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-rw-r--r--src/skel/win/win.cpp44
1 files changed, 28 insertions, 16 deletions
diff --git a/src/skel/win/win.cpp b/src/skel/win/win.cpp
index 484c6fe8..77475ca5 100644
--- a/src/skel/win/win.cpp
+++ b/src/skel/win/win.cpp
@@ -223,7 +223,7 @@ psCameraBeginUpdate(RwCamera *camera)
void
psCameraShowRaster(RwCamera *camera)
{
- if (CMenuManager::m_PrefsVsync)
+ if (FrontEndMenuManager.m_PrefsVsync)
RwCameraShowRaster(camera, PSGLOBAL(window), rwRASTERFLIPWAITVSYNC);
else
RwCameraShowRaster(camera, PSGLOBAL(window), rwRASTERFLIPDONTWAIT);
@@ -1265,6 +1265,16 @@ MainWndProc(HWND window, UINT message, WPARAM wParam, LPARAM lParam)
break;
}
+#ifdef FIX_BUGS // game turns on menu when focus is re-gained rather than lost
+ case WM_KILLFOCUS:
+#else
+ case WM_SETFOCUS:
+#endif
+ {
+ CGame::InitAfterFocusLoss();
+ break;
+ }
+
}
/*
@@ -1699,7 +1709,7 @@ void InitialiseLanguage()
|| primLayout == LANG_GERMAN )
{
CGame::nastyGame = false;
- CMenuManager::m_PrefsAllowNastyGame = false;
+ FrontEndMenuManager.m_PrefsAllowNastyGame = false;
CGame::germanGame = true;
}
@@ -1708,7 +1718,7 @@ void InitialiseLanguage()
|| primLayout == LANG_FRENCH )
{
CGame::nastyGame = false;
- CMenuManager::m_PrefsAllowNastyGame = false;
+ FrontEndMenuManager.m_PrefsAllowNastyGame = false;
CGame::frenchGame = true;
}
@@ -1719,7 +1729,7 @@ void InitialiseLanguage()
#ifdef NASTY_GAME
CGame::nastyGame = true;
- CMenuManager::m_PrefsAllowNastyGame = true;
+ FrontEndMenuManager.m_PrefsAllowNastyGame = true;
CGame::noProstitutes = false;
#endif
@@ -1754,33 +1764,33 @@ void InitialiseLanguage()
}
}
- CMenuManager::OS_Language = primUserLCID;
+ FrontEndMenuManager.OS_Language = primUserLCID;
switch ( lang )
{
case LANG_GERMAN:
{
- CMenuManager::m_PrefsLanguage = CMenuManager::LANGUAGE_GERMAN;
+ FrontEndMenuManager.m_PrefsLanguage = CMenuManager::LANGUAGE_GERMAN;
break;
}
case LANG_SPANISH:
{
- CMenuManager::m_PrefsLanguage = CMenuManager::LANGUAGE_SPANISH;
+ FrontEndMenuManager.m_PrefsLanguage = CMenuManager::LANGUAGE_SPANISH;
break;
}
case LANG_FRENCH:
{
- CMenuManager::m_PrefsLanguage = CMenuManager::LANGUAGE_FRENCH;
+ FrontEndMenuManager.m_PrefsLanguage = CMenuManager::LANGUAGE_FRENCH;
break;
}
case LANG_ITALIAN:
{
- CMenuManager::m_PrefsLanguage = CMenuManager::LANGUAGE_ITALIAN;
+ FrontEndMenuManager.m_PrefsLanguage = CMenuManager::LANGUAGE_ITALIAN;
break;
}
default:
{
- CMenuManager::m_PrefsLanguage = CMenuManager::LANGUAGE_AMERICAN;
+ FrontEndMenuManager.m_PrefsLanguage = CMenuManager::LANGUAGE_AMERICAN;
break;
}
}
@@ -1929,13 +1939,11 @@ WinMain(HINSTANCE instance,
StaticPatcher::Apply();
SystemParametersInfo(SPI_SETFOREGROUNDLOCKTIMEOUT, 0, nil, SPIF_SENDCHANGE);
-/*
// TODO: make this an option somewhere
AllocConsole();
freopen("CONIN$", "r", stdin);
freopen("CONOUT$", "w", stdout);
freopen("CONOUT$", "w", stderr);
-*/
/*
* Initialize the platform independent data.
@@ -2200,7 +2208,7 @@ WinMain(HINSTANCE instance,
CoUninitialize();
- if ( CMenuManager::OS_Language == LANG_FRENCH || CMenuManager::OS_Language == LANG_GERMAN )
+ if ( FrontEndMenuManager.OS_Language == LANG_FRENCH || FrontEndMenuManager.OS_Language == LANG_GERMAN )
PlayMovieInWindow(cmdShow, "movies\\GTAtitlesGER.mpg");
else
PlayMovieInWindow(cmdShow, "movies\\GTAtitles.mpg");
@@ -2265,7 +2273,7 @@ WinMain(HINSTANCE instance,
FrontEndMenuManager.m_bGameNotLoaded = true;
- CMenuManager::m_bStartUpFrontEndRequested = true;
+ FrontEndMenuManager.m_bStartUpFrontEndRequested = true;
if ( defaultFullscreenRes )
{
@@ -2350,7 +2358,7 @@ WinMain(HINSTANCE instance,
float ms = (float)CTimer::GetCurrentTimeInCycles() / (float)CTimer::GetCyclesPerMillisecond();
if ( RwInitialised )
{
- if (!CMenuManager::m_PrefsFrameLimiter || (1000.0f / (float)RsGlobal.maxFPS) < ms)
+ if (!FrontEndMenuManager.m_PrefsFrameLimiter || (1000.0f / (float)RsGlobal.maxFPS) < ms)
RsEventHandler(rsIDLE, (void *)TRUE);
}
break;
@@ -2361,7 +2369,7 @@ WinMain(HINSTANCE instance,
float ms = (float)CTimer::GetCurrentTimeInCycles() / (float)CTimer::GetCyclesPerMillisecond();
if (RwInitialised)
{
- if (!CMenuManager::m_PrefsFrameLimiter || (1000.0f / (float)RsGlobal.maxFPS) < ms)
+ if (!FrontEndMenuManager.m_PrefsFrameLimiter || (1000.0f / (float)RsGlobal.maxFPS) < ms)
RsEventHandler(rsANIMVIEWER, (void*)TRUE);
}
break;
@@ -3300,5 +3308,9 @@ int strcasecmp(const char *str1, const char *str2)
{
return _strcmpi(str1, str2);
}
+int strncasecmp(const char *str1, const char *str2, size_t len)
+{
+ return _strnicmp(str1, str2, len);
+}
#endif
#endif \ No newline at end of file