diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/control/Script.cpp | 1 | ||||
-rw-r--r-- | src/render/WeaponEffects.cpp | 2 |
2 files changed, 2 insertions, 1 deletions
diff --git a/src/control/Script.cpp b/src/control/Script.cpp index 18572573..db2c93a3 100644 --- a/src/control/Script.cpp +++ b/src/control/Script.cpp @@ -9153,6 +9153,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) return 0; } case COMMAND_LOAD_END_OF_GAME_TUNE: + DMAudio.ChangeMusicMode(MUSICMODE_CUTSCENE); printf("Start preload end of game audio\n"); DMAudio.PreloadCutSceneMusic(STREAMED_SOUND_GAME_COMPLETED); printf("End preload end of game audio\n"); diff --git a/src/render/WeaponEffects.cpp b/src/render/WeaponEffects.cpp index 2ed9e662..3101def9 100644 --- a/src/render/WeaponEffects.cpp +++ b/src/render/WeaponEffects.cpp @@ -83,7 +83,7 @@ CWeaponEffects::Render(void) { float recipz = 1.0f / pos.z; CSprite::RenderOneXLUSprite(pos.x, pos.y, pos.z, - gCrossHair.m_fSize * w, gCrossHair.m_fSize * h, + gCrossHair.m_fSize * w, gCrossHair.m_fSize * SCREEN_SCALE_AR2(h), gCrossHair.m_nRed, gCrossHair.m_nGreen, gCrossHair.m_nBlue, 255, recipz, 255); } |