diff options
Diffstat (limited to 'src/vehicles/Vehicle.h')
-rw-r--r-- | src/vehicles/Vehicle.h | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/src/vehicles/Vehicle.h b/src/vehicles/Vehicle.h index bbf15c00..0b7d3cba 100644 --- a/src/vehicles/Vehicle.h +++ b/src/vehicles/Vehicle.h @@ -182,10 +182,16 @@ public: uint8 bVehicleColProcessed : 1;// Has ProcessEntityCollision been processed for this car? uint8 bIsCarParkVehicle : 1; // Car has been created using the special CAR_PARK script command uint8 bHasAlreadyBeenRecorded : 1; // Used for replays - uint8 bPartOfConvoy : 1; + //uint8 bHeliMinimumTilt : 1; // This heli should have almost no tilt really + //uint8 bAudioChangingGear : 1; // sounds like vehicle is changing gear + + uint8 bIsDrowning : 1; // is vehicle occupants taking damage in water (i.e. vehicle is dead in water) + //uint8 bTyresDontBurst : 1; // If this is set the tyres are invincible uint8 bCreatedAsPoliceVehicle : 1;// True if this guy was created as a police vehicle (enforcer, policecar, miamivice car etc) + //uint8 bRestingOnPhysical : 1; // Dont go static cause car is sitting on a physical object that might get removed uint8 bParking : 1; + //uint8 bCanPark : 1; uint8 m_bombType : 3; |