diff options
Diffstat (limited to 'src/renderer/Particle.h')
-rw-r--r-- | src/renderer/Particle.h | 108 |
1 files changed, 108 insertions, 0 deletions
diff --git a/src/renderer/Particle.h b/src/renderer/Particle.h new file mode 100644 index 00000000..5542dc02 --- /dev/null +++ b/src/renderer/Particle.h @@ -0,0 +1,108 @@ +#pragma once +#include "ParticleMgr.h" + + +class CEntity; + +class CParticle +{ +public: + enum + { + RAND_TABLE_SIZE = 20, + SIN_COS_TABLE_SIZE = 1024 + }; + + CVector m_vecPosition; + CVector m_vecVelocity; + uint32 m_nTimeWhenWillBeDestroyed; + uint32 m_nTimeWhenColorWillBeChanged; + float m_fZGround; + CVector m_vecParticleMovementOffset; + int16 m_nCurrentZRotation; + uint16 m_nZRotationTimer; + float m_fCurrentZRadius; + uint16 m_nZRadiusTimer; + uint8 m_nColorIntensity; + uint8 m_nAlpha; + float m_fSize; + float m_fExpansionRate; + int16 m_nFadeToBlackTimer; + int16 m_nFadeAlphaTimer; + int16 m_nAnimationSpeedTimer; + int16 m_nRotationStep; + int16 m_nRotation; + uint8 m_nCurrentFrame; + RwRGBA m_Color; + CParticle *m_pNext; + + CParticle() + { + ; + } + + ~CParticle() + { + ; + } + + static float ms_afRandTable[RAND_TABLE_SIZE]; + static CParticle *m_pUnusedListHead; + + static float m_SinTable[SIN_COS_TABLE_SIZE]; + static float m_CosTable[SIN_COS_TABLE_SIZE]; + + static float Sin(int32 value) { return m_SinTable[value]; } + static float Cos(int32 value) { return m_CosTable[value]; } + + static void ReloadConfig(); + static void Initialise(); + static void Shutdown(); + + static void AddParticlesAlongLine(tParticleType type, CVector const &vecStart, CVector const &vecEnd, CVector const &vecDir, float fPower, CEntity *pEntity = nil, float fSize = 0.0f, int32 nRotationSpeed = 0, int32 nRotation = 0, int32 nCurFrame = 0, int32 nLifeSpan = 0); + static void AddParticlesAlongLine(tParticleType type, CVector const &vecStart, CVector const &vecEnd, CVector const &vecDir, float fPower, CEntity *pEntity, float fSize, RwRGBA const&color, int32 nRotationSpeed = 0, int32 nRotation = 0, int32 nCurFrame = 0, int32 nLifeSpan = 0); + + static CParticle *AddParticle(tParticleType type, CVector const &vecPos, CVector const &vecDir, CEntity *pEntity = nil, float fSize = 0.0f, int32 nRotationSpeed = 0, int32 nRotation = 0, int32 nCurFrame = 0, int32 nLifeSpan = 0); + static CParticle *AddParticle(tParticleType type, CVector const &vecPos, CVector const &vecDir, CEntity *pEntity, float fSize, RwRGBA const &color, int32 nRotationSpeed = 0, int32 nRotation = 0, int32 nCurFrame = 0, int32 nLifeSpan = 0); + + static void Update(); + static void Render(); + + static void RemovePSystem(tParticleType type); + static void RemoveParticle(CParticle *pParticle, CParticle *pPrevParticle, tParticleSystemData *pPSystemData); + + static void _Next(CParticle *&pParticle, CParticle *&pPrevParticle, tParticleSystemData *pPSystemData, bool bRemoveParticle) + { + if ( bRemoveParticle ) + { + RemoveParticle(pParticle, pPrevParticle, pPSystemData); + + if ( pPrevParticle ) + pParticle = pPrevParticle->m_pNext; + else + pParticle = pPSystemData->m_pParticles; + } + else + { + pPrevParticle = pParticle; + pParticle = pParticle->m_pNext; + } + } + + static void AddJetExplosion(CVector const &vecPos, float fPower, float fSize); + static void AddYardieDoorSmoke(CVector const &vecPos, CMatrix const &matMatrix); + static void CalWindDir(CVector *vecDirIn, CVector *vecDirOut); + + static void HandleShipsAtHorizonStuff(); + static void HandleShootableBirdsStuff(CEntity *entity, CVector const&camPos); +}; + +extern bool clearWaterDrop; +extern int32 numWaterDropOnScreen; +extern RwRaster *gpCarSplashRaster[]; +extern RwRaster *gpHeatHazeRaster; +extern RwRaster *gpDotRaster; +extern RwRaster *gpRainDripRaster[]; +extern RwRaster *gpRainDripDarkRaster[]; + +VALIDATE_SIZE(CParticle, 0x58); |