diff options
Diffstat (limited to 'src/vehicles')
-rw-r--r-- | src/vehicles/Automobile.cpp | 2 | ||||
-rw-r--r-- | src/vehicles/Heli.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp index 77173538..7e8c4702 100644 --- a/src/vehicles/Automobile.cpp +++ b/src/vehicles/Automobile.cpp @@ -240,7 +240,7 @@ CAutomobile::ProcessControl(void) // Improve grip of vehicles in certain cases bool strongGrip1 = false; bool strongGrip2 = false; - if(FindPlayerVehicle() && this != FindPlayerVehicle() && FindPlayerPed()->m_pWanted->m_nWantedLevel > 3 && + if(FindPlayerVehicle() && this != FindPlayerVehicle() && FindPlayerPed()->m_pWanted->GetWantedLevel() > 3 && (AutoPilot.m_nCarMission == MISSION_RAMPLAYER_FARAWAY || AutoPilot.m_nCarMission == MISSION_RAMPLAYER_CLOSE || AutoPilot.m_nCarMission == MISSION_BLOCKPLAYER_FARAWAY || AutoPilot.m_nCarMission == MISSION_BLOCKPLAYER_CLOSE) && FindPlayerSpeed().Magnitude() > 0.3f){ diff --git a/src/vehicles/Heli.cpp b/src/vehicles/Heli.cpp index 44e9a73f..98e1f5fa 100644 --- a/src/vehicles/Heli.cpp +++ b/src/vehicles/Heli.cpp @@ -474,7 +474,7 @@ CHeli::ProcessControl(void) // Shoot int shootTimeout; if (m_heliType == HELI_TYPE_RANDOM) { - switch (FindPlayerPed()->m_pWanted->m_nWantedLevel) { + switch (FindPlayerPed()->m_pWanted->GetWantedLevel()) { case 0: case 1: case 2: shootTimeout = 999999; break; |