diff options
Diffstat (limited to 'src/vehicles/Vehicle.h')
-rw-r--r-- | src/vehicles/Vehicle.h | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/vehicles/Vehicle.h b/src/vehicles/Vehicle.h index 0b7d3cba..e07c2768 100644 --- a/src/vehicles/Vehicle.h +++ b/src/vehicles/Vehicle.h @@ -183,11 +183,11 @@ public: uint8 bIsCarParkVehicle : 1; // Car has been created using the special CAR_PARK script command uint8 bHasAlreadyBeenRecorded : 1; // Used for replays uint8 bPartOfConvoy : 1; - //uint8 bHeliMinimumTilt : 1; // This heli should have almost no tilt really + uint8 bHeliMinimumTilt : 1; // This heli should have almost no tilt really //uint8 bAudioChangingGear : 1; // sounds like vehicle is changing gear uint8 bIsDrowning : 1; // is vehicle occupants taking damage in water (i.e. vehicle is dead in water) - //uint8 bTyresDontBurst : 1; // If this is set the tyres are invincible + uint8 bTyresDontBurst : 1; // If this is set the tyres are invincible uint8 bCreatedAsPoliceVehicle : 1;// True if this guy was created as a police vehicle (enforcer, policecar, miamivice car etc) //uint8 bRestingOnPhysical : 1; // Dont go static cause car is sitting on a physical object that might get removed uint8 bParking : 1; @@ -318,6 +318,7 @@ public: #endif static bool m_bDisableMouseSteering; static bool bDisableRemoteDetonation; + static bool bDisableRemoteDetonationOnContact; }; void DestroyVehicleAndDriverAndPassengers(CVehicle* pVehicle); |