diff options
Diffstat (limited to '')
-rw-r--r-- | src/weapons/Weapon.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/weapons/Weapon.cpp b/src/weapons/Weapon.cpp index a895315e..8e7e4265 100644 --- a/src/weapons/Weapon.cpp +++ b/src/weapons/Weapon.cpp @@ -740,7 +740,7 @@ CWeapon::FireMelee(CEntity *shooter, CVector &fireSource) { if (driver->m_pedStats->m_temper <= driver->m_pedStats->m_fear) { - driver->SetObjective(OBJECTIVE_FLEE_TILL_SAFE); + driver->SetObjective(OBJECTIVE_FLEE_ON_FOOT_TILL_SAFE); } else { @@ -756,7 +756,7 @@ CWeapon::FireMelee(CEntity *shooter, CVector &fireSource) CPed *passenger = nearCar->pPassengers[j]; if (passenger && passenger->CharCreatedBy != MISSION_CHAR) { - nearCar->pPassengers[j]->SetObjective(OBJECTIVE_FLEE_TILL_SAFE); + nearCar->pPassengers[j]->SetObjective(OBJECTIVE_FLEE_ON_FOOT_TILL_SAFE); passenger->m_leaveCarTimer = CTimer::GetTimeInMilliseconds() + leaveCarDelay; leaveCarDelay += 200; } @@ -767,8 +767,8 @@ CWeapon::FireMelee(CEntity *shooter, CVector &fireSource) CPed *driver = nearCar->pDriver; if (driver) { - if (driver->m_objective != OBJECTIVE_LEAVE_VEHICLE && driver->m_objective != OBJECTIVE_KILL_CHAR_ON_FOOT && - driver->m_objective != OBJECTIVE_FLEE_TILL_SAFE) + if (driver->m_objective != OBJECTIVE_LEAVE_CAR && driver->m_objective != OBJECTIVE_KILL_CHAR_ON_FOOT && + driver->m_objective != OBJECTIVE_FLEE_ON_FOOT_TILL_SAFE) { if (nearCar->AutoPilot.m_nDrivingStyle != DRIVINGSTYLE_PLOUGH_THROUGH) nearCar->AutoPilot.m_nCruiseSpeed = nearCar->AutoPilot.m_nCruiseSpeed * 1.5f; |