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-rw-r--r--src/vehicles/Cranes.cpp22
-rw-r--r--src/vehicles/Vehicle.h2
2 files changed, 8 insertions, 16 deletions
diff --git a/src/vehicles/Cranes.cpp b/src/vehicles/Cranes.cpp
index ce254100..8f23836d 100644
--- a/src/vehicles/Cranes.cpp
+++ b/src/vehicles/Cranes.cpp
@@ -14,7 +14,7 @@
// --MIAMI: file done
-#define MAX_DISTANCE_TO_FIND_CRANE (10.0f)
+#define MAX_DISTANCE_TO_FIND_CRANE (100.0f)
#define CRANE_UPDATE_RADIUS (300.0f)
#define CRANE_MOVEMENT_PROCESSING_RADIUS (150.0f)
#define CRUSHER_Z (-0.951f)
@@ -52,28 +52,18 @@ void CCranes::InitCranes(void)
for (int j = 0; j < NUMSECTORS_Y; j++) {
for (CPtrNode* pNode = CWorld::GetSector(i, j)->m_lists[ENTITYLIST_BUILDINGS].first; pNode; pNode = pNode->next) {
CEntity* pEntity = (CEntity*)pNode->item;
- if (MODELID_CRANE_1 == pEntity->GetModelIndex() ||
- MODELID_CRANE_2 == pEntity->GetModelIndex() ||
- MODELID_CRANE_3 == pEntity->GetModelIndex() ||
- MODELID_CRANE_4 == pEntity->GetModelIndex() ||
- MODELID_CRANE_5 == pEntity->GetModelIndex() ||
- MODELID_CRANE_6 == pEntity->GetModelIndex())
+ if (MI_LCS_CRANE01 == pEntity->GetModelIndex())
AddThisOneCrane(pEntity);
}
}
}
-/* // TODO(LCS)
- for (CPtrNode* pNode = CWorld::GetBigBuildingList(LEVEL_MAINLAND).first; pNode; pNode = pNode->next) {
+ // TODO(LCS)
+ for (CPtrNode* pNode = CWorld::GetBigBuildingList(LEVEL_INDUSTRIAL).first; pNode; pNode = pNode->next) {
CEntity* pEntity = (CEntity*)pNode->item;
- if (MODELID_CRANE_1 == pEntity->GetModelIndex() ||
- MODELID_CRANE_2 == pEntity->GetModelIndex() ||
- MODELID_CRANE_3 == pEntity->GetModelIndex() ||
- MODELID_CRANE_4 == pEntity->GetModelIndex() ||
- MODELID_CRANE_5 == pEntity->GetModelIndex() ||
- MODELID_CRANE_6 == pEntity->GetModelIndex())
+ if (MI_LCS_CRANE01 == pEntity->GetModelIndex())
AddThisOneCrane(pEntity);
}
-*/
+
}
void CCranes::AddThisOneCrane(CEntity* pEntity)
diff --git a/src/vehicles/Vehicle.h b/src/vehicles/Vehicle.h
index 29a4eea1..e5cd3f62 100644
--- a/src/vehicles/Vehicle.h
+++ b/src/vehicles/Vehicle.h
@@ -245,6 +245,8 @@ public:
#endif
uint8 bDriverLastFrame : 1;
+ uint8 bAllowGarageToStore : 1; // <- many LCS flags before
+
int8 m_numPedsUseItAsCover;
uint8 m_nAmmoInClip; // Used to make the guns on boat do a reload (20 by default)
int8 m_nPacManPickupsCarried;