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-rw-r--r--src/core/ControllerConfig.cpp2
-rw-r--r--src/core/Frontend.cpp58
-rw-r--r--src/core/Frontend.h9
-rw-r--r--src/core/MenuScreensCustom.cpp30
-rw-r--r--src/core/Pad.cpp2
-rw-r--r--src/core/main.h2
-rw-r--r--src/core/re3.cpp413
-rw-r--r--src/extras/frontendoption.cpp6
-rw-r--r--src/extras/frontendoption.h6
-rw-r--r--src/render/WaterCreatures.cpp1
-rw-r--r--src/render/WaterCreatures.h3
-rw-r--r--src/save/GenericGameStorage.cpp4
-rw-r--r--src/skel/glfw/glfw.cpp5
-rw-r--r--src/skel/win/win.cpp5
14 files changed, 424 insertions, 122 deletions
diff --git a/src/core/ControllerConfig.cpp b/src/core/ControllerConfig.cpp
index 585eac4e..9bb459f9 100644
--- a/src/core/ControllerConfig.cpp
+++ b/src/core/ControllerConfig.cpp
@@ -2768,7 +2768,7 @@ void CControllerConfigManager::ResetSettingOrder(e_ControllerAction action)
for (int32 k = 0; k < MAX_CONTROLLERTYPES; k++)
{
int32 setorder = m_aSettings[action][k].m_ContSetOrder;
- if (setorder > i && setorder != KEYBOARD)
+ if (setorder > i && setorder != 0)
{
if (init)
{
diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp
index 086a9887..12e4b16a 100644
--- a/src/core/Frontend.cpp
+++ b/src/core/Frontend.cpp
@@ -563,13 +563,21 @@ CMenuManager::Initialise(void)
DMAudio.Service();
DMAudio.SetMusicMasterVolume(m_PrefsMusicVolume);
DMAudio.SetEffectsMasterVolume(m_PrefsSfxVolume);
+#ifdef FIX_BUGS
+ static bool firstTime = true;
+ if (firstTime) {
+ DMAudio.SetRadioInCar(m_PrefsRadioStation);
+ firstTime = false;
+ } else
+#endif
m_PrefsRadioStation = DMAudio.GetRadioInCar();
+
DMAudio.SetMP3BoostVolume(m_PrefsMP3BoostVolume);
if (DMAudio.IsMP3RadioChannelAvailable()) {
if (m_PrefsRadioStation < WILDSTYLE || m_PrefsRadioStation > USERTRACK)
- m_PrefsRadioStation = CGeneral::GetRandomNumber() % 10;
+ m_PrefsRadioStation = CGeneral::GetRandomNumber() % (USERTRACK + 1);
} else if (m_PrefsRadioStation < WILDSTYLE || m_PrefsRadioStation > WAVE)
- m_PrefsRadioStation = CGeneral::GetRandomNumber() % 9;
+ m_PrefsRadioStation = CGeneral::GetRandomNumber() % (WAVE + 1);
CFileMgr::SetDir("");
//CFileMgr::SetDir("");
@@ -653,7 +661,11 @@ CMenuManager::CheckCodesForControls(int typeOfControl)
m_bWaitingForNewKeyBind = false;
m_KeyPressedCode = -1;
m_bStartWaitingForKeyBind = false;
+#ifdef LOAD_INI_SETTINGS
+ SaveINIControllerSettings();
+#else
SaveSettings();
+#endif
}
}
@@ -3032,6 +3044,11 @@ CMenuManager::LoadSettings()
CFileMgr::CloseFile(fileHandle);
CFileMgr::SetDir("");
+#ifdef LOAD_INI_SETTINGS
+ LoadINISettings();
+ LoadINIControllerSettings(); // Calling that after LoadINISettings is important because of gSelectedJoystickName loading
+#endif
+
#ifdef FIX_BUGS
TheCamera.m_fMouseAccelVertical = TheCamera.m_fMouseAccelHorzntl + 0.0005f;
#endif
@@ -3077,15 +3094,12 @@ CMenuManager::LoadSettings()
strcpy(m_PrefsSkinFile, DEFAULT_SKIN_NAME);
strcpy(m_aSkinName, DEFAULT_SKIN_NAME);
}
-
-#ifdef LOAD_INI_SETTINGS
- LoadINISettings(); // needs frontend options to be loaded
-#endif
}
void
CMenuManager::SaveSettings()
{
+#ifndef LOAD_INI_SETTINGS
static char RubbishString[48] = "stuffmorestuffevenmorestuff etc";
static int SomeVersion = 3;
@@ -3144,7 +3158,14 @@ CMenuManager::SaveSettings()
CFileMgr::CloseFile(fileHandle);
CFileMgr::SetDir("");
-#ifdef LOAD_INI_SETTINGS
+#else
+ m_lastWorking3DAudioProvider = m_nPrefsAudio3DProviderIndex;
+ static bool firstTime = true;
+ // In other conditions we already call SaveINIControllerSettings explicitly.
+ if (firstTime) {
+ SaveINIControllerSettings();
+ firstTime = false;
+ }
SaveINISettings();
#endif
}
@@ -4424,19 +4445,19 @@ CMenuManager::ProcessUserInput(uint8 goDown, uint8 goUp, uint8 optionSelected, u
MouseButtonJustClicked = false;
if (CPad::GetPad(0)->GetLeftMouseJustDown())
- MouseButtonJustClicked = 1;
+ MouseButtonJustClicked = rsMOUSELEFTBUTTON;
else if (CPad::GetPad(0)->GetRightMouseJustUp())
- MouseButtonJustClicked = 3;
+ MouseButtonJustClicked = rsMOUSERIGHTBUTTON;
else if (CPad::GetPad(0)->GetMiddleMouseJustUp())
- MouseButtonJustClicked = 2;
+ MouseButtonJustClicked = rsMOUSMIDDLEBUTTON;
else if (CPad::GetPad(0)->GetMouseWheelUpJustUp())
- MouseButtonJustClicked = 4;
+ MouseButtonJustClicked = rsMOUSEWHEELUPBUTTON;
else if (CPad::GetPad(0)->GetMouseWheelDownJustUp())
- MouseButtonJustClicked = 5;
+ MouseButtonJustClicked = rsMOUSEWHEELDOWNBUTTON;
else if (CPad::GetPad(0)->GetMouseX1JustUp())
- MouseButtonJustClicked = 6;
+ MouseButtonJustClicked = rsMOUSEX1BUTTON;
else if (CPad::GetPad(0)->GetMouseX2JustUp())
- MouseButtonJustClicked = 7;
+ MouseButtonJustClicked = rsMOUSEX2BUTTON;
JoyButtonJustClicked = ControlsManager.GetJoyButtonJustDown();
@@ -4796,6 +4817,9 @@ CMenuManager::ProcessUserInput(uint8 goDown, uint8 goUp, uint8 optionSelected, u
TheCamera.m_bUseMouse3rdPerson = false;
#endif
SaveSettings();
+#ifdef LOAD_INI_SETTINGS
+ SaveINIControllerSettings();
+#endif
}
SetHelperText(2);
break;
@@ -4826,7 +4850,8 @@ CMenuManager::ProcessUserInput(uint8 goDown, uint8 goUp, uint8 optionSelected, u
*option.m_CFO->value = option.m_CFOSelect->lastSavedValue = option.m_CFOSelect->displayedValue;
- if (option.m_CFOSelect->save)
+ // Now everything is saved in .ini, and LOAD_INI_SETTINGS is fundamental for CFO
+ // if (option.m_CFOSelect->save)
SaveSettings();
if (option.m_CFOSelect->displayedValue != oldValue && option.m_CFOSelect->changeFunc)
@@ -4982,7 +5007,8 @@ CMenuManager::ProcessUserInput(uint8 goDown, uint8 goUp, uint8 optionSelected, u
*option.m_CFO->value = option.m_CFOSelect->lastSavedValue = option.m_CFOSelect->displayedValue;
- if (option.m_CFOSelect->save)
+ // Now everything is saved in .ini, and LOAD_INI_SETTINGS is fundamental for CFO
+ // if (option.m_CFOSelect->save)
SaveSettings();
if (option.m_CFOSelect->displayedValue != oldValue && option.m_CFOSelect->changeFunc)
diff --git a/src/core/Frontend.h b/src/core/Frontend.h
index 4a812b05..c1c3983e 100644
--- a/src/core/Frontend.h
+++ b/src/core/Frontend.h
@@ -392,6 +392,7 @@ struct CCustomScreenLayout {
struct CCFO
{
int8 *value;
+ const char *saveCat;
const char *save;
};
@@ -406,11 +407,12 @@ struct CCFOSelect : CCFO
bool disableIfGameLoaded;
CCFOSelect() {};
- CCFOSelect(int8* value, const char* save, const char** rightTexts, int8 numRightTexts, bool onlyApplyOnEnter, ChangeFunc changeFunc = nil, bool disableIfGameLoaded = false){
+ CCFOSelect(int8* value, const char* saveCat, const char* save, const char** rightTexts, int8 numRightTexts, bool onlyApplyOnEnter, ChangeFunc changeFunc = nil, bool disableIfGameLoaded = false){
this->value = value;
if (value)
this->lastSavedValue = this->displayedValue = *value;
+ this->saveCat = saveCat;
this->save = save;
this->rightTexts = (char**)rightTexts;
this->numRightTexts = numRightTexts;
@@ -426,8 +428,9 @@ struct CCFODynamic : CCFO
ButtonPressFunc buttonPressFunc;
CCFODynamic() {};
- CCFODynamic(int8* value, const char* save, DrawFunc drawFunc, ButtonPressFunc buttonPressFunc){
+ CCFODynamic(int8* value, const char* saveCat, const char* save, DrawFunc drawFunc, ButtonPressFunc buttonPressFunc){
this->value = value;
+ this->saveCat = saveCat;
this->save = save;
this->drawFunc = drawFunc;
this->buttonPressFunc = buttonPressFunc;
@@ -581,7 +584,7 @@ public:
int8 m_bLanguageLoaded;
uint8 m_PrefsAllowNastyGame;
int8 m_PrefsMP3BoostVolume;
- uint8 m_ControlMethod;
+ int8 m_ControlMethod;
int32 m_nPrefsVideoMode;
int32 m_nDisplayVideoMode;
int32 m_nMouseTempPosX;
diff --git a/src/core/MenuScreensCustom.cpp b/src/core/MenuScreensCustom.cpp
index 70c92ce8..d34ff8b9 100644
--- a/src/core/MenuScreensCustom.cpp
+++ b/src/core/MenuScreensCustom.cpp
@@ -24,51 +24,51 @@
#ifdef CUSTOM_FRONTEND_OPTIONS
#ifdef IMPROVED_VIDEOMODE
- #define VIDEOMODE_SELECTOR MENUACTION_CFO_SELECT, "FEM_SCF", { new CCFOSelect((int8*)&FrontEndMenuManager.m_nPrefsWindowed, nil, screenModes, 2, true, ScreenModeAfterChange, true) }, 0, 0, MENUALIGN_LEFT,
+ #define VIDEOMODE_SELECTOR MENUACTION_CFO_SELECT, "FEM_SCF", { new CCFOSelect((int8*)&FrontEndMenuManager.m_nPrefsWindowed, "VideoMode", "Windowed", screenModes, 2, true, ScreenModeAfterChange, true) }, 0, 0, MENUALIGN_LEFT,
#else
#define VIDEOMODE_SELECTOR
#endif
#ifdef MULTISAMPLING
- #define MULTISAMPLING_SELECTOR MENUACTION_CFO_DYNAMIC, "FED_AAS", { new CCFODynamic((int8*)&FrontEndMenuManager.m_nPrefsMSAALevel, "MultiSampling", MultiSamplingDraw, MultiSamplingButtonPress) }, 0, 0, MENUALIGN_LEFT,
+ #define MULTISAMPLING_SELECTOR MENUACTION_CFO_DYNAMIC, "FED_AAS", { new CCFODynamic((int8*)&FrontEndMenuManager.m_nPrefsMSAALevel, "Graphics", "MultiSampling", MultiSamplingDraw, MultiSamplingButtonPress) }, 0, 0, MENUALIGN_LEFT,
#else
#define MULTISAMPLING_SELECTOR
#endif
#ifdef CUTSCENE_BORDERS_SWITCH
- #define CUTSCENE_BORDERS_TOGGLE MENUACTION_CFO_SELECT, "FEM_CSB", { new CCFOSelect((int8 *)&FrontEndMenuManager.m_PrefsCutsceneBorders, "CutsceneBorders", off_on, 2, false) }, 0, 0, MENUALIGN_LEFT,
+ #define CUTSCENE_BORDERS_TOGGLE MENUACTION_CFO_SELECT, "FEM_CSB", { new CCFOSelect((int8 *)&FrontEndMenuManager.m_PrefsCutsceneBorders, "Display", "CutsceneBorders", off_on, 2, false) }, 0, 0, MENUALIGN_LEFT,
#else
#define CUTSCENE_BORDERS_TOGGLE
#endif
#ifdef FREE_CAM
- #define FREE_CAM_TOGGLE MENUACTION_CFO_SELECT, "FEC_FRC", { new CCFOSelect((int8*)&TheCamera.bFreeCam, "FreeCam", off_on, 2, false) }, 0, 0, MENUALIGN_LEFT,
+ #define FREE_CAM_TOGGLE MENUACTION_CFO_SELECT, "FEC_FRC", { new CCFOSelect((int8*)&TheCamera.bFreeCam, "Display", "FreeCam", off_on, 2, false) }, 0, 0, MENUALIGN_LEFT,
#else
#define FREE_CAM_TOGGLE
#endif
#ifdef PS2_ALPHA_TEST
- #define DUALPASS_SELECTOR MENUACTION_CFO_SELECT, "FEM_2PR", { new CCFOSelect((int8*)&gPS2alphaTest, "PS2AlphaTest", off_on, 2, false) }, 0, 0, MENUALIGN_LEFT,
+ #define DUALPASS_SELECTOR MENUACTION_CFO_SELECT, "FEM_2PR", { new CCFOSelect((int8*)&gPS2alphaTest, "Graphics", "PS2AlphaTest", off_on, 2, false) }, 0, 0, MENUALIGN_LEFT,
#else
#define DUALPASS_SELECTOR
#endif
#ifdef NO_ISLAND_LOADING
- #define ISLAND_LOADING_SELECTOR MENUACTION_CFO_SELECT, "FEM_ISL", { new CCFOSelect((int8*)&FrontEndMenuManager.m_PrefsIslandLoading, "IslandLoading", islandLoadingOpts, ARRAY_SIZE(islandLoadingOpts), true, IslandLoadingAfterChange) }, 0, 0, MENUALIGN_LEFT,
+ #define ISLAND_LOADING_SELECTOR MENUACTION_CFO_SELECT, "FEM_ISL", { new CCFOSelect((int8*)&FrontEndMenuManager.m_PrefsIslandLoading, "Graphics", "IslandLoading", islandLoadingOpts, ARRAY_SIZE(islandLoadingOpts), true, IslandLoadingAfterChange) }, 0, 0, MENUALIGN_LEFT,
#else
#define ISLAND_LOADING_SELECTOR
#endif
#ifdef EXTENDED_COLOURFILTER
#define POSTFX_SELECTORS \
- MENUACTION_CFO_SELECT, "FED_CLF", { new CCFOSelect((int8*)&CPostFX::EffectSwitch, "ColourFilter", filterNames, ARRAY_SIZE(filterNames), false) }, 0, 0, MENUALIGN_LEFT, \
- MENUACTION_CFO_SELECT, "FED_MBL", { new CCFOSelect((int8*)&CPostFX::MotionBlurOn, "MotionBlur", off_on, 2, false) }, 0, 0, MENUALIGN_LEFT,
+ MENUACTION_CFO_SELECT, "FED_CLF", { new CCFOSelect((int8*)&CPostFX::EffectSwitch, "Graphics", "ColourFilter", filterNames, ARRAY_SIZE(filterNames), false) }, 0, 0, MENUALIGN_LEFT, \
+ MENUACTION_CFO_SELECT, "FED_MBL", { new CCFOSelect((int8*)&CPostFX::MotionBlurOn, "Graphics", "MotionBlur", off_on, 2, false) }, 0, 0, MENUALIGN_LEFT,
#else
#define POSTFX_SELECTORS
#endif
#ifdef INVERT_LOOK_FOR_PAD
- #define INVERT_PAD_SELECTOR MENUACTION_CFO_SELECT, "FEC_ILU", { new CCFOSelect((int8*)&CPad::bInvertLook4Pad, nil, off_on, 2, false) }, 150, 0, MENUALIGN_LEFT,
+ #define INVERT_PAD_SELECTOR MENUACTION_CFO_SELECT, "FEC_ILU", { new CCFOSelect((int8*)&CPad::bInvertLook4Pad, "Controller", "InvertPad", off_on, 2, false) }, 150, 0, MENUALIGN_LEFT,
#else
#define INVERT_PAD_SELECTOR
#endif
@@ -388,7 +388,7 @@ CMenuScreenCustom aScreens[] = {
MENUACTION_RADARMODE, "FED_RDR", { nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS }, 0, 0, MENUALIGN_LEFT,
MENUACTION_HUD, "FED_HUD", { nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS }, 0, 0, MENUALIGN_LEFT,
MENUACTION_SUBTITLES, "FED_SUB", { nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS }, 0, 0, MENUALIGN_LEFT,
- MENUACTION_CFO_DYNAMIC, "FET_DEF", { new CCFODynamic(nil, nil, nil, RestoreDefDisplay) }, 320, 0, MENUALIGN_CENTER,
+ MENUACTION_CFO_DYNAMIC, "FET_DEF", { new CCFODynamic(nil, nil, nil, nil, RestoreDefDisplay) }, 320, 0, MENUALIGN_CENTER,
MENUACTION_GOBACK, "FEDS_TB", { nil, SAVESLOT_NONE, MENUPAGE_NONE}, 320, 0, MENUALIGN_CENTER,
},
#endif
@@ -401,9 +401,9 @@ CMenuScreenCustom aScreens[] = {
MENUACTION_LANG_ITA, "FEL_ITA", {nil, SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS}, 0, 0, MENUALIGN_CENTER,
MENUACTION_LANG_SPA, "FEL_SPA", {nil, SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS}, 0, 0, MENUALIGN_CENTER,
#ifdef MORE_LANGUAGES
- MENUACTION_CFO_DYNAMIC, "FEL_POL", { new CCFODynamic(nil, nil, nil, LangPolSelect) }, 0, 0, MENUALIGN_CENTER,
- MENUACTION_CFO_DYNAMIC, "FEL_RUS", { new CCFODynamic(nil, nil, nil, LangRusSelect) }, 0, 0, MENUALIGN_CENTER
- MENUACTION_CFO_DYNAMIC, "FEL_JAP", { new CCFODynamic(nil, nil, nil, LangJapSelect) }, 0, 0, MENUALIGN_CENTER,
+ MENUACTION_CFO_DYNAMIC, "FEL_POL", { new CCFODynamic(nil, nil, nil, nil, LangPolSelect) }, 0, 0, MENUALIGN_CENTER,
+ MENUACTION_CFO_DYNAMIC, "FEL_RUS", { new CCFODynamic(nil, nil, nil, nil, LangRusSelect) }, 0, 0, MENUALIGN_CENTER
+ MENUACTION_CFO_DYNAMIC, "FEL_JAP", { new CCFODynamic(nil, nil, nil, nil, LangJapSelect) }, 0, 0, MENUALIGN_CENTER,
#endif
MENUACTION_GOBACK, "FEDS_TB", {nil, SAVESLOT_NONE, MENUPAGE_NONE}, 0, 0, MENUALIGN_CENTER,
},
@@ -695,7 +695,7 @@ CMenuScreenCustom aScreens[] = {
MENUACTION_TRAILS, "FED_TRA", { nil, SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS }, 0, 0, MENUALIGN_LEFT,
#endif
// re3.cpp inserts here pipeline selectors if neo/neo.txd exists and EXTENDED_PIPELINES defined
- MENUACTION_CFO_DYNAMIC, "FET_DEF", { new CCFODynamic(nil, nil, nil, RestoreDefGraphics) }, 320, 0, MENUALIGN_CENTER,
+ MENUACTION_CFO_DYNAMIC, "FET_DEF", { new CCFODynamic(nil, nil, nil, nil, RestoreDefGraphics) }, 320, 0, MENUALIGN_CENTER,
MENUACTION_GOBACK, "FEDS_TB", {nil, SAVESLOT_NONE, MENUPAGE_NONE}, 320, 0, MENUALIGN_CENTER,
},
#endif
@@ -705,7 +705,7 @@ CMenuScreenCustom aScreens[] = {
{ "FEC_JOD", MENUPAGE_CONTROLLER_PC, new CCustomScreenLayout({0, 0, 0, false, false, 30}), nil,
MENUACTION_LABEL, "FEC_JPR", { nil, SAVESLOT_NONE, MENUPAGE_NONE }, 0, 0, 0,
- MENUACTION_CFO_DYNAMIC, "FEC_JDE", { new CCFODynamic(nil, nil, DetectJoystickDraw, nil) }, 80, 200, MENUALIGN_LEFT,
+ MENUACTION_CFO_DYNAMIC, "FEC_JDE", { new CCFODynamic(nil, nil, nil, DetectJoystickDraw, nil) }, 80, 200, MENUALIGN_LEFT,
MENUACTION_GOBACK, "FEDS_TB", {nil, SAVESLOT_NONE, MENUPAGE_NONE}, 320, 225, MENUALIGN_CENTER,
},
#endif
diff --git a/src/core/Pad.cpp b/src/core/Pad.cpp
index 671a4552..5c79c0d3 100644
--- a/src/core/Pad.cpp
+++ b/src/core/Pad.cpp
@@ -61,7 +61,7 @@ bool CPad::bOldDisplayNoControllerMessage;
bool CPad::m_bMapPadOneToPadTwo;
bool CPad::m_bDebugCamPCOn;
bool CPad::bHasPlayerCheated;
-bool CPad::bInvertLook4Pad = true;
+bool CPad::bInvertLook4Pad;
#ifdef GTA_PS2
unsigned char act_direct[6];
unsigned char act_align[6];
diff --git a/src/core/main.h b/src/core/main.h
index 37a82fb2..eacfd8e1 100644
--- a/src/core/main.h
+++ b/src/core/main.h
@@ -47,6 +47,8 @@ void TheModelViewer(void);
#ifdef LOAD_INI_SETTINGS
void LoadINISettings();
void SaveINISettings();
+void LoadINIControllerSettings();
+void SaveINIControllerSettings();
#endif
#ifdef NEW_RENDERER
diff --git a/src/core/re3.cpp b/src/core/re3.cpp
index 7b3ab10c..8ec1bd01 100644
--- a/src/core/re3.cpp
+++ b/src/core/re3.cpp
@@ -33,10 +33,9 @@
#include "custompipes.h"
#include "MemoryHeap.h"
#include "FileMgr.h"
-
-#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS
+#include "Camera.h"
+#include "MBlur.h"
#include "ControllerConfig.h"
-#endif
#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS
#include "crossplatform.h"
@@ -96,16 +95,16 @@ CustomFrontendOptionsPopulate(void)
if (fd) {
#ifdef GRAPHICS_MENU_OPTIONS
FrontendOptionSetCursor(MENUPAGE_GRAPHICS_SETTINGS, -3, false);
- FrontendOptionAddSelect("FED_VPL", 0, 0, MENUALIGN_LEFT, vehPipelineNames, ARRAY_SIZE(vehPipelineNames), (int8*)&CustomPipes::VehiclePipeSwitch, false, nil, "VehiclePipeline");
- FrontendOptionAddSelect("FED_PRM", 0, 0, MENUALIGN_LEFT, off_on, 2, (int8*)&CustomPipes::RimlightEnable, false, nil, "NeoRimLight");
- FrontendOptionAddSelect("FED_WLM", 0, 0, MENUALIGN_LEFT, off_on, 2, (int8*)&CustomPipes::LightmapEnable, false, nil, "NeoLightMaps");
- FrontendOptionAddSelect("FED_RGL", 0, 0, MENUALIGN_LEFT, off_on, 2, (int8*)&CustomPipes::GlossEnable, false, nil, "NeoRoadGloss");
+ FrontendOptionAddSelect("FED_VPL", 0, 0, MENUALIGN_LEFT, vehPipelineNames, ARRAY_SIZE(vehPipelineNames), (int8*)&CustomPipes::VehiclePipeSwitch, false, nil, "Graphics", "VehiclePipeline");
+ FrontendOptionAddSelect("FED_PRM", 0, 0, MENUALIGN_LEFT, off_on, 2, (int8*)&CustomPipes::RimlightEnable, false, nil, "Graphics", "NeoRimLight");
+ FrontendOptionAddSelect("FED_WLM", 0, 0, MENUALIGN_LEFT, off_on, 2, (int8*)&CustomPipes::LightmapEnable, false, nil, "Graphics", "NeoLightMaps");
+ FrontendOptionAddSelect("FED_RGL", 0, 0, MENUALIGN_LEFT, off_on, 2, (int8*)&CustomPipes::GlossEnable, false, nil, "Graphics", "NeoRoadGloss");
#else
FrontendOptionSetCursor(MENUPAGE_DISPLAY_SETTINGS, -3, false);
- FrontendOptionAddSelect("FED_VPL", 0, 0, MENUALIGN_LEFT, vehPipelineNames, ARRAY_SIZE(vehPipelineNames), (int8*)&CustomPipes::VehiclePipeSwitch, false, nil, "VehiclePipeline");
- FrontendOptionAddSelect("FED_PRM", 0, 0, MENUALIGN_LEFT, off_on, 2, (int8*)&CustomPipes::RimlightEnable, false, nil, "NeoRimLight");
- FrontendOptionAddSelect("FED_WLM", 0, 0, MENUALIGN_LEFT, off_on, 2, (int8*)&CustomPipes::LightmapEnable, false, nil, "NeoLightMaps");
- FrontendOptionAddSelect("FED_RGL", 0, 0, MENUALIGN_LEFT, off_on, 2, (int8*)&CustomPipes::GlossEnable, false, nil, "NeoRoadGloss");
+ FrontendOptionAddSelect("FED_VPL", 0, 0, MENUALIGN_LEFT, vehPipelineNames, ARRAY_SIZE(vehPipelineNames), (int8*)&CustomPipes::VehiclePipeSwitch, false, nil, "Graphics", "VehiclePipeline");
+ FrontendOptionAddSelect("FED_PRM", 0, 0, MENUALIGN_LEFT, off_on, 2, (int8*)&CustomPipes::RimlightEnable, false, nil, "Graphics", "NeoRimLight");
+ FrontendOptionAddSelect("FED_WLM", 0, 0, MENUALIGN_LEFT, off_on, 2, (int8*)&CustomPipes::LightmapEnable, false, nil, "Graphics", "NeoLightMaps");
+ FrontendOptionAddSelect("FED_RGL", 0, 0, MENUALIGN_LEFT, off_on, 2, (int8*)&CustomPipes::GlossEnable, false, nil, "Graphics", "NeoRoadGloss");
#endif
CFileMgr::CloseFile(fd);
}
@@ -118,53 +117,298 @@ CustomFrontendOptionsPopulate(void)
#include "ini_parser.hpp"
linb::ini cfg;
-int CheckAndReadIniInt(const char *cat, const char *key, int original)
+bool ReadIniIfExists(const char *cat, const char *key, uint32 *out)
+{
+ std::string strval = cfg.get(cat, key, "\xBA");
+ const char *value = strval.c_str();
+ char *endPtr;
+ if (value && value[0] != '\xBA') {
+ *out = strtoul(value, &endPtr, 0);
+ return true;
+ }
+ return false;
+}
+
+bool ReadIniIfExists(const char *cat, const char *key, bool *out)
+{
+ std::string strval = cfg.get(cat, key, "\xBA");
+ const char *value = strval.c_str();
+ char *endPtr;
+ if (value && value[0] != '\xBA') {
+ *out = strtoul(value, &endPtr, 0);
+ return true;
+ }
+ return false;
+}
+
+bool ReadIniIfExists(const char *cat, const char *key, int32 *out)
{
- std::string strval = cfg.get(cat, key, "");
+ std::string strval = cfg.get(cat, key, "\xBA");
const char *value = strval.c_str();
- if (value && value[0] != '\0')
- return atoi(value);
+ char *endPtr;
+ if (value && value[0] != '\xBA') {
+ *out = strtol(value, &endPtr, 0);
+ return true;
+ }
+ return false;
+}
- return original;
+bool ReadIniIfExists(const char *cat, const char *key, int8 *out)
+{
+ std::string strval = cfg.get(cat, key, "\xBA");
+ const char *value = strval.c_str();
+ char *endPtr;
+ if (value && value[0] != '\xBA') {
+ *out = strtol(value, &endPtr, 0);
+ return true;
+ }
+ return false;
}
-float CheckAndReadIniFloat(const char *cat, const char *key, float original)
+bool ReadIniIfExists(const char *cat, const char *key, float *out)
{
- std::string strval = cfg.get(cat, key, "");
+ std::string strval = cfg.get(cat, key, "\xBA");
const char *value = strval.c_str();
- if (value && value[0] != '\0')
- return atof(value);
+ if (value && value[0] != '\xBA') {
+ *out = atof(value);
+ return true;
+ }
+ return false;
+}
- return original;
+bool ReadIniIfExists(const char *cat, const char *key, char *out, int size)
+{
+ std::string strval = cfg.get(cat, key, "\xBA");
+ const char *value = strval.c_str();
+ if (value && value[0] != '\xBA') {
+ strncpy(out, value, size);
+ return true;
+ }
+ return false;
}
-void CheckAndSaveIniInt(const char *cat, const char *key, int val, bool &changed)
+void StoreIni(const char *cat, const char *key, uint32 val)
{
char temp[10];
- if (atoi(cfg.get(cat, key, "xxx").c_str()) != val) { // if .ini doesn't have our key, compare with xxx and forcefully add it
- changed = true;
- sprintf(temp, "%u", val);
- cfg.set(cat, key, temp);
- }
+sprintf(temp, "%u", val);
+ cfg.set(cat, key, temp);
}
-void CheckAndSaveIniFloat(const char *cat, const char *key, float val, bool &changed)
+void StoreIni(const char *cat, const char *key, uint8 val)
{
char temp[10];
- if (atof(cfg.get(cat, key, "xxx").c_str()) != val) { // if .ini doesn't have our key, compare with xxx and forcefully add it
- changed = true;
- sprintf(temp, "%f", val);
- cfg.set(cat, key, temp);
+ sprintf(temp, "%u", (uint32)val);
+ cfg.set(cat, key, temp);
+}
+
+void StoreIni(const char *cat, const char *key, int32 val)
+{
+ char temp[10];
+ sprintf(temp, "%d", val);
+ cfg.set(cat, key, temp);
+}
+
+void StoreIni(const char *cat, const char *key, int8 val)
+{
+ char temp[10];
+ sprintf(temp, "%d", (int32)val);
+ cfg.set(cat, key, temp);
+}
+
+void StoreIni(const char *cat, const char *key, float val)
+{
+ char temp[10];
+ sprintf(temp, "%f", val);
+ cfg.set(cat, key, temp);
+}
+
+void StoreIni(const char *cat, const char *key, char *val, int size)
+{
+ cfg.set(cat, key, val);
+}
+
+const char *iniControllerActions[] = { "PED_FIREWEAPON", "PED_CYCLE_WEAPON_RIGHT", "PED_CYCLE_WEAPON_LEFT", "GO_FORWARD", "GO_BACK", "GO_LEFT", "GO_RIGHT", "PED_SNIPER_ZOOM_IN",
+ "PED_SNIPER_ZOOM_OUT", "VEHICLE_ENTER_EXIT", "CAMERA_CHANGE_VIEW_ALL_SITUATIONS", "PED_JUMPING", "PED_SPRINT", "PED_LOOKBEHIND", "PED_DUCK", "PED_ANSWER_PHONE",
+#ifdef BIND_VEHICLE_FIREWEAPON
+ "VEHICLE_FIREWEAPON",
+#endif
+ "VEHICLE_ACCELERATE", "VEHICLE_BRAKE", "VEHICLE_CHANGE_RADIO_STATION", "VEHICLE_HORN", "TOGGLE_SUBMISSIONS", "VEHICLE_HANDBRAKE", "PED_1RST_PERSON_LOOK_LEFT",
+ "PED_1RST_PERSON_LOOK_RIGHT", "VEHICLE_LOOKLEFT", "VEHICLE_LOOKRIGHT", "VEHICLE_LOOKBEHIND", "VEHICLE_TURRETLEFT", "VEHICLE_TURRETRIGHT", "VEHICLE_TURRETUP", "VEHICLE_TURRETDOWN",
+ "PED_CYCLE_TARGET_LEFT", "PED_CYCLE_TARGET_RIGHT", "PED_CENTER_CAMERA_BEHIND_PLAYER", "PED_LOCK_TARGET", "NETWORK_TALK", "PED_1RST_PERSON_LOOK_UP", "PED_1RST_PERSON_LOOK_DOWN",
+ "_CONTROLLERACTION_36", "TOGGLE_DPAD", "SWITCH_DEBUG_CAM_ON", "TAKE_SCREEN_SHOT", "SHOW_MOUSE_POINTER_TOGGLE", "UNKNOWN_ACTION" };
+
+const char *iniControllerTypes[] = { "kbd:", "2ndKbd:", "mouse:", "joy:" };
+
+const char *iniMouseButtons[] = {"LEFT","MIDDLE","RIGHT","WHLUP","WHLDOWN","X1","X2"};
+
+const char *iniKeyboardButtons[] = {"ESC","F1","F2","F3","F4","F5","F6","F7","F8","F9","F10","F11","F12",
+ "INS","DEL","HOME","END","PGUP","PGDN","UP","DOWN","LEFT","RIGHT","DIVIDE","TIMES","PLUS","MINUS","PADDEL",
+ "PADEND","PADDOWN","PADPGDN","PADLEFT","PAD5","NUMLOCK","PADRIGHT","PADHOME","PADUP","PADPGUP","PADINS",
+ "PADENTER", "SCROLL","PAUSE","BACKSP","TAB","CAPSLK","ENTER","LSHIFT","RSHIFT","SHIFT","LCTRL","RCTRL","LALT",
+ "RALT", "LWIN", "RWIN", "APPS", "NULL"};
+
+void LoadINIControllerSettings()
+{
+ for (int32 i = 0; i < MAX_CONTROLLERACTIONS; i++) {
+ char value[128];
+ if (ReadIniIfExists("Bindings", iniControllerActions[i], value, 128)) {
+ for (int32 j = 0; j < MAX_CONTROLLERTYPES; j++){
+ ControlsManager.ClearSettingsAssociatedWithAction((e_ControllerAction)i, (eControllerType)j);
+ }
+
+ for (char *binding = strtok(value,", "); binding != nil; binding = strtok(nil, ", ")) {
+ int contType = -1;
+ for (int32 k = 0; k < ARRAY_SIZE(iniControllerTypes); k++) {
+ int len = strlen(iniControllerTypes[k]);
+ if (strncmp(binding, iniControllerTypes[k], len) == 0) {
+ contType = k;
+ binding += len;
+ break;
+ }
+ }
+ if (contType == -1)
+ continue;
+
+ int contKey;
+ if (contType == JOYSTICK) {
+ char *temp;
+ contKey = strtol(binding, &temp, 0);
+
+ } else if (contType == KEYBOARD || contType == OPTIONAL_EXTRA) {
+ if (strlen(binding) == 1) {
+ contKey = binding[0];
+ } else if(strcmp(binding, "SPC") == 0) {
+ contKey = ' ';
+ } else {
+ for (int32 k = 0; k < ARRAY_SIZE(iniKeyboardButtons); k++) {
+ if(strcmp(binding, iniKeyboardButtons[k]) == 0) {
+ contKey = 1000 + k;
+ break;
+ }
+ }
+ }
+ } else if (contType == MOUSE) {
+ for (int32 k = 0; k < ARRAY_SIZE(iniMouseButtons); k++) {
+ if(strcmp(binding, iniMouseButtons[k]) == 0) {
+ contKey = 1 + k;
+ break;
+ }
+ }
+ }
+
+ ControlsManager.SetControllerKeyAssociatedWithAction((e_ControllerAction)i, contKey, (eControllerType)contType);
+ }
+ }
+ }
+}
+
+void SaveINIControllerSettings()
+{
+ for (int32 i = 0; i < MAX_CONTROLLERACTIONS; i++) {
+ char value[128] = { '\0' };
+
+ // upper limit should've been GetNumOfSettingsForAction(i), but sadly even R* doesn't use it's own system correctly, and there are gaps between orders.
+ for (int32 j = SETORDER_1; j < MAX_SETORDERS; j++){
+
+ // We respect the m_ContSetOrder, and join/implode/order the bindings according to that; using comma as seperator.
+ for (int32 k = 0; k < MAX_CONTROLLERTYPES; k++){
+ if (ControlsManager.m_aSettings[i][k].m_ContSetOrder == j) {
+ char next[32];
+ if (k == JOYSTICK) {
+ snprintf(next, 32, "%s%d,", iniControllerTypes[k], ControlsManager.m_aSettings[i][k].m_Key);
+
+ } else if (k == KEYBOARD || k == OPTIONAL_EXTRA) {
+ if (ControlsManager.m_aSettings[i][k].m_Key == ' ')
+ snprintf(next, 32, "%sSPC,", iniControllerTypes[k]);
+ else if (ControlsManager.m_aSettings[i][k].m_Key < 256)
+ snprintf(next, 32, "%s%c,", iniControllerTypes[k], ControlsManager.m_aSettings[i][k].m_Key);
+ else
+ snprintf(next, 32, "%s%s,", iniControllerTypes[k], iniKeyboardButtons[ControlsManager.m_aSettings[i][k].m_Key - 1000]);
+
+ } else if (k == MOUSE) {
+ snprintf(next, 32, "%s%s,", iniControllerTypes[k], iniMouseButtons[ControlsManager.m_aSettings[i][k].m_Key - 1]);
+ }
+ strcat(value, next);
+ break;
+ }
+ }
+ }
+ int len = strlen(value);
+ if (len > 0)
+ value[len - 1] = '\0'; // to remove comma
+
+ StoreIni("Bindings", iniControllerActions[i], value, 128);
}
+
+ cfg.write_file("re3.ini");
}
void LoadINISettings()
{
cfg.load_file("reVC.ini");
+#ifdef IMPROVED_VIDEOMODE
+ ReadIniIfExists("VideoMode", "Width", &FrontEndMenuManager.m_nPrefsWidth);
+ ReadIniIfExists("VideoMode", "Height", &FrontEndMenuManager.m_nPrefsHeight);
+ ReadIniIfExists("VideoMode", "Depth", &FrontEndMenuManager.m_nPrefsDepth);
+ ReadIniIfExists("VideoMode", "Subsystem", &FrontEndMenuManager.m_nPrefsSubsystem);
+ // Windowed mode is loaded below in CUSTOM_FRONTEND_OPTIONS section
+#else
+ ReadIniIfExists("Graphics", "VideoMode", &FrontEndMenuManager.m_nDisplayVideoMode);
+#endif
+ ReadIniIfExists("Controller", "HeadBob1stPerson", &TheCamera.m_bHeadBob);
+ ReadIniIfExists("Controller", "HorizantalMouseSens", &TheCamera.m_fMouseAccelHorzntl);
+ ReadIniIfExists("Controller", "InvertMouseVertically", &MousePointerStateHelper.bInvertVertically);
+ ReadIniIfExists("Controller", "DisableMouseSteering", &CVehicle::m_bDisableMouseSteering);
+ ReadIniIfExists("Audio", "SfxVolume", &FrontEndMenuManager.m_PrefsSfxVolume);
+ ReadIniIfExists("Audio", "MusicVolume", &FrontEndMenuManager.m_PrefsMusicVolume);
+ ReadIniIfExists("Audio", "MP3BoostVolume", &FrontEndMenuManager.m_PrefsMP3BoostVolume);
+ ReadIniIfExists("Audio", "Radio", &FrontEndMenuManager.m_PrefsRadioStation);
+ ReadIniIfExists("Audio", "SpeakerType", &FrontEndMenuManager.m_PrefsSpeakers);
+ ReadIniIfExists("Audio", "Provider", &FrontEndMenuManager.m_nPrefsAudio3DProviderIndex);
+ ReadIniIfExists("Audio", "DynamicAcoustics", &FrontEndMenuManager.m_PrefsDMA);
+ ReadIniIfExists("Display", "Brightness", &FrontEndMenuManager.m_PrefsBrightness);
+ ReadIniIfExists("Display", "DrawDistance", &FrontEndMenuManager.m_PrefsLOD);
+ ReadIniIfExists("Display", "Subtitles", &FrontEndMenuManager.m_PrefsShowSubtitles);
+ ReadIniIfExists("Graphics", "AspectRatio", &FrontEndMenuManager.m_PrefsUseWideScreen);
+ ReadIniIfExists("Graphics", "FrameLimiter", &FrontEndMenuManager.m_PrefsFrameLimiter);
+#ifdef LEGACY_MENU_OPTIONS
+ ReadIniIfExists("Graphics", "VSync", &FrontEndMenuManager.m_PrefsVsyncDisp);
+ ReadIniIfExists("Graphics", "Trails", &CMBlur::BlurOn);
+#endif
+ ReadIniIfExists("General", "SkinFile", FrontEndMenuManager.m_PrefsSkinFile, 256);
+ ReadIniIfExists("Controller", "Method", &FrontEndMenuManager.m_ControlMethod);
+ ReadIniIfExists("General", "Language", &FrontEndMenuManager.m_PrefsLanguage);
+ ReadIniIfExists("Display", "ShowHud", &FrontEndMenuManager.m_PrefsShowHud);
+ ReadIniIfExists("Display", "RadarMode", &FrontEndMenuManager.m_PrefsRadarMode);
+ ReadIniIfExists("Display", "ShowLegends", &FrontEndMenuManager.m_PrefsShowLegends);
+
+#ifdef EXTENDED_COLOURFILTER
+ ReadIniIfExists("CustomPipesValues", "PostFXIntensity", &CPostFX::Intensity);
+#endif
+#ifdef EXTENDED_PIPELINES
+ ReadIniIfExists("CustomPipesValues", "NeoVehicleShininess", &CustomPipes::VehicleShininess);
+ ReadIniIfExists("CustomPipesValues", "NeoVehicleSpecularity", &CustomPipes::VehicleSpecularity);
+ ReadIniIfExists("CustomPipesValues", "RimlightMult", &CustomPipes::RimlightMult);
+ ReadIniIfExists("CustomPipesValues", "LightmapMult", &CustomPipes::LightmapMult);
+ ReadIniIfExists("CustomPipesValues", "GlossMult", &CustomPipes::GlossMult);
+#endif
+
+#ifdef PROPER_SCALING
+ ReadIniIfExists("Draw", "ProperScaling", &CDraw::ms_bProperScaling);
+#endif
+#ifdef FIX_RADAR
+ ReadIniIfExists("Draw", "FixRadar", &CDraw::ms_bFixRadar);
+#endif
+#ifdef FIX_SPRITES
+ ReadIniIfExists("Draw", "FixSprites", &CDraw::ms_bFixSprites);
+#endif
+
#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS
// Written by assuming the codes below will run after _InputInitialiseJoys().
- strcpy(gSelectedJoystickName, cfg.get("DetectJoystick", "JoystickName", "").c_str());
+ std::string strval = cfg.get("Controller", "JoystickName", "");
+ const char *value = strval.c_str();
+ strcpy(gSelectedJoystickName, value);
if(gSelectedJoystickName[0] != '\0') {
for (int i = 0; i <= GLFW_JOYSTICK_LAST; i++) {
@@ -187,6 +431,7 @@ void LoadINISettings()
CFileMgr::CloseFile(gta3set);
}
CFileMgr::SetDir("");
+ // We call LoadINIControllerSettings after this func., so calling here isn't needed
break;
}
}
@@ -203,7 +448,7 @@ void LoadINISettings()
// CFO check
if (option.m_Action < MENUACTION_NOTHING && option.m_CFO->save) {
// CFO only supports saving uint8 right now
- *option.m_CFO->value = CheckAndReadIniInt("FrontendOptions", option.m_CFO->save, *option.m_CFO->value);
+ ReadIniIfExists(option.m_CFO->saveCat, option.m_CFO->save, option.m_CFO->value);
if (option.m_Action == MENUACTION_CFO_SELECT) {
option.m_CFOSelect->lastSavedValue = option.m_CFOSelect->displayedValue = *option.m_CFO->value;
}
@@ -211,39 +456,70 @@ void LoadINISettings()
}
}
#endif
+}
+
+void SaveINISettings()
+{
+#ifdef IMPROVED_VIDEOMODE
+ StoreIni("VideoMode", "Width", FrontEndMenuManager.m_nPrefsWidth);
+ StoreIni("VideoMode", "Height", FrontEndMenuManager.m_nPrefsHeight);
+ StoreIni("VideoMode", "Depth", FrontEndMenuManager.m_nPrefsDepth);
+ StoreIni("VideoMode", "Subsystem", FrontEndMenuManager.m_nPrefsSubsystem);
+ // Windowed mode is loaded below in CUSTOM_FRONTEND_OPTIONS section
+#else
+ StoreIni("Graphics", "VideoMode", FrontEndMenuManager.m_nDisplayVideoMode);
+#endif
+ StoreIni("Controller", "HeadBob1stPerson", TheCamera.m_bHeadBob);
+ StoreIni("Controller", "HorizantalMouseSens", TheCamera.m_fMouseAccelHorzntl);
+ StoreIni("Controller", "InvertMouseVertically", MousePointerStateHelper.bInvertVertically);
+ StoreIni("Controller", "DisableMouseSteering", CVehicle::m_bDisableMouseSteering);
+ StoreIni("Audio", "SfxVolume", FrontEndMenuManager.m_PrefsSfxVolume);
+ StoreIni("Audio", "MusicVolume", FrontEndMenuManager.m_PrefsMusicVolume);
+ StoreIni("Audio", "MP3BoostVolume", FrontEndMenuManager.m_PrefsMP3BoostVolume);
+ StoreIni("Audio", "Radio", FrontEndMenuManager.m_PrefsRadioStation);
+ StoreIni("Audio", "SpeakerType", FrontEndMenuManager.m_PrefsSpeakers);
+ StoreIni("Audio", "Provider", FrontEndMenuManager.m_nPrefsAudio3DProviderIndex);
+ StoreIni("Audio", "DynamicAcoustics", FrontEndMenuManager.m_PrefsDMA);
+ StoreIni("Display", "Brightness", FrontEndMenuManager.m_PrefsBrightness);
+ StoreIni("Display", "DrawDistance", FrontEndMenuManager.m_PrefsLOD);
+ StoreIni("Display", "Subtitles", FrontEndMenuManager.m_PrefsShowSubtitles);
+ StoreIni("Graphics", "AspectRatio", FrontEndMenuManager.m_PrefsUseWideScreen);
+#ifdef LEGACY_MENU_OPTIONS
+ StoreIni("Graphics", "VSync", FrontEndMenuManager.m_PrefsVsyncDisp);
+ StoreIni("Graphics", "Trails", CMBlur::BlurOn);
+#endif
+ StoreIni("Graphics", "FrameLimiter", FrontEndMenuManager.m_PrefsFrameLimiter);
+ StoreIni("General", "SkinFile", FrontEndMenuManager.m_PrefsSkinFile, 256);
+ StoreIni("Controller", "Method", FrontEndMenuManager.m_ControlMethod);
+ StoreIni("General", "Language", FrontEndMenuManager.m_PrefsLanguage);
+ StoreIni("Display", "ShowHud", FrontEndMenuManager.m_PrefsShowHud);
+ StoreIni("Display", "RadarMode", FrontEndMenuManager.m_PrefsRadarMode);
+ StoreIni("Display", "ShowLegends", FrontEndMenuManager.m_PrefsShowLegends);
#ifdef EXTENDED_COLOURFILTER
- CPostFX::Intensity = CheckAndReadIniFloat("CustomPipesValues", "PostFXIntensity", CPostFX::Intensity);
+ StoreIni("CustomPipesValues", "PostFXIntensity", CPostFX::Intensity);
#endif
#ifdef EXTENDED_PIPELINES
- CustomPipes::VehicleShininess = CheckAndReadIniFloat("CustomPipesValues", "NeoVehicleShininess", CustomPipes::VehicleShininess);
- CustomPipes::VehicleSpecularity = CheckAndReadIniFloat("CustomPipesValues", "NeoVehicleSpecularity", CustomPipes::VehicleSpecularity);
- CustomPipes::RimlightMult = CheckAndReadIniFloat("CustomPipesValues", "RimlightMult", CustomPipes::RimlightMult);
- CustomPipes::LightmapMult = CheckAndReadIniFloat("CustomPipesValues", "LightmapMult", CustomPipes::LightmapMult);
- CustomPipes::GlossMult = CheckAndReadIniFloat("CustomPipesValues", "GlossMult", CustomPipes::GlossMult);
+ StoreIni("CustomPipesValues", "NeoVehicleShininess", CustomPipes::VehicleShininess);
+ StoreIni("CustomPipesValues", "NeoVehicleSpecularity", CustomPipes::VehicleSpecularity);
+ StoreIni("CustomPipesValues", "RimlightMult", CustomPipes::RimlightMult);
+ StoreIni("CustomPipesValues", "LightmapMult", CustomPipes::LightmapMult);
+ StoreIni("CustomPipesValues", "GlossMult", CustomPipes::GlossMult);
#endif
- gBackfaceCulling = CheckAndReadIniInt("Rendering", "BackfaceCulling", gBackfaceCulling);
-
-#ifdef PROPER_SCALING
- CDraw::ms_bProperScaling = CheckAndReadIniInt("Draw", "ProperScaling", CDraw::ms_bProperScaling);
+ StoreIni("Rendering", "BackfaceCulling", gBackfaceCulling);
+
+#ifdef PROPER_SCALING
+ StoreIni("Draw", "ProperScaling", CDraw::ms_bProperScaling);
#endif
#ifdef FIX_RADAR
- CDraw::ms_bFixRadar = CheckAndReadIniInt("Draw", "FixRadar", CDraw::ms_bFixRadar);
+ StoreIni("Draw", "FixRadar", CDraw::ms_bFixRadar);
#endif
#ifdef FIX_SPRITES
- CDraw::ms_bFixSprites = CheckAndReadIniInt("Draw", "FixSprites", CDraw::ms_bFixSprites);
+ StoreIni("Draw", "FixSprites", CDraw::ms_bFixSprites);
#endif
-}
-
-void SaveINISettings()
-{
- bool changed = false;
#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS
- if (strncmp(cfg.get("DetectJoystick", "JoystickName", "").c_str(), gSelectedJoystickName, strlen(gSelectedJoystickName)) != 0) {
- changed = true;
- cfg.set("DetectJoystick", "JoystickName", gSelectedJoystickName);
- }
+ StoreIni("Controller", "JoystickName", gSelectedJoystickName, 128);
#endif
#ifdef CUSTOM_FRONTEND_OPTIONS
for (int i = 0; i < MENUPAGES; i++) {
@@ -254,36 +530,13 @@ void SaveINISettings()
if (option.m_Action < MENUACTION_NOTHING && option.m_CFO->save) {
// Beware: CFO only supports saving uint8 right now
- CheckAndSaveIniInt("FrontendOptions", option.m_CFO->save, *option.m_CFO->value, changed);
+ StoreIni(option.m_CFO->saveCat, option.m_CFO->save, *option.m_CFO->value);
}
}
}
#endif
-#ifdef EXTENDED_COLOURFILTER
- CheckAndSaveIniFloat("CustomPipesValues", "PostFXIntensity", CPostFX::Intensity, changed);
-#endif
-#ifdef EXTENDED_PIPELINES
- CheckAndSaveIniFloat("CustomPipesValues", "NeoVehicleShininess", CustomPipes::VehicleShininess, changed);
- CheckAndSaveIniFloat("CustomPipesValues", "NeoVehicleSpecularity", CustomPipes::VehicleSpecularity, changed);
- CheckAndSaveIniFloat("CustomPipesValues", "RimlightMult", CustomPipes::RimlightMult, changed);
- CheckAndSaveIniFloat("CustomPipesValues", "LightmapMult", CustomPipes::LightmapMult, changed);
- CheckAndSaveIniFloat("CustomPipesValues", "GlossMult", CustomPipes::GlossMult, changed);
-#endif
- CheckAndSaveIniInt("Rendering", "BackfaceCulling", gBackfaceCulling, changed);
-
-#ifdef PROPER_SCALING
- CheckAndSaveIniInt("Draw", "ProperScaling", CDraw::ms_bProperScaling, changed);
-#endif
-#ifdef FIX_RADAR
- CheckAndSaveIniInt("Draw", "FixRadar", CDraw::ms_bFixRadar, changed);
-#endif
-#ifdef FIX_SPRITES
- CheckAndSaveIniInt("Draw", "FixSprites", CDraw::ms_bFixSprites, changed);
-#endif
-
- if (changed)
- cfg.write_file("reVC.ini");
+ cfg.write_file("reVC.ini");
}
#endif
diff --git a/src/extras/frontendoption.cpp b/src/extras/frontendoption.cpp
index 8a95a49a..2660e75e 100644
--- a/src/extras/frontendoption.cpp
+++ b/src/extras/frontendoption.cpp
@@ -111,7 +111,7 @@ void FrontendOptionAddBuiltinAction(const char* gxtKey, uint16 x, uint16 y, uint
option.m_TargetMenu = targetMenu;
}
-void FrontendOptionAddSelect(const char* gxtKey, uint16 x, uint16 y, uint8 align, const char** rightTexts, int8 numRightTexts, int8 *var, bool onlyApplyOnEnter, ChangeFunc changeFunc, const char* saveName, bool disableIfGameLoaded)
+void FrontendOptionAddSelect(const char* gxtKey, uint16 x, uint16 y, uint8 align, const char** rightTexts, int8 numRightTexts, int8 *var, bool onlyApplyOnEnter, ChangeFunc changeFunc, const char* saveCat, const char* saveName, bool disableIfGameLoaded)
{
int8 screenOptionOrder = RegisterNewOption();
@@ -130,13 +130,14 @@ void FrontendOptionAddSelect(const char* gxtKey, uint16 x, uint16 y, uint8 align
option.m_CFOSelect->displayedValue = *var;
option.m_CFOSelect->lastSavedValue = *var;
}
+ option.m_CFOSelect->saveCat = saveCat;
option.m_CFOSelect->save = saveName;
option.m_CFOSelect->onlyApplyOnEnter = onlyApplyOnEnter;
option.m_CFOSelect->changeFunc = changeFunc;
option.m_CFOSelect->disableIfGameLoaded = disableIfGameLoaded;
}
-void FrontendOptionAddDynamic(const char* gxtKey, uint16 x, uint16 y, uint8 align, DrawFunc drawFunc, int8 *var, ButtonPressFunc buttonPressFunc, const char* saveName)
+void FrontendOptionAddDynamic(const char* gxtKey, uint16 x, uint16 y, uint8 align, DrawFunc drawFunc, int8 *var, ButtonPressFunc buttonPressFunc, const char* saveCat, const char* saveName)
{
int8 screenOptionOrder = RegisterNewOption();
@@ -150,6 +151,7 @@ void FrontendOptionAddDynamic(const char* gxtKey, uint16 x, uint16 y, uint8 alig
option.m_CFODynamic->drawFunc = drawFunc;
option.m_CFODynamic->buttonPressFunc = buttonPressFunc;
option.m_CFODynamic->value = var;
+ option.m_CFODynamic->saveCat = saveCat;
option.m_CFODynamic->save = saveName;
}
diff --git a/src/extras/frontendoption.h b/src/extras/frontendoption.h
index 2719f076..05cd5fa0 100644
--- a/src/extras/frontendoption.h
+++ b/src/extras/frontendoption.h
@@ -76,10 +76,10 @@ uint8 GetNumberOfMenuOptions(int screen);
void FrontendOptionSetCursor(int screen, int8 option, bool overwrite = false);
-// var is optional in AddDynamic, enables you to save them in an INI file(also needs passing char array to saveName param. obv), otherwise pass nil/0
+// var is optional in AddDynamic, enables you to save them in an INI file(also needs passing char array to saveCat and saveKey param. obv), otherwise pass nil/0
void FrontendOptionAddBuiltinAction(const char* gxtKey, uint16 x, uint16 y, uint8 align, int action, int targetMenu = MENUPAGE_NONE, int saveSlot = SAVESLOT_NONE);
-void FrontendOptionAddSelect(const char* gxtKey, uint16 x, uint16 y, uint8 align, const char** rightTexts, int8 numRightTexts, int8 *var, bool onlyApplyOnEnter, ChangeFunc changeFunc, const char* saveName = nil, bool disableIfGameLoaded = false);
-void FrontendOptionAddDynamic(const char* gxtKey, uint16 x, uint16 y, uint8 align, DrawFunc rightTextDrawFunc, int8 *var, ButtonPressFunc buttonPressFunc, const char* saveName = nil);
+void FrontendOptionAddSelect(const char* gxtKey, uint16 x, uint16 y, uint8 align, const char** rightTexts, int8 numRightTexts, int8 *var, bool onlyApplyOnEnter, ChangeFunc changeFunc, const char* saveCat = nil, const char* saveKey = nil, bool disableIfGameLoaded = false);
+void FrontendOptionAddDynamic(const char* gxtKey, uint16 x, uint16 y, uint8 align, DrawFunc rightTextDrawFunc, int8 *var, ButtonPressFunc buttonPressFunc, const char* saveCat = nil, const char* saveKey = nil);
// lineHeight = 0 means game will use MENU_DEFAULT_LINE_HEIGHT
uint8 FrontendScreenAdd(const char* gxtKey, int prevPage, int lineHeight, bool showLeftRightHelper, ReturnPrevPageFunc returnPrevPageFunc = nil);
diff --git a/src/render/WaterCreatures.cpp b/src/render/WaterCreatures.cpp
index 01f241b3..92fb74ee 100644
--- a/src/render/WaterCreatures.cpp
+++ b/src/render/WaterCreatures.cpp
@@ -6,6 +6,7 @@
#include "Camera.h"
#include "PlayerPed.h"
#include "General.h"
+#include "Object.h"
int CWaterCreatures::nNumActiveSeaLifeForms;
CWaterCreature CWaterCreatures::aWaterCreatures[NUM_WATER_CREATURES];
diff --git a/src/render/WaterCreatures.h b/src/render/WaterCreatures.h
index 9ef8198c..32754a10 100644
--- a/src/render/WaterCreatures.h
+++ b/src/render/WaterCreatures.h
@@ -1,5 +1,6 @@
#pragma once
-#include "Object.h"
+
+class CObject;
enum eFishSlotState {
WATER_CREATURE_INIT = 0,
diff --git a/src/save/GenericGameStorage.cpp b/src/save/GenericGameStorage.cpp
index ee946480..54685b66 100644
--- a/src/save/GenericGameStorage.cpp
+++ b/src/save/GenericGameStorage.cpp
@@ -345,7 +345,11 @@ GenericLoad()
#endif
ReadDataFromBufferPointer(buf, CGame::currArea);
ReadDataFromBufferPointer(buf, CVehicle::bAllTaxisHaveNitro);
+#ifdef LOAD_INI_SETTINGS
buf += align4bytes(sizeof(CPad::bInvertLook4Pad));
+#else
+ ReadDataFromBufferPointer(buf, CPad::bInvertLook4Pad);
+#endif
ReadDataFromBufferPointer(buf, CTimeCycle::m_ExtraColour);
ReadDataFromBufferPointer(buf, CTimeCycle::m_bExtraColourOn);
ReadDataFromBufferPointer(buf, CTimeCycle::m_ExtraColourInter);
diff --git a/src/skel/glfw/glfw.cpp b/src/skel/glfw/glfw.cpp
index 8c9289d2..a86ccaf8 100644
--- a/src/skel/glfw/glfw.cpp
+++ b/src/skel/glfw/glfw.cpp
@@ -1634,6 +1634,7 @@ main(int argc, char *argv[])
SystemParametersInfo(SPI_SETSTICKYKEYS, sizeof(STICKYKEYS), &NewStickyKeys, SPIF_SENDCHANGE);
#endif
+ // This part is needed because controller initialisation overwrites loaded settings.
{
CFileMgr::SetDirMyDocuments();
@@ -1646,6 +1647,10 @@ main(int argc, char *argv[])
}
CFileMgr::SetDir("");
+
+#ifdef LOAD_INI_SETTINGS
+ LoadINIControllerSettings();
+#endif
}
#ifdef _WIN32
diff --git a/src/skel/win/win.cpp b/src/skel/win/win.cpp
index 242a3fe2..02b3f917 100644
--- a/src/skel/win/win.cpp
+++ b/src/skel/win/win.cpp
@@ -2142,6 +2142,7 @@ WinMain(HINSTANCE instance,
ShowWindow(PSGLOBAL(window), cmdShow);
UpdateWindow(PSGLOBAL(window));
+ // This part is needed because controller initialisation overwrites loaded settings.
{
CFileMgr::SetDirMyDocuments();
@@ -2154,6 +2155,10 @@ WinMain(HINSTANCE instance,
}
CFileMgr::SetDir("");
+
+#ifdef LOAD_INI_SETTINGS
+ LoadINIControllerSettings();
+#endif
}
SetErrorMode(SEM_FAILCRITICALERRORS);