Wants_To_Draw_Hud; +bool CHud::m_Wants_To_Draw_3dMarkers; +wchar *CHud::m_pVehicleName; +wchar *CHud::m_pLastVehicleName; +uint32 CHud::m_VehicleNameTimer; +int32 CHud::m_VehicleFadeTimer; +uint32 CHud::m_VehicleState; +wchar *CHud::m_pVehicleNameToPrint; + +// These aren't really in CHud +float BigMessageInUse[6]; +float BigMessageX[6]; +float BigMessageAlpha[6]; +int16 PagerOn; +int16 PagerTimer; +float PagerXOffset; +int16 PagerSoundPlayed; +int16 OddJob2On; +uint16 OddJob2Timer; +float OddJob2XOffset; +float OddJob2OffTimer; +bool CounterOnLastFrame; +uint16 CounterFlashTimer; +bool TimerOnLastFrame; +uint16 TimerFlashTimer; + +RwTexture *gpSniperSightTex; +RwTexture *gpRocketSightTex; + +struct +{ + const char *name; + const char *mask; +} WeaponFilenames[] = { + {"fist", "fistm"}, + {"bat", "batm"}, + {"pistol", "pistolm" }, + {"uzi", "uzim"}, + {"shotgun", "shotgunm"}, + {"ak47", "ak47m"}, + {"m16", "m16m"}, + {"sniper", "sniperm"}, + {"rocket", "rocketm"}, + {"flame", "flamem"}, + {"molotov", "molotovm"}, + {"grenade", "grenadem"}, + {"detonator", "detonator_mask"}, + {"", ""}, + {"", ""}, + {"radardisc", "radardisc"}, + {"pager", "pagerm"}, + {"", ""}, + {"", ""}, + {"bleeder", ""}, + {"sitesniper", "sitesniperm"}, + {"siteM16", "siteM16m"}, + {"siterocket", "siterocket"} +}; + +void CHud::Initialise() +{ + m_Wants_To_Draw_Hud = true; + m_Wants_To_Draw_3dMarkers = true; + + int HudTXD = CTxdStore::AddTxdSlot("hud"); + CTxdStore::LoadTxd(HudTXD, "MODELS/HUD.TXD"); + CTxdStore::AddRef(HudTXD); + CTxdStore::PopCurrentTxd(); + CTxdStore::SetCurrentTxd(HudTXD); + + for (int i = 0; i < NUM_HUD_SPRITES; i++) { + Sprites[i].SetTexture(WeaponFilenames[i].name, WeaponFilenames[i].mask); + } + + GetRidOfAllHudMessages(); + + if (gpSniperSightTex == nil) + gpSniperSightTex = RwTextureRead("sitesniper", nil); + if (gpRocketSightTex == nil) + gpRocketSightTex = RwTextureRead("siterocket", nil); + + CounterOnLastFrame = false; + m_ItemToFlash = ITEM_NONE; + OddJob2Timer = 0; + OddJob2OffTimer = 0.0f; + OddJob2On = 0; + OddJob2XOffset = 0.0f; + CounterFlashTimer = 0; + TimerOnLastFrame = false; + TimerFlashTimer = 0; + SpriteBrightness = 0; + PagerOn = 0; + PagerTimer = 0; + PagerSoundPlayed = 0; + PagerXOffset = 150.0f; + + CTxdStore::PopCurrentTxd(); +} + +void CHud::Shutdown() +{ + for (int i = 0; i < NUM_HUD_SPRITES; ++i) { + Sprites[i].Delete(); + } + + RwTextureDestroy(gpSniperSightTex); + gpSniperSightTex = nil; + + RwTextureDestroy(gpRocketSightTex); + gpRocketSightTex = nil; + + int HudTXD = CTxdStore::FindTxdSlot("hud"); + CTxdStore::RemoveTxdSlot(HudTXD); +} + +void CHud::ReInitialise() { + m_Wants_To_Draw_Hud = true; + m_Wants_To_Draw_3dMarkers = true; + + GetRidOfAllHudMessages(); + + CounterOnLastFrame = false; + m_ItemToFlash = ITEM_NONE; + OddJob2Timer = 0; + OddJob2OffTimer = 0.0f; + OddJob2On = 0; + OddJob2XOffset = 0.0f; + CounterFlashTimer = 0; + TimerOnLastFrame = false; + TimerFlashTimer = 0; + SpriteBrightness = 0; + PagerOn = 0; + PagerTimer = 0; + PagerSoundPlayed = 0; + PagerXOffset = 150.0f; +} + +void CHud::GetRidOfAllHudMessages() +{ + m_ZoneState = 0; + m_pLastZoneName = nil; + m_ZoneNameTimer = 0; + m_pZoneName = nil; + + for (int i = 0; i < HELP_MSG_LENGTH; i++) { + m_HelpMessage[i] = 0; + m_LastHelpMessage[i] = 0; + m_HelpMessageToPrint[i] = 0; + } + + m_HelpMessageTimer = 0; + m_HelpMessageFadeTimer = 0; + m_HelpMessageState = 0; + m_HelpMessageQuick = 0; + m_HelpMessageDisplayTime = 1.0f; + m_pVehicleName = nil; + m_pLastVehicleName = nil; + m_pVehicleNameToPrint = nil; + m_VehicleNameTimer = 0; + m_VehicleFadeTimer = 0; + m_VehicleState = 0; + + for (int i = 0; i < ARRAY_SIZE(m_Message); i++) + m_Message[i] = 0; + + for (int i = 0; i < 6; i++) { + BigMessageInUse[i] = 0.0f; + + for (int j = 0; j < 128; j++) + m_BigMessage[i][j] = 0; + } +} + +void CHud::SetZoneName(wchar *name) +{ + m_pZoneName = name; +} + +void CHud::SetHelpMessage(wchar *message, bool quick) +{ + if (!CReplay::IsPlayingBack()) { + CMessages::WideStringCopy(m_HelpMessage, message, HELP_MSG_LENGTH); + CMessages::InsertPlayerControlKeysInString(m_HelpMessage); + + for (int i = 0; i < HELP_MSG_LENGTH; i++) { + m_LastHelpMessage[i] = 0; + } + + m_HelpMessageState = 0; + m_HelpMessageQuick = quick; + } +} + +void CHud::SetVehicleName(wchar *name) +{ + m_pVehicleName = name; +} + +void CHud::Draw() +{ + // disable hud via second controller + if (CPad::GetPad(1)->GetStartJustDown()) + m_Wants_To_Draw_Hud = !m_Wants_To_Draw_Hud; + +#ifdef GTA_PC + if (CReplay::IsPlayingBack()) + return; +#endif + + if (m_Wants_To_Draw_Hud && !TheCamera.m_WideScreenOn) { + bool DrawCrossHair = false; +#ifdef GTA_PC + bool DrawCrossHairPC = false; +#endif + + int32 WeaponType = FindPlayerPed()->m_weapons[FindPlayerPed()->m_currentWeapon].m_eWeaponType; + int32 Mode = TheCamera.Cams[TheCamera.ActiveCam].Mode; + + if (Mode == CCam::MODE_SNIPER || Mode == CCam::MODE_ROCKETLAUNCHER || Mode == CCam::MODE_M16_1STPERSON +#ifdef GTA_PC + || Mode == CCam::MODE_HELICANNON_1STPERSON +#endif + ) + { + DrawCrossHair = true; + } + +#ifdef GTA_PC + if (Mode == CCam::MODE_M16_1STPERSON_RUNABOUT || Mode == CCam::MODE_ROCKETLAUNCHER_RUNABOUT || Mode == CCam::MODE_SNIPER_RUNABOUT) + DrawCrossHairPC = true; + + /* + Draw Crosshairs + */ + if (TheCamera.Cams[TheCamera.ActiveCam].Using3rdPersonMouseCam() && + (!CPad::GetPad(0)->GetLookBehindForPed() || TheCamera.m_bPlayerIsInGarage) || Mode == CCam::MODE_1STPERSON_RUNABOUT) { + if (FindPlayerPed() && !FindPlayerPed()->EnteringCar()) { + if ((WeaponType >= WEAPONTYPE_COLT45 && WeaponType <= WEAPONTYPE_M16) || WeaponType == WEAPONTYPE_FLAMETHROWER) + DrawCrossHairPC = true; + } + } +#endif + + if ( DrawCrossHair +#ifdef GTA_PC + || DrawCrossHairPC +#endif + ) + { + RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void *)rwFILTERLINEAR); + + SpriteBrightness = Min(SpriteBrightness+1, 30); + + RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE); + + float fStep = Sin((CTimer::GetTimeInMilliseconds() & 1023)/1024.0f * 6.28f); + float fMultBright = SpriteBrightness / 30.0f * (0.25f * fStep + 0.75f); + CRect rect; +#ifdef GTA_PC + if (DrawCrossHairPC && TheCamera.Cams[TheCamera.ActiveCam].Using3rdPersonMouseCam()) { + float f3rdX = SCREEN_WIDTH * TheCamera.m_f3rdPersonCHairMultX; + float f3rdY = SCREEN_HEIGHT * TheCamera.m_f3rdPersonCHairMultY; +#ifdef ASPECT_RATIO_SCALE + f3rdY -= SCREEN_SCALE_Y(2.0f); +#endif + if (FindPlayerPed() && WeaponType == WEAPONTYPE_M16) { + rect.left = f3rdX - SCREEN_SCALE_X(32.0f * 0.6f); + rect.top = f3rdY - SCREEN_SCALE_Y(32.0f * 0.6f); + rect.right = f3rdX + SCREEN_SCALE_X(32.0f * 0.6f); + rect.bottom = f3rdY + SCREEN_SCALE_Y(32.0f * 0.6f); + + Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255), + 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f); + } + else { + rect.left = f3rdX - SCREEN_SCALE_X(32.0f * 0.4f); + rect.top = f3rdY - SCREEN_SCALE_Y(32.0f * 0.4f); + rect.right = f3rdX + SCREEN_SCALE_X(32.0f * 0.4f); + rect.bottom = f3rdY + SCREEN_SCALE_Y(32.0f * 0.4f); + + Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255), + 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f); + } + } + else +#endif + { + if (Mode == CCam::MODE_M16_1STPERSON +#ifdef GTA_PC + || Mode == CCam::MODE_M16_1STPERSON_RUNABOUT + || Mode == CCam::MODE_HELICANNON_1STPERSON +#endif + ) + { + rect.left = (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(32.0f); + rect.top = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(32.0f); + rect.right = (SCREEN_WIDTH / 2) + SCREEN_SCALE_X(32.0f); + rect.bottom = (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(32.0f); + Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255), + 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f); + } +#ifdef GTA_PC + else if (Mode == CCam::MODE_1STPERSON_RUNABOUT) { + rect.left = (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(32.0f * 0.7f); + rect.top = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(32.0f * 0.7f); + rect.right = (SCREEN_WIDTH / 2) + SCREEN_SCALE_X(32.0f * 0.7f); + rect.bottom = (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(32.0f * 0.7f); + + Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255), + 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f); + } +#endif + else if (Mode == CCam::MODE_ROCKETLAUNCHER +#ifdef GTA_PC + || Mode == CCam::MODE_ROCKETLAUNCHER_RUNABOUT +#endif + ) + { + RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void *)TRUE); + RwRenderStateSet(rwRENDERSTATESRCBLEND, (void *)rwBLENDONE); + RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void *)rwBLENDONE); + RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE); + RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE); + RwRenderStateSet(rwRENDERSTATETEXTURERASTER, RwTextureGetRaster(gpRocketSightTex)); + CSprite::RenderOneXLUSprite(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, 1.0f, SCREEN_SCALE_X_PC(40.0f), SCREEN_SCALE_Y_PC(40.0f), (100.0f * fMultBright), (200.0f * fMultBright), (100.0f * fMultBright), 255, 1.0f, 255); + } + else { + // Sniper + rect.left = SCREEN_WIDTH/2 - SCREEN_SCALE_X(210.0f); + rect.top = SCREEN_HEIGHT/2 - SCREEN_SCALE_Y(210.0f); + rect.right = SCREEN_WIDTH/2; + rect.bottom = SCREEN_HEIGHT/2; + Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255), + 0.01f, 0.01f, 1.0f, 0.0f, 0.01f, 1.0f, 1.0f, 1.0f); + + rect.left = SCREEN_WIDTH/2; + rect.top = SCREEN_HEIGHT/2 - SCREEN_SCALE_Y(210.0f); + rect.right = SCREEN_WIDTH/2 + SCREEN_SCALE_X(210.0f); + rect.bottom = SCREEN_HEIGHT/2; + Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255), + 0.99f, 0.0f, 0.01f, 0.01f, 0.99f, 1.0f, 0.01f, 1.0f); + + rect.left = SCREEN_WIDTH/2 - SCREEN_SCALE_X(210.0f); + rect.top = SCREEN_HEIGHT/2; + rect.right = SCREEN_WIDTH/2; + rect.bottom = SCREEN_HEIGHT/2 + SCREEN_SCALE_Y(210.0f); + Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255), + 0.01f, 0.99f, 1.0f, 0.99f, 0.01f, 0.01f, 1.0f, 0.01f); + + rect.left = SCREEN_WIDTH/2; + rect.top = SCREEN_HEIGHT/2; + rect.right = SCREEN_WIDTH/2 + SCREEN_SCALE_X(210.0f); + rect.bottom = SCREEN_HEIGHT/2 + SCREEN_SCALE_Y(210.0f); + Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255), + 0.99f, 0.99f, 0.01f, 0.99f, 0.99f, 0.01f, 0.01f, 0.01f); + } + } + RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void *)rwFILTERLINEAR); + RwRenderStateSet(rwRENDERSTATESRCBLEND, (void *)rwBLENDSRCALPHA); + RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void *)rwBLENDINVSRCALPHA); + } + else { + SpriteBrightness = 0; + } + + /* + DrawMoneyCounter + */ + wchar sPrint[16]; + wchar sPrintIcon[16]; + char sTemp[16]; + + sprintf(sTemp, "$%08d", CWorld::Players[CWorld::PlayerInFocus].m_nVisibleMoney); + AsciiToUnicode(sTemp, sPrint); + + CFont::SetPropOff(); + CFont::SetBackgroundOff(); + CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f)); + CFont::SetCentreOff(); + CFont::SetRightJustifyOn(); + CFont::SetRightJustifyWrap(0.0f); + CFont::SetBackGroundOnlyTextOff(); + CFont::SetFontStyle(FONT_HEADING); + CFont::SetPropOff(); + CFont::SetColor(CRGBA(0, 0, 0, 255)); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MONEY_X) + SCREEN_SCALE_X_FIX(2.0f), SCREEN_SCALE_Y(43.0f) + SCREEN_SCALE_Y_FIX(2.0f), sPrint); + CFont::SetColor(MONEY_COLOR); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MONEY_X), SCREEN_SCALE_Y(43.0f), sPrint); + + /* + DrawAmmo + */ + int32 AmmoAmount = CWeaponInfo::GetWeaponInfo(FindPlayerPed()->GetWeapon()->m_eWeaponType)->m_nAmountofAmmunition; + int32 AmmoInClip = FindPlayerPed()->m_weapons[FindPlayerPed()->m_currentWeapon].m_nAmmoInClip; + int32 TotalAmmo = FindPlayerPed()->m_weapons[FindPlayerPed()->m_currentWeapon].m_nAmmoTotal; + int32 Ammo, Clip; + + if (AmmoAmount <= 1 || AmmoAmount >= 1000) + sprintf(sTemp, "%d", TotalAmmo); + else { + if (WeaponType == WEAPONTYPE_FLAMETHROWER) { + Clip = AmmoInClip / 10; + + Ammo = Min((TotalAmmo - AmmoInClip) / 10, 9999); + } + else { + Clip = AmmoInClip; + + Ammo = Min(TotalAmmo - AmmoInClip, 9999); + } + + sprintf(sTemp, "%d-%d", Ammo, Clip); + } + + AsciiToUnicode(sTemp, sPrint); + + /* + DrawWeaponIcon + */ + Sprites[WeaponType].Draw( + CRect( + SCREEN_SCALE_FROM_RIGHT(WEAPON_X), + SCREEN_SCALE_Y(27.0f), + SCREEN_SCALE_FROM_RIGHT(WEAPON_X)+SCREEN_SCALE_X(64.0f), + SCREEN_SCALE_Y(27.0f)+SCREEN_SCALE_Y(64.0f)), + CRGBA(255, 255, 255, 255), + 0.015f, + 0.015f, + 1.0f, + 0.0f, + 0.015f, + 1.0f, + 1.0f, + 1.0f); + + CFont::SetBackgroundOff(); + CFont::SetScale(SCREEN_SCALE_X(0.4f), SCREEN_SCALE_Y(0.6f)); + CFont::SetJustifyOff(); + CFont::SetCentreOn(); + CFont::SetCentreSize(SCREEN_WIDTH); + CFont::SetPropOn(); + CFont::SetFontStyle(FONT_BANK); + + if (!CDarkel::FrenzyOnGoing() && WeaponType != WEAPONTYPE_UNARMED && WeaponType != WEAPONTYPE_BASEBALLBAT) { + CFont::SetColor(AMMO_COLOR); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(AMMO_X), SCREEN_SCALE_Y(73.0f), sPrint); + } + + /* + DrawHealth + */ + CFont::SetBackgroundOff(); + CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f)); + CFont::SetJustifyOff(); + CFont::SetCentreOff(); + CFont::SetRightJustifyWrap(0.0f); + CFont::SetRightJustifyOn(); + CFont::SetPropOff(); + CFont::SetFontStyle(FONT_HEADING); + + if (m_ItemToFlash == ITEM_HEALTH && FRAMECOUNTER & 8 + || m_ItemToFlash != ITEM_HEALTH + || FindPlayerPed()->m_fHealth < 10 + && FRAMECOUNTER & 8) { + if (FindPlayerPed()->m_fHealth >= 10 + || FindPlayerPed()->m_fHealth < 10 && FRAMECOUNTER & 8) { + + AsciiToUnicode("{", sPrintIcon); +#ifdef FIX_BUGS + sprintf(sTemp, "%03d", int32(FindPlayerPed()->m_fHealth + 0.5f)); +#else + sprintf(sTemp, "%03d", (int32)FindPlayerPed()->m_fHealth); +#endif + AsciiToUnicode(sTemp, sPrint); + CFont::SetColor(CRGBA(0, 0, 0, 255)); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(HEALTH_X) + SCREEN_SCALE_X_FIX(2.0f), SCREEN_SCALE_Y(65.0f) + SCREEN_SCALE_Y_FIX(2.0f), sPrint); + + if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss + 2000 || FRAMECOUNTER & 4) + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(HEALTH_X) + SCREEN_SCALE_X_FIX(2.0f) - SCREEN_SCALE_X(56.0f) + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(65.0f) + SCREEN_SCALE_Y_FIX(2.0f), sPrintIcon); + + CFont::SetColor(HEALTH_COLOR); + + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(HEALTH_X), SCREEN_SCALE_Y(65.0f), sPrint); + + if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss + 2000 || FRAMECOUNTER & 4) + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(HEALTH_X) + SCREEN_SCALE_X_FIX(2.0f) - SCREEN_SCALE_X(56.0f), SCREEN_SCALE_Y(65.0f), sPrintIcon); + } + } + + /* + DrawArmour + */ + if (m_ItemToFlash == ITEM_ARMOUR && FRAMECOUNTER & 8 || m_ItemToFlash != ITEM_ARMOUR) { + CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f)); + if (FindPlayerPed()->m_fArmour > 1.0f) { + AsciiToUnicode("[", sPrintIcon); +#ifdef FIX_BUGS + sprintf(sTemp, "%03d", int32(FindPlayerPed()->m_fArmour + 0.5f)); +#else + sprintf(sTemp, "%03d", (int32)FindPlayerPed()->m_fArmour); +#endif + AsciiToUnicode(sTemp, sPrint); + + CFont::SetColor(CRGBA(0, 0, 0, 255)); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(182.0f) + SCREEN_SCALE_X_FIX(2.0f), SCREEN_SCALE_Y(65.0f) + SCREEN_SCALE_Y_FIX(2.0f), sPrint); + + if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss + 2000 || FRAMECOUNTER & 4) + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(182.0f) + SCREEN_SCALE_X_FIX(2.0f) - SCREEN_SCALE_X(54.0f) + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(65.0f) + SCREEN_SCALE_Y_FIX(2.0f), sPrintIcon); + + CFont::SetColor(ARMOUR_COLOR); + + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(182.0f), SCREEN_SCALE_Y(65.0f), sPrint); + + if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss + 2000 || FRAMECOUNTER & 1) { + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(182.0f) - SCREEN_SCALE_X(54.0f) + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(65.0f), sPrintIcon); + } + } + } + + /* + DrawWantedLevel + */ + CFont::SetBackgroundOff(); + CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f)); + CFont::SetJustifyOff(); + CFont::SetCentreOff(); + CFont::SetRightJustifyOff(); + CFont::SetPropOn(); + CFont::SetFontStyle(FONT_HEADING); + + AsciiToUnicode("]", sPrintIcon); + + float fStarsX = SCREEN_SCALE_FROM_RIGHT(STARS_X); + + for (int i = 0; i < 6; i++) { + CFont::SetColor(CRGBA(0, 0, 0, 255)); + CFont::PrintString(fStarsX + SCREEN_SCALE_X_FIX(2.0f), SCREEN_SCALE_Y(87.0f) + SCREEN_SCALE_Y_FIX(2.0f), sPrintIcon); + + if (FindPlayerPed()->m_pWanted->GetWantedLevel() > i + && (CTimer::GetTimeInMilliseconds() > FindPlayerPed()->m_pWanted->m_nLastWantedLevelChange + + 2000 || FRAMECOUNTER & 4)) { + + CFont::SetColor(WANTED_COLOR); + CFont::PrintString(fStarsX, SCREEN_SCALE_Y(87.0f), sPrintIcon); + } + + fStarsX -= SCREEN_SCALE_X(23.0f); + } + + /* + DrawZoneName + */ + if (m_pZoneName) { + float fZoneAlpha = 255.0f; + + if (m_pZoneName != m_pLastZoneName) { + switch (m_ZoneState) { + case 0: + m_ZoneState = 2; + m_ZoneToPrint = m_pZoneName; + m_ZoneNameTimer = 0; + m_ZoneFadeTimer = 0; + break; + case 1: + case 2: + case 3: + case 4: + m_ZoneNameTimer = 5; + m_ZoneState = 4; + break; + default: + break; + } + m_pLastZoneName = m_pZoneName; + } + + if (m_ZoneState) { + switch (m_ZoneState) { + case 1: + m_ZoneFadeTimer = 1000; + if (m_ZoneNameTimer > 10000) { + m_ZoneFadeTimer = 1000; + m_ZoneState = 3; + } + fZoneAlpha = 255.0f; + break; + case 2: + m_ZoneFadeTimer += CTimer::GetTimeStepInMilliseconds(); + if (m_ZoneFadeTimer > 1000) { + m_ZoneState = 1; + m_ZoneFadeTimer = 1000; + } + fZoneAlpha = m_ZoneFadeTimer / 1000.0f * 255.0f; + break; + case 3: + m_ZoneFadeTimer -= CTimer::GetTimeStepInMilliseconds(); + if (m_ZoneFadeTimer < 0) { + m_ZoneState = 0; + m_ZoneFadeTimer = 0; + } + fZoneAlpha = m_ZoneFadeTimer / 1000.0f * 255.0f; + break; + case 4: + m_ZoneFadeTimer -= CTimer::GetTimeStepInMilliseconds(); + if (m_ZoneFadeTimer < 0) { + m_ZoneFadeTimer = 0; + m_ZoneToPrint = m_pLastZoneName; + m_ZoneState = 2; + } + fZoneAlpha = m_ZoneFadeTimer / 1000.0f * 255.0f; + break; + default: + break; + + } + +#ifndef HUD_ENHANCEMENTS + if (!m_Message[0]) +#else + if (!m_Message[0] && !m_BigMessage[2][0]) // Hide zone name if wasted/busted text is displaying +#endif + { + m_ZoneNameTimer += CTimer::GetTimeStepInMilliseconds(); + CFont::SetJustifyOff(); + CFont::SetPropOn(); + CFont::SetBackgroundOff(); + + if (FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_SPANISH) + CFont::SetScale(SCREEN_SCALE_X(1.2f * 0.8f), SCREEN_SCALE_Y(1.2f)); + else + CFont::SetScale(SCREEN_SCALE_X(1.2f), SCREEN_SCALE_Y(1.2f)); + + CFont::SetRightJustifyOn(); + CFont::SetRightJustifyWrap(0.0f); + CFont::SetBackGroundOnlyTextOff(); + CFont::SetFontStyle(FONT_BANK); + CFont::SetColor(CRGBA(0, 0, 0, fZoneAlpha)); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f) + SCREEN_SCALE_X_FIX(1.0f), SCREEN_SCALE_FROM_BOTTOM(ZONE_Y) + SCREEN_SCALE_Y_FIX(1.0f), m_ZoneToPrint); + CFont::SetColor(CRGBA(ZONE_COLOR.r, ZONE_COLOR.g, ZONE_COLOR.b, fZoneAlpha)); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(ZONE_Y), m_ZoneToPrint); + } + } + } + + /* + DrawVehicleName + */ + if (m_pVehicleName) { + float fVehicleAlpha = 0.0f; + + if (m_pVehicleName != m_pLastVehicleName) { + switch (m_VehicleState) { + case 0: + m_VehicleState = 2; + m_pVehicleNameToPrint = m_pVehicleName; + m_VehicleNameTimer = 0; + m_VehicleFadeTimer = 0; + break; + case 1: + case 2: + case 3: + case 4: + m_VehicleNameTimer = 0; + m_VehicleState = 4; + break; + default: + break; + } + m_pLastVehicleName = m_pVehicleName; + } + + if (m_VehicleState) { + switch (m_VehicleState) { + case 1: + if (m_VehicleNameTimer > 10000) { + m_VehicleFadeTimer = 1000; + m_VehicleState = 3; + } + fVehicleAlpha = 255.0f; + break; + case 2: + m_VehicleFadeTimer += CTimer::GetTimeStepInMilliseconds(); + if (m_VehicleFadeTimer > 1000) { + m_VehicleState = 1; + m_VehicleFadeTimer = 1000; + } + fVehicleAlpha = m_VehicleFadeTimer / 1000.0f * 255.0f; + break; + case 3: + m_VehicleFadeTimer -= CTimer::GetTimeStepInMilliseconds(); + if (m_VehicleFadeTimer < 0) { + m_VehicleState = 0; + m_VehicleFadeTimer = 0; + } + fVehicleAlpha = m_VehicleFadeTimer / 1000.0f * 255.0f; + break; + case 4: + m_VehicleFadeTimer -= CTimer::GetTimeStepInMilliseconds(); + if (m_VehicleFadeTimer < 0) { + m_VehicleFadeTimer = 0; + m_pVehicleNameToPrint = m_pLastVehicleName; + m_VehicleNameTimer = 0; + m_VehicleState = 2; + } + fVehicleAlpha = m_VehicleFadeTimer / 1000.0f * 255.0f; + break; + default: + break; + } + +#ifndef HUD_ENHANCEMENTS + if (!m_Message[0]) +#else + if (!m_Message[0] && !m_BigMessage[2][0]) // Hide vehicle name if wasted/busted text is displaying +#endif + { + m_VehicleNameTimer += CTimer::GetTimeStepInMilliseconds(); + CFont::SetJustifyOff(); + CFont::SetPropOn(); + CFont::SetBackgroundOff(); + + if (FrontEndMenuManager.m_PrefsLanguage != CMenuManager::LANGUAGE_ITALIAN && FrontEndMenuManager.m_PrefsLanguage != CMenuManager::LANGUAGE_SPANISH) + CFont::SetScale(SCREEN_SCALE_X(1.2f), SCREEN_SCALE_Y(1.2f)); + else + CFont::SetScale(SCREEN_SCALE_X(1.2f * 0.85f), SCREEN_SCALE_Y(1.2f)); + + CFont::SetRightJustifyOn(); + CFont::SetRightJustifyWrap(0.0f); + CFont::SetBackGroundOnlyTextOff(); + CFont::SetFontStyle(FONT_BANK); + CFont::SetColor(CRGBA(0, 0, 0, fVehicleAlpha)); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f) + SCREEN_SCALE_X_FIX(1.0f), SCREEN_SCALE_FROM_BOTTOM(VEHICLE_Y) + SCREEN_SCALE_Y_FIX(1.0f), m_pVehicleNameToPrint); + CFont::SetColor(CRGBA(VEHICLE_COLOR.r, VEHICLE_COLOR.g, VEHICLE_COLOR.b, fVehicleAlpha)); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(VEHICLE_Y), m_pVehicleNameToPrint); + } + } + } + else { + m_pLastVehicleName = nil; + m_VehicleState = 0; + m_VehicleFadeTimer = 0; + m_VehicleNameTimer = 0; + } + + /* + DrawClock + */ + CFont::SetJustifyOff(); + CFont::SetCentreOff(); + CFont::SetBackgroundOff(); + CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f)); + CFont::SetBackGroundOnlyTextOff(); + CFont::SetPropOff(); + CFont::SetFontStyle(FONT_HEADING); + CFont::SetRightJustifyOn(); + CFont::SetRightJustifyWrap(0.0f); + + sprintf(sTemp, "%02d:%02d", CClock::GetHours(), CClock::GetMinutes()); + AsciiToUnicode(sTemp, sPrint); + + CFont::SetColor(CRGBA(0, 0, 0, 255)); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(CLOCK_X) + SCREEN_SCALE_X_FIX(2.0f), SCREEN_SCALE_Y(22.0f) + SCREEN_SCALE_Y_FIX(2.0f), sPrint); + CFont::SetColor(CLOCK_COLOR); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(CLOCK_X), SCREEN_SCALE_Y(22.0f), sPrint); + + /* + DrawOnScreenTimer + */ + wchar sTimer[16]; + + if (!CUserDisplay::OnscnTimer.m_sEntries[0].m_bTimerProcessed) + TimerOnLastFrame = false; + if (!CUserDisplay::OnscnTimer.m_sEntries[0].m_bCounterProcessed) + CounterOnLastFrame = false; + + if (CUserDisplay::OnscnTimer.m_bProcessed) { + if (CUserDisplay::OnscnTimer.m_sEntries[0].m_bTimerProcessed) { + if (!TimerOnLastFrame) + TimerFlashTimer = 1; + + TimerOnLastFrame = true; + + if (TimerFlashTimer) { + if (++TimerFlashTimer > 50) + TimerFlashTimer = 0; + } + + if (FRAMECOUNTER & 4 || !TimerFlashTimer) { + AsciiToUnicode(CUserDisplay::OnscnTimer.m_sEntries[0].m_bTimerBuffer, sTimer); + CFont::SetPropOn(); + CFont::SetBackgroundOff(); + CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f)); + CFont::SetRightJustifyOn(); + CFont::SetRightJustifyWrap(0.0f); + CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING)); + CFont::SetPropOff(); + CFont::SetBackGroundOnlyTextOn(); + CFont::SetColor(CRGBA(0, 0, 0, 255)); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) + SCREEN_SCALE_X_FIX(2.0f), SCREEN_SCALE_Y(110.0f) + SCREEN_SCALE_Y_FIX(2.0f), sTimer); + CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f)); + CFont::SetColor(TIMER_COLOR); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET), SCREEN_SCALE_Y(110.0f), sTimer); + + if (CUserDisplay::OnscnTimer.m_sEntries[0].m_aTimerText[0]) { + CFont::SetPropOn(); + CFont::SetColor(CRGBA(0, 0, 0, 255)); + CFont::SetScale(SCREEN_SCALE_X(0.8f * 0.8f), SCREEN_SCALE_Y(1.35f)); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) - SCREEN_SCALE_X(80.0f) + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(110.0f) + SCREEN_SCALE_Y_FIX(2.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aTimerText)); + CFont::SetColor(TIMER_COLOR); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) - SCREEN_SCALE_X(80.0f), SCREEN_SCALE_Y(110.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aTimerText)); + } + } + } + if (CUserDisplay::OnscnTimer.m_sEntries[0].m_bCounterProcessed) { + if (!CounterOnLastFrame) + CounterFlashTimer = 1; + + CounterOnLastFrame = true; + + if (CounterFlashTimer) { + if (++CounterFlashTimer > 50) + CounterFlashTimer = 0; + } + + if (FRAMECOUNTER & 4 || !CounterFlashTimer) { + if (CUserDisplay::OnscnTimer.m_sEntries[0].m_nType == COUNTER_DISPLAY_NUMBER) { + AsciiToUnicode(CUserDisplay::OnscnTimer.m_sEntries[0].m_bCounterBuffer, sTimer); + CFont::SetPropOn(); + CFont::SetBackgroundOff(); + CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f)); + CFont::SetCentreOff(); + CFont::SetRightJustifyOn(); + CFont::SetRightJustifyWrap(0.0f); + CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING)); + CFont::SetColor(CRGBA(244, 20, 20, 255)); + CFont::SetWrapx(SCREEN_STRETCH_X(DEFAULT_SCREEN_WIDTH)); + CFont::SetPropOff(); + CFont::SetBackGroundOnlyTextOn(); + CFont::SetColor(CRGBA(0, 0, 0, 255)); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) + SCREEN_SCALE_X_FIX(2.0f), SCREEN_SCALE_Y(132.0f) + SCREEN_SCALE_Y_FIX(2.0f), sTimer); + CFont::SetColor(COUNTER_COLOR); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET), SCREEN_SCALE_Y(132.0f), sTimer); + } else { + int counter = atoi(CUserDisplay::OnscnTimer.m_sEntries[0].m_bCounterBuffer); +#ifdef FIX_BUGS + counter = Min(counter, 100); +#endif + CSprite2d::DrawRect + ( + CRect + ( + SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) - SCREEN_SCALE_X(100.0f) / 2 + SCREEN_SCALE_X_FIX(4.0f), + SCREEN_SCALE_Y(132.0f) + SCREEN_SCALE_Y(8.0f), + SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) + SCREEN_SCALE_X_FIX(4.0f), + SCREEN_SCALE_Y(132.0f) + SCREEN_SCALE_Y_PC(11.0f) + SCREEN_SCALE_Y(8.0f) + ), + CRGBA(0, 106, 164, 80) + ); + + CSprite2d::DrawRect + ( + CRect + ( + SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) - SCREEN_SCALE_X(100.0f) / 2 + SCREEN_SCALE_X_FIX(4.0f), + SCREEN_SCALE_Y(132.0f) + SCREEN_SCALE_Y(8.0f), + SCREEN_SCALE_X_PC((float)counter) / 2.0f + SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) - SCREEN_SCALE_X(100.0f) / 2.0f + SCREEN_SCALE_X_FIX(4.0f), + SCREEN_SCALE_Y(132.0f) + SCREEN_SCALE_Y_PC(11.0f) + SCREEN_SCALE_Y(8.0f) + ), + CRGBA(0, 106, 164, 255) + ); + } + + if (CUserDisplay::OnscnTimer.m_sEntries[0].m_aCounterText[0]) { + CFont::SetPropOn(); + CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f)); + CFont::SetColor(CRGBA(0, 0, 0, 255)); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) - SCREEN_SCALE_X(61.0f) + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(132.0f) + SCREEN_SCALE_Y_FIX(2.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aCounterText)); + CFont::SetColor(COUNTER_COLOR); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) - SCREEN_SCALE_X(61.0f), SCREEN_SCALE_Y(132.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aCounterText)); + } + } + } + } + + ///////////////////////////////// + /* + DrawPager + */ + if (!m_PagerMessage[0] && PagerOn == 1) { + PagerSoundPlayed = false; + PagerOn = 2; + } + if (m_PagerMessage[0] || PagerOn == 2) { + if (!PagerOn) { + PagerOn = 1; + PagerXOffset = 150.0f; + } + if (PagerOn == 1) { + if (PagerXOffset > 0.0f) { + float fStep = PagerXOffset * 0.1f; + if (fStep > 10.0f) + fStep = 10.0f; + PagerXOffset -= fStep * CTimer::GetTimeStep(); + } + if (!PagerSoundPlayed) { + DMAudio.PlayFrontEndSound(SOUND_PAGER, 0); + PagerSoundPlayed = 1; + } + } + else if (PagerOn == 2) { + float fStep = PagerXOffset * 0.1f; + if (fStep < 2.0f) + fStep = 2.0f; + PagerXOffset += fStep; + if (PagerXOffset > 150.0f) { + PagerXOffset = 150.0f; + PagerOn = 0; + } + } + Sprites[HUD_PAGER].Draw(CRect(SCREEN_SCALE_X(26.0f) - SCREEN_SCALE_X_FIX(PagerXOffset), SCREEN_SCALE_Y(27.0f), SCREEN_SCALE_X(160.0f) + SCREEN_SCALE_X(26.0f) - SCREEN_SCALE_X_FIX(PagerXOffset), SCREEN_SCALE_Y(80.0f) + SCREEN_SCALE_Y(27.0f)), CRGBA(255, 255, 255, 255)); + CFont::SetBackgroundOff(); + CFont::SetScale(SCREEN_SCALE_X(0.84f), SCREEN_SCALE_Y(1.0f)); + CFont::SetColor(PAGER_COLOR); + CFont::SetRightJustifyOff(); + CFont::SetBackgroundOff(); + CFont::SetCentreOff(); + CFont::SetWrapx(SCREEN_STRETCH_X(DEFAULT_SCREEN_WIDTH)); + CFont::SetJustifyOff(); + CFont::SetPropOff(); + CFont::SetFontStyle(FONT_PAGER); + CFont::PrintString(SCREEN_SCALE_X(52.0f) - SCREEN_SCALE_X_FIX(PagerXOffset), SCREEN_SCALE_Y(54.0f), m_PagerMessage); + } + + /* + DrawRadar + */ + if (m_ItemToFlash == ITEM_RADAR && FRAMECOUNTER & 8 || m_ItemToFlash != ITEM_RADAR) { + CRadar::DrawMap(); + CRect rect(0.0f, 0.0f, SCREEN_SCALE_X(RADAR_WIDTH), SCREEN_SCALE_Y(RADAR_HEIGHT)); + rect.Translate(SCREEN_SCALE_X_FIX(RADAR_LEFT), SCREEN_SCALE_FROM_BOTTOM(RADAR_BOTTOM + RADAR_HEIGHT)); + +#ifdef PS2_HUD + #ifdef FIX_BUGS + rect.Grow(SCREEN_SCALE_X(2.0f), SCREEN_SCALE_X(4.0f), SCREEN_SCALE_Y(2.0f), SCREEN_SCALE_Y(4.0f)); + #else + rect.Grow(2.0f, 4.0f); + #endif +#else + #ifdef FIX_BUGS + rect.Grow(SCREEN_SCALE_X(4.0f), SCREEN_SCALE_X(4.0f), SCREEN_SCALE_Y(4.0f), SCREEN_SCALE_Y(4.0f)); + #else + rect.Grow(4.0f); + #endif +#endif + Sprites[HUD_RADARDISC].Draw(rect, RADARDISC_COLOR); + CRadar::DrawBlips(); + } + } + + /* + Draw3dMarkers + */ + if (m_Wants_To_Draw_3dMarkers && !TheCamera.m_WideScreenOn && !m_BigMessage[0][0] && !m_BigMessage[2][0]) { + CRadar::Draw3dMarkers(); + } + + /* + DrawScriptText + */ + if (!CTimer::GetIsUserPaused()) { + for (int i = 0; i < ARRAY_SIZE(CTheScripts::IntroTextLines); i++) { + if (CTheScripts::IntroTextLines[i].m_Text[0] && CTheScripts::IntroTextLines[i].m_bTextBeforeFade) { + CFont::SetScale(SCREEN_SCALE_X_PC(CTheScripts::IntroTextLines[i].m_fScaleX), SCREEN_SCALE_Y_PC(CTheScripts::IntroTextLines[i].m_fScaleY) +#if !defined(PS2_HUD) || defined(FIX_BUGS) + * 0.5f +#endif + ); + + CFont::SetColor(CTheScripts::IntroTextLines[i].m_sColor); + + if (CTheScripts::IntroTextLines[i].m_bJustify) + CFont::SetJustifyOn(); + else + CFont::SetJustifyOff(); + + if (CTheScripts::IntroTextLines[i].m_bRightJustify) + CFont::SetRightJustifyOn(); + else + CFont::SetRightJustifyOff(); + + if (CTheScripts::IntroTextLines[i].m_bCentered) + CFont::SetCentreOn(); + else + CFont::SetCentreOff(); + + CFont::SetWrapx(SCALE_AND_CENTER_X_PC(CTheScripts::IntroTextLines[i].m_fWrapX)); + + CFont::SetCentreSize(SCREEN_SCALE_X_PC(CTheScripts::IntroTextLines[i].m_fCenterSize)); + + if (CTheScripts::IntroTextLines[i].m_bBackground) + CFont::SetBackgroundOn(); + else + CFont::SetBackgroundOff(); + + CFont::SetBackgroundColor(CTheScripts::IntroTextLines[i].m_sBackgroundColor); + + if (CTheScripts::IntroTextLines[i].m_bBackgroundOnly) + CFont::SetBackGroundOnlyTextOn(); + else + CFont::SetBackGroundOnlyTextOff(); + + if (CTheScripts::IntroTextLines[i].m_bTextProportional) + CFont::SetPropOn(); + else + CFont::SetPropOff(); + + CFont::SetFontStyle(FONT_LOCALE(CTheScripts::IntroTextLines[i].m_nFont)); + +#if defined(PS2_HUD) && !defined(FIX_BUGS) + CFont::PrintString(CTheScripts::IntroTextLines[i].m_fAtX, CTheScripts::IntroTextLines[i].m_fAtY, CTheScripts::IntroTextLines[i].m_Text); +#else + CFont::PrintString(SCALE_AND_CENTER_X(DEFAULT_SCREEN_WIDTH - CTheScripts::IntroTextLines[i].m_fAtX), SCREEN_SCALE_Y(DEFAULT_SCREEN_HEIGHT - CTheScripts::IntroTextLines[i].m_fAtY), CTheScripts::IntroTextLines[i].m_Text); +#endif + } + } + for (int i = 0; i < ARRAY_SIZE(CTheScripts::IntroRectangles); i++) { + intro_script_rectangle &IntroRect = CTheScripts::IntroRectangles[i]; + + // Yeah, top and bottom changed place. R* vision + if (IntroRect.m_bIsUsed && IntroRect.m_bBeforeFade) { + if (IntroRect.m_nTextureId >= 0) { + CRect rect ( + IntroRect.m_sRect.left, + IntroRect.m_sRect.bottom, + IntroRect.m_sRect.right, + IntroRect.m_sRect.top ); + + CTheScripts::ScriptSprites[IntroRect.m_nTextureId].Draw(rect, IntroRect.m_sColor); + } + else { + CRect rect ( + IntroRect.m_sRect.left, + IntroRect.m_sRect.bottom, + IntroRect.m_sRect.right, + IntroRect.m_sRect.top ); + + CSprite2d::DrawRect(rect, IntroRect.m_sColor); + } + } + } + + /* + DrawSubtitles + */ + if (m_Message[0] && !m_BigMessage[2][0] && (FrontEndMenuManager.m_PrefsShowSubtitles == 1 || !TheCamera.m_WideScreenOn)) { + CFont::SetJustifyOff(); + CFont::SetBackgroundOff(); + CFont::SetBackgroundColor(CRGBA(0, 0, 0, 128)); + CFont::SetScale(SCREEN_SCALE_X_PC(0.48f), SCREEN_SCALE_Y_PC(1.12f)); + CFont::SetCentreOn(); + CFont::SetPropOn(); + CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); + +#ifdef XBOX_SUBTITLES + float radarBulge = SCREEN_SCALE_X(45.0f) + SCREEN_SCALE_X(16.0f); + float rectWidth = SCREEN_WIDTH - SCREEN_SCALE_X(45.0f) - SCREEN_SCALE_X(16.0f) - radarBulge; + CFont::SetCentreSize(rectWidth); + CFont::SetColor(CRGBA(180, 180, 180, 255)); + + CFont::PrintOutlinedString(rectWidth / 2.0f + radarBulge, SCREEN_SCALE_Y(4.0f) + SCREEN_SCALE_FROM_BOTTOM(48.0f) - SCREEN_SCALE_Y(1), m_Message, + 2.0f, true, CRGBA(0, 0, 0, 255)); +#else + float radarBulge = SCREEN_SCALE_X(40.0f) + SCREEN_SCALE_X(8.0f); + float rectWidth = SCREEN_SCALE_FROM_RIGHT(50.0f) - SCREEN_SCALE_X(8.0f) - radarBulge; + + CFont::SetCentreSize(rectWidth); + + const int16 shadow = 1; + CFont::SetDropShadowPosition(shadow); + CFont::SetDropColor(CRGBA(0, 0, 0, 255)); + CFont::SetColor(CRGBA(235, 235, 235, 255)); + + // I'm not sure shadow substaction was intentional here, might be a leftover if CFont::PrintString was used for a shadow draw call + CFont::PrintString(rectWidth / 2.0f + radarBulge - SCREEN_SCALE_X_FIX(shadow), SCREEN_SCALE_Y_PC(4.0f) + SCREEN_SCALE_FROM_BOTTOM(SUBS_Y) - SCREEN_SCALE_Y_FIX(shadow), m_Message); + CFont::SetDropShadowPosition(0); +#endif // #ifdef XBOX_SUBTITLES + } + + /* + DrawBigMessage + */ + // MissionCompleteFailedText + if (m_BigMessage[0][0]) { + if (BigMessageInUse[0] != 0.0f) { + CFont::SetJustifyOff(); + CFont::SetBackgroundOff(); + CFont::SetBackGroundOnlyTextOff(); + + if (CGame::frenchGame || CGame::germanGame) + CFont::SetScale(SCREEN_SCALE_X_PC(1.8f), SCREEN_SCALE_Y_PC(1.8f)); + else + CFont::SetScale(SCREEN_SCALE_X_PC(1.8f), SCREEN_SCALE_Y_PC(1.8f)); + + CFont::SetPropOn(); + CFont::SetCentreOn(); + CFont::SetCentreSize(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH - 25)); + CFont::SetColor(CRGBA(255, 255, 0, 255)); + CFont::SetFontStyle(FONT_HEADING); + + // Appearently sliding text in here was abandoned very early, since this text is centered now. +#ifdef FIX_BUGS + if (BigMessageX[0] >= SCALE_AND_CENTER_X(DEFAULT_SCREEN_WIDTH-20)) +#else + if (BigMessageX[0] >= SCREEN_WIDTH-20) +#endif + { + BigMessageInUse[0] += CTimer::GetTimeStep(); + + if (BigMessageInUse[0] >= 120.0f) { + BigMessageInUse[0] = 120.0f; + BigMessageAlpha[0] -= (CTimer::GetTimeStepInMilliseconds() * 0.3f); + } + + if (BigMessageAlpha[0] <= 0.0f) { + m_BigMessage[0][0] = 0; + BigMessageAlpha[0] = 0.0f; + } + } + else { + BigMessageX[0] += SCREEN_SCALE_X_FIX(CTimer::GetTimeStepInMilliseconds() * 0.3f); + BigMessageAlpha[0] += (CTimer::GetTimeStepInMilliseconds() * 0.3f); + + if (BigMessageAlpha[0] > 255.0f) + BigMessageAlpha[0] = 255.0f; + } + CFont::SetColor(CRGBA(0, 0, 0, BigMessageAlpha[0])); + +#if defined(PS2_HUD) && !defined(FIX_BUGS) // yeah, that's right. ps2 uses y=ScaleX(a) + CFont::PrintString(SCREEN_WIDTH / 2 + SCREEN_SCALE_X_FIX(2.0f), (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(120.0f) + SCREEN_SCALE_Y_FIX(2.0f), m_BigMessage[0]); +#else + CFont::PrintString(SCREEN_WIDTH / 2 + SCREEN_SCALE_X_FIX(2.0f), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(BIGMESSAGE_Y_OFFSET) + SCREEN_SCALE_Y_FIX(2.0f), m_BigMessage[0]); +#endif + CFont::SetColor(CRGBA(BIGMESSAGE_COLOR.r, BIGMESSAGE_COLOR.g, BIGMESSAGE_COLOR.b, BigMessageAlpha[0])); +#if defined(PS2_HUD) && !defined(FIX_BUGS) // same + CFont::PrintString(SCREEN_WIDTH / 2, (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(120.0f), m_BigMessage[0]); +#else + CFont::PrintString(SCREEN_WIDTH / 2, (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(18.0f), m_BigMessage[0]); +#endif + } + else { + BigMessageAlpha[0] = 0.0f; + BigMessageX[0] = SCALE_AND_CENTER_X_FIX(-60.0f); + BigMessageInUse[0] = 1.0f; + } + } + else { + BigMessageInUse[0] = 0.0f; + } + + // WastedBustedText + if (m_BigMessage[2][0]) { + if (BigMessageInUse[2] != 0.0f) { + BigMessageAlpha[2] += (CTimer::GetTimeStepInMilliseconds() * 0.4f); + + if (BigMessageAlpha[2] > 255.0f) + BigMessageAlpha[2] = 255.0f; + + CFont::SetBackgroundOff(); + + if (CGame::frenchGame || CGame::germanGame) + CFont::SetScale(SCREEN_SCALE_X_PC(1.4f), SCREEN_SCALE_Y_PC(1.4f)); + else + CFont::SetScale(SCREEN_SCALE_X_PC(2.0f), SCREEN_SCALE_Y_PC(2.0f)); + + CFont::SetPropOn(); + CFont::SetRightJustifyOn(); + CFont::SetFontStyle(FONT_HEADING); + + CFont::SetColor(CRGBA(0, 0, 0, BigMessageAlpha[2]*0.75f)); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f) + SCREEN_SCALE_X_FIX(4.0f), SCREEN_SCALE_FROM_BOTTOM(WASTEDBUSTED_Y) + SCREEN_SCALE_Y(4.0f), m_BigMessage[2]); + CFont::SetColor(CRGBA(WASTEDBUSTED_COLOR.r, WASTEDBUSTED_COLOR.g, WASTEDBUSTED_COLOR.b, BigMessageAlpha[2])); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f), SCREEN_SCALE_FROM_BOTTOM(WASTEDBUSTED_Y), m_BigMessage[2]); + } + else { + BigMessageAlpha[2] = 0.0f; + BigMessageInUse[2] = 1.0f; + } + } + else { + BigMessageInUse[2] = 0.0f; + } + } +} + +void CHud::DrawAfterFade() +{ + if (CTimer::GetIsUserPaused() || CReplay::IsPlayingBack()) + return; + + if (m_HelpMessage[0]) { + if (!CMessages::WideStringCompare(m_HelpMessage, m_LastHelpMessage, HELP_MSG_LENGTH)) { + switch (m_HelpMessageState) { + case 0: + m_HelpMessageFadeTimer = 0; + m_HelpMessageState = 2; + m_HelpMessageTimer = 0; + CMessages::WideStringCopy(m_HelpMessageToPrint, m_HelpMessage, HELP_MSG_LENGTH); + m_HelpMessageDisplayTime = CMessages::GetWideStringLength(m_HelpMessage) / 20.0f + 3.0f; + + if (TheCamera.m_ScreenReductionPercentage == 0.0f) + DMAudio.PlayFrontEndSound(SOUND_HUD, 0); + break; + case 1: + case 2: + case 3: + case 4: + m_HelpMessageTimer = 5; + m_HelpMessageState = 4; + break; + default: + break; + } + CMessages::WideStringCopy(m_LastHelpMessage, m_HelpMessage, HELP_MSG_LENGTH); + } + + float fAlpha = 225.0f; + + if (m_HelpMessageState != 0) { + switch (m_HelpMessageState) { + case 1: + fAlpha = 225.0f; + m_HelpMessageFadeTimer = 600; + if (m_HelpMessageTimer > m_HelpMessageDisplayTime * 1000.0f || m_HelpMessageQuick && m_HelpMessageTimer > 1500.0f) { + m_HelpMessageFadeTimer = 600; + m_HelpMessageState = 3; + } + break; + case 2: + m_HelpMessageFadeTimer += 2 * CTimer::GetTimeStepInMilliseconds(); + if (m_HelpMessageFadeTimer > 0) { + m_HelpMessageState = 1; + m_HelpMessageFadeTimer = 0; + } + fAlpha = m_HelpMessageFadeTimer / 1000.0f * 225.0f; + break; + case 3: + m_HelpMessageFadeTimer -= 2 * CTimer::GetTimeStepInMilliseconds(); + if (m_HelpMessageFadeTimer < 0) { + m_HelpMessageState = 0; + m_HelpMessageFadeTimer = 0; + } + fAlpha = m_HelpMessageFadeTimer / 1000.0f * 225.0f; + break; + case 4: + m_HelpMessageFadeTimer -= 2 * CTimer::GetTimeStepInMilliseconds(); + if (m_HelpMessageFadeTimer < 0) { + m_HelpMessageState = 2; + m_HelpMessageFadeTimer = 0; + CMessages::WideStringCopy(m_HelpMessageToPrint, m_LastHelpMessage, HELP_MSG_LENGTH); + } + fAlpha = m_HelpMessageFadeTimer / 1000.0f * 225.0f; + break; + default: + break; + } + + m_HelpMessageTimer += CTimer::GetTimeStepInMilliseconds(); + + CFont::SetAlphaFade(fAlpha); + CFont::SetCentreOff(); + CFont::SetPropOn(); + + if (CGame::germanGame) + CFont::SetScale(SCREEN_SCALE_X(0.52f * 0.85f), SCREEN_SCALE_Y(1.1f * 0.85f)); +#ifdef MORE_LANGUAGES + else if (CFont::IsJapanese()) + CFont::SetScale(SCREEN_SCALE_X(0.52f) * 1.35f, SCREEN_SCALE_Y(1.1f) * 1.25f); +#endif + else + CFont::SetScale(SCREEN_SCALE_X(0.52f), SCREEN_SCALE_Y(1.1f)); + + CFont::SetColor(CRGBA(175, 175, 175, 255)); + CFont::SetJustifyOff(); +#ifdef MORE_LANGUAGES + if (CFont::IsJapanese()) + CFont::SetWrapx(SCREEN_SCALE_X(229.0f) + SCREEN_SCALE_X(26.0f) - SCREEN_SCALE_X_FIX(4.0f)); + else +#endif + CFont::SetWrapx(SCREEN_SCALE_X(200.0f) + SCREEN_SCALE_X(26.0f) - SCREEN_SCALE_X_FIX(4.0f)); + CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); + CFont::SetBackgroundOn(); + CFont::SetBackGroundOnlyTextOff(); + CFont::SetBackgroundColor(CRGBA(0, 0, 0, fAlpha * 0.9f)); + CFont::SetColor(CRGBA(175, 175, 175, 255)); + CFont::PrintString(SCREEN_SCALE_X(26.0f), SCREEN_SCALE_Y(28.0f) + SCREEN_SCALE_Y_FIX((150.0f - PagerXOffset) * 0.6f), m_HelpMessageToPrint); + CFont::SetAlphaFade(255.0f); + } + } + + for (int i = 0; i < ARRAY_SIZE(CTheScripts::IntroTextLines); i++) { + intro_text_line &line = CTheScripts::IntroTextLines[i]; + if (line.m_Text[0] != '\0' && !line.m_bTextBeforeFade) { + + CFont::SetScale(SCREEN_SCALE_X_PC(line.m_fScaleX), SCREEN_SCALE_Y_PC(line.m_fScaleY) +#if !defined(PS2_HUD) || defined(FIX_BUGS) + / 2 +#endif + ); + CFont::SetColor(line.m_sColor); + if (line.m_bJustify) + CFont::SetJustifyOn(); + else + CFont::SetJustifyOff(); + + if (line.m_bRightJustify) + CFont::SetRightJustifyOn(); + else + CFont::SetRightJustifyOff(); + + if (line.m_bCentered) + CFont::SetCentreOn(); + else + CFont::SetCentreOff(); + + CFont::SetWrapx(SCALE_AND_CENTER_X_PC(line.m_fWrapX)); + CFont::SetCentreSize(SCREEN_SCALE_X_PC(line.m_fCenterSize)); + + if (line.m_bBackground) + CFont::SetBackgroundOn(); + else + CFont::SetBackgroundOff(); + + CFont::SetBackgroundColor(line.m_sBackgroundColor); + if (line.m_bBackgroundOnly) + CFont::SetBackGroundOnlyTextOn(); + else + CFont::SetBackGroundOnlyTextOff(); + + if (line.m_bTextProportional) + CFont::SetPropOn(); + else + CFont::SetPropOff(); + + CFont::SetFontStyle(line.m_nFont); +#if defined(PS2_HUD) && !defined(FIX_BUGS) + CFont::PrintString(line.m_fAtX, line.m_fAtY, line.m_Text); +#else + CFont::PrintString(SCALE_AND_CENTER_X(DEFAULT_SCREEN_WIDTH - line.m_fAtX), SCREEN_SCALE_Y(DEFAULT_SCREEN_HEIGHT - line.m_fAtY), line.m_Text); +#endif + } + } + for (int i = 0; i < ARRAY_SIZE(CTheScripts::IntroRectangles); i++) { + intro_script_rectangle &rectangle = CTheScripts::IntroRectangles[i]; + if (rectangle.m_bIsUsed && !rectangle.m_bBeforeFade) { + + // Yeah, top and bottom changed place. R* vision + if (rectangle.m_nTextureId >= 0) { + CTheScripts::ScriptSprites[rectangle.m_nTextureId].Draw(CRect(rectangle.m_sRect.left, rectangle.m_sRect.bottom, + rectangle.m_sRect.right, rectangle.m_sRect.top), rectangle.m_sColor); + } else { + CSprite2d::DrawRect(CRect(rectangle.m_sRect.left, rectangle.m_sRect.bottom, + rectangle.m_sRect.right, rectangle.m_sRect.top), rectangle.m_sColor); + } + } + } + + /* + DrawBigMessage2 + */ + // Oddjob + if (m_BigMessage[3][0]) { + CFont::SetJustifyOff(); + CFont::SetBackgroundOff(); + CFont::SetScale(SCREEN_SCALE_X_PC(1.2f), SCREEN_SCALE_Y_PC(1.5f)); + CFont::SetCentreOn(); + CFont::SetPropOn(); + CFont::SetCentreSize(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH - 40)); + CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); + CFont::SetColor(CRGBA(0, 0, 0, 255)); + CFont::PrintString((SCREEN_WIDTH / 2) + SCREEN_SCALE_X_FIX(2.0f), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(BIGMESSAGE_Y) + SCREEN_SCALE_Y_FIX(2.0f), m_BigMessage[3]); + CFont::SetColor(ODDJOB_COLOR); + CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(BIGMESSAGE_Y), m_BigMessage[3]); + } + + if (!m_BigMessage[1][0] && m_BigMessage[4][0]) { + CFont::SetJustifyOff(); + CFont::SetBackgroundOff(); + CFont::SetScale(SCREEN_SCALE_X_PC(1.2f), SCREEN_SCALE_Y_PC(1.5f)); + CFont::SetCentreOn(); + CFont::SetPropOn(); + CFont::SetCentreSize(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH - 20)); + CFont::SetColor(CRGBA(0, 0, 0, 255)); + CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); + CFont::PrintString((SCREEN_WIDTH / 2) - SCREEN_SCALE_X_FIX(2.0f), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(BIGMESSAGE_Y) - SCREEN_SCALE_Y_FIX(2.0f), m_BigMessage[4]); + CFont::SetColor(ODDJOB_COLOR); + CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(BIGMESSAGE_Y), m_BigMessage[4]); + } + + // Oddjob result + if (OddJob2OffTimer > 0) + OddJob2OffTimer -= CTimer::GetTimeStepInMilliseconds(); + + float fStep; + if (m_BigMessage[5][0] && OddJob2OffTimer <= 0.0f) { + switch (OddJob2On) { + case 0: + OddJob2On = 1; + OddJob2XOffset = 380.0f; + break; + case 1: + if (OddJob2XOffset <= 2.0f) { + OddJob2Timer = 0; + OddJob2On = 2; + } + else { + fStep = Min(40.0f, OddJob2XOffset / 6.0f); + OddJob2XOffset = OddJob2XOffset - fStep; + } + break; + case 2: + OddJob2Timer += CTimer::GetTimeStepInMilliseconds(); + if (OddJob2Timer > 1500) { + OddJob2On = 3; + } + break; + case 3: + fStep = Max(30.0f, OddJob2XOffset / 5.0f); + + OddJob2XOffset = OddJob2XOffset - fStep; + + if (OddJob2XOffset < -380.0f) { + OddJob2OffTimer = 5000.0f; + OddJob2On = 0; + } + break; + default: + break; + } + + if (!m_BigMessage[1][0]) { + CFont::SetJustifyOff(); + CFont::SetBackgroundOff(); + CFont::SetScale(SCREEN_SCALE_X(1.0f), SCREEN_SCALE_Y(1.2f)); + CFont::SetCentreOn(); + CFont::SetPropOn(); + // Not bug, we just want these kind of texts to be wrapped at the center. +#ifdef ASPECT_RATIO_SCALE + CFont::SetCentreSize(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH - 20.0f)); +#else + CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(20.0f)); +#endif + CFont::SetColor(CRGBA(0, 0, 0, 255)); + CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); + +#ifdef BETA_SLIDING_TEXT + CFont::PrintString(SCREEN_WIDTH / 2 + SCREEN_SCALE_X_PC(2.0f) - SCREEN_SCALE_X(OddJob2XOffset), SCREEN_HEIGHT / 2 - SCREEN_SCALE_Y(20.0f) + SCREEN_SCALE_Y_PC(2.0f), m_BigMessage[5]); + CFont::SetColor(ODDJOB2_COLOR); + CFont::PrintString(SCREEN_WIDTH / 2 - SCREEN_SCALE_X(OddJob2XOffset), SCREEN_HEIGHT / 2 - SCREEN_SCALE_Y(20.0f), m_BigMessage[5]); +#else + CFont::PrintString(SCREEN_WIDTH / 2 + SCREEN_SCALE_X_PC(2.0f), SCREEN_HEIGHT / 2 - SCREEN_SCALE_Y(20.0f) + SCREEN_SCALE_Y_PC(2.0f), m_BigMessage[5]); + CFont::SetColor(ODDJOB2_COLOR); + CFont::PrintString(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2 - SCREEN_SCALE_Y(20.0f), m_BigMessage[5]); +#endif + } + } + + /* + DrawMissionTitle + */ + if (m_BigMessage[1][0]) { + if (BigMessageInUse[1] != 0.0f) { + CFont::SetJustifyOff(); + CFont::SetBackgroundOff(); + + if (CGame::frenchGame || FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_SPANISH) + CFont::SetScale(SCREEN_SCALE_X_PC(0.884f), SCREEN_SCALE_Y_PC(1.36f)); + else + CFont::SetScale(SCREEN_SCALE_X_PC(1.04f), SCREEN_SCALE_Y_PC(1.6f)); + + CFont::SetPropOn(); +#ifdef FIX_BUGS + CFont::SetRightJustifyWrap(SCREEN_SCALE_FROM_RIGHT(DEFAULT_SCREEN_WIDTH + 500.0f)); +#else + CFont::SetRightJustifyWrap(-500.0f); +#endif + CFont::SetRightJustifyOn(); + CFont::SetFontStyle(FONT_HEADING); + + if (BigMessageX[1] >= SCREEN_WIDTH - SCREEN_SCALE_X_FIX(20.0f)) + { + BigMessageInUse[1] += CTimer::GetTimeStep(); + + if (BigMessageInUse[1] >= 120.0f) { + BigMessageInUse[1] = 120.0f; + BigMessageAlpha[1] -= (CTimer::GetTimeStepInMilliseconds() * 0.3f); + } + if (BigMessageAlpha[1] <= 0) { + m_BigMessage[1][0] = 0; + BigMessageAlpha[1] = 0.0f; + } + } else { + BigMessageX[1] += SCREEN_SCALE_X_FIX(CTimer::GetTimeStepInMilliseconds() * 0.3f); + BigMessageAlpha[1] += (CTimer::GetTimeStepInMilliseconds() * 0.3f); + + if (BigMessageAlpha[1] > 255.0f) + BigMessageAlpha[1] = 255.0f; + } + + CFont::SetColor(CRGBA(40, 40, 40, BigMessageAlpha[1])); +#ifdef BETA_SLIDING_TEXT + CFont::PrintString(SCREEN_SCALE_X(2.0f) + BigMessageX[1], SCREEN_SCALE_FROM_BOTTOM(120.0f) + SCREEN_SCALE_Y_PC(2.0f), m_BigMessage[1]); + CFont::SetColor(CRGBA(MISSIONTITLE_COLOR.r, MISSIONTITLE_COLOR.g, MISSIONTITLE_COLOR.b, BigMessageAlpha[1])); + CFont::PrintString(BigMessageX[1], SCREEN_SCALE_FROM_BOTTOM(120.0f), m_BigMessage[1]); +#else + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f) + SCREEN_SCALE_X_FIX(2.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f) + SCREEN_SCALE_Y_PC(2.0f), m_BigMessage[1]); + CFont::SetColor(CRGBA(MISSIONTITLE_COLOR.r, MISSIONTITLE_COLOR.g, MISSIONTITLE_COLOR.b, BigMessageAlpha[1])); + CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), m_BigMessage[1]); +#endif + } + else { + BigMessageAlpha[1] = 0.0f; +#ifdef FIX_BUGS + BigMessageX[1] = SCREEN_SCALE_FROM_RIGHT(DEFAULT_SCREEN_WIDTH + 60.0f); +#else + BigMessageX[1] = -60.0f; +#endif + BigMessageInUse[1] = 1.0f; + } + } + else { + BigMessageInUse[1] = 0.0f; + } +} + +void CHud::SetMessage(wchar *message) +{ + int i = 0; + for (i = 0; i < ARRAY_SIZE(m_Message); i++) { + if (message[i] == 0) + break; + + m_Message[i] = message[i]; + } + m_Message[i] = 0; +} + +void CHud::SetBigMessage(wchar *message, uint16 style) +{ + int i = 0; + + if (style == 5) { + for (i = 0; i < 128; i++) { + if (message[i] == 0) + break; + + if (message[i] != LastBigMessage[5][i]) { + OddJob2On = 0; + OddJob2OffTimer = 0.0f; + } + + m_BigMessage[5][i] = message[i]; + LastBigMessage[5][i] = message[i]; + } + } else { + for (i = 0; i < 128; i++) { + if (message[i] == 0) + break; + m_BigMessage[style][i] = message[i]; + } + } + LastBigMessage[style][i] = 0; + m_BigMessage[style][i] = 0; +#ifndef FIX_BUGS + m_BigMessage[style][i] = 0; +#endif +} + +void CHud::SetPagerMessage(wchar *message) +{ + int i = 0; + for (i = 0; i < ARRAY_SIZE(m_PagerMessage); i++) { + if (message[i] == 0) + break; + + m_PagerMessage[i] = message[i]; + } + m_PagerMessage[i] = 0; +}
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