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-rw-r--r--src/vehicles/Vehicle.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/vehicles/Vehicle.h b/src/vehicles/Vehicle.h
index bfc6d95d..2ae78829 100644
--- a/src/vehicles/Vehicle.h
+++ b/src/vehicles/Vehicle.h
@@ -130,7 +130,6 @@ public:
int8 m_nGettingInFlags;
int8 m_nGettingOutFlags;
uint8 m_nNumMaxPassengers;
- char field_1CD[3];
float field_1D0[4];
CEntity *m_pCurGroundEntity;
CFire *m_pCarFire;
@@ -180,7 +179,6 @@ public:
int16 m_nRoadblockNode;
float m_fHealth; // 1000.0f = full health. 250.0f = fire. 0 -> explode
uint8 m_nCurrentGear;
- int8 field_205[3];
float m_fChangeGearTime;
uint32 m_nGunFiringTime; // last time when gun on vehicle was fired (used on boats)
uint32 m_nTimeOfDeath;
@@ -296,7 +294,6 @@ class cVehicleParams
{
public:
bool m_bDistanceCalculated;
- char gap_1[3];
float m_fDistance;
CVehicle *m_pVehicle;
cTransmission *m_pTransmission;