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-rw-r--r--src/core/re3.cpp20
-rw-r--r--src/render/Draw.cpp10
-rw-r--r--src/render/Draw.h10
3 files changed, 26 insertions, 14 deletions
diff --git a/src/core/re3.cpp b/src/core/re3.cpp
index 3cfc0ec0..6117462a 100644
--- a/src/core/re3.cpp
+++ b/src/core/re3.cpp
@@ -218,10 +218,10 @@ void LoadINISettings()
#ifdef PROPER_SCALING
CDraw::ms_bProperScaling = CheckAndReadIniInt("Draw", "ProperScaling", CDraw::ms_bProperScaling);
#endif
-#ifdef FIX_SPRITES
+#ifdef FIX_RADAR
CDraw::ms_bFixRadar = CheckAndReadIniInt("Draw", "FixRadar", CDraw::ms_bFixRadar);
#endif
-#ifdef FIX_RADAR
+#ifdef FIX_SPRITES
CDraw::ms_bFixSprites = CheckAndReadIniInt("Draw", "FixSprites", CDraw::ms_bFixSprites);
#endif
}
@@ -265,10 +265,10 @@ void SaveINISettings()
#ifdef PROPER_SCALING
CheckAndSaveIniInt("Draw", "ProperScaling", CDraw::ms_bProperScaling, changed);
#endif
-#ifdef FIX_SPRITES
+#ifdef FIX_RADAR
CheckAndSaveIniInt("Draw", "FixRadar", CDraw::ms_bFixRadar, changed);
#endif
-#ifdef FIX_RADAR
+#ifdef FIX_SPRITES
CheckAndSaveIniInt("Draw", "FixSprites", CDraw::ms_bFixSprites, changed);
#endif
@@ -636,6 +636,18 @@ extern bool gbRenderWorld2;
DebugMenuAddVarBool8("Render", "Don't render Vehicles", &gbDontRenderVehicles, nil);
DebugMenuAddVarBool8("Render", "Don't render Objects", &gbDontRenderObjects, nil);
DebugMenuAddVarBool8("Render", "Don't Render Water", &gbDontRenderWater, nil);
+
+#ifdef PROPER_SCALING
+ DebugMenuAddVarBool8("Draw", "Proper Scaling", &CDraw::ms_bProperScaling, nil);
+#endif
+#ifdef FIX_RADAR
+ DebugMenuAddVarBool8("Draw", "Fix Radar", &CDraw::ms_bFixRadar, nil);
+#endif
+#ifdef FIX_SPRITES
+ DebugMenuAddVarBool8("Draw", "Fix Sprites", &CDraw::ms_bFixSprites, nil);
+#endif
+
+
#ifndef FINAL
DebugMenuAddVarBool8("Debug", "Print Memory Usage", &gbPrintMemoryUsage, nil);
diff --git a/src/render/Draw.cpp b/src/render/Draw.cpp
index f2fdad27..f702f188 100644
--- a/src/render/Draw.cpp
+++ b/src/render/Draw.cpp
@@ -21,13 +21,13 @@ uint8 CDraw::FadeGreen;
uint8 CDraw::FadeBlue;
#ifdef PROPER_SCALING
-int32 CDraw::ms_bProperScaling = true;
+bool CDraw::ms_bProperScaling = true;
#endif
-#ifdef FIX_SPRITES
-int32 CDraw::ms_bFixRadar = true;
+#ifdef FIX_RADAR
+bool CDraw::ms_bFixRadar = true;
#endif
-#ifdef FIX_RADAR
-int32 CDraw::ms_bFixSprites = true;
+#ifdef FIX_SPRITES
+bool CDraw::ms_bFixSprites = true;
#endif
float
diff --git a/src/render/Draw.h b/src/render/Draw.h
index 4f8f523d..8727e0e0 100644
--- a/src/render/Draw.h
+++ b/src/render/Draw.h
@@ -36,13 +36,13 @@ public:
static uint8 FadeBlue;
#ifdef PROPER_SCALING
- static int32 ms_bProperScaling;
-#endif
-#ifdef FIX_SPRITES
- static int32 ms_bFixRadar;
+ static bool ms_bProperScaling;
#endif
#ifdef FIX_RADAR
- static int32 ms_bFixSprites;
+ static bool ms_bFixRadar;
+#endif
+#ifdef FIX_SPRITES
+ static bool ms_bFixSprites;
#endif
static void SetNearClipZ(float nearclip) { ms_fNearClipZ = nearclip; }