diff options
Diffstat (limited to 'src/vehicles')
-rw-r--r-- | src/vehicles/Automobile.cpp | 26 | ||||
-rw-r--r-- | src/vehicles/Automobile.h | 6 | ||||
-rw-r--r-- | src/vehicles/Boat.cpp | 23 | ||||
-rw-r--r-- | src/vehicles/Boat.h | 7 | ||||
-rw-r--r-- | src/vehicles/Vehicle.cpp | 125 | ||||
-rw-r--r-- | src/vehicles/Vehicle.h | 4 |
6 files changed, 191 insertions, 0 deletions
diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp index 4593966f..9d602254 100644 --- a/src/vehicles/Automobile.cpp +++ b/src/vehicles/Automobile.cpp @@ -51,6 +51,13 @@ RwObject *GetCurrentAtomicObjectCB(RwObject *object, void *data); bool CAutomobile::m_sAllTaxiLights; +const uint32 CAutomobile::nSaveStructSize = +#ifdef COMPATIBLE_SAVES + 1448; +#else + sizeof(CAutomobile); +#endif + CAutomobile::CAutomobile(int32 id, uint8 CreatedBy) : CVehicle(CreatedBy) { @@ -4580,3 +4587,22 @@ CAutomobile::SetAllTaxiLights(bool set) { m_sAllTaxiLights = set; } + +#ifdef COMPATIBLE_SAVES +void +CAutomobile::Save(uint8*& buf) +{ + CVehicle::Save(buf); + WriteSaveBuf<CDamageManager>(buf, Damage); + SkipSaveBuf(buf, 800 - sizeof(CDamageManager)); +} + +void +CAutomobile::Load(uint8*& buf) +{ + CVehicle::Load(buf); + Damage = ReadSaveBuf<CDamageManager>(buf); + SkipSaveBuf(buf, 800 - sizeof(CDamageManager)); + SetupDamageAfterLoad(); +} +#endif diff --git a/src/vehicles/Automobile.h b/src/vehicles/Automobile.h index 2de85a99..041302bf 100644 --- a/src/vehicles/Automobile.h +++ b/src/vehicles/Automobile.h @@ -188,9 +188,15 @@ public: void HideAllComps(void); void ShowAllComps(void); void ReduceHornCounter(void); +#ifdef COMPATIBLE_SAVES + virtual void Save(uint8*& buf); + virtual void Load(uint8*& buf); +#endif + static const uint32 nSaveStructSize; static void SetAllTaxiLights(bool set); }; + static_assert(sizeof(CAutomobile) == 0x5A8, "CAutomobile: error"); inline uint8 GetCarDoorFlag(int32 carnode) { diff --git a/src/vehicles/Boat.cpp b/src/vehicles/Boat.cpp index 615511bd..8c8cce1c 100644 --- a/src/vehicles/Boat.cpp +++ b/src/vehicles/Boat.cpp @@ -32,6 +32,13 @@ float WAKE_LIFETIME = 400.0f; CBoat *CBoat::apFrameWakeGeneratingBoats[4]; +const uint32 CBoat::nSaveStructSize = +#ifdef COMPATIBLE_SAVES + 1156; +#else + sizeof(CBoat); +#endif + CBoat::CBoat(int mi, uint8 owner) : CVehicle(owner) { CVehicleModelInfo *minfo = (CVehicleModelInfo*)CModelInfo::GetModelInfo(mi); @@ -899,3 +906,19 @@ CBoat::AddWakePoint(CVector point) m_nNumWakePoints = 1; } } + +#ifdef COMPATIBLE_SAVES +void +CBoat::Save(uint8*& buf) +{ + CVehicle::Save(buf); + SkipSaveBuf(buf, 1156 - 648); +} + +void +CBoat::Load(uint8*& buf) +{ + CVehicle::Load(buf); + SkipSaveBuf(buf, 1156 - 648); +} +#endif diff --git a/src/vehicles/Boat.h b/src/vehicles/Boat.h index ba56e355..70407ab9 100644 --- a/src/vehicles/Boat.h +++ b/src/vehicles/Boat.h @@ -64,7 +64,14 @@ public: static float IsVertexAffectedByWake(CVector vecVertex, CBoat *pBoat); static void FillBoatList(void); +#ifdef COMPATIBLE_SAVES + virtual void Save(uint8*& buf); + virtual void Load(uint8*& buf); +#endif + static const uint32 nSaveStructSize; + }; + static_assert(sizeof(CBoat) == 0x484, "CBoat: error"); extern float MAX_WAKE_LENGTH; diff --git a/src/vehicles/Vehicle.cpp b/src/vehicles/Vehicle.cpp index 590e68f2..75f43515 100644 --- a/src/vehicles/Vehicle.cpp +++ b/src/vehicles/Vehicle.cpp @@ -1222,3 +1222,128 @@ DestroyVehicleAndDriverAndPassengers(CVehicle* pVehicle) CWorld::Remove(pVehicle); delete pVehicle; } + +#ifdef COMPATIBLE_SAVES +void +CVehicle::Save(uint8*& buf) +{ + SkipSaveBuf(buf, 4); + WriteSaveBuf<float>(buf, GetRight().x); + WriteSaveBuf<float>(buf, GetRight().y); + WriteSaveBuf<float>(buf, GetRight().z); + SkipSaveBuf(buf, 4); + WriteSaveBuf<float>(buf, GetForward().x); + WriteSaveBuf<float>(buf, GetForward().y); + WriteSaveBuf<float>(buf, GetForward().z); + SkipSaveBuf(buf, 4); + WriteSaveBuf<float>(buf, GetUp().x); + WriteSaveBuf<float>(buf, GetUp().y); + WriteSaveBuf<float>(buf, GetUp().z); + SkipSaveBuf(buf, 4); + WriteSaveBuf<float>(buf, GetPosition().x); + WriteSaveBuf<float>(buf, GetPosition().y); + WriteSaveBuf<float>(buf, GetPosition().z); + SkipSaveBuf(buf, 16); + SaveEntityFlags(buf); + SkipSaveBuf(buf, 212); + AutoPilot.Save(buf); + WriteSaveBuf<int8>(buf, m_currentColour1); + WriteSaveBuf<int8>(buf, m_currentColour2); + SkipSaveBuf(buf, 2); + WriteSaveBuf<int16>(buf, m_nAlarmState); + SkipSaveBuf(buf, 43); + WriteSaveBuf<uint8>(buf, m_nNumMaxPassengers); + SkipSaveBuf(buf, 2); + WriteSaveBuf<float>(buf, field_1D0[0]); + WriteSaveBuf<float>(buf, field_1D0[1]); + WriteSaveBuf<float>(buf, field_1D0[2]); + WriteSaveBuf<float>(buf, field_1D0[3]); + SkipSaveBuf(buf, 8); + WriteSaveBuf<float>(buf, m_fSteerAngle); + WriteSaveBuf<float>(buf, m_fGasPedal); + WriteSaveBuf<float>(buf, m_fBrakePedal); + WriteSaveBuf<uint8>(buf, VehicleCreatedBy); + uint8 flags = 0; + if (bIsLawEnforcer) flags |= BIT(0); + if (bIsLocked) flags |= BIT(3); + if (bEngineOn) flags |= BIT(4); + if (bIsHandbrakeOn) flags |= BIT(5); + if (bLightsOn) flags |= BIT(6); + if (bFreebies) flags |= BIT(7); + WriteSaveBuf<uint8>(buf, flags); + SkipSaveBuf(buf, 10); + WriteSaveBuf<float>(buf, m_fHealth); + WriteSaveBuf<uint8>(buf, m_nCurrentGear); + SkipSaveBuf(buf, 3); + WriteSaveBuf<float>(buf, m_fChangeGearTime); + SkipSaveBuf(buf, 4); + WriteSaveBuf<uint32>(buf, m_nTimeOfDeath); + SkipSaveBuf(buf, 2); + WriteSaveBuf<int16>(buf, m_nBombTimer); + SkipSaveBuf(buf, 12); + WriteSaveBuf<int8>(buf, m_nDoorLock); + SkipSaveBuf(buf, 99); +} + +void +CVehicle::Load(uint8*& buf) +{ + CMatrix tmp; + SkipSaveBuf(buf, 4); + tmp.GetRight().x = ReadSaveBuf<float>(buf); + tmp.GetRight().y = ReadSaveBuf<float>(buf); + tmp.GetRight().z = ReadSaveBuf<float>(buf); + SkipSaveBuf(buf, 4); + tmp.GetForward().x = ReadSaveBuf<float>(buf); + tmp.GetForward().y = ReadSaveBuf<float>(buf); + tmp.GetForward().z = ReadSaveBuf<float>(buf); + SkipSaveBuf(buf, 4); + tmp.GetUp().x = ReadSaveBuf<float>(buf); + tmp.GetUp().y = ReadSaveBuf<float>(buf); + tmp.GetUp().z = ReadSaveBuf<float>(buf); + SkipSaveBuf(buf, 4); + tmp.GetPosition().x = ReadSaveBuf<float>(buf); + tmp.GetPosition().y = ReadSaveBuf<float>(buf); + tmp.GetPosition().z = ReadSaveBuf<float>(buf); + m_matrix = tmp; + SkipSaveBuf(buf, 16); + LoadEntityFlags(buf); + SkipSaveBuf(buf, 212); + AutoPilot.Load(buf); + m_currentColour1 = ReadSaveBuf<int8>(buf); + m_currentColour2 = ReadSaveBuf<int8>(buf); + SkipSaveBuf(buf, 2); + m_nAlarmState = ReadSaveBuf<int16>(buf); + SkipSaveBuf(buf, 43); + m_nNumMaxPassengers = ReadSaveBuf<int8>(buf); + SkipSaveBuf(buf, 2); + field_1D0[0] = ReadSaveBuf<float>(buf); + field_1D0[1] = ReadSaveBuf<float>(buf); + field_1D0[2] = ReadSaveBuf<float>(buf); + field_1D0[3] = ReadSaveBuf<float>(buf); + SkipSaveBuf(buf, 8); + m_fSteerAngle = ReadSaveBuf<float>(buf); + m_fGasPedal = ReadSaveBuf<float>(buf); + m_fBrakePedal = ReadSaveBuf<float>(buf); + VehicleCreatedBy = ReadSaveBuf<uint8>(buf); + uint8 flags = ReadSaveBuf<uint8>(buf); + bIsLawEnforcer = !!(flags & BIT(0)); + bIsLocked = !!(flags & BIT(3)); + bEngineOn = !!(flags & BIT(4)); + bIsHandbrakeOn = !!(flags & BIT(5)); + bLightsOn = !!(flags & BIT(6)); + bFreebies = !!(flags & BIT(7)); + SkipSaveBuf(buf, 10); + m_fHealth = ReadSaveBuf<float>(buf); + m_nCurrentGear = ReadSaveBuf<uint8>(buf); + SkipSaveBuf(buf, 3); + m_fChangeGearTime = ReadSaveBuf<float>(buf); + SkipSaveBuf(buf, 4); + m_nTimeOfDeath = ReadSaveBuf<uint32>(buf); + SkipSaveBuf(buf, 2); + m_nBombTimer = ReadSaveBuf<int16>(buf); + SkipSaveBuf(buf, 12); + m_nDoorLock = (eCarLock)ReadSaveBuf<int8>(buf); + SkipSaveBuf(buf, 99); +} +#endif diff --git a/src/vehicles/Vehicle.h b/src/vehicles/Vehicle.h index cb4ac2cf..b6b6ea4b 100644 --- a/src/vehicles/Vehicle.h +++ b/src/vehicles/Vehicle.h @@ -231,6 +231,10 @@ public: virtual bool IsRoomForPedToLeaveCar(uint32 component, CVector *forcedDoorPos) { return false;} virtual float GetHeightAboveRoad(void); virtual void PlayCarHorn(void) {} +#ifdef COMPATIBLE_SAVES + virtual void Save(uint8*& buf); + virtual void Load(uint8*& buf); +#endif bool IsCar(void) { return m_vehType == VEHICLE_TYPE_CAR; } bool IsBoat(void) { return m_vehType == VEHICLE_TYPE_BOAT; } |