diff options
Diffstat (limited to '')
-rw-r--r-- | src/audio/sampman_oal.cpp | 12 | ||||
-rw-r--r-- | src/peds/PedFight.cpp | 2 | ||||
-rw-r--r-- | src/peds/PlayerPed.cpp | 4 |
3 files changed, 9 insertions, 9 deletions
diff --git a/src/audio/sampman_oal.cpp b/src/audio/sampman_oal.cpp index c566893a..7fb84965 100644 --- a/src/audio/sampman_oal.cpp +++ b/src/audio/sampman_oal.cpp @@ -1214,14 +1214,14 @@ cSampleManager::IsPedCommentLoaded(uint32 nComment) { ASSERT( nComment < TOTAL_AUDIO_SAMPLES ); - int8 slot; - for ( int32 i = 0; i < _TODOCONST(3); i++ ) { - slot = nCurrentPedSlot - i - 1; #ifdef FIX_BUGS + int8 slot = (int8)nCurrentPedSlot - i - 1; if (slot < 0) slot += ARRAY_SIZE(nPedSlotSfx); +#else + uint8 slot = nCurrentPedSlot - i - 1; #endif if ( nComment == nPedSlotSfx[slot] ) return TRUE; @@ -1234,14 +1234,14 @@ cSampleManager::IsPedCommentLoaded(uint32 nComment) int32 cSampleManager::_GetPedCommentSlot(uint32 nComment) { - int8 slot; - for (int32 i = 0; i < _TODOCONST(3); i++) { - slot = nCurrentPedSlot - i - 1; #ifdef FIX_BUGS + int8 slot = (int8)nCurrentPedSlot - i - 1; if (slot < 0) slot += ARRAY_SIZE(nPedSlotSfx); +#else + uint8 slot = nCurrentPedSlot - i - 1; #endif if (nComment == nPedSlotSfx[slot]) return slot; diff --git a/src/peds/PedFight.cpp b/src/peds/PedFight.cpp index c03d492a..46ac369c 100644 --- a/src/peds/PedFight.cpp +++ b/src/peds/PedFight.cpp @@ -1044,7 +1044,7 @@ CPed::StartFightDefend(uint8 direction, uint8 hitLevel, uint8 unk) if (IsPlayer()) moveAssoc->speed = 1.3f; - m_takeAStepAfterAttack = 0; + m_takeAStepAfterAttack = false; m_fightButtonPressure = 0; } else if (IsPlayer() && m_currentWeapon != WEAPONTYPE_UNARMED) { CAnimBlendAssociation *moveAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, tFightMoves[m_curFightMove].animId, 4.0f); diff --git a/src/peds/PlayerPed.cpp b/src/peds/PlayerPed.cpp index a67e2abc..93a403bd 100644 --- a/src/peds/PlayerPed.cpp +++ b/src/peds/PlayerPed.cpp @@ -682,8 +682,8 @@ CPlayerPed::PlayerControlFighter(CPad *padUsed) if (padMove > 0.0f) { m_fRotationDest = CGeneral::GetRadianAngleBetweenPoints(0.0f, 0.0f, -leftRight, upDown) - TheCamera.Orientation; - m_takeAStepAfterAttack = padMove > 2 * PAD_MOVE_TO_GAME_WORLD_MOVE; - if (padUsed->GetSprint() && padMove > 1 * PAD_MOVE_TO_GAME_WORLD_MOVE) + m_takeAStepAfterAttack = padMove > (2 * PAD_MOVE_TO_GAME_WORLD_MOVE); + if (padUsed->GetSprint() && padMove > (1 * PAD_MOVE_TO_GAME_WORLD_MOVE)) bIsAttacking = false; } |