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-rw-r--r--src/weapons/ProjectileInfo.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/weapons/ProjectileInfo.cpp b/src/weapons/ProjectileInfo.cpp
index c174305c..8297d953 100644
--- a/src/weapons/ProjectileInfo.cpp
+++ b/src/weapons/ProjectileInfo.cpp
@@ -193,7 +193,7 @@ CProjectileInfo::Update()
if (!gaProjectileInfo[i].m_bInUse) continue;
CPed *ped = (CPed*)gaProjectileInfo[i].m_pSource;
- if (ped != nil && ped->m_type == ENTITY_TYPE_PED && !ped->IsPointerValid())
+ if (ped != nil && ped->IsPed() && !ped->IsPointerValid())
gaProjectileInfo[i].m_pSource = nil;
if (ms_apProjectile[i] == nil) {
@@ -245,7 +245,7 @@ CProjectileInfo::IsProjectileInRange(float x1, float x2, float y1, float y2, flo
for (int i = 0; i < ARRAY_SIZE(ms_apProjectile); i++) {
if (gaProjectileInfo[i].m_bInUse) {
if (gaProjectileInfo[i].m_eWeaponType == WEAPONTYPE_ROCKETLAUNCHER || gaProjectileInfo[i].m_eWeaponType == WEAPONTYPE_MOLOTOV || gaProjectileInfo[i].m_eWeaponType == WEAPONTYPE_GRENADE) {
- CVector &pos = ms_apProjectile[i]->GetPosition();
+ const CVector &pos = ms_apProjectile[i]->GetPosition();
if (pos.x >= x1 && pos.x <= x2 && pos.y >= y1 && pos.y <= y2 && pos.z >= z1 && pos.z <= z2) {
result = true;
if (remove) {