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-rw-r--r--src/vehicles/Vehicle.h24
1 files changed, 16 insertions, 8 deletions
diff --git a/src/vehicles/Vehicle.h b/src/vehicles/Vehicle.h
index 1e70d171..cd877da5 100644
--- a/src/vehicles/Vehicle.h
+++ b/src/vehicles/Vehicle.h
@@ -88,6 +88,14 @@ enum eLights
VEHLIGHT_REAR_RIGHT,
};
+enum eWheels
+{
+ VEHWHEEL_FRONT_LEFT,
+ VEHWHEEL_FRONT_RIGHT,
+ VEHWHEEL_REAR_LEFT,
+ VEHWHEEL_REAR_RIGHT,
+};
+
enum
{
CAR_PIECE_WHEEL_LF = 13,
@@ -115,7 +123,7 @@ public:
int8 m_nGettingOutFlags;
uint8 m_nNumMaxPassengers;
char field_1CD[19];
- CEntity *m_pCurSurface;
+ CEntity *m_pCurGroundEntity;
CFire *m_pCarFire;
float m_fSteerAngle;
float m_fGasPedal;
@@ -142,19 +150,19 @@ public:
uint8 m_veh_flagB80 : 1;
uint8 m_veh_flagC1 : 1;
- uint8 m_veh_flagC2 : 1; // bIsDamaged
+ uint8 bIsDamaged : 1; // This vehicle has been damaged and is displaying all its components
uint8 m_veh_flagC4 : 1;
uint8 m_veh_flagC8 : 1;
uint8 m_veh_flagC10 : 1;
uint8 m_veh_flagC20 : 1;
- uint8 m_veh_flagC40 : 1;
+ uint8 bCanBeDamaged : 1; // Set to FALSE during cut scenes to avoid explosions
uint8 m_veh_flagC80 : 1;
uint8 m_veh_flagD1 : 1;
uint8 m_veh_flagD2 : 1;
- uint8 m_veh_flagD4 : 1;
- uint8 m_veh_flagD8 : 1;
- uint8 bRecordedForReplay : 1;
+ uint8 bVehicleColProcessed : 1;// Has ProcessEntityCollision been processed for this car?
+ uint8 bIsCarParkVehicle : 1; // Car has been created using the special CAR_PARK script command
+ uint8 bHasAlreadyBeenRecorded : 1; // Used for replays
uint8 m_veh_flagD20 : 1;
uint8 m_veh_flagD40 : 1;
uint8 m_veh_flagD80 : 1;
@@ -181,7 +189,7 @@ public:
int8 field_22B;
uint8 m_nCarHornTimer;
int8 field_22D;
- uint8 m_nSirenOrAlarm;
+ bool m_bSirenOrAlarm;
int8 field_22F;
// TODO: this is an array
CStoredCollPoly m_frontCollPoly; // poly which is under front part of car
@@ -255,7 +263,7 @@ public:
};
static_assert(sizeof(CVehicle) == 0x288, "CVehicle: error");
-static_assert(offsetof(CVehicle, m_pCurSurface) == 0x1E0, "CVehicle: error");
+static_assert(offsetof(CVehicle, m_pCurGroundEntity) == 0x1E0, "CVehicle: error");
static_assert(offsetof(CVehicle, m_nAlarmState) == 0x1A0, "CVehicle: error");
static_assert(offsetof(CVehicle, m_nLastWeaponDamage) == 0x228, "CVehicle: error");