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-rw-r--r--src/vehicles/CarGen.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/vehicles/CarGen.cpp b/src/vehicles/CarGen.cpp
index 2a048881..4b83cc81 100644
--- a/src/vehicles/CarGen.cpp
+++ b/src/vehicles/CarGen.cpp
@@ -16,6 +16,7 @@
#include "VisibilityPlugins.h"
#include "World.h"
#include "Zones.h"
+#include "Occlusion.h"
uint8 CTheCarGenerators::ProcessCounter;
uint32 CTheCarGenerators::NumOfCarGenerators;
@@ -151,7 +152,7 @@ void CCarGenerator::Process()
{
if (m_nVehicleHandle == -1 &&
(CTheCarGenerators::GenerateEvenIfPlayerIsCloseCounter || CTimer::GetTimeInMilliseconds() >= m_nTimer) &&
- m_nUsesRemaining != 0 && CheckIfWithinRangeOfAnyPlayer())
+ m_nUsesRemaining != 0 && CheckIfWithinRangeOfAnyPlayers())
DoInternalProcessing();
if (m_nVehicleHandle == -1)
return;
@@ -203,14 +204,14 @@ bool CCarGenerator::CheckForBlockage(int32 mi)
return false;
}
-bool CCarGenerator::CheckIfWithinRangeOfAnyPlayer()
+bool CCarGenerator::CheckIfWithinRangeOfAnyPlayers()
{
CVector2D direction = FindPlayerCentreOfWorld(CWorld::PlayerInFocus) - m_vecPos;
float distance = direction.Magnitude();
float farclip = 110.0f * TheCamera.GenerationDistMultiplier;
float nearclip = farclip - 20.0f;
bool canBeRemoved = (m_nModelIndex > 0 && CModelInfo::IsBoatModel(m_nModelIndex) && 165.0f * TheCamera.GenerationDistMultiplier > distance &&
- TheCamera.IsSphereVisible(m_vecPos, 0.0f)); // TODO(MIAMI) COcclision::IsPositionOccluded(m_vecPos, 0.0f)
+ TheCamera.IsSphereVisible(m_vecPos, 0.0f) && COcclusion::IsPositionOccluded(m_vecPos, 0.0f));
if (distance >= farclip || canBeRemoved){
if (m_bIsBlocking)
m_bIsBlocking = false;