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-rw-r--r--src/rw/Lights.cpp22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/rw/Lights.cpp b/src/rw/Lights.cpp
index 9218a055..6e9edbed 100644
--- a/src/rw/Lights.cpp
+++ b/src/rw/Lights.cpp
@@ -9,18 +9,18 @@
#include "ZoneCull.h"
#include "Frontend.h"
-RpLight *pAmbient;// = *(RpLight**)0x885B6C;
-RpLight *pDirect;// = *(RpLight**)0x880F7C;
-RpLight *pExtraDirectionals[] = { nil, nil, nil, nil };// = (RpLight**)0x60009C;
-int LightStrengths[4];// = (int*)0x87BEF0;
-int NumExtraDirLightsInWorld;// = *(int*)0x64C608;
+RpLight *pAmbient;
+RpLight *pDirect;
+RpLight *pExtraDirectionals[] = { nil };
+int LightStrengths[4];
+int NumExtraDirLightsInWorld;
-RwRGBAReal AmbientLightColourForFrame;// = *(RwRGBAReal*)0x6F46F8;
-RwRGBAReal AmbientLightColourForFrame_PedsCarsAndObjects;// = *(RwRGBAReal*)0x6F1D10;
-RwRGBAReal DirectionalLightColourForFrame;// = *(RwRGBAReal*)0x87C6B8;
+RwRGBAReal AmbientLightColourForFrame;
+RwRGBAReal AmbientLightColourForFrame_PedsCarsAndObjects;
+RwRGBAReal DirectionalLightColourForFrame;
-RwRGBAReal AmbientLightColour;// = *(RwRGBAReal*)0x86B0F8;
-RwRGBAReal DirectionalLightColour;// = *(RwRGBAReal*)0x72E308;
+RwRGBAReal AmbientLightColour;
+RwRGBAReal DirectionalLightColour;
void
SetLightsWithTimeOfDayColour(RpWorld *)
@@ -108,7 +108,7 @@ LightsCreate(RpWorld *world)
pDirect = RpLightCreate(rpLIGHTDIRECTIONAL);
RpLightSetFlags(pDirect, rpLIGHTLIGHTATOMICS);
color.red = 1.0f;
- color.green = 0.84f;
+ color.green = 0.85f;
color.blue = 0.45f;
RpLightSetColor(pDirect, &color);
RpLightSetRadius(pDirect, 2.0f);