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-rw-r--r--src/audio/AudioManager.cpp3
-rw-r--r--src/audio/AudioManager.h5
-rw-r--r--src/audio/DMAudio.cpp2
-rw-r--r--src/audio/MusicManager.cpp6
-rw-r--r--src/audio/PoliceRadio.cpp561
-rw-r--r--src/core/Zones.h2
6 files changed, 297 insertions, 282 deletions
diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp
index d36316eb..4b7039c6 100644
--- a/src/audio/AudioManager.cpp
+++ b/src/audio/AudioManager.cpp
@@ -437,7 +437,6 @@ cAudioManager::IsAudioInitialised() const
void
cAudioManager::ServiceSoundEffects()
{
- field_5554++;
m_bFifthFrameFlag = (m_FrameCounter++ % 5) == 0;
if (m_nUserPause && !m_nPreviousUserPause) {
for (int32 i = 0; i < allChannels; i++)
@@ -838,7 +837,7 @@ cAudioManager::ProcessActiveQueues()
sample.m_nSampleIndex == m_asActiveSamples[j].m_nSampleIndex) {
if (sample.m_nLoopCount) {
- if (field_5554 & 1) {
+ if (m_FrameCounter & 1) {
if (!(j & 1)) {
flag = false;
} else {
diff --git a/src/audio/AudioManager.h b/src/audio/AudioManager.h
index ae130b85..eabdecf5 100644
--- a/src/audio/AudioManager.h
+++ b/src/audio/AudioManager.h
@@ -76,6 +76,8 @@ public:
uint8 m_nIndexMap[NUM_PED_COMMENTS_BANKS][NUM_PED_COMMENTS_SLOTS];
uint8 m_nCommentsInBank[NUM_PED_COMMENTS_BANKS];
uint8 m_nActiveBank;
+ bool m_bDelay;
+ uint32 m_nDelayTimer;
cPedComments()
{
@@ -221,7 +223,6 @@ public:
uint8 m_nUserPause;
uint8 m_nPreviousUserPause;
uint32 m_FrameCounter;
- uint32 field_5554;
cAudioManager();
~cAudioManager();
@@ -370,7 +371,7 @@ public:
void ReacquireDigitalHandle() const; // done
void ReleaseDigitalHandle() const; // done
void ReportCollision(CEntity *entity1, CEntity *entity2, uint8 surface1, uint8 surface2, float collisionPower, float intensity2); // done
- void ReportCrime(int32 crime, const CVector *pos); // done
+ void ReportCrime(eCrimeType crime, const CVector &pos); // done
void ResetAudioLogicTimers(uint32 timer);
void ResetPoliceRadio();
void ResetTimers(uint32 time);
diff --git a/src/audio/DMAudio.cpp b/src/audio/DMAudio.cpp
index a4db2862..ade53d9b 100644
--- a/src/audio/DMAudio.cpp
+++ b/src/audio/DMAudio.cpp
@@ -190,7 +190,7 @@ cDMAudio::IsAudioInitialised(void)
void
cDMAudio::ReportCrime(eCrimeType crime, const CVector &pos)
{
- AudioManager.ReportCrime(crime, &pos);
+ AudioManager.ReportCrime(crime, pos);
}
int32
diff --git a/src/audio/MusicManager.cpp b/src/audio/MusicManager.cpp
index fde92590..4653acb7 100644
--- a/src/audio/MusicManager.cpp
+++ b/src/audio/MusicManager.cpp
@@ -374,7 +374,7 @@ cMusicManager::Service()
field_399A = true;
if (!field_3999 && !AudioManager.m_nUserPause && AudioManager.m_nPreviousUserPause)
field_3999 = true;
- if (AudioManager.field_5554 % 4 == 0) {
+ if (AudioManager.m_FrameCounter % 4 == 0) {
gNumRetunePresses = 0;
gRetuneCounter = 0;
field_2 = false;
@@ -422,7 +422,7 @@ cMusicManager::ServiceFrontEndMode()
m_nPlayingTrack = NO_TRACK;
}
- if (AudioManager.field_5554 % 4 != 0) return;
+ if (AudioManager.m_FrameCounter % 4 != 0) return;
if (!field_398F && !field_3995) {
m_nStreamedTrack = m_nFrontendTrack;
@@ -893,7 +893,7 @@ cMusicManager::ServiceTrack(CVehicle *veh, CPed *ped)
{
field_398F = true;
SampleManager.SetStreamedVolumeAndPan(0, 63, 0, 0);
- if (!(AudioManager.field_5554 & 1)) {
+ if (!(AudioManager.m_FrameCounter & 1)) {
if (field_3995 || !SampleManager.IsStreamPlaying(0)) {
bRadioStatsRecorded2 = false;
if (SampleManager.IsStreamPlaying(0)) {
diff --git a/src/audio/PoliceRadio.cpp b/src/audio/PoliceRadio.cpp
index bd29ad4b..64b91e83 100644
--- a/src/audio/PoliceRadio.cpp
+++ b/src/audio/PoliceRadio.cpp
@@ -65,7 +65,7 @@ cAudioManager::InitialisePoliceRadio()
m_sPoliceRadioQueue.policeChannelTimerSeconds = 0;
m_sPoliceRadioQueue.policeChannelCounterSeconds = 0;
for (int32 i = 0; i < ARRAY_SIZE(m_sPoliceRadioQueue.crimes); i++)
- m_sPoliceRadioQueue.crimes[i].type = 0;
+ m_sPoliceRadioQueue.crimes[i].type = CRIME_NONE;
SampleManager.SetChannelReverbFlag(policeChannel, 0);
gSpecialSuspectLastSeenReport = false;
@@ -128,20 +128,23 @@ cAudioManager::ServicePoliceRadio()
if(!m_bIsInitialised) return;
- if(!m_nUserPause) {
+ if(m_nUserPause == 0) {
bool crimeReport = SetupCrimeReport();
#ifdef FIX_BUGS // Crash at 0x5fe6ef
if(CReplay::IsPlayingBack() || !FindPlayerPed() || !FindPlayerPed()->m_pWanted)
return;
#endif
- wantedLevel = FindPlayerPed()->m_pWanted->m_nWantedLevel;
- if(!crimeReport) {
- if(wantedLevel) {
- if(nLastSeen) {
- --nLastSeen;
- } else {
- nLastSeen = m_anRandomTable[1] % 1000 + 2000;
- SetupSuspectLastSeenReport();
+ CPlayerPed *playerPed = FindPlayerPed();
+ if (playerPed) {
+ wantedLevel = playerPed->m_pWanted->m_nWantedLevel;
+ if (!crimeReport) {
+ if (wantedLevel != 0) {
+ if (nLastSeen != 0)
+ --nLastSeen;
+ else {
+ nLastSeen = m_anRandomTable[1] % 1000 + 2000;
+ SetupSuspectLastSeenReport();
+ }
}
}
}
@@ -159,18 +162,18 @@ cAudioManager::ServicePoliceRadioChannel(int32 wantedLevel)
static int cWait = 0;
static bool bChannelOpen = false;
static uint8 bMissionAudioPhysicalPlayingStatus = 0;
- static int32 PoliceChannelFreq = 5500;
+ static int32 PoliceChannelFreq = 22050;
if (!m_bIsInitialised) return;
- if (m_nUserPause) {
+ if (m_nUserPause != 0) {
if (SampleManager.GetChannelUsedFlag(policeChannel)) SampleManager.StopChannel(policeChannel);
- if (g_nMissionAudioSfx != TOTAL_AUDIO_SAMPLES && bMissionAudioPhysicalPlayingStatus == 1 &&
+ if (g_nMissionAudioSfx != NO_SAMPLE && bMissionAudioPhysicalPlayingStatus == 1 &&
SampleManager.IsStreamPlaying(1)) {
SampleManager.PauseStream(1, 1);
}
} else {
- if (m_nPreviousUserPause && g_nMissionAudioSfx != TOTAL_AUDIO_SAMPLES &&
+ if (m_nPreviousUserPause && g_nMissionAudioSfx != NO_SAMPLE &&
bMissionAudioPhysicalPlayingStatus == 1) {
SampleManager.PauseStream(0, 1);
}
@@ -179,7 +182,7 @@ cAudioManager::ServicePoliceRadioChannel(int32 wantedLevel)
--cWait;
return;
}
- if (g_nMissionAudioSfx != TOTAL_AUDIO_SAMPLES && !bChannelOpen) {
+ if (g_nMissionAudioSfx != NO_SAMPLE && !bChannelOpen) {
if (g_nMissionAudioPlayingStatus) {
if (g_nMissionAudioPlayingStatus == 1 && !bMissionAudioPhysicalPlayingStatus &&
SampleManager.IsStreamPlaying(1)) {
@@ -191,7 +194,7 @@ cAudioManager::ServicePoliceRadioChannel(int32 wantedLevel)
} else {
bMissionAudioPhysicalPlayingStatus = 2;
g_nMissionAudioPlayingStatus = 2;
- g_nMissionAudioSfx = TOTAL_AUDIO_SAMPLES;
+ g_nMissionAudioSfx = NO_SAMPLE;
cWait = 30;
}
return;
@@ -206,24 +209,24 @@ cAudioManager::ServicePoliceRadioChannel(int32 wantedLevel)
}
}
if (bChannelOpen) DoPoliceRadioCrackle();
- if ((g_nMissionAudioSfx == TOTAL_AUDIO_SAMPLES || g_nMissionAudioPlayingStatus != 1) &&
+ if ((g_nMissionAudioSfx == NO_SAMPLE || g_nMissionAudioPlayingStatus != 1) &&
!SampleManager.GetChannelUsedFlag(policeChannel) && m_sPoliceRadioQueue.policeChannelTimer) {
if (m_sPoliceRadioQueue.policeChannelTimer) {
sample = m_sPoliceRadioQueue.crimesSamples[m_sPoliceRadioQueue.policeChannelCounterSeconds];
m_sPoliceRadioQueue.policeChannelTimer--;
m_sPoliceRadioQueue.policeChannelCounterSeconds = (m_sPoliceRadioQueue.policeChannelCounterSeconds + 1) % 60;
} else {
- sample = TOTAL_AUDIO_SAMPLES;
+ sample = NO_SAMPLE;
}
- if (!wantedLevel) {
+ if (wantedLevel == 0) {
if (gSpecialSuspectLastSeenReport) {
gSpecialSuspectLastSeenReport = 0;
- } else if (sample == SFX_POLICE_RADIO_MESSAGE_NOISE_1 || sample == TOTAL_AUDIO_SAMPLES) {
+ } else if (sample == SFX_POLICE_RADIO_MESSAGE_NOISE_1) {
bChannelOpen = false;
processed = true;
}
}
- if (sample == TOTAL_AUDIO_SAMPLES) {
+ if (sample == NO_SAMPLE) {
if (!processed) cWait = 30;
} else {
SampleManager.InitialiseChannel(policeChannel, sample, 0);
@@ -281,17 +284,28 @@ cAudioManager::SetupCrimeReport()
for (int j = 0; j < NUMAUDIOZONES; j++) {
if (strcmp(zone->name, ZoneSfx[j].m_aName) == 0) {
sampleIndex = ZoneSfx[j].m_nSampleIndex;
- m_sPoliceRadioQueue.Add(m_anRandomTable[4] % 3 + SFX_POLICE_RADIO_MESSAGE_NOISE_1);
+ m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_MESSAGE_NOISE_1);
m_sPoliceRadioQueue.Add(m_anRandomTable[0] % 3 + SFX_WEVE_GOT);
m_sPoliceRadioQueue.Add(SFX_A_10);
switch (m_sPoliceRadioQueue.crimes[i].type) {
- case CRIME_PED_BURNED: m_sPoliceRadioQueue.crimes[i].type = CRIME_HIT_PED; break;
- case CRIME_COP_BURNED: m_sPoliceRadioQueue.crimes[i].type = CRIME_HIT_COP; break;
+ case CRIME_PED_BURNED:
+ case CRIME_HIT_PED_NASTYWEAPON:
+ m_sPoliceRadioQueue.crimes[i].type = CRIME_HIT_PED;
+ break;
+ case CRIME_COP_BURNED:
+ case CRIME_HIT_COP_NASTYWEAPON:
+ m_sPoliceRadioQueue.crimes[i].type = CRIME_HIT_COP;
+ break;
case CRIME_VEHICLE_BURNED: m_sPoliceRadioQueue.crimes[i].type = CRIME_STEAL_CAR; break;
case CRIME_DESTROYED_CESSNA: m_sPoliceRadioQueue.crimes[i].type = CRIME_SHOOT_HELI; break;
+ case CRIME_EXPLOSION: m_sPoliceRadioQueue.crimes[i].type = CRIME_STEAL_CAR; break; // huh?
default: break;
}
+#ifdef FIX_BUGS
m_sPoliceRadioQueue.Add(m_sPoliceRadioQueue.crimes[i].type + SFX_CRIME_1 - 1);
+#else
+ m_sPoliceRadioQueue.Add(m_sPoliceRadioQueue.crimes[i].type + SFX_CRIME_1);
+#endif
m_sPoliceRadioQueue.Add(SFX_IN);
rangeX = zone->maxx - zone->minx;
rangeY = zone->maxy - zone->miny;
@@ -316,8 +330,8 @@ cAudioManager::SetupCrimeReport()
m_sPoliceRadioQueue.Add(SFX_CENTRAL);
m_sPoliceRadioQueue.Add(sampleIndex);
- m_sPoliceRadioQueue.Add(m_anRandomTable[2] % 3 + SFX_POLICE_RADIO_MESSAGE_NOISE_1);
- m_sPoliceRadioQueue.Add(TOTAL_AUDIO_SAMPLES);
+ m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_MESSAGE_NOISE_1);
+ m_sPoliceRadioQueue.Add(NO_SAMPLE);
break;
}
}
@@ -339,161 +353,105 @@ cAudioManager::SetupSuspectLastSeenReport()
int32 color_post_modifier;
const int32 gCarColourTable[][3] = {
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_BLACK, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_WHITE, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_BLUE, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_RED, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_BLUE, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_PURPLE, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_YELLOW, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_BRIGHT, SFX_POLICE_RADIO_BLUE, TOTAL_AUDIO_SAMPLES},
+ {NO_SAMPLE, SFX_POLICE_RADIO_BLACK, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_WHITE, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_BLUE, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_RED, NO_SAMPLE},
+ {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_BLUE, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_PURPLE, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_YELLOW, NO_SAMPLE},
+ {SFX_POLICE_RADIO_BRIGHT, SFX_POLICE_RADIO_BLUE, NO_SAMPLE},
{SFX_POLICE_RADIO_LIGHT, SFX_POLICE_RADIO_BLUE, SFX_POLICE_RADIO_GREY},
-#ifdef FIX_BUGS
- {SFX_POLICE_RADIO_LIGHT, SFX_POLICE_RADIO_RED, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_RED, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_RED, TOTAL_AUDIO_SAMPLES},
-#else
- {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
-#endif
- {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_RED, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_RED, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_RED, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_RED, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_RED, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_RED, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_RED, TOTAL_AUDIO_SAMPLES},
-#ifdef FIX_BUGS
- {SFX_POLICE_RADIO_LIGHT, SFX_POLICE_RADIO_RED, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_ORANGE, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_ORANGE, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_ORANGE, TOTAL_AUDIO_SAMPLES},
-#else
- {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
-#endif
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_ORANGE, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_ORANGE, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_ORANGE, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_ORANGE, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_ORANGE, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_ORANGE, TOTAL_AUDIO_SAMPLES},
-#ifdef FIX_BUGS
- {SFX_POLICE_RADIO_LIGHT, SFX_POLICE_RADIO_ORANGE, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_YELLOW, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_YELLOW, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_YELLOW, TOTAL_AUDIO_SAMPLES},
-#else
- {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
-#endif
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_YELLOW, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_YELLOW, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_YELLOW, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_YELLOW, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_YELLOW, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_YELLOW, TOTAL_AUDIO_SAMPLES},
-#ifdef FIX_BUGS
- {SFX_POLICE_RADIO_LIGHT, SFX_POLICE_RADIO_YELLOW, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_GREEN, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_GREEN, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_GREEN, TOTAL_AUDIO_SAMPLES},
-#else
- {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
-#endif
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_GREEN, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_GREEN, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_GREEN, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_GREEN, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_GREEN, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_GREEN, TOTAL_AUDIO_SAMPLES},
-#ifdef FIX_BUGS
- {SFX_POLICE_RADIO_LIGHT, SFX_POLICE_RADIO_GREEN, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_BLUE, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_BLUE, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_BLUE, TOTAL_AUDIO_SAMPLES},
-#else
- {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
-#endif
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_BLUE, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_BLUE, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_BLUE, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_BLUE, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_BLUE, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_BLUE, TOTAL_AUDIO_SAMPLES},
-#ifdef FIX_BUGS
- {SFX_POLICE_RADIO_LIGHT, SFX_POLICE_RADIO_BLUE, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_PURPLE, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_PURPLE, SFX_POLICE_RADIO_BLUE},
- {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_PURPLE, TOTAL_AUDIO_SAMPLES},
-#else
- {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
-#endif
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_PURPLE, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_PURPLE, TOTAL_AUDIO_SAMPLES},
-#ifdef FIX_BUGS
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_PURPLE, SFX_POLICE_RADIO_GREY},
-#else
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_PURPLE, TOTAL_AUDIO_SAMPLES},
-#endif
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_PURPLE, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_PURPLE, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_PURPLE, TOTAL_AUDIO_SAMPLES},
-#ifdef FIX_BUGS
- {SFX_POLICE_RADIO_LIGHT, SFX_POLICE_RADIO_PURPLE, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_SILVER, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_SILVER, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_SILVER, TOTAL_AUDIO_SAMPLES},
-#else
- {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
-#endif
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_SILVER, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_SILVER, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_SILVER, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_SILVER, TOTAL_AUDIO_SAMPLES},
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_SILVER, TOTAL_AUDIO_SAMPLES},
-#ifdef FIX_BUGS
- {SFX_POLICE_RADIO_LIGHT, SFX_POLICE_RADIO_SILVER, TOTAL_AUDIO_SAMPLES},
-#else
- {TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_SILVER, TOTAL_AUDIO_SAMPLES},
-#endif
- {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
- {SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}
+ {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_RED, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_RED, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_RED, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_RED, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_RED, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_RED, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_RED, NO_SAMPLE},
+ {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_ORANGE, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_ORANGE, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_ORANGE, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_ORANGE, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_ORANGE, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_ORANGE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_YELLOW, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_YELLOW, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_YELLOW, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_YELLOW, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_YELLOW, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_YELLOW, NO_SAMPLE},
+ {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_GREEN, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_GREEN, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_GREEN, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_GREEN, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_GREEN, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_GREEN, NO_SAMPLE},
+ {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_BLUE, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_BLUE, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_BLUE, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_BLUE, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_BLUE, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_BLUE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_PURPLE, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_PURPLE, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_PURPLE, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_PURPLE, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_PURPLE, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_PURPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_SILVER, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_SILVER, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_SILVER, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_SILVER, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_SILVER, NO_SAMPLE},
+ {NO_SAMPLE, SFX_POLICE_RADIO_SILVER, NO_SAMPLE},
+ {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_LIGHT, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE},
+ {SFX_POLICE_RADIO_DARK, NO_SAMPLE, NO_SAMPLE}
};
if (MusicManager.m_nMusicMode != MUSICMODE_CUTSCENE) {
- veh = FindPlayerVehicle();
+ veh = FindVehicleOfPlayer();
if (veh != nil) {
if (60 - m_sPoliceRadioQueue.policeChannelTimer > 9) {
color1 = veh->m_currentColour1;
@@ -504,156 +462,213 @@ cAudioManager::SetupSuspectLastSeenReport()
color_pre_modifier = gCarColourTable[color1][0];
color_post_modifier = gCarColourTable[color1][2];
switch (veh->GetModelIndex()) {
-// TODO(MIAMI): just making this compile
-#ifdef FIX_BUGS
- // case MI_COLUMB:
- // main_color = SFX_POLICE_RADIO_BLUE;
- // color_pre_modifier = color_post_modifier = TOTAL_AUDIO_SAMPLES;
-#endif
case MI_LANDSTAL:
- // case MI_BLISTA:
- sample = SFX_POLICE_RADIO_CRUISER; break;
-#ifdef FIX_BUGS
- // case MI_YARDIE:
- // color_pre_modifier = TOTAL_AUDIO_SAMPLES;
- // main_color = SFX_POLICE_RADIO_RED;
- // color_post_modifier = SFX_POLICE_RADIO_YELLOW;
- // sample = SFX_POLICE_RADIO_CONVERTIBLE; break;
- // case MI_DIABLOS:
- // main_color = SFX_POLICE_RADIO_BLACK;
-#endif
+ case MI_PATRIOT:
+ case MI_RANCHER:
+ case MI_FBIRANCH:
+ case MI_SANDKING:
+ sample = SFX_POLICE_RADIO_OFFROAD;
+ break;
case MI_IDAHO:
- // case MI_STALLION: sample = SFX_POLICE_RADIO_CONVERTIBLE; break;
-#ifdef FIX_BUGS
- // case MI_YAKUZA:
- // color_pre_modifier = TOTAL_AUDIO_SAMPLES;
- // main_color = SFX_POLICE_RADIO_SILVER;
- // color_post_modifier = SFX_POLICE_RADIO_RED;
-#endif
+ case MI_MANANA:
+ case MI_ESPERANT:
+ case MI_CUBAN:
+ case MI_STALLION:
+ case MI_SABRE:
+ case MI_SABRETUR:
+ case MI_VIRGO:
+ case MI_BLISTAC:
+ sample = SFX_POLICE_RADIO_2_DOOR;
+ break;
case MI_STINGER:
case MI_INFERNUS:
case MI_CHEETAH:
- case MI_BANSHEE: sample = SFX_POLICE_RADIO_SPORTS_CAR; break;
-#ifdef FIX_BUGS
- // case MI_MAFIA:
- // color_pre_modifier = color_post_modifier = TOTAL_AUDIO_SAMPLES;
- // main_color = SFX_POLICE_RADIO_GREY;
- case MI_WASHING:
-#endif
+ case MI_BANSHEE:
+ case MI_PHEONIX:
+ case MI_COMET:
+ case MI_DELUXO:
+ case MI_HOTRING:
+ sample = SFX_POLICE_RADIO_SPORTS_CAR;
+ break;
+ case MI_LINERUN:
+ sample = SFX_POLICE_RADIO_RIG;
+ break;
case MI_PEREN:
+ case MI_REGINA:
+ sample = SFX_POLICE_RADIO_STATION_WAGON;
+ break;
case MI_SENTINEL:
- // case MI_FBICAR: sample = SFX_POLICE_RADIO_SALOON; break;
- case MI_PATRIOT:
- case MI_BOBCAT: sample = SFX_POLICE_RADIO_PICKUP; break;
- case MI_FIRETRUCK: sample = SFX_POLICE_RADIO_FIRE_TRUCK; break;
-#ifdef FIX_BUGS
- case MI_LINERUN:
- case MI_FLATBED:
-#endif
+ case MI_FBICAR:
+ case MI_WASHING:
+ case MI_SENTXS:
+ case MI_ADMIRAL:
+ case MI_GLENDALE:
+ case MI_OCEANIC:
+ case MI_HERMES:
+ case MI_GREENWOO:
+ sample = SFX_POLICE_RADIO_SEDAN;
+ break;
+ case MI_RIO:
+ sample = SFX_POLICE_RADIO_CRUISER;
+ break;
+ case MI_FIRETRUCK:
+ sample = SFX_POLICE_RADIO_FIRE_TRUCK;
+ break;
case MI_TRASH:
- case MI_BARRACKS: sample = SFX_POLICE_RADIO_TRUCK; break;
- // case MI_STRETCH: sample = SFX_POLICE_RADIO_LIMO; break;
- case MI_MANANA:
- case MI_ESPERANT: sample = SFX_POLICE_RADIO_2_DOOR; break;
-#ifdef FIX_BUGS
- // case MI_HOODS:
- // color_pre_modifier = TOTAL_AUDIO_SAMPLES;
- // main_color = SFX_POLICE_RADIO_BLUE;
- // color_post_modifier = SFX_POLICE_RADIO_GREEN;
- // case MI_BELLYUP:
- case MI_YANKEE:
- case MI_TOPFUN:
- // case MI_MRWONGS:
- // case MI_PANLANT:
-#endif
+ sample = SFX_POLICE_RADIO_GARBAGE_TRUCK;
+ break;
+ case MI_STRETCH:
+ case MI_LOVEFIST:
+ sample = SFX_POLICE_RADIO_STRETCH;
+ break;
+ case MI_VOODOO:
+ sample = SFX_POLICE_RADIO_LOWRIDER;
+ break;
case MI_PONY:
- case MI_MULE:
case MI_MOONBEAM:
- case MI_ENFORCER:
case MI_SECURICA:
- case MI_RUMPO: sample = SFX_POLICE_RADIO_VAN; break;
- case MI_AMBULAN: sample = SFX_POLICE_RADIO_AMBULANCE; break;
+ case MI_RUMPO:
+ case MI_GANGBUR:
+ case MI_YANKEE:
+ case MI_TOPFUN:
+ case MI_BURRITO:
+ case MI_SPAND:
+ sample = SFX_POLICE_RADIO_VAN;
+ break;
+ case MI_MULE:
+ case MI_BARRACKS:
+ case MI_PACKER:
+ case MI_FLATBED:
+ sample = SFX_POLICE_RADIO_TRUCK;
+ break;
+ case MI_AMBULAN:
+ sample = SFX_POLICE_RADIO_AMBULANCE;
+ break;
case MI_TAXI:
case MI_CABBIE:
- case MI_ZEBRA: sample = SFX_POLICE_RADIO_TAXI; break;
- case MI_KAUFMAN: sample = SFX_POLICE_RADIO_TAXI; break;
+ case MI_ZEBRA:
+ case MI_KAUFMAN:
+ sample = SFX_POLICE_RADIO_TAXI;
+ break;
+ case MI_BOBCAT:
+ case MI_WALTON:
+ sample = SFX_POLICE_RADIO_PICKUP;
+ break;
case MI_MRWHOOP:
sample = SFX_POLICE_RADIO_ICE_CREAM_VAN;
break;
- case MI_BFINJECT: sample = SFX_POLICE_RADIO_BUGGY; break;
- case MI_POLICE: sample = SFX_POLICE_RADIO_POLICE_CAR; break;
-#ifdef FIX_BUGS
+ case MI_BFINJECT:
+ sample = SFX_POLICE_RADIO_BUGGY;
+ break;
+ case MI_HUNTER:
+ case MI_CHOPPER:
+ case MI_SEASPAR:
+ case MI_SPARROW:
+ case MI_MAVERICK:
+ case MI_VCNMAV:
+ case MI_POLMAV:
+ sample = SFX_POLICE_RADIO_HELICOPTER;
+ break;
+ case MI_POLICE:
+ sample = SFX_POLICE_RADIO_POLICE_CAR;
+ break;
+ case MI_ENFORCER:
+ sample = SFX_POLICE_RADIO_SWAT_VAN;
+ break;
+ case MI_PREDATOR:
+ case MI_SQUALO:
case MI_SPEEDER:
- case MI_REEFER:
- // case MI_GHOST:
-#endif
- case MI_PREDATOR: sample = SFX_POLICE_RADIO_BOAT; break;
+ sample = SFX_POLICE_RADIO_SPEEDBOAT;
+ break;
case MI_BUS:
- case MI_COACH: sample = SFX_POLICE_RADIO_BUS; break;
+ sample = SFX_POLICE_RADIO_BUS;
+ break;
case MI_RHINO:
sample = SFX_POLICE_RADIO_TANK;
- main_color = TOTAL_AUDIO_SAMPLES;
- color_post_modifier = TOTAL_AUDIO_SAMPLES;
break;
- // case MI_TRAIN:
- // sample = SFX_POLICE_RADIO_SUBWAY_CAR;
- // main_color = TOTAL_AUDIO_SAMPLES;
- // color_post_modifier = TOTAL_AUDIO_SAMPLES;
-
- // break;
+ case MI_ANGEL:
+ case MI_PCJ600:
+ case MI_FREEWAY:
+ case MI_SANCHEZ:
+ sample = SFX_POLICE_RADIO_MOTOBIKE;
+ break;
+ case MI_COACH:
+ sample = SFX_POLICE_RADIO_COACH;
+ break;
+ case MI_ROMERO:
+ sample = SFX_POLICE_RADIO_HEARSE;
+ break;
+ case MI_PIZZABOY:
+ case MI_FAGGIO:
+ sample = SFX_POLICE_RADIO_MOPED;
+ break;
+ case MI_DEADDODO:
+ case MI_SKIMMER:
+ sample = SFX_POLICE_RADIO_PLANE;
+ break;
+ case MI_REEFER:
+ case MI_TROPIC:
+ case MI_COASTG:
+ case MI_MARQUIS:
+ case MI_JETMAX:
+ sample = SFX_POLICE_RADIO_BOAT;
+ break;
+ case MI_CADDY:
+ sample = SFX_POLICE_RADIO_GOLF_CART;
+ break;
+ case MI_DINGHY:
+ sample = SFX_POLICE_RADIO_DINGHY;
+ break;
default:
- debug("\n *** UNKNOWN CAR MODEL INDEX %d *** ", veh->GetModelIndex());
+ //debug("\n *** UNKNOWN CAR MODEL INDEX %d *** ", veh->GetModelIndex());
return;
}
- m_sPoliceRadioQueue.Add(m_anRandomTable[4] % 3 + SFX_POLICE_RADIO_MESSAGE_NOISE_1);
+ m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_MESSAGE_NOISE_1);
m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_SUSPECT);
if (m_anRandomTable[3] % 2)
m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_LAST_SEEN);
m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_IN_A);
- if (color_pre_modifier != TOTAL_AUDIO_SAMPLES)
+ if (color_pre_modifier != NO_SAMPLE)
m_sPoliceRadioQueue.Add(color_pre_modifier);
- if (main_color != TOTAL_AUDIO_SAMPLES)
+ if (main_color != NO_SAMPLE)
m_sPoliceRadioQueue.Add(main_color);
- if (color_post_modifier != TOTAL_AUDIO_SAMPLES)
+ if (color_post_modifier != NO_SAMPLE)
m_sPoliceRadioQueue.Add(color_post_modifier);
m_sPoliceRadioQueue.Add(sample);
- m_sPoliceRadioQueue.Add(m_anRandomTable[0] % 3 + SFX_POLICE_RADIO_MESSAGE_NOISE_1);
- m_sPoliceRadioQueue.Add(TOTAL_AUDIO_SAMPLES);
+ m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_MESSAGE_NOISE_1);
+ m_sPoliceRadioQueue.Add(NO_SAMPLE);
}
}
} else if (60 - m_sPoliceRadioQueue.policeChannelTimer > 4) {
m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_MESSAGE_NOISE_1);
m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_SUSPECT);
m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_ON_FOOT);
- m_sPoliceRadioQueue.Add(m_anRandomTable[0] % 3 + SFX_POLICE_RADIO_MESSAGE_NOISE_1);
- m_sPoliceRadioQueue.Add(TOTAL_AUDIO_SAMPLES);
+ m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_MESSAGE_NOISE_1);
+ m_sPoliceRadioQueue.Add(NO_SAMPLE);
}
}
}
-
-
void
-cAudioManager::ReportCrime(int32 type, const CVector *pos)
+cAudioManager::ReportCrime(eCrimeType type, const CVector &pos)
{
int32 lastCrime = ARRAY_SIZE(m_sPoliceRadioQueue.crimes);
if (m_bIsInitialised && MusicManager.m_nMusicMode != MUSICMODE_CUTSCENE && FindPlayerPed()->m_pWanted->m_nWantedLevel > 0 &&
(type > CRIME_NONE || type < NUM_CRIME_TYPES) && m_FrameCounter >= gMinTimeToNextReport[type]) {
for (int32 i = 0; i < ARRAY_SIZE(m_sPoliceRadioQueue.crimes); i++) {
- if (m_sPoliceRadioQueue.crimes[i].type) {
+ if (m_sPoliceRadioQueue.crimes[i].type != CRIME_NONE) {
if (m_sPoliceRadioQueue.crimes[i].type == type) {
- m_sPoliceRadioQueue.crimes[i].position = *pos;
+ m_sPoliceRadioQueue.crimes[i].position = pos;
m_sPoliceRadioQueue.crimes[i].timer = 0;
return;
}
- } else {
+ } else
lastCrime = i;
- }
}
if (lastCrime < ARRAY_SIZE(m_sPoliceRadioQueue.crimes)) {
m_sPoliceRadioQueue.crimes[lastCrime].type = type;
- m_sPoliceRadioQueue.crimes[lastCrime].position = *pos;
+ m_sPoliceRadioQueue.crimes[lastCrime].position = pos;
m_sPoliceRadioQueue.crimes[lastCrime].timer = 0;
gMinTimeToNextReport[type] = m_FrameCounter + 500;
}
@@ -684,7 +699,7 @@ cAudioManager::PlaySuspectLastSeen(float x, float y, float z)
for (int i = 0; i < NUMAUDIOZONES; i++) {
if (strcmp(zone->name, ZoneSfx[i].m_aName) == 0) {
sample = ZoneSfx[i].m_nSampleIndex;
- m_sPoliceRadioQueue.Add(m_anRandomTable[4] % 3 + SFX_POLICE_RADIO_MESSAGE_NOISE_1);
+ m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_MESSAGE_NOISE_1);
m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_SUSPECT);
m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_LAST_SEEN);
m_sPoliceRadioQueue.Add(SFX_IN);
@@ -710,8 +725,8 @@ cAudioManager::PlaySuspectLastSeen(float x, float y, float z)
else if (!processed)
m_sPoliceRadioQueue.Add(SFX_CENTRAL);
m_sPoliceRadioQueue.Add(sample);
- m_sPoliceRadioQueue.Add(m_anRandomTable[2] % 3 + SFX_POLICE_RADIO_MESSAGE_NOISE_1);
- m_sPoliceRadioQueue.Add(TOTAL_AUDIO_SAMPLES);
+ m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_MESSAGE_NOISE_1);
+ m_sPoliceRadioQueue.Add(NO_SAMPLE);
gSpecialSuspectLastSeenReport = true;
break;
}
diff --git a/src/core/Zones.h b/src/core/Zones.h
index 3a74427d..5306d9f1 100644
--- a/src/core/Zones.h
+++ b/src/core/Zones.h
@@ -77,7 +77,7 @@ public:
static CZone *GetInfoZone(uint16 i) { return &InfoZoneArray[i]; }
static CZone *GetNavigationZone(uint16 i) { return &NavigationZoneArray[i]; }
static CZone *GetMapZone(uint16 i) { return &MapZoneArray[i]; }
- static CZone *GetAudioZone(uint16 i) { return &InfoZoneArray[AudioZoneArray[i]]; }
+ static CZone *GetAudioZone(uint16 i) { return &NavigationZoneArray[AudioZoneArray[i]]; }
static void PostZoneCreation(void);
static void CheckZonesForOverlap(void);
static void InsertZoneIntoZoneHierarchy(CZone *zone);