diff options
Diffstat (limited to 'src/skel/glfw/glfw.cpp')
-rw-r--r-- | src/skel/glfw/glfw.cpp | 30 |
1 files changed, 17 insertions, 13 deletions
diff --git a/src/skel/glfw/glfw.cpp b/src/skel/glfw/glfw.cpp index 21115585..407418c7 100644 --- a/src/skel/glfw/glfw.cpp +++ b/src/skel/glfw/glfw.cpp @@ -176,7 +176,7 @@ psCameraBeginUpdate(RwCamera *camera) void psCameraShowRaster(RwCamera *camera) { - if (CMenuManager::m_PrefsVsync) + if (FrontEndMenuManager.m_PrefsVsync) RwCameraShowRaster(camera, PSGLOBAL(window), rwRASTERFLIPWAITVSYNC); else RwCameraShowRaster(camera, PSGLOBAL(window), rwRASTERFLIPDONTWAIT); @@ -944,7 +944,7 @@ void InitialiseLanguage() || primLayout == LANG_GERMAN ) { CGame::nastyGame = false; - CMenuManager::m_PrefsAllowNastyGame = false; + FrontEndMenuManager.m_PrefsAllowNastyGame = false; CGame::germanGame = true; } @@ -953,7 +953,7 @@ void InitialiseLanguage() || primLayout == LANG_FRENCH ) { CGame::nastyGame = false; - CMenuManager::m_PrefsAllowNastyGame = false; + FrontEndMenuManager.m_PrefsAllowNastyGame = false; CGame::frenchGame = true; } @@ -964,7 +964,7 @@ void InitialiseLanguage() #ifdef NASTY_GAME CGame::nastyGame = true; - CMenuManager::m_PrefsAllowNastyGame = true; + FrontEndMenuManager.m_PrefsAllowNastyGame = true; CGame::noProstitutes = false; #endif @@ -999,33 +999,33 @@ void InitialiseLanguage() } } - CMenuManager::OS_Language = primUserLCID; + FrontEndMenuManager.OS_Language = primUserLCID; switch ( lang ) { case LANG_GERMAN: { - CMenuManager::m_PrefsLanguage = LANGUAGE_GERMAN; + FrontEndMenuManager.m_PrefsLanguage = LANGUAGE_GERMAN; break; } case LANG_SPANISH: { - CMenuManager::m_PrefsLanguage = LANGUAGE_SPANISH; + FrontEndMenuManager.m_PrefsLanguage = LANGUAGE_SPANISH; break; } case LANG_FRENCH: { - CMenuManager::m_PrefsLanguage = LANGUAGE_FRENCH; + FrontEndMenuManager.m_PrefsLanguage = LANGUAGE_FRENCH; break; } case LANG_ITALIAN: { - CMenuManager::m_PrefsLanguage = LANGUAGE_ITALIAN; + FrontEndMenuManager.m_PrefsLanguage = LANGUAGE_ITALIAN; break; } default: { - CMenuManager::m_PrefsLanguage = LANGUAGE_AMERICAN; + FrontEndMenuManager.m_PrefsLanguage = LANGUAGE_AMERICAN; break; } } @@ -1486,7 +1486,7 @@ main(int argc, char *argv[]) FrontEndMenuManager.m_bGameNotLoaded = true; - CMenuManager::m_bStartUpFrontEndRequested = true; + FrontEndMenuManager.m_bStartUpFrontEndRequested = true; if ( defaultFullscreenRes ) { @@ -1535,7 +1535,7 @@ main(int argc, char *argv[]) float ms = (float)CTimer::GetCurrentTimeInCycles() / (float)CTimer::GetCyclesPerMillisecond(); if ( RwInitialised ) { - if (!CMenuManager::m_PrefsFrameLimiter || (1000.0f / (float)RsGlobal.maxFPS) < ms) + if (!FrontEndMenuManager.m_PrefsFrameLimiter || (1000.0f / (float)RsGlobal.maxFPS) < ms) RsEventHandler(rsIDLE, (void *)TRUE); } break; @@ -1546,7 +1546,7 @@ main(int argc, char *argv[]) float ms = (float)CTimer::GetCurrentTimeInCycles() / (float)CTimer::GetCyclesPerMillisecond(); if (RwInitialised) { - if (!CMenuManager::m_PrefsFrameLimiter || (1000.0f / (float)RsGlobal.maxFPS) < ms) + if (!FrontEndMenuManager.m_PrefsFrameLimiter || (1000.0f / (float)RsGlobal.maxFPS) < ms) RsEventHandler(rsANIMVIEWER, (void*)TRUE); } break; @@ -1768,5 +1768,9 @@ int strcasecmp(const char* str1, const char* str2) { return _strcmpi(str1, str2); } +int strncasecmp(const char *str1, const char *str2, size_t len) +{ + return _strnicmp(str1, str2, len); +} #endif #endif |