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-rw-r--r--src/control/CarCtrl.cpp2
-rw-r--r--src/control/Darkel.cpp24
-rw-r--r--src/core/config.h5
-rw-r--r--src/extras/ini_parser.hpp314
-rw-r--r--src/skel/crossplatform.cpp10
-rw-r--r--src/skel/crossplatform.h4
-rw-r--r--src/skel/glfw/glfw.cpp89
-rw-r--r--src/skel/win/win.cpp2
-rw-r--r--src/vehicles/Vehicle.cpp2
9 files changed, 409 insertions, 43 deletions
diff --git a/src/control/CarCtrl.cpp b/src/control/CarCtrl.cpp
index 74c4f006..93098d6d 100644
--- a/src/control/CarCtrl.cpp
+++ b/src/control/CarCtrl.cpp
@@ -3075,7 +3075,7 @@ void CCarCtrl::SwitchVehicleToRealPhysics(CVehicle* pVehicle)
void CCarCtrl::JoinCarWithRoadSystem(CVehicle* pVehicle)
{
pVehicle->AutoPilot.m_nPrevRouteNode = pVehicle->AutoPilot.m_nCurrentRouteNode = pVehicle->AutoPilot.m_nNextRouteNode = 0;
- pVehicle->AutoPilot.m_nCurrentRouteNode = pVehicle->AutoPilot.m_nPreviousPathNodeInfo = pVehicle->AutoPilot.m_nNextPathNodeInfo = 0;
+ pVehicle->AutoPilot.m_nCurrentPathNodeInfo = pVehicle->AutoPilot.m_nPreviousPathNodeInfo = pVehicle->AutoPilot.m_nNextPathNodeInfo = 0;
int nodeId = ThePaths.FindNodeClosestToCoorsFavourDirection(pVehicle->GetPosition(), 0, pVehicle->GetForward().x, pVehicle->GetForward().y);
CPathNode* pNode = &ThePaths.m_pathNodes[nodeId];
int prevNodeId = -1;
diff --git a/src/control/Darkel.cpp b/src/control/Darkel.cpp
index 75d27e26..1191e8ad 100644
--- a/src/control/Darkel.cpp
+++ b/src/control/Darkel.cpp
@@ -14,6 +14,9 @@
#include "Text.h"
#include "Vehicle.h"
#include "GameLogic.h"
+#ifdef FIX_BUGS
+#include "Replay.h"
+#endif
#define FRENZY_ANY_PED -1
#define FRENZY_ANY_CAR -2
@@ -62,6 +65,10 @@ CDarkel::CalcFade(uint32 time, uint32 start, uint32 end)
void
CDarkel::DrawMessages()
{
+#ifdef FIX_BUGS
+ if (CReplay::IsPlayingBack())
+ return;
+#endif
switch (Status) {
case KILLFRENZY_ONGOING:
{
@@ -167,6 +174,10 @@ CDarkel::ReadStatus()
void
CDarkel::RegisterCarBlownUpByPlayer(CVehicle *vehicle)
{
+#ifdef FIX_BUGS
+ if (CReplay::IsPlayingBack())
+ return;
+#endif
if (FrenzyOnGoing()) {
int32 model = vehicle->GetModelIndex();
if (ModelToKill == FRENZY_ANY_CAR || ModelToKill == model || ModelToKill2 == model || ModelToKill3 == model || ModelToKill4 == model) {
@@ -181,6 +192,10 @@ CDarkel::RegisterCarBlownUpByPlayer(CVehicle *vehicle)
void
CDarkel::RegisterKillByPlayer(CPed *victim, eWeaponType weapon, bool headshot)
{
+#ifdef FIX_BUGS
+ if (CReplay::IsPlayingBack())
+ return;
+#endif
if (FrenzyOnGoing() && (weapon == WeaponType
|| weapon == WEAPONTYPE_EXPLOSION
|| weapon == WEAPONTYPE_UZI_DRIVEBY && WeaponType == WEAPONTYPE_UZI
@@ -206,6 +221,10 @@ CDarkel::RegisterKillByPlayer(CPed *victim, eWeaponType weapon, bool headshot)
void
CDarkel::RegisterKillNotByPlayer(CPed* victim, eWeaponType weapontype)
{
+#ifdef FIX_BUGS
+ if (CReplay::IsPlayingBack())
+ return;
+#endif
CStats::PeopleKilledByOthers++;
}
@@ -299,6 +318,11 @@ CDarkel::StartFrenzy(eWeaponType weaponType, int32 time, uint16 kill, int32 mode
void
CDarkel::Update()
{
+#ifdef FIX_BUGS
+ if (CReplay::IsPlayingBack())
+ return;
+#endif
+
if (Status != KILLFRENZY_ONGOING)
return;
diff --git a/src/core/config.h b/src/core/config.h
index 475a63f8..f85232ed 100644
--- a/src/core/config.h
+++ b/src/core/config.h
@@ -248,6 +248,9 @@ enum Config {
#if !defined(RW_GL3) && defined(_WIN32)
#define XINPUT
#endif
+#if !defined(_WIN32) && !defined(__SWITCH__)
+#define DONT_TRUST_RECOGNIZED_JOYSTICKS // Then we'll only rely on GLFW gamepad DB, and expect user to enter Controller->Detect joysticks if his joystick isn't on that list.
+#endif
#define DETECT_PAD_INPUT_SWITCH // Adds automatic switch of pad related stuff between controller and kb/m
#define KANGAROO_CHEAT
#define RESTORE_ALLCARSHELI_CHEAT
@@ -323,4 +326,4 @@ enum Config {
#undef NO_ISLAND_LOADING
#define PC_PARTICLE
#define VC_PED_PORTS // To not process collisions always. But should be tested if that's really beneficial
-#endif \ No newline at end of file
+#endif
diff --git a/src/extras/ini_parser.hpp b/src/extras/ini_parser.hpp
new file mode 100644
index 00000000..99acf1ee
--- /dev/null
+++ b/src/extras/ini_parser.hpp
@@ -0,0 +1,314 @@
+/*
+ * Copyright (c) 2013-2015 Denilson das Mercês Amorim <dma_2012@hotmail.com>
+ *
+ * This software is provided 'as-is', without any express or implied
+ * warranty. In no event will the authors be held liable for any damages
+ * arising from the use of this software.
+ *
+ * Permission is granted to anyone to use this software for any purpose,
+ * including commercial applications, and to alter it and redistribute it
+ * freely, subject to the following restrictions:
+ *
+ * 1. The origin of this software must not be misrepresented; you must not
+ * claim that you wrote the original software. If you use this software
+ * in a product, an acknowledgment in the product documentation would be
+ * appreciated but is not required.
+ *
+ * 2. Altered source versions must be plainly marked as such, and must not be
+ * misrepresented as being the original software.
+ *
+ * 3. This notice may not be removed or altered from any source
+ * distribution.
+ *
+ */
+#ifndef LINB_INI_PARSER_HPP
+#define LINB_INI_PARSER_HPP
+
+/*
+ * STL-like INI Container
+ */
+
+#include <string> // for std::string
+#include <map> // for std::map
+#include <cstdio> // for std::FILE
+#include <algorithm> // for std::find_if
+#include <functional> // for std::function
+
+namespace linb
+{
+ template<
+ class CharT = char, /* Not compatible with other type here, since we're using C streams */
+ class StringType = std::basic_string<CharT>,
+ class KeyContainer = std::map<StringType, StringType>,
+ class SectionContainer = std::map<StringType, KeyContainer>
+ > class basic_ini
+ {
+ public:
+ typedef CharT char_type;
+ typedef StringType string_type;
+ typedef KeyContainer key_container;
+ typedef SectionContainer section_container;
+
+ // Typedef container values types
+ typedef typename section_container::value_type value_type;
+ typedef typename section_container::key_type key_type;
+ typedef typename section_container::mapped_type mapped_type;
+
+ // Typedef common types
+ typedef typename section_container::size_type size_type;
+ typedef typename section_container::difference_type difference_type;
+
+ // Typedef iterators
+ typedef typename section_container::iterator iterator;
+ typedef typename section_container::const_iterator const_iterator;
+ typedef typename section_container::reverse_iterator reverse_iterator;
+ typedef typename section_container::const_reverse_iterator const_reverse_iterator;
+
+ // typedef References and pointers
+ typedef typename section_container::reference reference;
+ typedef typename section_container::const_reference const_reference;
+ typedef typename section_container::pointer pointer;
+ typedef typename section_container::const_pointer const_pointer;
+
+ private:
+ section_container data;
+
+ public:
+
+ basic_ini()
+ { }
+
+ basic_ini(const char_type* filename)
+ { this->read_file(filename); }
+
+ /* Iterator methods */
+ iterator begin()
+ { return data.begin(); }
+ const_iterator begin() const
+ { return data.begin(); }
+ iterator end()
+ { return data.end(); }
+ const_iterator end() const
+ { return data.end(); }
+ const_iterator cbegin() const
+ { return data.cbegin(); }
+ const_iterator cend() const
+ { return data.cend(); }
+
+ /* Reverse iterator methods */
+ reverse_iterator rbegin()
+ { return data.rbegin(); }
+ const_reverse_iterator rbegin() const
+ { return data.rbegin(); }
+ reverse_iterator rend()
+ { return data.rend(); }
+ const_reverse_iterator rend() const
+ { return data.rend(); }
+ const_reverse_iterator crbegin() const
+ { return data.crbegin(); }
+ const_reverse_iterator crend() const
+ { return data.crend(); }
+
+ /* Acessing index methods */
+ mapped_type& operator[](const string_type& sect)
+ { return data[sect]; }
+ mapped_type& operator[](string_type&& sect)
+ { return data[std::forward<string_type>(sect)]; }
+ mapped_type& at( const string_type& sect)
+ { return data.at(sect); }
+ const mapped_type& at(const string_type& sect) const
+ { return data.at(sect); }
+
+ /* Capacity information */
+ bool empty() const
+ { return data.empty(); }
+ size_type size() const
+ { return data.size(); }
+ size_type max_size() const
+ { return data.max_size(); }
+
+ /* Modifiers */
+ void clear()
+ { return data.clear(); }
+
+ /* Lookup */
+ size_type count(const string_type& sect)
+ { return data.count(sect); }
+ iterator find(const string_type& sect)
+ { return data.find(sect); }
+
+ /* Gets a value from the specified section & key, default_value is returned if the sect & key doesn't exist */
+ string_type get(const string_type& sect, const key_type& key, const string_type& default_value)
+ {
+ auto it = this->find(sect);
+ if(it != this->end())
+ {
+ auto itv = it->second.find(key);
+ if(itv != it->second.end())
+ return itv->second;
+ }
+ return default_value;
+ }
+
+ /* Sets the value of a value in the ini */
+ void set(const string_type& sect, const key_type& key, const string_type& value)
+ {
+ (*this)[sect][key] = value; // no emplace since overwrite!
+ }
+
+ /* Too lazy to continue this container... If you need more methods, just add it */
+
+
+#if 1
+ bool read_file(const char_type* filename)
+ {
+ /* Using C stream in a STL-like container, funny?
+ */
+ if(FILE* f = fopen(filename, "r"))
+ {
+ key_container* keys = nullptr;
+ char_type buf[2048];
+ string_type line;
+ string_type key;
+ string_type value;
+ string_type null_string;
+ size_type pos;
+
+ // Trims an string
+ auto trim = [](string_type& s, bool trimLeft, bool trimRight) -> string_type&
+ {
+ if(s.size())
+ {
+ // Ignore UTF-8 BOM
+ while(s.size() >= 3 && s[0] == (char)(0xEF) && s[1] == (char)(0xBB) && s[2] == (char)(0xBF))
+ s.erase(s.begin(), s.begin() + 3);
+
+ if(trimLeft)
+ s.erase(s.begin(), std::find_if(s.begin(), s.end(), std::not1(std::function<int(int)>(::isspace))));
+ if(trimRight)
+ s.erase(std::find_if(s.rbegin(), s.rend(), std::not1(std::function<int(int)>(::isspace))).base(), s.end());
+ }
+ return s;
+ };
+
+ // Start parsing
+ while(fgets(buf, sizeof(buf), f))
+ {
+ // What a thing, reading into a char buffer and then putting in the string...
+ line = buf;
+
+ // Find comment and remove anything after it from the line
+ if((pos = line.find_first_of(';')) != line.npos)
+ line.erase(pos);
+
+ // Trim the string, and if it gets empty, skip this line
+ if(trim(line, true, true).empty())
+ continue;
+
+ // Find section name
+ if(line.front() == '[' && line.back() == ']')
+ {
+ pos = line.length() - 1; //line.find_first_of(']');
+ if(pos != line.npos)
+ {
+ trim(key.assign(line, 1, pos-1), true, true);
+ keys = &data[std::move(key)]; // Create section
+ }
+ else
+ keys = nullptr;
+ }
+ else
+ {
+ // Find key and value positions
+ pos = line.find_first_of('=');
+ if(pos == line.npos)
+ {
+ // There's only the key
+ key = line; // No need for trim, line is already trimmed
+ value.clear();
+ }
+ else
+ {
+ // There's the key and the value
+ trim(key.assign(line, 0, pos), false, true); // trim the right
+ trim(value.assign(line, pos + 1, line.npos), true, false); // trim the left
+ }
+
+ // Put the key/value into the current keys object, or into the section "" if no section has been found
+ #if __cplusplus >= 201103L || _MSC_VER >= 1800
+ (keys ? *keys : data[null_string]).emplace(std::move(key), std::move(value));
+ #else
+ (keys ? *keys : data[null_string])[key] = value;
+ key.clear(); value.clear();
+ #endif
+ }
+ }
+
+ fclose(f);
+ return true;
+ }
+ return false;
+ }
+
+ /*
+ * Dumps the content of this container into an ini file
+ */
+ bool write_file(const char_type* filename)
+ {
+ if(FILE* f = fopen(filename, "w"))
+ {
+ bool first = true;
+ for(auto& sec : this->data)
+ {
+ fprintf(f, first? "[%s]\n" : "\n[%s]\n", sec.first.c_str());
+ first = false;
+ for(auto& kv : sec.second)
+ {
+ if(kv.second.empty())
+ fprintf(f, "%s\n", kv.first.c_str());
+ else
+ fprintf(f, "%s = %s\n", kv.first.c_str(), kv.second.c_str());
+ }
+ }
+ fclose(f);
+ return true;
+ }
+ return false;
+ }
+
+
+ /*
+ */
+ bool load_file(const char_type* filename)
+ {
+ return read_file(filename);
+ }
+
+ bool load_file(const StringType& filename)
+ {
+ return load_file(filename.c_str());
+ }
+
+ bool write_file(const StringType& filename)
+ {
+ return write_file(filename.c_str());
+ }
+#endif
+
+
+
+ };
+
+
+ /* Use default basic_ini
+ *
+ * Limitations:
+ * * Not unicode aware
+ * * Case sensitive
+ * * Sections must have unique keys
+ */
+ typedef basic_ini<> ini;
+}
+
+#endif
+
diff --git a/src/skel/crossplatform.cpp b/src/skel/crossplatform.cpp
index 6188992d..452ad9fa 100644
--- a/src/skel/crossplatform.cpp
+++ b/src/skel/crossplatform.cpp
@@ -84,6 +84,16 @@ void FileTimeToSystemTime(time_t* writeTime, SYSTEMTIME* out) {
}
#endif
+// Because wchar length differs between platforms.
+wchar*
+AllocUnicode(const char* src)
+{
+ wchar *dst = (wchar*)malloc(strlen(src)*2 + 2);
+ wchar *i = dst;
+ while((*i++ = (unsigned char)*src++) != '\0');
+ return dst;
+}
+
// Funcs/features from Windows that we need on other platforms
#ifndef _WIN32
char *strupr(char *s) {
diff --git a/src/skel/crossplatform.h b/src/skel/crossplatform.h
index 69600385..1635781b 100644
--- a/src/skel/crossplatform.h
+++ b/src/skel/crossplatform.h
@@ -67,6 +67,10 @@ void CapturePad(RwInt32 padID);
void joysChangeCB(int jid, int event);
#endif
+#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS
+extern char gSelectedJoystickName[128];
+#endif
+
enum eGameState
{
GS_START_UP = 0,
diff --git a/src/skel/glfw/glfw.cpp b/src/skel/glfw/glfw.cpp
index 0f520cad..08e5c021 100644
--- a/src/skel/glfw/glfw.cpp
+++ b/src/skel/glfw/glfw.cpp
@@ -41,7 +41,6 @@
#include "AnimViewer.h"
#include "Font.h"
-
#define MAX_SUBSYSTEMS (16)
@@ -92,6 +91,11 @@ long _dwOperatingSystemVersion;
#include <signal.h>
#include <errno.h>
#endif
+
+#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS
+char gSelectedJoystickName[128] = "";
+#endif
+
/*
*****************************************************************************
*/
@@ -429,6 +433,10 @@ psInitialize(void)
_dwOperatingSystemVersion = OS_WIN95;
}
}
+#else
+ _dwOperatingSystemVersion = OS_WINXP; // To fool other classes
+#endif
+
#ifndef PS2_MENU
@@ -438,6 +446,8 @@ psInitialize(void)
#endif
+
+#ifdef _WIN32
MEMORYSTATUS memstats;
GlobalMemoryStatus(&memstats);
@@ -445,17 +455,22 @@ psInitialize(void)
debug("Physical memory size %u\n", memstats.dwTotalPhys);
debug("Available physical memory %u\n", memstats.dwAvailPhys);
+#elif defined (__APPLE__)
+ uint64_t size = 0;
+ uint64_t page_size = 0;
+ size_t uint64_len = sizeof(uint64_t);
+ size_t ull_len = sizeof(unsigned long long);
+ sysctl((int[]){CTL_HW, HW_PAGESIZE}, 2, &page_size, &ull_len, NULL, 0);
+ sysctl((int[]){CTL_HW, HW_MEMSIZE}, 2, &size, &uint64_len, NULL, 0);
+ vm_statistics_data_t vm_stat;
+ mach_msg_type_number_t count = HOST_VM_INFO_COUNT;
+ host_statistics(mach_host_self(), HOST_VM_INFO, (host_info_t)&vm_stat, &count);
+ _dwMemAvailPhys = (uint64_t)(vm_stat.free_count * page_size);
+ debug("Physical memory size %llu\n", _dwMemAvailPhys);
+ debug("Available physical memory %llu\n", size);
#else
-
-#ifndef PS2_MENU
-
-#ifdef GTA3_1_1_PATCH
- FrontEndMenuManager.LoadSettings();
-#endif
-
-#endif
#ifndef __APPLE__
- struct sysinfo systemInfo;
+ struct sysinfo systemInfo;
sysinfo(&systemInfo);
_dwMemAvailPhys = systemInfo.freeram;
debug("Physical memory size %u\n", systemInfo.totalram);
@@ -476,7 +491,8 @@ psInitialize(void)
#endif
_dwOperatingSystemVersion = OS_WINXP; // To fool other classes
#endif
- TheText.Unload();
+
+ TheText.Unload();
return TRUE;
}
@@ -843,35 +859,26 @@ void joysChangeCB(int jid, int event);
bool IsThisJoystickBlacklisted(int i)
{
+#ifndef DONT_TRUST_RECOGNIZED_JOYSTICKS
+ return false;
+#else
if (glfwJoystickIsGamepad(i))
return false;
const char* joyname = glfwGetJoystickName(i);
- // this is just a keyboard and mouse
- // Microsoft Microsoft® 2.4GHz Transceiver v8.0 Consumer Control
- // Microsoft Microsoft® 2.4GHz Transceiver v8.0 System Control
- if (strstr(joyname, "2.4GHz Transceiver"))
- return true;
- // COMPANY USB Device System Control
- // COMPANY USB Device Consumer Control
- if (strstr(joyname, "COMPANY USB"))
- return true;
- // i.e. Synaptics TM2438-005
- if (strstr(joyname, "Synaptics "))
- return true;
- // i.e. ELAN Touchscreen
- if (strstr(joyname, "ELAN "))
- return true;
- // i.e. Primax Electronics, Ltd HP Wireless Keyboard Mouse Kit Consumer Control
- if (strstr(joyname, "Keyboard"))
- return true;
+ if (strncmp(joyname, gSelectedJoystickName, strlen(gSelectedJoystickName)) == 0)
+ return false;
- return false;
+ return true;
+#endif
}
void _InputInitialiseJoys()
{
+ PSGLOBAL(joy1id) = -1;
+ PSGLOBAL(joy2id) = -1;
+
for (int i = 0; i <= GLFW_JOYSTICK_LAST; i++) {
if (glfwJoystickPresent(i) && !IsThisJoystickBlacklisted(i)) {
if (PSGLOBAL(joy1id) == -1)
@@ -886,6 +893,9 @@ void _InputInitialiseJoys()
if (PSGLOBAL(joy1id) != -1) {
int count;
glfwGetJoystickButtons(PSGLOBAL(joy1id), &count);
+#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS
+ strcpy(gSelectedJoystickName, glfwGetJoystickName(PSGLOBAL(joy1id)));
+#endif
ControlsManager.InitDefaultControlConfigJoyPad(count);
}
}
@@ -2104,18 +2114,19 @@ void CapturePad(RwInt32 padID)
void joysChangeCB(int jid, int event)
{
- if (event == GLFW_CONNECTED && !IsThisJoystickBlacklisted(jid))
- {
- if (PSGLOBAL(joy1id) == -1)
+ if (event == GLFW_CONNECTED && !IsThisJoystickBlacklisted(jid)) {
+ if (PSGLOBAL(joy1id) == -1) {
PSGLOBAL(joy1id) = jid;
- else if (PSGLOBAL(joy2id) == -1)
+#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS
+ strcpy(gSelectedJoystickName, glfwGetJoystickName(jid));
+#endif
+ } else if (PSGLOBAL(joy2id) == -1)
PSGLOBAL(joy2id) = jid;
- }
- else if (event == GLFW_DISCONNECTED)
- {
- if (PSGLOBAL(joy1id) == jid)
+
+ } else if (event == GLFW_DISCONNECTED) {
+ if (PSGLOBAL(joy1id) == jid) {
PSGLOBAL(joy1id) = -1;
- else if (PSGLOBAL(joy2id) == jid)
+ } else if (PSGLOBAL(joy2id) == jid)
PSGLOBAL(joy2id) = -1;
}
}
diff --git a/src/skel/win/win.cpp b/src/skel/win/win.cpp
index b98d5710..1d1037af 100644
--- a/src/skel/win/win.cpp
+++ b/src/skel/win/win.cpp
@@ -3414,4 +3414,4 @@ int strncasecmp(const char *str1, const char *str2, size_t len)
return _strnicmp(str1, str2, len);
}
#endif
-#endif \ No newline at end of file
+#endif
diff --git a/src/vehicles/Vehicle.cpp b/src/vehicles/Vehicle.cpp
index 6e86dbe4..994f3c99 100644
--- a/src/vehicles/Vehicle.cpp
+++ b/src/vehicles/Vehicle.cpp
@@ -1303,7 +1303,7 @@ CVehicle::InflictDamage(CEntity *damagedBy, eWeaponType weaponType, float damage
}
}
#ifdef FIX_BUGS // removing dumb case when shooting police car in player's own garage gives wanted level
- if (GetModelIndex() == MI_POLICE && damagedBy == FindPlayerPed() && !bHasBeenOwnedByPlayer)
+ if (GetModelIndex() == MI_POLICE && damagedBy == FindPlayerPed() && damagedBy != nil && !bHasBeenOwnedByPlayer)
#else
if (GetModelIndex() == MI_POLICE && damagedBy == FindPlayerPed())
#endif