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-rw-r--r--src/vehicles/Automobile.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp
index 6fc0436c..6e88b997 100644
--- a/src/vehicles/Automobile.cpp
+++ b/src/vehicles/Automobile.cpp
@@ -3018,7 +3018,7 @@ CAutomobile::DoDriveByShootings(void)
{
CAnimBlendAssociation *anim;
CWeapon *weapon = pDriver->GetWeapon();
- if(weapon->m_eWeaponType != WEAPONTYPE_UZI)
+ if(CWeaponInfo::GetWeaponInfo(weapon->m_eWeaponType)->m_nWeaponSlot != 5)
return;
weapon->Update(pDriver->m_audioEntityId);