diff options
Diffstat (limited to '')
-rw-r--r-- | src/core/re3.cpp | 2 | ||||
-rw-r--r-- | src/peds/Ped.cpp | 7 | ||||
-rw-r--r-- | src/peds/Ped.h | 1 |
3 files changed, 7 insertions, 3 deletions
diff --git a/src/core/re3.cpp b/src/core/re3.cpp index 8e20ffb3..b9b5c76e 100644 --- a/src/core/re3.cpp +++ b/src/core/re3.cpp @@ -146,7 +146,7 @@ LetThemFollowYou(void) { CPed *nearPed = player->m_nearPeds[i]; if (nearPed && !nearPed->IsPlayer()) { nearPed->SetObjective(OBJECTIVE_FOLLOW_PED_IN_FORMATION, (void*)player); - nearPed->m_pedFormation = (eFormation)(rand() & 7); + nearPed->m_pedFormation = (eFormation)(1 + (rand() & 7)); nearPed->bScriptObjectiveCompleted = false; } } diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp index 1cf15cb6..e9ed2103 100644 --- a/src/peds/Ped.cpp +++ b/src/peds/Ped.cpp @@ -388,7 +388,7 @@ CPed::CPed(uint32 pedType) : m_pedIK(this) m_vecOffsetSeek.x = 0.0f; m_vecOffsetSeek.y = 0.0f; m_vecOffsetSeek.z = 0.0f; - m_pedFormation = FORMATION_REAR; + m_pedFormation = FORMATION_UNDEFINED; m_collidingThingTimer = 0; m_nPedStateTimer = 0; m_actionX = 0; @@ -2686,7 +2686,7 @@ CPed::SetObjective(eObjective newObj, void *entity) case OBJECTIVE_FOLLOW_PED_IN_FORMATION: m_pedInObjective = (CPed*)entity; m_pedInObjective->RegisterReference((CEntity**)&m_pedInObjective); - m_pedFormation = FORMATION_REAR_LEFT; + m_pedFormation = FORMATION_REAR; break; case OBJECTIVE_LEAVE_VEHICLE: #ifdef VC_PED_PORTS @@ -14395,6 +14395,9 @@ CPed::ProcessEntityCollision(CEntity *collidingEnt, CColPoint *collidingPoints) void CPed::SetFormation(eFormation type) { + // FIX: Formations in GetFormationPosition were in range 1-8, whereas in here it's 0-7. + // To not change the behaviour, range in here tweaked by 1 with the use of enum. + switch (m_pedFormation) { case FORMATION_REAR: case FORMATION_REAR_LEFT: diff --git a/src/peds/Ped.h b/src/peds/Ped.h index 3d7354a3..74d85e56 100644 --- a/src/peds/Ped.h +++ b/src/peds/Ped.h @@ -26,6 +26,7 @@ struct CPedAudioData enum eFormation { + FORMATION_UNDEFINED, FORMATION_REAR, FORMATION_REAR_LEFT, FORMATION_REAR_RIGHT, |