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-rw-r--r--src/weapons/Explosion.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/weapons/Explosion.cpp b/src/weapons/Explosion.cpp
index d53e15ca..515dff94 100644
--- a/src/weapons/Explosion.cpp
+++ b/src/weapons/Explosion.cpp
@@ -56,7 +56,7 @@ CExplosion::ClearAllExplosions()
gaExplosion[i].m_nIteration = 0;
gaExplosion[i].m_fStartTime = 0.0f;
gaExplosion[i].m_bIsBoat = false;
- gaExplosion[i].m_bIsMakeSound = true;
+ gaExplosion[i].m_bMakeSound = true;
}
}
@@ -92,7 +92,7 @@ CExplosion::GetExplosionType(uint8 id)
bool
CExplosion::DoesExplosionMakeSound(uint8 id)
{
- return gaExplosion[id].m_bIsMakeSound;
+ return gaExplosion[id].m_bMakeSound;
};
CVector *
@@ -140,7 +140,7 @@ CExplosion::AddExplosion(CEntity *explodingEntity, CEntity *culprit, eExplosionT
explosion.m_nIteration = 1;
explosion.m_nActiveCounter = 1;
explosion.m_bIsBoat = false;
- explosion.m_bIsMakeSound = makeSound;
+ explosion.m_bMakeSound = makeSound;
explosion.m_nParticlesExpireTime = lifetime != 0 ? CTimer::GetTimeInMilliseconds() + lifetime : 0;
switch (type)
{