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-rw-r--r--src/weapons/Explosion.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/weapons/Explosion.cpp b/src/weapons/Explosion.cpp
index 515dff94..38ce6e53 100644
--- a/src/weapons/Explosion.cpp
+++ b/src/weapons/Explosion.cpp
@@ -220,7 +220,7 @@ CExplosion::AddExplosion(CEntity *explodingEntity, CEntity *culprit, eExplosionT
} else if (veh->IsComponentPresent(CAR_BOOT)) {
veh->GetComponentWorldPosition(CAR_BOOT, componentPos);
}
- if (componentPos != nil) {
+ if (componentPos.x != 0.0f) {
int rn = (CGeneral::GetRandomNumber() & 1) + 1;
for (int i = 0; i < rn; i++)
CParticle::AddJetExplosion(componentPos, (CGeneral::GetRandomNumber() & 7) / 7.0f + 1.5f, 0.5f);