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-rw-r--r--src/rw/Lights.cpp24
-rw-r--r--src/rw/NodeName.cpp2
-rw-r--r--src/rw/TexRead.cpp12
-rw-r--r--src/rw/TxdStore.cpp4
-rw-r--r--src/rw/TxdStore.h4
-rw-r--r--src/rw/VisibilityPlugins.cpp54
-rw-r--r--src/rw/VisibilityPlugins.h34
7 files changed, 69 insertions, 65 deletions
diff --git a/src/rw/Lights.cpp b/src/rw/Lights.cpp
index cd83a898..9218a055 100644
--- a/src/rw/Lights.cpp
+++ b/src/rw/Lights.cpp
@@ -9,18 +9,18 @@
#include "ZoneCull.h"
#include "Frontend.h"
-RpLight *&pAmbient = *(RpLight**)0x885B6C;
-RpLight *&pDirect = *(RpLight**)0x880F7C;
-RpLight **pExtraDirectionals = (RpLight**)0x60009C;
-int *LightStrengths = (int*)0x87BEF0;
-int &NumExtraDirLightsInWorld = *(int*)0x64C608;
-
-RwRGBAReal &AmbientLightColourForFrame = *(RwRGBAReal*)0x6F46F8;
-RwRGBAReal &AmbientLightColourForFrame_PedsCarsAndObjects = *(RwRGBAReal*)0x6F1D10;
-RwRGBAReal &DirectionalLightColourForFrame = *(RwRGBAReal*)0x87C6B8;
-
-RwRGBAReal &AmbientLightColour = *(RwRGBAReal*)0x86B0F8;
-RwRGBAReal &DirectionalLightColour = *(RwRGBAReal*)0x72E308;
+RpLight *pAmbient;// = *(RpLight**)0x885B6C;
+RpLight *pDirect;// = *(RpLight**)0x880F7C;
+RpLight *pExtraDirectionals[] = { nil, nil, nil, nil };// = (RpLight**)0x60009C;
+int LightStrengths[4];// = (int*)0x87BEF0;
+int NumExtraDirLightsInWorld;// = *(int*)0x64C608;
+
+RwRGBAReal AmbientLightColourForFrame;// = *(RwRGBAReal*)0x6F46F8;
+RwRGBAReal AmbientLightColourForFrame_PedsCarsAndObjects;// = *(RwRGBAReal*)0x6F1D10;
+RwRGBAReal DirectionalLightColourForFrame;// = *(RwRGBAReal*)0x87C6B8;
+
+RwRGBAReal AmbientLightColour;// = *(RwRGBAReal*)0x86B0F8;
+RwRGBAReal DirectionalLightColour;// = *(RwRGBAReal*)0x72E308;
void
SetLightsWithTimeOfDayColour(RpWorld *)
diff --git a/src/rw/NodeName.cpp b/src/rw/NodeName.cpp
index 2aea3c83..7422a323 100644
--- a/src/rw/NodeName.cpp
+++ b/src/rw/NodeName.cpp
@@ -2,7 +2,7 @@
#include "patcher.h"
#include "NodeName.h"
-static int32 &gPluginOffset = *(int32*)0x64C610;
+static int32 gPluginOffset;// = *(int32*)0x64C610;
enum
{
diff --git a/src/rw/TexRead.cpp b/src/rw/TexRead.cpp
index c91b71c0..1ac5a75e 100644
--- a/src/rw/TexRead.cpp
+++ b/src/rw/TexRead.cpp
@@ -22,8 +22,8 @@
#include "RwHelper.h"
#endif //GTA_PC
-float &texLoadTime = *(float*)0x8F1B50;
-int32 &texNumLoaded = *(int32*)0x8F252C;
+float texLoadTime;// = *(float*)0x8F1B50;
+int32 texNumLoaded;// = *(int32*)0x8F252C;
#ifdef LIBRW
#define READNATIVE(stream, tex, size) rwNativeTextureHackRead(stream, tex, size)
@@ -155,7 +155,11 @@ RwTexDictionaryGtaStreamRead2(RwStream *stream, RwTexDictionary *texDict)
}
#ifdef GTA_PC
-
+#ifdef RWLIBS
+extern "C" RwInt32 _rwD3D8FindCorrectRasterFormat(RwRasterType type, RwInt32 flags);
+#else
+RwInt32 _rwD3D8FindCorrectRasterFormat(RwRasterType type, RwInt32 flags);
+#endif
void
ReadVideoCardCapsFile(uint32 &cap32, uint32 &cap24, uint32 &cap16, uint32 &cap8)
{
@@ -174,8 +178,6 @@ ReadVideoCardCapsFile(uint32 &cap32, uint32 &cap24, uint32 &cap16, uint32 &cap8)
}
}
-RwInt32 _rwD3D8FindCorrectRasterFormat(RwRasterType type, RwInt32 flags);
-
bool
CheckVideoCardCaps(void)
{
diff --git a/src/rw/TxdStore.cpp b/src/rw/TxdStore.cpp
index c751147d..a32755a4 100644
--- a/src/rw/TxdStore.cpp
+++ b/src/rw/TxdStore.cpp
@@ -6,8 +6,8 @@
#include "RwHelper.h"
#include "TxdStore.h"
-CPool<TxdDef,TxdDef> *&CTxdStore::ms_pTxdPool = *(CPool<TxdDef,TxdDef>**)0x8F5FB8;
-RwTexDictionary *&CTxdStore::ms_pStoredTxd = *(RwTexDictionary**)0x9405BC;
+CPool<TxdDef,TxdDef> *CTxdStore::ms_pTxdPool;// = *(CPool<TxdDef,TxdDef>**)0x8F5FB8;
+RwTexDictionary *CTxdStore::ms_pStoredTxd;// = *(RwTexDictionary**)0x9405BC;
void
CTxdStore::Initialise(void)
diff --git a/src/rw/TxdStore.h b/src/rw/TxdStore.h
index 12ac708f..937fd1b7 100644
--- a/src/rw/TxdStore.h
+++ b/src/rw/TxdStore.h
@@ -10,8 +10,8 @@ struct TxdDef {
class CTxdStore
{
- static CPool<TxdDef,TxdDef> *&ms_pTxdPool;
- static RwTexDictionary *&ms_pStoredTxd;
+ static CPool<TxdDef,TxdDef> *ms_pTxdPool;
+ static RwTexDictionary *ms_pStoredTxd;
public:
static void Initialise(void);
static void Shutdown(void);
diff --git a/src/rw/VisibilityPlugins.cpp b/src/rw/VisibilityPlugins.cpp
index f8b1f6b2..def3b23e 100644
--- a/src/rw/VisibilityPlugins.cpp
+++ b/src/rw/VisibilityPlugins.cpp
@@ -11,32 +11,24 @@
#define FADE_DISTANCE 20.0f
-/*
-CLinkList<CVisibilityPlugins::AlphaObjectInfo> CVisibilityPlugins::m_alphaList;
-CLinkList<CVisibilityPlugins::AlphaObjectInfo> CVisibilityPlugins::m_alphaEntityList;
-
-int32 CVisibilityPlugins::ms_atomicPluginOffset = -1;
-int32 CVisibilityPlugins::ms_framePluginOffset = -1;
-int32 CVisibilityPlugins::ms_clumpPluginOffset = -1;
-*/
-CLinkList<CVisibilityPlugins::AlphaObjectInfo> &CVisibilityPlugins::m_alphaList = *(CLinkList<CVisibilityPlugins::AlphaObjectInfo>*)0x8F42E4;
-CLinkList<CVisibilityPlugins::AlphaObjectInfo> &CVisibilityPlugins::m_alphaEntityList = *(CLinkList<CVisibilityPlugins::AlphaObjectInfo>*)0x943084;
-
-int32 &CVisibilityPlugins::ms_atomicPluginOffset = *(int32*)0x600124;
-int32 &CVisibilityPlugins::ms_framePluginOffset = *(int32*)0x600128;
-int32 &CVisibilityPlugins::ms_clumpPluginOffset = *(int32*)0x60012C;
-
-RwCamera *&CVisibilityPlugins::ms_pCamera = *(RwCamera**)0x8F2514;
-RwV3d *&CVisibilityPlugins::ms_pCameraPosn = *(RwV3d**)0x8F6270;
-float &CVisibilityPlugins::ms_cullCompsDist = *(float*)0x8F2BC4;
-float &CVisibilityPlugins::ms_vehicleLod0Dist = *(float*)0x885B28;
-float &CVisibilityPlugins::ms_vehicleLod1Dist = *(float*)0x885B30;
-float &CVisibilityPlugins::ms_vehicleFadeDist = *(float*)0x8E28B4;
-float &CVisibilityPlugins::ms_bigVehicleLod0Dist = *(float*)0x8E2A84;
-float &CVisibilityPlugins::ms_bigVehicleLod1Dist = *(float*)0x8E2A8C;
-float &CVisibilityPlugins::ms_pedLod0Dist = *(float*)0x8F2BD4;
-float &CVisibilityPlugins::ms_pedLod1Dist = *(float*)0x8F2BD8;
-float &CVisibilityPlugins::ms_pedFadeDist = *(float*)0x8E2C34;
+CLinkList<CVisibilityPlugins::AlphaObjectInfo> CVisibilityPlugins::m_alphaList;// = *(CLinkList<CVisibilityPlugins::AlphaObjectInfo>*)0x8F42E4;
+CLinkList<CVisibilityPlugins::AlphaObjectInfo> CVisibilityPlugins::m_alphaEntityList;// = *(CLinkList<CVisibilityPlugins::AlphaObjectInfo>*)0x943084;
+
+int32 CVisibilityPlugins::ms_atomicPluginOffset = -1;// = *(int32*)0x600124;
+int32 CVisibilityPlugins::ms_framePluginOffset = -1;// = *(int32*)0x600128;
+int32 CVisibilityPlugins::ms_clumpPluginOffset = -1;// = *(int32*)0x60012C;
+
+RwCamera *CVisibilityPlugins::ms_pCamera;// = *(RwCamera**)0x8F2514;
+RwV3d *CVisibilityPlugins::ms_pCameraPosn;// = *(RwV3d**)0x8F6270;
+float CVisibilityPlugins::ms_cullCompsDist;// = *(float*)0x8F2BC4;
+float CVisibilityPlugins::ms_vehicleLod0Dist;// = *(float*)0x885B28;
+float CVisibilityPlugins::ms_vehicleLod1Dist;// = *(float*)0x885B30;
+float CVisibilityPlugins::ms_vehicleFadeDist;// = *(float*)0x8E28B4;
+float CVisibilityPlugins::ms_bigVehicleLod0Dist;// = *(float*)0x8E2A84;
+float CVisibilityPlugins::ms_bigVehicleLod1Dist;// = *(float*)0x8E2A8C;
+float CVisibilityPlugins::ms_pedLod0Dist;// = *(float*)0x8F2BD4;
+float CVisibilityPlugins::ms_pedLod1Dist;// = *(float*)0x8F2BD8;
+float CVisibilityPlugins::ms_pedFadeDist;// = *(float*)0x8E2C34;
void
CVisibilityPlugins::Initialise(void)
@@ -603,6 +595,16 @@ CVisibilityPlugins::DefaultVisibilityCB(RpClump *clump)
}
bool
+CVisibilityPlugins::MloVisibilityCB(RpClump *clump)
+{
+ RwFrame *frame = RpClumpGetFrame(clump);
+ CMloModelInfo *modelInfo = (CMloModelInfo*)GetFrameHierarchyId(frame);
+ if (sq(modelInfo->field_34) < GetDistanceSquaredFromCamera(frame))
+ return false;
+ return CVisibilityPlugins::FrustumSphereCB(clump);
+}
+
+bool
CVisibilityPlugins::FrustumSphereCB(RpClump *clump)
{
RwSphere sphere;
diff --git a/src/rw/VisibilityPlugins.h b/src/rw/VisibilityPlugins.h
index 65d2675a..63bc95e4 100644
--- a/src/rw/VisibilityPlugins.h
+++ b/src/rw/VisibilityPlugins.h
@@ -20,19 +20,19 @@ public:
float sort;
};
- static CLinkList<AlphaObjectInfo> &m_alphaList;
- static CLinkList<AlphaObjectInfo> &m_alphaEntityList;
- static RwCamera *&ms_pCamera;
- static RwV3d *&ms_pCameraPosn;
- static float &ms_cullCompsDist;
- static float &ms_vehicleLod0Dist;
- static float &ms_vehicleLod1Dist;
- static float &ms_vehicleFadeDist;
- static float &ms_bigVehicleLod0Dist;
- static float &ms_bigVehicleLod1Dist;
- static float &ms_pedLod0Dist;
- static float &ms_pedLod1Dist;
- static float &ms_pedFadeDist;
+ static CLinkList<AlphaObjectInfo> m_alphaList;
+ static CLinkList<AlphaObjectInfo> m_alphaEntityList;
+ static RwCamera *ms_pCamera;
+ static RwV3d *ms_pCameraPosn;
+ static float ms_cullCompsDist;
+ static float ms_vehicleLod0Dist;
+ static float ms_vehicleLod1Dist;
+ static float ms_vehicleFadeDist;
+ static float ms_bigVehicleLod0Dist;
+ static float ms_bigVehicleLod1Dist;
+ static float ms_pedLod0Dist;
+ static float ms_pedLod1Dist;
+ static float ms_pedFadeDist;
static void Initialise(void);
static void Shutdown(void);
@@ -70,7 +70,7 @@ public:
// All actually unused
static bool DefaultVisibilityCB(RpClump *clump);
static bool FrustumSphereCB(RpClump *clump);
-// static bool MloVisibilityCB(RpClump *clump);
+ static bool MloVisibilityCB(RpClump *clump);
static bool VehicleVisibilityCB(RpClump *clump);
static bool VehicleVisibilityCB_BigVehicle(RpClump *clump);
@@ -97,7 +97,7 @@ public:
static void *AtomicDestructor(void *object, int32 offset, int32 len);
static void *AtomicCopyConstructor(void *dst, const void *src,
int32 offset, int32 len);
- static int32 &ms_atomicPluginOffset;
+ static int32 ms_atomicPluginOffset;
struct FrameExt
{
@@ -111,7 +111,7 @@ public:
static void *FrameDestructor(void *object, int32 offset, int32 len);
static void *FrameCopyConstructor(void *dst, const void *src,
int32 offset, int32 len);
- static int32 &ms_framePluginOffset;
+ static int32 ms_framePluginOffset;
// Not actually used
struct ClumpExt
@@ -127,7 +127,7 @@ public:
static void *ClumpDestructor(void *object, int32 offset, int32 len);
static void *ClumpCopyConstructor(void *dst, const void *src,
int32 offset, int32 len);
- static int32 &ms_clumpPluginOffset;
+ static int32 ms_clumpPluginOffset;
static bool PluginAttach(void);
};