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-rw-r--r--src/skel/glfw/glfw.cpp30
1 files changed, 17 insertions, 13 deletions
diff --git a/src/skel/glfw/glfw.cpp b/src/skel/glfw/glfw.cpp
index 3ef0ab63..a7194c0c 100644
--- a/src/skel/glfw/glfw.cpp
+++ b/src/skel/glfw/glfw.cpp
@@ -176,7 +176,7 @@ psCameraBeginUpdate(RwCamera *camera)
void
psCameraShowRaster(RwCamera *camera)
{
- if (CMenuManager::m_PrefsVsync)
+ if (FrontEndMenuManager.m_PrefsVsync)
RwCameraShowRaster(camera, PSGLOBAL(window), rwRASTERFLIPWAITVSYNC);
else
RwCameraShowRaster(camera, PSGLOBAL(window), rwRASTERFLIPDONTWAIT);
@@ -944,7 +944,7 @@ void InitialiseLanguage()
|| primLayout == LANG_GERMAN )
{
CGame::nastyGame = false;
- CMenuManager::m_PrefsAllowNastyGame = false;
+ FrontEndMenuManager.m_PrefsAllowNastyGame = false;
CGame::germanGame = true;
}
@@ -953,7 +953,7 @@ void InitialiseLanguage()
|| primLayout == LANG_FRENCH )
{
CGame::nastyGame = false;
- CMenuManager::m_PrefsAllowNastyGame = false;
+ FrontEndMenuManager.m_PrefsAllowNastyGame = false;
CGame::frenchGame = true;
}
@@ -964,7 +964,7 @@ void InitialiseLanguage()
#ifdef NASTY_GAME
CGame::nastyGame = true;
- CMenuManager::m_PrefsAllowNastyGame = true;
+ FrontEndMenuManager.m_PrefsAllowNastyGame = true;
CGame::noProstitutes = false;
#endif
@@ -999,33 +999,33 @@ void InitialiseLanguage()
}
}
- CMenuManager::OS_Language = primUserLCID;
+ FrontEndMenuManager.OS_Language = primUserLCID;
switch ( lang )
{
case LANG_GERMAN:
{
- CMenuManager::m_PrefsLanguage = LANGUAGE_GERMAN;
+ FrontEndMenuManager.m_PrefsLanguage = LANGUAGE_GERMAN;
break;
}
case LANG_SPANISH:
{
- CMenuManager::m_PrefsLanguage = LANGUAGE_SPANISH;
+ FrontEndMenuManager.m_PrefsLanguage = LANGUAGE_SPANISH;
break;
}
case LANG_FRENCH:
{
- CMenuManager::m_PrefsLanguage = LANGUAGE_FRENCH;
+ FrontEndMenuManager.m_PrefsLanguage = LANGUAGE_FRENCH;
break;
}
case LANG_ITALIAN:
{
- CMenuManager::m_PrefsLanguage = LANGUAGE_ITALIAN;
+ FrontEndMenuManager.m_PrefsLanguage = LANGUAGE_ITALIAN;
break;
}
default:
{
- CMenuManager::m_PrefsLanguage = LANGUAGE_AMERICAN;
+ FrontEndMenuManager.m_PrefsLanguage = LANGUAGE_AMERICAN;
break;
}
}
@@ -1486,7 +1486,7 @@ main(int argc, char *argv[])
FrontEndMenuManager.m_bGameNotLoaded = true;
- CMenuManager::m_bStartUpFrontEndRequested = true;
+ FrontEndMenuManager.m_bStartUpFrontEndRequested = true;
if ( defaultFullscreenRes )
{
@@ -1535,7 +1535,7 @@ main(int argc, char *argv[])
float ms = (float)CTimer::GetCurrentTimeInCycles() / (float)CTimer::GetCyclesPerMillisecond();
if ( RwInitialised )
{
- if (!CMenuManager::m_PrefsFrameLimiter || (1000.0f / (float)RsGlobal.maxFPS) < ms)
+ if (!FrontEndMenuManager.m_PrefsFrameLimiter || (1000.0f / (float)RsGlobal.maxFPS) < ms)
RsEventHandler(rsIDLE, (void *)TRUE);
}
break;
@@ -1546,7 +1546,7 @@ main(int argc, char *argv[])
float ms = (float)CTimer::GetCurrentTimeInCycles() / (float)CTimer::GetCyclesPerMillisecond();
if (RwInitialised)
{
- if (!CMenuManager::m_PrefsFrameLimiter || (1000.0f / (float)RsGlobal.maxFPS) < ms)
+ if (!FrontEndMenuManager.m_PrefsFrameLimiter || (1000.0f / (float)RsGlobal.maxFPS) < ms)
RsEventHandler(rsANIMVIEWER, (void*)TRUE);
}
break;
@@ -1768,5 +1768,9 @@ int strcasecmp(const char* str1, const char* str2)
{
return _strcmpi(str1, str2);
}
+int strncasecmp(const char *str1, const char *str2, size_t len)
+{
+ return _strnicmp(str1, str2, len);
+}
#endif
#endif