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-rw-r--r--src/DamageManager.cpp244
-rw-r--r--src/DamageManager.h128
-rw-r--r--src/Door.h17
-rw-r--r--src/General.h6
-rw-r--r--src/References.cpp43
-rw-r--r--src/References.h3
-rw-r--r--src/Stats.cpp3
-rw-r--r--src/Stats.h1
-rw-r--r--src/SurfaceTable.cpp53
-rw-r--r--src/SurfaceTable.h1
-rw-r--r--src/Zones.cpp225
-rw-r--r--src/Zones.h5
-rw-r--r--src/audio/AudioManager.cpp2038
-rw-r--r--src/audio/AudioManager.h99
-rw-r--r--src/audio/SampleManager.cpp85
-rw-r--r--src/audio/SampleManager.h32
-rw-r--r--src/common.h13
-rw-r--r--src/config.h5
-rw-r--r--src/control/AutoPilot.h89
-rw-r--r--src/control/Bridge.cpp151
-rw-r--r--src/control/Bridge.h25
-rw-r--r--src/control/PathFind.cpp2
-rw-r--r--src/control/PathFind.h2
-rw-r--r--src/control/Population.cpp1
-rw-r--r--src/control/Population.h4
-rw-r--r--src/control/Replay.cpp129
-rw-r--r--src/entities/Automobile.h63
-rw-r--r--src/entities/Object.cpp22
-rw-r--r--src/entities/Object.h2
-rw-r--r--src/entities/Ped.cpp434
-rw-r--r--src/entities/Ped.h100
-rw-r--r--src/entities/Physical.cpp8
-rw-r--r--src/entities/Physical.h6
-rw-r--r--src/entities/Vehicle.cpp398
-rw-r--r--src/entities/Vehicle.h154
-rw-r--r--src/modelinfo/ModelIndices.h7
-rw-r--r--src/modelinfo/VehicleModelInfo.cpp28
-rw-r--r--src/render/Clouds.cpp12
-rw-r--r--src/render/Clouds.h1
-rw-r--r--src/render/Renderer.cpp7
-rw-r--r--src/render/Renderer.h1
-rw-r--r--src/weapons/Weapon.cpp6
-rw-r--r--src/weapons/Weapon.h1
43 files changed, 3366 insertions, 1288 deletions
diff --git a/src/DamageManager.cpp b/src/DamageManager.cpp
index a065e187..1a7f25ed 100644
--- a/src/DamageManager.cpp
+++ b/src/DamageManager.cpp
@@ -1,21 +1,243 @@
#include "common.h"
#include "patcher.h"
+#include "General.h"
#include "DamageManager.h"
-#if 0
-WRAPPER void CDamageManager::SetDoorStatus(int door, unsigned int status) { EAXJMP(0x545920); }
-#else
-void CDamageManager::SetDoorStatus(int door, unsigned int status)
+
+float G_aComponentDamage[] = { 2.5f, 1.25f, 3.2f, 1.4f, 2.5f, 2.8f, 0.5f };
+
+void
+CDamageManager::ResetDamageStatus(void)
{
- m_bDoorStatus[door] = status;
+ memset(this, 0, sizeof(*this));
}
-#endif
-#if 0
-WRAPPER unsigned int CDamageManager::GetDoorStatus(int door) { EAXJMP(0x545930); }
+void
+CDamageManager::FuckCarCompletely(void)
+{
+ int i;
+
+ m_wheelStatus[0] = 2;
+ // wheels 1-3 not reset?
+
+ m_doorStatus[0] = 3;
+ m_doorStatus[1] = 3;
+ m_doorStatus[2] = 3;
+ m_doorStatus[3] = 3;
+ m_doorStatus[4] = 3;
+ m_doorStatus[5] = 3;
+
+ for(i = 0; i < 3; i++){
+#ifdef FIX_BUGS
+ ProgressPanelDamage(VEHBUMPER_FRONT);
+ ProgressPanelDamage(VEHBUMPER_REAR);
#else
-unsigned int CDamageManager::GetDoorStatus(int door)
+ // this can't be right
+ ProgressPanelDamage(COMPONENT_BUMPER_FRONT);
+ ProgressPanelDamage(COMPONENT_BUMPER_REAR);
+#endif
+ }
+ // Why set to no damage?
+ m_lightStatus = 0;
+ m_panelStatus = 0;
+ SetEngineStatus(250);
+}
+
+bool
+CDamageManager::ApplyDamage(tComponent component, float damage, float unused)
+{
+ tComponentGroup group;
+ uint8 subComp;
+
+ GetComponentGroup(component, &group, &subComp);
+ damage *= G_aComponentDamage[group];
+ if(damage > 150.0f){
+ switch(group){
+ case COMPGROUP_WHEEL:
+ ProgressWheelDamage(subComp);
+ break;
+ case COMPGROUP_DOOR:
+ case COMPGROUP_BOOT:
+ ProgressDoorDamage(subComp);
+ break;
+ case COMPGROUP_BONNET:
+ if(damage > 220.0f)
+ ProgressEngineDamage();
+ ProgressDoorDamage(subComp);
+ break;
+ case COMPGROUP_PANEL:
+ // so windscreen is a light?
+ SetLightStatus((eLights)subComp, 1);
+ // fall through
+ case COMPGROUP_BUMPER:
+ if(damage > 220.0f &&
+ (component == COMPONENT_PANEL_FRONT_LEFT ||
+ component == COMPONENT_PANEL_FRONT_RIGHT ||
+ component == COMPONENT_PANEL_WINDSCREEN))
+ ProgressEngineDamage();
+ ProgressPanelDamage(subComp);
+ break;
+ }
+ return true;
+ }
+ return false;
+}
+
+bool
+CDamageManager::GetComponentGroup(tComponent component, tComponentGroup *componentGroup, uint8 *subComp)
{
- return m_bDoorStatus[door];
+ *subComp = -2; // ??
+
+ // This is done very strangely in the game, maybe an optimized switch?
+ if(component >= COMPONENT_PANEL_FRONT_LEFT){
+ if(component >= COMPONENT_BUMPER_FRONT)
+ *componentGroup = COMPGROUP_BUMPER;
+ else
+ *componentGroup = COMPGROUP_PANEL;
+ *subComp = component - COMPONENT_PANEL_FRONT_LEFT;
+ return true;
+ }else if(component >= COMPONENT_DOOR_BONNET){
+ if(component == COMPONENT_DOOR_BONNET)
+ *componentGroup = COMPGROUP_BONNET;
+ else if(component == COMPONENT_DOOR_BOOT)
+ *componentGroup = COMPGROUP_BOOT;
+ else
+ *componentGroup = COMPGROUP_DOOR;
+ *subComp = component - COMPONENT_DOOR_BONNET;
+ return true;
+ }else if(component >= COMPONENT_WHEEL_FRONT_LEFT){
+ *componentGroup = COMPGROUP_WHEEL;
+ *subComp = component - COMPONENT_WHEEL_FRONT_LEFT;
+ return true;
+ }else if(component >= COMPONENT_DEFAULT){
+ *componentGroup = COMPGROUP_DEFAULT;
+ *subComp = component - COMPONENT_DEFAULT;
+ return true;
+ }else
+ return false;
+}
+
+void
+CDamageManager::SetDoorStatus(int32 door, uint32 status)
+{
+ m_doorStatus[door] = status;
}
-#endif \ No newline at end of file
+
+int32
+CDamageManager::GetDoorStatus(int32 door)
+{
+ return m_doorStatus[door];
+}
+
+bool
+CDamageManager::ProgressDoorDamage(uint8 door)
+{
+ int status = GetDoorStatus(door);
+ if(status == 3)
+ return false;
+ SetDoorStatus(door, status+1);
+ return true;
+}
+
+void
+CDamageManager::SetPanelStatus(int32 panel, uint32 status)
+{
+ m_panelStatus = dpb(status, panel*4, 4, m_panelStatus);
+}
+
+int32
+CDamageManager::GetPanelStatus(int32 panel)
+{
+ return ldb(panel*4, 4, m_panelStatus);
+}
+
+bool
+CDamageManager::ProgressPanelDamage(uint8 panel)
+{
+ int status = GetPanelStatus(panel);
+ if(status == 3)
+ return false;
+ SetPanelStatus(panel, status+1);
+ return true;
+}
+
+void
+CDamageManager::SetLightStatus(eLights light, uint32 status)
+{
+ m_lightStatus = dpb(status, light*2, 2, m_lightStatus);
+}
+
+int32
+CDamageManager::GetLightStatus(eLights light)
+{
+ return ldb(light*2, 2, m_lightStatus);
+}
+
+void
+CDamageManager::SetWheelStatus(int32 wheel, uint32 status)
+{
+ m_wheelStatus[wheel] = status;
+}
+
+int32
+CDamageManager::GetWheelStatus(int32 wheel)
+{
+ return m_wheelStatus[wheel];
+}
+
+bool
+CDamageManager::ProgressWheelDamage(uint8 wheel)
+{
+ int status = GetWheelStatus(wheel);
+ if(status == 3)
+ return false;
+ SetWheelStatus(wheel, status+1);
+ return true;
+}
+
+void
+CDamageManager::SetEngineStatus(uint32 status)
+{
+ if(status > 250)
+ m_engineStatus = 250;
+ else
+ m_engineStatus = status;
+}
+
+int32
+CDamageManager::GetEngineStatus(void)
+{
+ return m_engineStatus;
+}
+
+bool
+CDamageManager::ProgressEngineDamage(void)
+{
+ int status = GetEngineStatus();
+ int newstatus = status + 32 + (CGeneral::GetRandomNumber() & 0x1F);
+ if(status < 225 && newstatus > 224)
+ newstatus = 224;
+ SetEngineStatus(newstatus);
+ return true;
+}
+
+STARTPATCHES
+ InjectHook(0x545850, &CDamageManager::ResetDamageStatus, PATCH_JUMP);
+ InjectHook(0x545B70, &CDamageManager::FuckCarCompletely, PATCH_JUMP);
+ InjectHook(0x545790, &CDamageManager::GetComponentGroup, PATCH_JUMP);
+ InjectHook(0x545A80, &CDamageManager::ApplyDamage, PATCH_JUMP);
+ InjectHook(0x545920, &CDamageManager::SetDoorStatus, PATCH_JUMP);
+ InjectHook(0x545930, &CDamageManager::GetDoorStatus, PATCH_JUMP);
+ InjectHook(0x545970, &CDamageManager::ProgressDoorDamage, PATCH_JUMP);
+ InjectHook(0x5458B0, &CDamageManager::SetPanelStatus, PATCH_JUMP);
+ InjectHook(0x5458E0, (int32 (CDamageManager::*)(int32))&CDamageManager::GetPanelStatus, PATCH_JUMP);
+ InjectHook(0x545A00, &CDamageManager::ProgressPanelDamage, PATCH_JUMP);
+ InjectHook(0x545860, &CDamageManager::SetLightStatus, PATCH_JUMP);
+ InjectHook(0x545890, &CDamageManager::GetLightStatus, PATCH_JUMP);
+ InjectHook(0x545900, &CDamageManager::SetWheelStatus, PATCH_JUMP);
+ InjectHook(0x545910, &CDamageManager::GetWheelStatus, PATCH_JUMP);
+ InjectHook(0x545A40, &CDamageManager::ProgressWheelDamage, PATCH_JUMP);
+ InjectHook(0x545940, &CDamageManager::SetEngineStatus, PATCH_JUMP);
+ InjectHook(0x545960, &CDamageManager::GetEngineStatus, PATCH_JUMP);
+ InjectHook(0x5459B0, &CDamageManager::ProgressEngineDamage, PATCH_JUMP);
+ENDPATCHES
diff --git a/src/DamageManager.h b/src/DamageManager.h
index 4c1e3925..1fdbc6b1 100644
--- a/src/DamageManager.h
+++ b/src/DamageManager.h
@@ -2,53 +2,91 @@
#include "common.h"
+// TODO: move some of this into Vehicle.h
+
+enum tComponent
+{
+ COMPONENT_DEFAULT,
+ COMPONENT_WHEEL_FRONT_LEFT,
+ COMPONENT_WHEEL_FRONT_RIGHT,
+ COMPONENT_WHEEL_REAR_LEFT,
+ COMPONENT_WHEEL_REAR_RIGHT,
+ COMPONENT_DOOR_BONNET,
+ COMPONENT_DOOR_BOOT,
+ COMPONENT_DOOR_FRONT_LEFT,
+ COMPONENT_DOOR_FRONT_RIGHT,
+ COMPONENT_DOOR_REAR_LEFT,
+ COMPONENT_DOOR_REAR_RIGHT,
+ COMPONENT_PANEL_FRONT_LEFT,
+ COMPONENT_PANEL_FRONT_RIGHT,
+ COMPONENT_PANEL_REAR_LEFT,
+ COMPONENT_PANEL_REAR_RIGHT,
+ COMPONENT_PANEL_WINDSCREEN,
+ COMPONENT_BUMPER_FRONT,
+ COMPONENT_BUMPER_REAR,
+};
+
+enum tComponentGroup
+{
+ COMPGROUP_BUMPER,
+ COMPGROUP_WHEEL,
+ COMPGROUP_DOOR,
+ COMPGROUP_BONNET,
+ COMPGROUP_BOOT,
+ COMPGROUP_PANEL,
+ COMPGROUP_DEFAULT,
+};
+
+enum eLights
+{
+ VEHLIGHT_FRONT_LEFT,
+ VEHLIGHT_FRONT_RIGHT,
+ VEHLIGHT_REAR_LEFT,
+ VEHLIGHT_REAR_RIGHT,
+};
+
+enum {
+ VEHPANEL_FRONT_LEFT,
+ VEHPANEL_FRONT_RIGHT,
+ VEHPANEL_REAR_LEFT,
+ VEHPANEL_REAR_RIGHT,
+ VEHPANEL_WINDSCREEN,
+ VEHBUMPER_FRONT,
+ VEHBUMPER_REAR,
+};
+
class CDamageManager
{
public:
- enum {
- CAR_DOOR_BONNET = 0,
- CAR_DOOR_BUMPER,
- CAR_DOOR_LF,
- CAR_DOOR_RF,
- CAR_DOOR_LR,
- CAR_DOOR_RR
- };
-
- enum {
- PANEL_FL = 0,
- PANEL_FR,
- PANEL_RL,
- PANEL_RR,
- PANEL_WINDSHIELD,
- PANEL_FRONT,
- PANEL_BACK
- };
-
- struct PanelStatus {
- uint32 m_nPanelFrontLeftStatus : 4;
- uint32 m_nPanelFrontRightStatus : 4;
- uint32 m_nPanelBackLeftStatus : 4;
- uint32 m_nPanelBackRightStatus : 4;
- uint32 m_nWindshieldStatus : 4;
- uint32 m_nPanelFrontStatus : 4;
- uint32 m_nPanelBackStatus : 4;
- };
-
float field_0;
- char m_bEngineStatus;
- char m_bWheelStatus[4];
- char m_bDoorStatus[7];
- uint32 m_abLightStatus;
- union{
- PanelStatus m_sPanelsStatus;
- uint32 m_abPanelsStatus;
- };
- char field_24;
- char field_25;
- char field_26;
- char field_27;
-
- void SetDoorStatus(int, unsigned int);
- unsigned int GetDoorStatus(int);
-}; \ No newline at end of file
+ uint8 m_engineStatus;
+ uint8 m_wheelStatus[4];
+ uint8 m_doorStatus[6];
+ uint32 m_lightStatus;
+ uint32 m_panelStatus;
+ uint32 field_24;
+
+ void ResetDamageStatus(void);
+ void FuckCarCompletely(void);
+ bool ApplyDamage(tComponent component, float damage, float unused);
+ bool GetComponentGroup(tComponent component, tComponentGroup *componentGroup, uint8 *foo);
+
+ void SetDoorStatus(int32 door, uint32 status);
+ int32 GetDoorStatus(int32 door);
+ bool ProgressDoorDamage(uint8 door);
+ void SetPanelStatus(int32 panel, uint32 status);
+ int32 GetPanelStatus(int32 panel);
+ bool ProgressPanelDamage(uint8 panel);
+ // needed for CReplay
+ static int32 GetPanelStatus(uint32 panelstatus, int32 panel) { return ldb(panel*4, 4, panelstatus); }
+ void SetLightStatus(eLights light, uint32 status);
+ int32 GetLightStatus(eLights light);
+ void SetWheelStatus(int32 wheel, uint32 status);
+ int32 GetWheelStatus(int32 wheel);
+ bool ProgressWheelDamage(uint8 wheel);
+ void SetEngineStatus(uint32 status);
+ int32 GetEngineStatus(void);
+ bool ProgressEngineDamage(void);
+};
+VALIDATE_SIZE(CDamageManager, 0x1C);
diff --git a/src/Door.h b/src/Door.h
deleted file mode 100644
index 99fae5f1..00000000
--- a/src/Door.h
+++ /dev/null
@@ -1,17 +0,0 @@
-#pragma once
-
-#include "common.h"
-
-struct CDoor
-{
- float m_fAngleWhenOpened;
- float m_fAngleWhenClosed;
- char field_8;
- char field_9;
- char field_10;
- char field_11;
- float m_fAngle;
- float m_fPreviousAngle;
- float m_fAngularVelocity;
- CVector m_vecVelocity;
-}; \ No newline at end of file
diff --git a/src/General.h b/src/General.h
index d315d50b..cae1caa0 100644
--- a/src/General.h
+++ b/src/General.h
@@ -4,10 +4,6 @@ class CGeneral
{
public:
static float GetATanOfXY(float x, float y){
-// why exactly doesn't this work?
-// if(y >= 0.0f) return atan2(x, y);
-// return atan2(x, y) + 2*M_PI;
-
if(x == 0.0f && y == 0.0f)
return 0.0f;
float xabs = fabs(x);
@@ -85,7 +81,7 @@ public:
// not too sure about all these...
static uint16 GetRandomNumber(void)
- { return myrand() & 0xFFFF; }
+ { return myrand() & MYRAND_MAX; }
// Probably don't want to ever reach high
static float GetRandomNumberInRange(float low, float high)
{ return low + (high - low)*(GetRandomNumber()/float(MYRAND_MAX + 1)); }
diff --git a/src/References.cpp b/src/References.cpp
index 187f4ffa..e87f0fd5 100644
--- a/src/References.cpp
+++ b/src/References.cpp
@@ -1,5 +1,9 @@
#include "common.h"
#include "patcher.h"
+#include "World.h"
+#include "Vehicle.h"
+#include "PlayerPed.h"
+#include "Pools.h"
#include "References.h"
CReference *CReferences::aRefs = (CReference*)0x70BBE0; //[NUMREFERENCES];
@@ -17,6 +21,45 @@ CReferences::Init(void)
aRefs[NUMREFERENCES-1].next = nil;
}
+void
+CReferences::RemoveReferencesToPlayer(void)
+{
+ if(FindPlayerVehicle())
+ FindPlayerVehicle()->ResolveReferences();
+ if(FindPlayerPed())
+ FindPlayerPed()->ResolveReferences();
+}
+
+void
+CReferences::PruneAllReferencesInWorld(void)
+{
+ int i;
+ CEntity *e;
+
+ i = CPools::GetPedPool()->GetSize();
+ while(--i >= 0){
+ e = CPools::GetPedPool()->GetSlot(i);
+ if(e)
+ e->PruneReferences();
+ }
+
+ i = CPools::GetVehiclePool()->GetSize();
+ while(--i >= 0){
+ e = CPools::GetVehiclePool()->GetSlot(i);
+ if(e)
+ e->PruneReferences();
+ }
+
+ i = CPools::GetObjectPool()->GetSize();
+ while(--i >= 0){
+ e = CPools::GetObjectPool()->GetSlot(i);
+ if(e)
+ e->PruneReferences();
+ }
+}
+
STARTPATCHES
InjectHook(0x4A7350, CReferences::Init, PATCH_JUMP);
+ InjectHook(0x4A7570, CReferences::RemoveReferencesToPlayer, PATCH_JUMP);
+ InjectHook(0x4A75A0, CReferences::PruneAllReferencesInWorld, PATCH_JUMP);
ENDPATCHES
diff --git a/src/References.h b/src/References.h
index c8017c0d..6476e243 100644
--- a/src/References.h
+++ b/src/References.h
@@ -13,5 +13,8 @@ class CReferences
public:
static CReference *aRefs; //[NUMREFERENCES];
static CReference *&pEmptyList;
+
static void Init(void);
+ static void RemoveReferencesToPlayer(void);
+ static void PruneAllReferencesInWorld(void);
};
diff --git a/src/Stats.cpp b/src/Stats.cpp
index 7db6e795..921586bb 100644
--- a/src/Stats.cpp
+++ b/src/Stats.cpp
@@ -3,10 +3,11 @@
int32 &CStats::DaysPassed = *(int32*)0x8F2BB8;
int32 &CStats::HeadShots = *(int32*)0x8F647C;
+bool& CStats::CommercialPassed = *(bool*)0x8F4334;
int32 &CStats::NumberKillFrenziesPassed = *(int32*)0x8E287C;
int32 &CStats::PeopleKilledByOthers = *(int32*)0x8E2C50;
void CStats::AnotherKillFrenzyPassed()
{
++NumberKillFrenziesPassed;
-}
+} \ No newline at end of file
diff --git a/src/Stats.h b/src/Stats.h
index 38e8d5be..a5670020 100644
--- a/src/Stats.h
+++ b/src/Stats.h
@@ -5,6 +5,7 @@ class CStats
public:
static int32 &DaysPassed;
static int32 &HeadShots;
+ static bool& CommercialPassed;
static int32 &NumberKillFrenziesPassed;
static int32 &PeopleKilledByOthers;
diff --git a/src/SurfaceTable.cpp b/src/SurfaceTable.cpp
index 107734e4..2ba884b1 100644
--- a/src/SurfaceTable.cpp
+++ b/src/SurfaceTable.cpp
@@ -1,11 +1,57 @@
#include "common.h"
#include "patcher.h"
+#include "main.h"
+#include "FileMgr.h"
#include "Weather.h"
#include "Collision.h"
#include "SurfaceTable.h"
float (*CSurfaceTable::ms_aAdhesiveLimitTable)[NUMADHESIVEGROUPS] = (float (*)[NUMADHESIVEGROUPS])0x8E29D4;
+void
+CSurfaceTable::Initialise(char *filename)
+{
+ int lineno, fieldno;
+ char *line;
+ char surfname[256];
+ float adhesiveLimit;
+
+ CFileMgr::SetDir("");
+ CFileMgr::LoadFile(filename, work_buff, sizeof(work_buff), "r");
+
+ line = (char*)work_buff;
+ for(lineno = 0; lineno < NUMADHESIVEGROUPS; lineno++){
+ // skip white space and comments
+ while(*line == ' ' || *line == '\t' || *line == '\n' || *line == '\r' || *line == ';'){
+ if(*line == ';'){
+ while(*line != '\n' && *line != '\r')
+ line++;
+ }else
+ line++;
+ }
+
+ sscanf(line, "%s", surfname);
+ // skip what we just read
+ while(!(*line == ' ' || *line == '\t' || *line == ','))
+ line++;
+
+ for(fieldno = 0; fieldno <= lineno; fieldno++){
+ // skip white space
+ while(*line == ' ' || *line == '\t' || *line == ',')
+ line++;
+ adhesiveLimit = 0.0f;
+ if(*line != '-')
+ sscanf(line, "%f", &adhesiveLimit);
+ // skip what we just read
+ while(!(*line == ' ' || *line == '\t' || *line == ',' || *line == '\n'))
+ line++;
+
+ ms_aAdhesiveLimitTable[lineno][fieldno] = adhesiveLimit;
+ ms_aAdhesiveLimitTable[fieldno][lineno] = adhesiveLimit;
+ }
+ }
+}
+
int
CSurfaceTable::GetAdhesionGroup(uint8 surfaceType)
{
@@ -95,3 +141,10 @@ CSurfaceTable::GetAdhesiveLimit(CColPoint &colpoint)
{
return ms_aAdhesiveLimitTable[GetAdhesionGroup(colpoint.surfaceB)][GetAdhesionGroup(colpoint.surfaceA)];
}
+
+STARTPATCHES
+ InjectHook(0x4AB8F0, CSurfaceTable::Initialise, PATCH_JUMP);
+ InjectHook(0x4ABA60, CSurfaceTable::GetAdhesionGroup, PATCH_JUMP);
+ InjectHook(0x4ABAA0, CSurfaceTable::GetWetMultiplier, PATCH_JUMP);
+ InjectHook(0x4ABA30, CSurfaceTable::GetAdhesiveLimit, PATCH_JUMP);
+ENDPATCHES
diff --git a/src/SurfaceTable.h b/src/SurfaceTable.h
index e61f5026..e1882e69 100644
--- a/src/SurfaceTable.h
+++ b/src/SurfaceTable.h
@@ -99,6 +99,7 @@ class CSurfaceTable
// static float ms_aAdhesiveLimitTable[NUMADHESIVEGROUPS][NUMADHESIVEGROUPS];
static float (*ms_aAdhesiveLimitTable)[NUMADHESIVEGROUPS];
public:
+ static void Initialise(char *filename);
static int GetAdhesionGroup(uint8 surfaceType);
static float GetWetMultiplier(uint8 surfaceType);
static float GetAdhesiveLimit(CColPoint &colpoint);
diff --git a/src/Zones.cpp b/src/Zones.cpp
index 4d2d9e5d..363fc3d9 100644
--- a/src/Zones.cpp
+++ b/src/Zones.cpp
@@ -43,7 +43,9 @@ CheckZoneInfo(CZoneInfo *info)
assert(info->gangThreshold[7] <= info->gangThreshold[8]);
}
-wchar* CZone::GetTranslatedName() {
+wchar*
+CZone::GetTranslatedName(void)
+{
return TheText.Get(name);
}
@@ -621,6 +623,224 @@ CTheZones::InitialiseAudioZoneArray(void)
}
}
+void
+CTheZones::SaveAllZones(uint8 *buffer, uint32 *length)
+{
+ int i;
+
+ *length = 8 + 12 +
+ NUMZONES*56 + 2*NUMZONES*58 + 4 +
+ NUMMAPZONES*56 + NUMAUDIOZONES*2 + 4;
+
+ buffer[0] = 'Z';
+ buffer[1] = 'N';
+ buffer[2] = 'S';
+ buffer[3] = '\0';
+ *(uint32*)(buffer+4) = *length - 8;
+ buffer += 8;
+
+ *(int32*)(buffer) = GetIndexForZonePointer(m_pPlayersZone);
+ *(int32*)(buffer+4) = m_CurrLevel;
+ *(int16*)(buffer+8) = FindIndex;
+ *(int16*)(buffer+10) = 0;
+ buffer += 12;
+
+ for(i = 0; i < NUMZONES; i++){
+ memcpy(buffer, ZoneArray[i].name, 8);
+ *(float*)(buffer+8) = ZoneArray[i].minx;
+ *(float*)(buffer+12) = ZoneArray[i].miny;
+ *(float*)(buffer+16) = ZoneArray[i].minz;
+ *(float*)(buffer+20) = ZoneArray[i].maxx;
+ *(float*)(buffer+24) = ZoneArray[i].maxy;
+ *(float*)(buffer+28) = ZoneArray[i].maxz;
+ *(int32*)(buffer+32) = ZoneArray[i].type;
+ *(int32*)(buffer+36) = ZoneArray[i].level;
+ *(int16*)(buffer+40) = ZoneArray[i].zoneinfoDay;
+ *(int16*)(buffer+42) = ZoneArray[i].zoneinfoNight;
+ *(int32*)(buffer+44) = GetIndexForZonePointer(ZoneArray[i].child);
+ *(int32*)(buffer+48) = GetIndexForZonePointer(ZoneArray[i].parent);
+ *(int32*)(buffer+52) = GetIndexForZonePointer(ZoneArray[i].next);
+ buffer += 56;
+ }
+
+ for(i = 0; i < 2*NUMZONES; i++){
+ *(int16*)(buffer) = ZoneInfoArray[i].carDensity;
+ *(int16*)(buffer+2) = ZoneInfoArray[i].carThreshold[0];
+ *(int16*)(buffer+4) = ZoneInfoArray[i].carThreshold[1];
+ *(int16*)(buffer+6) = ZoneInfoArray[i].carThreshold[2];
+ *(int16*)(buffer+8) = ZoneInfoArray[i].carThreshold[3];
+ *(int16*)(buffer+10) = ZoneInfoArray[i].carThreshold[4];
+ *(int16*)(buffer+12) = ZoneInfoArray[i].carThreshold[5];
+ *(int16*)(buffer+14) = ZoneInfoArray[i].copThreshold;
+ *(int16*)(buffer+16) = ZoneInfoArray[i].gangThreshold[0];
+ *(int16*)(buffer+18) = ZoneInfoArray[i].gangThreshold[1];
+ *(int16*)(buffer+20) = ZoneInfoArray[i].gangThreshold[2];
+ *(int16*)(buffer+22) = ZoneInfoArray[i].gangThreshold[3];
+ *(int16*)(buffer+24) = ZoneInfoArray[i].gangThreshold[4];
+ *(int16*)(buffer+26) = ZoneInfoArray[i].gangThreshold[5];
+ *(int16*)(buffer+28) = ZoneInfoArray[i].gangThreshold[6];
+ *(int16*)(buffer+30) = ZoneInfoArray[i].gangThreshold[7];
+ *(int16*)(buffer+32) = ZoneInfoArray[i].gangThreshold[8];
+ *(uint16*)(buffer+34) = ZoneInfoArray[i].pedDensity;
+ *(uint16*)(buffer+36) = ZoneInfoArray[i].copDensity;
+ *(uint16*)(buffer+38) = ZoneInfoArray[i].gangDensity[0];
+ *(uint16*)(buffer+40) = ZoneInfoArray[i].gangDensity[1];
+ *(uint16*)(buffer+42) = ZoneInfoArray[i].gangDensity[2];
+ *(uint16*)(buffer+44) = ZoneInfoArray[i].gangDensity[3];
+ *(uint16*)(buffer+46) = ZoneInfoArray[i].gangDensity[4];
+ *(uint16*)(buffer+48) = ZoneInfoArray[i].gangDensity[5];
+ *(uint16*)(buffer+50) = ZoneInfoArray[i].gangDensity[6];
+ *(uint16*)(buffer+52) = ZoneInfoArray[i].gangDensity[7];
+ *(uint16*)(buffer+54) = ZoneInfoArray[i].gangDensity[8];
+ *(uint16*)(buffer+56) = ZoneInfoArray[i].pedGroup;
+ buffer += 58;
+ }
+
+ *(uint16*)(buffer) = TotalNumberOfZones;
+ *(uint16*)(buffer+2) = TotalNumberOfZoneInfos;
+ buffer += 4;
+
+ for(i = 0; i < NUMMAPZONES; i++){
+ memcpy(buffer, MapZoneArray[i].name, 8);
+ *(float*)(buffer+8) = MapZoneArray[i].minx;
+ *(float*)(buffer+12) = MapZoneArray[i].miny;
+ *(float*)(buffer+16) = MapZoneArray[i].minz;
+ *(float*)(buffer+20) = MapZoneArray[i].maxx;
+ *(float*)(buffer+24) = MapZoneArray[i].maxy;
+ *(float*)(buffer+28) = MapZoneArray[i].maxz;
+ *(int32*)(buffer+32) = MapZoneArray[i].type;
+ *(int32*)(buffer+36) = MapZoneArray[i].level;
+ *(int16*)(buffer+40) = MapZoneArray[i].zoneinfoDay;
+ *(int16*)(buffer+42) = MapZoneArray[i].zoneinfoNight;
+#ifdef STANDALONE
+ // BUG: GetIndexForZonePointer uses ZoneArray
+ // so indices will be unpredictable with different memory layout
+ assert(0);
+#endif
+ *(int32*)(buffer+44) = GetIndexForZonePointer(MapZoneArray[i].child);
+ *(int32*)(buffer+48) = GetIndexForZonePointer(MapZoneArray[i].parent);
+ *(int32*)(buffer+52) = GetIndexForZonePointer(MapZoneArray[i].next);
+ buffer += 56;
+ }
+
+ for(i = 0; i < NUMAUDIOZONES; i++){
+ *(int16*)buffer = AudioZoneArray[i];
+ buffer += 2;
+ }
+
+ *(uint16*)(buffer) = TotalNumberOfMapZones;
+ *(uint16*)(buffer+2) = NumberOfAudioZones;
+}
+
+void
+CTheZones::LoadAllZones(uint8 *buffer, uint32 length)
+{
+ int i;
+
+ assert(length == 8 + 12 +
+ NUMZONES*56 + 2*NUMZONES*58 + 4 +
+ NUMMAPZONES*56 + NUMAUDIOZONES*2 + 4);
+ assert(buffer[0] == 'Z');
+ assert(buffer[1] == 'N');
+ assert(buffer[2] == 'S');
+ assert(buffer[3] == '\0');
+ assert(*(uint32*)(buffer+4) == length - 8);
+ buffer += 8;
+
+ m_pPlayersZone = GetPointerForZoneIndex(*(int32*)(buffer));
+ m_CurrLevel = (eLevelName)*(int32*)(buffer+4);
+ FindIndex = *(int16*)(buffer+8);
+ assert(*(int16*)(buffer+10) == 0);
+ buffer += 12;
+
+ for(i = 0; i < NUMZONES; i++){
+ memcpy(ZoneArray[i].name, buffer, 8);
+ ZoneArray[i].minx = *(float*)(buffer+8);
+ ZoneArray[i].miny = *(float*)(buffer+12);
+ ZoneArray[i].minz = *(float*)(buffer+16);
+ ZoneArray[i].maxx = *(float*)(buffer+20);
+ ZoneArray[i].maxy = *(float*)(buffer+24);
+ ZoneArray[i].maxz = *(float*)(buffer+28);
+ ZoneArray[i].type = (eZoneType)*(int32*)(buffer+32);
+ ZoneArray[i].level = (eLevelName)*(int32*)(buffer+36);
+ ZoneArray[i].zoneinfoDay = *(int16*)(buffer+40);
+ ZoneArray[i].zoneinfoNight = *(int16*)(buffer+42);
+ ZoneArray[i].child = GetPointerForZoneIndex(*(int32*)(buffer+44));
+ ZoneArray[i].parent = GetPointerForZoneIndex(*(int32*)(buffer+48));
+ ZoneArray[i].next = GetPointerForZoneIndex(*(int32*)(buffer+52));
+ buffer += 56;
+ }
+
+ for(i = 0; i < 2*NUMZONES; i++){
+ ZoneInfoArray[i].carDensity = *(int16*)(buffer);
+ ZoneInfoArray[i].carThreshold[0] = *(int16*)(buffer+2);
+ ZoneInfoArray[i].carThreshold[1] = *(int16*)(buffer+4);
+ ZoneInfoArray[i].carThreshold[2] = *(int16*)(buffer+6);
+ ZoneInfoArray[i].carThreshold[3] = *(int16*)(buffer+8);
+ ZoneInfoArray[i].carThreshold[4] = *(int16*)(buffer+10);
+ ZoneInfoArray[i].carThreshold[5] = *(int16*)(buffer+12);
+ ZoneInfoArray[i].copThreshold = *(int16*)(buffer+14);
+ ZoneInfoArray[i].gangThreshold[0] = *(int16*)(buffer+16);
+ ZoneInfoArray[i].gangThreshold[1] = *(int16*)(buffer+18);
+ ZoneInfoArray[i].gangThreshold[2] = *(int16*)(buffer+20);
+ ZoneInfoArray[i].gangThreshold[3] = *(int16*)(buffer+22);
+ ZoneInfoArray[i].gangThreshold[4] = *(int16*)(buffer+24);
+ ZoneInfoArray[i].gangThreshold[5] = *(int16*)(buffer+26);
+ ZoneInfoArray[i].gangThreshold[6] = *(int16*)(buffer+28);
+ ZoneInfoArray[i].gangThreshold[7] = *(int16*)(buffer+30);
+ ZoneInfoArray[i].gangThreshold[8] = *(int16*)(buffer+32);
+ ZoneInfoArray[i].pedDensity = *(uint16*)(buffer+34);
+ ZoneInfoArray[i].copDensity = *(uint16*)(buffer+36);
+ ZoneInfoArray[i].gangDensity[0] = *(uint16*)(buffer+38);
+ ZoneInfoArray[i].gangDensity[1] = *(uint16*)(buffer+40);
+ ZoneInfoArray[i].gangDensity[2] = *(uint16*)(buffer+42);
+ ZoneInfoArray[i].gangDensity[3] = *(uint16*)(buffer+44);
+ ZoneInfoArray[i].gangDensity[4] = *(uint16*)(buffer+46);
+ ZoneInfoArray[i].gangDensity[5] = *(uint16*)(buffer+48);
+ ZoneInfoArray[i].gangDensity[6] = *(uint16*)(buffer+50);
+ ZoneInfoArray[i].gangDensity[7] = *(uint16*)(buffer+52);
+ ZoneInfoArray[i].gangDensity[8] = *(uint16*)(buffer+54);
+ ZoneInfoArray[i].pedGroup = *(uint16*)(buffer+56);
+ buffer += 58;
+ }
+
+ TotalNumberOfZones = *(uint16*)(buffer);
+ TotalNumberOfZoneInfos = *(uint16*)(buffer+2);
+ buffer += 4;
+
+ for(i = 0; i < NUMMAPZONES; i++){
+ memcpy(MapZoneArray[i].name, buffer, 8);
+ MapZoneArray[i].minx = *(float*)(buffer+8);
+ MapZoneArray[i].miny = *(float*)(buffer+12);
+ MapZoneArray[i].minz = *(float*)(buffer+16);
+ MapZoneArray[i].maxx = *(float*)(buffer+20);
+ MapZoneArray[i].maxy = *(float*)(buffer+24);
+ MapZoneArray[i].maxz = *(float*)(buffer+28);
+ MapZoneArray[i].type = (eZoneType)*(int32*)(buffer+32);
+ MapZoneArray[i].level = (eLevelName)*(int32*)(buffer+36);
+ MapZoneArray[i].zoneinfoDay = *(int16*)(buffer+40);
+ MapZoneArray[i].zoneinfoNight = *(int16*)(buffer+42);
+#ifdef STANDALONE
+ // BUG: GetPointerForZoneIndex uses ZoneArray
+ // so pointers will be unpredictable with different memory layout
+ assert(0);
+#endif
+ MapZoneArray[i].child = GetPointerForZoneIndex(*(int32*)(buffer+44));
+ MapZoneArray[i].parent = GetPointerForZoneIndex(*(int32*)(buffer+48));
+ MapZoneArray[i].next = GetPointerForZoneIndex(*(int32*)(buffer+52));
+ buffer += 56;
+ }
+
+ for(i = 0; i < NUMAUDIOZONES; i++){
+ AudioZoneArray[i] = *(int16*)buffer;
+ buffer += 2;
+ }
+
+ TotalNumberOfMapZones = *(uint16*)(buffer);
+ NumberOfAudioZones = *(uint16*)(buffer+2);
+}
+
+
STARTPATCHES
InjectHook(0x4B5DD0, &CZone::GetTranslatedName, PATCH_JUMP);
InjectHook(0x4B5DE0, CTheZones::Init, PATCH_JUMP);
@@ -649,5 +869,6 @@ STARTPATCHES
InjectHook(0x4B83E0, CTheZones::FindAudioZone, PATCH_JUMP);
InjectHook(0x4B8430, CTheZones::FindZoneForPoint, PATCH_JUMP);
InjectHook(0x4B8340, CTheZones::AddZoneToAudioZoneArray, PATCH_JUMP);
- InjectHook(0x4B8380, CTheZones::InitialiseAudioZoneArray, PATCH_JUMP);
+ InjectHook(0x4B8510, CTheZones::SaveAllZones, PATCH_JUMP);
+ InjectHook(0x4B8950, CTheZones::LoadAllZones, PATCH_JUMP);
ENDPATCHES
diff --git a/src/Zones.h b/src/Zones.h
index 47a4dc47..bf3957de 100644
--- a/src/Zones.h
+++ b/src/Zones.h
@@ -28,7 +28,7 @@ public:
CZone *parent;
CZone *next;
- wchar *GetTranslatedName();
+ wchar *GetTranslatedName(void);
};
class CZoneInfo
@@ -104,6 +104,9 @@ public:
static int16 FindAudioZone(CVector *pos);
static eLevelName FindZoneForPoint(const CVector &pos);
static CZone *GetPointerForZoneIndex(int32 i) { return i == -1 ? nil : &ZoneArray[i]; }
+ static int32 GetIndexForZonePointer(CZone *zone) { return zone == nil ? -1 : zone - ZoneArray; }
static void AddZoneToAudioZoneArray(CZone *zone);
static void InitialiseAudioZoneArray(void);
+ static void SaveAllZones(uint8 *buffer, uint32 *length);
+ static void LoadAllZones(uint8 *buffer, uint32 length);
};
diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp
index 580093db..76ef8244 100644
--- a/src/audio/AudioManager.cpp
+++ b/src/audio/AudioManager.cpp
@@ -1,14 +1,582 @@
+#include "common.h"
+#include "patcher.h"
+
#include "AudioManager.h"
+
#include "DMAudio.h"
#include "ModelIndices.h"
+#include "MusicManager.h"
#include "Ped.h"
+#include "Physical.h"
#include "PlayerPed.h"
+#include "SampleManager.h"
+#include "Vehicle.h"
#include "World.h"
-#include "common.h"
-#include "patcher.h"
+
+// TODO: where is this used? Is this the right file?
+enum eVehicleModel
+{
+ LANDSTAL,
+ IDAHO,
+ STINGER,
+ LINERUN,
+ PEREN,
+ SENTINEL,
+ PATRIOT,
+ FIRETRUK,
+ TRASH,
+ STRETCH,
+ MANANA,
+ INFERNUS,
+ BLISTA,
+ PONY,
+ MULE,
+ CHEETAH,
+ AMBULAN,
+ FBICAR,
+ MOONBEAM,
+ ESPERANT,
+ TAXI,
+ KURUMA,
+ BOBCAT,
+ MRWHOOP,
+ BFINJECT,
+ CORPSE,
+ POLICE,
+ ENFORCER,
+ SECURICA,
+ BANSHEE,
+ PREDATOR,
+ BUS,
+ RHINO,
+ BARRACKS,
+ TRAIN,
+ CHOPPER,
+ DODO,
+ COACH,
+ CABBIE,
+ STALLION,
+ RUMPO,
+ RCBANDIT,
+ BELLYUP,
+ MRWONGS,
+ MAFIA,
+ YARDIE,
+ YAKUZA,
+ DIABLOS,
+ COLUMB,
+ HOODS,
+ AIRTRAIN,
+ DEADDODO,
+ SPEEDER,
+ REEFER,
+ PANLANT,
+ FLATBED,
+ YANKEE,
+ ESCAPE,
+ BORGNINE,
+ TOYZ,
+ GHOST,
+ CAR151,
+ CAR152,
+ CAR153,
+ CAR154,
+ CAR155,
+ CAR156,
+ CAR157,
+ CAR158,
+ CAR159,
+};
cAudioManager &AudioManager = *(cAudioManager *)0x880FC0;
+constexpr int totalAudioEntitiesSlots = 200;
+
+char &g_nMissionAudioPlayingStatus = *(char *)0x60ED88;
+
+char
+cAudioManager::GetMissionScriptPoliceAudioPlayingStatus()
+{
+ return g_nMissionAudioPlayingStatus;
+}
+
+bool
+cAudioManager::GetMissionAudioLoadingStatus()
+{
+ if(m_bIsInitialised) return m_sMissionAudio.m_bLoadingStatus;
+
+ return true;
+}
+
+
+uint8
+cAudioManager::GetNum3DProvidersAvailable()
+{
+ if(m_bIsInitialised) return num3DProvidersAvailable;
+ return 0;
+}
+
+int8
+cAudioManager::AutoDetect3DProviders()
+{
+ if(m_bIsInitialised) return cSampleManager.AutoDetect3DProviders();
+
+ return -1;
+}
+
+bool
+cAudioManager::IsMP3RadioChannelAvailable()
+{
+ if(m_bIsInitialised) return cSampleManager.IsMP3RadioChannelAvailable();
+
+ return 0;
+}
+
+uint8
+cAudioManager::GetCDAudioDriveLetter()
+{
+ if(m_bIsInitialised) return cSampleManager.GetCDAudioDriveLetter();
+
+ return 0;
+}
+
+void
+cAudioManager::SetEffectsMasterVolume(uint8 volume)
+{
+ cSampleManager.SetEffectsMasterVolume(volume);
+}
+
+void
+cAudioManager::SetMusicMasterVolume(uint8 volume)
+{
+ cSampleManager.SetMusicMasterVolume(volume);
+}
+
+void
+cAudioManager::SetEffectsFadeVol(uint8 volume)
+{
+ cSampleManager.SetEffectsFadeVol(volume);
+}
+
+void
+cAudioManager::SetMusicFadeVol(uint8 volume)
+{
+ cSampleManager.SetMusicFadeVol(volume);
+}
+
+void
+cAudioManager::SetSpeakerConfig(int32 conf)
+{
+ cSampleManager.SetSpeakerConfig(conf);
+}
+
+void
+cAudioManager::ProcessJumboFlying()
+{
+ if(SetupJumboFlySound(127u)) SetupJumboEngineSound(63u, 22050);
+}
+
+WRAPPER
+bool cAudioManager::SetupJumboEngineSound(uint8, int32) { EAXJMP(0x56F140); }
+
+int32 *BankStartOffset = (int32 *)0x6FAB70; //[2]
+
+void
+cAudioManager::PreInitialiseGameSpecificSetup()
+{
+ BankStartOffset[0] = AUDIO_SAMPLE_VEHICLE_HORN_0;
+ BankStartOffset[1] = AUDIO_SAMPLE_POLICE_COP_1_ARREST_1;
+}
+
+int32 &g_nMissionAudioSfx = *(int32 *)0x60ED84;
+
+void
+cAudioManager::SetMissionScriptPoliceAudio(int32 sfx)
+{
+ if(m_bIsInitialised) {
+ if(g_nMissionAudioPlayingStatus != 1) {
+ g_nMissionAudioPlayingStatus = 0;
+ g_nMissionAudioSfx = sfx;
+ }
+ }
+}
+
+void
+cAudioManager::CalculateDistance(bool *ptr, float dist)
+{
+ if(*ptr == false) {
+ m_sQueueSample.m_fDistance = sqrt(dist);
+ *ptr = true;
+ }
+}
+
+bool
+cAudioManager::UsesSiren(int32 model)
+{
+ switch(model) {
+ case FIRETRUK:
+ case AMBULAN:
+ case FBICAR:
+ case POLICE:
+ case ENFORCER:
+ case PREDATOR: return true;
+ default: return false;
+ }
+}
+
+bool
+cAudioManager::UsesSirenSwitching(int32 model)
+{
+ switch(model) {
+ case AMBULAN:
+ case POLICE:
+ case ENFORCER:
+ case PREDATOR: return true;
+ default: return false;
+ }
+}
+
+bool
+cAudioManager::MissionScriptAudioUsesPoliceChannel(int32 soundMission)
+{
+ switch(soundMission) {
+ case STREAMED_SOUND_MISSION_J6_D:
+ case STREAMED_SOUND_MISSION_T4_A:
+ case STREAMED_SOUND_MISSION_S1_H:
+ case STREAMED_SOUND_MISSION_S3_B:
+ case STREAMED_SOUND_MISSION_EL3_A:
+ case STREAMED_SOUND_MISSION_A3_A:
+ case STREAMED_SOUND_MISSION_A5_A:
+ case STREAMED_SOUND_MISSION_K1_A:
+ case STREAMED_SOUND_MISSION_R1_A:
+ case STREAMED_SOUND_MISSION_R5_A:
+ case STREAMED_SOUND_MISSION_LO2_A:
+ case STREAMED_SOUND_MISSION_LO6_A: return true;
+ default: return false;
+ }
+}
+
+uint8
+cAudioManager::Get3DProviderName(uint8 id)
+{
+ if(m_bIsInitialised) return 0;
+ if(id >= num3DProvidersAvailable) return 0;
+ return asName3DProviders[id];
+}
+
+void
+cAudioManager::ProcessJumboTaxi()
+{
+ if(SetupJumboFlySound(20u)) {
+ if(SetupJumboTaxiSound(75u)) SetupJumboWhineSound(18u, 29500);
+ }
+}
+
+WRAPPER
+bool cAudioManager::SetupJumboFlySound(uint8) { EAXJMP(0x56F230); }
+
+WRAPPER
+bool cAudioManager::SetupJumboTaxiSound(uint8) { EAXJMP(0x56EF20); }
+
+WRAPPER
+bool cAudioManager::SetupJumboWhineSound(uint8, int32) { EAXJMP(0x56F070); }
+
+void
+cAudioManager::PlayLoadedMissionAudio()
+{
+ if(m_bIsInitialised && m_sMissionAudio.m_nSampleIndex != NO_SAMPLE &&
+ m_sMissionAudio.m_bLoadingStatus == 1 && !m_sMissionAudio.m_bPlayStatus) {
+ m_sMissionAudio.m_bIsPlayed = true;
+ }
+}
+
+void
+cAudioManager::SetMissionAudioLocation(float x, float y, float z)
+{
+ if(m_bIsInitialised) {
+ m_sMissionAudio.field_12 = 0;
+ m_sMissionAudio.m_vecPos.x = x;
+ m_sMissionAudio.m_vecPos.y = y;
+ m_sMissionAudio.m_vecPos.z = z;
+ }
+}
+
+void
+cAudioManager::ResetPoliceRadio()
+{
+ if(m_bIsInitialised) {
+ if(cSampleManager.GetChannelUsedFlag(28)) cSampleManager.StopChannel(28);
+ InitialisePoliceRadio();
+ }
+}
+
+void
+cAudioManager::InterrogateAudioEntities()
+{
+ int32 i = 0;
+ int32 next;
+
+ while(i < m_nAudioEntitiesTotal) {
+ ProcessEntity(m_anAudioEntityIndices[i]);
+ next = m_anAudioEntityIndices[i++];
+ m_asAudioEntities[next].field_24 = 0;
+ }
+}
+
+void
+cAudioManager::ClearRequestedQueue()
+{
+ for(uint32 i = 0; i < m_bActiveSamples; i++) {
+ m_abSampleQueueIndexTable[i + 27 * m_bActiveSampleQueue] = m_bActiveSamples;
+ }
+ m_bSampleRequestQueuesStatus[m_bActiveSampleQueue] = 0;
+}
+
+// void cAudioManager::AgeCrimes()
+//{
+
+//}
+
+bool
+cAudioManager::UsesReverseWarning(int32 model)
+{
+ return model == LINERUN || fabs(model - FIRETRUK) <= 1 || model == BUS ||
+ model == COACH; // fix
+}
+
+bool
+cAudioManager::HasAirBrakes(int32 model)
+{
+ return model == LINERUN || fabs(model - FIRETRUK) <= 1 || model == BUS ||
+ model == COACH; // fix
+}
+
+int32
+cAudioManager::GetJumboTaxiFreq()
+{
+ return (60.833f * m_sQueueSample.m_fDistance) + 22050;
+}
+
+void
+cAudioManager::ProcessPhysical(int32 id)
+{
+ CPhysical *entity = m_asAudioEntities[id].m_pEntity;
+ if(entity) {
+ switch(entity->m_type & 7) {
+ case ENTITY_TYPE_VEHICLE: ProcessVehicle(m_asAudioEntities[id].m_pEntity); break;
+ case ENTITY_TYPE_PED: ProcessPed(m_asAudioEntities[id].m_pEntity); break;
+ default: return;
+ }
+ }
+}
+
+WRAPPER
+void
+cAudioManager::ProcessVehicle(CPhysical *)
+{
+ EAXJMP(0x569A00);
+}
+
+WRAPPER
+void
+cAudioManager::ProcessPed(CPhysical *)
+{
+ EAXJMP(0x56F450);
+}
+
+WRAPPER
+void
+cAudioManager::ProcessPlane(void *ptr)
+{
+ EAXJMP(0x56E860);
+}
+
+void
+cAudioManager::ClearMissionAudio()
+{
+ if(m_bIsInitialised) {
+ m_sMissionAudio.m_nSampleIndex = NO_SAMPLE;
+ m_sMissionAudio.m_bLoadingStatus = 0;
+ m_sMissionAudio.m_bPlayStatus = 0;
+ m_sMissionAudio.field_22 = 0;
+ m_sMissionAudio.m_bIsPlayed = false;
+ m_sMissionAudio.field_12 = 1;
+ m_sMissionAudio.field_24 = 0;
+ }
+}
+
+// void
+// cAudioManager::ProcessReverb()
+//{
+//}
+
+bool
+cAudioManager::IsMissionAudioSampleFinished()
+{
+ if(m_bIsInitialised) return m_sMissionAudio.m_bPlayStatus == 2;
+
+ static int32 cPretendFrame = 1;
+
+ return (cPretendFrame++ & 63) == 0;
+}
+
+WRAPPER
+void cAudioManager::ProcessEntity(int32) { EAXJMP(0x569870); }
+
+WRAPPER
+void
+cAudioManager::InitialisePoliceRadio()
+{
+ EAXJMP(0x57EEC0);
+}
+
+int32
+cAudioManager::RandomDisplacement(uint32 seed)
+{
+ int32 value;
+
+ static bool bIsEven = true;
+ static uint8 base = 0;
+
+ if(!seed) return 0;
+
+ value = m_anRandomTable[(base + seed) % 5] % seed;
+ base += value;
+
+ if(value % 2) { bIsEven = !bIsEven; }
+ if(!bIsEven) value = -value;
+ return value;
+}
+
+void
+cAudioManager::ReleaseDigitalHandle()
+{
+ if(m_bIsInitialised) { cSampleManager.ReleaseDigitalHandle(); }
+}
+
+void
+cAudioManager::RequireDigitalHandle()
+{
+ if(m_bIsInitialised) { cSampleManager.RequireDigitalHandle(); }
+}
+
+void
+cAudioManager::SetDynamicAcousticModelingStatus(bool status)
+{
+ m_bDynamicAcousticModelingStatus = status;
+}
+
+bool
+cAudioManager::IsAudioInitialised() const
+{
+ return m_bIsInitialised;
+}
+
+int32
+cAudioManager::CreateEntity(int32 type, CPhysical *memory)
+{
+ if(!m_bIsInitialised) return -4;
+ if(!memory) return -2;
+ if(type >= TOTAL_AUDIO_TYPES) return -1;
+ for(uint32 i = 0; i < 200; i++) {
+ if(!m_asAudioEntities[i].m_bIsUsed) {
+ m_asAudioEntities[i].m_bIsUsed = true;
+ m_asAudioEntities[i].m_bStatus = 0;
+ m_asAudioEntities[i].m_nType = (eAudioType)type;
+ m_asAudioEntities[i].m_pEntity = memory;
+ m_asAudioEntities[i].m_awAudioEvent[0] = SOUND_TOTAL_PED_SOUNDS;
+ m_asAudioEntities[i].m_awAudioEvent[1] = SOUND_TOTAL_PED_SOUNDS;
+ m_asAudioEntities[i].m_awAudioEvent[2] = SOUND_TOTAL_PED_SOUNDS;
+ m_asAudioEntities[i].m_awAudioEvent[3] = SOUND_TOTAL_PED_SOUNDS;
+ m_asAudioEntities[i].field_24 = 0;
+ m_anAudioEntityIndices[m_nAudioEntitiesTotal++] = i;
+ return i;
+ }
+ }
+ return -3;
+}
+
+void
+cAudioManager::DestroyEntity(int32 id)
+{
+ if(m_bIsInitialised && id >= 0 && id < totalAudioEntitiesSlots &&
+ m_asAudioEntities[id].m_bIsUsed) {
+ m_asAudioEntities[id].m_bIsUsed = 0;
+ for(uint32 i = 0; i < m_nAudioEntitiesTotal; ++i) {
+ if(id == m_anAudioEntityIndices[i]) {
+ if(i < totalAudioEntitiesSlots - 1)
+ memmove(&m_anAudioEntityIndices[i],
+ &m_anAudioEntityIndices[i + 1],
+ 4 * (m_nAudioEntitiesTotal - (i + 1)));
+ m_anAudioEntityIndices[--m_nAudioEntitiesTotal] =
+ totalAudioEntitiesSlots;
+ return;
+ }
+ }
+ }
+}
+
+void
+cAudioManager::SetEntityStatus(int32 id, bool status)
+{
+ if(m_bIsInitialised && id >= 0 && id < totalAudioEntitiesSlots) {
+ if(m_asAudioEntities[id].m_bIsUsed) { m_asAudioEntities[id].m_bStatus = status; }
+ }
+}
+
+void
+cAudioManager::PreTerminateGameSpecificShutdown()
+{
+ if(m_nBridgeEntity >= 0) {
+ DestroyEntity(m_nBridgeEntity);
+ m_nBridgeEntity = -5;
+ }
+ if(m_nPoliceChannelEntity >= 0) {
+ DestroyEntity(m_nPoliceChannelEntity);
+ m_nPoliceChannelEntity = -5;
+ }
+ if(m_nWaterCannonEntity >= 0) {
+ DestroyEntity(m_nWaterCannonEntity);
+ m_nWaterCannonEntity = -5;
+ }
+ if(m_nFireAudioEntity >= 0) {
+ DestroyEntity(m_nFireAudioEntity);
+ m_nFireAudioEntity = -5;
+ }
+ if(m_nCollisionEntity >= 0) {
+ DestroyEntity(m_nCollisionEntity);
+ m_nCollisionEntity = -5;
+ }
+ if(m_nFrontEndEntity >= 0) {
+ DestroyEntity(m_nFrontEndEntity);
+ m_nFrontEndEntity = -5;
+ }
+ if(m_nProjectileEntity >= 0) {
+ DestroyEntity(m_nProjectileEntity);
+ m_nProjectileEntity = -5;
+ }
+}
+
+void
+cAudioManager::PostTerminateGameSpecificShutdown()
+{
+ ;
+}
+
+void
+cAudioManager::GenerateIntegerRandomNumberTable()
+{
+ for(int32 i = 0; i < 5; i++) { m_anRandomTable[i] = rand(); }
+}
+
+bool &bPlayerJustEnteredCar = *(bool *)0x6508C4;
+
+void
+cAudioManager::PlayerJustGotInCar()
+{
+ if(m_bIsInitialised) { bPlayerJustEnteredCar = true; }
+}
+
void
cAudioManager::PlayerJustLeftCar(void)
{
@@ -16,16 +584,13 @@ cAudioManager::PlayerJustLeftCar(void)
}
void
-cAudioManager::GetPhrase(uint32 *phrase, uint32 *prevPhrase, uint32 sample,
- uint32 maxOffset)
+cAudioManager::GetPhrase(uint32 *phrase, uint32 *prevPhrase, uint32 sample, uint32 maxOffset)
{
- *phrase = sample + m_anRandomTable[m_sQueueSample.m_nEntityIndex & 3] %
- maxOffset;
+ *phrase = sample + m_anRandomTable[m_sQueueSample.m_nEntityIndex & 3] % maxOffset;
// check if the same sfx like last time, if yes, then try use next one,
// if exceeded range, then choose first available sample
- if(*phrase == *prevPhrase && ++*phrase >= sample + maxOffset)
- *phrase = sample;
+ if(*phrase == *prevPhrase && ++*phrase >= sample + maxOffset) *phrase = sample;
*prevPhrase = *phrase;
}
@@ -37,17 +602,12 @@ cAudioManager::GetPlayerTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_DAMAGE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DAMAGE_REACTION_1,
- 11u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DAMAGE_REACTION_1, 11u);
break;
- case SOUND_PED_HIT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HIT_REACTION_1, 10u);
- break;
+ case SOUND_PED_HIT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HIT_REACTION_1, 10u); break;
- case SOUND_PED_LAND:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FALL_REACTION_1, 6u);
- break;
+ case SOUND_PED_LAND: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FALL_REACTION_1, 6u); break;
default: sfx = NO_SAMPLE; break;
}
@@ -62,19 +622,16 @@ cAudioManager::GetCopTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
if(sound == SOUND_PED_ARREST_COP) {
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_POLICE_COP_1_ARREST_1,
- 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_POLICE_COP_1_ARREST_1, 6u);
} else {
if(sound != SOUND_PED_PURSUIT_COP) {
return cAudioManager::GetGenericMaleTalkSfx(sound);
}
pedState = FindPlayerPed()->m_nPedState;
- if(pedState == PED_ARRESTED || pedState == PED_DEAD ||
- pedState == PED_DIE)
+ if(pedState == PED_ARRESTED || pedState == PED_DEAD || pedState == PED_DIE)
return NO_SAMPLE;
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_POLICE_COP_1_PURSUIT_1,
- 7u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_POLICE_COP_1_PURSUIT_1, 7u);
}
return 13 * (m_sQueueSample.m_nEntityIndex % 5) + sfx;
@@ -88,19 +645,16 @@ cAudioManager::GetSwatTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
if(sound == SOUND_PED_ARREST_SWAT) {
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_POLICE_SWAT_1_PURSUIT_ARREST_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_POLICE_SWAT_1_PURSUIT_ARREST_1, 6u);
} else {
if(sound != SOUND_PED_PURSUIT_SWAT) {
return cAudioManager::GetGenericMaleTalkSfx(sound);
}
pedState = FindPlayerPed()->m_nPedState;
- if(pedState == PED_ARRESTED || pedState == PED_DEAD ||
- pedState == PED_DIE)
+ if(pedState == PED_ARRESTED || pedState == PED_DEAD || pedState == PED_DIE)
return NO_SAMPLE;
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_POLICE_SWAT_1_PURSUIT_ARREST_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_POLICE_SWAT_1_PURSUIT_ARREST_1, 6u);
}
return 6 * (m_sQueueSample.m_nEntityIndex % 3) + sfx;
@@ -114,19 +668,16 @@ cAudioManager::GetFBITalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
if(sound == SOUND_PED_ARREST_FBI) {
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_POLICE_FBI_1_PURSUIT_ARREST_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_POLICE_FBI_1_PURSUIT_ARREST_1, 6u);
} else {
if(sound != SOUND_PED_PURSUIT_FBI) {
return cAudioManager::GetGenericMaleTalkSfx(sound);
}
pedState = FindPlayerPed()->m_nPedState;
- if(pedState == PED_ARRESTED || pedState == PED_DEAD ||
- pedState == PED_DIE)
+ if(pedState == PED_ARRESTED || pedState == PED_DEAD || pedState == PED_DIE)
return NO_SAMPLE;
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_POLICE_FBI_1_PURSUIT_ARREST_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_POLICE_FBI_1_PURSUIT_ARREST_1, 6u);
}
return 6 * (m_sQueueSample.m_nEntityIndex % 3) + sfx;
@@ -139,13 +690,10 @@ cAudioManager::GetArmyTalkSfx(int16 sound)
PedState pedState;
static uint32 lastSfx = NO_SAMPLE;
- if(sound != SOUND_PED_PURSUIT_ARMY) {
- return cAudioManager::GetGenericMaleTalkSfx(sound);
- }
+ if(sound != SOUND_PED_PURSUIT_ARMY) { return cAudioManager::GetGenericMaleTalkSfx(sound); }
pedState = FindPlayerPed()->m_nPedState;
- if(pedState == PED_ARRESTED || pedState == PED_DEAD ||
- pedState == PED_DIE)
+ if(pedState == PED_ARRESTED || pedState == PED_DEAD || pedState == PED_DIE)
return NO_SAMPLE;
GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_POLICE_ARMY_1_PURSUIT_1, 15u);
@@ -160,24 +708,19 @@ cAudioManager::GetMedicTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_MEDIC_1_HANDS_COWER_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MEDIC_1_HANDS_COWER_1, 5u);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MEDIC_1_CAR_JACKED_1,
- 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MEDIC_1_CAR_JACKED_1, 5u);
break;
case SOUND_PED_HEALING:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MEDIC_1_HEALING_1,
- 12u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MEDIC_1_HEALING_1, 12u);
break;
case SOUND_PED_LEAVE_VEHICLE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_MEDIC_1_LEAVE_VEHICLE_1, 9u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MEDIC_1_LEAVE_VEHICLE_1, 9u);
break;
case SOUND_PED_FLEE_RUN:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MEDIC_1_FLEE_RUN_1,
- 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MEDIC_1_FLEE_RUN_1, 6u);
break;
default: return cAudioManager::GetGenericMaleTalkSfx(sound);
}
@@ -198,36 +741,28 @@ cAudioManager::GetNormalMaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_NORMAL_MALE_HANDS_COWER_1, 7u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_NORMAL_MALE_HANDS_COWER_1, 7u);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CAR_JACKED_1, 7u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_NORMAL_MALE_CAR_JACKED_1, 7u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_NORMAL_MALE_EVADE_1,
- 9u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_NORMAL_MALE_EVADE_1, 9u);
break;
case SOUND_PED_FLEE_RUN:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_NORMAL_MALE_FLEE_RUN_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_NORMAL_MALE_FLEE_RUN_1, 5u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CAR_COLLISION_1, 12u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_NORMAL_MALE_CAR_COLLISION_1, 12u);
break;
case SOUND_PED_CHAT_SEXY:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_SEXY_1, 8u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_SEXY_1, 8u);
break;
case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_EVENT_1, 0xAu);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_EVENT_1, 0xAu);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_1,
- 25u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_1, 25u);
break;
default: return cAudioManager::GetGenericMaleTalkSfx(sound);
}
@@ -241,13 +776,11 @@ cAudioManager::GetTaxiDriverTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
if(sound == SOUND_PED_CAR_JACKED) {
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_TAXI_DRIVER_1_CAR_JACKED_1, 7u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TAXI_DRIVER_1_CAR_JACKED_1, 7u);
} else {
if(sound != SOUND_PED_CAR_COLLISION)
return cAudioManager::GetGenericMaleTalkSfx(sound);
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_TAXI_DRIVER_1_CAR_COLLISION_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TAXI_DRIVER_1_CAR_COLLISION_1, 6u);
}
return 13 * (m_sQueueSample.m_nEntityIndex & 1) + sfx;
}
@@ -263,26 +796,17 @@ cAudioManager::GetPimpTalkSfx(int16 sound)
GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_PIMP_HANDS_UP_1, 7u);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_PIMP_CAR_JACKED_1,
- 4u);
- break;
- case SOUND_PED_DEFEND:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_PIMP_DEFEND_1, 9u);
- break;
- case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_PIMP_EVADE_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_PIMP_CAR_JACKED_1, 4u);
break;
+ case SOUND_PED_DEFEND: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_PIMP_DEFEND_1, 9u); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_PIMP_EVADE_1, 6u); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_PIMP_CAR_COLLISION_1,
- 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_PIMP_CAR_COLLISION_1, 5u);
break;
case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_PIMP_CHAT_EVENT_1,
- 2u);
- break;
- case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_PIMP_CHAT_1, 17u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_PIMP_CHAT_EVENT_1, 2u);
break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_PIMP_CHAT_1, 17u); break;
default: return cAudioManager::GetGenericMaleTalkSfx(sound);
}
return sfx;
@@ -296,31 +820,24 @@ cAudioManager::GetMafiaTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_CAR_JACKING:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_MAFIA_1_CAR_JACKING_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MAFIA_1_CAR_JACKING_1, 2u);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MAFIA_1_CAR_JACKED_1,
- 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MAFIA_1_CAR_JACKED_1, 2u);
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MAFIA_1_ATTACK_1,
- 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MAFIA_1_ATTACK_1, 5u);
break;
case SOUND_PED_EVADE:
GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MAFIA_1_EVADE_1, 5u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_MAFIA_1_CAR_COLLISION_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MAFIA_1_CAR_COLLISION_1, 6u);
break;
case SOUND_PED_CHAT_SEXY:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MAFIA_1_CHAT_SEXY_1,
- 3u);
- break;
- case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MAFIA_1_CHAT_1, 7u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MAFIA_1_CHAT_SEXY_1, 3u);
break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MAFIA_1_CHAT_1, 7u); break;
default: return cAudioManager::GetGenericMaleTalkSfx(sound);
}
return 30 * (m_sQueueSample.m_nEntityIndex % 3) + sfx;
@@ -334,35 +851,27 @@ cAudioManager::GetTriadTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_UP:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_HANDS_UP_1,
- 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_HANDS_UP_1, 3u);
break;
case SOUND_PED_CAR_JACKING:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_TRIAD_1_CAR_JACKING_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_CAR_JACKING_1, 2u);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_CAR_JACKED_1,
- 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_CAR_JACKED_1, 2u);
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_ATTACK_1,
- 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_ATTACK_1, 5u);
break;
case SOUND_PED_EVADE:
GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_EVADE_1, 4u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_TRIAD_1_CAR_COLLISION_1, 7u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_CAR_COLLISION_1, 7u);
break;
case SOUND_PED_CHAT_SEXY:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_CHAT_SEXY_1,
- 3u);
- break;
- case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_CHAT_1, 8u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_CHAT_SEXY_1, 3u);
break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_CHAT_1, 8u); break;
default: return cAudioManager::GetGenericMaleTalkSfx(sound);
}
return sfx;
@@ -376,40 +885,31 @@ cAudioManager::GetDiabloTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_UP:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_HANDS_UP_1,
- 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_HANDS_UP_1, 4u);
break;
case SOUND_PED_HANDS_COWER:
sound = SOUND_PED_FLEE_SPRINT;
return cAudioManager::GetGenericMaleTalkSfx(sound);
break;
case SOUND_PED_CAR_JACKING:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_DIABLO_1_CAR_JACKING_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_CAR_JACKING_1, 2u);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_DIABLO_1_CAR_JACKED_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_CAR_JACKED_1, 2u);
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_ATTACK_1,
- 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_ATTACK_1, 4u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_EVADE_1,
- 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_EVADE_1, 4u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_DIABLO_1_CAR_COLLISION_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_CAR_COLLISION_1, 5u);
break;
case SOUND_PED_CHAT_SEXY:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_CHAT_SEXY_1,
- 4u);
- break;
- case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_CHAT_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_CHAT_SEXY_1, 4u);
break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_CHAT_1, 5u); break;
default: return cAudioManager::GetGenericMaleTalkSfx(sound);
}
return 30 * (m_sQueueSample.m_nEntityIndex & 1) + sfx;
@@ -423,28 +923,21 @@ cAudioManager::GetYakuzaTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_CAR_JACKING:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_YAKUZA_1_CAR_JACKING_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YAKUZA_1_CAR_JACKING_1, 2u);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_YAKUZA_1_CAR_JACKED_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YAKUZA_1_CAR_JACKED_1, 2u);
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YAKUZA_1_ATTACK_1,
- 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YAKUZA_1_ATTACK_1, 5u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YAKUZA_1_EVADE_1,
- 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YAKUZA_1_EVADE_1, 4u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_YAKUZA_1_CAR_COLLISION_1, 6u);
- break;
- case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YAKUZA_1_CHAT_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YAKUZA_1_CAR_COLLISION_1, 6u);
break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YAKUZA_1_CHAT_1, 5u); break;
default: return cAudioManager::GetGenericMaleTalkSfx(sound);
}
return 24 * (m_sQueueSample.m_nEntityIndex & 1) + sfx;
@@ -457,35 +950,24 @@ cAudioManager::GetYardieTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_HANDS_UP:
- sfx = AUDIO_SAMPLE_PED_YARDIE_1_HANDS_UP_1;
- break;
+ case SOUND_PED_HANDS_UP: sfx = AUDIO_SAMPLE_PED_YARDIE_1_HANDS_UP_1; break;
case SOUND_PED_CAR_JACKING:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_YARDIE_1_CAR_JACKING_1, 2u);
- break;
- case SOUND_PED_CAR_JACKED:
- sfx = AUDIO_SAMPLE_PED_YARDIE_1_CAR_JACKED_1;
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YARDIE_1_CAR_JACKING_1, 2u);
break;
+ case SOUND_PED_CAR_JACKED: sfx = AUDIO_SAMPLE_PED_YARDIE_1_CAR_JACKED_1; break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YARDIE_1_ATTACK_1,
- 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YARDIE_1_ATTACK_1, 6u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YARDIE_1_EVADE_1,
- 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YARDIE_1_EVADE_1, 5u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_YARDIE_1_CAR_COLLISION_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YARDIE_1_CAR_COLLISION_1, 6u);
break;
case SOUND_PED_CHAT_SEXY:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YARDIE_1_CHAT_SEXY_1,
- 2u);
- break;
- case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YARDIE_1_CHAT_1, 8u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YARDIE_1_CHAT_SEXY_1, 2u);
break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YARDIE_1_CHAT_1, 8u); break;
default: return cAudioManager::GetGenericMaleTalkSfx(sound);
}
return 31 * (m_sQueueSample.m_nEntityIndex & 1) + sfx;
@@ -499,32 +981,24 @@ cAudioManager::GetColumbianTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_CAR_JACKING:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_COLUMB_1_CAR_JACKING_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_COLUMB_1_CAR_JACKING_1, 2u);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_COLUMB_1_CAR_JACKED_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_COLUMB_1_CAR_JACKED_1, 2u);
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_COLUMB_1_ATTACK_1,
- 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_COLUMB_1_ATTACK_1, 5u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_COLUMB_1_EVADE_1,
- 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_COLUMB_1_EVADE_1, 5u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_COLUMB_1_CAR_COLLISION_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_COLUMB_1_CAR_COLLISION_1, 6u);
break;
case SOUND_PED_CHAT_SEXY:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_COLUMB_1_CHAT_SEXY_1,
- 2u);
- break;
- case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_COLUMB_1_CHAT_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_COLUMB_1_CHAT_SEXY_1, 2u);
break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_COLUMB_1_CHAT_1, 5u); break;
default: return cAudioManager::GetGenericMaleTalkSfx(sound);
}
return 27 * (m_sQueueSample.m_nEntityIndex & 1) + sfx;
@@ -538,35 +1012,27 @@ cAudioManager::GetHoodTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_UP:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_HANDS_UP_1,
- 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_HANDS_UP_1, 5u);
break;
case SOUND_PED_CAR_JACKING:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_HOODS_1_CAR_JACKING_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_CAR_JACKING_1, 2u);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_CAR_JACKED_1,
- 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_CAR_JACKED_1, 2u);
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_ATTACK_1,
- 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_ATTACK_1, 6u);
break;
case SOUND_PED_EVADE:
GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_EVADE_1, 5u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_HOODS_1_CAR_COLLISION_1, 7u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_CAR_COLLISION_1, 7u);
break;
case SOUND_PED_CHAT_SEXY:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_CHAT_SEXY_1,
- 2u);
- break;
- case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_CHAT_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_CHAT_SEXY_1, 2u);
break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_CHAT_1, 6u); break;
default: return cAudioManager::GetGenericMaleTalkSfx(sound); break;
}
@@ -581,28 +1047,20 @@ cAudioManager::GetBlackCriminalTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_UP:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_HANDS_UP_1, 4u);
- break;
- case SOUND_PED_CAR_JACKING:
- sfx = AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_CAR_JACKING_1;
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_HANDS_UP_1, 4u);
break;
+ case SOUND_PED_CAR_JACKING: sfx = AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_CAR_JACKING_1; break;
case SOUND_PED_MUGGING:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_MUGGING_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_MUGGING_1, 2u);
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_ATTACK_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_ATTACK_1, 5u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_EVADE_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_EVADE_1, 6u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_CAR_COLLISION_1,
- 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_CAR_COLLISION_1, 5u);
break;
default: return cAudioManager::GetGenericMaleTalkSfx(sound); break;
}
@@ -617,28 +1075,20 @@ cAudioManager::GetWhiteCriminalTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_UP:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_HANDS_UP_1, 3u);
- break;
- case SOUND_PED_CAR_JACKING:
- sfx = AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_CAR_JACKING_1;
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_HANDS_UP_1, 3u);
break;
+ case SOUND_PED_CAR_JACKING: sfx = AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_CAR_JACKING_1; break;
case SOUND_PED_MUGGING:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_MUGGING_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_MUGGING_1, 2u);
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_ATTACK_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_ATTACK_1, 4u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_EVADE_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_EVADE_1, 5u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_CAR_COLLISION_1,
- 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_CAR_COLLISION_1, 4u);
break;
default: return cAudioManager::GetGenericMaleTalkSfx(sound); break;
}
@@ -653,34 +1103,27 @@ cAudioManager::GetMaleNo2TalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_CAR_JACKED:
- cAudioManager::GetPhrase(
- &sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_NO_2_CAR_JACKED_1,
- 3u);
+ cAudioManager::GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_NO_2_CAR_JACKED_1,
+ 3u);
break;
case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_NO_2_ROBBED_1,
- 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_NO_2_ROBBED_1, 4u);
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_NO_2_ATTACK_1,
- 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_NO_2_ATTACK_1, 4u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_NO_2_EVADE_1,
- 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_NO_2_EVADE_1, 4u);
break;
case SOUND_PED_CAR_COLLISION:
- cAudioManager::GetPhrase(
- &sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_NO_2_CAR_COLLISION_1,
- 7u);
+ cAudioManager::GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_NO_2_CAR_COLLISION_1,
+ 7u);
break;
case SOUND_PED_CHAT_SEXY:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_MALE_NO_2_CHAT_SEXY_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_NO_2_CHAT_SEXY_1, 5u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_NO_2_CHAT_1,
- 7u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_NO_2_CHAT_1, 7u);
break;
default: return cAudioManager::GetGenericMaleTalkSfx(sound);
}
@@ -695,39 +1138,29 @@ cAudioManager::GetBlackProjectMaleTalkSfx(int16 sound, int32 model)
switch(sound) {
case SOUND_PED_HANDS_UP:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_HANDS_UP_1, 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_HANDS_UP_1, 3u);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CAR_JACKED_1,
- 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CAR_JACKED_1, 2u);
break;
case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_ROBBED_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_ROBBED_1, 2u);
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_ATTACK_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_ATTACK_1, 6u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_EVADE_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_EVADE_1, 5u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CAR_COLLISION_1,
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CAR_COLLISION_1,
7u);
break;
case SOUND_PED_CHAT_SEXY:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CHAT_SEXY_1,
- 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CHAT_SEXY_1, 3u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CHAT_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CHAT_1, 6u);
default: return GetGenericMaleTalkSfx(sound);
}
@@ -743,30 +1176,22 @@ cAudioManager::GetWhiteFatMaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CAR_JACKED_1, 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CAR_JACKED_1, 3u);
break;
case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_ROBBED_1, 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_ROBBED_1, 3u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_EVADE_1, 9u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_EVADE_1, 9u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CAR_COLLISION_1,
- 9u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CAR_COLLISION_1, 9u);
break;
case SOUND_PED_WAIT_DOUBLEBACK:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_WAIT_DOUBLEBACK_1,
- 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_WAIT_DOUBLEBACK_1, 2u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CHAT_1, 9u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CHAT_1, 9u);
default: return GetGenericMaleTalkSfx(sound);
}
return sfx;
@@ -780,30 +1205,22 @@ cAudioManager::GetBlackFatMaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_CAR_JACKED_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_CAR_JACKED_1, 4u);
break;
case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_ROBBED_1, 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_ROBBED_1, 3u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_EVADE_1, 7u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_EVADE_1, 7u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_CAR_COLLISION_1,
- 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_CAR_COLLISION_1, 6u);
break;
case SOUND_PED_WAIT_DOUBLEBACK:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_WAIT_DOUBLEBACK_1,
- 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_WAIT_DOUBLEBACK_1, 3u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_CHAT_1, 8u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_CHAT_1, 8u);
break;
default: return GetGenericMaleTalkSfx(sound);
}
@@ -818,41 +1235,29 @@ cAudioManager::GetBlackCasualFemaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_HANDS_COWER_1,
- 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_HANDS_COWER_1, 2u);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CAR_JACKED_1,
- 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CAR_JACKED_1, 2u);
break;
case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_ROBBED_1, 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_ROBBED_1, 3u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_EVADE_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_EVADE_1, 6u);
break;
case SOUND_PED_FLEE_RUN:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_FLEE_RUN_1,
- 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_FLEE_RUN_1, 2u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(
- &sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CAR_COLLISION_1, 7u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CAR_COLLISION_1,
+ 7u);
break;
case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CHAT_EVENT_1,
- 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CHAT_EVENT_1, 4u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CHAT_1, 8u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CHAT_1, 8u);
break;
default: return GetGenericFemaleTalkSfx(sound);
}
@@ -867,40 +1272,27 @@ cAudioManager::GetWhiteCasualFemaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_HANDS_COWER_1,
- 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_HANDS_COWER_1, 2u);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CAR_JACKED_1,
- 2u);
- break;
- case SOUND_PED_ROBBED:
- sfx = AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_ROBBED_1;
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CAR_JACKED_1, 2u);
break;
+ case SOUND_PED_ROBBED: sfx = AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_ROBBED_1; break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_EVADE_1, 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_EVADE_1, 3u);
break;
case SOUND_PED_FLEE_RUN:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_FLEE_RUN_1,
- 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_FLEE_RUN_1, 2u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(
- &sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CAR_COLLISION_1, 8u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CAR_COLLISION_1,
+ 8u);
break;
case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CHAT_EVENT_1,
- 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CHAT_EVENT_1, 2u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CHAT_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CHAT_1, 4u);
break;
default: return GetGenericFemaleTalkSfx(sound);
}
@@ -915,36 +1307,28 @@ cAudioManager::GetFemaleNo3TalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_HANDS_COWER_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_NO_3_HANDS_COWER_1, 5u);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_CAR_JACKED_1, 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_NO_3_CAR_JACKED_1, 3u);
break;
case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_NO_3_ROBBED_1,
- 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_NO_3_ROBBED_1, 3u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_NO_3_EVADE_1,
- 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_NO_3_EVADE_1, 6u);
break;
case SOUND_PED_FLEE_RUN:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_FLEE_RUN_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_NO_3_FLEE_RUN_1, 4u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_CAR_COLLISION_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_NO_3_CAR_COLLISION_1, 6u);
break;
case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_CHAT_EVENT_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_NO_3_CHAT_EVENT_1, 4u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_NO_3_CHAT_1,
- 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_NO_3_CHAT_1, 5u);
break;
default: return GetGenericFemaleTalkSfx(sound);
}
@@ -959,34 +1343,25 @@ cAudioManager::GetBlackFatFemaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_HANDS_COWER_1,
- 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_HANDS_COWER_1, 4u);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CAR_JACKED_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CAR_JACKED_1, 2u);
break;
case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_ROBBED_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_ROBBED_1, 2u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_EVADE_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_EVADE_1, 5u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CAR_COLLISION_1,
- 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CAR_COLLISION_1, 6u);
break;
case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CHAT_EVENT_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CHAT_EVENT_1, 5u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CHAT_1, 7u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CHAT_1, 7u);
break;
default: return GetGenericFemaleTalkSfx(sound);
}
@@ -1001,34 +1376,26 @@ cAudioManager::GetWhiteFatFemaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CAR_JACKED_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CAR_JACKED_1, 2u);
break;
case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_ROBBED_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_ROBBED_1, 2u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_EVADE_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_EVADE_1, 6u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CAR_COLLISION_1,
- 8u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CAR_COLLISION_1, 8u);
break;
case SOUND_PED_WAIT_DOUBLEBACK:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_WAIT_DOUBLEBACK_1,
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_WAIT_DOUBLEBACK_1,
2u);
break;
case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CHAT_EVENT_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CHAT_EVENT_1, 4u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CHAT_1, 8u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CHAT_1, 8u);
break;
default: return GetGenericFemaleTalkSfx(sound);
}
@@ -1043,38 +1410,25 @@ cAudioManager::GetBlackFemaleProstituteTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_UP:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_HANDS_UP_1,
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_HANDS_UP_1,
4u);
break;
- case SOUND_PED_ROBBED:
- sfx = AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_ROBBED_1;
- break;
+ case SOUND_PED_ROBBED: sfx = AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_ROBBED_1; break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_ATTACK_1,
- 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_ATTACK_1, 4u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_EVADE_1,
- 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_EVADE_1, 3u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(
- &sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_CAR_COLLISION_1,
- 4u);
+ GetPhrase(&sfx, &lastSfx,
+ AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_CAR_COLLISION_1, 4u);
break;
case SOUND_PED_SOLICIT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_SOLICIT_1,
- 8u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_SOLICIT_1, 8u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_CHAT_1,
- 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_CHAT_1, 4u);
break;
default: return GetGenericFemaleTalkSfx(sound);
}
@@ -1089,35 +1443,23 @@ cAudioManager::GetWhiteFemaleProstituteTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_ROBBED_1,
- 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_ROBBED_1, 2u);
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_ATTACK_1,
- 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_ATTACK_1, 4u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_EVADE_1,
- 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_EVADE_1, 3u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(
- &sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_CAR_COLLISION_1,
- 4u);
+ GetPhrase(&sfx, &lastSfx,
+ AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_CAR_COLLISION_1, 4u);
break;
case SOUND_PED_SOLICIT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_SOLICIT_1,
- 8u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_SOLICIT_1, 8u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_CHAT_1,
- 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_CHAT_1, 4u);
break;
default: return GetGenericFemaleTalkSfx(sound);
}
@@ -1132,42 +1474,30 @@ cAudioManager::GetBlackProjectFemaleOldTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_CAR_JACKED:
- GetPhrase(
- &sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CAR_JACKED_1,
- 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CAR_JACKED_1,
+ 6u);
break;
case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_ROBBED_1,
- 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_ROBBED_1, 2u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_EVADE_1,
- 10u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_EVADE_1, 10u);
break;
case SOUND_PED_FLEE_RUN:
- GetPhrase(
- &sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_FLEE_RUN_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_FLEE_RUN_1,
+ 6u);
break;
case SOUND_PED_CAR_COLLISION:
cAudioManager::GetPhrase(
- &sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CAR_COLLISION_1,
+ &sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CAR_COLLISION_1,
7u);
break;
case SOUND_PED_CHAT_EVENT:
- GetPhrase(
- &sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CHAT_EVENT_1,
- 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CHAT_EVENT_1,
+ 2u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CHAT_1,
- 10u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CHAT_1, 10u);
break;
default: return GetGenericFemaleTalkSfx(sound);
}
@@ -1183,40 +1513,31 @@ cAudioManager::GetBlackProjectFemaleYoungTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
cAudioManager::GetPhrase(
- &sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_HANDS_COWER_1,
+ &sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_HANDS_COWER_1,
4u);
break;
case SOUND_PED_CAR_JACKED:
- sfx =
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CAR_JACKED_1;
+ sfx = AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CAR_JACKED_1;
break;
case SOUND_PED_ROBBED:
- GetPhrase(
- &sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_ROBBED_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_ROBBED_1,
+ 2u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_EVADE_1,
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_EVADE_1,
5u);
break;
case SOUND_PED_CAR_COLLISION:
cAudioManager::GetPhrase(
- &sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CAR_COLLISION_1,
+ &sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CAR_COLLISION_1,
6u);
break;
case SOUND_PED_CHAT_EVENT:
- GetPhrase(
- &sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CHAT_EVENT_1,
- 5u);
+ GetPhrase(&sfx, &lastSfx,
+ AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CHAT_EVENT_1, 5u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CHAT_1,
- 7u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CHAT_1, 7u);
break;
default: return GetGenericFemaleTalkSfx(sound);
}
@@ -1231,34 +1552,25 @@ cAudioManager::GetChinatownMaleOldTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_HANDS_COWER_1,
- 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_HANDS_COWER_1, 3u);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CAR_JACKED_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CAR_JACKED_1, 2u);
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_ATTACK_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_ATTACK_1, 5u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_EVADE_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_EVADE_1, 6u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CAR_COLLISION_1,
- 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CAR_COLLISION_1, 6u);
break;
case SOUND_PED_CHAT_SEXY:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CHAT_SEXY_1, 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CHAT_SEXY_1, 3u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CHAT_1, 7u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CHAT_1, 7u);
break;
default: return GetGenericMaleTalkSfx(sound);
}
@@ -1273,36 +1585,26 @@ cAudioManager::GetChinatownMaleYoungTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_HANDS_COWER_1,
- 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_HANDS_COWER_1, 2u);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CAR_JACKED_1,
- 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CAR_JACKED_1, 2u);
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_ATTACK_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_ATTACK_1, 6u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_EVADE_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_EVADE_1, 5u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CAR_COLLISION_1,
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CAR_COLLISION_1,
6u);
break;
case SOUND_PED_CHAT_SEXY:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CHAT_SEXY_1,
- 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CHAT_SEXY_1, 3u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CHAT_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CHAT_1, 6u);
break;
default: return GetGenericMaleTalkSfx(sound);
}
@@ -1317,29 +1619,21 @@ cAudioManager::GetChinatownFemaleOldTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_HANDS_COWER_1,
- 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_HANDS_COWER_1, 3u);
break;
case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_ROBBED_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_ROBBED_1, 2u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_EVADE_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_EVADE_1, 5u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_CAR_COLLISION_1,
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_CAR_COLLISION_1,
5u);
break;
- case SOUND_PED_CHAT_EVENT:
- sfx = AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_CHAT_EVENT_1;
- break;
+ case SOUND_PED_CHAT_EVENT: sfx = AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_CHAT_EVENT_1; break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_CHAT_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_CHAT_1, 6u);
break;
default: return GetGenericFemaleTalkSfx(sound);
}
@@ -1354,32 +1648,23 @@ cAudioManager::GetChinatownFemaleYoungTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CAR_JACKED_1,
- 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CAR_JACKED_1, 2u);
break;
case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_ROBBED_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_ROBBED_1, 2u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_EVADE_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_EVADE_1, 6u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(
- &sfx, &lastSfx,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CAR_COLLISION_1,
- 7u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CAR_COLLISION_1,
+ 7u);
break;
case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CHAT_EVENT_1,
- 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CHAT_EVENT_1, 4u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CHAT_1, 7u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CHAT_1, 7u);
break;
default: return GetGenericFemaleTalkSfx(sound);
}
@@ -1394,35 +1679,25 @@ cAudioManager::GetLittleItalyMaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_HANDS_COWER_1,
- 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_HANDS_COWER_1, 3u);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_CAR_JACKED_1,
- 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_CAR_JACKED_1, 2u);
break;
case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_ROBBED_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_ROBBED_1, 2u);
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_ATTACK_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_ATTACK_1, 5u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_EVADE_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_EVADE_1, 5u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_CAR_COLLISION_1,
- 7u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_CAR_COLLISION_1, 7u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_CHAT_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_CHAT_1, 6u);
break;
default: return GetGenericMaleTalkSfx(sound);
}
@@ -1437,33 +1712,25 @@ cAudioManager::GetLittleItalyFemaleOldTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CAR_JACKED_1,
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CAR_JACKED_1,
2u);
break;
case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_ROBBED_1,
- 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_ROBBED_1, 2u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_EVADE_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_EVADE_1, 6u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(
- &sfx, &lastSfx,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CAR_COLLISION_1,
- 7u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CAR_COLLISION_1,
+ 7u);
break;
case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CHAT_EVENT_1,
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CHAT_EVENT_1,
4u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CHAT_1, 7u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CHAT_1, 7u);
break;
default: return GetGenericFemaleTalkSfx(sound);
}
@@ -1478,37 +1745,25 @@ cAudioManager::GetLittleItalyFemaleYoungTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_CAR_JACKED:
- GetPhrase(
- &sfx, &lastSfx,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CAR_JACKED_1,
- 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CAR_JACKED_1,
+ 2u);
break;
case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_ROBBED_1,
- 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_ROBBED_1, 2u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_EVADE_1,
- 7u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_EVADE_1, 7u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(
- &sfx, &lastSfx,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CAR_COLLISION_1,
- 6u);
+ GetPhrase(&sfx, &lastSfx,
+ AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CAR_COLLISION_1, 6u);
break;
case SOUND_PED_CHAT_EVENT:
- GetPhrase(
- &sfx, &lastSfx,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CHAT_EVENT_1,
- 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CHAT_EVENT_1,
+ 4u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CHAT_1,
- 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CHAT_1, 6u);
break;
default: return GetGenericFemaleTalkSfx(sound);
}
@@ -1523,29 +1778,22 @@ cAudioManager::GetWhiteDockerMaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_HANDS_COWER_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_HANDS_COWER_1, 2u);
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_ATTACK_1, 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_ATTACK_1, 3u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_EVADE_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_EVADE_1, 4u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_CAR_COLLISION_1,
- 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_CAR_COLLISION_1, 4u);
break;
case SOUND_PED_CHAT_SEXY:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_CHAT_SEXY_1, 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_CHAT_SEXY_1, 3u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_CHAT_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_CHAT_1, 5u);
break;
default: return GetGenericMaleTalkSfx(sound);
}
@@ -1560,29 +1808,22 @@ cAudioManager::GetBlackDockerMaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_HANDS_COWER_1, 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_HANDS_COWER_1, 3u);
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_ATTACK_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_ATTACK_1, 5u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_EVADE_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_EVADE_1, 5u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_CAR_COLLISION_1,
- 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_CAR_COLLISION_1, 6u);
break;
case SOUND_PED_CHAT_SEXY:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_CHAT_SEXY_1, 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_CHAT_SEXY_1, 3u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_CHAT_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_CHAT_1, 5u);
break;
default: return GetGenericMaleTalkSfx(sound);
}
@@ -1597,33 +1838,26 @@ cAudioManager::GetScumMaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_SCUM_MALE_HANDS_COWER_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_MALE_HANDS_COWER_1, 5u);
break;
case SOUND_PED_ROBBED: sfx = AUDIO_SAMPLE_PED_SCUM_MALE_ROBBED_1; break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_MALE_ATTACK_1,
- 0xAu);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_MALE_ATTACK_1, 0xAu);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_MALE_EVADE_1,
- 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_MALE_EVADE_1, 5u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_SCUM_MALE_CAR_COLLISION_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_MALE_CAR_COLLISION_1, 6u);
break;
case SOUND_PED_WAIT_DOUBLEBACK:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_SCUM_MALE_WAIT_DOUBLEBACK_1, 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_MALE_WAIT_DOUBLEBACK_1, 3u);
break;
case SOUND_PED_CHAT_SEXY:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_SCUM_MALE_CHAT_SEXY_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_MALE_CHAT_SEXY_1, 5u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_MALE_CHAT_1,
- 9u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_MALE_CHAT_1, 9u);
break;
default: return GetGenericMaleTalkSfx(sound);
}
@@ -1638,28 +1872,22 @@ cAudioManager::GetScumFemaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_HANDS_COWER_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_FEMALE_HANDS_COWER_1, 4u);
break;
case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_FEMALE_ROBBED_1,
- 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_FEMALE_ROBBED_1, 2u);
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_FEMALE_ATTACK_1,
- 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_FEMALE_ATTACK_1, 4u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_FEMALE_EVADE_1,
- 8u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_FEMALE_EVADE_1, 8u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_CAR_COLLISION_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_FEMALE_CAR_COLLISION_1, 5u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_FEMALE_CHAT_1,
- 13u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_FEMALE_CHAT_1, 13u);
break;
default: return GetGenericFemaleTalkSfx(sound);
}
@@ -1674,29 +1902,22 @@ cAudioManager::GetWhiteWorkerMaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_HANDS_COWER_1, 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_HANDS_COWER_1, 3u);
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_ATTACK_1, 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_ATTACK_1, 3u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_EVADE_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_EVADE_1, 4u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_CAR_COLLISION_1,
- 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_CAR_COLLISION_1, 6u);
break;
case SOUND_PED_CHAT_SEXY:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_CHAT_SEXY_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_CHAT_SEXY_1, 2u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_CHAT_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_CHAT_1, 6u);
break;
default: return GetGenericMaleTalkSfx(sound);
}
@@ -1711,29 +1932,22 @@ cAudioManager::GetBlackWorkerMaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_HANDS_COWER_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_HANDS_COWER_1, 4u);
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_ATTACK_1, 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_ATTACK_1, 3u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_EVADE_1, 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_EVADE_1, 3u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_CAR_COLLISION_1,
- 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_CAR_COLLISION_1, 4u);
break;
case SOUND_PED_CHAT_SEXY:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_CHAT_SEXY_1, 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_CHAT_SEXY_1, 3u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_CHAT_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_CHAT_1, 4u);
break;
default: return GetGenericMaleTalkSfx(sound);
@@ -1749,40 +1963,29 @@ cAudioManager::GetBusinessMaleYoungTalkSfx(int16 sound, int32 model)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_HANDS_COWER_1,
- 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_HANDS_COWER_1, 3u);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_CAR_JACKED_1,
- 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_CAR_JACKED_1, 2u);
break;
case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_ROBBED_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_ROBBED_1, 2u);
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_ATTACK_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_ATTACK_1, 4u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_EVADE_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_EVADE_1, 4u);
break;
case SOUND_PED_FLEE_RUN:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_FLEE_RUN_1,
- 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_FLEE_RUN_1, 5u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(
- &sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_CAR_COLLISION_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_CAR_COLLISION_1,
+ 6u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_CHAT_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_CHAT_1, 6u);
break;
default: return GetGenericMaleTalkSfx(sound);
}
@@ -1799,39 +2002,28 @@ cAudioManager::GetBusinessMaleOldTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_HANDS_COWER_1,
- 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_HANDS_COWER_1, 3u);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_CAR_JACKED_1,
- 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_CAR_JACKED_1, 2u);
break;
case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_ROBBED_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_ROBBED_1, 2u);
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_ATTACK_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_ATTACK_1, 5u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_EVADE_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_EVADE_1, 4u);
break;
case SOUND_PED_FLEE_RUN:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_FLEE_RUN_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_FLEE_RUN_1, 5u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_CAR_COLLISION_1,
- 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_CAR_COLLISION_1, 5u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_CHAT_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_CHAT_1, 5u);
break;
default: return GetGenericMaleTalkSfx(sound);
@@ -1847,37 +2039,28 @@ cAudioManager::GetWhiteBusinessFemaleTalkSfx(int16 sound, int32 model)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_HANDS_COWER_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_HANDS_COWER_1, 4u);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CAR_JACKED_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CAR_JACKED_1, 2u);
break;
case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_ROBBED_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_ROBBED_1, 2u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_EVADE_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_EVADE_1, 6u);
break;
case SOUND_PED_FLEE_RUN:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_FLEE_RUN_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_FLEE_RUN_1, 4u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CAR_COLLISION_1,
- 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CAR_COLLISION_1, 5u);
break;
case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CHAT_EVENT_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CHAT_EVENT_1, 4u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CHAT_1, 7u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CHAT_1, 7u);
break;
default: return GetGenericFemaleTalkSfx(sound);
}
@@ -1894,41 +2077,29 @@ cAudioManager::GetBlackBusinessFemaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_HANDS_COWER_1,
- 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_HANDS_COWER_1, 5u);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CAR_JACKED_1,
- 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CAR_JACKED_1, 4u);
break;
case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_ROBBED_1, 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_ROBBED_1, 3u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_EVADE_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_EVADE_1, 6u);
break;
case SOUND_PED_FLEE_RUN:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_FLEE_RUN_1,
- 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_FLEE_RUN_1, 6u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(
- &sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CAR_COLLISION_1, 7u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CAR_COLLISION_1,
+ 7u);
break;
case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CHAT_EVENT_1,
- 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CHAT_EVENT_1, 4u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CHAT_1, 7u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CHAT_1, 7u);
break;
default: return GetGenericFemaleTalkSfx(sound);
@@ -1944,32 +2115,25 @@ cAudioManager::GetSupermodelMaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CAR_JACKED_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CAR_JACKED_1, 2u);
break;
case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_ROBBED_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_MALE_ROBBED_1, 2u);
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_ATTACK_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_MALE_ATTACK_1, 5u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_EVADE_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_MALE_EVADE_1, 6u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CAR_COLLISION_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CAR_COLLISION_1, 6u);
break;
case SOUND_PED_CHAT_SEXY:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CHAT_SEXY_1, 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CHAT_SEXY_1, 3u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CHAT_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CHAT_1, 6u);
break;
default: return GetGenericMaleTalkSfx(sound);
@@ -1985,29 +2149,22 @@ cAudioManager::GetSupermodelFemaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_HANDS_COWER_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_HANDS_COWER_1, 4u);
break;
case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_ROBBED_1, 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_ROBBED_1, 3u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_EVADE_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_EVADE_1, 4u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CAR_COLLISION_1,
- 7u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CAR_COLLISION_1, 7u);
break;
case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CHAT_EVENT_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CHAT_EVENT_1, 5u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CHAT_1, 8u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CHAT_1, 8u);
break;
default: return GetGenericFemaleTalkSfx(sound);
@@ -2023,24 +2180,19 @@ cAudioManager::GetStewardMaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_STEWARD_MALE_HANDS_COWER_1, 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_MALE_HANDS_COWER_1, 3u);
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_STEWARD_MALE_ATTACK_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_MALE_ATTACK_1, 4u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_MALE_EVADE_1,
- 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_MALE_EVADE_1, 3u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_STEWARD_MALE_CAR_COLLISION_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_MALE_CAR_COLLISION_1, 5u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_MALE_CHAT_1,
- 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_MALE_CHAT_1, 4u);
break;
default: return GetGenericMaleTalkSfx(sound);
@@ -2056,21 +2208,16 @@ cAudioManager::GetStewardFemaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_HANDS_COWER_1, 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_HANDS_COWER_1, 3u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_EVADE_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_EVADE_1, 5u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_CAR_COLLISION_1,
- 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_CAR_COLLISION_1, 5u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_CHAT_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_CHAT_1, 5u);
break;
default: return GetGenericFemaleTalkSfx(sound);
}
@@ -2085,24 +2232,19 @@ cAudioManager::GetFanMaleTalkSfx(int16 sound, int32 model)
switch(sound) {
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_MALE_1_ATTACK_1,
- 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_MALE_1_ATTACK_1, 3u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_MALE_1_EVADE_1,
- 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_MALE_1_EVADE_1, 4u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_FAN_MALE_1_CAR_COLLISION_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_MALE_1_CAR_COLLISION_1, 5u);
break;
case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_FAN_MALE_1_CHAT_EVENT_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_MALE_1_CHAT_EVENT_1, 2u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_MALE_1_CHAT_1,
- 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_MALE_1_CHAT_1, 6u);
break;
default: return GetGenericMaleTalkSfx(sound);
}
@@ -2118,24 +2260,18 @@ cAudioManager::GetFanFemaleTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_ROBBED:
- sfx = AUDIO_SAMPLE_PED_FAN_FEMALE_1_ROBBED_1;
- break;
+ case SOUND_PED_ROBBED: sfx = AUDIO_SAMPLE_PED_FAN_FEMALE_1_ROBBED_1; break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_FEMALE_1_EVADE_1,
- 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_FEMALE_1_EVADE_1, 4u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_FAN_FEMALE_1_CAR_COLLISION_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_FEMALE_1_CAR_COLLISION_1, 5u);
break;
case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_FAN_FEMALE_1_CHAT_EVENT_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_FEMALE_1_CHAT_EVENT_1, 2u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_FEMALE_1_CHAT_1,
- 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_FEMALE_1_CHAT_1, 6u);
break;
default: return GetGenericFemaleTalkSfx(sound);
}
@@ -2150,24 +2286,19 @@ cAudioManager::GetHospitalMaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_HOSPITAL_MALE_HANDS_COWER_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOSPITAL_MALE_HANDS_COWER_1, 4u);
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_HOSPITAL_MALE_ATTACK_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOSPITAL_MALE_ATTACK_1, 4u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_HOSPITAL_MALE_EVADE_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOSPITAL_MALE_EVADE_1, 4u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_HOSPITAL_MALE_CAR_COLLISION_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOSPITAL_MALE_CAR_COLLISION_1, 5u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOSPITAL_MALE_CHAT_1,
- 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOSPITAL_MALE_CHAT_1, 5u);
break;
default: return GetGenericMaleTalkSfx(sound);
}
@@ -2182,16 +2313,13 @@ cAudioManager::GetHospitalFemaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_HOSPITAL_FEMALE_EVADE_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOSPITAL_FEMALE_EVADE_1, 5u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_HOSPITAL_FEMALE_CAR_COLLISION_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOSPITAL_FEMALE_CAR_COLLISION_1, 6u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_HOSPITAL_FEMALE_CHAT_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOSPITAL_FEMALE_CHAT_1, 6u);
break;
default: return GetGenericFemaleTalkSfx(sound);
@@ -2207,39 +2335,28 @@ cAudioManager::GetWhiteConstructionWorkerTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(
- &sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_HANDS_COWER_1,
- 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_HANDS_COWER_1,
+ 3u);
break;
case SOUND_PED_CAR_JACKED:
sfx = AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CAR_JACKED_1;
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_ATTACK_1,
- 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_ATTACK_1, 5u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_EVADE_1,
- 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_EVADE_1, 5u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(
- &sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CAR_COLLISION_1,
- 4u);
+ GetPhrase(&sfx, &lastSfx,
+ AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CAR_COLLISION_1, 4u);
break;
case SOUND_PED_CHAT_SEXY:
- GetPhrase(
- &sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CHAT_SEXY_1, 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CHAT_SEXY_1,
+ 3u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CHAT_1,
- 7u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CHAT_1, 7u);
break;
default: return GetGenericMaleTalkSfx(sound);
}
@@ -2254,42 +2371,29 @@ cAudioManager::GetBlackConstructionWorkerTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(
- &sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_HANDS_COWER_1,
- 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_HANDS_COWER_1,
+ 3u);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(
- &sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CAR_JACKED_1,
- 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CAR_JACKED_1,
+ 2u);
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_ATTACK_1,
- 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_ATTACK_1, 5u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_EVADE_1,
- 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_EVADE_1, 5u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(
- &sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CAR_COLLISION_1,
- 5u);
+ GetPhrase(&sfx, &lastSfx,
+ AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CAR_COLLISION_1, 5u);
break;
case SOUND_PED_CHAT_SEXY:
- GetPhrase(
- &sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CHAT_SEXY_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CHAT_SEXY_1,
+ 4u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CHAT_1,
- 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CHAT_1, 4u);
break;
default: return GetGenericMaleTalkSfx(sound);
}
@@ -2304,29 +2408,22 @@ cAudioManager::GetShopperFemaleTalkSfx(int16 sound, int32 model)
switch(sound) {
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CAR_JACKED_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CAR_JACKED_1, 2u);
break;
case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_ROBBED_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_ROBBED_1, 2u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_EVADE_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_EVADE_1, 6u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CAR_COLLISION_1,
- 7u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CAR_COLLISION_1, 7u);
break;
case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CHAT_EVENT_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CHAT_EVENT_1, 4u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CHAT_1, 7u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CHAT_1, 7u);
break;
default: return GetGenericFemaleTalkSfx(sound);
}
@@ -2347,32 +2444,25 @@ cAudioManager::GetStudentMaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_STUDENT_MALE_HANDS_COWER_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_MALE_HANDS_COWER_1, 2u);
break;
case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_STUDENT_MALE_ROBBED_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_MALE_ROBBED_1, 2u);
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_STUDENT_MALE_ATTACK_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_MALE_ATTACK_1, 4u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_MALE_EVADE_1,
- 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_MALE_EVADE_1, 4u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_STUDENT_MALE_CAR_COLLISION_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_MALE_CAR_COLLISION_1, 4u);
break;
case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_STUDENT_MALE_CHAT_EVENT_1, 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_MALE_CHAT_EVENT_1, 3u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_MALE_CHAT_1,
- 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_MALE_CHAT_1, 5u);
break;
default: return GetGenericMaleTalkSfx(sound);
@@ -2388,32 +2478,25 @@ cAudioManager::GetStudentFemaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_STUDENT_FEMALE_HANDS_COWER_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_FEMALE_HANDS_COWER_1, 4u);
break;
case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_STUDENT_FEMALE_ROBBED_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_FEMALE_ROBBED_1, 2u);
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_STUDENT_FEMALE_ATTACK_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_FEMALE_ATTACK_1, 4u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_STUDENT_FEMALE_EVADE_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_FEMALE_EVADE_1, 4u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_STUDENT_FEMALE_CAR_COLLISION_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_FEMALE_CAR_COLLISION_1, 4u);
break;
case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_STUDENT_FEMALE_CHAT_EVENT_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_FEMALE_CHAT_EVENT_1, 2u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_STUDENT_FEMALE_CHAT_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_FEMALE_CHAT_1, 4u);
break;
default: return GetGenericFemaleTalkSfx(sound);
@@ -2431,36 +2514,20 @@ uint32
cAudioManager::GetSpecialCharacterTalkSfx(int32 modelIndex, int32 sound)
{
char *modelName = CModelInfo::GetModelInfo(modelIndex)->GetName();
- if(strcmp(modelName, "eight") == 0 ||
- strcmp(modelName, "eight2") == 0) {
+ if(strcmp(modelName, "eight") == 0 || strcmp(modelName, "eight2") == 0) {
return GetEightTalkSfx(sound);
}
- if(strcmp(modelName, "frankie") == 0) {
- return GetFrankieTalkSfx(sound);
- }
+ if(strcmp(modelName, "frankie") == 0) { return GetFrankieTalkSfx(sound); }
if(strcmp(modelName, "misty") == 0) { return GetMistyTalkSfx(sound); }
- if(strcmp(modelName, "ojg") == 0 ||
- strcmp(modelName, "ojg_p") == 0) {
+ if(strcmp(modelName, "ojg") == 0 || strcmp(modelName, "ojg_p") == 0) {
return GetOJGTalkSfx(sound);
}
- if(strcmp(modelName, "cat") == 0) {
- return GetCatatalinaTalkSfx(sound);
- }
- if(strcmp(modelName, "bomber") == 0) {
- return GetBomberTalkSfx(sound);
- }
- if(strcmp(modelName, "s_guard") == 0) {
- return GetSecurityGuardTalkSfx(sound);
- }
- if(strcmp(modelName, "chunky") == 0) {
- return GetChunkyTalkSfx(sound);
- }
- if(strcmp(modelName, "asuka") == 0) {
- return GetGenericFemaleTalkSfx(sound);
- }
- if(strcmp(modelName, "maria") == 0) {
- return GetGenericFemaleTalkSfx(sound);
- }
+ if(strcmp(modelName, "cat") == 0) { return GetCatatalinaTalkSfx(sound); }
+ if(strcmp(modelName, "bomber") == 0) { return GetBomberTalkSfx(sound); }
+ if(strcmp(modelName, "s_guard") == 0) { return GetSecurityGuardTalkSfx(sound); }
+ if(strcmp(modelName, "chunky") == 0) { return GetChunkyTalkSfx(sound); }
+ if(strcmp(modelName, "asuka") == 0) { return GetGenericFemaleTalkSfx(sound); }
+ if(strcmp(modelName, "maria") == 0) { return GetGenericFemaleTalkSfx(sound); }
return GetGenericMaleTalkSfx(sound);
}
@@ -2472,20 +2539,16 @@ cAudioManager::GetEightTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_UP:
- cAudioManager::GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_EIGHT_HANDS_UP_1, 2u);
+ cAudioManager::GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_EIGHT_HANDS_UP_1, 2u);
break;
case SOUND_PED_ROBBED:
- cAudioManager::GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_EIGHT_ROBBED_1, 2u);
+ cAudioManager::GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_EIGHT_ROBBED_1, 2u);
break;
case SOUND_PED_ATTACK:
- cAudioManager::GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_EIGHT_ATTACK_1, 6u);
+ cAudioManager::GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_EIGHT_ATTACK_1, 6u);
break;
case SOUND_PED_EVADE:
- cAudioManager::GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_EIGHT_EVADE_1, 7u);
+ cAudioManager::GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_EIGHT_EVADE_1, 7u);
break;
default: return GetGenericMaleTalkSfx(sound);
}
@@ -2500,16 +2563,13 @@ cAudioManager::GetFrankieTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_UP:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FRANKIE_HANDS_UP_1,
- 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FRANKIE_HANDS_UP_1, 4u);
break;
case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FRANKIE_ROBBED_1,
- 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FRANKIE_ROBBED_1, 2u);
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FRANKIE_ATTACK_1,
- 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FRANKIE_ATTACK_1, 6u);
break;
case SOUND_PED_EVADE:
GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FRANKIE_EVADE_1, 3u);
@@ -2527,8 +2587,7 @@ cAudioManager::GetMistyTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_UP:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MISTY_HANDS_UP_1,
- 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MISTY_HANDS_UP_1, 5u);
break;
case SOUND_PED_ROBBED:
GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MISTY_ROBBED_1, 2u);
@@ -2536,12 +2595,9 @@ cAudioManager::GetMistyTalkSfx(int16 sound)
case SOUND_PED_ATTACK:
GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MISTY_ATTACK_1, 4u);
break;
- case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MISTY_EVADE_1, 5u);
- break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MISTY_EVADE_1, 5u); break;
case SOUND_PED_TAXI_CALL:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MISTY_THUMB_LIFT_1,
- 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MISTY_THUMB_LIFT_1, 4u);
break;
default: return GetGenericFemaleTalkSfx(sound); break;
}
@@ -2580,24 +2636,18 @@ cAudioManager::GetSecurityGuardTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_UP:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_SECURITY_GUARD_HANDS_UP_1, 2u);
- break;
- case SOUND_PED_HANDS_COWER:
- sfx = AUDIO_SAMPLE_PED_SECURITY_GUARD_HANDS_COWER_1;
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SECURITY_GUARD_HANDS_UP_1, 2u);
break;
+ case SOUND_PED_HANDS_COWER: sfx = AUDIO_SAMPLE_PED_SECURITY_GUARD_HANDS_COWER_1; break;
case SOUND_PED_CAR_JACKED:
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_SECURITY_GUARD_CAR_EVENT_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SECURITY_GUARD_CAR_EVENT_1, 6u);
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_SECURITY_GUARD_ATTACK_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SECURITY_GUARD_ATTACK_1, 2u);
break;
case SOUND_PED_FLEE_RUN:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_SECURITY_GUARD_CAR_EVENT_1, 12u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SECURITY_GUARD_CAR_EVENT_1, 12u);
break;
default: return GetGenericMaleTalkSfx(sound);
}
@@ -2625,20 +2675,16 @@ cAudioManager::GetGenericMaleTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_DEATH:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_DEATH_1, 8u);
- break;
+ case SOUND_PED_DEATH: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_DEATH_1, 8u); break;
case SOUND_PED_BULLET_HIT:
case SOUND_PED_DEFEND:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_INJURED_PED_MALE_OUCH_1,
- 15u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_INJURED_PED_MALE_OUCH_1, 15u);
break;
case SOUND_PED_BURNING:
GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_BURNING_1, 8u);
break;
case SOUND_PED_FLEE_SPRINT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_FLEE_SPRINT_1,
- 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_FLEE_SPRINT_1, 6u);
break;
default: return NO_SAMPLE;
}
@@ -2653,22 +2699,18 @@ cAudioManager::GetGenericFemaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_DEATH:
- cAudioManager::GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_FEMALE_DEATH_1, 10u);
+ cAudioManager::GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_DEATH_1, 10u);
break;
case SOUND_PED_BULLET_HIT:
case SOUND_PED_DEFEND:
- cAudioManager::GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_INJURED_PED_FEMALE_OUCH_1,
+ cAudioManager::GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_INJURED_PED_FEMALE_OUCH_1,
11u);
break;
case SOUND_PED_BURNING:
- cAudioManager::GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_FEMALE_BURNING_1, 9u);
+ cAudioManager::GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_BURNING_1, 9u);
break;
case SOUND_PED_FLEE_SPRINT:
- cAudioManager::GetPhrase(
- &sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_FLEE_SPRINT_1, 8u);
+ cAudioManager::GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_FLEE_SPRINT_1, 8u);
break;
default: return NO_SAMPLE;
}
@@ -2682,6 +2724,78 @@ cAudioManager::Service()
}
STARTPATCHES
+InjectHook(0x57F050, &cAudioManager::GetMissionScriptPoliceAudioPlayingStatus, PATCH_JUMP);
+InjectHook(0x5795D0, &cAudioManager::GetMissionAudioLoadingStatus, PATCH_JUMP);
+
+InjectHook(0x57A8A0, &cAudioManager::GetNum3DProvidersAvailable, PATCH_JUMP);
+InjectHook(0x57A8F0, &cAudioManager::AutoDetect3DProviders, PATCH_JUMP);
+InjectHook(0x57A9C0, &cAudioManager::IsMP3RadioChannelAvailable, PATCH_JUMP);
+InjectHook(0x57AA30, &cAudioManager::GetCDAudioDriveLetter, PATCH_JUMP);
+
+InjectHook(0x57A730, &cAudioManager::SetEffectsMasterVolume, PATCH_JUMP);
+InjectHook(0x57A750, &cAudioManager::SetMusicMasterVolume, PATCH_JUMP);
+InjectHook(0x57A770, &cAudioManager::SetEffectsFadeVol, PATCH_JUMP);
+InjectHook(0x57A790, &cAudioManager::SetMusicFadeVol, PATCH_JUMP);
+
+InjectHook(0x57A9A0, &cAudioManager::SetSpeakerConfig, PATCH_JUMP);
+
+InjectHook(0x56ECF0, &cAudioManager::ProcessJumboFlying, PATCH_JUMP);
+InjectHook(0x569400, &cAudioManager::PreInitialiseGameSpecificSetup, PATCH_JUMP);
+
+InjectHook(0x57F020, &cAudioManager::SetMissionScriptPoliceAudio, PATCH_JUMP);
+
+InjectHook(0x5697A0, &cAudioManager::CalculateDistance, PATCH_JUMP);
+
+InjectHook(0x56C3C0, &cAudioManager::UsesSiren, PATCH_JUMP);
+InjectHook(0x56C3F0, &cAudioManager::UsesSirenSwitching, PATCH_JUMP);
+
+InjectHook(0x579520, &cAudioManager::MissionScriptAudioUsesPoliceChannel, PATCH_JUMP);
+
+InjectHook(0x57A8C0, &cAudioManager::Get3DProviderName, PATCH_JUMP);
+InjectHook(0x56EA10, &cAudioManager::ProcessJumboTaxi, PATCH_JUMP);
+
+InjectHook(0x579620, &cAudioManager::PlayLoadedMissionAudio, PATCH_JUMP);
+
+InjectHook(0x5795F0, &cAudioManager::SetMissionAudioLocation, PATCH_JUMP);
+
+InjectHook(0x57EFF0, &cAudioManager::ResetPoliceRadio, PATCH_JUMP);
+
+InjectHook(0x57B030, &cAudioManager::InterrogateAudioEntities, PATCH_JUMP);
+
+InjectHook(0x57C120, &cAudioManager::ClearRequestedQueue, PATCH_JUMP);
+// InjectHook(0x580AF0, &cAudioManager::AgeCrimes, PATCH_JUMP);
+
+InjectHook(0x56C600, &cAudioManager::UsesReverseWarning, PATCH_JUMP);
+InjectHook(0x56CAB0, &cAudioManager::HasAirBrakes, PATCH_JUMP);
+
+InjectHook(0x56F410, &cAudioManager::GetJumboTaxiFreq, PATCH_JUMP);
+
+InjectHook(0x5699C0, &cAudioManager::ProcessPhysical, PATCH_JUMP);
+// InjectHook(0x56E860, &cAudioManager::ProcessPlane, PATCH_JUMP);
+
+InjectHook(0x5796A0, &cAudioManager::ClearMissionAudio, PATCH_JUMP);
+// InjectHook(0x569700, &cAudioManager::ProcessReverb, PATCH_JUMP);
+
+InjectHook(0x579650, &cAudioManager::IsMissionAudioSampleFinished, PATCH_JUMP);
+// done
+InjectHook(0x57AF90, &cAudioManager::RandomDisplacement, PATCH_JUMP);
+
+InjectHook(0x57A9E0, &cAudioManager::ReleaseDigitalHandle, PATCH_JUMP);
+InjectHook(0x57A9F0, &cAudioManager::RequireDigitalHandle, PATCH_JUMP);
+InjectHook(0x57AA00, &cAudioManager::SetDynamicAcousticModelingStatus, PATCH_JUMP);
+
+InjectHook(0x57AA50, &cAudioManager::IsAudioInitialised, PATCH_JUMP);
+
+InjectHook(0x57A310, &cAudioManager::CreateEntity, PATCH_JUMP);
+InjectHook(0x57A400, &cAudioManager::DestroyEntity, PATCH_JUMP);
+InjectHook(0x57A4C0, &cAudioManager::SetEntityStatus, PATCH_JUMP);
+
+InjectHook(0x569570, &cAudioManager::PreTerminateGameSpecificShutdown, PATCH_JUMP);
+InjectHook(0x569640, &cAudioManager::PostTerminateGameSpecificShutdown, PATCH_JUMP);
+
+InjectHook(0x57C290, &cAudioManager::GenerateIntegerRandomNumberTable, PATCH_JUMP);
+
+InjectHook(0x56AD10, &cAudioManager::PlayerJustGotInCar, PATCH_JUMP);
InjectHook(0x56AD20, &cAudioManager::PlayerJustLeftCar, PATCH_JUMP);
InjectHook(0x570DB0, &cAudioManager::GetPhrase, PATCH_JUMP);
diff --git a/src/audio/AudioManager.h b/src/audio/AudioManager.h
index aa7d1f72..24dae2ce 100644
--- a/src/audio/AudioManager.h
+++ b/src/audio/AudioManager.h
@@ -71,12 +71,14 @@ enum eAudioType : int32 {
TOTAL_AUDIO_TYPES = 14,
};
+class CPhysical;
+
class tAudioEntity
{
public:
eAudioType m_nType;
- void *m_pEntity;
- char m_bIsUsed;
+ CPhysical *m_pEntity;
+ bool m_bIsUsed;
char m_bStatus;
int16 m_awAudioEvent[4];
char gap_18[2];
@@ -159,7 +161,7 @@ public:
char field_22;
char field_23;
int field_24;
- char m_bIsPlayed;
+ bool m_bIsPlayed;
char field_29;
char field_30;
char field_31;
@@ -175,7 +177,7 @@ public:
char field_2;
char m_bActiveSamples;
char field_4;
- char m_bDynamicAcousticModelingStatus;
+ bool m_bDynamicAcousticModelingStatus;
char field_6;
char field_7;
float field_8;
@@ -185,7 +187,7 @@ public:
char field_15;
int m_nTimer;
tActiveSample m_sQueueSample;
- char m_bActiveSampleQueue;
+ uint8 m_bActiveSampleQueue;
char gap_109[3];
tActiveSample m_asSamples[54];
char m_abSampleQueueIndexTable[54];
@@ -216,7 +218,92 @@ public:
char field_19195;
int m_nTimeOfRecentCrime;
- void PlayerJustLeftCar(void);
+ char GetMissionScriptPoliceAudioPlayingStatus();
+ bool GetMissionAudioLoadingStatus();
+
+ uint8 GetNum3DProvidersAvailable();
+ int8 AutoDetect3DProviders();
+ bool IsMP3RadioChannelAvailable();
+ uint8 GetCDAudioDriveLetter();
+
+ void SetEffectsMasterVolume(uint8 volume);
+ void SetMusicMasterVolume(uint8 volume);
+ void SetEffectsFadeVol(uint8 volume);
+ void SetMusicFadeVol(uint8 volume);
+
+ void SetSpeakerConfig(int32 conf);
+
+ void ProcessJumboFlying();
+ bool SetupJumboEngineSound(uint8, int32); // todo
+ void PreInitialiseGameSpecificSetup();
+ void SetMissionScriptPoliceAudio(int32 sfx);
+
+ void CalculateDistance(bool *ptr, float dist);
+
+ bool UsesSiren(int32 model);
+ bool UsesSirenSwitching(int32 model);
+
+ bool MissionScriptAudioUsesPoliceChannel(int32 soundMission);
+
+ uint8 Get3DProviderName(uint8 id);
+
+ void ProcessJumboTaxi();
+ bool SetupJumboFlySound(uint8); // todo
+ bool SetupJumboTaxiSound(uint8); // todo
+ bool SetupJumboWhineSound(uint8, int32); // todo
+
+ void PlayLoadedMissionAudio();
+
+ void SetMissionAudioLocation(float x, float y, float z);
+
+ void ResetPoliceRadio();
+
+ void InterrogateAudioEntities();
+
+ void ClearRequestedQueue();
+// void AgeCrimes();
+
+ bool UsesReverseWarning(int32 model);
+ bool HasAirBrakes(int32 model);
+
+ int32 GetJumboTaxiFreq();
+
+ void ProcessPhysical(int32 id);
+ void ProcessVehicle(CPhysical *); // todo
+ void ProcessPed(CPhysical *); // todo
+ void ProcessPlane(void *); // todo
+
+ void ClearMissionAudio();
+// void ProcessReverb();
+
+ bool IsMissionAudioSampleFinished();
+
+ void ProcessEntity(int32);
+
+ void InitialisePoliceRadio();
+
+ // done
+
+ int32 RandomDisplacement(uint32 seed);
+
+ void ReleaseDigitalHandle();
+ void RequireDigitalHandle();
+ void SetDynamicAcousticModelingStatus(bool status);
+
+ bool IsAudioInitialised() const;
+
+ int32 CreateEntity(int32 type, CPhysical *memory);
+ void DestroyEntity(int32 id);
+ void SetEntityStatus(int32 id, bool status);
+
+ void PreTerminateGameSpecificShutdown();
+ void PostTerminateGameSpecificShutdown();
+
+ void GenerateIntegerRandomNumberTable();
+
+ void PlayerJustGotInCar();
+ void PlayerJustLeftCar();
+
void Service();
void GetPhrase(uint32 *phrase, uint32 *prevPhrase, uint32 sample,
uint32 maxOffset);
diff --git a/src/audio/SampleManager.cpp b/src/audio/SampleManager.cpp
index 2319baec..7af3446b 100644
--- a/src/audio/SampleManager.cpp
+++ b/src/audio/SampleManager.cpp
@@ -1,9 +1,92 @@
#include "common.h"
+#include "patcher.h"
#include "SampleManager.h"
CSampleManager &cSampleManager = *(CSampleManager *)0x7341E0;
-uint32 &CSampleManager::nNumOfMp3Files = *(uint32*)0x95CC00;
+
+uint32 &nNumOfMp3Files = *(uint32 *)0x95CC00;
+uint8 &num3DProvidersAvailable = *(uint8 *)0x734237;
+uint32 *asName3DProviders = (uint32 *)0x734238;
bool CSampleManager::IsMP3RadioChannelAvailable() {
return nNumOfMp3Files != 0;
}
+
+WRAPPER void
+CSampleManager::ReleaseDigitalHandle()
+{
+ EAXJMP(0x5664B0);
+}
+
+WRAPPER
+void
+CSampleManager::RequireDigitalHandle()
+{
+ EAXJMP(0x5664F0);
+}
+
+WRAPPER
+char
+CSampleManager::AutoDetect3DProviders()
+{
+ EAXJMP(0x565990);
+}
+
+WRAPPER
+uint8
+CSampleManager::GetCDAudioDriveLetter()
+{
+ EAXJMP(0x566F20);
+}
+
+WRAPPER
+void
+CSampleManager::SetEffectsMasterVolume(uint8 volume)
+{
+ EAXJMP(0x567010);
+}
+
+WRAPPER
+void
+CSampleManager::SetMusicMasterVolume(uint8 volume)
+{
+ EAXJMP(0x567020);
+}
+
+WRAPPER
+void
+CSampleManager::SetEffectsFadeVol(uint8 volume)
+{
+ EAXJMP(0x567030);
+}
+
+WRAPPER
+void
+CSampleManager::SetMusicFadeVol(uint8 volume)
+{
+ EAXJMP(0x567040);
+}
+
+WRAPPER
+void
+CSampleManager::SetSpeakerConfig(uint32 config)
+{
+ EAXJMP(0x565900);
+}
+
+WRAPPER
+bool
+CSampleManager::GetChannelUsedFlag(int32 id)
+{
+ EAXJMP(0x567B00);
+}
+
+WRAPPER
+void
+CSampleManager::StopChannel(int32 id)
+{
+ EAXJMP(0x567BE0);
+}
+STARTPATCHES
+InjectHook(0x566490, CSampleManager::IsMP3RadioChannelAvailable, PATCH_JUMP);
+ENDPATCHES \ No newline at end of file
diff --git a/src/audio/SampleManager.h b/src/audio/SampleManager.h
index ae036947..1bee1775 100644
--- a/src/audio/SampleManager.h
+++ b/src/audio/SampleManager.h
@@ -1,11 +1,37 @@
#pragma once
-class CSampleManager {
-public:
- static uint32 &nNumOfMp3Files;
+struct tSample {
+ int m_nOffset;
+ unsigned int m_nSize;
+ int m_nFrequency;
+ int m_nLoopStart;
+ int m_nLoopEnd;
+};
+class CSampleManager
+{
public:
+ void ReleaseDigitalHandle();
+ void RequireDigitalHandle();
+
+ char AutoDetect3DProviders();
+ uint8 GetCDAudioDriveLetter();
+
+ void SetEffectsMasterVolume(uint8 volume);
+ void SetMusicMasterVolume(uint8 volume);
+ void SetEffectsFadeVol(uint8 volume);
+ void SetMusicFadeVol(uint8 volume);
+
+ void SetSpeakerConfig(uint32 config);
+
+ bool GetChannelUsedFlag(int32 id);
+ void StopChannel(int32 id);
+
static bool IsMP3RadioChannelAvailable();
};
+extern uint32 &nNumOfMp3Files;
+extern uint8 &num3DProvidersAvailable;
+extern uint32* asName3DProviders;
+
extern CSampleManager &cSampleManager; \ No newline at end of file
diff --git a/src/common.h b/src/common.h
index 3d260f6e..79626acb 100644
--- a/src/common.h
+++ b/src/common.h
@@ -49,6 +49,19 @@ typedef uint16_t wchar;
#define ALIGNPTR(p) (void*)((((uintptr)(void*)p) + sizeof(void*)-1) & ~(sizeof(void*)-1))
+// PDP-10 like byte functions
+#define MASK(p, s) (((1<<(s))-1) << (p))
+inline uint32 dpb(uint32 b, uint32 p, uint32 s, uint32 w)
+{
+ uint32 m = MASK(p,s);
+ return w & ~m | b<<p & m;
+}
+inline uint32 ldb(uint32 p, uint32 s, uint32 w)
+{
+ return w>>p & (1<<s)-1;
+}
+
+
// little hack
extern void **rwengine;
#define RwEngineInstance (*rwengine)
diff --git a/src/config.h b/src/config.h
index a753b678..8cb02190 100644
--- a/src/config.h
+++ b/src/config.h
@@ -62,6 +62,9 @@ enum Config {
NUMPICKUPS = 336,
};
+// We'll use this once we're ready to become independent of the game
+// Use it to mark bugs in the code that will prevent the game from working then
+//#define STANDALONE
// We don't expect to compile for PS2 or Xbox
// but it might be interesting for documentation purposes
@@ -85,7 +88,7 @@ enum Config {
#elif defined GTA_PC
# define GTA3_1_1_PATCH
# ifdef GTA_PS2_STUFF
-# define USE_PS2_RAND
+//# define USE_PS2_RAND // this is unsafe until we have the game reversed
# define RANDOMSPLASH // use random splash as on PS2
# define PS2_MATFX
# endif
diff --git a/src/control/AutoPilot.h b/src/control/AutoPilot.h
new file mode 100644
index 00000000..97b02f5c
--- /dev/null
+++ b/src/control/AutoPilot.h
@@ -0,0 +1,89 @@
+#pragma once
+
+class CVehicle;
+
+enum eCarMission : uint8
+{
+ MISSION_NONE,
+ MISSION_CRUISE,
+ MISSION_RAMPLAYER_FARAWAY,
+ MISSION_RAMPLAYER_CLOSE,
+ MISSION_BLOCKPLAYER_FARAWAY,
+ MISSION_BLOCKPLAYER_CLOSE,
+ MISSION_BLOCKPLAYER_HANDBRAKESTOP,
+ MISSION_WAITFORDELETION,
+ MISSION_GOTOCOORDS,
+ MISSION_GOTOCOORDS_STRAIGHT,
+ MISSION_EMERGENCYVEHICLE_STOP,
+ MISSION_STOP_FOREVER,
+ MISSION_GOTOCOORDS_ACCURATE,
+ MISSION_GOTO_COORDS_STRAIGHT_ACCURATE,
+ MISSION_GOTOCOORDS_ASTHECROWSWIMS,
+ MISSION_RAMCAR_FARAWAY,
+ MISSION_RAMCAR_CLOSE,
+ MISSION_BLOCKCAR_FARAWAY,
+ MISSION_BLOCKCAR_CLOSE,
+ MISSION_BLOCKCAR_HANDBRAKESTOP,
+ MISSION_HELI_FLYTOCOORS,
+ MISSION_ATTACKPLAYER,
+ MISSION_PLANE_FLYTOCOORS,
+ MISSION_HELI_LAND,
+ MISSION_SLOWLY_DRIVE_TOWARDS_PLAYER_1,
+ MISSION_SLOWLY_DRIVE_TOWARDS_PLAYER_2,
+ MISSION_BLOCKPLAYER_FORWARDANDBACK
+};
+
+enum eCarTempAction : uint8
+{
+ TEMPACT_NONE,
+ TEMPACT_WAIT,
+ TEMPACT_REVERSE,
+ TEMPACT_HANDBRAKETURNLEFT,
+ TEMPACT_HANDBRAKETURNRIGHT,
+ TEMPACT_HANDBRAKESTRAIGHT,
+ TEMPACT_TURNLEFT,
+ TEMPACT_TURNRIGHT,
+ TEMPACT_GOFORWARD,
+ TEMPACT_SWERVELEFT,
+ TEMPACT_SWERVERIGHT
+};
+
+enum eCarDrivingStyle : uint8
+{
+ DRIVINGSTYLE_STOP_FOR_CARS,
+ DRIVINGSTYLE_SLOW_DOWN_FOR_CARS,
+ DRIVINGSTYLE_AVOID_CARS,
+ DRIVINGSTYLE_PLOUGH_THROUGH,
+ DRIVINGSTYLE_STOP_FOR_CARS_IGNORE_LIGHTS
+};
+
+class CAutoPilot {
+public:
+ void *m_currentAddress;
+ void *m_startingRouteNode;
+ void *m_PreviousRouteNode;
+ uint32 m_nTotalSpeedScaleFactor;
+ uint32 m_nSpeedScaleFactor;
+ uint32 m_nCurrentPathNodeInfo;
+ uint32 m_nNextPathNodeInfo;
+ uint32 m_nPreviousPathNodeInfo;
+ uint32 m_nTimeToStartMission;
+ uint32 m_nTimeSwitchedToRealPhysics;
+ int8 m_nPreviousDirection;
+ int8 m_nCurrentDirecton;
+ int8 m_nNextDirection;
+ int8 m_nPreviousPathDirection;
+ int8 m_nCurrentPathDirection;
+ eCarDrivingStyle m_nDrivingStyle;
+ eCarMission m_nCarMission;
+ eCarTempAction m_nAnimationId;
+ uint8 m_nAnimationTime;
+ float m_fMaxTrafficSpeed;
+ uint8 m_nCruiseSpeed;
+ uint8 m_nCarCtrlFlags;
+ CVector m_vecDestinationCoors;
+ void *m_aPathFindNodesInfo[8];
+ uint16 m_nPathFindNodesCount;
+ CVehicle *m_pTargetCar;
+};
+static_assert(sizeof(CAutoPilot) == 0x70, "CAutoPilot: error");
diff --git a/src/control/Bridge.cpp b/src/control/Bridge.cpp
index 91f3c788..3215ea2d 100644
--- a/src/control/Bridge.cpp
+++ b/src/control/Bridge.cpp
@@ -1,5 +1,154 @@
#include "common.h"
#include "patcher.h"
#include "Bridge.h"
+#include "Pools.h"
+#include "ModelIndices.h"
+#include "PathFind.h"
+#include "Stats.h"
-WRAPPER bool CBridge::ShouldLightsBeFlashing(void) { EAXJMP(0x413D10); }
+CEntity*& CBridge::pLiftRoad = *(CEntity**)0x8E2C8C;
+CEntity*& CBridge::pLiftPart = *(CEntity**)0x8E2C94;
+CEntity*& CBridge::pWeight = *(CEntity**)0x8E28BC;
+
+int& CBridge::State = *(int*)0x8F2A1C;
+int& CBridge::OldState = *(int*)0x8F2A20;
+
+float& CBridge::DefaultZLiftPart = *(float*)0x941430;
+float& CBridge::DefaultZLiftRoad = *(float*)0x941438;
+float& CBridge::DefaultZLiftWeight = *(float*)0x8F1A44;
+
+float& CBridge::OldLift = *(float*)0x8F6254;
+
+uint32& CBridge::TimeOfBridgeBecomingOperational = *(uint32*)0x8F2BC0;
+
+void CBridge::Init()
+{
+ FindBridgeEntities();
+ OldLift = -1.0;
+ if (pLiftPart && pWeight)
+ {
+ DefaultZLiftPart = pLiftPart->GetPosition().z;
+ DefaultZLiftWeight = pWeight->GetPosition().z;
+
+ if (pLiftRoad)
+ DefaultZLiftRoad = pLiftRoad->GetPosition().z;
+
+ ThePaths.SetLinksBridgeLights(-330.0, -230.0, -700.0, -588.0, true);
+ }
+}
+
+void CBridge::Update()
+{
+ if (!pLiftPart || !pWeight)
+ return;
+
+ OldState = State;
+
+ float liftHeight;
+
+ if (CStats::CommercialPassed)
+ {
+ if (TimeOfBridgeBecomingOperational == 0)
+ TimeOfBridgeBecomingOperational = CTimer::GetTimeInMilliseconds();
+
+ // Time remaining for bridge to become operational
+ // uint16, so after about a minute it overflows to 0 and the cycle repeats
+ uint16 timeElapsed = CTimer::GetTimeInMilliseconds() - TimeOfBridgeBecomingOperational;
+
+ // Calculate lift part height and bridge state
+ if (timeElapsed < 10000)
+ {
+ State = STATE_LIFT_PART_MOVING_DOWN;
+ liftHeight = 25.0 - timeElapsed / 10000.0 * 25.0;
+ }
+ else if (timeElapsed < 40000)
+ {
+ liftHeight = 0.0;
+ State = STATE_LIFT_PART_IS_DOWN;
+ }
+ else if (timeElapsed < 50000)
+ {
+ liftHeight = 0.0;
+ State = STATE_LIFT_PART_ABOUT_TO_MOVE_UP;
+ }
+ else if (timeElapsed < 60000)
+ {
+ State = STATE_LIFT_PART_MOVING_UP;
+ liftHeight = (timeElapsed - 50000) / 10000.0 * 25.0;
+ }
+ else
+ {
+ liftHeight = 25.0;
+ State = STATE_LIFT_PART_IS_UP;
+ }
+
+ // Move bridge part
+ if (liftHeight != OldLift)
+ {
+ pLiftPart->GetPosition().z = DefaultZLiftPart + liftHeight;
+ pLiftPart->GetMatrix().UpdateRW();
+ pLiftPart->UpdateRwFrame();
+ if (pLiftRoad)
+ {
+ pLiftRoad->GetPosition().z = DefaultZLiftRoad + liftHeight;
+ pLiftRoad->GetMatrix().UpdateRW();
+ pLiftRoad->UpdateRwFrame();
+ }
+ pWeight->GetPosition().z = DefaultZLiftWeight - liftHeight;
+ pWeight->GetMatrix().UpdateRW();
+ pWeight->UpdateRwFrame();
+
+ OldLift = liftHeight;
+ }
+
+ if (State == STATE_LIFT_PART_ABOUT_TO_MOVE_UP && OldState == STATE_LIFT_PART_IS_DOWN)
+ ThePaths.SetLinksBridgeLights(-330.0, -230.0, -700.0, -588.0, true);
+ else if (State == STATE_LIFT_PART_IS_DOWN && OldState == STATE_LIFT_PART_MOVING_DOWN)
+ ThePaths.SetLinksBridgeLights(-330.0, -230.0, -700.0, -588.0, false);
+ }
+ else
+ {
+ liftHeight = 25.0;
+ TimeOfBridgeBecomingOperational = 0;
+ State = STATE_BRIDGE_LOCKED;
+ }
+}
+
+bool CBridge::ShouldLightsBeFlashing() { return State != STATE_LIFT_PART_IS_DOWN; }
+
+void CBridge::FindBridgeEntities()
+{
+ pWeight = nil;
+ pLiftRoad = nil;
+ pLiftPart = nil;
+
+ for (int i = 1; i < CPools::GetBuildingPool()->GetSize(); ++i)
+ {
+ CBuilding* entry = CPools::GetBuildingPool()->GetSlot(i);
+ if (entry)
+ {
+ if (entry->GetModelIndex() == MI_BRIDGELIFT)
+ pLiftPart = entry;
+ else if (entry->GetModelIndex() == MI_BRIDGEROADSEGMENT)
+ pLiftRoad = entry;
+ else if (entry->GetModelIndex() == MI_BRIDGEWEIGHT)
+ pWeight = entry;
+ }
+ }
+}
+
+bool CBridge::ThisIsABridgeObjectMovingUp(int index)
+{
+ if (index != MI_BRIDGEROADSEGMENT && index != MI_BRIDGELIFT)
+ return false;
+
+ return State == STATE_LIFT_PART_ABOUT_TO_MOVE_UP || State == STATE_LIFT_PART_MOVING_UP;
+}
+
+STARTPATCHES
+ InjectHook(0x413A30, &CBridge::Init, PATCH_JUMP);
+ InjectHook(0x413AC0, &CBridge::Update, PATCH_JUMP);
+ InjectHook(0x413D10, &CBridge::ShouldLightsBeFlashing, PATCH_JUMP);
+ InjectHook(0x413D20, &CBridge::FindBridgeEntities, PATCH_JUMP);
+ InjectHook(0x413DE0, &CBridge::ThisIsABridgeObjectMovingUp, PATCH_JUMP);
+ENDPATCHES \ No newline at end of file
diff --git a/src/control/Bridge.h b/src/control/Bridge.h
index 64b85c1d..52c85322 100644
--- a/src/control/Bridge.h
+++ b/src/control/Bridge.h
@@ -1,7 +1,30 @@
#pragma once
+#include "Entity.h"
class CBridge
{
+private:
+ enum bridgeStates
+ {
+ STATE_BRIDGE_LOCKED,
+ STATE_LIFT_PART_IS_UP,
+ STATE_LIFT_PART_MOVING_DOWN,
+ STATE_LIFT_PART_IS_DOWN,
+ STATE_LIFT_PART_ABOUT_TO_MOVE_UP,
+ STATE_LIFT_PART_MOVING_UP
+ };
+
+
+ static CEntity *&pLiftRoad, *&pLiftPart, *&pWeight;
+ static int &State, &OldState;
+ static float &DefaultZLiftPart, &DefaultZLiftRoad, &DefaultZLiftWeight;
+ static float& OldLift;
+ static uint32& TimeOfBridgeBecomingOperational;
+
public:
- static bool ShouldLightsBeFlashing(void);
+ static void Init();
+ static void Update();
+ static bool ShouldLightsBeFlashing();
+ static void FindBridgeEntities();
+ static bool ThisIsABridgeObjectMovingUp(int);
};
diff --git a/src/control/PathFind.cpp b/src/control/PathFind.cpp
index f511b5dc..f9ce7f35 100644
--- a/src/control/PathFind.cpp
+++ b/src/control/PathFind.cpp
@@ -626,6 +626,8 @@ CPathFind::CalcNodeCoors(int16 x, int16 y, int16 z, int id, CVector *out)
*out = m_mapObjects[id]->GetMatrix() * pos;
}
+WRAPPER void CPathFind::SetLinksBridgeLights(float, float, float, float, bool) { EAXJMP(0x42E3B0); }
+
STARTPATCHES
InjectHook(0x429610, &CPathFind::PreparePathData, PATCH_JUMP);
InjectHook(0x429C20, &CPathFind::PreparePathDataForType, PATCH_JUMP);
diff --git a/src/control/PathFind.h b/src/control/PathFind.h
index cc0b0a2f..9b6be573 100644
--- a/src/control/PathFind.h
+++ b/src/control/PathFind.h
@@ -131,6 +131,8 @@ public:
int32 FindNodeClosestToCoors(CVector coors, uint8 type, float distLimit, bool disabled, bool betweenLevels);
bool IsPathObject(int id) { return id < PATHNODESIZE && (InfoForTileCars[id*12].type != 0 || InfoForTilePeds[id*12].type != 0); }
+
+ void SetLinksBridgeLights(float, float, float, float, bool);
};
static_assert(sizeof(CPathFind) == 0x4c8f4, "CPathFind: error");
diff --git a/src/control/Population.cpp b/src/control/Population.cpp
index 9af68670..1ae5962d 100644
--- a/src/control/Population.cpp
+++ b/src/control/Population.cpp
@@ -10,3 +10,4 @@ float &CPopulation::PedDensityMultiplier = *(float*)0x5FA56C;
WRAPPER void CPopulation::UpdatePedCount(uint32, bool) { EAXJMP(0x4F5A60); }
WRAPPER void CPopulation::DealWithZoneChange(eLevelName oldLevel, eLevelName newLevel, bool) { EAXJMP(0x4F6200); }
+WRAPPER CPed *CPopulation::AddPedInCar(CVehicle *vehicle) { EAXJMP(0x4F5800); }
diff --git a/src/control/Population.h b/src/control/Population.h
index 4169261a..6bd2e3ae 100644
--- a/src/control/Population.h
+++ b/src/control/Population.h
@@ -1,6 +1,7 @@
#pragma once
-#include "PedType.h"
+class CPed;
+class CVehicle;
struct PedGroup
{
@@ -17,4 +18,5 @@ public:
static void UpdatePedCount(uint32, bool);
static void DealWithZoneChange(eLevelName oldLevel, eLevelName newLevel, bool);
+ static CPed *AddPedInCar(CVehicle *vehicle);
};
diff --git a/src/control/Replay.cpp b/src/control/Replay.cpp
index a2164f6b..e166e6b5 100644
--- a/src/control/Replay.cpp
+++ b/src/control/Replay.cpp
@@ -135,34 +135,33 @@ WRAPPER static void ApplyPanelDamageToCar(uint32, CAutomobile*, bool) { EAXJMP(0
#else
static void ApplyPanelDamageToCar(uint32 panels, CAutomobile* vehicle, bool flying)
{
- CDamageManager::PanelStatus rp = *(CDamageManager::PanelStatus*)&panels;
- if (vehicle->m_DamageManager.m_sPanelsStatus.m_nPanelFrontLeftStatus != rp.m_nPanelFrontLeftStatus){
- vehicle->m_DamageManager.m_sPanelsStatus.m_nPanelFrontLeftStatus = rp.m_nPanelFrontLeftStatus;
- vehicle->SetPanelDamage(13, CDamageManager::PANEL_FL, flying);
+ if(vehicle->Damage.GetPanelStatus(VEHPANEL_FRONT_LEFT) != CDamageManager::GetPanelStatus(panels, VEHPANEL_FRONT_LEFT)){
+ vehicle->Damage.SetPanelStatus(VEHPANEL_FRONT_LEFT, CDamageManager::GetPanelStatus(panels, VEHPANEL_FRONT_LEFT));
+ vehicle->SetPanelDamage(CAR_WING_LF, VEHPANEL_FRONT_LEFT, flying);
}
- if (vehicle->m_DamageManager.m_sPanelsStatus.m_nPanelFrontRightStatus != rp.m_nPanelFrontRightStatus) {
- vehicle->m_DamageManager.m_sPanelsStatus.m_nPanelFrontRightStatus = rp.m_nPanelFrontRightStatus;
- vehicle->SetPanelDamage(9, CDamageManager::PANEL_FR, flying);
+ if(vehicle->Damage.GetPanelStatus(VEHPANEL_FRONT_RIGHT) != CDamageManager::GetPanelStatus(panels, VEHPANEL_FRONT_RIGHT)){
+ vehicle->Damage.SetPanelStatus(VEHPANEL_FRONT_RIGHT, CDamageManager::GetPanelStatus(panels, VEHPANEL_FRONT_RIGHT));
+ vehicle->SetPanelDamage(CAR_WING_RF, VEHPANEL_FRONT_RIGHT, flying);
}
- if (vehicle->m_DamageManager.m_sPanelsStatus.m_nPanelBackLeftStatus != rp.m_nPanelBackLeftStatus) {
- vehicle->m_DamageManager.m_sPanelsStatus.m_nPanelBackLeftStatus = rp.m_nPanelBackLeftStatus;
- vehicle->SetPanelDamage(14, CDamageManager::PANEL_RL, flying);
+ if(vehicle->Damage.GetPanelStatus(VEHPANEL_REAR_LEFT) != CDamageManager::GetPanelStatus(panels, VEHPANEL_REAR_LEFT)){
+ vehicle->Damage.SetPanelStatus(VEHPANEL_REAR_LEFT, CDamageManager::GetPanelStatus(panels, VEHPANEL_REAR_LEFT));
+ vehicle->SetPanelDamage(CAR_WING_LR, VEHPANEL_REAR_LEFT, flying);
}
- if (vehicle->m_DamageManager.m_sPanelsStatus.m_nPanelBackRightStatus != rp.m_nPanelBackRightStatus) {
- vehicle->m_DamageManager.m_sPanelsStatus.m_nPanelBackRightStatus = rp.m_nPanelBackRightStatus;
- vehicle->SetPanelDamage(10, CDamageManager::PANEL_RR, flying);
+ if(vehicle->Damage.GetPanelStatus(VEHPANEL_REAR_RIGHT) != CDamageManager::GetPanelStatus(panels, VEHPANEL_REAR_RIGHT)){
+ vehicle->Damage.SetPanelStatus(VEHPANEL_REAR_RIGHT, CDamageManager::GetPanelStatus(panels, VEHPANEL_REAR_RIGHT));
+ vehicle->SetPanelDamage(CAR_WING_RR, VEHPANEL_REAR_RIGHT, flying);
}
- if (vehicle->m_DamageManager.m_sPanelsStatus.m_nWindshieldStatus != rp.m_nWindshieldStatus) {
- vehicle->m_DamageManager.m_sPanelsStatus.m_nWindshieldStatus = rp.m_nWindshieldStatus;
- vehicle->SetPanelDamage(19, CDamageManager::PANEL_WINDSHIELD, flying);
+ if(vehicle->Damage.GetPanelStatus(VEHPANEL_WINDSCREEN) != CDamageManager::GetPanelStatus(panels, VEHPANEL_WINDSCREEN)){
+ vehicle->Damage.SetPanelStatus(VEHPANEL_WINDSCREEN, CDamageManager::GetPanelStatus(panels, VEHPANEL_WINDSCREEN));
+ vehicle->SetPanelDamage(CAR_WINDSCREEN, VEHPANEL_WINDSCREEN, flying);
}
- if (vehicle->m_DamageManager.m_sPanelsStatus.m_nPanelFrontStatus != rp.m_nPanelFrontStatus) {
- vehicle->m_DamageManager.m_sPanelsStatus.m_nPanelFrontStatus = rp.m_nPanelFrontStatus;
- vehicle->SetPanelDamage(7, CDamageManager::PANEL_FRONT, flying);
+ if(vehicle->Damage.GetPanelStatus(VEHBUMPER_FRONT) != CDamageManager::GetPanelStatus(panels, VEHBUMPER_FRONT)){
+ vehicle->Damage.SetPanelStatus(VEHBUMPER_FRONT, CDamageManager::GetPanelStatus(panels, VEHBUMPER_FRONT));
+ vehicle->SetPanelDamage(CAR_BUMP_FRONT, VEHBUMPER_FRONT, flying);
}
- if (vehicle->m_DamageManager.m_sPanelsStatus.m_nPanelBackStatus != rp.m_nPanelBackStatus) {
- vehicle->m_DamageManager.m_sPanelsStatus.m_nPanelBackStatus = rp.m_nPanelBackStatus;
- vehicle->SetPanelDamage(8, CDamageManager::PANEL_BACK, flying);
+ if(vehicle->Damage.GetPanelStatus(VEHBUMPER_REAR) != CDamageManager::GetPanelStatus(panels, VEHBUMPER_REAR)){
+ vehicle->Damage.SetPanelStatus(VEHBUMPER_REAR, CDamageManager::GetPanelStatus(panels, VEHBUMPER_REAR));
+ vehicle->SetPanelDamage(CAR_BUMP_REAR, VEHBUMPER_REAR, flying);
}
}
#endif
@@ -625,7 +624,7 @@ void CReplay::StoreCarUpdate(CVehicle *vehicle, int id)
vp->matrix.CompressFromFullMatrix(vehicle->GetMatrix());
vp->health = vehicle->m_fHealth / 4.0f; /* Not anticipated that health can be > 1000. */
vp->acceleration = vehicle->m_fGasPedal * 100.0f;
- vp->panels = vehicle->IsCar() ? ((CAutomobile*)vehicle)->m_DamageManager.m_abPanelsStatus : 0;
+ vp->panels = vehicle->IsCar() ? ((CAutomobile*)vehicle)->Damage.m_panelStatus : 0;
vp->velocityX = 8000.0f * max(-4.0f, min(4.0f, vehicle->GetSpeed().x)); /* 8000!? */
vp->velocityY = 8000.0f * max(-4.0f, min(4.0f, vehicle->GetSpeed().y));
vp->velocityZ = 8000.0f * max(-4.0f, min(4.0f, vehicle->GetSpeed().z));
@@ -639,14 +638,14 @@ void CReplay::StoreCarUpdate(CVehicle *vehicle, int id)
if (vehicle->IsCar()){
CAutomobile* car = (CAutomobile*)vehicle;
for (int i = 0; i < 4; i++){
- vp->wheel_susp_dist[i] = 50.0f * car->m_afWheelSuspDist[i];
- vp->wheel_rotation[i] = 128.0f / M_PI * car->m_afWheelRotation[i];
+ vp->wheel_susp_dist[i] = 50.0f * car->m_aWheelDist[i];
+ vp->wheel_rotation[i] = 128.0f / M_PI * car->m_aWheelRotation[i];
}
- vp->door_angles[0] = 127.0f / M_PI * car->m_aDoors[2].m_fAngle;
- vp->door_angles[1] = 127.0f / M_PI * car->m_aDoors[3].m_fAngle;
+ vp->door_angles[0] = 127.0f / M_PI * car->Doors[2].m_fAngle;
+ vp->door_angles[1] = 127.0f / M_PI * car->Doors[3].m_fAngle;
vp->door_status = 0;
for (int i = 0; i < 6; i++){
- if (car->m_DamageManager.m_bDoorStatus[i] == 3)
+ if (car->Damage.GetDoorStatus(i) == 3)
vp->door_status |= BIT(i);
}
}
@@ -684,42 +683,42 @@ void CReplay::ProcessCarUpdate(CVehicle *vehicle, float interpolation, CAddressI
if (vehicle->IsCar()) {
CAutomobile* car = (CAutomobile*)vehicle;
for (int i = 0; i < 4; i++) {
- car->m_afWheelSuspDist[i] = vp->wheel_susp_dist[i] / 50.0f;
- car->m_afWheelRotation[i] = vp->wheel_rotation[i] * M_PI / 128.0f;
+ car->m_aWheelDist[i] = vp->wheel_susp_dist[i] / 50.0f;
+ car->m_aWheelRotation[i] = vp->wheel_rotation[i] * M_PI / 128.0f;
}
- car->m_aDoors[2].m_fAngle = car->m_aDoors[2].m_fPreviousAngle = vp->door_angles[0] * M_PI / 127.0f;
- car->m_aDoors[3].m_fAngle = car->m_aDoors[3].m_fPreviousAngle = vp->door_angles[1] * M_PI / 127.0f;
+ car->Doors[2].m_fAngle = car->Doors[2].m_fPreviousAngle = vp->door_angles[0] * M_PI / 127.0f;
+ car->Doors[3].m_fAngle = car->Doors[3].m_fPreviousAngle = vp->door_angles[1] * M_PI / 127.0f;
if (vp->door_angles[0])
- car->m_DamageManager.m_bDoorStatus[2] = 2;
+ car->Damage.SetDoorStatus(2, 2);
if (vp->door_angles[1])
- car->m_DamageManager.m_bDoorStatus[3] = 2;
- if (vp->door_status & 1 && car->m_DamageManager.GetDoorStatus(CDamageManager::CAR_DOOR_BONNET) != 3){
- car->m_DamageManager.SetDoorStatus(CDamageManager::CAR_DOOR_BONNET, 3);
- car->SetDoorDamage(17, CDamageManager::CAR_DOOR_BONNET, true);
+ car->Damage.SetDoorStatus(3, 2);
+ if (vp->door_status & 1 && car->Damage.GetDoorStatus(DOOR_BONNET) != 3){
+ car->Damage.SetDoorStatus(DOOR_BONNET, 3);
+ car->SetDoorDamage(CAR_BONNET, DOOR_BONNET, true);
}
- if (vp->door_status & 2 && car->m_DamageManager.GetDoorStatus(CDamageManager::CAR_DOOR_BUMPER) != 3) {
- car->m_DamageManager.SetDoorStatus(CDamageManager::CAR_DOOR_BUMPER, 3);
- car->SetDoorDamage(18, CDamageManager::CAR_DOOR_BUMPER, true);
+ if (vp->door_status & 2 && car->Damage.GetDoorStatus(DOOR_BOOT) != 3) {
+ car->Damage.SetDoorStatus(DOOR_BOOT, 3);
+ car->SetDoorDamage(CAR_BOOT, DOOR_BOOT, true);
}
- if (vp->door_status & 4 && car->m_DamageManager.GetDoorStatus(CDamageManager::CAR_DOOR_LF) != 3) {
- car->m_DamageManager.SetDoorStatus(CDamageManager::CAR_DOOR_LF, 3);
- car->SetDoorDamage(15, CDamageManager::CAR_DOOR_LF, true);
+ if (vp->door_status & 4 && car->Damage.GetDoorStatus(DOOR_FRONT_LEFT) != 3) {
+ car->Damage.SetDoorStatus(DOOR_FRONT_LEFT, 3);
+ car->SetDoorDamage(CAR_DOOR_LF, DOOR_FRONT_LEFT, true);
}
- if (vp->door_status & 8 && car->m_DamageManager.GetDoorStatus(CDamageManager::CAR_DOOR_RF) != 3) {
- car->m_DamageManager.SetDoorStatus(CDamageManager::CAR_DOOR_RF, 3);
- car->SetDoorDamage(11, CDamageManager::CAR_DOOR_RF, true);
+ if (vp->door_status & 8 && car->Damage.GetDoorStatus(DOOR_FRONT_RIGHT) != 3) {
+ car->Damage.SetDoorStatus(DOOR_FRONT_RIGHT, 3);
+ car->SetDoorDamage(CAR_DOOR_RF, DOOR_FRONT_RIGHT, true);
}
- if (vp->door_status & 0x10 && car->m_DamageManager.GetDoorStatus(CDamageManager::CAR_DOOR_LR) != 3) {
- car->m_DamageManager.SetDoorStatus(CDamageManager::CAR_DOOR_LR, 3);
- car->SetDoorDamage(16, CDamageManager::CAR_DOOR_LR, true);
+ if (vp->door_status & 0x10 && car->Damage.GetDoorStatus(DOOR_REAR_LEFT) != 3) {
+ car->Damage.SetDoorStatus(DOOR_REAR_LEFT, 3);
+ car->SetDoorDamage(CAR_DOOR_LR, DOOR_REAR_LEFT, true);
}
- if (vp->door_status & 0x20 && car->m_DamageManager.GetDoorStatus(CDamageManager::CAR_DOOR_RR) != 3) {
- car->m_DamageManager.SetDoorStatus(CDamageManager::CAR_DOOR_RR, 3);
- car->SetDoorDamage(12, CDamageManager::CAR_DOOR_RR, true);
+ if (vp->door_status & 0x20 && car->Damage.GetDoorStatus(DOOR_REAR_RIGHT) != 3) {
+ car->Damage.SetDoorStatus(DOOR_REAR_RIGHT, 3);
+ car->SetDoorDamage(CAR_DOOR_RR, DOOR_REAR_RIGHT, true);
}
- vehicle->m_veh_flagA10 = true;
+ vehicle->bEngineOn = true;
if (vehicle->IsCar())
- ((CAutomobile*)vehicle)->m_nDriveWheelsOnGround = 4;
+ ((CAutomobile*)vehicle)->m_nWheelsOnGround = 4;
CWorld::Remove(vehicle);
CWorld::Add(vehicle);
if (vehicle->IsBoat())
@@ -1186,24 +1185,24 @@ void CReplay::RestoreStuffFromMem(void)
vehicle->SetModelIndex(mi);
if (mi == MI_DODO){
CAutomobile* dodo = (CAutomobile*)vehicle;
- GetFirstObject(dodo->m_apModelNodes[4])->flags = 0; /* TODO: 4 to enum */
+ RpAtomicSetFlags(GetFirstObject(dodo->m_aCarNodes[CAR_WHEEL_LF]), 0);
CMatrix tmp1;
- tmp1.Attach(&dodo->m_apModelNodes[1]->modelling, false);
- CMatrix tmp2(&dodo->m_apModelNodes[4]->modelling, false);
+ tmp1.Attach(RwFrameGetMatrix(dodo->m_aCarNodes[CAR_WHEEL_RF]), false);
+ CMatrix tmp2(RwFrameGetMatrix(dodo->m_aCarNodes[CAR_WHEEL_LF]), false);
*tmp1.GetPosition() += CVector(tmp2.GetPosition()->x + 0.1f, 0.0f, tmp2.GetPosition()->z);
tmp1.UpdateRW();
}
if (vehicle->IsCar()){
CAutomobile* car = (CAutomobile*)vehicle;
- int32 panels = car->m_DamageManager.m_abPanelsStatus;
- car->m_DamageManager.m_abPanelsStatus = 0;
+ int32 panels = car->Damage.m_panelStatus;
+ car->Damage.m_panelStatus = 0;
ApplyPanelDamageToCar(panels, car, true);
- car->SetDoorDamage(17, 0, true); /* BONNET */
- car->SetDoorDamage(18, 1, true); /* BUMPER */
- car->SetDoorDamage(15, 2, true); /* DOOR_FRONT_LEFT */
- car->SetDoorDamage(11, 3, true); /* DOOR_FRONT_RIGHT */
- car->SetDoorDamage(16, 4, true); /* DOOR_BACK_LEFT */
- car->SetDoorDamage(12, 5, true); /* DOOR_BACK_RIGHT */
+ car->SetDoorDamage(CAR_BONNET, DOOR_BONNET, true);
+ car->SetDoorDamage(CAR_BOOT, DOOR_BOOT, true);
+ car->SetDoorDamage(CAR_DOOR_LF, DOOR_FRONT_LEFT, true);
+ car->SetDoorDamage(CAR_DOOR_RF, DOOR_FRONT_RIGHT, true);
+ car->SetDoorDamage(CAR_DOOR_LR, DOOR_REAR_LEFT, true);
+ car->SetDoorDamage(CAR_DOOR_RR, DOOR_REAR_RIGHT, true);
}
vehicle->m_audioEntityId = DMAudio.CreateEntity(0, vehicle);
DMAudio.SetEntityStatus(vehicle->m_audioEntityId, true);
diff --git a/src/entities/Automobile.h b/src/entities/Automobile.h
index 64e411ce..b6617f4b 100644
--- a/src/entities/Automobile.h
+++ b/src/entities/Automobile.h
@@ -1,26 +1,61 @@
#pragma once
#include "DamageManager.h"
-#include "Door.h"
-#include "RwHelper.h"
#include "Vehicle.h"
+struct CDoor
+{
+ float m_fAngleWhenOpened;
+ float m_fAngleWhenClosed;
+ char field_8;
+ char field_9;
+ char field_10;
+ char field_11;
+ float m_fAngle;
+ float m_fPreviousAngle;
+ float m_fAngularVelocity;
+ CVector m_vecVelocity;
+};
+
class CAutomobile : public CVehicle
{
public:
// 0x288
- CDamageManager m_DamageManager;
- CDoor m_aDoors[6];
- RwFrame *m_apModelNodes[20];
- uint8 stuff1[160];
- float m_afWheelSuspDist[4];
- uint8 stuff2[44];
- float m_afWheelRotation[4];
- uint8 stuff3[200];
+ CDamageManager Damage;
+ CDoor Doors[6];
+ RwFrame *m_aCarNodes[NUM_CAR_NODES];
+ CColPoint m_aWheelColPoints[4];
+ float m_aWheelDist[4];
+ float m_aWheelDist_2[4];
+ float m_aWheelSkidThing[4];
+ int field_49C;
+ bool m_aWheelSkidmarkMuddy[4];
+ bool m_aWheelSkidmarkBloody[4];
+ float m_aWheelRotation[4];
+ float m_aWheelPosition[4];
+ float m_aWheelSpeed[4];
+ uint8 stuff3[12];
+ uint32 m_nBusDoorTimerEnd;
+ uint32 m_nBusDoorTimerStart;
+ float m_aSuspensionRange[4];
+ float m_aSuspensionLineLength[4];
+ float m_fHeightAboveRoad;
+ float m_fImprovedHandling;
+ uint8 stuff6[32];
+ CPhysical *m_aGroundPhysical[4]; // physicals touching wheels
+ CVector m_aGroundOffset[4]; // from ground object to colpoint
+ CEntity *m_pBlowUpEntity;
+ float m_weaponThingA; // TODO
+ float m_weaponThingB; // TODO
float m_fCarGunLR;
- uint8 stuff4[13];
- uint8 m_nDriveWheelsOnGround;
- uint8 stuff5[22];
+ float m_fCarGunUD;
+ float m_fWindScreenRotation;
+ uint8 stuff4[4];
+ uint8 m_nWheelsOnGround_2;
+ uint8 m_nWheelsOnGround;
+ uint8 m_nWheelsOnGroundPrev;
+ uint8 stuff5[5];
+ int32 m_aWheelState[4];
CAutomobile(int, uint8);
CAutomobile* ctor(int, uint8);
@@ -30,4 +65,4 @@ public:
void dtor() { this->CAutomobile::~CAutomobile(); }
};
static_assert(sizeof(CAutomobile) == 0x5A8, "CAutomobile: error");
-static_assert(offsetof(CAutomobile, m_afWheelSuspDist) == 0x46C, "CAutomobile: error");
+static_assert(offsetof(CAutomobile, m_aWheelDist) == 0x46C, "CAutomobile: error");
diff --git a/src/entities/Object.cpp b/src/entities/Object.cpp
index dbc38b9d..6712d77b 100644
--- a/src/entities/Object.cpp
+++ b/src/entities/Object.cpp
@@ -1,5 +1,7 @@
#include "common.h"
#include "patcher.h"
+#include "main.h"
+#include "Lights.h"
#include "Pools.h"
#include "Radar.h"
#include "Object.h"
@@ -63,6 +65,26 @@ CObject::Render(void)
CEntity::Render();
}
+bool
+CObject::SetupLighting(void)
+{
+ DeActivateDirectional();
+ SetAmbientColours();
+
+ if(bRenderScorched){
+ WorldReplaceNormalLightsWithScorched(Scene.world, 0.1f);
+ return true;
+ }
+ return false;
+}
+
+void
+CObject::RemoveLighting(bool reset)
+{
+ if(reset)
+ WorldReplaceScorchedLightsWithNormal(Scene.world);
+}
+
WRAPPER void CObject::DeleteAllTempObjectInArea(CVector, float) { EAXJMP(0x4BBED0); }
STARTPATCHES
diff --git a/src/entities/Object.h b/src/entities/Object.h
index 3a8d62f2..de4c8e05 100644
--- a/src/entities/Object.h
+++ b/src/entities/Object.h
@@ -68,6 +68,8 @@ public:
~CObject(void);
void Render(void);
+ bool SetupLighting(void);
+ void RemoveLighting(bool reset);
void ObjectDamage(float amount);
diff --git a/src/entities/Ped.cpp b/src/entities/Ped.cpp
index 2e51a5c1..2cc8e4c4 100644
--- a/src/entities/Ped.cpp
+++ b/src/entities/Ped.cpp
@@ -24,21 +24,23 @@
#include "PointLights.h"
#include "Pad.h"
-WRAPPER void CPed::QuitEnteringCar() { EAXJMP(0x4E0E00); }
-WRAPPER void CPed::KillPedWithCar(CVehicle* veh, float impulse) { EAXJMP(0x4EC430); }
+WRAPPER void CPed::KillPedWithCar(CVehicle *veh, float impulse) { EAXJMP(0x4EC430); }
WRAPPER void CPed::Say(uint16 audio) { EAXJMP(0x4E5A10); }
WRAPPER void CPed::SetDie(AnimationId anim, float arg1, float arg2) { EAXJMP(0x4D37D0); }
WRAPPER void CPed::SpawnFlyingComponent(int, int8) { EAXJMP(0x4EB060); }
WRAPPER void CPed::RestorePreviousState(void) { EAXJMP(0x4C5E30); }
WRAPPER void CPed::ClearAttack(void) { EAXJMP(0x4E6790); }
-WRAPPER void CPed::PedSetQuickDraggedOutCarPositionCB(CAnimBlendAssociation* dragAssoc, void* arg) { EAXJMP(0x4E2480); }
-WRAPPER void CPed::PedSetDraggedOutCarPositionCB(CAnimBlendAssociation* dragAssoc, void* arg) { EAXJMP(0x4E2920); }
+WRAPPER void CPed::PedSetQuickDraggedOutCarPositionCB(CAnimBlendAssociation *dragAssoc, void *arg) { EAXJMP(0x4E2480); }
+WRAPPER void CPed::PedSetDraggedOutCarPositionCB(CAnimBlendAssociation *dragAssoc, void *arg) { EAXJMP(0x4E2920); }
WRAPPER void CPed::SetPedPositionInCar(void) { EAXJMP(0x4D4970); }
WRAPPER void CPed::ProcessControl(void) { EAXJMP(0x4C8910); }
WRAPPER void CPed::PreRender(void) { EAXJMP(0x4CFDD0); }
WRAPPER void CPed::Render(void) { EAXJMP(0x4D03F0); }
WRAPPER int32 CPed::ProcessEntityCollision(CEntity*, CColPoint*) { EAXJMP(0x4CBB30); }
WRAPPER void CPed::SetMoveAnim(void) { EAXJMP(0x4C5A40); }
+WRAPPER void CPed::SetFollowRoute(int16, int16) { EAXJMP(0x4DD690); }
+WRAPPER void CPed::SetDuck(uint32) { EAXJMP(0x4E4920); }
+WRAPPER void CPed::RegisterThreatWithGangPeds(CEntity*) { EAXJMP(0x4E3870); }
WRAPPER void CPed::MakeChangesForNewWeapon(int8) { EAXJMP(0x4F2560); }
bool &CPed::bNastyLimbsCheat = *(bool*)0x95CD44;
@@ -61,14 +63,7 @@ CPed::~CPed(void)
CWorld::Remove(this);
CRadar::ClearBlipForEntity(BLIP_CHAR, CPools::GetPedPool()->GetIndex(this));
if (bInVehicle && m_pMyVehicle){
- uint8 door_flag = 0;
- switch (m_vehEnterType) {
- case VEHICLE_ENTER_FRONT_LEFT: door_flag = 1; break;
- case VEHICLE_ENTER_REAR_LEFT: door_flag = 2; break;
- case VEHICLE_ENTER_FRONT_RIGHT: door_flag = 4; break;
- case VEHICLE_ENTER_REAR_RIGHT: door_flag = 8; break;
- default: break;
- }
+ uint8 door_flag = GetVehEnterExitFlag(m_vehEnterType);
if (m_pMyVehicle->pDriver == this)
m_pMyVehicle->pDriver = nil;
else {
@@ -105,7 +100,7 @@ CPed::FlagToDestroyWhenNextProcessed(void)
}
bInVehicle = false;
m_pMyVehicle = nil;
- if (m_nCreatedBy == CREATED_BY_SCRIPT)
+ if (CharCreatedBy == MISSION_CHAR)
m_nPedState = PED_DEAD;
else
m_nPedState = PED_NONE;
@@ -284,7 +279,7 @@ CPed::CPed(uint32 pedType) : m_pedIK(this)
m_talkType = 167;
m_objective = OBJECTIVE_NONE;
m_prevObjective = OBJECTIVE_NONE;
- m_nCreatedBy = CREATED_BY_RANDOM;
+ CharCreatedBy = RANDOM_CHAR;
m_leader = nil;
m_pedInObjective = nil;
m_carInObjective = nil;
@@ -331,7 +326,7 @@ CPed::CPed(uint32 pedType) : m_pedIK(this)
m_fleeTimer = 0;
m_vecSeekPosEx = CVector(0.0f, 0.0f, 0.0f);
m_seekExAngle = 0.0f;
- m_nWaitState = 0;
+ m_nWaitState = WAITSTATE_FALSE;
m_nWaitTimer = 0;
m_pCollidingEntity = nil;
m_nPedState = PED_IDLE;
@@ -371,15 +366,15 @@ CPed::CPed(uint32 pedType) : m_pedIK(this)
bIsRestoringGun = false;
bCanPointGunAtTarget = false;
- m_ped_flagB4 = false;
- m_ped_flagB8 = false;
- m_ped_flagB10 = false;
+ bIsTalking = false;
+ bIsInTheAir = false;
+ bIsLanding = false;
m_ped_flagB20 = false;
m_ped_flagB40 = false;
m_ped_flagB80 = false;
m_ped_flagC1 = false;
- m_ped_flagC2 = true;
+ bRespondsToThreats = true;
m_ped_flagC4 = true;
m_ped_flagC8 = false;
m_ped_flagC10 = false;
@@ -398,9 +393,9 @@ CPed::CPed(uint32 pedType) : m_pedIK(this)
m_ped_flagE1 = false;
m_ped_flagE2 = false;
- m_ped_flagE4 = false;
- m_ped_flagE8 = false;
- bCantFireBecauseCrouched = false;
+ bNotAllowedToDuck = false;
+ bCrouchWhenShooting = false;
+ bIsDucking = false;
m_ped_flagE20 = false;
bDoBloodyFootprints = false;
m_ped_flagE80 = false;
@@ -636,7 +631,7 @@ bool
CPed::IsPedInControl(void)
{
return m_nPedState <= PED_STATES_NO_AI
- && !m_ped_flagB8 && !m_ped_flagB10
+ && !bIsInTheAir && !bIsLanding
&& m_fHealth > 0.0f;
}
@@ -1020,7 +1015,7 @@ CPed::Attack(void)
if (reloadAnim != NUM_ANIMS)
reloadAnimAssoc = RpAnimBlendClumpGetAssociation((RpClump*)m_rwObject, reloadAnim);
- if (bCantFireBecauseCrouched)
+ if (bIsDucking)
return;
if (reloadAnimAssoc) {
@@ -1281,7 +1276,7 @@ CPed::ClearDuck(void)
if (animAssoc) {
- if (m_ped_flagE8) {
+ if (bCrouchWhenShooting) {
if (m_nPedState == PED_ATTACK || m_nPedState == PED_AIM_GUN) {
animAssoc = RpAnimBlendClumpGetAssociation((RpClump*) m_rwObject, ANIM_RBLOCK_CSHOOT);
@@ -1291,7 +1286,7 @@ CPed::ClearDuck(void)
}
}
} else
- bCantFireBecauseCrouched = false;
+ bIsDucking = false;
}
void
@@ -1342,13 +1337,13 @@ CPed::BeingDraggedFromCar(void)
if (m_vehEnterType == VEHICLE_ENTER_FRONT_LEFT || m_vehEnterType == VEHICLE_ENTER_REAR_LEFT) {
if (m_ped_flagF10) {
enterAnim = ANIM_CAR_QJACKED;
- } else if (m_pMyVehicle->bIsLow) {
+ } else if (m_pMyVehicle->bLowVehicle) {
enterAnim = ANIM_CAR_LJACKED_LHS;
} else {
enterAnim = ANIM_CAR_JACKED_LHS;
}
} else if (m_vehEnterType == VEHICLE_ENTER_FRONT_RIGHT || m_vehEnterType == VEHICLE_ENTER_REAR_RIGHT) {
- if (m_pMyVehicle->bIsLow)
+ if (m_pMyVehicle->bLowVehicle)
enterAnim = ANIM_CAR_LJACKED_RHS;
else
enterAnim = ANIM_CAR_JACKED_RHS;
@@ -1401,20 +1396,7 @@ CPed::PedSetDraggedOutCarCB(CAnimBlendAssociation *dragAssoc, void *arg)
ped->m_pSeekTarget = nil;
vehicle = ped->m_pMyVehicle;
- switch (ped->m_vehEnterType) {
- case VEHICLE_ENTER_FRONT_RIGHT:
- vehicle->m_nGettingOutFlags &= ~GETTING_IN_OUT_FR;
- break;
- case VEHICLE_ENTER_REAR_RIGHT:
- vehicle->m_nGettingOutFlags &= ~GETTING_IN_OUT_RR;
- break;
- case VEHICLE_ENTER_FRONT_LEFT:
- vehicle->m_nGettingOutFlags &= ~GETTING_IN_OUT_FL;
- break;
- case VEHICLE_ENTER_REAR_LEFT:
- vehicle->m_nGettingOutFlags &= ~GETTING_IN_OUT_RL;
- break;
- }
+ vehicle->m_nGettingOutFlags &= ~GetVehEnterExitFlag(ped->m_vehEnterType);
if (vehicle->pDriver == ped) {
vehicle->RemoveDriver();
@@ -1471,7 +1453,7 @@ CPed::GetLocalPositionToOpenCarDoor(CVector *output, CVehicle *veh, uint32 enter
vehDoorOffset = offsetToOpenVanDoor;
} else {
seatOffset = veh->m_handling->fSeatOffsetDistance * seatPosMult;
- if (veh->bIsLow) {
+ if (veh->bLowVehicle) {
vehDoorOffset = offsetToOpenLowCarDoor;
} else {
vehDoorOffset = offsetToOpenRegularCarDoor;
@@ -1743,7 +1725,6 @@ CPed::LineUpPedWithCar(PedLineUpPhase phase)
}
}
- // I hope
bool stillGettingInOut = false;
if (CTimer::GetTimeInMilliseconds() < m_nPedStateTimer)
stillGettingInOut = veh->m_vehType != VEHICLE_TYPE_BOAT || m_ped_flagG10;
@@ -1938,7 +1919,7 @@ CPed::IsPointerValid(void)
// Some kind of binary sort
void
-CPed::SortPeds(CPed** list, int min, int max)
+CPed::SortPeds(CPed **list, int min, int max)
{
if (min >= max)
return;
@@ -1978,7 +1959,7 @@ CPed::SortPeds(CPed** list, int min, int max)
void
CPed::BuildPedLists(void)
{
- static CPed* unsortedNearPeds[10];
+ static CPed *unsortedNearPeds[10];
uint16 nextNearPedSlot = 0;
if ((CTimer::GetFrameCounter() + m_randomSeed) & 15) {
@@ -2223,10 +2204,10 @@ CPed::CanBeDeleted(void)
if (this->bInVehicle)
return false;
- switch (m_nCreatedBy) {
- case CREATED_BY_RANDOM:
+ switch (CharCreatedBy) {
+ case RANDOM_CHAR:
return true;
- case CREATED_BY_SCRIPT:
+ case MISSION_CHAR:
return false;
default:
return true;
@@ -2522,7 +2503,7 @@ CPed::SetObjective(eObjective newObj, void *entity)
m_vecSeekVehicle = CVector(0.0f, 0.0f, 0.0f);
if (newObj == OBJECTIVE_SOLICIT) {
m_objectiveTimer = CTimer::GetTimeInMilliseconds() + 10000;
- } else if (m_objective == OBJECTIVE_ENTER_CAR_AS_PASSENGER && m_nCreatedBy == CREATED_BY_SCRIPT &&
+ } else if (m_objective == OBJECTIVE_ENTER_CAR_AS_PASSENGER && CharCreatedBy == MISSION_CHAR &&
(m_carInObjective->m_status == STATUS_PLAYER_DISABLED || CPad::GetPad(CWorld::PlayerInFocus)->DisablePlayerControls)) {
SetObjectiveTimer(14000);
} else {
@@ -2544,6 +2525,350 @@ CPed::SetObjective(eObjective newObj, void *entity)
}
}
+void
+CPed::SetIdle(void)
+{
+ if (m_nPedState != PED_IDLE && m_nPedState != PED_MUG && m_nPedState != PED_FLEE_ENTITY) {
+ m_nPedState = PED_IDLE;
+ SetMoveState(PEDMOVE_STILL);
+ }
+ if (m_nWaitState == WAITSTATE_FALSE) {
+ m_nWaitTimer = CTimer::GetTimeInMilliseconds() + CGeneral::GetRandomNumberInRange(2000, 4000);
+ }
+}
+
+void
+CPed::SetObjective(eObjective newObj)
+{
+ if (m_nPedState == PED_DIE || m_nPedState == PED_DEAD)
+ return;
+
+ if (newObj == OBJECTIVE_NONE) {
+ if ((m_objective == OBJECTIVE_LEAVE_VEHICLE || m_objective == OBJECTIVE_ENTER_CAR_AS_PASSENGER || m_objective == OBJECTIVE_ENTER_CAR_AS_DRIVER)
+ && IsPedInControl()) {
+
+ m_ped_flagG8 = true;
+ return;
+ }
+ // Unused code from assembly...
+ /*
+ else if(m_objective == OBJECTIVE_FLEE_CAR) {
+
+ } else {
+
+ }
+ */
+ m_objective = newObj;
+ m_prevObjective = OBJECTIVE_NONE;
+ } else if (m_prevObjective != newObj || m_prevObjective == OBJECTIVE_NONE) {
+ SetObjectiveTimer(0);
+
+ if (m_objective == newObj)
+ return;
+
+ if (IsTemporaryObjective(m_objective)) {
+ m_prevObjective = newObj;
+ } else {
+ if (m_objective != newObj)
+ SetStoredObjective();
+
+ m_objective = newObj;
+ }
+ m_ped_flagD40 = false;
+
+ switch (newObj) {
+ case OBJECTIVE_NONE:
+ m_prevObjective = OBJECTIVE_NONE;
+ break;
+ case OBJECTIVE_HAIL_TAXI:
+ m_nWaitTimer = 0;
+ SetIdle();
+ SetMoveState(PEDMOVE_STILL);
+ break;
+ default:
+ break;
+ }
+ }
+}
+
+// Only used in 01E1: SET_CHAR_OBJ_FOLLOW_ROUTE opcode
+// IDA fails very badly in here, puts a fake loop and ignores SetFollowRoute call...
+void
+CPed::SetObjective(eObjective newObj, int16 routePoint, int16 routeType)
+{
+ if (m_nPedState == PED_DIE || m_nPedState == PED_DEAD)
+ return;
+
+ if (m_prevObjective == newObj && m_prevObjective != OBJECTIVE_NONE)
+ return;
+
+ SetObjectiveTimer(0);
+
+ if (m_objective == newObj && newObj == OBJECTIVE_FOLLOW_ROUTE && m_routeLastPoint == routePoint && m_routeType == routeType)
+ return;
+
+ m_ped_flagD40 = false;
+ if (IsTemporaryObjective(m_objective)) {
+ m_prevObjective = newObj;
+ } else {
+ if (m_objective != newObj)
+ SetStoredObjective();
+
+ m_objective = newObj;
+ }
+
+ if (newObj == OBJECTIVE_FOLLOW_ROUTE) {
+ SetFollowRoute(routePoint, routeType);
+ }
+}
+
+void
+CPed::ClearChat(void)
+{
+ CAnimBlendAssociation *animAssoc = RpAnimBlendClumpGetAssociation((RpClump*) m_rwObject, ANIM_IDLE_CHAT);
+ if (animAssoc) {
+ animAssoc->blendDelta = -8.0f;
+ animAssoc->flags |= ASSOC_DELETEFADEDOUT;
+ }
+ bIsTalking = false;
+ ClearLookFlag();
+ RestorePreviousState();
+}
+
+bool
+CPed::IsGangMember(void)
+{
+ return m_nPedType >= PEDTYPE_GANG1 && m_nPedType <= PEDTYPE_GANG9;
+}
+
+void
+CPed::InformMyGangOfAttack(CEntity *attacker)
+{
+ CPed *attackerPed;
+
+ if (m_objective == OBJECTIVE_KILL_CHAR_ON_FOOT || m_objective == OBJECTIVE_KILL_CHAR_ANY_MEANS)
+ return;
+
+ if (attacker->IsPed()) {
+ attackerPed = (CPed*)attacker;
+ } else {
+ if (!attacker->IsVehicle())
+ return;
+
+ attackerPed = ((CVehicle*)attacker)->pDriver;
+ if (!attackerPed)
+ return;
+ }
+
+ if (attackerPed->m_nPedType == PEDTYPE_COP)
+ return;
+
+ for (int i = 0; i < m_numNearPeds; i++) {
+ CPed *nearPed = m_nearPeds[i];
+ if (nearPed && nearPed != this) {
+ CPed *leader = nearPed->m_leader;
+ if (leader && leader == this && nearPed->m_pedStats->m_fear < nearPed->m_pedStats->m_temper)
+ {
+ nearPed->SetObjective(OBJECTIVE_KILL_CHAR_ON_FOOT, attackerPed);
+ nearPed->SetObjectiveTimer(30000);
+ }
+ }
+ }
+}
+
+void
+CPed::QuitEnteringCar(void)
+{
+ CAnimBlendAssociation *animAssoc = m_pVehicleAnim;
+ CVehicle *veh = m_pMyVehicle;
+ if (animAssoc)
+ animAssoc->blendDelta = -1000.0f;
+
+ RestartNonPartialAnims();
+
+ if (!RpAnimBlendClumpGetAssociation((RpClump*) m_rwObject, ANIM_IDLE_STANCE))
+ CAnimManager::BlendAnimation((RpClump*) m_rwObject, m_animGroup, ANIM_IDLE_STANCE, 100.0f);
+
+ if (veh) {
+ if (m_objective == OBJECTIVE_ENTER_CAR_AS_DRIVER || m_nPedState == PED_CARJACK)
+ veh->m_veh_flagC10 = false;
+
+ if (veh->m_nNumGettingIn != 0)
+ veh->m_nNumGettingIn--;
+
+ veh->m_nGettingInFlags = GetVehEnterExitFlag(m_vehEnterType);
+ }
+
+ bUsesCollision = true;
+
+ if (IsPlayer() && GetWeapon()->m_eWeaponType == WEAPONTYPE_UZI) {
+ if (IsPlayer() && m_storedWeapon != NO_STORED_WEAPON) {
+ SetCurrentWeapon(m_storedWeapon);
+ m_storedWeapon = NO_STORED_WEAPON;
+ }
+ } else {
+ CWeaponInfo *curWeapon = CWeaponInfo::GetWeaponInfo(GetWeapon()->m_eWeaponType);
+ AddWeaponModel(curWeapon->m_nModelId);
+ }
+ if (m_nPedState == PED_DIE || m_nPedState == PED_DEAD) {
+ animAssoc = m_pVehicleAnim;
+ if (animAssoc) {
+ animAssoc->blendDelta = -4.0;
+ animAssoc->flags |= ASSOC_FADEOUTWHENDONE;
+ animAssoc = m_pVehicleAnim;
+ animAssoc->flags &= ~ASSOC_RUNNING;
+ }
+ } else
+ SetIdle();
+
+ m_pVehicleAnim = nil;
+
+ if (veh) {
+ if (veh->m_autoPilot.m_nCruiseSpeed == 0)
+ veh->m_autoPilot.m_nCruiseSpeed = 17;
+ }
+}
+
+void
+CPed::ReactToAttack(CEntity *attacker)
+{
+ if (IsPlayer() && attacker->IsPed()) {
+ InformMyGangOfAttack(attacker);
+ SetLookFlag(attacker, 1);
+ SetLookTimer(700);
+ return;
+ }
+
+ if (IsPedInControl() && (CharCreatedBy != MISSION_CHAR || bRespondsToThreats)) {
+ CPed *ourLeader = m_leader;
+ if (ourLeader != attacker && (!ourLeader || FindPlayerPed() != ourLeader)
+ && attacker->IsPed()) {
+
+ CPed *attackerPed = (CPed*)attacker;
+ if (bNotAllowedToDuck) {
+ if (!attackerPed->GetWeapon()->IsTypeMelee()) {
+ field_4E8 = CTimer::GetTimeInMilliseconds();
+ return;
+ }
+ } else if (bCrouchWhenShooting || m_ped_flagE1) {
+ SetDuck(CGeneral::GetRandomNumberInRange(1000,3000));
+ return;
+ }
+
+ if (m_pedStats->m_fear <= 100 - attackerPed->m_pedStats->m_temper) {
+ if (m_pedStats != attackerPed->m_pedStats) {
+ if (IsGangMember() || m_nPedType == PEDTYPE_EMERGENCY || m_nPedType == PEDTYPE_FIREMAN) {
+ RegisterThreatWithGangPeds(attackerPed);
+ }
+ if (!attackerPed->GetWeapon()->IsTypeMelee() && GetWeapon()->IsTypeMelee()) {
+ SetObjective(OBJECTIVE_FLEE_CHAR_ON_FOOT_TILL_SAFE, attacker);
+ SetMoveState(PEDMOVE_RUN);
+ } else {
+ SetObjective(OBJECTIVE_KILL_CHAR_ON_FOOT, attacker);
+ SetObjectiveTimer(20000);
+ }
+ }
+ } else {
+ SetObjective(OBJECTIVE_FLEE_CHAR_ON_FOOT_TILL_SAFE, attackerPed);
+ SetMoveState(PEDMOVE_RUN);
+ if (attackerPed->GetWeapon()->IsTypeMelee())
+ Say(SOUND_PED_FLEE_RUN);
+ }
+ }
+ }
+}
+
+bool
+CPed::TurnBody(void)
+{
+ float lookDir;
+ bool doneSmoothly = true;
+
+ if (m_pLookTarget) {
+ CVector &lookPos = m_pLookTarget->GetPosition();
+
+ lookDir = CGeneral::GetRadianAngleBetweenPoints(
+ lookPos.x,
+ lookPos.y,
+ GetPosition().x,
+ GetPosition().y);
+ } else
+ lookDir = m_fLookDirection;
+
+ float limitedLookDir = CGeneral::LimitRadianAngle(lookDir);
+ float currentRot = m_fRotationCur;
+
+ if (currentRot - PI > limitedLookDir)
+ limitedLookDir += 2 * PI;
+ else if (PI + currentRot < limitedLookDir)
+ limitedLookDir -= 2 * PI;
+
+ float neededTurn = currentRot - limitedLookDir;
+ m_fRotationDest = limitedLookDir;
+
+ if (fabs(neededTurn) > 0.05f) {
+ doneSmoothly = false;
+ currentRot -= neededTurn * 0.2f;
+ }
+
+ m_fRotationCur = currentRot;
+ m_fLookDirection = limitedLookDir;
+ return doneSmoothly;
+}
+
+void
+CPed::Chat(void)
+{
+ if (bIsLooking && TurnBody())
+ ClearLookFlag();
+
+ if (!m_pLookTarget || !m_pLookTarget->IsPed()) {
+ ClearChat();
+ return;
+ }
+
+ CPed *partner = (CPed*) m_pLookTarget;
+
+ if (partner->m_nPedState != PED_CHAT) {
+ ClearChat();
+ if (partner->m_pedInObjective) {
+ if (partner->m_objective == OBJECTIVE_KILL_CHAR_ON_FOOT ||
+ partner->m_objective == OBJECTIVE_FLEE_CHAR_ON_FOOT_TILL_SAFE)
+ ReactToAttack(partner->m_pedInObjective);
+ }
+ return;
+ }
+ if (bIsTalking) {
+ if (CGeneral::GetRandomNumber() < 512) {
+ CAnimBlendAssociation *chatAssoc = RpAnimBlendClumpGetAssociation((RpClump*) m_rwObject, ANIM_IDLE_CHAT);
+ if (chatAssoc) {
+ chatAssoc->blendDelta = -4.0f;
+ chatAssoc->flags |= ASSOC_FADEOUTWHENDONE;
+ }
+ bIsTalking = false;
+ } else
+ Say(SOUND_PED_CHAT);
+
+ } else if (!RpAnimBlendClumpGetFirstAssociation((RpClump*)m_rwObject, ASSOC_FLAG100)) {
+
+ if (CGeneral::GetRandomNumber() < 20) {
+ CAnimManager::BlendAnimation((RpClump*) m_rwObject, ASSOCGRP_STD, ANIM_XPRESS_SCRATCH, 4.0f);
+ }
+ if (!bIsTalking) {
+ CAnimBlendAssociation *chatAssoc = CAnimManager::BlendAnimation((RpClump*) m_rwObject, ASSOCGRP_STD, ANIM_IDLE_CHAT, 4.0f);
+ float chatTime = CGeneral::GetRandomNumberInRange(0.0f, 3.0f);
+ chatAssoc->SetCurrentTime(chatTime);
+
+ bIsTalking = true;
+ Say(SOUND_PED_CHAT);
+ }
+ }
+ if (m_standardTimer && CTimer::GetTimeInMilliseconds() > m_standardTimer) {
+ ClearChat();
+ m_standardTimer = CTimer::GetTimeInMilliseconds() + 30000;
+ }
+}
+
WRAPPER void CPed::PedGetupCB(CAnimBlendAssociation *assoc, void *arg) { EAXJMP(0x4CE810); }
WRAPPER void CPed::PedStaggerCB(CAnimBlendAssociation *assoc, void *arg) { EAXJMP(0x4CE8D0); }
WRAPPER void CPed::PedEvadeCB(CAnimBlendAssociation *assoc, void *arg) { EAXJMP(0x4D36E0); }
@@ -2612,5 +2937,14 @@ STARTPATCHES
InjectHook(0x4D72F0, &CPed::CanPedJumpThis, PATCH_JUMP);
InjectHook(0x4DD820, &CPed::CanSeeEntity, PATCH_JUMP);
InjectHook(0x4D9460, &CPed::RestorePreviousObjective, PATCH_JUMP);
+ InjectHook(0x4D82C0, (void (CPed::*)(eObjective)) &CPed::SetObjective, PATCH_JUMP);
InjectHook(0x4D83E0, (void (CPed::*)(eObjective, void*)) &CPed::SetObjective, PATCH_JUMP);
+ InjectHook(0x4D89A0, (void (CPed::*)(eObjective, int16, int16)) &CPed::SetObjective, PATCH_JUMP);
+ InjectHook(0x4DDEC0, &CPed::ReactToAttack, PATCH_JUMP);
+ InjectHook(0x4D0600, &CPed::SetIdle, PATCH_JUMP);
+ InjectHook(0x4E0E00, &CPed::QuitEnteringCar, PATCH_JUMP);
+ InjectHook(0x4E4AD0, &CPed::InformMyGangOfAttack, PATCH_JUMP);
+ InjectHook(0x4D3C80, &CPed::ClearChat, PATCH_JUMP);
+ InjectHook(0x4D1390, &CPed::TurnBody, PATCH_JUMP);
+ InjectHook(0x4D3AC0, &CPed::Chat, PATCH_JUMP);
ENDPATCHES
diff --git a/src/entities/Ped.h b/src/entities/Ped.h
index 4367dc61..c6d61df4 100644
--- a/src/entities/Ped.h
+++ b/src/entities/Ped.h
@@ -13,7 +13,31 @@
struct CPathNode;
-enum eObjective {
+enum eWaitState : uint32 {
+ WAITSTATE_FALSE,
+ WAITSTATE_TRAFFIC_LIGHTS,
+ WAITSTATE_CROSS_ROAD,
+ WAITSTATE_CROSS_ROAD_LOOK,
+ WAITSTATE_LOOK_PED,
+ WAITSTATE_LOOK_SHOP,
+ WAITSTATE_LOOK_ACCIDENT,
+ WAITSTATE_FACEOFF_GANG,
+ WAITSTATE_DOUBLEBACK,
+ WAITSTATE_HITWALL,
+ WAITSTATE_TURN180,
+ WAITSTATE_SURPRISE,
+ WAITSTATE_STUCK,
+ WAITSTATE_LOOK_ABOUT,
+ WAITSTATE_PLAYANIM_DUCK,
+ WAITSTATE_PLAYANIM_COWER,
+ WAITSTATE_PLAYANIM_TAXI,
+ WAITSTATE_PLAYANIM_HANDSUP,
+ WAITSTATE_PLAYANIM_HANDSCOWER,
+ WAITSTATE_PLAYANIM_CHAT,
+ WAITSTATE_FINISH_FLEE
+};
+
+enum eObjective : uint32 {
OBJECTIVE_NONE,
OBJECTIVE_IDLE,
OBJECTIVE_FLEE_TILL_SAFE,
@@ -52,7 +76,7 @@ enum eObjective {
OBJECTIVE_35
};
-enum {
+enum eVehEnter : uint16 {
VEHICLE_ENTER_FRONT_RIGHT = 11,
VEHICLE_ENTER_REAR_RIGHT = 12,
VEHICLE_ENTER_FRONT_LEFT = 15,
@@ -60,8 +84,8 @@ enum {
};
enum {
- CREATED_BY_RANDOM = 1,
- CREATED_BY_SCRIPT
+ RANDOM_CHAR = 1,
+ MISSION_CHAR,
};
enum PedLineUpPhase {
@@ -130,15 +154,15 @@ enum PedState
PED_PASSENGER,
PED_TAXI_PASSENGER,
PED_OPEN_DOOR,
- PED_DIE = 48,
- PED_DEAD = 49,
+ PED_DIE,
+ PED_DEAD,
PED_CARJACK,
PED_DRAG_FROM_CAR,
PED_ENTER_CAR,
PED_STEAL_CAR,
PED_EXIT_CAR,
PED_HANDS_UP,
- PED_ARRESTED = 56,
+ PED_ARRESTED,
};
enum eMoveState {
@@ -157,6 +181,8 @@ public:
// 0x128
CStoredCollPoly m_collPoly;
float m_fCollisionSpeed;
+
+ // cf. https://github.com/DK22Pac/plugin-sdk/blob/master/plugin_sa/game_sa/CPed.h from R*
uint8 bIsStanding : 1;
uint8 m_ped_flagA2 : 1;
uint8 m_ped_flagA4 : 1; // stores (CTimer::GetTimeInMilliseconds() < m_lastHitTime)
@@ -168,16 +194,16 @@ public:
uint8 bIsRestoringGun : 1;
uint8 bCanPointGunAtTarget : 1;
- uint8 m_ped_flagB4 : 1;
- uint8 m_ped_flagB8 : 1;
- uint8 m_ped_flagB10 : 1;
+ uint8 bIsTalking : 1;
+ uint8 bIsInTheAir : 1;
+ uint8 bIsLanding : 1;
uint8 m_ped_flagB20 : 1;
uint8 m_ped_flagB40 : 1;
uint8 m_ped_flagB80 : 1;
uint8 m_ped_flagC1 : 1;
- uint8 m_ped_flagC2 : 1;
- uint8 m_ped_flagC4 : 1;
+ uint8 bRespondsToThreats : 1;
+ uint8 m_ped_flagC4 : 1; // false when in bus, bRenderPedInCar?
uint8 m_ped_flagC8 : 1;
uint8 m_ped_flagC10 : 1;
uint8 m_ped_flagC20 : 1; // just left some body part?
@@ -195,9 +221,9 @@ public:
uint8 m_ped_flagE1 : 1;
uint8 m_ped_flagE2 : 1;
- uint8 m_ped_flagE4 : 1;
- uint8 m_ped_flagE8 : 1; // can duck?
- uint8 bCantFireBecauseCrouched : 1; // set if you don't want ped to attack
+ uint8 bNotAllowedToDuck : 1;
+ uint8 bCrouchWhenShooting : 1;
+ uint8 bIsDucking : 1; // set if you don't want ped to attack
uint8 m_ped_flagE20 : 1;
uint8 bDoBloodyFootprints : 1;
uint8 m_ped_flagE80 : 1;
@@ -237,8 +263,9 @@ public:
uint8 m_ped_flagI20 : 1;
uint8 m_ped_flagI40 : 1;
uint8 m_ped_flagI80 : 1;
+
uint8 stuff10[3];
- uint8 m_nCreatedBy;
+ uint8 CharCreatedBy;
uint8 field_161;
uint8 pad_162[2];
eObjective m_objective;
@@ -270,7 +297,7 @@ public:
eMoveState m_nMoveState;
int32 m_nStoredActionState;
int32 m_nPrevActionState;
- int32 m_nWaitState;
+ eWaitState m_nWaitState;
uint32 m_nWaitTimer;
void *m_pPathNodesStates[8];
CVector2D m_stPathNodeStates[10];
@@ -286,15 +313,15 @@ public:
float m_fArmour;
int16 m_routeLastPoint;
uint16 m_routePoints;
- uint16 m_routePos;
- uint16 m_routeType;
- uint16 m_routeCurDir;
+ int16 m_routePos;
+ int16 m_routeType;
+ int16 m_routeCurDir;
uint16 field_2D2;
CVector2D m_moved;
float m_fRotationCur;
float m_fRotationDest;
float m_headingRate;
- uint16 m_vehEnterType;
+ eVehEnter m_vehEnterType;
uint16 m_walkAroundType;
CEntity *m_pCurrentPhysSurface;
CVector m_vecOffsetFromPhysSurface;
@@ -426,8 +453,20 @@ public:
bool CanPedJumpThis(int32);
bool CanSeeEntity(CEntity*, float);
void RestorePreviousObjective(void);
+ void SetIdle(void);
void SetObjective(eObjective, void*);
- void MakeChangesForNewWeapon(int8);
+ void SetObjective(eObjective);
+ void SetObjective(eObjective, int16, int16);
+ void ClearChat(void);
+ void InformMyGangOfAttack(CEntity*);
+ void SetFollowRoute(int16, int16);
+ void ReactToAttack(CEntity*);
+ void SetDuck(uint32);
+ void RegisterThreatWithGangPeds(CEntity*);
+ bool TurnBody(void);
+ void Chat(void);
+ void MakeChangesForNewWeapon(int8);
+
// Static methods
static void GetLocalPositionToOpenCarDoor(CVector *output, CVehicle *veh, uint32 enterType, float offset);
@@ -483,11 +522,28 @@ public:
void SetStoredObjective(void);
void SetLeader(CEntity* leader);
void SetPedStats(ePedStats);
+ bool IsGangMember(void);
inline bool HasWeapon(uint8 weaponType) { return m_weapons[weaponType].m_eWeaponType == weaponType; }
inline CWeapon &GetWeapon(uint8 weaponType) { return m_weapons[weaponType]; }
inline CWeapon *GetWeapon(void) { return &m_weapons[m_currentWeapon]; }
inline RwFrame *GetNodeFrame(int nodeId) { return m_pFrames[nodeId]->frame; }
+ inline static uint8 GetVehEnterExitFlag(eVehEnter vehEnter) {
+ switch (vehEnter) {
+ case VEHICLE_ENTER_FRONT_RIGHT:
+ return 4;
+ case VEHICLE_ENTER_REAR_RIGHT:
+ return 8;
+ case VEHICLE_ENTER_FRONT_LEFT:
+ return 1;
+ case VEHICLE_ENTER_REAR_LEFT:
+ return 2;
+ default:
+ return 0;
+ }
+ }
+ PedState GetPedState(void) { return m_nPedState; }
+ void SetPedState(PedState state) { m_nPedState = state; }
// to make patching virtual functions possible
void SetModelIndex_(uint32 mi) { CPed::SetModelIndex(mi); }
diff --git a/src/entities/Physical.cpp b/src/entities/Physical.cpp
index b570efd9..14891cd9 100644
--- a/src/entities/Physical.cpp
+++ b/src/entities/Physical.cpp
@@ -1858,10 +1858,10 @@ CPhysical::ProcessCollision(void)
CVehicle *veh = (CVehicle*)this;
if(veh->m_vehType == VEHICLE_TYPE_CAR){
CAutomobile *car = (CAutomobile*)this;
- car->m_afWheelSuspDist[0] = 1.0f;
- car->m_afWheelSuspDist[1] = 1.0f;
- car->m_afWheelSuspDist[2] = 1.0f;
- car->m_afWheelSuspDist[3] = 1.0f;
+ car->m_aWheelDist[0] = 1.0f;
+ car->m_aWheelDist[1] = 1.0f;
+ car->m_aWheelDist[2] = 1.0f;
+ car->m_aWheelDist[3] = 1.0f;
}else if(veh->m_vehType == VEHICLE_TYPE_BIKE){
assert(0 && "TODO - but unused");
}
diff --git a/src/entities/Physical.h b/src/entities/Physical.h
index 7776da92..0f517cf3 100644
--- a/src/entities/Physical.h
+++ b/src/entities/Physical.h
@@ -109,9 +109,9 @@ public:
// Force actually means Impulse here
void ApplyMoveForce(float jx, float jy, float jz);
void ApplyMoveForce(const CVector &j) { ApplyMoveForce(j.x, j.y, j.z); }
- // v(x,y,z) is direction of force, p(x,y,z) is point relative to model center where force is applied
- void ApplyTurnForce(float jx, float jy, float jz, float rx, float ry, float rz);
- // v is direction of force, p is point relative to model center where force is applied
+ // j(x,y,z) is direction of force, p(x,y,z) is point relative to model center where force is applied
+ void ApplyTurnForce(float jx, float jy, float jz, float px, float py, float pz);
+ // j is direction of force, p is point relative to model center where force is applied
void ApplyTurnForce(const CVector &j, const CVector &p) { ApplyTurnForce(j.x, j.y, j.z, p.x, p.y, p.z); }
void ApplyFrictionMoveForce(float jx, float jy, float jz);
void ApplyFrictionMoveForce(const CVector &j) { ApplyFrictionMoveForce(j.x, j.y, j.z); }
diff --git a/src/entities/Vehicle.cpp b/src/entities/Vehicle.cpp
index f7c4b065..25bede65 100644
--- a/src/entities/Vehicle.cpp
+++ b/src/entities/Vehicle.cpp
@@ -1,9 +1,17 @@
#include "common.h"
+#include "main.h"
#include "patcher.h"
+#include "Timer.h"
#include "Vehicle.h"
#include "Pools.h"
+#include "HandlingMgr.h"
#include "CarCtrl.h"
+#include "Population.h"
#include "ModelIndices.h"
+#include "World.h"
+#include "Lights.h"
+#include "PointLights.h"
+#include "Renderer.h"
#include "DMAudio.h"
#include "Radar.h"
@@ -40,30 +48,238 @@ CVehicle::~CVehicle()
CCarCtrl::NumAmbulancesOnDuty--;
bIsAmbulanceOnDuty = false;
}
- if (bIsFiretruckOnDuty){
+ if (bIsFireTruckOnDuty){
CCarCtrl::NumFiretrucksOnDuty--;
- bIsFiretruckOnDuty = false;
+ bIsFireTruckOnDuty = false;
}
}
+void
+CVehicle::SetModelIndex(uint32 id)
+{
+ CEntity::SetModelIndex(id);
+ m_aExtras[0] = CVehicleModelInfo::ms_compsUsed[0];
+ m_aExtras[1] = CVehicleModelInfo::ms_compsUsed[1];
+ m_nNumMaxPassengers = CVehicleModelInfo::GetMaximumNumberOfPassengersFromNumberOfDoors(id);
+}
+
+bool
+CVehicle::SetupLighting(void)
+{
+ ActivateDirectional();
+ SetAmbientColoursForPedsCarsAndObjects();
+
+ if(bRenderScorched){
+ WorldReplaceNormalLightsWithScorched(Scene.world, 0.1f);
+ }else{
+ CVector coors = GetPosition();
+ float lighting = CPointLights::GenerateLightsAffectingObject(&coors);
+ if(!bHasBlip && lighting != 1.0f){
+ SetAmbientAndDirectionalColours(lighting);
+ return true;
+ }
+ }
+
+ return false;
+}
+
+void
+CVehicle::RemoveLighting(bool reset)
+{
+ CRenderer::RemoveVehiclePedLights(this, reset);
+}
+
+float
+CVehicle::GetHeightAboveRoad(void)
+{
+ return -1.0f * CModelInfo::GetModelInfo(GetModelIndex())->GetColModel()->boundingBox.min.z;
+}
+
+
bool
CVehicle::IsLawEnforcementVehicle(void)
{
- switch (m_modelIndex) {
- case MI_FBICAR:
+ switch(GetModelIndex()){
+ case MI_FBICAR:
+ case MI_POLICE:
+ case MI_ENFORCER:
+ case MI_PREDATOR:
+ case MI_RHINO:
+ case MI_BARRACKS:
+ return true;
+ default:
+ return false;
+ }
+}
+
+bool
+CVehicle::UsesSiren(uint32 id)
+{
+ switch(id){
+ case MI_FIRETRUCK:
+ case MI_AMBULAN:
+ case MI_FBICAR:
+ case MI_MRWHOOP:
+ case MI_POLICE:
+ case MI_ENFORCER:
+ case MI_PREDATOR:
+ return true;
+ default:
+ return false;
+ }
+}
+
+bool
+CVehicle::IsVehicleNormal(void)
+{
+ if(pDriver && m_nNumPassengers == 0 && m_status != STATUS_WRECKED){
+ switch(GetModelIndex())
+ case MI_FIRETRUCK:
+ case MI_AMBULAN:
+ case MI_TAXI:
case MI_POLICE:
case MI_ENFORCER:
- case MI_PREDATOR:
+ case MI_BUS:
case MI_RHINO:
case MI_BARRACKS:
- return true;
- default:
+ case MI_DODO:
+ case MI_COACH:
+ case MI_CABBIE:
+ case MI_RCBANDIT:
+ case MI_BORGNINE:
+ return false;
+ }
+ return false;
+}
+
+bool
+CVehicle::CarHasRoof(void)
+{
+ if((m_handling->Flags & HANDLING_HAS_NO_ROOF) == 0)
+ return true;
+ if(m_aExtras[0] && m_aExtras[1])
+ return false;
+ return true;
+}
+
+bool
+CVehicle::IsUpsideDown(void)
+{
+ if(GetUp().z > -0.9f)
+ return false;
+ return true;
+}
+
+bool
+CVehicle::IsOnItsSide(void)
+{
+ if(GetRight().z < 0.8f && GetRight().z > -0.8f)
+ return false;
+ return true;
+}
+
+bool
+CVehicle::CanBeDeleted(void)
+{
+ int i;
+
+ if(m_nNumGettingIn || m_nGettingOutFlags)
+ return false;
+
+ if(pDriver){
+ // This looks like it was inlined
+ if(pDriver->CharCreatedBy == MISSION_CHAR)
+ return false;
+ if(pDriver->GetPedState() != PED_DRIVING &&
+ pDriver->GetPedState() != PED_DEAD)
+ return false;
+ }
+
+ for(i = 0; i < 8; i++){
+ // Same check as above
+ if(pPassengers[i]){
+ if(pPassengers[i]->CharCreatedBy == MISSION_CHAR)
+ return false;
+ if(pPassengers[i]->GetPedState() != PED_DRIVING &&
+ pPassengers[i]->GetPedState() != PED_DEAD)
+ return false;
+ }
+ // and then again... probably because something was inlined
+ if(pPassengers[i]){
+ if(pPassengers[i]->GetPedState() != PED_DRIVING &&
+ pPassengers[i]->GetPedState() != PED_DEAD)
+ return false;
+ }
+ }
+
+ switch(VehicleCreatedBy){
+ case RANDOM_VEHICLE: return true;
+ case MISSION_VEHICLE: return false;
+ case PARKED_VEHICLE: return true;
+ case PERMANENT_VEHICLE: return false;
+ }
+ return true;
+}
+
+bool
+CVehicle::CanPedOpenLocks(CPed *ped)
+{
+ if(m_nDoorLock == CARLOCK_LOCKED ||
+ m_nDoorLock == CARLOCK_COP_CAR ||
+ m_nDoorLock == CARLOCK_LOCKED_PLAYER_INSIDE)
+ return false;
+ if(ped->IsPlayer() && m_nDoorLock == CARLOCK_LOCKOUT_PLAYER_ONLY)
+ return false;
+ return true;
+}
+
+bool
+CVehicle::CanPedEnterCar(void)
+{
+ CVector up = GetUp();
+ // can't enter when car is on side
+ if(up.z > 0.1f || up.z < -0.1f){
+ // also when car is moving too fast
+ if(m_vecMoveSpeed.MagnitudeSqr() > sq(0.2f))
+ return false;
+ if(m_vecTurnSpeed.MagnitudeSqr() > sq(0.2f))
+ return false;
+ return true;
+ }
+ return false;
+}
+
+bool
+CVehicle::CanPedExitCar(void)
+{
+ CVector up = GetUp();
+ if(up.z > 0.1f || up.z < -0.1f){
+ // can't exit when car is moving too fast
+ if(m_vecMoveSpeed.MagnitudeSqr() > 0.005f)
+ return false;
+ // if car is slow enough, check turn speed
+ if(fabs(m_vecTurnSpeed.x) > 0.01f ||
+ fabs(m_vecTurnSpeed.y) > 0.01f ||
+ fabs(m_vecTurnSpeed.z) > 0.01f)
+ return false;
+ return true;
+ }else{
+ // What is this? just > replaced by >= ??
+
+ // can't exit when car is moving too fast
+ if(m_vecMoveSpeed.MagnitudeSqr() >= 0.005f)
return false;
+ // if car is slow enough, check turn speed
+ if(fabs(m_vecTurnSpeed.x) >= 0.01f ||
+ fabs(m_vecTurnSpeed.y) >= 0.01f ||
+ fabs(m_vecTurnSpeed.z) >= 0.01f)
+ return false;
+ return true;
}
}
void
-CVehicle::ChangeLawEnforcerState(bool enable)
+CVehicle::ChangeLawEnforcerState(uint8 enable)
{
if (enable) {
if (!bIsLawEnforcer) {
@@ -78,6 +294,111 @@ CVehicle::ChangeLawEnforcerState(bool enable)
}
}
+CPed*
+CVehicle::SetUpDriver(void)
+{
+ if(pDriver)
+ return pDriver;
+ if(VehicleCreatedBy != RANDOM_VEHICLE)
+ return nil;
+
+ pDriver = CPopulation::AddPedInCar(this);
+ pDriver->m_pMyVehicle = this;
+ pDriver->m_pMyVehicle->RegisterReference((CEntity**)&pDriver->m_pMyVehicle);
+ pDriver->bInVehicle = true;
+ pDriver->SetPedState(PED_DRIVING);
+ if(bIsBus)
+ pDriver->m_ped_flagC4 = false;
+ return pDriver;
+}
+
+CPed*
+CVehicle::SetupPassenger(int n)
+{
+ if(pPassengers[n])
+ return pPassengers[n];
+
+ pPassengers[n] = CPopulation::AddPedInCar(this);
+ pPassengers[n]->m_pMyVehicle = this;
+ pPassengers[n]->m_pMyVehicle->RegisterReference((CEntity**)&pPassengers[n]->m_pMyVehicle);
+ pPassengers[n]->bInVehicle = true;
+ pPassengers[n]->SetPedState(PED_DRIVING);
+ if(bIsBus)
+ pPassengers[n]->m_ped_flagC4 = false;
+ return pPassengers[n];
+}
+
+void
+CVehicle::SetDriver(CPed *driver)
+{
+ pDriver = driver;
+ pDriver->RegisterReference((CEntity**)&pDriver);
+
+ if(bFreebies && driver == FindPlayerPed()){
+ if(GetModelIndex() == MI_AMBULAN)
+ FindPlayerPed()->m_fHealth = min(FindPlayerPed()->m_fHealth + 20.0f, 100.0f);
+ else if(GetModelIndex() == MI_TAXI)
+ CWorld::Players[CWorld::PlayerInFocus].m_nMoney += 25;
+ else if(GetModelIndex() == MI_POLICE)
+ driver->GiveWeapon(WEAPONTYPE_SHOTGUN, 5);
+ else if(GetModelIndex() == MI_ENFORCER)
+ driver->m_fArmour = max(driver->m_fArmour, 100.0f);
+ else if(GetModelIndex() == MI_CABBIE || GetModelIndex() == MI_BORGNINE)
+ CWorld::Players[CWorld::PlayerInFocus].m_nMoney += 25;
+ bFreebies = false;
+ }
+
+ ApplyTurnForce(0.0f, 0.0f, -0.2f*driver->m_fMass,
+ driver->GetPosition().x - GetPosition().x,
+ driver->GetPosition().y - GetPosition().y,
+ 0.0f);
+}
+
+bool
+CVehicle::AddPassenger(CPed *passenger)
+{
+ int i;
+
+ ApplyTurnForce(0.0f, 0.0f, -0.2f*passenger->m_fMass,
+ passenger->GetPosition().x - GetPosition().x,
+ passenger->GetPosition().y - GetPosition().y,
+ 0.0f);
+
+ for(i = 0; i < m_nNumMaxPassengers; i++)
+ if(pPassengers[i] == nil){
+ pPassengers[i] = passenger;
+ m_nNumPassengers++;
+ return true;
+ }
+ return false;
+}
+
+bool
+CVehicle::AddPassenger(CPed *passenger, uint8 n)
+{
+ if(bIsBus)
+ return AddPassenger(passenger);
+
+ ApplyTurnForce(0.0f, 0.0f, -0.2f*passenger->m_fMass,
+ passenger->GetPosition().x - GetPosition().x,
+ passenger->GetPosition().y - GetPosition().y,
+ 0.0f);
+
+ if(n < m_nNumMaxPassengers && pPassengers[n] == nil){
+ pPassengers[n] = passenger;
+ m_nNumPassengers++;
+ return true;
+ }
+ return false;
+}
+
+void
+CVehicle::RemoveDriver(void)
+{
+ m_status = STATUS_ABANDONED;
+ pDriver = nil;
+}
+
void
CVehicle::RemovePassenger(CPed *p)
{
@@ -101,19 +422,68 @@ CVehicle::RemovePassenger(CPed *p)
}
void
-CVehicle::RemoveDriver(void)
+CVehicle::ProcessCarAlarm(void)
{
- m_status = STATUS_ABANDONED;
- pDriver = nil;
+ uint32 step;
+
+ if(m_nAlarmState == 0 || m_nAlarmState == -1)
+ return;
+
+ step = CTimer::GetTimeStep()/50.0f * 1000.0f;
+ if((uint16)m_nAlarmState < step)
+ m_nAlarmState = 0;
+ else
+ m_nAlarmState -= step;
}
bool
-CVehicle::IsUpsideDown(void)
+CVehicle::IsSphereTouchingVehicle(float sx, float sy, float sz, float radius)
{
- return GetUp().z <= -0.9f;
+ float x, y, z;
+ // sphere relative to vehicle
+ CVector sph = CVector(sx, sy, sz) - GetPosition();
+ CColModel *colmodel = CModelInfo::GetModelInfo(GetModelIndex())->GetColModel();
+
+ x = DotProduct(sph, GetRight());
+ if(colmodel->boundingBox.min.x - radius > x ||
+ colmodel->boundingBox.max.x + radius < x)
+ return false;
+ y = DotProduct(sph, GetForward());
+ if(colmodel->boundingBox.min.y - radius > y ||
+ colmodel->boundingBox.max.y + radius < y)
+ return false;
+ z = DotProduct(sph, GetUp());
+ if(colmodel->boundingBox.min.z - radius > z ||
+ colmodel->boundingBox.max.z + radius < z)
+ return false;
+
+ return true;
}
STARTPATCHES
+ InjectHook(0x551170, &CVehicle::SetModelIndex_, PATCH_JUMP);
+ InjectHook(0x4A7DD0, &CVehicle::SetupLighting_, PATCH_JUMP);
+ InjectHook(0x4A7E60, &CVehicle::RemoveLighting_, PATCH_JUMP);
+ InjectHook(0x417E60, &CVehicle::GetHeightAboveRoad_, PATCH_JUMP);
+
+ InjectHook(0x552880, &CVehicle::IsLawEnforcementVehicle, PATCH_JUMP);
InjectHook(0x552820, &CVehicle::ChangeLawEnforcerState, PATCH_JUMP);
+ InjectHook(0x552200, &CVehicle::UsesSiren, PATCH_JUMP);
+ InjectHook(0x5527E0, &CVehicle::IsVehicleNormal, PATCH_JUMP);
+ InjectHook(0x552B70, &CVehicle::CarHasRoof, PATCH_JUMP);
+ InjectHook(0x552230, &CVehicle::IsUpsideDown, PATCH_JUMP);
+ InjectHook(0x552260, &CVehicle::IsOnItsSide, PATCH_JUMP);
+ InjectHook(0x5511B0, &CVehicle::CanBeDeleted, PATCH_JUMP);
+ InjectHook(0x5522A0, &CVehicle::CanPedOpenLocks, PATCH_JUMP);
+ InjectHook(0x5522F0, &CVehicle::CanPedEnterCar, PATCH_JUMP);
+ InjectHook(0x5523C0, &CVehicle::CanPedExitCar, PATCH_JUMP);
+ InjectHook(0x5520C0, &CVehicle::SetUpDriver, PATCH_JUMP);
+ InjectHook(0x552160, &CVehicle::SetupPassenger, PATCH_JUMP);
+ InjectHook(0x551F20, &CVehicle::SetDriver, PATCH_JUMP);
+ InjectHook(0x551D90, (bool (CVehicle::*)(CPed*))&CVehicle::AddPassenger, PATCH_JUMP);
+ InjectHook(0x551E10, (bool (CVehicle::*)(CPed*,uint8))&CVehicle::AddPassenger, PATCH_JUMP);
InjectHook(0x5520A0, &CVehicle::RemoveDriver, PATCH_JUMP);
-ENDPATCHES \ No newline at end of file
+ InjectHook(0x551EB0, &CVehicle::RemovePassenger, PATCH_JUMP);
+ InjectHook(0x5525A0, &CVehicle::ProcessCarAlarm, PATCH_JUMP);
+ InjectHook(0x552620, &CVehicle::IsSphereTouchingVehicle, PATCH_JUMP);
+ENDPATCHES
diff --git a/src/entities/Vehicle.h b/src/entities/Vehicle.h
index ba3e568e..7b9bebef 100644
--- a/src/entities/Vehicle.h
+++ b/src/entities/Vehicle.h
@@ -1,19 +1,20 @@
#pragma once
#include "Physical.h"
+#include "AutoPilot.h"
class CPed;
class CFire;
struct tHandlingData;
enum {
- GETTING_IN_OUT_FL = 1,
- GETTING_IN_OUT_RL = 2,
- GETTING_IN_OUT_FR = 4,
- GETTING_IN_OUT_RR = 8
+ RANDOM_VEHICLE = 1,
+ MISSION_VEHICLE = 2,
+ PARKED_VEHICLE = 3,
+ PERMANENT_VEHICLE = 4,
};
-enum eCarLock : uint8 {
+enum eCarLock {
CARLOCK_NOT_USED,
CARLOCK_UNLOCKED,
CARLOCK_LOCKED,
@@ -24,15 +25,66 @@ enum eCarLock : uint8 {
CARLOCK_SKIP_SHUT_DOORS
};
+
+enum eCarNodes
+{
+ CAR_WHEEL_RF = 1,
+ CAR_WHEEL_RM,
+ CAR_WHEEL_RB,
+ CAR_WHEEL_LF,
+ CAR_WHEEL_LM,
+ CAR_WHEEL_LB,
+ CAR_BUMP_FRONT,
+ CAR_BUMP_REAR,
+ CAR_WING_RF,
+ CAR_WING_RR,
+ CAR_DOOR_RF,
+ CAR_DOOR_RR,
+ CAR_WING_LF,
+ CAR_WING_LR,
+ CAR_DOOR_LF,
+ CAR_DOOR_LR,
+ CAR_BONNET,
+ CAR_BOOT,
+ CAR_WINDSCREEN,
+ NUM_CAR_NODES,
+};
+
+enum
+{
+ CAR_POS_HEADLIGHTS,
+ CAR_POS_TAILLIGHTS,
+ CAR_POS_FRONTSEAT,
+ CAR_POS_BACKSEAT,
+ CAR_POS_EXHAUST = 9,
+};
+
+enum eDoors
+{
+ DOOR_BONNET = 0,
+ DOOR_BOOT,
+ DOOR_FRONT_LEFT,
+ DOOR_FRONT_RIGHT,
+ DOOR_REAR_LEFT,
+ DOOR_REAR_RIGHT
+};
+
+enum {
+ GETTING_IN_OUT_FL = 1,
+ GETTING_IN_OUT_RL = 2,
+ GETTING_IN_OUT_FR = 4,
+ GETTING_IN_OUT_RR = 8
+};
+
class CVehicle : public CPhysical
{
public:
// 0x128
tHandlingData *m_handling;
- uint8 stuff1[112];
+ CAutoPilot m_autoPilot;
uint8 m_currentColour1;
uint8 m_currentColour2;
- uint8 m_anExtras[2];
+ uint8 m_aExtras[2];
int16 m_nAlarmState; // m_nWantedStarsOnEnter on DK22
int16 m_nMissionValue;
CPed *pDriver;
@@ -48,23 +100,27 @@ public:
float m_fSteerAngle;
float m_fGasPedal;
float m_fBreakPedal;
- uint8 m_nCreatedBy; // eVehicleCreatedBy
- uint8 bIsLawEnforcer : 1;
- uint8 bIsAmbulanceOnDuty : 1;
- uint8 bIsFiretruckOnDuty : 1;
- uint8 m_veh_flagA8 : 1;
- uint8 m_veh_flagA10 : 1;
- uint8 m_veh_flagA20 : 1;
- uint8 m_veh_flagA40 : 1;
- uint8 m_veh_flagA80 : 1;
- uint8 bIsVan : 1;
- uint8 bIsBus : 1;
- uint8 bIsBig : 1;
- uint8 bIsLow : 1;
+ uint8 VehicleCreatedBy;
+
+ // cf. https://github.com/DK22Pac/plugin-sdk/blob/master/plugin_sa/game_sa/CVehicle.h from R*
+ uint8 bIsLawEnforcer: 1; // Is this guy chasing the player at the moment
+ uint8 bIsAmbulanceOnDuty: 1; // Ambulance trying to get to an accident
+ uint8 bIsFireTruckOnDuty: 1; // Firetruck trying to get to a fire
+ uint8 bIsLocked: 1; // Is this guy locked by the script (cannot be removed)
+ uint8 bEngineOn: 1; // For sound purposes. Parked cars have their engines switched off (so do destroyed cars)
+ uint8 bIsHandbrakeOn: 1; // How's the handbrake doing ?
+ uint8 bLightsOn: 1; // Are the lights switched on ?
+ uint8 bFreebies: 1; // Any freebies left in this vehicle ?
+
+ uint8 bIsVan: 1; // Is this vehicle a van (doors at back of vehicle)
+ uint8 bIsBus: 1; // Is this vehicle a bus
+ uint8 bIsBig: 1; // Is this vehicle a bus
+ uint8 bLowVehicle: 1; // Need this for sporty type cars to use low getting-in/out anims
uint8 m_veh_flagB10 : 1;
uint8 m_veh_flagB20 : 1;
uint8 m_veh_flagB40 : 1;
uint8 m_veh_flagB80 : 1;
+
uint8 m_veh_flagC1 : 1;
uint8 m_veh_flagC2 : 1;
uint8 m_veh_flagC4 : 1;
@@ -73,6 +129,7 @@ public:
uint8 m_veh_flagC20 : 1;
uint8 m_veh_flagC40 : 1;
uint8 m_veh_flagC80 : 1;
+
uint8 m_veh_flagD1 : 1;
uint8 m_veh_flagD2 : 1;
uint8 m_veh_flagD4 : 1;
@@ -81,8 +138,9 @@ public:
uint8 m_veh_flagD20 : 1;
uint8 m_veh_flagD40 : 1;
uint8 m_veh_flagD80 : 1;
+
int8 field_1F9;
- uint8 m_nAmmoInClip[1]; // Used to make the guns on boat do a reload (20 by default)
+ uint8 m_nAmmoInClip; // Used to make the guns on boat do a reload (20 by default)
int8 field_1FB;
int8 field_1FC[4];
float m_fHealth; // 1000.0f = full health. 0 -> explode
@@ -105,6 +163,7 @@ public:
int8 field_22D;
uint8 m_nSirenOrAlarm;
int8 field_22F;
+ // TODO: this is an array
CStoredCollPoly m_frontCollPoly; // poly which is under front part of car
CStoredCollPoly m_rearCollPoly; // poly which is under rear part of car
float m_fSteerRatio;
@@ -116,8 +175,29 @@ public:
static void operator delete(void*, int);
~CVehicle(void);
+ // from CEntity
+ void SetModelIndex(uint32 i);
+ bool SetupLighting(void);
+ void RemoveLighting(bool);
+ void FlagToDestroyWhenNextProcessed(void) {}
- void dtor(void) { this->CVehicle::~CVehicle(); }
+ virtual void ProcessControlInputs(uint8) {}
+ virtual void GetComponentWorldPosition(int32 component, CVector &pos) {}
+ virtual bool IsComponentPresent(int32 component) { return false; }
+ virtual void SetComponentRotation(int32 component, CVector rotation) {}
+ virtual void OpenDoor(int32, eDoors door, float) {}
+ virtual void ProcessOpenDoor(uint32, uint32, float) {}
+ virtual bool IsDoorReady(eDoors door) { return false; }
+ virtual bool IsDoorFullyOpen(eDoors door) { return false; }
+ virtual bool IsDoorClosed(eDoors door) { return false; }
+ virtual bool IsDoorMissing(eDoors door) { return false; }
+ virtual void RemoveRefsToVehicle(CEntity *ent) {}
+ virtual void BlowUpCar(CEntity *ent) {}
+ virtual bool SetUpWheelColModel(CColModel *colModel) { return false; }
+ virtual void BurstTyre(uint8 tyre) {}
+ virtual bool IsRoomForPedToLeaveCar(uint32, CVector *) { return false;}
+ virtual float GetHeightAboveRoad(void);
+ virtual void PlayCarHorn(void) {}
bool IsCar(void) { return m_vehType == VEHICLE_TYPE_CAR; }
bool IsBoat(void) { return m_vehType == VEHICLE_TYPE_BOAT; }
@@ -125,10 +205,26 @@ public:
bool IsHeli(void) { return m_vehType == VEHICLE_TYPE_HELI; }
bool IsPlane(void) { return m_vehType == VEHICLE_TYPE_PLANE; }
bool IsLawEnforcementVehicle(void);
- void ChangeLawEnforcerState(bool enable);
- void RemovePassenger(CPed *);
- void RemoveDriver(void);
+ void ChangeLawEnforcerState(uint8 enable);
+ bool UsesSiren(uint32 id);
+ bool IsVehicleNormal(void);
+ bool CarHasRoof(void);
bool IsUpsideDown(void);
+ bool IsOnItsSide(void);
+ bool CanBeDeleted(void);
+ bool CanPedOpenLocks(CPed *ped);
+ bool CanPedEnterCar(void);
+ bool CanPedExitCar(void);
+ // do these two actually return something?
+ CPed *SetUpDriver(void);
+ CPed *SetupPassenger(int n);
+ void SetDriver(CPed *driver);
+ bool AddPassenger(CPed *passenger);
+ bool AddPassenger(CPed *passenger, uint8 n);
+ void RemovePassenger(CPed *passenger);
+ void RemoveDriver(void);
+ void ProcessCarAlarm(void);
+ bool IsSphereTouchingVehicle(float sx, float sy, float sz, float radius);
static bool &bWheelsOnlyCheat;
static bool &bAllDodosCheat;
@@ -136,8 +232,16 @@ public:
static bool &bCheat4;
static bool &bCheat5;
static bool &m_bDisableMouseSteering;
+
+
+ void dtor(void) { CVehicle::~CVehicle(); }
+ void SetModelIndex_(uint32 id) { CVehicle::SetModelIndex(id); }
+ bool SetupLighting_(void) { return CVehicle::SetupLighting(); }
+ void RemoveLighting_(bool reset) { CVehicle::RemoveLighting(reset); }
+ float GetHeightAboveRoad_(void) { return CVehicle::GetHeightAboveRoad(); }
};
static_assert(sizeof(CVehicle) == 0x288, "CVehicle: error");
static_assert(offsetof(CVehicle, m_pCurSurface) == 0x1E0, "CVehicle: error");
static_assert(offsetof(CVehicle, m_nAlarmState) == 0x1A0, "CVehicle: error");
+static_assert(offsetof(CVehicle, m_nLastWeaponDamage) == 0x228, "CVehicle: error");
diff --git a/src/modelinfo/ModelIndices.h b/src/modelinfo/ModelIndices.h
index ff350b55..95b5eb43 100644
--- a/src/modelinfo/ModelIndices.h
+++ b/src/modelinfo/ModelIndices.h
@@ -250,10 +250,9 @@ enum
MI_BUSKER2,
MI_BUSKER3,
MI_BUSKER4,
- MI_PED87,
- MI_PED88,
- MI_PED89,
- MI_LANDSTAL,
+ // three more peds possible
+
+ MI_LANDSTAL = 90,
MI_IDAHO,
MI_STINGER,
MI_LINERUN,
diff --git a/src/modelinfo/VehicleModelInfo.cpp b/src/modelinfo/VehicleModelInfo.cpp
index 0d206db0..f112d546 100644
--- a/src/modelinfo/VehicleModelInfo.cpp
+++ b/src/modelinfo/VehicleModelInfo.cpp
@@ -24,34 +24,6 @@ RwTexture *&gpWhiteTexture = *(RwTexture**)0x64C4F8;
RwFrame *&pMatFxIdentityFrame = *(RwFrame**)0x64C510;
enum {
- CAR_WHEEL_RF = 1,
- CAR_WHEEL_RM = 2,
- CAR_WHEEL_RB = 3,
- CAR_WHEEL_LF = 4,
- CAR_WHEEL_LM = 5,
- CAR_WHEEL_LB = 6,
- CAR_BUMP_FRONT = 7,
- CAR_BUMP_REAR = 8,
- CAR_WING_RF = 9,
- CAR_WING_RR = 10,
- CAR_DOOR_RF = 11,
- CAR_DOOR_RR = 12,
- CAR_WING_LF = 13,
- CAR_WING_LR = 14,
- CAR_DOOR_LF = 15,
- CAR_DOOR_LR = 16,
- CAR_BONNET = 17,
- CAR_BOOT = 18,
- CAR_WINDSCREEN = 19,
-
- CAR_POS_HEADLIGHTS = 0,
- CAR_POS_TAILLIGHTS = 1,
- CAR_POS_FRONTSEAT = 2,
- CAR_POS_BACKSEAT = 3,
- CAR_POS_EXHAUST = 9,
-};
-
-enum {
VEHICLE_FLAG_COLLAPSE = 0x2,
VEHICLE_FLAG_ADD_WHEEL = 0x4,
VEHICLE_FLAG_POS = 0x8,
diff --git a/src/render/Clouds.cpp b/src/render/Clouds.cpp
index bf572841..d582bff8 100644
--- a/src/render/Clouds.cpp
+++ b/src/render/Clouds.cpp
@@ -41,6 +41,16 @@ CClouds::Init(void)
}
void
+CClouds::Shutdown(void)
+{
+ RwTextureDestroy(gpCloudTex[0]);
+ RwTextureDestroy(gpCloudTex[1]);
+ RwTextureDestroy(gpCloudTex[2]);
+ RwTextureDestroy(gpCloudTex[3]);
+ RwTextureDestroy(gpCloudTex[4]);
+}
+
+void
CClouds::Update(void)
{
float s = sin(TheCamera.Orientation - 0.85f);
@@ -48,7 +58,6 @@ CClouds::Update(void)
IndividualRotation += (CWeather::Wind*CTimer::GetTimeStep() + 0.3f) * 60.0f;
}
-
void
CClouds::Render(void)
{
@@ -424,6 +433,7 @@ CClouds::RenderHorizon(void)
STARTPATCHES
InjectHook(0x4F6C10, CClouds::Init, PATCH_JUMP);
+ InjectHook(0x4F6CA0, CClouds::Shutdown, PATCH_JUMP);
InjectHook(0x4F6CE0, CClouds::Update, PATCH_JUMP);
InjectHook(0x4F6D90, CClouds::Render, PATCH_JUMP);
InjectHook(0x4F7F00, CClouds::RenderBackground, PATCH_JUMP);
diff --git a/src/render/Clouds.h b/src/render/Clouds.h
index 96f04bb1..c8000569 100644
--- a/src/render/Clouds.h
+++ b/src/render/Clouds.h
@@ -12,6 +12,7 @@ public:
static CRGBA &ms_colourBottom;
static void Init(void);
+ static void Shutdown(void);
static void Update(void);
static void Render(void);
static void RenderBackground(int16 topred, int16 topgreen, int16 topblue,
diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp
index 405b9bb2..a6f28443 100644
--- a/src/render/Renderer.cpp
+++ b/src/render/Renderer.cpp
@@ -54,6 +54,12 @@ CRenderer::Init(void)
}
void
+CRenderer::Shutdown(void)
+{
+ gSortedVehiclesAndPeds.Shutdown();
+}
+
+void
CRenderer::PreRender(void)
{
int i;
@@ -1170,6 +1176,7 @@ CRenderer::RemoveVehiclePedLights(CEntity *ent, bool reset)
STARTPATCHES
InjectHook(0x4A7680, CRenderer::Init, PATCH_JUMP);
+ InjectHook(0x4A76A0, CRenderer::Shutdown, PATCH_JUMP);
InjectHook(0x4A7B90, CRenderer::RenderOneRoad, PATCH_JUMP);
InjectHook(0x4A7BA0, CRenderer::RenderOneNonRoad, PATCH_JUMP);
diff --git a/src/render/Renderer.h b/src/render/Renderer.h
index 433035a0..4b96c775 100644
--- a/src/render/Renderer.h
+++ b/src/render/Renderer.h
@@ -27,6 +27,7 @@ public:
static bool &m_loadingPriority;
static void Init(void);
+ static void Shutdown(void);
static void PreRender(void);
static void RenderRoads(void);
diff --git a/src/weapons/Weapon.cpp b/src/weapons/Weapon.cpp
index 0c48db6b..90a6408b 100644
--- a/src/weapons/Weapon.cpp
+++ b/src/weapons/Weapon.cpp
@@ -35,6 +35,12 @@ CWeapon::Reload(void)
m_nAmmoInClip = m_nAmmoTotal;
}
+bool
+CWeapon::IsTypeMelee(void)
+{
+ return m_eWeaponType == WEAPONTYPE_UNARMED || m_eWeaponType == WEAPONTYPE_BASEBALLBAT;
+}
+
STARTPATCHES
InjectHook(0x55C330, &CWeapon::Initialise, PATCH_JUMP);
InjectHook(0x5639D0, &CWeapon::Reload, PATCH_JUMP);
diff --git a/src/weapons/Weapon.h b/src/weapons/Weapon.h
index a8a5d9b3..81516c4e 100644
--- a/src/weapons/Weapon.h
+++ b/src/weapons/Weapon.h
@@ -64,5 +64,6 @@ public:
void Reload(void);
bool Fire(CEntity*, CVector*);
void AddGunshell(CEntity*, CVector const&, CVector2D const&, float);
+ bool IsTypeMelee(void);
};
static_assert(sizeof(CWeapon) == 0x18, "CWeapon: error");