diff options
Diffstat (limited to '')
-rw-r--r-- | src/save/GenericGameStorage.cpp | 46 | ||||
-rw-r--r-- | src/save/PCSave.cpp | 15 |
2 files changed, 29 insertions, 32 deletions
diff --git a/src/save/GenericGameStorage.cpp b/src/save/GenericGameStorage.cpp index 8c851686..2d5cfae2 100644 --- a/src/save/GenericGameStorage.cpp +++ b/src/save/GenericGameStorage.cpp @@ -1,3 +1,4 @@ +#define WITHWINDOWS #include "common.h" #include "main.h" #include "patcher.h" @@ -61,9 +62,9 @@ do {\ MakeSpaceForSizeInBufferPointer(presize, buf, postsize);\ save_func(buf, &size);\ CopySizeAndPreparePointer(presize, buf, postsize, reserved, size);\ - if (!PcSaveHelper.PcClassSaveRoutine(file, work_buff, size + 4))\ + if (!PcSaveHelper.PcClassSaveRoutine(file, work_buff, buf - work_buff))\ return false;\ - totalSize += size;\ + totalSize += buf - work_buff;\ } while (0) bool @@ -74,7 +75,6 @@ GenericSave(int file) uint32 reserved; uint32 totalSize; - uint32 i; wchar *lastMissionPassed; wchar suffix[6]; @@ -85,13 +85,11 @@ GenericSave(int file) CheckSum = 0; buf = work_buff; reserved = 0; - totalSize = 0; // Save simple vars -INITSAVEBUF lastMissionPassed = TheText.Get(CStats::LastMissionPassedName); if (*lastMissionPassed) { - AsciiToUnicode("'...", suffix); + AsciiToUnicode("...'", suffix); TextCopy(saveName, lastMissionPassed); int len = UnicodeStrlen(saveName); saveName[len] = '\0'; @@ -104,20 +102,20 @@ INITSAVEBUF WriteDataToBufferPointer(buf, saveTime); WriteDataToBufferPointer(buf, SIZE_OF_ONE_GAME_IN_BYTES); WriteDataToBufferPointer(buf, CGame::currLevel); - WriteDataToBufferPointer(buf, TheCamera.m_matrix.m_matrix.pos.x); - WriteDataToBufferPointer(buf, TheCamera.m_matrix.m_matrix.pos.y); - WriteDataToBufferPointer(buf, TheCamera.m_matrix.m_matrix.pos.z); + WriteDataToBufferPointer(buf, TheCamera.GetPosition().x); + WriteDataToBufferPointer(buf, TheCamera.GetPosition().y); + WriteDataToBufferPointer(buf, TheCamera.GetPosition().z); WriteDataToBufferPointer(buf, CClock::ms_nMillisecondsPerGameMinute); WriteDataToBufferPointer(buf, CClock::ms_nLastClockTick); WriteDataToBufferPointer(buf, CClock::ms_nGameClockHours); WriteDataToBufferPointer(buf, CClock::ms_nGameClockMinutes); currPad = CPad::GetPad(0); WriteDataToBufferPointer(buf, currPad->Mode); - WriteDataToBufferPointer(buf, CTimer::m_snTimeInMilliseconds); - WriteDataToBufferPointer(buf, CTimer::ms_fTimeScale); - WriteDataToBufferPointer(buf, CTimer::ms_fTimeStep); - WriteDataToBufferPointer(buf, CTimer::ms_fTimeStepNonClipped); - WriteDataToBufferPointer(buf, CTimer::m_FrameCounter); + WriteDataToBufferPointer(buf, CTimer::GetTimeInMilliseconds()); + WriteDataToBufferPointer(buf, CTimer::GetTimeScale()); + WriteDataToBufferPointer(buf, CTimer::GetTimeStep()); + WriteDataToBufferPointer(buf, CTimer::GetTimeStepNonClipped()); + WriteDataToBufferPointer(buf, CTimer::GetFrameCounter()); WriteDataToBufferPointer(buf, CTimeStep::ms_fTimeStep); WriteDataToBufferPointer(buf, CTimeStep::ms_fFramesPerUpdate); WriteDataToBufferPointer(buf, CTimeStep::ms_fTimeScale); @@ -134,10 +132,8 @@ INITSAVEBUF WriteDataToBufferPointer(buf, CWeather::WeatherTypeInList); WriteDataToBufferPointer(buf, TheCamera.CarZoomIndicator); WriteDataToBufferPointer(buf, TheCamera.PedZoomIndicator); -#ifdef VALIDATE_SAVE_SIZE - _saveBufCount = buf - work_buff; -#endif -VALIDATESAVEBUF(SIZE_OF_SIMPLEVARS); + + assert(buf - work_buff == SIZE_OF_SIMPLEVARS); // Save scripts, block is nested within the same block as simple vars for some reason presize = buf; @@ -145,9 +141,10 @@ VALIDATESAVEBUF(SIZE_OF_SIMPLEVARS); postsize = buf; CTheScripts::SaveAllScripts(buf, &size); CopySizeAndPreparePointer(presize, buf, postsize, reserved, size); - if (!PcSaveHelper.PcClassSaveRoutine(file, work_buff, size + SIZE_OF_SIMPLEVARS + 4)) + if (!PcSaveHelper.PcClassSaveRoutine(file, work_buff, buf - work_buff)) return false; - totalSize += size + SIZE_OF_SIMPLEVARS; + + totalSize = buf - work_buff; // Save the rest WRITE_BLOCK(CPools::SavePedPool); @@ -171,8 +168,7 @@ VALIDATESAVEBUF(SIZE_OF_SIMPLEVARS); WRITE_BLOCK(CPedType::Save); // Write padding - i = 0; - do { + for (int i = 0; i < 4; i++) { size = align4bytes(SIZE_OF_ONE_GAME_IN_BYTES - totalSize - 4); if (size > sizeof(work_buff)) size = sizeof(work_buff); @@ -181,15 +177,15 @@ VALIDATESAVEBUF(SIZE_OF_SIMPLEVARS); return false; totalSize += size; } - i++; - } while (i < 4); + } // Write checksum and close CFileMgr::Write(file, (const char *) &CheckSum, sizeof(CheckSum)); if (CFileMgr::GetErrorReadWrite(file)) { PcSaveHelper.nErrorCode = SAVESTATUS_ERR_SAVE_WRITE; - if (CloseFile(file)) + if (!CloseFile(file)) PcSaveHelper.nErrorCode = SAVESTATUS_ERR_SAVE_CLOSE; + return false; } diff --git a/src/save/PCSave.cpp b/src/save/PCSave.cpp index 2702bd6e..744f5e0d 100644 --- a/src/save/PCSave.cpp +++ b/src/save/PCSave.cpp @@ -1,3 +1,4 @@ +#define WITHWINDOWS #include "common.h" #include "patcher.h" #include "FileMgr.h" @@ -38,7 +39,7 @@ C_PcSave::SaveSlot(int32 slot) if (file != 0) { DoGameSpecificStuffBeforeSave(); if (GenericSave(file)) { - if (CFileMgr::CloseFile(file) != 0) + if (!!CFileMgr::CloseFile(file)) nErrorCode = SAVESTATUS_ERR_SAVE_CLOSE; return true; } @@ -55,21 +56,21 @@ C_PcSave::PcClassSaveRoutine(int32 file, uint8 *data, uint32 size) CFileMgr::Write(file, (const char*)&size, sizeof(size)); if (CFileMgr::GetErrorReadWrite(file)) { nErrorCode = SAVESTATUS_ERR_SAVE_WRITE; - strncpy(SaveFileNameJustSaved, ValidSaveName, 259); + strncpy(SaveFileNameJustSaved, ValidSaveName, sizeof(ValidSaveName) - 1); return false; } CFileMgr::Write(file, (const char*)data, align4bytes(size)); - CheckSum += ((uint8*)&size)[0]; - CheckSum += ((uint8*)&size)[1]; - CheckSum += ((uint8*)&size)[2]; - CheckSum += ((uint8*)&size)[3]; + CheckSum += (uint8) size; + CheckSum += (uint8) (size >> 8); + CheckSum += (uint8) (size >> 16); + CheckSum += (uint8) (size >> 24); for (int i = 0; i < align4bytes(size); i++) { CheckSum += *data++; } if (CFileMgr::GetErrorReadWrite(file)) { nErrorCode = SAVESTATUS_ERR_SAVE_WRITE; - strncpy(SaveFileNameJustSaved, ValidSaveName, 259); + strncpy(SaveFileNameJustSaved, ValidSaveName, sizeof(ValidSaveName) - 1); return false; } |