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-rw-r--r--src/audio/AudioManager.cpp11
-rw-r--r--src/audio/sampman.cpp3
-rw-r--r--src/control/AccidentManager.cpp2
-rw-r--r--src/control/AccidentManager.h1
-rw-r--r--src/control/Cranes.cpp4
-rw-r--r--src/control/Cranes.h2
-rw-r--r--src/control/GameLogic.cpp2
-rw-r--r--src/control/Gangs.cpp70
-rw-r--r--src/control/Garages.cpp5
-rw-r--r--src/control/Garages.h2
-rw-r--r--src/control/Phones.cpp2
-rw-r--r--src/control/Phones.h1
-rw-r--r--src/control/Pickups.cpp3
-rw-r--r--src/control/Pickups.h1
-rw-r--r--src/control/Population.cpp59
-rw-r--r--src/control/Population.h22
-rw-r--r--src/control/Record.cpp3
-rw-r--r--src/control/Record.h3
-rw-r--r--src/control/RoadBlocks.cpp2
-rw-r--r--src/control/RoadBlocks.h2
-rw-r--r--src/control/SceneEdit.cpp5
-rw-r--r--src/control/SceneEdit.h7
-rw-r--r--src/control/TrafficLights.cpp1
-rw-r--r--src/control/TrafficLights.h1
-rw-r--r--src/core/CutsceneMgr.cpp3
-rw-r--r--src/core/CutsceneMgr.h2
-rw-r--r--src/core/FileLoader.cpp2
-rw-r--r--src/core/FileLoader.h2
-rw-r--r--src/core/Fire.cpp1
-rw-r--r--src/core/Fire.h1
-rw-r--r--src/core/Game.cpp152
-rw-r--r--src/core/Game.h1
-rw-r--r--src/core/User.cpp5
-rw-r--r--src/core/User.h2
-rw-r--r--src/core/Wanted.h2
-rw-r--r--src/core/World.cpp2
-rw-r--r--src/core/World.h2
-rw-r--r--src/peds/PlayerPed.cpp2
-rw-r--r--src/render/Glass.cpp1
-rw-r--r--src/render/Glass.h1
-rw-r--r--src/render/Hud.cpp2
-rw-r--r--src/render/Rubbish.cpp1
-rw-r--r--src/render/Rubbish.h1
-rw-r--r--src/render/Skidmarks.cpp1
-rw-r--r--src/render/Skidmarks.h1
-rw-r--r--src/render/SpecialFX.cpp1
-rw-r--r--src/render/SpecialFX.h1
-rw-r--r--src/render/WaterCannon.cpp1
-rw-r--r--src/render/WaterCannon.h1
-rw-r--r--src/render/Weather.cpp1
-rw-r--r--src/render/Weather.h1
-rw-r--r--src/weapons/Weapon.cpp1
-rw-r--r--src/weapons/Weapon.h1
53 files changed, 344 insertions, 65 deletions
diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp
index d32d4207..b82c650c 100644
--- a/src/audio/AudioManager.cpp
+++ b/src/audio/AudioManager.cpp
@@ -7376,12 +7376,12 @@ bool
cAudioManager::ProcessTrainNoise(cVehicleParams *params)
{
CTrain *train;
- int32 emittingVol;
+ uint8 emittingVol;
float speedMultipler;
if(params->m_fDistance >= 90000.f) return 0;
- if(params->m_fVelocityChange <= 0.0f) {
+ if(params->m_fVelocityChange > 0.0f) {
CalculateDistance((bool *)params, params->m_fDistance);
train = (CTrain *)params->m_pVehicle;
speedMultipler = min(1.0f, train->m_fSpeed * 250.f / 51.f);
@@ -7427,11 +7427,8 @@ cAudioManager::ProcessTrainNoise(cVehicleParams *params)
100 * m_sQueueSample.m_nEntityIndex % 987;
m_sQueueSample.m_nLoopCount = 0;
m_sQueueSample.m_bEmittingVolume = emittingVol;
- m_sQueueSample.m_nLoopStart =
- SampleManager.GetSampleLoopStartOffset(
- m_sQueueSample.m_nSampleIndex);
- m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(
- m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
m_sQueueSample.field_48 = 6.0f;
m_sQueueSample.m_fSoundIntensity = 70.0f;
m_sQueueSample.field_56 = 0;
diff --git a/src/audio/sampman.cpp b/src/audio/sampman.cpp
index de222493..9bb2687d 100644
--- a/src/audio/sampman.cpp
+++ b/src/audio/sampman.cpp
@@ -1280,9 +1280,8 @@ cSampleManager::Terminate(void)
bool
cSampleManager::CheckForAnAudioFileOnCD(void)
{
- char filepath[MAX_PATH];
-
#if !defined(GTA3_STEAM_PATCH) && !defined(NO_CDCHECK)
+ char filepath[MAX_PATH];
#if defined(GTA3_1_1_PATCH)
if (_bUseHDDAudio)
diff --git a/src/control/AccidentManager.cpp b/src/control/AccidentManager.cpp
index e2b1f6d0..46d254fc 100644
--- a/src/control/AccidentManager.cpp
+++ b/src/control/AccidentManager.cpp
@@ -6,6 +6,8 @@
CAccidentManager& gAccidentManager = *(CAccidentManager*)0x87FD10;
+WRAPPER void CAccidentManager::Update(void) { EAXJMP(0x456710); }
+
uint16 CAccidentManager::CountActiveAccidents()
{
uint16 accidents = 0;
diff --git a/src/control/AccidentManager.h b/src/control/AccidentManager.h
index 999abddc..6d7f25c8 100644
--- a/src/control/AccidentManager.h
+++ b/src/control/AccidentManager.h
@@ -22,6 +22,7 @@ class CAccidentManager
public:
uint16 CountActiveAccidents();
CAccident* FindNearestAccident(CVector, float*);
+ void Update(void);
};
extern CAccidentManager& gAccidentManager; \ No newline at end of file
diff --git a/src/control/Cranes.cpp b/src/control/Cranes.cpp
index ebdbf957..291e147f 100644
--- a/src/control/Cranes.cpp
+++ b/src/control/Cranes.cpp
@@ -5,4 +5,6 @@
WRAPPER bool CCranes::IsThisCarBeingTargettedByAnyCrane(CVehicle*) { EAXJMP(0x5451E0); }
WRAPPER bool CCranes::IsThisCarBeingCarriedByAnyCrane(CVehicle*) { EAXJMP(0x545190); }
WRAPPER void CCranes::ActivateCrane(float, float, float, float, float, float, float, float, bool, bool, float, float) { EAXJMP(0x543650); }
-WRAPPER void CCranes::DeActivateCrane(float, float) { EAXJMP(0x543890); } \ No newline at end of file
+WRAPPER void CCranes::DeActivateCrane(float, float) { EAXJMP(0x543890); }
+WRAPPER void CCranes::InitCranes(void) { EAXJMP(0x543360); }
+WRAPPER void CCranes::UpdateCranes(void) { EAXJMP(0x5439E0); } \ No newline at end of file
diff --git a/src/control/Cranes.h b/src/control/Cranes.h
index be586398..956e2e84 100644
--- a/src/control/Cranes.h
+++ b/src/control/Cranes.h
@@ -10,4 +10,6 @@ public:
static bool IsThisCarBeingCarriedByAnyCrane(CVehicle*);
static void ActivateCrane(float, float, float, float, float, float, float, float, bool, bool, float, float);
static void DeActivateCrane(float, float);
+ static void InitCranes(void);
+ static void UpdateCranes(void);
};
diff --git a/src/control/GameLogic.cpp b/src/control/GameLogic.cpp
index 16727960..ed101cad 100644
--- a/src/control/GameLogic.cpp
+++ b/src/control/GameLogic.cpp
@@ -67,7 +67,7 @@ CGameLogic::Update()
CVector vecRestartPos;
float fRestartFloat;
- if (CCutsceneMgr::ms_cutsceneProcessing) return;
+ if (CCutsceneMgr::IsCutsceneProcessing()) return;
CPlayerInfo &pPlayerInfo = CWorld::Players[CWorld::PlayerInFocus];
switch (pPlayerInfo.m_WBState) {
diff --git a/src/control/Gangs.cpp b/src/control/Gangs.cpp
index 9ff40ef3..f6f9261e 100644
--- a/src/control/Gangs.cpp
+++ b/src/control/Gangs.cpp
@@ -3,7 +3,7 @@
#include "ModelIndices.h"
#include "Gangs.h"
-CGangInfo(&CGangs::Gang)[NUM_GANGS] = *(CGangInfo(*)[9])*(uintptr*)0x6EDF78;
+CGangInfo(&CGangs::Gang)[NUM_GANGS] = *(CGangInfo(*)[NUM_GANGS])*(uintptr*)0x6EDF78;
CGangInfo::CGangInfo() :
m_nVehicleMI(MI_BUS),
@@ -47,53 +47,37 @@ int8 CGangs::GetGangPedModelOverride(int16 gang)
return GetGangInfo(gang)->m_nPedModelOverride;
}
-void CGangs::SaveAllGangData(uint8 *buffer, uint32 *size)
+void CGangs::SaveAllGangData(uint8 *buf, uint32 *size)
{
- buffer[0] = 'G';
- buffer[1] = 'N';
- buffer[2] = 'G';
- buffer[3] = '\0';
- *size = 8 + NUM_GANGS * 16;
- *(uint32*)(buffer + 4) = *size - 8;
- buffer += 8;
- for (int i = 0; i < NUM_GANGS; i++) {
- *(uint32*)(buffer) = GetGangInfo(i)->m_nVehicleMI;
- *(int8*)(buffer + 4) = GetGangInfo(i)->m_nPedModelOverride;
- *(int8*)(buffer + 5) = GetGangInfo(i)->field_5;
- *(int16*)(buffer + 6) = GetGangInfo(i)->field_6;
- *(eWeaponType*)(buffer + 8) = GetGangInfo(i)->m_Weapon1;
- *(eWeaponType*)(buffer + 12) = GetGangInfo(i)->m_Weapon2;
- buffer += 16;
- }
+INITSAVEBUF
+
+ *size = SAVE_HEADER_SIZE + sizeof(Gang);
+ WriteSaveHeader(buf, 'G','N','G','\0', *size - SAVE_HEADER_SIZE);
+ for (int i = 0; i < NUM_GANGS; i++)
+ WriteSaveBuf(buf, Gang[i]);
+
+VALIDATESAVEBUF(*size);
}
-void CGangs::LoadAllGangData(uint8 *buffer, uint32 size)
+void CGangs::LoadAllGangData(uint8 *buf, uint32 size)
{
- Initialize();
- assert(size == 8 + NUM_GANGS * 16);
- assert(buffer[0] == 'G');
- assert(buffer[1] == 'N');
- assert(buffer[2] == 'G');
- assert(buffer[3] == '\0');
- assert(*(uint32*)(buffer + 4) == size - 8);
- buffer += 8;
- for (int i = 0; i < NUM_GANGS; i++){
- GetGangInfo(i)->m_nVehicleMI = *(uint32*)(buffer);
- GetGangInfo(i)->m_nPedModelOverride = *(int8*)(buffer + 4);
- GetGangInfo(i)->field_5 = *(int8*)(buffer + 5);
- GetGangInfo(i)->field_6 = *(int16*)(buffer + 6);
- GetGangInfo(i)->m_Weapon1 = *(eWeaponType*)(buffer + 8);
- GetGangInfo(i)->m_Weapon2 = *(eWeaponType*)(buffer + 12);
- buffer += 16;
- }
+ Initialize();
+
+INITSAVEBUF
+
+ WriteSaveHeader(buf, 'G','N','G','\0', size - SAVE_HEADER_SIZE);
+ for (int i = 0; i < NUM_GANGS; i++)
+ Gang[i] = ReadSaveBuf<CGangInfo>(buf);
+
+VALIDATESAVEBUF(size);
}
STARTPATCHES
-InjectHook(0x4C3FB0, CGangs::Initialize, PATCH_JUMP);
-InjectHook(0x4C4010, CGangs::SetGangVehicleModel, PATCH_JUMP);
-InjectHook(0x4C4030, CGangs::SetGangWeapons, PATCH_JUMP);
-InjectHook(0x4C4050, CGangs::SetGangPedModelOverride, PATCH_JUMP);
-InjectHook(0x4C4070, CGangs::GetGangPedModelOverride, PATCH_JUMP);
-InjectHook(0x4C4080, CGangs::SaveAllGangData, PATCH_JUMP);
-InjectHook(0x4C4100, CGangs::LoadAllGangData, PATCH_JUMP);
+ InjectHook(0x4C3FB0, CGangs::Initialize, PATCH_JUMP);
+ InjectHook(0x4C4010, CGangs::SetGangVehicleModel, PATCH_JUMP);
+ InjectHook(0x4C4030, CGangs::SetGangWeapons, PATCH_JUMP);
+ InjectHook(0x4C4050, CGangs::SetGangPedModelOverride, PATCH_JUMP);
+ InjectHook(0x4C4070, CGangs::GetGangPedModelOverride, PATCH_JUMP);
+ InjectHook(0x4C4080, CGangs::SaveAllGangData, PATCH_JUMP);
+ InjectHook(0x4C4100, CGangs::LoadAllGangData, PATCH_JUMP);
ENDPATCHES
diff --git a/src/control/Garages.cpp b/src/control/Garages.cpp
index 5f55ae66..b5ad37f4 100644
--- a/src/control/Garages.cpp
+++ b/src/control/Garages.cpp
@@ -25,6 +25,9 @@ bool &CGarages::PlayerInGarage = *(bool *)0x95CD83;
int32 &CGarages::PoliceCarsCollected = *(int32 *)0x941444;
uint32 &CGarages::GarageToBeTidied = *(uint32 *)0x623570;
+WRAPPER void CGarages::Init(void) { EAXJMP(0x421C60); }
+WRAPPER void CGarages::Update(void) { EAXJMP(0x421E40); }
+
bool
CGarages::IsModelIndexADoor(uint32 id)
{
@@ -116,4 +119,4 @@ void CGarages::PrintMessages()
}
}
}
-#endif
+#endif \ No newline at end of file
diff --git a/src/control/Garages.h b/src/control/Garages.h
index bcd966e8..41c6b5ad 100644
--- a/src/control/Garages.h
+++ b/src/control/Garages.h
@@ -28,4 +28,6 @@ public:
static bool IsPointWithinHideOutGarage(CVector&);
static bool IsPointWithinAnyGarage(CVector&);
static void PlayerArrestedOrDied();
+ static void Init(void);
+ static void Update(void);
};
diff --git a/src/control/Phones.cpp b/src/control/Phones.cpp
index 074718db..ef978868 100644
--- a/src/control/Phones.cpp
+++ b/src/control/Phones.cpp
@@ -15,6 +15,8 @@ CPhone *&CPhoneInfo::pickedUpPhone = *(CPhone**)0x6283B0;
bool &CPhoneInfo::isPhoneBeingPickedUp = *(bool*)0x6283B4;
CPed *&CPhoneInfo::pedWhoPickingUpPhone = *(CPed**)0x6283B8;
+WRAPPER void CPhoneInfo::Update(void) { EAXJMP(0x42F7A0); }
+
int
CPhoneInfo::FindNearestFreePhone(CVector *pos)
{
diff --git a/src/control/Phones.h b/src/control/Phones.h
index 6842eef4..99ec520c 100644
--- a/src/control/Phones.h
+++ b/src/control/Phones.h
@@ -56,6 +56,7 @@ public:
int GrabPhone(float, float);
void Initialise(void);
void Shutdown(void);
+ void Update(void);
};
extern CPhoneInfo &gPhoneInfo;
diff --git a/src/control/Pickups.cpp b/src/control/Pickups.cpp
index c1a85af4..91fd889c 100644
--- a/src/control/Pickups.cpp
+++ b/src/control/Pickups.cpp
@@ -47,6 +47,7 @@ uint8 aWeaponBlues[] = { 0, 0, 255, 0, 255, 255, 0, 128, 255, 0, 255, 0, 128, 25
float aWeaponScale[] = { 1.0f, 2.0f, 1.5f, 1.0f, 1.0f, 1.5f, 1.0f, 2.0f, 1.0f, 2.0f, 2.5f, 1.0f, 1.0f, 1.0f, 1.0f };
WRAPPER void CPacManPickups::Render(void) { EAXJMP(0x432F60); }
+WRAPPER void CPacManPickups::Update(void) { EAXJMP(0x432800); }
void
@@ -986,7 +987,7 @@ VALIDATESAVEBUF(size)
void
CPickups::Save(uint8 *buf, uint32 *size)
{
- *size = sizeof(CPickup) * NUMPICKUPS + sizeof(uint16) + sizeof(uint16) + sizeof(uint32) * NUMCOLLECTEDPICKUPS;
+ *size = sizeof(aPickUps) + sizeof(uint16) + sizeof(uint16) + sizeof(aPickUpsCollected);
INITSAVEBUF
diff --git a/src/control/Pickups.h b/src/control/Pickups.h
index cbf3f245..5f9814c3 100644
--- a/src/control/Pickups.h
+++ b/src/control/Pickups.h
@@ -106,4 +106,5 @@ class CPacManPickups
{
public:
static void Render(void);
+ static void Update(void);
};
diff --git a/src/control/Population.cpp b/src/control/Population.cpp
index 3e7ab427..a98721ac 100644
--- a/src/control/Population.cpp
+++ b/src/control/Population.cpp
@@ -11,15 +11,74 @@ int32 &CPopulation::m_AllRandomPedsThisType = *(int32*)0x5FA570;
float &CPopulation::PedDensityMultiplier = *(float*)0x5FA56C;
uint32 &CPopulation::ms_nTotalMissionPeds = *(uint32*)0x8F5F70;
int32 &CPopulation::MaxNumberOfPedsInUse = *(int32*)0x5FA574;
+uint32& CPopulation::ms_nNumCivMale = *(uint32*)0x8F2548;
+uint32& CPopulation::ms_nNumCivFemale = *(uint32*)0x8F5F44;
+uint32& CPopulation::ms_nNumCop = *(uint32*)0x885AFC;
+bool& CPopulation::bZoneChangeHasHappened = *(bool*)0x95CD79;
+uint32& CPopulation::ms_nNumEmergency = *(uint32*)0x94071C;
+uint32& CPopulation::m_CountDownToPedsAtStart = *(uint32*)0x95CD4F;
+uint32& CPopulation::ms_nNumGang1 = *(uint32*)0x8F1B1C;
+uint32& CPopulation::ms_nNumGang2 = *(uint32*)0x8F1B14;
+uint32& CPopulation::ms_nTotalPeds = *(uint32*)0x95CB50;
+uint32& CPopulation::ms_nNumGang3 = *(uint32*)0x8F2548;
+uint32& CPopulation::ms_nTotalGangPeds = *(uint32*)0x885AF0;
+uint32& CPopulation::ms_nNumGang4 = *(uint32*)0x8F1B2C;
+uint32& CPopulation::ms_nTotalCivPeds = *(uint32*)0x8F2C3C;
+uint32& CPopulation::ms_nNumGang5 = *(uint32*)0x8F1B30;
+uint32& CPopulation::ms_nNumDummy = *(uint32*)0x8F1A98;
+uint32& CPopulation::ms_nNumGang6 = *(uint32*)0x8F1B20;
+uint32& CPopulation::ms_nNumGang9 = *(uint32*)0x8F1B10;
+uint32& CPopulation::ms_nNumGang7 = *(uint32*)0x8F1B28;
+uint32& CPopulation::ms_nNumGang8 = *(uint32*)0x8F1B0C;
+WRAPPER void CPopulation::Update(void) { EAXJMP(0x4F39A0); }
+WRAPPER void CPopulation::LoadPedGroups() { EAXJMP(0x4F3870); }
WRAPPER void CPopulation::UpdatePedCount(uint32, bool) { EAXJMP(0x4F5A60); }
WRAPPER void CPopulation::DealWithZoneChange(eLevelName oldLevel, eLevelName newLevel, bool) { EAXJMP(0x4F6200); }
WRAPPER CPed *CPopulation::AddPedInCar(CVehicle *vehicle) { EAXJMP(0x4F5800); }
WRAPPER bool CPopulation::IsPointInSafeZone(CVector *coors) { EAXJMP(0x4F60C0); }
void
+CPopulation::Initialise()
+{
+ debug("Initialising CPopulation...\n");
+
+ ms_nNumCivMale = 0;
+ m_AllRandomPedsThisType = -1;
+ ms_nNumCivFemale = 0;
+ PedDensityMultiplier = 1.0;
+ ms_nNumCop = 0;
+ bZoneChangeHasHappened = 0;
+ ms_nNumEmergency = 0;
+ m_CountDownToPedsAtStart = 2;
+ ms_nNumGang1 = 0;
+ ms_nTotalMissionPeds = 0;
+ ms_nNumGang2 = 0;
+ ms_nTotalPeds = 0;
+ ms_nNumGang3 = 0;
+ ms_nTotalGangPeds = 0;
+ ms_nNumGang4 = 0;
+ ms_nTotalCivPeds = 0;
+ ms_nNumGang5 = 0;
+ ms_nNumDummy = 0;
+ ms_nNumGang6 = 0;
+ ms_nNumGang9 = 0;
+ ms_nNumGang7 = 0;
+ ms_nNumGang8 = 0;
+
+ LoadPedGroups();
+ DealWithZoneChange(LEVEL_COMMERCIAL, LEVEL_INDUSTRIAL, true);
+
+ debug("CPopulation ready\n");
+}
+
+void
CPopulation::RemovePed(CEntity* ent)
{
CWorld::Remove(ent);
delete ent;
}
+
+STARTPATCHES
+InjectHook(0x4F3770, CPopulation::Initialise, PATCH_JUMP);
+ENDPATCHES \ No newline at end of file
diff --git a/src/control/Population.h b/src/control/Population.h
index 7757a7a6..006e6104 100644
--- a/src/control/Population.h
+++ b/src/control/Population.h
@@ -19,7 +19,29 @@ public:
static float &PedDensityMultiplier;
static uint32 &ms_nTotalMissionPeds;
static int32 &MaxNumberOfPedsInUse;
+ static uint32& ms_nNumCivMale;
+ static uint32 &ms_nNumCivFemale;
+ static uint32 &ms_nNumCop;
+ static bool &bZoneChangeHasHappened;
+ static uint32 &ms_nNumEmergency;
+ static uint32& m_CountDownToPedsAtStart;
+ static uint32& ms_nNumGang1;
+ static uint32& ms_nNumGang2;
+ static uint32& ms_nTotalPeds;
+ static uint32& ms_nNumGang3;
+ static uint32& ms_nTotalGangPeds;
+ static uint32& ms_nNumGang4;
+ static uint32& ms_nTotalCivPeds;
+ static uint32& ms_nNumGang5;
+ static uint32& ms_nNumDummy;
+ static uint32& ms_nNumGang6;
+ static uint32& ms_nNumGang9;
+ static uint32& ms_nNumGang7;
+ static uint32& ms_nNumGang8;
+ static void Initialise();
+ static void Update(void);
+ static void LoadPedGroups();
static void UpdatePedCount(uint32, bool);
static void DealWithZoneChange(eLevelName oldLevel, eLevelName newLevel, bool);
static CPed *AddPedInCar(CVehicle *vehicle);
diff --git a/src/control/Record.cpp b/src/control/Record.cpp
index cff4a19b..802ca516 100644
--- a/src/control/Record.cpp
+++ b/src/control/Record.cpp
@@ -6,5 +6,8 @@ uint16 &CRecordDataForGame::RecordingState = *(uint16*)0x95CC24;
uint8 &CRecordDataForChase::Status = *(uint8*)0x95CDCE;
+WRAPPER void CRecordDataForGame::SaveOrRetrieveDataForThisFrame(void) { EAXJMP(0x4341F0); }
+
+WRAPPER void CRecordDataForChase::SaveOrRetrieveDataForThisFrame(void) { EAXJMP(0x4347F0); }
WRAPPER void CRecordDataForChase::ProcessControlCars(void) { EAXJMP(0x435540); }
WRAPPER void CRecordDataForChase::SaveOrRetrieveCarPositions(void) { EAXJMP(0x434B20); } \ No newline at end of file
diff --git a/src/control/Record.h b/src/control/Record.h
index 08e9f7c8..9f396c96 100644
--- a/src/control/Record.h
+++ b/src/control/Record.h
@@ -11,6 +11,7 @@ class CRecordDataForChase
public:
static uint8 &Status;
+ static void SaveOrRetrieveDataForThisFrame(void);
static void ProcessControlCars(void);
static void SaveOrRetrieveCarPositions(void);
};
@@ -20,4 +21,6 @@ class CRecordDataForGame
{
public:
static uint16 &RecordingState;
+
+ static void SaveOrRetrieveDataForThisFrame(void);
};
diff --git a/src/control/RoadBlocks.cpp b/src/control/RoadBlocks.cpp
index 3683ff28..ed092391 100644
--- a/src/control/RoadBlocks.cpp
+++ b/src/control/RoadBlocks.cpp
@@ -2,4 +2,6 @@
#include "patcher.h"
#include "RoadBlocks.h"
+WRAPPER void CRoadBlocks::Init(void) { EAXJMP(0x436F50); }
WRAPPER void CRoadBlocks::GenerateRoadBlockCopsForCar(CVehicle*, int32, int16) { EAXJMP(0x4376A0); }
+WRAPPER void CRoadBlocks::GenerateRoadBlocks(void) { EAXJMP(0x436FA0); } \ No newline at end of file
diff --git a/src/control/RoadBlocks.h b/src/control/RoadBlocks.h
index 0d965e48..b1bb3589 100644
--- a/src/control/RoadBlocks.h
+++ b/src/control/RoadBlocks.h
@@ -6,5 +6,7 @@ class CVehicle;
class CRoadBlocks
{
public:
+ static void Init(void);
static void GenerateRoadBlockCopsForCar(CVehicle*, int32, int16);
+ static void GenerateRoadBlocks(void);
};
diff --git a/src/control/SceneEdit.cpp b/src/control/SceneEdit.cpp
new file mode 100644
index 00000000..287b3c98
--- /dev/null
+++ b/src/control/SceneEdit.cpp
@@ -0,0 +1,5 @@
+#include "common.h"
+#include "patcher.h"
+#include "SceneEdit.h"
+
+WRAPPER void CSceneEdit::Update(void) { EAXJMP(0x585570); }
diff --git a/src/control/SceneEdit.h b/src/control/SceneEdit.h
new file mode 100644
index 00000000..f44b0011
--- /dev/null
+++ b/src/control/SceneEdit.h
@@ -0,0 +1,7 @@
+#pragma once
+
+class CSceneEdit
+{
+public:
+ static void Update(void);
+};
diff --git a/src/control/TrafficLights.cpp b/src/control/TrafficLights.cpp
index 61c941b8..2cd09a03 100644
--- a/src/control/TrafficLights.cpp
+++ b/src/control/TrafficLights.cpp
@@ -5,6 +5,7 @@
#include "Vehicle.h"
WRAPPER void CTrafficLights::DisplayActualLight(CEntity *ent) { EAXJMP(0x455800); }
+WRAPPER void CTrafficLights::ScanForLightsOnMap(void) { EAXJMP(0x454F40); }
WRAPPER bool CTrafficLights::ShouldCarStopForLight(CVehicle*, bool) { EAXJMP(0x455350); }
WRAPPER bool CTrafficLights::ShouldCarStopForBridge(CVehicle*) { EAXJMP(0x456460); }
diff --git a/src/control/TrafficLights.h b/src/control/TrafficLights.h
index f0d0248d..06505ed6 100644
--- a/src/control/TrafficLights.h
+++ b/src/control/TrafficLights.h
@@ -13,6 +13,7 @@ class CTrafficLights
{
public:
static void DisplayActualLight(CEntity *ent);
+ static void ScanForLightsOnMap(void);
static uint8 LightForPeds(void);
static bool ShouldCarStopForLight(CVehicle*, bool);
static bool ShouldCarStopForBridge(CVehicle*);
diff --git a/src/core/CutsceneMgr.cpp b/src/core/CutsceneMgr.cpp
index b446cd5d..95abfcc9 100644
--- a/src/core/CutsceneMgr.cpp
+++ b/src/core/CutsceneMgr.cpp
@@ -107,8 +107,7 @@ const struct {
int
FindCutsceneAudioTrackId(const char *szCutsceneName)
{
- for (int i = 0; musicNameIdAssoc[i].szTrackName; i++)
- {
+ for (int i = 0; musicNameIdAssoc[i].szTrackName; i++) {
if (!strcmpi(musicNameIdAssoc[i].szTrackName, szCutsceneName))
return musicNameIdAssoc[i].iTrackId;
}
diff --git a/src/core/CutsceneMgr.h b/src/core/CutsceneMgr.h
index 7215a123..8c4a918b 100644
--- a/src/core/CutsceneMgr.h
+++ b/src/core/CutsceneMgr.h
@@ -21,10 +21,10 @@ class CCutsceneMgr
static CAnimBlendAssocGroup &ms_cutsceneAssociations;
static CVector &ms_cutsceneOffset;
static float &ms_cutsceneTimer;
+ static bool &ms_cutsceneProcessing;
public:
static CDirectory *&ms_pCutsceneDir;
static uint32 &ms_cutsceneLoadStatus;
- static bool &ms_cutsceneProcessing;
static bool IsRunning(void) { return ms_running; }
static bool IsCutsceneProcessing(void) { return ms_cutsceneProcessing; }
diff --git a/src/core/FileLoader.cpp b/src/core/FileLoader.cpp
index e9c06201..6f3b0971 100644
--- a/src/core/FileLoader.cpp
+++ b/src/core/FileLoader.cpp
@@ -25,6 +25,8 @@
#include "CdStream.h"
#include "FileLoader.h"
+WRAPPER void CFileLoader::ReloadPaths(const char *filename) { EAXJMP(0x476DB0); }
+
char CFileLoader::ms_line[256];
const char*
diff --git a/src/core/FileLoader.h b/src/core/FileLoader.h
index f9121ace..c3f5fe52 100644
--- a/src/core/FileLoader.h
+++ b/src/core/FileLoader.h
@@ -39,4 +39,6 @@ public:
static void LoadPickup(const char *line);
static void LoadMapZones(const char *filename);
+
+ static void ReloadPaths(const char *filename);
};
diff --git a/src/core/Fire.cpp b/src/core/Fire.cpp
index 2181f91c..0317ccbe 100644
--- a/src/core/Fire.cpp
+++ b/src/core/Fire.cpp
@@ -32,4 +32,5 @@ CFire* CFireManager::FindNearestFire(CVector vecPos, float* pDistance)
}
WRAPPER void CFireManager::StartFire(CEntity *entityOnFire, CEntity *culprit, float, uint32) { EAXJMP(0x479590); }
+WRAPPER void CFireManager::Update(void) { EAXJMP(0x479310); }
WRAPPER CFire *CFireManager::FindFurthestFire_NeverMindFireMen(CVector coors, float, float) { EAXJMP(0x479430); }
diff --git a/src/core/Fire.h b/src/core/Fire.h
index 5080fd89..c752b2a6 100644
--- a/src/core/Fire.h
+++ b/src/core/Fire.h
@@ -31,6 +31,7 @@ class CFireManager
CFire m_aFires[NUM_FIRES];
public:
void StartFire(CEntity *entityOnFire, CEntity *culprit, float, uint32);
+ void Update(void);
CFire *FindFurthestFire_NeverMindFireMen(CVector coors, float, float);
CFire *FindNearestFire(CVector, float*);
uint32 GetTotalActiveFires() const { return m_nTotalFires; }
diff --git a/src/core/Game.cpp b/src/core/Game.cpp
index b488a217..3ac4acb0 100644
--- a/src/core/Game.cpp
+++ b/src/core/Game.cpp
@@ -2,8 +2,59 @@
#include "patcher.h"
#include "Game.h"
#include "main.h"
+#include "AccidentManager.h"
+#include "Antennas.h"
+#include "Bridge.h"
+#include "Camera.h"
+#include "CarCtrl.h"
+#include "CarGen.h"
#include "CdStream.h"
+#include "Clock.h"
+#include "Clouds.h"
+#include "Collision.h"
+#include "Coronas.h"
+#include "Cranes.h"
+#include "CutsceneMgr.h"
+#include "Darkel.h"
+#include "EventList.h"
+#include "FileLoader.h"
#include "FileMgr.h"
+#include "Fire.h"
+#include "Fluff.h"
+#include "Font.h"
+#include "Frontend.h"
+#include "GameLogic.h"
+#include "Garages.h"
+#include "Glass.h"
+#include "Heli.h"
+#include "Pad.h"
+#include "Particle.h"
+#include "Phones.h"
+#include "Pickups.h"
+#include "Plane.h"
+#include "Population.h"
+#include "Record.h"
+#include "Renderer.h"
+#include "Replay.h"
+#include "RoadBlocks.h"
+#include "Rubbish.h"
+#include "SceneEdit.h"
+#include "Script.h"
+#include "Shadows.h"
+#include "Skidmarks.h"
+#include "SpecialFX.h"
+#include "Sprite2d.h"
+#include "Streaming.h"
+#include "TimeCycle.h"
+#include "TrafficLights.h"
+#include "Train.h"
+#include "User.h"
+#include "WaterCannon.h"
+#include "Weapon.h"
+#include "Weather.h"
+#include "World.h"
+#include "ZoneCull.h"
+#include "Zones.h"
eLevelName &CGame::currLevel = *(eLevelName*)0x941514;
bool &CGame::bDemoMode = *(bool*)0x5F4DD0;
@@ -25,9 +76,104 @@ CGame::InitialiseOnceBeforeRW(void)
}
WRAPPER void CGame::Initialise(const char *datFile) { EAXJMP(0x48BED0); }
+#if 0
WRAPPER void CGame::Process(void) { EAXJMP(0x48C850); }
+#else
+void CGame::Process(void)
+{
+ CPad::UpdatePads();
+ TheCamera.SetMotionBlurAlpha(0);
+ if (TheCamera.m_BlurType == MBLUR_NONE || TheCamera.m_BlurType == MBLUR_SNIPER || TheCamera.m_BlurType == MBLUR_NORMAL)
+ TheCamera.SetMotionBlur(0, 0, 0, 0, MBLUR_NONE);
+ CCutsceneMgr::Update();
+ if (!CCutsceneMgr::IsCutsceneProcessing() && !CTimer::GetIsCodePaused())
+ FrontEndMenuManager.Process();
+ CStreaming::Update();
+ if (!CTimer::GetIsPaused())
+ {
+ CTheZones::Update();
+ CSprite2d::SetRecipNearClip();
+ CSprite2d::InitPerFrame();
+ CFont::InitPerFrame();
+ CRecordDataForGame::SaveOrRetrieveDataForThisFrame();
+ CRecordDataForChase::SaveOrRetrieveDataForThisFrame();
+ CPad::DoCheats();
+ CClock::Update();
+ CWeather::Update();
+ CTheScripts::Process();
+ CCollision::Update();
+ CTrain::UpdateTrains();
+ CPlane::UpdatePlanes();
+ CHeli::UpdateHelis();
+ CDarkel::Update();
+ CSkidmarks::Update();
+ CAntennas::Update();
+ CGlass::Update();
+ CSceneEdit::Update();
+ CEventList::Update();
+ CParticle::Update();
+ gFireManager.Update();
+ CPopulation::Update();
+ CWeapon::UpdateWeapons();
+ if (!CCutsceneMgr::IsRunning())
+ CTheCarGenerators::Process();
+ if (!CReplay::IsPlayingBack())
+ CCranes::UpdateCranes();
+ CClouds::Update();
+ CMovingThings::Update();
+ CWaterCannons::Update();
+ CUserDisplay::Process();
+ CReplay::Update();
+ CWorld::Process();
+ gAccidentManager.Update();
+ CPacManPickups::Update();
+ CPickups::Update();
+ CGarages::Update();
+ CRubbish::Update();
+ CSpecialFX::Update();
+ CTimeCycle::Update();
+ if (CReplay::ShouldStandardCameraBeProcessed())
+ TheCamera.Process();
+ CCullZones::Update();
+ if (!CReplay::IsPlayingBack())
+ CGameLogic::Update();
+ CBridge::Update();
+ CCoronas::DoSunAndMoon();
+ CCoronas::Update();
+ CShadows::UpdateStaticShadows();
+ CShadows::UpdatePermanentShadows();
+ gPhoneInfo.Update();
+ if (!CReplay::IsPlayingBack())
+ {
+ CCarCtrl::GenerateRandomCars();
+ CRoadBlocks::GenerateRoadBlocks();
+ CCarCtrl::RemoveDistantCars();
+ }
+ }
+}
+#endif
-
+void CGame::ReloadIPLs(void)
+{
+ CTimer::Stop();
+ CWorld::RemoveStaticObjects();
+ ThePaths.Init();
+ CCullZones::Init();
+ CFileLoader::ReloadPaths("GTA3.IDE");
+ CFileLoader::LoadScene("INDUST.IPL");
+ CFileLoader::LoadScene("COMMER.IPL");
+ CFileLoader::LoadScene("SUBURBAN.IPL");
+ CFileLoader::LoadScene("CULL.IPL");
+ ThePaths.PreparePathData();
+ CTrafficLights::ScanForLightsOnMap();
+ CRoadBlocks::Init();
+ CCranes::InitCranes();
+ CGarages::Init();
+ CWorld::RepositionCertainDynamicObjects();
+ CCullZones::ResolveVisibilities();
+ CRenderer::SortBIGBuildings();
+ CTimer::Update();
+}
WRAPPER bool CGame::InitialiseRenderWare(void) { EAXJMP(0x48BBA0); }
WRAPPER void CGame::ShutdownRenderWare(void) { EAXJMP(0x48BCB0); }
@@ -36,3 +182,7 @@ WRAPPER void CGame::ShutDown(void) { EAXJMP(0x48C3A0); }
WRAPPER void CGame::ShutDownForRestart(void) { EAXJMP(0x48C6B0); }
WRAPPER void CGame::InitialiseWhenRestarting(void) { EAXJMP(0x48C740); }
WRAPPER bool CGame::InitialiseOnceAfterRW(void) { EAXJMP(0x48BD50); }
+
+STARTPATCHES
+InjectHook(0x48C850, CGame::Process, PATCH_JUMP);
+ENDPATCHES
diff --git a/src/core/Game.h b/src/core/Game.h
index 3bc3e633..dca38bdb 100644
--- a/src/core/Game.h
+++ b/src/core/Game.h
@@ -30,6 +30,7 @@ public:
static void FinalShutdown(void);
static void ShutDownForRestart(void);
static void Process(void);
+ static void ReloadIPLs(void);
// NB: these do something on PS2
static void TidyUpMemory(bool, bool) {}
diff --git a/src/core/User.cpp b/src/core/User.cpp
index f40a06db..693333b7 100644
--- a/src/core/User.cpp
+++ b/src/core/User.cpp
@@ -15,6 +15,8 @@ CCurrentVehicle& CUserDisplay::CurrentVehicle = *(CCurrentVehicle*)0x8F5FE8;
WRAPPER void CPager::AddMessage(wchar*, uint16, uint16, uint16) { EAXJMP(0x52B940); }
+WRAPPER void CUserDisplay::Process(void) { EAXJMP(0x4AD690); }
+
void COnscreenTimer::Init() {
m_bDisabled = false;
for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) {
@@ -125,8 +127,7 @@ void COnscreenTimerEntry::Process() {
*timerPtr = (uint32)newTime;
uint32 oldTimeSeconds = oldTime / 1000;
if(oldTimeSeconds <= 11 && newTime / 1000 != oldTimeSeconds) {
- // TODO: use an enum here
- DMAudio.PlayFrontEndSound(0x93, newTime / 1000);
+ DMAudio.PlayFrontEndSound(SOUND_CLOCK_TICK, newTime / 1000);
}
}
}
diff --git a/src/core/User.h b/src/core/User.h
index cac2a318..27bb7f9e 100644
--- a/src/core/User.h
+++ b/src/core/User.h
@@ -63,4 +63,6 @@ public:
static COnscreenTimer &OnscnTimer;
static CPager &Pager;
static CCurrentVehicle &CurrentVehicle;
+
+ static void Process(void);
};
diff --git a/src/core/Wanted.h b/src/core/Wanted.h
index 1303365d..15bff1a5 100644
--- a/src/core/Wanted.h
+++ b/src/core/Wanted.h
@@ -43,7 +43,7 @@ class CWanted
public:
int32 m_nChaos;
int32 m_nLastUpdateTime;
- int32 m_nLastWantedLevelChange;
+ uint32 m_nLastWantedLevelChange;
float m_fCrimeSensitivity;
uint8 m_CurrentCops;
uint8 m_MaxCops;
diff --git a/src/core/World.cpp b/src/core/World.cpp
index 3a8367f1..5dea09bd 100644
--- a/src/core/World.cpp
+++ b/src/core/World.cpp
@@ -39,6 +39,8 @@ bool &CWorld::bDoingCarCollisions = *(bool*)0x95CD8C;
bool &CWorld::bIncludeCarTyres = *(bool*)0x95CDAA;
WRAPPER void CWorld::ShutDown(void) { EAXJMP(0x4AE450); }
+WRAPPER void CWorld::RepositionCertainDynamicObjects() { EAXJMP(0x4B42B0); }
+WRAPPER void CWorld::RemoveStaticObjects() { EAXJMP(0x4B4D50); }
WRAPPER void CWorld::RemoveReferencesToDeletedObject(CEntity*) { EAXJMP(0x4B3BF0); }
WRAPPER void CWorld::FindObjectsKindaColliding(const CVector &, float, bool, int16*, int16, CEntity **, bool, bool, bool, bool, bool){ EAXJMP(0x4B2A30); }
WRAPPER void CWorld::ClearExcitingStuffFromArea(const CVector &pos, float radius, uint8) { EAXJMP(0x4B4E70) };
diff --git a/src/core/World.h b/src/core/World.h
index f420207c..a1aa0376 100644
--- a/src/core/World.h
+++ b/src/core/World.h
@@ -122,6 +122,8 @@ public:
static void Initialise();
static void ShutDown();
+ static void RepositionCertainDynamicObjects();
+ static void RemoveStaticObjects();
static void Process();
};
diff --git a/src/peds/PlayerPed.cpp b/src/peds/PlayerPed.cpp
index 55906c38..69cc316a 100644
--- a/src/peds/PlayerPed.cpp
+++ b/src/peds/PlayerPed.cpp
@@ -100,7 +100,7 @@ CPlayerPed::ClearAdrenaline(void)
{
if (m_bAdrenalineActive && m_nAdrenalineTime != 0) {
m_nAdrenalineTime = 0;
- CTimer::SetTimeStep(1.0f);
+ CTimer::SetTimeScale(1.0f);
}
}
diff --git a/src/render/Glass.cpp b/src/render/Glass.cpp
index 9a233584..5d7dcc86 100644
--- a/src/render/Glass.cpp
+++ b/src/render/Glass.cpp
@@ -17,3 +17,4 @@ CGlass::WindowRespondsToSoftCollision(CEntity *ent, float amount)
}
WRAPPER void CGlass::Render(void) { EAXJMP(0x502350); }
+WRAPPER void CGlass::Update(void) { EAXJMP(0x502050); }
diff --git a/src/render/Glass.h b/src/render/Glass.h
index 60592c39..b29cf173 100644
--- a/src/render/Glass.h
+++ b/src/render/Glass.h
@@ -9,4 +9,5 @@ public:
static void WindowRespondsToCollision(CEntity *ent, float amount, CVector speed, CVector point, bool foo);
static void WindowRespondsToSoftCollision(CEntity *ent, float amount);
static void Render(void);
+ static void Update(void);
};
diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp
index d74816bf..a9215cb7 100644
--- a/src/render/Hud.cpp
+++ b/src/render/Hud.cpp
@@ -755,7 +755,7 @@ void CHud::Draw()
PagerXOffset -= fStep * CTimer::GetTimeStep();
}
if (!PagerSoundPlayed) {
- DMAudio.PlayFrontEndSound(96, 0);
+ DMAudio.PlayFrontEndSound(SOUND_PAGER, 0);
PagerSoundPlayed = 1;
}
}
diff --git a/src/render/Rubbish.cpp b/src/render/Rubbish.cpp
index c925df1c..05d6b544 100644
--- a/src/render/Rubbish.cpp
+++ b/src/render/Rubbish.cpp
@@ -4,3 +4,4 @@
WRAPPER void CRubbish::Render(void) { EAXJMP(0x512190); }
WRAPPER void CRubbish::StirUp(CVehicle *veh) { EAXJMP(0x512690); }
+WRAPPER void CRubbish::Update(void) { EAXJMP(0x511B90); }
diff --git a/src/render/Rubbish.h b/src/render/Rubbish.h
index 9f946dc2..0bc7c397 100644
--- a/src/render/Rubbish.h
+++ b/src/render/Rubbish.h
@@ -7,4 +7,5 @@ class CRubbish
public:
static void Render(void);
static void StirUp(CVehicle *veh); // CAutomobile on PS2
+ static void Update(void);
};
diff --git a/src/render/Skidmarks.cpp b/src/render/Skidmarks.cpp
index bbadd54c..7489f7cd 100644
--- a/src/render/Skidmarks.cpp
+++ b/src/render/Skidmarks.cpp
@@ -3,6 +3,7 @@
#include "Skidmarks.h"
WRAPPER void CSkidmarks::Clear(void) { EAXJMP(0x518130); }
+WRAPPER void CSkidmarks::Update() { EAXJMP(0x518200); }
WRAPPER void CSkidmarks::Render(void) { EAXJMP(0x5182E0); }
WRAPPER void CSkidmarks::RegisterOne(uint32 id, CVector pos, float fwdx, float fwdY, bool *isMuddy, bool *isBloddy) { EAXJMP(0x5185C0); }
diff --git a/src/render/Skidmarks.h b/src/render/Skidmarks.h
index 280150a7..e5372136 100644
--- a/src/render/Skidmarks.h
+++ b/src/render/Skidmarks.h
@@ -4,6 +4,7 @@ class CSkidmarks
{
public:
static void Clear(void);
+ static void Update(void);
static void Render(void);
static void RegisterOne(uint32 id, CVector pos, float fwdx, float fwdY, bool *isMuddy, bool *isBloddy);
};
diff --git a/src/render/SpecialFX.cpp b/src/render/SpecialFX.cpp
index 44e1e029..6f21e06c 100644
--- a/src/render/SpecialFX.cpp
+++ b/src/render/SpecialFX.cpp
@@ -7,6 +7,7 @@
#include "Text.h"
WRAPPER void CSpecialFX::Render(void) { EAXJMP(0x518DC0); }
+WRAPPER void CSpecialFX::Update(void) { EAXJMP(0x518D40); }
WRAPPER void CMotionBlurStreaks::RegisterStreak(int32 id, uint8 r, uint8 g, uint8 b, CVector p1, CVector p2) { EAXJMP(0x519460); }
diff --git a/src/render/SpecialFX.h b/src/render/SpecialFX.h
index bdd74bee..6f4e636f 100644
--- a/src/render/SpecialFX.h
+++ b/src/render/SpecialFX.h
@@ -4,6 +4,7 @@ class CSpecialFX
{
public:
static void Render(void);
+ static void Update(void);
};
class CMotionBlurStreaks
diff --git a/src/render/WaterCannon.cpp b/src/render/WaterCannon.cpp
index 9398c847..7f44116b 100644
--- a/src/render/WaterCannon.cpp
+++ b/src/render/WaterCannon.cpp
@@ -2,5 +2,6 @@
#include "patcher.h"
#include "WaterCannon.h"
+WRAPPER void CWaterCannons::Update(void) { EAXJMP(0x522510); }
WRAPPER void CWaterCannons::UpdateOne(uint32 id, CVector *pos, CVector *dir) { EAXJMP(0x522470); }
WRAPPER void CWaterCannons::Render(void) { EAXJMP(0x522550); }
diff --git a/src/render/WaterCannon.h b/src/render/WaterCannon.h
index 55949803..de9d0344 100644
--- a/src/render/WaterCannon.h
+++ b/src/render/WaterCannon.h
@@ -3,6 +3,7 @@
class CWaterCannons
{
public:
+ static void Update(void);
static void UpdateOne(uint32 id, CVector *pos, CVector *dir);
static void Render(void);
};
diff --git a/src/render/Weather.cpp b/src/render/Weather.cpp
index 452eca92..db1bc80b 100644
--- a/src/render/Weather.cpp
+++ b/src/render/Weather.cpp
@@ -28,6 +28,7 @@ bool &CWeather::bScriptsForceRain = *(bool*)0x95CD7D;
bool &CWeather::Stored_StateStored = *(bool*)0x95CDC1;
WRAPPER void CWeather::RenderRainStreaks(void) { EAXJMP(0x524550); }
+WRAPPER void CWeather::Update(void) { EAXJMP(0x522C10); }
void CWeather::ReleaseWeather()
{
diff --git a/src/render/Weather.h b/src/render/Weather.h
index bbf8498e..41cc5c0e 100644
--- a/src/render/Weather.h
+++ b/src/render/Weather.h
@@ -34,6 +34,7 @@ public:
static bool &Stored_StateStored;
static void RenderRainStreaks(void);
+ static void Update(void);
static void ReleaseWeather();
static void ForceWeather(int16);
diff --git a/src/weapons/Weapon.cpp b/src/weapons/Weapon.cpp
index 3f511358..860e3ab2 100644
--- a/src/weapons/Weapon.cpp
+++ b/src/weapons/Weapon.cpp
@@ -6,6 +6,7 @@
#include "Ped.h"
#include "World.h"
+WRAPPER void CWeapon::UpdateWeapons(void) { EAXJMP(0x55C310); }
WRAPPER bool CWeapon::Fire(CEntity*, CVector*) { EAXJMP(0x55C380); }
WRAPPER void CWeapon::FireFromCar(CAutomobile *car, bool left) { EAXJMP(0x55C940); }
WRAPPER void CWeapon::AddGunshell(CEntity*, CVector const&, CVector2D const&, float) { EAXJMP(0x55F770); }
diff --git a/src/weapons/Weapon.h b/src/weapons/Weapon.h
index 2f277c62..1663ee0d 100644
--- a/src/weapons/Weapon.h
+++ b/src/weapons/Weapon.h
@@ -73,5 +73,6 @@ public:
static void DoTankDoomAiming(CEntity *playerVehicle, CEntity *playerPed, CVector *start, CVector *end);
bool HitsGround(CEntity* holder, CVector* firePos, CEntity* aimingTo);
static void InitialiseWeapons(void);
+ static void UpdateWeapons(void);
};
static_assert(sizeof(CWeapon) == 0x18, "CWeapon: error");