diff options
Diffstat (limited to 'src/vehicles/Ferry.h')
-rw-r--r-- | src/vehicles/Ferry.h | 130 |
1 files changed, 130 insertions, 0 deletions
diff --git a/src/vehicles/Ferry.h b/src/vehicles/Ferry.h index 375dfce1..f7936da9 100644 --- a/src/vehicles/Ferry.h +++ b/src/vehicles/Ferry.h @@ -11,3 +11,133 @@ enum eFerryNodes FERRY_RAMP_BACK, NUM_FERRY_NODES }; + +enum { + NUM_FERRY_STATIONS = 2, + NUM_FERRIES = NUM_FERRY_PATHS * 2, + NUM_WAKE_POINTS = 64 +}; + +enum { + FERRY_STOPPED = 0, + FERRY_CRUISING, + FERRY_SLOWING, + FERRY_ACCELERATING +}; + +enum +{ + FERRY_DOOR_CLOSED = 0, + FERRY_DOOR_OPENING, + FERRY_DOOR_OPEN, + FERRY_DOOR_CLOSING +}; + +struct CFerryNode +{ + float x; + float y; + float z; + float t; +}; + +struct CFerryInterpolationLine +{ + uint8 type; + float time; // when does this keyframe start + // initial values at start of frame + float position; + float speed; + float acceleration; +}; + +struct CFerryPath +{ + float TotalLengthOfTrack; + float TotalDurationOfTrack; + int16 NumTrackNodes; + CFerryNode* aTrackNodes; + CFerryInterpolationLine* aLineBits; +}; + +class CFerry; + +class CFerryInst +{ +public: + CFerryPath* pPathData[NUM_FERRY_PATHS]; + float m_afPositions[NUM_FERRIES]; + float m_afSpeeds[NUM_FERRIES]; + CFerry* m_apFerries[NUM_FERRIES]; + bool m_bFerriesDisabled; + uint16 m_anNumWakePoints[NUM_FERRIES]; + CVector2D m_avWakePoints[NUM_FERRIES][NUM_WAKE_POINTS]; + float m_afWakePointTimer[NUM_FERRIES][NUM_WAKE_POINTS]; +}; + +class CFerry : public CVehicle +{ +public: + int16 m_nFerryId; + uint16 m_isFarAway; + uint16 m_nCurTrackNode; + float m_fSpeed; + bool m_bFerryDocked; + uint32 m_nDoorTimer; + uint32 m_nTimeLeftStation; + int16 m_nDoorState; + bool m_bApproachingDock; + uint8 m_nSkipFerryStatus; + uint32 m_nTimeAlongPath; + bool m_bUseFrontDoor; + CVector m_vecForwardSpeed; + CColModel* m_pDefaultColModel; + uint8 m_nCollision; + CDoor m_doors[4]; + RwFrame* m_aFerryNodes[NUM_FERRY_NODES]; + bool m_bAlreadyRendered; + bool m_bPlayerArrivedHorn; + + static CFerryInst* mspInst; + + enum eSpaceUse { + FERRY_SPACE_PED = 0, + FERRY_SPACE_CAR + }; + enum eSpaceStyle { + FERRY_SPACE_STYLE_0 = 0, + FERRY_SPACE_STYLE_1 + }; + void Render(void); + static void EnableFerryPath(int); + CFerry(int32, uint8); + void SetModelIndex(uint32); + static void InitFerrys(void); + static void Init(void*); + void ProcessControl(void); + void PlayArrivedHorn(void); + void AddWakePoint(CVector); + void PruneWakeTrail(void); + void SkipFerryToNextDock(void); + static void DissableFerryPath(int); + void CompleteDorrMovement(void); + bool IsDoorOpen(void); + void CloseDoor(void); + bool IsDocked(void); + static CFerry* GetClosestFerry(float, float); + CVector GetBoardingSpace(CFerry::eSpaceUse, CFerry::eSpaceStyle, uint8); + CVector GetNearestDoor(CVector); + void OpenFerryDoor(float); + void FerryHitStuff(CPtrList&); + static void RenderAllRemaning(void); + static void UpdateFerrys(void); + static void SwitchFerryCollision(int); + void SetupForMultiplayer(void); + void Write(base::cRelocatableChunkWriter&); + virtual void OpenDoor(void); + void PreRender(void); + virtual bool IsDoorClosed(void); + + static CFerry* GetFerry(int i) { return mspInst ? mspInst->m_apFerries[i] : nil; } + static void SetFerriesDisabled(bool disabled) { mspInst->m_bFerriesDisabled = disabled; } +}; |