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-rw-r--r--src/renderer/Hud.cpp1713
1 files changed, 1713 insertions, 0 deletions
diff --git a/src/renderer/Hud.cpp b/src/renderer/Hud.cpp
new file mode 100644
index 00000000..bba8c525
--- /dev/null
+++ b/src/renderer/Hud.cpp
@@ -0,0 +1,1713 @@
+#include "common.h"
+
+#include "Camera.h"
+#include "DMAudio.h"
+#include "Clock.h"
+#include "Darkel.h"
+#include "Hud.h"
+#include "Messages.h"
+#include "Frontend.h"
+#include "Font.h"
+#include "Pad.h"
+#include "Radar.h"
+#include "Replay.h"
+#include "Wanted.h"
+#include "Sprite.h"
+#include "Sprite2d.h"
+#include "Text.h"
+#include "Timer.h"
+#include "Script.h"
+#include "TxdStore.h"
+#include "User.h"
+#include "World.h"
+
+#ifdef PS2_HUD
+#define MONEY_X 100.0f
+#define WEAPON_X 91.0f
+#define AMMO_X 59.0f
+#define HEALTH_X 100.0f
+#define STARS_X 49.0f
+#define ZONE_Y 61.0f
+#define VEHICLE_Y 81.0f
+#define CLOCK_X 101.0f
+#define SUBS_Y 83.0f
+#define WASTEDBUSTED_Y 122.0f
+#define BIGMESSAGE_Y 80.0f
+#else
+#define MONEY_X 110.0f
+#define WEAPON_X 99.0f
+#define AMMO_X 66.0f
+#define HEALTH_X 110.0f
+#define STARS_X 60.0f
+#define ZONE_Y 30.0f
+#define VEHICLE_Y 55.0f
+#define CLOCK_X 111.0f
+#define SUBS_Y 68.0f
+#define WASTEDBUSTED_Y 82.0f
+#define BIGMESSAGE_Y 84.0f
+#endif
+
+#ifdef FIX_BUGS
+#define TIMER_RIGHT_OFFSET 34.0f // Taken from VC frenzy timer
+#define BIGMESSAGE_Y_OFFSET 18.0f
+#else
+#define TIMER_RIGHT_OFFSET 27.0f
+#define BIGMESSAGE_Y_OFFSET 20.0f
+#endif
+
+#if defined(PS2_HUD) && !defined(FIX_BUGS)
+ #define SCREEN_SCALE_X_PC(a) (a)
+ #define SCREEN_SCALE_Y_PC(a) (a)
+ #define SCALE_AND_CENTER_X_PC(a) (a)
+#else
+ #define SCREEN_SCALE_X_PC(a) SCREEN_SCALE_X(a)
+ #define SCREEN_SCALE_Y_PC(a) SCREEN_SCALE_Y(a)
+ #define SCALE_AND_CENTER_X_PC(a) SCALE_AND_CENTER_X(a)
+#endif
+
+#if defined(FIX_BUGS)
+ #define SCREEN_SCALE_X_FIX(a) SCREEN_SCALE_X(a)
+ #define SCREEN_SCALE_Y_FIX(a) SCREEN_SCALE_Y(a)
+ #define SCALE_AND_CENTER_X_FIX(a) SCALE_AND_CENTER_X(a)
+#else
+ #define SCREEN_SCALE_X_FIX(a) (a)
+ #define SCREEN_SCALE_Y_FIX(a) (a)
+ #define SCALE_AND_CENTER_X_FIX(a) (a)
+#endif
+
+#ifdef FIX_BUGS
+#define FRAMECOUNTER CTimer::GetLogicalFrameCounter()
+#else
+#define FRAMECOUNTER CTimer::GetFrameCounter()
+#endif
+
+// Game has colors inlined in code.
+// For easier modification we collect them here:
+CRGBA MONEY_COLOR(89, 115, 150, 255);
+CRGBA AMMO_COLOR(0, 0, 0, 255);
+CRGBA HEALTH_COLOR(186, 101, 50, 255);
+CRGBA ARMOUR_COLOR(124, 140, 95, 255);
+CRGBA WANTED_COLOR(193, 164, 120, 255);
+CRGBA ZONE_COLOR(152, 154, 82, 255);
+CRGBA VEHICLE_COLOR(194, 165, 120, 255);
+CRGBA CLOCK_COLOR(194, 165, 120, 255);
+CRGBA TIMER_COLOR(186, 101, 50, 255);
+CRGBA COUNTER_COLOR(0, 106, 164, 255);
+CRGBA PAGER_COLOR(32, 162, 66, 205);
+CRGBA RADARDISC_COLOR(0, 0, 0, 255);
+CRGBA BIGMESSAGE_COLOR(85, 119, 133, 255);
+CRGBA WASTEDBUSTED_COLOR(170, 123, 87, 255);
+CRGBA ODDJOB_COLOR(89, 115, 150, 255);
+CRGBA ODDJOB2_COLOR(156, 91, 40, 255);
+CRGBA MISSIONTITLE_COLOR(220, 172, 2, 255);
+
+
+int16 CHud::m_ItemToFlash;
+CSprite2d CHud::Sprites[NUM_HUD_SPRITES];
+wchar *CHud::m_pZoneName;
+wchar *CHud::m_pLastZoneName;
+wchar *CHud::m_ZoneToPrint;
+wchar CHud::m_Message[256];
+wchar CHud::m_BigMessage[6][128];
+wchar LastBigMessage[6][128];
+wchar CHud::m_PagerMessage[256];
+uint32 CHud::m_ZoneNameTimer;
+int32 CHud::m_ZoneFadeTimer;
+uint32 CHud::m_ZoneState;
+wchar CHud::m_HelpMessage[HELP_MSG_LENGTH];
+wchar CHud::m_LastHelpMessage[HELP_MSG_LENGTH];
+wchar CHud::m_HelpMessageToPrint[HELP_MSG_LENGTH];
+uint32 CHud::m_HelpMessageTimer;
+int32 CHud::m_HelpMessageFadeTimer;
+uint32 CHud::m_HelpMessageState;
+bool CHud::m_HelpMessageQuick;
+float CHud::m_HelpMessageDisplayTime;
+int32 CHud::SpriteBrightness;
+bool CHud::m_Wants_To_Draw_Hud;
+bool CHud::m_Wants_To_Draw_3dMarkers;
+wchar *CHud::m_pVehicleName;
+wchar *CHud::m_pLastVehicleName;
+uint32 CHud::m_VehicleNameTimer;
+int32 CHud::m_VehicleFadeTimer;
+uint32 CHud::m_VehicleState;
+wchar *CHud::m_pVehicleNameToPrint;
+
+// These aren't really in CHud
+float BigMessageInUse[6];
+float BigMessageX[6];
+float BigMessageAlpha[6];
+int16 PagerOn;
+int16 PagerTimer;
+float PagerXOffset;
+int16 PagerSoundPlayed;
+int16 OddJob2On;
+uint16 OddJob2Timer;
+float OddJob2XOffset;
+float OddJob2OffTimer;
+bool CounterOnLastFrame;
+uint16 CounterFlashTimer;
+bool TimerOnLastFrame;
+uint16 TimerFlashTimer;
+
+RwTexture *gpSniperSightTex;
+RwTexture *gpRocketSightTex;
+
+struct
+{
+ const char *name;
+ const char *mask;
+} WeaponFilenames[] = {
+ {"fist", "fistm"},
+ {"bat", "batm"},
+ {"pistol", "pistolm" },
+ {"uzi", "uzim"},
+ {"shotgun", "shotgunm"},
+ {"ak47", "ak47m"},
+ {"m16", "m16m"},
+ {"sniper", "sniperm"},
+ {"rocket", "rocketm"},
+ {"flame", "flamem"},
+ {"molotov", "molotovm"},
+ {"grenade", "grenadem"},
+ {"detonator", "detonator_mask"},
+ {"", ""},
+ {"", ""},
+ {"radardisc", "radardisc"},
+ {"pager", "pagerm"},
+ {"", ""},
+ {"", ""},
+ {"bleeder", ""},
+ {"sitesniper", "sitesniperm"},
+ {"siteM16", "siteM16m"},
+ {"siterocket", "siterocket"}
+};
+
+void CHud::Initialise()
+{
+ m_Wants_To_Draw_Hud = true;
+ m_Wants_To_Draw_3dMarkers = true;
+
+ int HudTXD = CTxdStore::AddTxdSlot("hud");
+ CTxdStore::LoadTxd(HudTXD, "MODELS/HUD.TXD");
+ CTxdStore::AddRef(HudTXD);
+ CTxdStore::PopCurrentTxd();
+ CTxdStore::SetCurrentTxd(HudTXD);
+
+ for (int i = 0; i < NUM_HUD_SPRITES; i++) {
+ Sprites[i].SetTexture(WeaponFilenames[i].name, WeaponFilenames[i].mask);
+ }
+
+ GetRidOfAllHudMessages();
+
+ if (gpSniperSightTex == nil)
+ gpSniperSightTex = RwTextureRead("sitesniper", nil);
+ if (gpRocketSightTex == nil)
+ gpRocketSightTex = RwTextureRead("siterocket", nil);
+
+ CounterOnLastFrame = false;
+ m_ItemToFlash = ITEM_NONE;
+ OddJob2Timer = 0;
+ OddJob2OffTimer = 0.0f;
+ OddJob2On = 0;
+ OddJob2XOffset = 0.0f;
+ CounterFlashTimer = 0;
+ TimerOnLastFrame = false;
+ TimerFlashTimer = 0;
+ SpriteBrightness = 0;
+ PagerOn = 0;
+ PagerTimer = 0;
+ PagerSoundPlayed = 0;
+ PagerXOffset = 150.0f;
+
+ CTxdStore::PopCurrentTxd();
+}
+
+void CHud::Shutdown()
+{
+ for (int i = 0; i < NUM_HUD_SPRITES; ++i) {
+ Sprites[i].Delete();
+ }
+
+ RwTextureDestroy(gpSniperSightTex);
+ gpSniperSightTex = nil;
+
+ RwTextureDestroy(gpRocketSightTex);
+ gpRocketSightTex = nil;
+
+ int HudTXD = CTxdStore::FindTxdSlot("hud");
+ CTxdStore::RemoveTxdSlot(HudTXD);
+}
+
+void CHud::ReInitialise() {
+ m_Wants_To_Draw_Hud = true;
+ m_Wants_To_Draw_3dMarkers = true;
+
+ GetRidOfAllHudMessages();
+
+ CounterOnLastFrame = false;
+ m_ItemToFlash = ITEM_NONE;
+ OddJob2Timer = 0;
+ OddJob2OffTimer = 0.0f;
+ OddJob2On = 0;
+ OddJob2XOffset = 0.0f;
+ CounterFlashTimer = 0;
+ TimerOnLastFrame = false;
+ TimerFlashTimer = 0;
+ SpriteBrightness = 0;
+ PagerOn = 0;
+ PagerTimer = 0;
+ PagerSoundPlayed = 0;
+ PagerXOffset = 150.0f;
+}
+
+void CHud::GetRidOfAllHudMessages()
+{
+ m_ZoneState = 0;
+ m_pLastZoneName = nil;
+ m_ZoneNameTimer = 0;
+ m_pZoneName = nil;
+
+ for (int i = 0; i < HELP_MSG_LENGTH; i++) {
+ m_HelpMessage[i] = 0;
+ m_LastHelpMessage[i] = 0;
+ m_HelpMessageToPrint[i] = 0;
+ }
+
+ m_HelpMessageTimer = 0;
+ m_HelpMessageFadeTimer = 0;
+ m_HelpMessageState = 0;
+ m_HelpMessageQuick = 0;
+ m_HelpMessageDisplayTime = 1.0f;
+ m_pVehicleName = nil;
+ m_pLastVehicleName = nil;
+ m_pVehicleNameToPrint = nil;
+ m_VehicleNameTimer = 0;
+ m_VehicleFadeTimer = 0;
+ m_VehicleState = 0;
+
+ for (int i = 0; i < ARRAY_SIZE(m_Message); i++)
+ m_Message[i] = 0;
+
+ for (int i = 0; i < 6; i++) {
+ BigMessageInUse[i] = 0.0f;
+
+ for (int j = 0; j < 128; j++)
+ m_BigMessage[i][j] = 0;
+ }
+}
+
+void CHud::SetZoneName(wchar *name)
+{
+ m_pZoneName = name;
+}
+
+void CHud::SetHelpMessage(wchar *message, bool quick)
+{
+ if (!CReplay::IsPlayingBack()) {
+ CMessages::WideStringCopy(m_HelpMessage, message, HELP_MSG_LENGTH);
+ CMessages::InsertPlayerControlKeysInString(m_HelpMessage);
+
+ for (int i = 0; i < HELP_MSG_LENGTH; i++) {
+ m_LastHelpMessage[i] = 0;
+ }
+
+ m_HelpMessageState = 0;
+ m_HelpMessageQuick = quick;
+ }
+}
+
+void CHud::SetVehicleName(wchar *name)
+{
+ m_pVehicleName = name;
+}
+
+void CHud::Draw()
+{
+ // disable hud via second controller
+ if (CPad::GetPad(1)->GetStartJustDown())
+ m_Wants_To_Draw_Hud = !m_Wants_To_Draw_Hud;
+
+#ifdef GTA_PC
+ if (CReplay::IsPlayingBack())
+ return;
+#endif
+
+ if (m_Wants_To_Draw_Hud && !TheCamera.m_WideScreenOn) {
+ bool DrawCrossHair = false;
+#ifdef GTA_PC
+ bool DrawCrossHairPC = false;
+#endif
+
+ int32 WeaponType = FindPlayerPed()->m_weapons[FindPlayerPed()->m_currentWeapon].m_eWeaponType;
+ int32 Mode = TheCamera.Cams[TheCamera.ActiveCam].Mode;
+
+ if (Mode == CCam::MODE_SNIPER || Mode == CCam::MODE_ROCKETLAUNCHER || Mode == CCam::MODE_M16_1STPERSON
+#ifdef GTA_PC
+ || Mode == CCam::MODE_HELICANNON_1STPERSON
+#endif
+ )
+ {
+ DrawCrossHair = true;
+ }
+
+#ifdef GTA_PC
+ if (Mode == CCam::MODE_M16_1STPERSON_RUNABOUT || Mode == CCam::MODE_ROCKETLAUNCHER_RUNABOUT || Mode == CCam::MODE_SNIPER_RUNABOUT)
+ DrawCrossHairPC = true;
+
+ /*
+ Draw Crosshairs
+ */
+ if (TheCamera.Cams[TheCamera.ActiveCam].Using3rdPersonMouseCam() &&
+ (!CPad::GetPad(0)->GetLookBehindForPed() || TheCamera.m_bPlayerIsInGarage) || Mode == CCam::MODE_1STPERSON_RUNABOUT) {
+ if (FindPlayerPed() && !FindPlayerPed()->EnteringCar()) {
+ if ((WeaponType >= WEAPONTYPE_COLT45 && WeaponType <= WEAPONTYPE_M16) || WeaponType == WEAPONTYPE_FLAMETHROWER)
+ DrawCrossHairPC = true;
+ }
+ }
+#endif
+
+ if ( DrawCrossHair
+#ifdef GTA_PC
+ || DrawCrossHairPC
+#endif
+ )
+ {
+ RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void *)rwFILTERLINEAR);
+
+ SpriteBrightness = Min(SpriteBrightness+1, 30);
+
+ RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE);
+
+ float fStep = Sin((CTimer::GetTimeInMilliseconds() & 1023)/1024.0f * 6.28f);
+ float fMultBright = SpriteBrightness / 30.0f * (0.25f * fStep + 0.75f);
+ CRect rect;
+#ifdef GTA_PC
+ if (DrawCrossHairPC && TheCamera.Cams[TheCamera.ActiveCam].Using3rdPersonMouseCam()) {
+ float f3rdX = SCREEN_WIDTH * TheCamera.m_f3rdPersonCHairMultX;
+ float f3rdY = SCREEN_HEIGHT * TheCamera.m_f3rdPersonCHairMultY;
+#ifdef ASPECT_RATIO_SCALE
+ f3rdY -= SCREEN_SCALE_Y(2.0f);
+#endif
+ if (FindPlayerPed() && WeaponType == WEAPONTYPE_M16) {
+ rect.left = f3rdX - SCREEN_SCALE_X(32.0f * 0.6f);
+ rect.top = f3rdY - SCREEN_SCALE_Y(32.0f * 0.6f);
+ rect.right = f3rdX + SCREEN_SCALE_X(32.0f * 0.6f);
+ rect.bottom = f3rdY + SCREEN_SCALE_Y(32.0f * 0.6f);
+
+ Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255),
+ 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f);
+ }
+ else {
+ rect.left = f3rdX - SCREEN_SCALE_X(32.0f * 0.4f);
+ rect.top = f3rdY - SCREEN_SCALE_Y(32.0f * 0.4f);
+ rect.right = f3rdX + SCREEN_SCALE_X(32.0f * 0.4f);
+ rect.bottom = f3rdY + SCREEN_SCALE_Y(32.0f * 0.4f);
+
+ Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255),
+ 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f);
+ }
+ }
+ else
+#endif
+ {
+ if (Mode == CCam::MODE_M16_1STPERSON
+#ifdef GTA_PC
+ || Mode == CCam::MODE_M16_1STPERSON_RUNABOUT
+ || Mode == CCam::MODE_HELICANNON_1STPERSON
+#endif
+ )
+ {
+ rect.left = (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(32.0f);
+ rect.top = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(32.0f);
+ rect.right = (SCREEN_WIDTH / 2) + SCREEN_SCALE_X(32.0f);
+ rect.bottom = (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(32.0f);
+ Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255),
+ 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f);
+ }
+#ifdef GTA_PC
+ else if (Mode == CCam::MODE_1STPERSON_RUNABOUT) {
+ rect.left = (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(32.0f * 0.7f);
+ rect.top = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(32.0f * 0.7f);
+ rect.right = (SCREEN_WIDTH / 2) + SCREEN_SCALE_X(32.0f * 0.7f);
+ rect.bottom = (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(32.0f * 0.7f);
+
+ Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255),
+ 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f);
+ }
+#endif
+ else if (Mode == CCam::MODE_ROCKETLAUNCHER
+#ifdef GTA_PC
+ || Mode == CCam::MODE_ROCKETLAUNCHER_RUNABOUT
+#endif
+ )
+ {
+ RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void *)TRUE);
+ RwRenderStateSet(rwRENDERSTATESRCBLEND, (void *)rwBLENDONE);
+ RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void *)rwBLENDONE);
+ RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE);
+ RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE);
+ RwRenderStateSet(rwRENDERSTATETEXTURERASTER, RwTextureGetRaster(gpRocketSightTex));
+ CSprite::RenderOneXLUSprite(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, 1.0f, SCREEN_SCALE_X_PC(40.0f), SCREEN_SCALE_Y_PC(40.0f), (100.0f * fMultBright), (200.0f * fMultBright), (100.0f * fMultBright), 255, 1.0f, 255);
+ }
+ else {
+ // Sniper
+ rect.left = SCREEN_WIDTH/2 - SCREEN_SCALE_X(210.0f);
+ rect.top = SCREEN_HEIGHT/2 - SCREEN_SCALE_Y(210.0f);
+ rect.right = SCREEN_WIDTH/2;
+ rect.bottom = SCREEN_HEIGHT/2;
+ Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255),
+ 0.01f, 0.01f, 1.0f, 0.0f, 0.01f, 1.0f, 1.0f, 1.0f);
+
+ rect.left = SCREEN_WIDTH/2;
+ rect.top = SCREEN_HEIGHT/2 - SCREEN_SCALE_Y(210.0f);
+ rect.right = SCREEN_WIDTH/2 + SCREEN_SCALE_X(210.0f);
+ rect.bottom = SCREEN_HEIGHT/2;
+ Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255),
+ 0.99f, 0.0f, 0.01f, 0.01f, 0.99f, 1.0f, 0.01f, 1.0f);
+
+ rect.left = SCREEN_WIDTH/2 - SCREEN_SCALE_X(210.0f);
+ rect.top = SCREEN_HEIGHT/2;
+ rect.right = SCREEN_WIDTH/2;
+ rect.bottom = SCREEN_HEIGHT/2 + SCREEN_SCALE_Y(210.0f);
+ Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255),
+ 0.01f, 0.99f, 1.0f, 0.99f, 0.01f, 0.01f, 1.0f, 0.01f);
+
+ rect.left = SCREEN_WIDTH/2;
+ rect.top = SCREEN_HEIGHT/2;
+ rect.right = SCREEN_WIDTH/2 + SCREEN_SCALE_X(210.0f);
+ rect.bottom = SCREEN_HEIGHT/2 + SCREEN_SCALE_Y(210.0f);
+ Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255),
+ 0.99f, 0.99f, 0.01f, 0.99f, 0.99f, 0.01f, 0.01f, 0.01f);
+ }
+ }
+ RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void *)rwFILTERLINEAR);
+ RwRenderStateSet(rwRENDERSTATESRCBLEND, (void *)rwBLENDSRCALPHA);
+ RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void *)rwBLENDINVSRCALPHA);
+ }
+ else {
+ SpriteBrightness = 0;
+ }
+
+ /*
+ DrawMoneyCounter
+ */
+ wchar sPrint[16];
+ wchar sPrintIcon[16];
+ char sTemp[16];
+
+ sprintf(sTemp, "$%08d", CWorld::Players[CWorld::PlayerInFocus].m_nVisibleMoney);
+ AsciiToUnicode(sTemp, sPrint);
+
+ CFont::SetPropOff();
+ CFont::SetBackgroundOff();
+ CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f));
+ CFont::SetCentreOff();
+ CFont::SetRightJustifyOn();
+ CFont::SetRightJustifyWrap(0.0f);
+ CFont::SetBackGroundOnlyTextOff();
+ CFont::SetFontStyle(FONT_HEADING);
+ CFont::SetPropOff();
+ CFont::SetColor(CRGBA(0, 0, 0, 255));
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MONEY_X) + SCREEN_SCALE_X_FIX(2.0f), SCREEN_SCALE_Y(43.0f) + SCREEN_SCALE_Y_FIX(2.0f), sPrint);
+ CFont::SetColor(MONEY_COLOR);
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MONEY_X), SCREEN_SCALE_Y(43.0f), sPrint);
+
+ /*
+ DrawAmmo
+ */
+ int32 AmmoAmount = CWeaponInfo::GetWeaponInfo(FindPlayerPed()->GetWeapon()->m_eWeaponType)->m_nAmountofAmmunition;
+ int32 AmmoInClip = FindPlayerPed()->m_weapons[FindPlayerPed()->m_currentWeapon].m_nAmmoInClip;
+ int32 TotalAmmo = FindPlayerPed()->m_weapons[FindPlayerPed()->m_currentWeapon].m_nAmmoTotal;
+ int32 Ammo, Clip;
+
+ if (AmmoAmount <= 1 || AmmoAmount >= 1000)
+ sprintf(sTemp, "%d", TotalAmmo);
+ else {
+ if (WeaponType == WEAPONTYPE_FLAMETHROWER) {
+ Clip = AmmoInClip / 10;
+
+ Ammo = Min((TotalAmmo - AmmoInClip) / 10, 9999);
+ }
+ else {
+ Clip = AmmoInClip;
+
+ Ammo = Min(TotalAmmo - AmmoInClip, 9999);
+ }
+
+ sprintf(sTemp, "%d-%d", Ammo, Clip);
+ }
+
+ AsciiToUnicode(sTemp, sPrint);
+
+ /*
+ DrawWeaponIcon
+ */
+ Sprites[WeaponType].Draw(
+ CRect(
+ SCREEN_SCALE_FROM_RIGHT(WEAPON_X),
+ SCREEN_SCALE_Y(27.0f),
+ SCREEN_SCALE_FROM_RIGHT(WEAPON_X)+SCREEN_SCALE_X(64.0f),
+ SCREEN_SCALE_Y(27.0f)+SCREEN_SCALE_Y(64.0f)),
+ CRGBA(255, 255, 255, 255),
+ 0.015f,
+ 0.015f,
+ 1.0f,
+ 0.0f,
+ 0.015f,
+ 1.0f,
+ 1.0f,
+ 1.0f);
+
+ CFont::SetBackgroundOff();
+ CFont::SetScale(SCREEN_SCALE_X(0.4f), SCREEN_SCALE_Y(0.6f));
+ CFont::SetJustifyOff();
+ CFont::SetCentreOn();
+ CFont::SetCentreSize(SCREEN_WIDTH);
+ CFont::SetPropOn();
+ CFont::SetFontStyle(FONT_BANK);
+
+ if (!CDarkel::FrenzyOnGoing() && WeaponType != WEAPONTYPE_UNARMED && WeaponType != WEAPONTYPE_BASEBALLBAT) {
+ CFont::SetColor(AMMO_COLOR);
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(AMMO_X), SCREEN_SCALE_Y(73.0f), sPrint);
+ }
+
+ /*
+ DrawHealth
+ */
+ CFont::SetBackgroundOff();
+ CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f));
+ CFont::SetJustifyOff();
+ CFont::SetCentreOff();
+ CFont::SetRightJustifyWrap(0.0f);
+ CFont::SetRightJustifyOn();
+ CFont::SetPropOff();
+ CFont::SetFontStyle(FONT_HEADING);
+
+ if (m_ItemToFlash == ITEM_HEALTH && FRAMECOUNTER & 8
+ || m_ItemToFlash != ITEM_HEALTH
+ || FindPlayerPed()->m_fHealth < 10
+ && FRAMECOUNTER & 8) {
+ if (FindPlayerPed()->m_fHealth >= 10
+ || FindPlayerPed()->m_fHealth < 10 && FRAMECOUNTER & 8) {
+
+ AsciiToUnicode("{", sPrintIcon);
+#ifdef FIX_BUGS
+ sprintf(sTemp, "%03d", int32(FindPlayerPed()->m_fHealth + 0.5f));
+#else
+ sprintf(sTemp, "%03d", (int32)FindPlayerPed()->m_fHealth);
+#endif
+ AsciiToUnicode(sTemp, sPrint);
+ CFont::SetColor(CRGBA(0, 0, 0, 255));
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(HEALTH_X) + SCREEN_SCALE_X_FIX(2.0f), SCREEN_SCALE_Y(65.0f) + SCREEN_SCALE_Y_FIX(2.0f), sPrint);
+
+ if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss + 2000 || FRAMECOUNTER & 4)
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(HEALTH_X) + SCREEN_SCALE_X_FIX(2.0f) - SCREEN_SCALE_X(56.0f) + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(65.0f) + SCREEN_SCALE_Y_FIX(2.0f), sPrintIcon);
+
+ CFont::SetColor(HEALTH_COLOR);
+
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(HEALTH_X), SCREEN_SCALE_Y(65.0f), sPrint);
+
+ if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss + 2000 || FRAMECOUNTER & 4)
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(HEALTH_X) + SCREEN_SCALE_X_FIX(2.0f) - SCREEN_SCALE_X(56.0f), SCREEN_SCALE_Y(65.0f), sPrintIcon);
+ }
+ }
+
+ /*
+ DrawArmour
+ */
+ if (m_ItemToFlash == ITEM_ARMOUR && FRAMECOUNTER & 8 || m_ItemToFlash != ITEM_ARMOUR) {
+ CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f));
+ if (FindPlayerPed()->m_fArmour > 1.0f) {
+ AsciiToUnicode("[", sPrintIcon);
+#ifdef FIX_BUGS
+ sprintf(sTemp, "%03d", int32(FindPlayerPed()->m_fArmour + 0.5f));
+#else
+ sprintf(sTemp, "%03d", (int32)FindPlayerPed()->m_fArmour);
+#endif
+ AsciiToUnicode(sTemp, sPrint);
+
+ CFont::SetColor(CRGBA(0, 0, 0, 255));
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(182.0f) + SCREEN_SCALE_X_FIX(2.0f), SCREEN_SCALE_Y(65.0f) + SCREEN_SCALE_Y_FIX(2.0f), sPrint);
+
+ if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss + 2000 || FRAMECOUNTER & 4)
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(182.0f) + SCREEN_SCALE_X_FIX(2.0f) - SCREEN_SCALE_X(54.0f) + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(65.0f) + SCREEN_SCALE_Y_FIX(2.0f), sPrintIcon);
+
+ CFont::SetColor(ARMOUR_COLOR);
+
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(182.0f), SCREEN_SCALE_Y(65.0f), sPrint);
+
+ if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss + 2000 || FRAMECOUNTER & 1) {
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(182.0f) - SCREEN_SCALE_X(54.0f) + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(65.0f), sPrintIcon);
+ }
+ }
+ }
+
+ /*
+ DrawWantedLevel
+ */
+ CFont::SetBackgroundOff();
+ CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f));
+ CFont::SetJustifyOff();
+ CFont::SetCentreOff();
+ CFont::SetRightJustifyOff();
+ CFont::SetPropOn();
+ CFont::SetFontStyle(FONT_HEADING);
+
+ AsciiToUnicode("]", sPrintIcon);
+
+ float fStarsX = SCREEN_SCALE_FROM_RIGHT(STARS_X);
+
+ for (int i = 0; i < 6; i++) {
+ CFont::SetColor(CRGBA(0, 0, 0, 255));
+ CFont::PrintString(fStarsX + SCREEN_SCALE_X_FIX(2.0f), SCREEN_SCALE_Y(87.0f) + SCREEN_SCALE_Y_FIX(2.0f), sPrintIcon);
+
+ if (FindPlayerPed()->m_pWanted->GetWantedLevel() > i
+ && (CTimer::GetTimeInMilliseconds() > FindPlayerPed()->m_pWanted->m_nLastWantedLevelChange
+ + 2000 || FRAMECOUNTER & 4)) {
+
+ CFont::SetColor(WANTED_COLOR);
+ CFont::PrintString(fStarsX, SCREEN_SCALE_Y(87.0f), sPrintIcon);
+ }
+
+ fStarsX -= SCREEN_SCALE_X(23.0f);
+ }
+
+ /*
+ DrawZoneName
+ */
+ if (m_pZoneName) {
+ float fZoneAlpha = 255.0f;
+
+ if (m_pZoneName != m_pLastZoneName) {
+ switch (m_ZoneState) {
+ case 0:
+ m_ZoneState = 2;
+ m_ZoneToPrint = m_pZoneName;
+ m_ZoneNameTimer = 0;
+ m_ZoneFadeTimer = 0;
+ break;
+ case 1:
+ case 2:
+ case 3:
+ case 4:
+ m_ZoneNameTimer = 5;
+ m_ZoneState = 4;
+ break;
+ default:
+ break;
+ }
+ m_pLastZoneName = m_pZoneName;
+ }
+
+ if (m_ZoneState) {
+ switch (m_ZoneState) {
+ case 1:
+ m_ZoneFadeTimer = 1000;
+ if (m_ZoneNameTimer > 10000) {
+ m_ZoneFadeTimer = 1000;
+ m_ZoneState = 3;
+ }
+ fZoneAlpha = 255.0f;
+ break;
+ case 2:
+ m_ZoneFadeTimer += CTimer::GetTimeStepInMilliseconds();
+ if (m_ZoneFadeTimer > 1000) {
+ m_ZoneState = 1;
+ m_ZoneFadeTimer = 1000;
+ }
+ fZoneAlpha = m_ZoneFadeTimer / 1000.0f * 255.0f;
+ break;
+ case 3:
+ m_ZoneFadeTimer -= CTimer::GetTimeStepInMilliseconds();
+ if (m_ZoneFadeTimer < 0) {
+ m_ZoneState = 0;
+ m_ZoneFadeTimer = 0;
+ }
+ fZoneAlpha = m_ZoneFadeTimer / 1000.0f * 255.0f;
+ break;
+ case 4:
+ m_ZoneFadeTimer -= CTimer::GetTimeStepInMilliseconds();
+ if (m_ZoneFadeTimer < 0) {
+ m_ZoneFadeTimer = 0;
+ m_ZoneToPrint = m_pLastZoneName;
+ m_ZoneState = 2;
+ }
+ fZoneAlpha = m_ZoneFadeTimer / 1000.0f * 255.0f;
+ break;
+ default:
+ break;
+
+ }
+
+#ifndef HUD_ENHANCEMENTS
+ if (!m_Message[0])
+#else
+ if (!m_Message[0] && !m_BigMessage[2][0]) // Hide zone name if wasted/busted text is displaying
+#endif
+ {
+ m_ZoneNameTimer += CTimer::GetTimeStepInMilliseconds();
+ CFont::SetJustifyOff();
+ CFont::SetPropOn();
+ CFont::SetBackgroundOff();
+
+ if (FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_SPANISH)
+ CFont::SetScale(SCREEN_SCALE_X(1.2f * 0.8f), SCREEN_SCALE_Y(1.2f));
+ else
+ CFont::SetScale(SCREEN_SCALE_X(1.2f), SCREEN_SCALE_Y(1.2f));
+
+ CFont::SetRightJustifyOn();
+ CFont::SetRightJustifyWrap(0.0f);
+ CFont::SetBackGroundOnlyTextOff();
+ CFont::SetFontStyle(FONT_BANK);
+ CFont::SetColor(CRGBA(0, 0, 0, fZoneAlpha));
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f) + SCREEN_SCALE_X_FIX(1.0f), SCREEN_SCALE_FROM_BOTTOM(ZONE_Y) + SCREEN_SCALE_Y_FIX(1.0f), m_ZoneToPrint);
+ CFont::SetColor(CRGBA(ZONE_COLOR.r, ZONE_COLOR.g, ZONE_COLOR.b, fZoneAlpha));
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(ZONE_Y), m_ZoneToPrint);
+ }
+ }
+ }
+
+ /*
+ DrawVehicleName
+ */
+ if (m_pVehicleName) {
+ float fVehicleAlpha = 0.0f;
+
+ if (m_pVehicleName != m_pLastVehicleName) {
+ switch (m_VehicleState) {
+ case 0:
+ m_VehicleState = 2;
+ m_pVehicleNameToPrint = m_pVehicleName;
+ m_VehicleNameTimer = 0;
+ m_VehicleFadeTimer = 0;
+ break;
+ case 1:
+ case 2:
+ case 3:
+ case 4:
+ m_VehicleNameTimer = 0;
+ m_VehicleState = 4;
+ break;
+ default:
+ break;
+ }
+ m_pLastVehicleName = m_pVehicleName;
+ }
+
+ if (m_VehicleState) {
+ switch (m_VehicleState) {
+ case 1:
+ if (m_VehicleNameTimer > 10000) {
+ m_VehicleFadeTimer = 1000;
+ m_VehicleState = 3;
+ }
+ fVehicleAlpha = 255.0f;
+ break;
+ case 2:
+ m_VehicleFadeTimer += CTimer::GetTimeStepInMilliseconds();
+ if (m_VehicleFadeTimer > 1000) {
+ m_VehicleState = 1;
+ m_VehicleFadeTimer = 1000;
+ }
+ fVehicleAlpha = m_VehicleFadeTimer / 1000.0f * 255.0f;
+ break;
+ case 3:
+ m_VehicleFadeTimer -= CTimer::GetTimeStepInMilliseconds();
+ if (m_VehicleFadeTimer < 0) {
+ m_VehicleState = 0;
+ m_VehicleFadeTimer = 0;
+ }
+ fVehicleAlpha = m_VehicleFadeTimer / 1000.0f * 255.0f;
+ break;
+ case 4:
+ m_VehicleFadeTimer -= CTimer::GetTimeStepInMilliseconds();
+ if (m_VehicleFadeTimer < 0) {
+ m_VehicleFadeTimer = 0;
+ m_pVehicleNameToPrint = m_pLastVehicleName;
+ m_VehicleNameTimer = 0;
+ m_VehicleState = 2;
+ }
+ fVehicleAlpha = m_VehicleFadeTimer / 1000.0f * 255.0f;
+ break;
+ default:
+ break;
+ }
+
+#ifndef HUD_ENHANCEMENTS
+ if (!m_Message[0])
+#else
+ if (!m_Message[0] && !m_BigMessage[2][0]) // Hide vehicle name if wasted/busted text is displaying
+#endif
+ {
+ m_VehicleNameTimer += CTimer::GetTimeStepInMilliseconds();
+ CFont::SetJustifyOff();
+ CFont::SetPropOn();
+ CFont::SetBackgroundOff();
+
+ if (FrontEndMenuManager.m_PrefsLanguage != CMenuManager::LANGUAGE_ITALIAN && FrontEndMenuManager.m_PrefsLanguage != CMenuManager::LANGUAGE_SPANISH)
+ CFont::SetScale(SCREEN_SCALE_X(1.2f), SCREEN_SCALE_Y(1.2f));
+ else
+ CFont::SetScale(SCREEN_SCALE_X(1.2f * 0.85f), SCREEN_SCALE_Y(1.2f));
+
+ CFont::SetRightJustifyOn();
+ CFont::SetRightJustifyWrap(0.0f);
+ CFont::SetBackGroundOnlyTextOff();
+ CFont::SetFontStyle(FONT_BANK);
+ CFont::SetColor(CRGBA(0, 0, 0, fVehicleAlpha));
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f) + SCREEN_SCALE_X_FIX(1.0f), SCREEN_SCALE_FROM_BOTTOM(VEHICLE_Y) + SCREEN_SCALE_Y_FIX(1.0f), m_pVehicleNameToPrint);
+ CFont::SetColor(CRGBA(VEHICLE_COLOR.r, VEHICLE_COLOR.g, VEHICLE_COLOR.b, fVehicleAlpha));
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(VEHICLE_Y), m_pVehicleNameToPrint);
+ }
+ }
+ }
+ else {
+ m_pLastVehicleName = nil;
+ m_VehicleState = 0;
+ m_VehicleFadeTimer = 0;
+ m_VehicleNameTimer = 0;
+ }
+
+ /*
+ DrawClock
+ */
+ CFont::SetJustifyOff();
+ CFont::SetCentreOff();
+ CFont::SetBackgroundOff();
+ CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f));
+ CFont::SetBackGroundOnlyTextOff();
+ CFont::SetPropOff();
+ CFont::SetFontStyle(FONT_HEADING);
+ CFont::SetRightJustifyOn();
+ CFont::SetRightJustifyWrap(0.0f);
+
+ sprintf(sTemp, "%02d:%02d", CClock::GetHours(), CClock::GetMinutes());
+ AsciiToUnicode(sTemp, sPrint);
+
+ CFont::SetColor(CRGBA(0, 0, 0, 255));
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(CLOCK_X) + SCREEN_SCALE_X_FIX(2.0f), SCREEN_SCALE_Y(22.0f) + SCREEN_SCALE_Y_FIX(2.0f), sPrint);
+ CFont::SetColor(CLOCK_COLOR);
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(CLOCK_X), SCREEN_SCALE_Y(22.0f), sPrint);
+
+ /*
+ DrawOnScreenTimer
+ */
+ wchar sTimer[16];
+
+ if (!CUserDisplay::OnscnTimer.m_sEntries[0].m_bTimerProcessed)
+ TimerOnLastFrame = false;
+ if (!CUserDisplay::OnscnTimer.m_sEntries[0].m_bCounterProcessed)
+ CounterOnLastFrame = false;
+
+ if (CUserDisplay::OnscnTimer.m_bProcessed) {
+ if (CUserDisplay::OnscnTimer.m_sEntries[0].m_bTimerProcessed) {
+ if (!TimerOnLastFrame)
+ TimerFlashTimer = 1;
+
+ TimerOnLastFrame = true;
+
+ if (TimerFlashTimer) {
+ if (++TimerFlashTimer > 50)
+ TimerFlashTimer = 0;
+ }
+
+ if (FRAMECOUNTER & 4 || !TimerFlashTimer) {
+ AsciiToUnicode(CUserDisplay::OnscnTimer.m_sEntries[0].m_bTimerBuffer, sTimer);
+ CFont::SetPropOn();
+ CFont::SetBackgroundOff();
+ CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f));
+ CFont::SetRightJustifyOn();
+ CFont::SetRightJustifyWrap(0.0f);
+ CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
+ CFont::SetPropOff();
+ CFont::SetBackGroundOnlyTextOn();
+ CFont::SetColor(CRGBA(0, 0, 0, 255));
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) + SCREEN_SCALE_X_FIX(2.0f), SCREEN_SCALE_Y(110.0f) + SCREEN_SCALE_Y_FIX(2.0f), sTimer);
+ CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f));
+ CFont::SetColor(TIMER_COLOR);
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET), SCREEN_SCALE_Y(110.0f), sTimer);
+
+ if (CUserDisplay::OnscnTimer.m_sEntries[0].m_aTimerText[0]) {
+ CFont::SetPropOn();
+ CFont::SetColor(CRGBA(0, 0, 0, 255));
+ CFont::SetScale(SCREEN_SCALE_X(0.8f * 0.8f), SCREEN_SCALE_Y(1.35f));
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) - SCREEN_SCALE_X(80.0f) + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(110.0f) + SCREEN_SCALE_Y_FIX(2.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aTimerText));
+ CFont::SetColor(TIMER_COLOR);
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) - SCREEN_SCALE_X(80.0f), SCREEN_SCALE_Y(110.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aTimerText));
+ }
+ }
+ }
+ if (CUserDisplay::OnscnTimer.m_sEntries[0].m_bCounterProcessed) {
+ if (!CounterOnLastFrame)
+ CounterFlashTimer = 1;
+
+ CounterOnLastFrame = true;
+
+ if (CounterFlashTimer) {
+ if (++CounterFlashTimer > 50)
+ CounterFlashTimer = 0;
+ }
+
+ if (FRAMECOUNTER & 4 || !CounterFlashTimer) {
+ if (CUserDisplay::OnscnTimer.m_sEntries[0].m_nType == COUNTER_DISPLAY_NUMBER) {
+ AsciiToUnicode(CUserDisplay::OnscnTimer.m_sEntries[0].m_bCounterBuffer, sTimer);
+ CFont::SetPropOn();
+ CFont::SetBackgroundOff();
+ CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f));
+ CFont::SetCentreOff();
+ CFont::SetRightJustifyOn();
+ CFont::SetRightJustifyWrap(0.0f);
+ CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
+ CFont::SetColor(CRGBA(244, 20, 20, 255));
+ CFont::SetWrapx(SCREEN_STRETCH_X(DEFAULT_SCREEN_WIDTH));
+ CFont::SetPropOff();
+ CFont::SetBackGroundOnlyTextOn();
+ CFont::SetColor(CRGBA(0, 0, 0, 255));
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) + SCREEN_SCALE_X_FIX(2.0f), SCREEN_SCALE_Y(132.0f) + SCREEN_SCALE_Y_FIX(2.0f), sTimer);
+ CFont::SetColor(COUNTER_COLOR);
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET), SCREEN_SCALE_Y(132.0f), sTimer);
+ } else {
+ int counter = atoi(CUserDisplay::OnscnTimer.m_sEntries[0].m_bCounterBuffer);
+#ifdef FIX_BUGS
+ counter = Min(counter, 100);
+#endif
+ CSprite2d::DrawRect
+ (
+ CRect
+ (
+ SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) - SCREEN_SCALE_X(100.0f) / 2 + SCREEN_SCALE_X_FIX(4.0f),
+ SCREEN_SCALE_Y(132.0f) + SCREEN_SCALE_Y(8.0f),
+ SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) + SCREEN_SCALE_X_FIX(4.0f),
+ SCREEN_SCALE_Y(132.0f) + SCREEN_SCALE_Y_PC(11.0f) + SCREEN_SCALE_Y(8.0f)
+ ),
+ CRGBA(0, 106, 164, 80)
+ );
+
+ CSprite2d::DrawRect
+ (
+ CRect
+ (
+ SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) - SCREEN_SCALE_X(100.0f) / 2 + SCREEN_SCALE_X_FIX(4.0f),
+ SCREEN_SCALE_Y(132.0f) + SCREEN_SCALE_Y(8.0f),
+ SCREEN_SCALE_X_PC((float)counter) / 2.0f + SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) - SCREEN_SCALE_X(100.0f) / 2.0f + SCREEN_SCALE_X_FIX(4.0f),
+ SCREEN_SCALE_Y(132.0f) + SCREEN_SCALE_Y_PC(11.0f) + SCREEN_SCALE_Y(8.0f)
+ ),
+ CRGBA(0, 106, 164, 255)
+ );
+ }
+
+ if (CUserDisplay::OnscnTimer.m_sEntries[0].m_aCounterText[0]) {
+ CFont::SetPropOn();
+ CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f));
+ CFont::SetColor(CRGBA(0, 0, 0, 255));
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) - SCREEN_SCALE_X(61.0f) + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(132.0f) + SCREEN_SCALE_Y_FIX(2.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aCounterText));
+ CFont::SetColor(COUNTER_COLOR);
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(TIMER_RIGHT_OFFSET) - SCREEN_SCALE_X(61.0f), SCREEN_SCALE_Y(132.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aCounterText));
+ }
+ }
+ }
+ }
+
+ /////////////////////////////////
+ /*
+ DrawPager
+ */
+ if (!m_PagerMessage[0] && PagerOn == 1) {
+ PagerSoundPlayed = false;
+ PagerOn = 2;
+ }
+ if (m_PagerMessage[0] || PagerOn == 2) {
+ if (!PagerOn) {
+ PagerOn = 1;
+ PagerXOffset = 150.0f;
+ }
+ if (PagerOn == 1) {
+ if (PagerXOffset > 0.0f) {
+ float fStep = PagerXOffset * 0.1f;
+ if (fStep > 10.0f)
+ fStep = 10.0f;
+ PagerXOffset -= fStep * CTimer::GetTimeStep();
+ }
+ if (!PagerSoundPlayed) {
+ DMAudio.PlayFrontEndSound(SOUND_PAGER, 0);
+ PagerSoundPlayed = 1;
+ }
+ }
+ else if (PagerOn == 2) {
+ float fStep = PagerXOffset * 0.1f;
+ if (fStep < 2.0f)
+ fStep = 2.0f;
+ PagerXOffset += fStep;
+ if (PagerXOffset > 150.0f) {
+ PagerXOffset = 150.0f;
+ PagerOn = 0;
+ }
+ }
+ Sprites[HUD_PAGER].Draw(CRect(SCREEN_SCALE_X(26.0f) - SCREEN_SCALE_X_FIX(PagerXOffset), SCREEN_SCALE_Y(27.0f), SCREEN_SCALE_X(160.0f) + SCREEN_SCALE_X(26.0f) - SCREEN_SCALE_X_FIX(PagerXOffset), SCREEN_SCALE_Y(80.0f) + SCREEN_SCALE_Y(27.0f)), CRGBA(255, 255, 255, 255));
+ CFont::SetBackgroundOff();
+ CFont::SetScale(SCREEN_SCALE_X(0.84f), SCREEN_SCALE_Y(1.0f));
+ CFont::SetColor(PAGER_COLOR);
+ CFont::SetRightJustifyOff();
+ CFont::SetBackgroundOff();
+ CFont::SetCentreOff();
+ CFont::SetWrapx(SCREEN_STRETCH_X(DEFAULT_SCREEN_WIDTH));
+ CFont::SetJustifyOff();
+ CFont::SetPropOff();
+ CFont::SetFontStyle(FONT_PAGER);
+ CFont::PrintString(SCREEN_SCALE_X(52.0f) - SCREEN_SCALE_X_FIX(PagerXOffset), SCREEN_SCALE_Y(54.0f), m_PagerMessage);
+ }
+
+ /*
+ DrawRadar
+ */
+ if (m_ItemToFlash == ITEM_RADAR && FRAMECOUNTER & 8 || m_ItemToFlash != ITEM_RADAR) {
+ CRadar::DrawMap();
+ CRect rect(0.0f, 0.0f, SCREEN_SCALE_X(RADAR_WIDTH), SCREEN_SCALE_Y(RADAR_HEIGHT));
+ rect.Translate(SCREEN_SCALE_X_FIX(RADAR_LEFT), SCREEN_SCALE_FROM_BOTTOM(RADAR_BOTTOM + RADAR_HEIGHT));
+
+#ifdef PS2_HUD
+ #ifdef FIX_BUGS
+ rect.Grow(SCREEN_SCALE_X(2.0f), SCREEN_SCALE_X(4.0f), SCREEN_SCALE_Y(2.0f), SCREEN_SCALE_Y(4.0f));
+ #else
+ rect.Grow(2.0f, 4.0f);
+ #endif
+#else
+ #ifdef FIX_BUGS
+ rect.Grow(SCREEN_SCALE_X(4.0f), SCREEN_SCALE_X(4.0f), SCREEN_SCALE_Y(4.0f), SCREEN_SCALE_Y(4.0f));
+ #else
+ rect.Grow(4.0f);
+ #endif
+#endif
+ Sprites[HUD_RADARDISC].Draw(rect, RADARDISC_COLOR);
+ CRadar::DrawBlips();
+ }
+ }
+
+ /*
+ Draw3dMarkers
+ */
+ if (m_Wants_To_Draw_3dMarkers && !TheCamera.m_WideScreenOn && !m_BigMessage[0][0] && !m_BigMessage[2][0]) {
+ CRadar::Draw3dMarkers();
+ }
+
+ /*
+ DrawScriptText
+ */
+ if (!CTimer::GetIsUserPaused()) {
+ for (int i = 0; i < ARRAY_SIZE(CTheScripts::IntroTextLines); i++) {
+ if (CTheScripts::IntroTextLines[i].m_Text[0] && CTheScripts::IntroTextLines[i].m_bTextBeforeFade) {
+ CFont::SetScale(SCREEN_SCALE_X_PC(CTheScripts::IntroTextLines[i].m_fScaleX), SCREEN_SCALE_Y_PC(CTheScripts::IntroTextLines[i].m_fScaleY)
+#if !defined(PS2_HUD) || defined(FIX_BUGS)
+ * 0.5f
+#endif
+ );
+
+ CFont::SetColor(CTheScripts::IntroTextLines[i].m_sColor);
+
+ if (CTheScripts::IntroTextLines[i].m_bJustify)
+ CFont::SetJustifyOn();
+ else
+ CFont::SetJustifyOff();
+
+ if (CTheScripts::IntroTextLines[i].m_bRightJustify)
+ CFont::SetRightJustifyOn();
+ else
+ CFont::SetRightJustifyOff();
+
+ if (CTheScripts::IntroTextLines[i].m_bCentered)
+ CFont::SetCentreOn();
+ else
+ CFont::SetCentreOff();
+
+ CFont::SetWrapx(SCALE_AND_CENTER_X_PC(CTheScripts::IntroTextLines[i].m_fWrapX));
+
+ CFont::SetCentreSize(SCREEN_SCALE_X_PC(CTheScripts::IntroTextLines[i].m_fCenterSize));
+
+ if (CTheScripts::IntroTextLines[i].m_bBackground)
+ CFont::SetBackgroundOn();
+ else
+ CFont::SetBackgroundOff();
+
+ CFont::SetBackgroundColor(CTheScripts::IntroTextLines[i].m_sBackgroundColor);
+
+ if (CTheScripts::IntroTextLines[i].m_bBackgroundOnly)
+ CFont::SetBackGroundOnlyTextOn();
+ else
+ CFont::SetBackGroundOnlyTextOff();
+
+ if (CTheScripts::IntroTextLines[i].m_bTextProportional)
+ CFont::SetPropOn();
+ else
+ CFont::SetPropOff();
+
+ CFont::SetFontStyle(FONT_LOCALE(CTheScripts::IntroTextLines[i].m_nFont));
+
+#if defined(PS2_HUD) && !defined(FIX_BUGS)
+ CFont::PrintString(CTheScripts::IntroTextLines[i].m_fAtX, CTheScripts::IntroTextLines[i].m_fAtY, CTheScripts::IntroTextLines[i].m_Text);
+#else
+ CFont::PrintString(SCALE_AND_CENTER_X(DEFAULT_SCREEN_WIDTH - CTheScripts::IntroTextLines[i].m_fAtX), SCREEN_SCALE_Y(DEFAULT_SCREEN_HEIGHT - CTheScripts::IntroTextLines[i].m_fAtY), CTheScripts::IntroTextLines[i].m_Text);
+#endif
+ }
+ }
+ for (int i = 0; i < ARRAY_SIZE(CTheScripts::IntroRectangles); i++) {
+ intro_script_rectangle &IntroRect = CTheScripts::IntroRectangles[i];
+
+ // Yeah, top and bottom changed place. R* vision
+ if (IntroRect.m_bIsUsed && IntroRect.m_bBeforeFade) {
+ if (IntroRect.m_nTextureId >= 0) {
+ CRect rect (
+ IntroRect.m_sRect.left,
+ IntroRect.m_sRect.bottom,
+ IntroRect.m_sRect.right,
+ IntroRect.m_sRect.top );
+
+ CTheScripts::ScriptSprites[IntroRect.m_nTextureId].Draw(rect, IntroRect.m_sColor);
+ }
+ else {
+ CRect rect (
+ IntroRect.m_sRect.left,
+ IntroRect.m_sRect.bottom,
+ IntroRect.m_sRect.right,
+ IntroRect.m_sRect.top );
+
+ CSprite2d::DrawRect(rect, IntroRect.m_sColor);
+ }
+ }
+ }
+
+ /*
+ DrawSubtitles
+ */
+ if (m_Message[0] && !m_BigMessage[2][0] && (FrontEndMenuManager.m_PrefsShowSubtitles == 1 || !TheCamera.m_WideScreenOn)) {
+ CFont::SetJustifyOff();
+ CFont::SetBackgroundOff();
+ CFont::SetBackgroundColor(CRGBA(0, 0, 0, 128));
+ CFont::SetScale(SCREEN_SCALE_X_PC(0.48f), SCREEN_SCALE_Y_PC(1.12f));
+ CFont::SetCentreOn();
+ CFont::SetPropOn();
+ CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
+
+#ifdef XBOX_SUBTITLES
+ float radarBulge = SCREEN_SCALE_X(45.0f) + SCREEN_SCALE_X(16.0f);
+ float rectWidth = SCREEN_WIDTH - SCREEN_SCALE_X(45.0f) - SCREEN_SCALE_X(16.0f) - radarBulge;
+ CFont::SetCentreSize(rectWidth);
+ CFont::SetColor(CRGBA(180, 180, 180, 255));
+
+ CFont::PrintOutlinedString(rectWidth / 2.0f + radarBulge, SCREEN_SCALE_Y(4.0f) + SCREEN_SCALE_FROM_BOTTOM(48.0f) - SCREEN_SCALE_Y(1), m_Message,
+ 2.0f, true, CRGBA(0, 0, 0, 255));
+#else
+ float radarBulge = SCREEN_SCALE_X(40.0f) + SCREEN_SCALE_X(8.0f);
+ float rectWidth = SCREEN_SCALE_FROM_RIGHT(50.0f) - SCREEN_SCALE_X(8.0f) - radarBulge;
+
+ CFont::SetCentreSize(rectWidth);
+
+ const int16 shadow = 1;
+ CFont::SetDropShadowPosition(shadow);
+ CFont::SetDropColor(CRGBA(0, 0, 0, 255));
+ CFont::SetColor(CRGBA(235, 235, 235, 255));
+
+ // I'm not sure shadow substaction was intentional here, might be a leftover if CFont::PrintString was used for a shadow draw call
+ CFont::PrintString(rectWidth / 2.0f + radarBulge - SCREEN_SCALE_X_FIX(shadow), SCREEN_SCALE_Y_PC(4.0f) + SCREEN_SCALE_FROM_BOTTOM(SUBS_Y) - SCREEN_SCALE_Y_FIX(shadow), m_Message);
+ CFont::SetDropShadowPosition(0);
+#endif // #ifdef XBOX_SUBTITLES
+ }
+
+ /*
+ DrawBigMessage
+ */
+ // MissionCompleteFailedText
+ if (m_BigMessage[0][0]) {
+ if (BigMessageInUse[0] != 0.0f) {
+ CFont::SetJustifyOff();
+ CFont::SetBackgroundOff();
+ CFont::SetBackGroundOnlyTextOff();
+
+ if (CGame::frenchGame || CGame::germanGame)
+ CFont::SetScale(SCREEN_SCALE_X_PC(1.8f), SCREEN_SCALE_Y_PC(1.8f));
+ else
+ CFont::SetScale(SCREEN_SCALE_X_PC(1.8f), SCREEN_SCALE_Y_PC(1.8f));
+
+ CFont::SetPropOn();
+ CFont::SetCentreOn();
+ CFont::SetCentreSize(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH - 25));
+ CFont::SetColor(CRGBA(255, 255, 0, 255));
+ CFont::SetFontStyle(FONT_HEADING);
+
+ // Appearently sliding text in here was abandoned very early, since this text is centered now.
+#ifdef FIX_BUGS
+ if (BigMessageX[0] >= SCALE_AND_CENTER_X(DEFAULT_SCREEN_WIDTH-20))
+#else
+ if (BigMessageX[0] >= SCREEN_WIDTH-20)
+#endif
+ {
+ BigMessageInUse[0] += CTimer::GetTimeStep();
+
+ if (BigMessageInUse[0] >= 120.0f) {
+ BigMessageInUse[0] = 120.0f;
+ BigMessageAlpha[0] -= (CTimer::GetTimeStepInMilliseconds() * 0.3f);
+ }
+
+ if (BigMessageAlpha[0] <= 0.0f) {
+ m_BigMessage[0][0] = 0;
+ BigMessageAlpha[0] = 0.0f;
+ }
+ }
+ else {
+ BigMessageX[0] += SCREEN_SCALE_X_FIX(CTimer::GetTimeStepInMilliseconds() * 0.3f);
+ BigMessageAlpha[0] += (CTimer::GetTimeStepInMilliseconds() * 0.3f);
+
+ if (BigMessageAlpha[0] > 255.0f)
+ BigMessageAlpha[0] = 255.0f;
+ }
+ CFont::SetColor(CRGBA(0, 0, 0, BigMessageAlpha[0]));
+
+#if defined(PS2_HUD) && !defined(FIX_BUGS) // yeah, that's right. ps2 uses y=ScaleX(a)
+ CFont::PrintString(SCREEN_WIDTH / 2 + SCREEN_SCALE_X_FIX(2.0f), (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(120.0f) + SCREEN_SCALE_Y_FIX(2.0f), m_BigMessage[0]);
+#else
+ CFont::PrintString(SCREEN_WIDTH / 2 + SCREEN_SCALE_X_FIX(2.0f), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(BIGMESSAGE_Y_OFFSET) + SCREEN_SCALE_Y_FIX(2.0f), m_BigMessage[0]);
+#endif
+ CFont::SetColor(CRGBA(BIGMESSAGE_COLOR.r, BIGMESSAGE_COLOR.g, BIGMESSAGE_COLOR.b, BigMessageAlpha[0]));
+#if defined(PS2_HUD) && !defined(FIX_BUGS) // same
+ CFont::PrintString(SCREEN_WIDTH / 2, (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(120.0f), m_BigMessage[0]);
+#else
+ CFont::PrintString(SCREEN_WIDTH / 2, (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(18.0f), m_BigMessage[0]);
+#endif
+ }
+ else {
+ BigMessageAlpha[0] = 0.0f;
+ BigMessageX[0] = SCALE_AND_CENTER_X_FIX(-60.0f);
+ BigMessageInUse[0] = 1.0f;
+ }
+ }
+ else {
+ BigMessageInUse[0] = 0.0f;
+ }
+
+ // WastedBustedText
+ if (m_BigMessage[2][0]) {
+ if (BigMessageInUse[2] != 0.0f) {
+ BigMessageAlpha[2] += (CTimer::GetTimeStepInMilliseconds() * 0.4f);
+
+ if (BigMessageAlpha[2] > 255.0f)
+ BigMessageAlpha[2] = 255.0f;
+
+ CFont::SetBackgroundOff();
+
+ if (CGame::frenchGame || CGame::germanGame)
+ CFont::SetScale(SCREEN_SCALE_X_PC(1.4f), SCREEN_SCALE_Y_PC(1.4f));
+ else
+ CFont::SetScale(SCREEN_SCALE_X_PC(2.0f), SCREEN_SCALE_Y_PC(2.0f));
+
+ CFont::SetPropOn();
+ CFont::SetRightJustifyOn();
+ CFont::SetFontStyle(FONT_HEADING);
+
+ CFont::SetColor(CRGBA(0, 0, 0, BigMessageAlpha[2]*0.75f));
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f) + SCREEN_SCALE_X_FIX(4.0f), SCREEN_SCALE_FROM_BOTTOM(WASTEDBUSTED_Y) + SCREEN_SCALE_Y(4.0f), m_BigMessage[2]);
+ CFont::SetColor(CRGBA(WASTEDBUSTED_COLOR.r, WASTEDBUSTED_COLOR.g, WASTEDBUSTED_COLOR.b, BigMessageAlpha[2]));
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f), SCREEN_SCALE_FROM_BOTTOM(WASTEDBUSTED_Y), m_BigMessage[2]);
+ }
+ else {
+ BigMessageAlpha[2] = 0.0f;
+ BigMessageInUse[2] = 1.0f;
+ }
+ }
+ else {
+ BigMessageInUse[2] = 0.0f;
+ }
+ }
+}
+
+void CHud::DrawAfterFade()
+{
+ if (CTimer::GetIsUserPaused() || CReplay::IsPlayingBack())
+ return;
+
+ if (m_HelpMessage[0]) {
+ if (!CMessages::WideStringCompare(m_HelpMessage, m_LastHelpMessage, HELP_MSG_LENGTH)) {
+ switch (m_HelpMessageState) {
+ case 0:
+ m_HelpMessageFadeTimer = 0;
+ m_HelpMessageState = 2;
+ m_HelpMessageTimer = 0;
+ CMessages::WideStringCopy(m_HelpMessageToPrint, m_HelpMessage, HELP_MSG_LENGTH);
+ m_HelpMessageDisplayTime = CMessages::GetWideStringLength(m_HelpMessage) / 20.0f + 3.0f;
+
+ if (TheCamera.m_ScreenReductionPercentage == 0.0f)
+ DMAudio.PlayFrontEndSound(SOUND_HUD, 0);
+ break;
+ case 1:
+ case 2:
+ case 3:
+ case 4:
+ m_HelpMessageTimer = 5;
+ m_HelpMessageState = 4;
+ break;
+ default:
+ break;
+ }
+ CMessages::WideStringCopy(m_LastHelpMessage, m_HelpMessage, HELP_MSG_LENGTH);
+ }
+
+ float fAlpha = 225.0f;
+
+ if (m_HelpMessageState != 0) {
+ switch (m_HelpMessageState) {
+ case 1:
+ fAlpha = 225.0f;
+ m_HelpMessageFadeTimer = 600;
+ if (m_HelpMessageTimer > m_HelpMessageDisplayTime * 1000.0f || m_HelpMessageQuick && m_HelpMessageTimer > 1500.0f) {
+ m_HelpMessageFadeTimer = 600;
+ m_HelpMessageState = 3;
+ }
+ break;
+ case 2:
+ m_HelpMessageFadeTimer += 2 * CTimer::GetTimeStepInMilliseconds();
+ if (m_HelpMessageFadeTimer > 0) {
+ m_HelpMessageState = 1;
+ m_HelpMessageFadeTimer = 0;
+ }
+ fAlpha = m_HelpMessageFadeTimer / 1000.0f * 225.0f;
+ break;
+ case 3:
+ m_HelpMessageFadeTimer -= 2 * CTimer::GetTimeStepInMilliseconds();
+ if (m_HelpMessageFadeTimer < 0) {
+ m_HelpMessageState = 0;
+ m_HelpMessageFadeTimer = 0;
+ }
+ fAlpha = m_HelpMessageFadeTimer / 1000.0f * 225.0f;
+ break;
+ case 4:
+ m_HelpMessageFadeTimer -= 2 * CTimer::GetTimeStepInMilliseconds();
+ if (m_HelpMessageFadeTimer < 0) {
+ m_HelpMessageState = 2;
+ m_HelpMessageFadeTimer = 0;
+ CMessages::WideStringCopy(m_HelpMessageToPrint, m_LastHelpMessage, HELP_MSG_LENGTH);
+ }
+ fAlpha = m_HelpMessageFadeTimer / 1000.0f * 225.0f;
+ break;
+ default:
+ break;
+ }
+
+ m_HelpMessageTimer += CTimer::GetTimeStepInMilliseconds();
+
+ CFont::SetAlphaFade(fAlpha);
+ CFont::SetCentreOff();
+ CFont::SetPropOn();
+
+ if (CGame::germanGame)
+ CFont::SetScale(SCREEN_SCALE_X(0.52f * 0.85f), SCREEN_SCALE_Y(1.1f * 0.85f));
+#ifdef MORE_LANGUAGES
+ else if (CFont::IsJapanese())
+ CFont::SetScale(SCREEN_SCALE_X(0.52f) * 1.35f, SCREEN_SCALE_Y(1.1f) * 1.25f);
+#endif
+ else
+ CFont::SetScale(SCREEN_SCALE_X(0.52f), SCREEN_SCALE_Y(1.1f));
+
+ CFont::SetColor(CRGBA(175, 175, 175, 255));
+ CFont::SetJustifyOff();
+#ifdef MORE_LANGUAGES
+ if (CFont::IsJapanese())
+ CFont::SetWrapx(SCREEN_SCALE_X(229.0f) + SCREEN_SCALE_X(26.0f) - SCREEN_SCALE_X_FIX(4.0f));
+ else
+#endif
+ CFont::SetWrapx(SCREEN_SCALE_X(200.0f) + SCREEN_SCALE_X(26.0f) - SCREEN_SCALE_X_FIX(4.0f));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
+ CFont::SetBackgroundOn();
+ CFont::SetBackGroundOnlyTextOff();
+ CFont::SetBackgroundColor(CRGBA(0, 0, 0, fAlpha * 0.9f));
+ CFont::SetColor(CRGBA(175, 175, 175, 255));
+ CFont::PrintString(SCREEN_SCALE_X(26.0f), SCREEN_SCALE_Y(28.0f) + SCREEN_SCALE_Y_FIX((150.0f - PagerXOffset) * 0.6f), m_HelpMessageToPrint);
+ CFont::SetAlphaFade(255.0f);
+ }
+ }
+
+ for (int i = 0; i < ARRAY_SIZE(CTheScripts::IntroTextLines); i++) {
+ intro_text_line &line = CTheScripts::IntroTextLines[i];
+ if (line.m_Text[0] != '\0' && !line.m_bTextBeforeFade) {
+
+ CFont::SetScale(SCREEN_SCALE_X_PC(line.m_fScaleX), SCREEN_SCALE_Y_PC(line.m_fScaleY)
+#if !defined(PS2_HUD) || defined(FIX_BUGS)
+ / 2
+#endif
+ );
+ CFont::SetColor(line.m_sColor);
+ if (line.m_bJustify)
+ CFont::SetJustifyOn();
+ else
+ CFont::SetJustifyOff();
+
+ if (line.m_bRightJustify)
+ CFont::SetRightJustifyOn();
+ else
+ CFont::SetRightJustifyOff();
+
+ if (line.m_bCentered)
+ CFont::SetCentreOn();
+ else
+ CFont::SetCentreOff();
+
+ CFont::SetWrapx(SCALE_AND_CENTER_X_PC(line.m_fWrapX));
+ CFont::SetCentreSize(SCREEN_SCALE_X_PC(line.m_fCenterSize));
+
+ if (line.m_bBackground)
+ CFont::SetBackgroundOn();
+ else
+ CFont::SetBackgroundOff();
+
+ CFont::SetBackgroundColor(line.m_sBackgroundColor);
+ if (line.m_bBackgroundOnly)
+ CFont::SetBackGroundOnlyTextOn();
+ else
+ CFont::SetBackGroundOnlyTextOff();
+
+ if (line.m_bTextProportional)
+ CFont::SetPropOn();
+ else
+ CFont::SetPropOff();
+
+ CFont::SetFontStyle(line.m_nFont);
+#if defined(PS2_HUD) && !defined(FIX_BUGS)
+ CFont::PrintString(line.m_fAtX, line.m_fAtY, line.m_Text);
+#else
+ CFont::PrintString(SCALE_AND_CENTER_X(DEFAULT_SCREEN_WIDTH - line.m_fAtX), SCREEN_SCALE_Y(DEFAULT_SCREEN_HEIGHT - line.m_fAtY), line.m_Text);
+#endif
+ }
+ }
+ for (int i = 0; i < ARRAY_SIZE(CTheScripts::IntroRectangles); i++) {
+ intro_script_rectangle &rectangle = CTheScripts::IntroRectangles[i];
+ if (rectangle.m_bIsUsed && !rectangle.m_bBeforeFade) {
+
+ // Yeah, top and bottom changed place. R* vision
+ if (rectangle.m_nTextureId >= 0) {
+ CTheScripts::ScriptSprites[rectangle.m_nTextureId].Draw(CRect(rectangle.m_sRect.left, rectangle.m_sRect.bottom,
+ rectangle.m_sRect.right, rectangle.m_sRect.top), rectangle.m_sColor);
+ } else {
+ CSprite2d::DrawRect(CRect(rectangle.m_sRect.left, rectangle.m_sRect.bottom,
+ rectangle.m_sRect.right, rectangle.m_sRect.top), rectangle.m_sColor);
+ }
+ }
+ }
+
+ /*
+ DrawBigMessage2
+ */
+ // Oddjob
+ if (m_BigMessage[3][0]) {
+ CFont::SetJustifyOff();
+ CFont::SetBackgroundOff();
+ CFont::SetScale(SCREEN_SCALE_X_PC(1.2f), SCREEN_SCALE_Y_PC(1.5f));
+ CFont::SetCentreOn();
+ CFont::SetPropOn();
+ CFont::SetCentreSize(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH - 40));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
+ CFont::SetColor(CRGBA(0, 0, 0, 255));
+ CFont::PrintString((SCREEN_WIDTH / 2) + SCREEN_SCALE_X_FIX(2.0f), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(BIGMESSAGE_Y) + SCREEN_SCALE_Y_FIX(2.0f), m_BigMessage[3]);
+ CFont::SetColor(ODDJOB_COLOR);
+ CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(BIGMESSAGE_Y), m_BigMessage[3]);
+ }
+
+ if (!m_BigMessage[1][0] && m_BigMessage[4][0]) {
+ CFont::SetJustifyOff();
+ CFont::SetBackgroundOff();
+ CFont::SetScale(SCREEN_SCALE_X_PC(1.2f), SCREEN_SCALE_Y_PC(1.5f));
+ CFont::SetCentreOn();
+ CFont::SetPropOn();
+ CFont::SetCentreSize(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH - 20));
+ CFont::SetColor(CRGBA(0, 0, 0, 255));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
+ CFont::PrintString((SCREEN_WIDTH / 2) - SCREEN_SCALE_X_FIX(2.0f), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(BIGMESSAGE_Y) - SCREEN_SCALE_Y_FIX(2.0f), m_BigMessage[4]);
+ CFont::SetColor(ODDJOB_COLOR);
+ CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(BIGMESSAGE_Y), m_BigMessage[4]);
+ }
+
+ // Oddjob result
+ if (OddJob2OffTimer > 0)
+ OddJob2OffTimer -= CTimer::GetTimeStepInMilliseconds();
+
+ float fStep;
+ if (m_BigMessage[5][0] && OddJob2OffTimer <= 0.0f) {
+ switch (OddJob2On) {
+ case 0:
+ OddJob2On = 1;
+ OddJob2XOffset = 380.0f;
+ break;
+ case 1:
+ if (OddJob2XOffset <= 2.0f) {
+ OddJob2Timer = 0;
+ OddJob2On = 2;
+ }
+ else {
+ fStep = Min(40.0f, OddJob2XOffset / 6.0f);
+ OddJob2XOffset = OddJob2XOffset - fStep;
+ }
+ break;
+ case 2:
+ OddJob2Timer += CTimer::GetTimeStepInMilliseconds();
+ if (OddJob2Timer > 1500) {
+ OddJob2On = 3;
+ }
+ break;
+ case 3:
+ fStep = Max(30.0f, OddJob2XOffset / 5.0f);
+
+ OddJob2XOffset = OddJob2XOffset - fStep;
+
+ if (OddJob2XOffset < -380.0f) {
+ OddJob2OffTimer = 5000.0f;
+ OddJob2On = 0;
+ }
+ break;
+ default:
+ break;
+ }
+
+ if (!m_BigMessage[1][0]) {
+ CFont::SetJustifyOff();
+ CFont::SetBackgroundOff();
+ CFont::SetScale(SCREEN_SCALE_X(1.0f), SCREEN_SCALE_Y(1.2f));
+ CFont::SetCentreOn();
+ CFont::SetPropOn();
+ // Not bug, we just want these kind of texts to be wrapped at the center.
+#ifdef ASPECT_RATIO_SCALE
+ CFont::SetCentreSize(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH - 20.0f));
+#else
+ CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(20.0f));
+#endif
+ CFont::SetColor(CRGBA(0, 0, 0, 255));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
+
+#ifdef BETA_SLIDING_TEXT
+ CFont::PrintString(SCREEN_WIDTH / 2 + SCREEN_SCALE_X_PC(2.0f) - SCREEN_SCALE_X(OddJob2XOffset), SCREEN_HEIGHT / 2 - SCREEN_SCALE_Y(20.0f) + SCREEN_SCALE_Y_PC(2.0f), m_BigMessage[5]);
+ CFont::SetColor(ODDJOB2_COLOR);
+ CFont::PrintString(SCREEN_WIDTH / 2 - SCREEN_SCALE_X(OddJob2XOffset), SCREEN_HEIGHT / 2 - SCREEN_SCALE_Y(20.0f), m_BigMessage[5]);
+#else
+ CFont::PrintString(SCREEN_WIDTH / 2 + SCREEN_SCALE_X_PC(2.0f), SCREEN_HEIGHT / 2 - SCREEN_SCALE_Y(20.0f) + SCREEN_SCALE_Y_PC(2.0f), m_BigMessage[5]);
+ CFont::SetColor(ODDJOB2_COLOR);
+ CFont::PrintString(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2 - SCREEN_SCALE_Y(20.0f), m_BigMessage[5]);
+#endif
+ }
+ }
+
+ /*
+ DrawMissionTitle
+ */
+ if (m_BigMessage[1][0]) {
+ if (BigMessageInUse[1] != 0.0f) {
+ CFont::SetJustifyOff();
+ CFont::SetBackgroundOff();
+
+ if (CGame::frenchGame || FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_SPANISH)
+ CFont::SetScale(SCREEN_SCALE_X_PC(0.884f), SCREEN_SCALE_Y_PC(1.36f));
+ else
+ CFont::SetScale(SCREEN_SCALE_X_PC(1.04f), SCREEN_SCALE_Y_PC(1.6f));
+
+ CFont::SetPropOn();
+#ifdef FIX_BUGS
+ CFont::SetRightJustifyWrap(SCREEN_SCALE_FROM_RIGHT(DEFAULT_SCREEN_WIDTH + 500.0f));
+#else
+ CFont::SetRightJustifyWrap(-500.0f);
+#endif
+ CFont::SetRightJustifyOn();
+ CFont::SetFontStyle(FONT_HEADING);
+
+ if (BigMessageX[1] >= SCREEN_WIDTH - SCREEN_SCALE_X_FIX(20.0f))
+ {
+ BigMessageInUse[1] += CTimer::GetTimeStep();
+
+ if (BigMessageInUse[1] >= 120.0f) {
+ BigMessageInUse[1] = 120.0f;
+ BigMessageAlpha[1] -= (CTimer::GetTimeStepInMilliseconds() * 0.3f);
+ }
+ if (BigMessageAlpha[1] <= 0) {
+ m_BigMessage[1][0] = 0;
+ BigMessageAlpha[1] = 0.0f;
+ }
+ } else {
+ BigMessageX[1] += SCREEN_SCALE_X_FIX(CTimer::GetTimeStepInMilliseconds() * 0.3f);
+ BigMessageAlpha[1] += (CTimer::GetTimeStepInMilliseconds() * 0.3f);
+
+ if (BigMessageAlpha[1] > 255.0f)
+ BigMessageAlpha[1] = 255.0f;
+ }
+
+ CFont::SetColor(CRGBA(40, 40, 40, BigMessageAlpha[1]));
+#ifdef BETA_SLIDING_TEXT
+ CFont::PrintString(SCREEN_SCALE_X(2.0f) + BigMessageX[1], SCREEN_SCALE_FROM_BOTTOM(120.0f) + SCREEN_SCALE_Y_PC(2.0f), m_BigMessage[1]);
+ CFont::SetColor(CRGBA(MISSIONTITLE_COLOR.r, MISSIONTITLE_COLOR.g, MISSIONTITLE_COLOR.b, BigMessageAlpha[1]));
+ CFont::PrintString(BigMessageX[1], SCREEN_SCALE_FROM_BOTTOM(120.0f), m_BigMessage[1]);
+#else
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f) + SCREEN_SCALE_X_FIX(2.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f) + SCREEN_SCALE_Y_PC(2.0f), m_BigMessage[1]);
+ CFont::SetColor(CRGBA(MISSIONTITLE_COLOR.r, MISSIONTITLE_COLOR.g, MISSIONTITLE_COLOR.b, BigMessageAlpha[1]));
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), m_BigMessage[1]);
+#endif
+ }
+ else {
+ BigMessageAlpha[1] = 0.0f;
+#ifdef FIX_BUGS
+ BigMessageX[1] = SCREEN_SCALE_FROM_RIGHT(DEFAULT_SCREEN_WIDTH + 60.0f);
+#else
+ BigMessageX[1] = -60.0f;
+#endif
+ BigMessageInUse[1] = 1.0f;
+ }
+ }
+ else {
+ BigMessageInUse[1] = 0.0f;
+ }
+}
+
+void CHud::SetMessage(wchar *message)
+{
+ int i = 0;
+ for (i = 0; i < ARRAY_SIZE(m_Message); i++) {
+ if (message[i] == 0)
+ break;
+
+ m_Message[i] = message[i];
+ }
+ m_Message[i] = 0;
+}
+
+void CHud::SetBigMessage(wchar *message, uint16 style)
+{
+ int i = 0;
+
+ if (style == 5) {
+ for (i = 0; i < 128; i++) {
+ if (message[i] == 0)
+ break;
+
+ if (message[i] != LastBigMessage[5][i]) {
+ OddJob2On = 0;
+ OddJob2OffTimer = 0.0f;
+ }
+
+ m_BigMessage[5][i] = message[i];
+ LastBigMessage[5][i] = message[i];
+ }
+ } else {
+ for (i = 0; i < 128; i++) {
+ if (message[i] == 0)
+ break;
+ m_BigMessage[style][i] = message[i];
+ }
+ }
+ LastBigMessage[style][i] = 0;
+ m_BigMessage[style][i] = 0;
+#ifndef FIX_BUGS
+ m_BigMessage[style][i] = 0;
+#endif
+}
+
+void CHud::SetPagerMessage(wchar *message)
+{
+ int i = 0;
+ for (i = 0; i < ARRAY_SIZE(m_PagerMessage); i++) {
+ if (message[i] == 0)
+ break;
+
+ m_PagerMessage[i] = message[i];
+ }
+ m_PagerMessage[i] = 0;
+} \ No newline at end of file