summaryrefslogtreecommitdiffstats
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to '')
-rw-r--r--src/audio/AudioLogic.cpp4
-rw-r--r--src/audio/AudioManager.h2
-rw-r--r--src/control/AutoPilot.cpp6
-rw-r--r--src/control/AutoPilot.h12
-rw-r--r--src/control/CarAI.cpp4
-rw-r--r--src/control/CarAI.h4
-rw-r--r--src/control/Pickups.cpp2
-rw-r--r--src/control/Pickups.h4
-rw-r--r--src/control/Script.cpp4
-rw-r--r--src/control/Script4.cpp2
-rw-r--r--src/control/Script6.cpp2
-rw-r--r--src/control/SetPieces.cpp2
-rw-r--r--src/control/SetPieces.h4
-rw-r--r--src/core/PlayerInfo.h4
-rw-r--r--src/core/World.cpp2
-rw-r--r--src/entities/Entity.h12
-rw-r--r--src/modelinfo/BaseModelInfo.h7
-rw-r--r--src/modelinfo/VehicleModelInfo.h2
-rw-r--r--src/peds/Ped.h4
-rw-r--r--src/peds/PedFight.cpp4
-rw-r--r--src/vehicles/Cranes.h8
-rw-r--r--src/vehicles/Vehicle.h2
22 files changed, 48 insertions, 49 deletions
diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp
index 1ec33054..1ce30755 100644
--- a/src/audio/AudioLogic.cpp
+++ b/src/audio/AudioLogic.cpp
@@ -47,8 +47,8 @@ const int channels = ARRAY_SIZE(cAudioManager::m_asActiveSamples);
const int policeChannel = channels + 1;
const int allChannels = channels + 2;
-enum PLAY_STATUS : uint8 { PLAY_STATUS_STOPPED = 0, PLAY_STATUS_PLAYING, PLAY_STATUS_FINISHED };
-enum LOADING_STATUS : uint8 { LOADING_STATUS_NOT_LOADED = 0, LOADING_STATUS_LOADED, LOADING_STATUS_FAILED };
+enum PLAY_STATUS { PLAY_STATUS_STOPPED = 0, PLAY_STATUS_PLAYING, PLAY_STATUS_FINISHED };
+enum LOADING_STATUS { LOADING_STATUS_NOT_LOADED = 0, LOADING_STATUS_LOADED, LOADING_STATUS_FAILED };
void
cAudioManager::PreInitialiseGameSpecificSetup() const
diff --git a/src/audio/AudioManager.h b/src/audio/AudioManager.h
index 2e0af437..dff7d9c8 100644
--- a/src/audio/AudioManager.h
+++ b/src/audio/AudioManager.h
@@ -149,7 +149,7 @@ public:
class cVehicleParams
{
public:
- eVehicleType m_VehicleType;
+ uint8 m_VehicleType;
bool m_bDistanceCalculated;
float m_fDistance;
CVehicle *m_pVehicle;
diff --git a/src/control/AutoPilot.cpp b/src/control/AutoPilot.cpp
index 1b14e3d7..a899518b 100644
--- a/src/control/AutoPilot.cpp
+++ b/src/control/AutoPilot.cpp
@@ -109,9 +109,9 @@ void CAutoPilot::Load(uint8*& buf)
m_nNextDirection = ReadSaveBuf<int8>(buf);
m_nCurrentLane = ReadSaveBuf<int8>(buf);
m_nNextLane = ReadSaveBuf<int8>(buf);
- m_nDrivingStyle = (eCarDrivingStyle)ReadSaveBuf<uint8>(buf);
- m_nCarMission = (eCarMission)ReadSaveBuf<uint8>(buf);
- m_nTempAction = (eCarTempAction)ReadSaveBuf<uint8>(buf);
+ m_nDrivingStyle = ReadSaveBuf<uint8>(buf);
+ m_nCarMission = ReadSaveBuf<uint8>(buf);
+ m_nTempAction = ReadSaveBuf<uint8>(buf);
m_nTimeTempAction = ReadSaveBuf<uint32>(buf);
m_fMaxTrafficSpeed = ReadSaveBuf<float>(buf);
m_nCruiseSpeed = ReadSaveBuf<uint8>(buf);
diff --git a/src/control/AutoPilot.h b/src/control/AutoPilot.h
index 25feb72d..aa14ccdd 100644
--- a/src/control/AutoPilot.h
+++ b/src/control/AutoPilot.h
@@ -4,7 +4,7 @@
class CVehicle;
struct CPathNode;
-enum eCarMission : uint8
+enum eCarMission
{
MISSION_NONE,
MISSION_CRUISE,
@@ -35,7 +35,7 @@ enum eCarMission : uint8
MISSION_BLOCKPLAYER_FORWARDANDBACK
};
-enum eCarTempAction : uint8
+enum eCarTempAction
{
TEMPACT_NONE,
TEMPACT_WAIT,
@@ -50,7 +50,7 @@ enum eCarTempAction : uint8
TEMPACT_SWERVERIGHT
};
-enum eCarDrivingStyle : uint8
+enum eCarDrivingStyle
{
DRIVINGSTYLE_STOP_FOR_CARS,
DRIVINGSTYLE_SLOW_DOWN_FOR_CARS,
@@ -76,9 +76,9 @@ public:
int8 m_nNextDirection;
int8 m_nCurrentLane;
int8 m_nNextLane;
- eCarDrivingStyle m_nDrivingStyle;
- eCarMission m_nCarMission;
- eCarTempAction m_nTempAction;
+ uint8 m_nDrivingStyle;
+ uint8 m_nCarMission;
+ uint8 m_nTempAction;
uint32 m_nTimeTempAction;
float m_fMaxTrafficSpeed;
uint8 m_nCruiseSpeed;
diff --git a/src/control/CarAI.cpp b/src/control/CarAI.cpp
index a3fcbf9a..e7f3a546 100644
--- a/src/control/CarAI.cpp
+++ b/src/control/CarAI.cpp
@@ -634,7 +634,7 @@ void CCarAI::TellCarToBlockOtherCar(CVehicle* pVehicle, CVehicle* pTarget)
pVehicle->AutoPilot.m_nCruiseSpeed = Max(6, pVehicle->AutoPilot.m_nCruiseSpeed);
}
-eCarMission CCarAI::FindPoliceCarMissionForWantedLevel()
+uint8 CCarAI::FindPoliceCarMissionForWantedLevel()
{
switch (CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_pWanted->m_nWantedLevel){
case 0:
@@ -648,7 +648,7 @@ eCarMission CCarAI::FindPoliceCarMissionForWantedLevel()
}
}
-eCarMission CCarAI::FindPoliceBoatMissionForWantedLevel()
+uint8 CCarAI::FindPoliceBoatMissionForWantedLevel()
{
switch (CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_pWanted->m_nWantedLevel) {
case 0:
diff --git a/src/control/CarAI.h b/src/control/CarAI.h
index d4af1806..dcd76d78 100644
--- a/src/control/CarAI.h
+++ b/src/control/CarAI.h
@@ -22,8 +22,8 @@ public:
static void TellOccupantsToFleeCar(CVehicle*);
static void TellCarToRamOtherCar(CVehicle*, CVehicle*);
static void TellCarToBlockOtherCar(CVehicle*, CVehicle*);
- static eCarMission FindPoliceCarMissionForWantedLevel();
- static eCarMission FindPoliceBoatMissionForWantedLevel();
+ static uint8 FindPoliceCarMissionForWantedLevel();
+ static uint8 FindPoliceBoatMissionForWantedLevel();
static int32 FindPoliceCarSpeedForWantedLevel(CVehicle*);
static void MellowOutChaseSpeed(CVehicle*);
static void MellowOutChaseSpeedBoat(CVehicle*);
diff --git a/src/control/Pickups.cpp b/src/control/Pickups.cpp
index 1ff4f8f6..c136c99f 100644
--- a/src/control/Pickups.cpp
+++ b/src/control/Pickups.cpp
@@ -852,7 +852,7 @@ CPickups::GenerateNewOne(CVector pos, uint32 modelIndex, uint8 type, uint32 quan
if (slot >= NUMPICKUPS) return -1;
- aPickUps[slot].m_eType = (ePickupType)type;
+ aPickUps[slot].m_eType = type;
aPickUps[slot].m_bRemoved = false;
aPickUps[slot].m_nQuantity = quantity;
aPickUps[slot].m_nMoneySpeed = rate;
diff --git a/src/control/Pickups.h b/src/control/Pickups.h
index 36179f66..af9503e0 100644
--- a/src/control/Pickups.h
+++ b/src/control/Pickups.h
@@ -1,7 +1,7 @@
#pragma once
#include "Weapon.h"
-enum ePickupType : uint8
+enum ePickupType
{
PICKUP_NONE = 0,
PICKUP_IN_SHOP,
@@ -43,7 +43,7 @@ public:
int16 m_eModelIndex;
uint16 m_nIndex;
char m_sTextKey[8];
- ePickupType m_eType;
+ uint8 m_eType;
bool m_bRemoved;
uint8 m_bWasAmmoCollected:1;
uint8 m_bWasControlMessageShown:1;
diff --git a/src/control/Script.cpp b/src/control/Script.cpp
index be0e9bf0..ff72d664 100644
--- a/src/control/Script.cpp
+++ b/src/control/Script.cpp
@@ -4038,7 +4038,7 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
CollectParameters(&m_nIp, 2);
CVehicle* car = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
script_assert(car);
- car->AutoPilot.m_nDrivingStyle = (eCarDrivingStyle)ScriptParams[1];
+ car->AutoPilot.m_nDrivingStyle = (uint8)ScriptParams[1];
return 0;
}
case COMMAND_SET_CAR_MISSION:
@@ -4046,7 +4046,7 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
CollectParameters(&m_nIp, 2);
CVehicle* car = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
script_assert(car);
- car->AutoPilot.m_nCarMission = (eCarMission)ScriptParams[1];
+ car->AutoPilot.m_nCarMission = (uint8)ScriptParams[1];
car->AutoPilot.m_nAntiReverseTimer = CTimer::GetTimeInMilliseconds();
car->bEngineOn = true;
return 0;
diff --git a/src/control/Script4.cpp b/src/control/Script4.cpp
index 7de31528..9b8f854e 100644
--- a/src/control/Script4.cpp
+++ b/src/control/Script4.cpp
@@ -1513,7 +1513,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command)
CollectParameters(&m_nIp, 2);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
script_assert(pVehicle);
- pVehicle->SetStatus((eEntityStatus)ScriptParams[1]);
+ pVehicle->SetStatus(ScriptParams[1]);
return 0;
}
case COMMAND_IS_CHAR_MALE:
diff --git a/src/control/Script6.cpp b/src/control/Script6.cpp
index 53464804..50a7f745 100644
--- a/src/control/Script6.cpp
+++ b/src/control/Script6.cpp
@@ -1409,7 +1409,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
CollectParameters(&m_nIp, 3);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
script_assert(pVehicle);
- pVehicle->AutoPilot.m_nTempAction = (eCarTempAction)ScriptParams[1];
+ pVehicle->AutoPilot.m_nTempAction = (uint8)ScriptParams[1];
pVehicle->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + ScriptParams[2];
return 0;
}
diff --git a/src/control/SetPieces.cpp b/src/control/SetPieces.cpp
index 9b4e0075..c5142a0a 100644
--- a/src/control/SetPieces.cpp
+++ b/src/control/SetPieces.cpp
@@ -29,7 +29,7 @@ void CSetPieces::AddOne(uint8 type, CVector2D vTriggerInf, CVector2D vTriggerSup
{
if (NumSetPieces >= NUM_SETPIECES)
return;
- aSetPieces[NumSetPieces].m_nType = (eSetPieceType)type;
+ aSetPieces[NumSetPieces].m_nType = type;
aSetPieces[NumSetPieces].m_vTriggerInf.x = Min(vTriggerInf.x, vTriggerSup.x);
aSetPieces[NumSetPieces].m_vTriggerInf.y = Min(vTriggerInf.y, vTriggerSup.y);
aSetPieces[NumSetPieces].m_vTriggerSup.x = Max(vTriggerInf.x, vTriggerSup.x);
diff --git a/src/control/SetPieces.h b/src/control/SetPieces.h
index 5776d35a..5c228d4c 100644
--- a/src/control/SetPieces.h
+++ b/src/control/SetPieces.h
@@ -5,7 +5,7 @@
class CVehicle;
class CCopPed;
-enum eSetPieceType : uint8
+enum eSetPieceType
{
SETPIECE_NONE = 0,
SETPIECE_TWOCOPCARSINALLEY,
@@ -20,7 +20,7 @@ enum eSetPieceType : uint8
class CSetPiece
{
public:
- eSetPieceType m_nType;
+ uint8 m_nType;
uint32 m_nLastTimeCreated;
CVector2D m_vTriggerInf;
CVector2D m_vTriggerSup;
diff --git a/src/core/PlayerInfo.h b/src/core/PlayerInfo.h
index 7d99a4e0..68a50c82 100644
--- a/src/core/PlayerInfo.h
+++ b/src/core/PlayerInfo.h
@@ -10,7 +10,7 @@ enum eWastedBustedState
WBSTATE_FAILED_CRITICAL_MISSION,
};
-enum eBustedAudioState : uint8
+enum eBustedAudioState
{
BUSTEDAUDIO_NONE,
BUSTEDAUDIO_LOADING,
@@ -82,7 +82,7 @@ public:
bool m_bGetOutOfJailFree;
bool m_bGetOutOfHospitalFree;
bool m_bDriveByAllowed;
- eBustedAudioState m_nBustedAudioStatus;
+ uint8 m_nBustedAudioStatus;
int16 m_nCurrentBustedAudio;
char m_aSkinName[32];
RwTexture *m_pSkinTexture;
diff --git a/src/core/World.cpp b/src/core/World.cpp
index bc104fe9..1d96163c 100644
--- a/src/core/World.cpp
+++ b/src/core/World.cpp
@@ -1580,7 +1580,7 @@ CWorld::CallOffChaseForAreaSectorListVehicles(CPtrList &list, float x1, float y1
if(pVehicle->m_scanCode != GetCurrentScanCode()) {
pVehicle->m_scanCode = GetCurrentScanCode();
const CVector &vehiclePos = pVehicle->GetPosition();
- eCarMission carMission = pVehicle->AutoPilot.m_nCarMission;
+ uint8 carMission = pVehicle->AutoPilot.m_nCarMission;
if(pVehicle != FindPlayerVehicle() && vehiclePos.x > fStartX && vehiclePos.x < fEndX &&
vehiclePos.y > fStartY && vehiclePos.y < fEndY && pVehicle->bIsLawEnforcer &&
(carMission == MISSION_RAMPLAYER_FARAWAY || carMission == MISSION_RAMPLAYER_CLOSE ||
diff --git a/src/entities/Entity.h b/src/entities/Entity.h
index 08d1900a..b2ea7217 100644
--- a/src/entities/Entity.h
+++ b/src/entities/Entity.h
@@ -6,7 +6,7 @@
struct CReference;
class CPtrList;
-enum eEntityType : uint8
+enum eEntityType
{
ENTITY_TYPE_NOTHING = 0,
ENTITY_TYPE_BUILDING,
@@ -16,7 +16,7 @@ enum eEntityType : uint8
ENTITY_TYPE_DUMMY,
};
-enum eEntityStatus : uint8
+enum eEntityStatus
{
STATUS_PLAYER,
STATUS_PLAYER_PLAYBACKFROMBUFFER,
@@ -99,10 +99,10 @@ public:
CReference *m_pFirstReference;
public:
- eEntityType GetType() const { return (eEntityType)m_type; }
- void SetType(eEntityType type) { m_type = type; }
- eEntityStatus GetStatus() const { return (eEntityStatus)m_status; }
- void SetStatus(eEntityStatus status) { m_status = status; }
+ uint8 GetType() const { return m_type; }
+ void SetType(uint8 type) { m_type = type; }
+ uint8 GetStatus() const { return m_status; }
+ void SetStatus(uint8 status) { m_status = status; }
CColModel *GetColModel(void) { return CModelInfo::GetModelInfo(m_modelIndex)->GetColModel(); }
bool GetIsStatic(void) const { return bIsStatic || bIsStaticWaitingForCollision; }
void SetIsStatic(bool state) { bIsStatic = state; }
diff --git a/src/modelinfo/BaseModelInfo.h b/src/modelinfo/BaseModelInfo.h
index e7dd9e4b..3aa0857a 100644
--- a/src/modelinfo/BaseModelInfo.h
+++ b/src/modelinfo/BaseModelInfo.h
@@ -4,7 +4,7 @@
#define MAX_MODEL_NAME (21)
-enum ModelInfoType : uint8
+enum ModelInfoType
{
MITYPE_NA,
MITYPE_SIMPLE,
@@ -17,7 +17,6 @@ enum ModelInfoType : uint8
MITYPE_XTRACOMPS, // unused but still in enum
MITYPE_HAND // xbox and mobile
};
-VALIDATE_SIZE(ModelInfoType, 1);
class C2dEffect;
@@ -25,7 +24,7 @@ class CBaseModelInfo
{
protected:
char m_name[MAX_MODEL_NAME];
- ModelInfoType m_type;
+ uint8 m_type;
uint8 m_num2dEffects;
bool m_bOwnsColModel;
CColModel *m_colModel;
@@ -47,7 +46,7 @@ public:
virtual int GetAnimFileIndex(void) { return -1; }
// one day it becomes virtual
- ModelInfoType GetModelType() const { return m_type; }
+ uint8 GetModelType() const { return m_type; }
bool IsBuilding(void) { return m_type == MITYPE_SIMPLE || m_type == MITYPE_TIME; }
bool IsSimple(void) { return m_type == MITYPE_SIMPLE || m_type == MITYPE_TIME || m_type == MITYPE_WEAPON; }
bool IsClump(void) { return m_type == MITYPE_CLUMP || m_type == MITYPE_PED || m_type == MITYPE_VEHICLE; }
diff --git a/src/modelinfo/VehicleModelInfo.h b/src/modelinfo/VehicleModelInfo.h
index d03ab9bf..c7a41126 100644
--- a/src/modelinfo/VehicleModelInfo.h
+++ b/src/modelinfo/VehicleModelInfo.h
@@ -24,7 +24,7 @@ enum {
ATOMIC_FLAG_NOCULL = 0x800,
};
-enum eVehicleType : uint8{
+enum eVehicleType {
VEHICLE_TYPE_CAR,
VEHICLE_TYPE_BOAT,
VEHICLE_TYPE_TRAIN,
diff --git a/src/peds/Ped.h b/src/peds/Ped.h
index 343e9b22..f8638c4b 100644
--- a/src/peds/Ped.h
+++ b/src/peds/Ped.h
@@ -271,7 +271,7 @@ enum PedOnGroundState {
PED_DEAD_ON_THE_FLOOR
};
-enum PointBlankNecessity : uint8 {
+enum PointBlankNecessity {
NO_POINT_BLANK_PED,
POINT_BLANK_FOR_WANTED_PED,
POINT_BLANK_FOR_SOMEONE_ELSE
@@ -729,7 +729,7 @@ public:
CPed *CheckForDeadPeds(void);
bool CheckForExplosions(CVector2D &area);
CPed *CheckForGunShots(void);
- PointBlankNecessity CheckForPointBlankPeds(CPed*);
+ uint8 CheckForPointBlankPeds(CPed*);
bool CheckIfInTheAir(void);
void ClearAll(void);
void SetPointGunAt(CEntity*);
diff --git a/src/peds/PedFight.cpp b/src/peds/PedFight.cpp
index 0367ef4c..855a0f1f 100644
--- a/src/peds/PedFight.cpp
+++ b/src/peds/PedFight.cpp
@@ -367,7 +367,7 @@ CPed::SetAttack(CEntity *victim)
if (IsPlayer())
CPad::GetPad(0)->ResetAverageWeapon();
- PointBlankNecessity pointBlankStatus;
+ uint8 pointBlankStatus;
if ((curWeapon->m_eWeaponFire == WEAPON_FIRE_INSTANT_HIT || GetWeapon()->m_eWeaponType == WEAPONTYPE_FLAMETHROWER)
&& TheCamera.PlayerWeaponMode.Mode != CCam::MODE_M16_1STPERSON
&& TheCamera.PlayerWeaponMode.Mode != CCam::MODE_M16_1STPERSON_RUNABOUT
@@ -611,7 +611,7 @@ CPed::FinishedReloadCB(CAnimBlendAssociation *reloadAssoc, void *arg)
}
// --MIAMI: Done
-PointBlankNecessity
+uint8
CPed::CheckForPointBlankPeds(CPed *pedToVerify)
{
float pbDistance = 1.1f;
diff --git a/src/vehicles/Cranes.h b/src/vehicles/Cranes.h
index 45ea7a8d..162f9af9 100644
--- a/src/vehicles/Cranes.h
+++ b/src/vehicles/Cranes.h
@@ -11,7 +11,7 @@ class CBuilding;
class CCrane
{
public:
- enum CraneState : uint8 {
+ enum CraneState {
IDLE = 0,
GOING_TOWARDS_TARGET = 1,
LIFTING_TARGET = 2,
@@ -19,7 +19,7 @@ public:
ROTATING_TARGET = 4,
DROPPING_TARGET = 5
};
- enum CraneStatus : uint8 {
+ enum CraneStatus {
NONE = 0,
ACTIVATED = 1,
DEACTIVATED = 2
@@ -46,8 +46,8 @@ public:
CVector2D m_vecHookVelocity;
CVehicle *m_pVehiclePickedUp;
uint32 m_nTimeForNextCheck;
- CraneStatus m_nCraneStatus;
- CraneState m_nCraneState;
+ uint8 m_nCraneStatus;
+ uint8 m_nCraneState;
uint8 m_nVehiclesCollected;
bool m_bIsCrusher;
bool m_bIsMilitaryCrane;
diff --git a/src/vehicles/Vehicle.h b/src/vehicles/Vehicle.h
index 004f1fd9..8f2686e1 100644
--- a/src/vehicles/Vehicle.h
+++ b/src/vehicles/Vehicle.h
@@ -281,7 +281,7 @@ public:
int8 m_comedyControlState;
CStoredCollPoly m_aCollPolys[2]; // poly which is under front/rear part of car
float m_fSteerInput;
- eVehicleType m_vehType;
+ uint8 m_vehType;
static void *operator new(size_t);
static void *operator new(size_t sz, int slot);