diff options
Diffstat (limited to 'src/vehicles/HandlingMgr.cpp')
-rw-r--r-- | src/vehicles/HandlingMgr.cpp | 86 |
1 files changed, 70 insertions, 16 deletions
diff --git a/src/vehicles/HandlingMgr.cpp b/src/vehicles/HandlingMgr.cpp index 3ac0da38..cc6428e1 100644 --- a/src/vehicles/HandlingMgr.cpp +++ b/src/vehicles/HandlingMgr.cpp @@ -21,7 +21,6 @@ const char VehicleNames[NUMHANDLINGS][14] = { "STRETCH", "MANANA", "INFERNUS", - "BLISTA", "PONY", "MULE", "CHEETAH", @@ -38,7 +37,6 @@ const char VehicleNames[NUMHANDLINGS][14] = { "ENFORCER", "SECURICA", "BANSHEE", - "PREDATOR", "BUS", "RHINO", "BARRACKS", @@ -50,22 +48,73 @@ const char VehicleNames[NUMHANDLINGS][14] = { "STALLION", "RUMPO", "RCBANDIT", - "BELLYUP", - "MRWONGS", "MAFIA", - "YARDIE", - "YAKUZA", - "DIABLOS", - "COLUMB", - "HOODS", "AIRTRAIN", "DEADDODO", - "SPEEDER", - "REEFER", - "PANLANT", "FLATBED", "YANKEE", - "BORGNINE" + "GOLFCART", + "VOODOO", + "WASHING", + "CUBAN", + "ROMERO", + "PACKER", + "ADMIRAL", + "GANGBUR", + "ZEBRA", + "TOPFUN", + "GLENDALE", + "OCEANIC", + "HERMES", + "SABRE1", + "SABRETUR", + "PHEONIX", + "WALTON", + "REGINA", + "COMET", + "DELUXO", + "BURRITO", + "SPAND", + "BAGGAGE", + "KAUFMAN", + "RANCHER", + "FBIRANCH", + "VIRGO", + "GREENWOO", + "HOTRING", + "SANDKING", + "BLISTAC", + "BOXVILLE", + "BENSON", + "DESPERAD", + "LOVEFIST", + "BLOODRA", + "BLOODRB", + "BIKE", + "MOPED", + "DIRTBIKE", + "ANGEL", + "FREEWAY", + "PREDATOR", + "SPEEDER", + "REEFER", + "RIO", + "SQUALO", + "TROPIC", + "COASTGRD", + "DINGHY", + "MARQUIS", + "CUPBOAT", + "SEAPLANE", + "SPARROW", + "SEASPAR", + "MAVERICK", + "COASTMAV", + "POLMAV", + "HUNTER", + "RCBARON", + "RCGOBLIN", + "RCCOPTER" }; cHandlingDataMgr::cHandlingDataMgr(void) @@ -117,7 +166,9 @@ cHandlingDataMgr::LoadHandlingData(void) // yeah, this is kinda crappy if(strncmp(line, ";the end", 9) == 0) keepGoing = 0; - else if(line[0] != ';'){ +// else if(line[0] != ';'){ +// TODO(MIAMI): read boat, bike, flying values + else if(line[0] != ';' && line[0] != '%' && line[0] != '!' && line[0] != '$'){ field = 0; strcpy(delim, " \t"); // FIX: game seems to use a do-while loop here @@ -158,11 +209,14 @@ cHandlingDataMgr::LoadHandlingData(void) case 27: handling->fSuspensionLowerLimit = strtod(word, nil); break; case 28: handling->fSuspensionBias = strtod(word, nil); break; case 29: + // TODO(MIAMI): suspension anti-dive multiplier + break; + case 30: sscanf(word, "%x", &handling->Flags); handling->Transmission.Flags = handling->Flags; break; - case 30: handling->FrontLights = atoi(word); break; - case 31: handling->RearLights = atoi(word); break; + case 31: handling->FrontLights = atoi(word); break; + case 32: handling->RearLights = atoi(word); break; } field++; } |