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-rw-r--r--src/vehicles/Vehicle.cpp86
1 files changed, 45 insertions, 41 deletions
diff --git a/src/vehicles/Vehicle.cpp b/src/vehicles/Vehicle.cpp
index 6696f4a6..3d3ba8f2 100644
--- a/src/vehicles/Vehicle.cpp
+++ b/src/vehicles/Vehicle.cpp
@@ -18,6 +18,7 @@
#include "Radar.h"
#include "Fire.h"
#include "Darkel.h"
+#include "SaveBuf.h"
bool CVehicle::bWheelsOnlyCheat;
bool CVehicle::bAllDodosCheat;
@@ -29,10 +30,10 @@ bool CVehicle::bAltDodoCheat;
#endif
bool CVehicle::m_bDisableMouseSteering = true;
-void *CVehicle::operator new(size_t sz) { return CPools::GetVehiclePool()->New(); }
-void *CVehicle::operator new(size_t sz, int handle) { return CPools::GetVehiclePool()->New(handle); }
-void CVehicle::operator delete(void *p, size_t sz) { CPools::GetVehiclePool()->Delete((CVehicle*)p); }
-void CVehicle::operator delete(void *p, int handle) { CPools::GetVehiclePool()->Delete((CVehicle*)p); }
+void *CVehicle::operator new(size_t sz) throw() { return CPools::GetVehiclePool()->New(); }
+void *CVehicle::operator new(size_t sz, int handle) throw() { return CPools::GetVehiclePool()->New(handle); }
+void CVehicle::operator delete(void *p, size_t sz) throw() { CPools::GetVehiclePool()->Delete((CVehicle*)p); }
+void CVehicle::operator delete(void *p, int handle) throw() { CPools::GetVehiclePool()->Delete((CVehicle*)p); }
#ifdef FIX_BUGS
// I think they meant that
@@ -108,7 +109,7 @@ CVehicle::CVehicle(uint8 CreatedBy)
m_fMapObjectHeightAhead = m_fMapObjectHeightBehind = 0.0f;
m_audioEntityId = DMAudio.CreateEntity(AUDIOTYPE_PHYSICAL, this);
if(m_audioEntityId >= 0)
- DMAudio.SetEntityStatus(m_audioEntityId, true);
+ DMAudio.SetEntityStatus(m_audioEntityId, TRUE);
m_nRadioStation = CGeneral::GetRandomNumber() % USERTRACK;
m_pCurGroundEntity = nil;
m_bRainAudioCounter = 0;
@@ -429,8 +430,8 @@ CVehicle::FlyingControl(eFlightModel flightModel)
}
if (CPad::GetPad(0)->GetHorn()) {
fYaw = 0.0f;
- fPitch = clamp(10.0f * DotProduct(m_vecMoveSpeed, GetForward()), -200.0f, 1.3f);
- fRoll = clamp(10.0f * DotProduct(m_vecMoveSpeed, GetRight()), -200.0f, 1.3f);
+ fPitch = Clamp(10.0f * DotProduct(m_vecMoveSpeed, GetForward()), -200.0f, 1.3f);
+ fRoll = Clamp(10.0f * DotProduct(m_vecMoveSpeed, GetRight()), -200.0f, 1.3f);
}
ApplyTurnForce(fPitch * GetUp() * fPitchVar * m_fTurnMass * CTimer::GetTimeStep(), GetForward());
ApplyTurnForce(fRoll * GetUp() * fRollVar * m_fTurnMass * CTimer::GetTimeStep(), GetRight());
@@ -497,11 +498,12 @@ CVehicle::ProcessWheel(CVector &wheelFwd, CVector &wheelRight, CVector &wheelCon
if(contactSpeedRight != 0.0f){
// exert opposing force
right = -contactSpeedRight/wheelsOnGround;
-#ifdef FIX_BUGS
+ // BUG?
// contactSpeedRight is independent of framerate but right has timestep as a factor
// so we probably have to fix this
- right *= CTimer::GetTimeStepFix();
-#endif
+ // fixing this causes jittery cars at 15fps, and causes the car to move backwards slowly at 18fps
+ // at 19fps, the effects are gone ...
+ //right *= CTimer::GetTimeStepFix();
if(wheelStatus == WHEEL_STATUS_BURST){
float fwdspeed = Min(contactSpeedFwd, fBurstSpeedMax);
@@ -1323,43 +1325,44 @@ CVehicle::Load(uint8*& buf)
{
CMatrix tmp;
SkipSaveBuf(buf, 4);
- tmp.GetRight().x = ReadSaveBuf<float>(buf);
- tmp.GetRight().y = ReadSaveBuf<float>(buf);
- tmp.GetRight().z = ReadSaveBuf<float>(buf);
+ ReadSaveBuf(&tmp.GetRight().x, buf);
+ ReadSaveBuf(&tmp.GetRight().y, buf);
+ ReadSaveBuf(&tmp.GetRight().z, buf);
SkipSaveBuf(buf, 4);
- tmp.GetForward().x = ReadSaveBuf<float>(buf);
- tmp.GetForward().y = ReadSaveBuf<float>(buf);
- tmp.GetForward().z = ReadSaveBuf<float>(buf);
+ ReadSaveBuf(&tmp.GetForward().x, buf);
+ ReadSaveBuf(&tmp.GetForward().y, buf);
+ ReadSaveBuf(&tmp.GetForward().z, buf);
SkipSaveBuf(buf, 4);
- tmp.GetUp().x = ReadSaveBuf<float>(buf);
- tmp.GetUp().y = ReadSaveBuf<float>(buf);
- tmp.GetUp().z = ReadSaveBuf<float>(buf);
+ ReadSaveBuf(&tmp.GetUp().x, buf);
+ ReadSaveBuf(&tmp.GetUp().y, buf);
+ ReadSaveBuf(&tmp.GetUp().z, buf);
SkipSaveBuf(buf, 4);
- tmp.GetPosition().x = ReadSaveBuf<float>(buf);
- tmp.GetPosition().y = ReadSaveBuf<float>(buf);
- tmp.GetPosition().z = ReadSaveBuf<float>(buf);
+ ReadSaveBuf(&tmp.GetPosition().x, buf);
+ ReadSaveBuf(&tmp.GetPosition().y, buf);
+ ReadSaveBuf(&tmp.GetPosition().z, buf);
m_matrix = tmp;
SkipSaveBuf(buf, 16);
LoadEntityFlags(buf);
SkipSaveBuf(buf, 212);
AutoPilot.Load(buf);
- m_currentColour1 = ReadSaveBuf<int8>(buf);
- m_currentColour2 = ReadSaveBuf<int8>(buf);
+ ReadSaveBuf(&m_currentColour1, buf);
+ ReadSaveBuf(&m_currentColour2, buf);
SkipSaveBuf(buf, 2);
- m_nAlarmState = ReadSaveBuf<int16>(buf);
+ ReadSaveBuf(&m_nAlarmState, buf);
SkipSaveBuf(buf, 43);
- m_nNumMaxPassengers = ReadSaveBuf<int8>(buf);
+ ReadSaveBuf(&m_nNumMaxPassengers, buf);
SkipSaveBuf(buf, 2);
- field_1D0[0] = ReadSaveBuf<float>(buf);
- field_1D0[1] = ReadSaveBuf<float>(buf);
- field_1D0[2] = ReadSaveBuf<float>(buf);
- field_1D0[3] = ReadSaveBuf<float>(buf);
+ ReadSaveBuf(&field_1D0[0], buf);
+ ReadSaveBuf(&field_1D0[1], buf);
+ ReadSaveBuf(&field_1D0[2], buf);
+ ReadSaveBuf(&field_1D0[3], buf);
SkipSaveBuf(buf, 8);
- m_fSteerAngle = ReadSaveBuf<float>(buf);
- m_fGasPedal = ReadSaveBuf<float>(buf);
- m_fBrakePedal = ReadSaveBuf<float>(buf);
- VehicleCreatedBy = ReadSaveBuf<uint8>(buf);
- uint8 flags = ReadSaveBuf<uint8>(buf);
+ ReadSaveBuf(&m_fSteerAngle, buf);
+ ReadSaveBuf(&m_fGasPedal, buf);
+ ReadSaveBuf(&m_fBrakePedal, buf);
+ ReadSaveBuf(&VehicleCreatedBy, buf);
+ uint8 flags;
+ ReadSaveBuf(&flags, buf);
bIsLawEnforcer = !!(flags & BIT(0));
bIsLocked = !!(flags & BIT(3));
bEngineOn = !!(flags & BIT(4));
@@ -1367,16 +1370,17 @@ CVehicle::Load(uint8*& buf)
bLightsOn = !!(flags & BIT(6));
bFreebies = !!(flags & BIT(7));
SkipSaveBuf(buf, 10);
- m_fHealth = ReadSaveBuf<float>(buf);
- m_nCurrentGear = ReadSaveBuf<uint8>(buf);
+ ReadSaveBuf(&m_fHealth, buf);
+ ReadSaveBuf(&m_nCurrentGear, buf);
SkipSaveBuf(buf, 3);
- m_fChangeGearTime = ReadSaveBuf<float>(buf);
+ ReadSaveBuf(&m_fChangeGearTime, buf);
SkipSaveBuf(buf, 4);
- m_nTimeOfDeath = ReadSaveBuf<uint32>(buf);
+ ReadSaveBuf(&m_nTimeOfDeath, buf);
SkipSaveBuf(buf, 2);
- m_nBombTimer = ReadSaveBuf<int16>(buf);
+ ReadSaveBuf(&m_nBombTimer, buf);
SkipSaveBuf(buf, 12);
- m_nDoorLock = (eCarLock)ReadSaveBuf<int8>(buf);
+ ReadSaveBuf(&flags, buf);
+ m_nDoorLock = (eCarLock)flags;
SkipSaveBuf(buf, 99);
}
#endif