diff options
Diffstat (limited to 'src/skel/win')
-rw-r--r-- | src/skel/win/win.cpp | 46 |
1 files changed, 33 insertions, 13 deletions
diff --git a/src/skel/win/win.cpp b/src/skel/win/win.cpp index 388090fc..3bda4e9d 100644 --- a/src/skel/win/win.cpp +++ b/src/skel/win/win.cpp @@ -1,8 +1,7 @@ -#if defined RW_D3D9 || defined RWLIBS +#if defined RW_D3D9 || defined RWLIBS || defined __MWERKS__ #define _WIN32_WINDOWS 0x0500 #define WINVER 0x0500 -#define DIRECTINPUT_VERSION 0x0800 #include <winerror.h> #include <windows.h> @@ -20,13 +19,11 @@ #pragma warning( push ) #pragma warning( disable : 4005) -#ifdef USE_D3D9 -#include <d3d9.h> -#else -#include <d3d8.h> +#ifdef __MWERKS__ +#define MAPVK_VK_TO_CHAR (2) // this is missing from codewarrior win32 headers - but it gets used ... how? #endif + #include <ddraw.h> -#include <dinput.h> #include <DShow.h> #pragma warning( pop ) @@ -41,6 +38,9 @@ #pragma comment( lib, "strmiids.lib" ) #pragma comment( lib, "dinput8.lib" ) +#define WITHD3D +#define WITHDINPUT +#include "common.h" #if (defined(_MSC_VER)) #include <tchar.h> #endif /* (defined(_MSC_VER)) */ @@ -82,7 +82,6 @@ static psGlobalType PsGlobal; #define JIF(x) if (FAILED(hr=(x))) \ {debug(TEXT("FAILED(hr=0x%x) in ") TEXT(#x) TEXT("\n"), hr); return;} -#include "common.h" #include "main.h" #include "FileMgr.h" #include "Text.h" @@ -93,12 +92,14 @@ static psGlobalType PsGlobal; #include "Frontend.h" #include "Game.h" #include "PCSave.h" -#include "MemoryCard.h" -#include "Sprite2d.h" #include "AnimViewer.h" -#include "Font.h" #include "MemoryMgr.h" +#ifdef PS2_MENU +#include "MemoryCard.h" +#include "Font.h" +#endif + VALIDATE_SIZE(psGlobalType, 0x28); // DirectShow interfaces @@ -252,6 +253,10 @@ psGrabScreen(RwCamera *pCamera) RwImageSetFromRaster(pImage, pRaster); return pImage; } +#else + rw::Image *image = RwCameraGetRaster(pCamera)->toImage(); + if(image) + return image; #endif return nil; } @@ -651,7 +656,7 @@ psInitialize(void) C_PcSave::SetSaveDirectory(_psGetUserFilesFolder()); InitialiseLanguage(); -#if GTA_VERSION >= GTA3_PC_11 +#if GTA_VERSION < GTA3_PC_11 FrontEndMenuManager.LoadSettings(); #endif @@ -2148,8 +2153,15 @@ WinMain(HINSTANCE instance, { CFileMgr::SetDirMyDocuments(); +#ifdef LOAD_INI_SETTINGS + // At this point InitDefaultControlConfigJoyPad must have set all bindings to default and ms_padButtonsInited to number of detected buttons. + // We will load stored bindings below, but let's cache ms_padButtonsInited before LoadINIControllerSettings and LoadSettings clears it, + // so we can add new joy bindings **on top of** stored bindings. + int connectedPadButtons = ControlsManager.ms_padButtonsInited; +#endif + int32 gta3set = CFileMgr::OpenFile("gta3.set", "r"); - + if ( gta3set ) { ControlsManager.LoadSettings(gta3set); @@ -2157,6 +2169,14 @@ WinMain(HINSTANCE instance, } CFileMgr::SetDir(""); + +#ifdef LOAD_INI_SETTINGS + LoadINIControllerSettings(); + if (connectedPadButtons != 0) { + ControlsManager.InitDefaultControlConfigJoyPad(connectedPadButtons); + SaveINIControllerSettings(); + } +#endif } SetErrorMode(SEM_FAILCRITICALERRORS); |