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-rw-r--r--src/weapons/Weapon.h13
1 files changed, 8 insertions, 5 deletions
diff --git a/src/weapons/Weapon.h b/src/weapons/Weapon.h
index 1db66720..74145564 100644
--- a/src/weapons/Weapon.h
+++ b/src/weapons/Weapon.h
@@ -15,17 +15,19 @@ enum eWeaponType
WEAPONTYPE_MOLOTOV,
WEAPONTYPE_GRENADE,
WEAPONTYPE_DETONATOR,
- WEAPONTYPE_TOTAL_INVENTORY_WEAPONS = 13,
- WEAPONTYPE_HELICANNON = 13,
- WEAPONTYPE_TOTALWEAPONS,
+ WEAPONTYPE_HELICANNON,
+ WEAPONTYPE_LAST_WEAPONTYPE,
WEAPONTYPE_ARMOUR,
WEAPONTYPE_RAMMEDBYCAR,
WEAPONTYPE_RUNOVERBYCAR,
WEAPONTYPE_EXPLOSION,
WEAPONTYPE_UZI_DRIVEBY,
- WEAPONTYPE_WATER,
- WEAPONTYPE_FALL_DAMAGE,
+ WEAPONTYPE_DROWNING,
+ WEAPONTYPE_FALL,
WEAPONTYPE_UNIDENTIFIED,
+
+ WEAPONTYPE_TOTALWEAPONS = WEAPONTYPE_LAST_WEAPONTYPE,
+ WEAPONTYPE_TOTAL_INVENTORY_WEAPONS = 13,
};
enum eWeaponFire {
@@ -63,6 +65,7 @@ public:
m_bAddRotOffset = false;
}
+ static void ShutdownWeapons(void);
void Initialise(eWeaponType type, int ammo);
void Update(int32 audioEntity);
void Reload(void);