diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/audio/AudioLogic.cpp | 4 | ||||
-rw-r--r-- | src/audio/MusicManager.cpp | 4 | ||||
-rw-r--r-- | src/extras/debugmenu.cpp | 12 | ||||
-rw-r--r-- | src/fakerw/fake.cpp | 12 | ||||
-rw-r--r-- | src/vehicles/Automobile.cpp | 30 | ||||
-rw-r--r-- | src/vehicles/DamageManager.cpp | 10 | ||||
-rw-r--r-- | src/vehicles/DamageManager.h | 2 | ||||
-rw-r--r-- | src/vehicles/Vehicle.cpp | 8 |
8 files changed, 43 insertions, 39 deletions
diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp index 56e602fd..ab135877 100644 --- a/src/audio/AudioLogic.cpp +++ b/src/audio/AudioLogic.cpp @@ -8552,12 +8552,12 @@ const MissionAudioData MissionAudioNameSfxAssoc[] = { {"door_1", STREAMED_SOUND_MISSION_DOOR_1}, {"door_2", STREAMED_SOUND_MISSION_DOOR_2}, {"door_3", STREAMED_SOUND_MISSION_DOOR_3}, {"door_4", STREAMED_SOUND_MISSION_DOOR_4}, {"door_5", STREAMED_SOUND_MISSION_DOOR_5}, {"door_6", STREAMED_SOUND_MISSION_DOOR_6}, {"t3_a", STREAMED_SOUND_MISSION_T3_A}, {"t3_b", STREAMED_SOUND_MISSION_T3_B}, {"t3_c", STREAMED_SOUND_MISSION_T3_C}, - {"k1_b", STREAMED_SOUND_MISSION_K1_B}, {"c_1", STREAMED_SOUND_MISSION_CAT1}}; + {"k1_b", STREAMED_SOUND_MISSION_K1_B}, {"c_1", STREAMED_SOUND_MISSION_CAT1}, {nil, 0}}; int32 FindMissionAudioSfx(const char *name) { - for (uint32 i = 0; i < ARRAY_SIZE(MissionAudioNameSfxAssoc); ++i) { + for (uint32 i = 0; MissionAudioNameSfxAssoc[i].m_pName != nil; ++i) { if (!CGeneral::faststricmp(MissionAudioNameSfxAssoc[i].m_pName, name)) return MissionAudioNameSfxAssoc[i].m_nId; } diff --git a/src/audio/MusicManager.cpp b/src/audio/MusicManager.cpp index 8e8e9c24..b8d6dc03 100644 --- a/src/audio/MusicManager.cpp +++ b/src/audio/MusicManager.cpp @@ -301,14 +301,14 @@ cMusicManager::GetRadioInCar(void) CVehicle *veh = FindPlayerVehicle(); if (veh != nil){ if (UsesPoliceRadio(veh)) { - if (m_nRadioInCar == NO_STREAMED_SOUND || CReplay::IsPlayingBack() && AudioManager.m_nUserPause) + if (m_nRadioInCar == NO_STREAMED_SOUND || (CReplay::IsPlayingBack() && AudioManager.m_nUserPause == 0)) return POLICE_RADIO; return m_nRadioInCar; } else return veh->m_nRadioStation; } } - if (m_nRadioInCar == NO_STREAMED_SOUND || CReplay::IsPlayingBack() && AudioManager.m_nUserPause) + if (m_nRadioInCar == NO_STREAMED_SOUND || (CReplay::IsPlayingBack() && AudioManager.m_nUserPause == 0)) return RADIO_OFF; return m_nRadioInCar; } diff --git a/src/extras/debugmenu.cpp b/src/extras/debugmenu.cpp index f6b6eeb8..3a4c4175 100644 --- a/src/extras/debugmenu.cpp +++ b/src/extras/debugmenu.cpp @@ -1028,12 +1028,6 @@ DebugMenuProcess(void) } -#ifdef LIBRW -#define CURRENTCAM (rw::engine->currentCamera) -#else -#define CURRENTCAM ((RwCamera*)RWSRCGLOBAL(curCamera)) -#endif - void DebugMenuRender(void) { @@ -1048,7 +1042,7 @@ DebugMenuRender(void) RwRenderStateSet(rwRENDERSTATEFOGENABLE, 0); RwRenderStateSet(rwRENDERSTATECULLMODE, (void*)rwCULLMODECULLNONE); - RwCamera *cam = CURRENTCAM; + RwCamera *cam = RwCameraGetCurrentCamera(); screenWidth = RwRasterGetWidth(RwCameraGetRaster(cam)); screenHeight = RwRasterGetHeight(RwCameraGetRaster(cam)); @@ -1080,7 +1074,7 @@ drawArrow(RwRect r, int direction, int style) static RwImVertexIndex indices[] = { 0, 1, 2, 2, 1, 3 }; static RwIm2DVertex arrowVerts[4]; - RwCamera *cam = CURRENTCAM; + RwCamera *cam = RwCameraGetCurrentCamera(); float recipz = 1.0f/RwCameraGetNearClipPlane(cam); int width = RwRasterGetWidth(arrow); @@ -1183,7 +1177,7 @@ drawMouse(void) static RwIm2DVertex vertices[4]; RwIm2DVertex *vert; RwCamera *cam; - cam = CURRENTCAM; + cam = RwCameraGetCurrentCamera(); float x = mouseX; float y = mouseY; float w = RwRasterGetWidth(cursor); diff --git a/src/fakerw/fake.cpp b/src/fakerw/fake.cpp index 71646020..f95845a8 100644 --- a/src/fakerw/fake.cpp +++ b/src/fakerw/fake.cpp @@ -152,7 +152,7 @@ RwReal RwCameraGetNearClipPlane(const RwCamera *camera) { return camera->n RwReal RwCameraGetFarClipPlane(const RwCamera *camera) { return camera->farPlane; } RwCamera *RwCameraSetFogDistance(RwCamera *camera, RwReal fogDistance) { camera->fogPlane = fogDistance; return camera; } RwReal RwCameraGetFogDistance(const RwCamera *camera) { return camera->fogPlane; } -RwCamera *RwCameraGetCurrentCamera(void); +RwCamera *RwCameraGetCurrentCamera(void) { return rw::engine->currentCamera; } RwCameraProjection RwCameraGetProjection(const RwCamera *camera); const RwV2d *RwCameraGetViewWindow(const RwCamera *camera) { return &camera->viewWindow; } RwMatrix *RwCameraGetViewMatrix(RwCamera *camera) { return &camera->viewMatrix; } @@ -615,8 +615,8 @@ RpGeometry *RpGeometryCreateSpace(RwReal radius); RpMorphTarget *RpMorphTargetSetBoundingSphere(RpMorphTarget *morphTarget, const RwSphere *boundingSphere) { morphTarget->boundingSphere = *boundingSphere; return morphTarget; } RwSphere *RpMorphTargetGetBoundingSphere(RpMorphTarget *morphTarget) { return &morphTarget->boundingSphere; } const RpMorphTarget *RpMorphTargetCalcBoundingSphere(const RpMorphTarget *morphTarget, RwSphere *boundingSphere) { *boundingSphere = morphTarget->calculateBoundingSphere(); return morphTarget; } -RwInt32 RpGeometryAddMorphTargets(RpGeometry *geometry, RwInt32 mtcount); -RwInt32 RpGeometryAddMorphTarget(RpGeometry *geometry); +RwInt32 RpGeometryAddMorphTargets(RpGeometry *geometry, RwInt32 mtcount) { RwInt32 n = geometry->numMorphTargets; geometry->addMorphTargets(mtcount); return n; } +RwInt32 RpGeometryAddMorphTarget(RpGeometry *geometry) { return RpGeometryAddMorphTargets(geometry, 1); } RpGeometry *RpGeometryRemoveMorphTarget(RpGeometry *geometry, RwInt32 morphTarget); RwInt32 RpGeometryGetNumMorphTargets(const RpGeometry *geometry); RpMorphTarget *RpGeometryGetMorphTarget(const RpGeometry *geometry, RwInt32 morphTarget) { return &geometry->morphTargets[morphTarget]; } @@ -790,6 +790,12 @@ RpMaterial *RpMatFXMaterialSetEnvMapFrame( RpMaterial *material, RwFrame *frame mfx->setEnvFrame(frame); return material; } +RpMaterial *RpMatFXMaterialSetEnvMapFrameBufferAlpha( RpMaterial *material, RwBool useFrameBufferAlpha ) +{ + MatFX *mfx = MatFX::get(material); + mfx->setEnvFBAlpha(useFrameBufferAlpha); + return material; +} RpMaterial *RpMatFXMaterialSetEnvMapCoefficient( RpMaterial *material, RwReal coef ) { MatFX *mfx = MatFX::get(material); diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp index e572c123..654713b1 100644 --- a/src/vehicles/Automobile.cpp +++ b/src/vehicles/Automobile.cpp @@ -3232,7 +3232,7 @@ CAutomobile::VehicleDamage(float impulse, uint16 damagedPiece) if(impulse > 25.0f && GetStatus() != STATUS_WRECKED){ if(bIsLawEnforcer && FindPlayerVehicle() && FindPlayerVehicle() == m_pDamageEntity && - GetStatus() != STATUS_ABANDONED && + GetStatus() != STATUS_ABANDONED && FindPlayerVehicle()->m_vecMoveSpeed.Magnitude() >= m_vecMoveSpeed.Magnitude() && FindPlayerVehicle()->m_vecMoveSpeed.Magnitude() > 0.1f) FindPlayerPed()->SetWantedLevelNoDrop(1); @@ -3276,6 +3276,7 @@ CAutomobile::VehicleDamage(float impulse, uint16 damagedPiece) case CAR_PIECE_BONNET: GetComponentWorldPosition(CAR_BONNET, pos); dmgDrawCarCollidingParticles(pos, impulse); + if(GetModelIndex() != MI_DODO) if(Damage.ApplyDamage(COMPONENT_DOOR_BONNET, impulse*impulseMult, pHandling->fCollisionDamageMultiplier)){ SetDoorDamage(CAR_BONNET, DOOR_BONNET); doubleMoney = true; @@ -3286,7 +3287,7 @@ CAutomobile::VehicleDamage(float impulse, uint16 damagedPiece) case CAR_PIECE_BUMP_REAR: GetComponentWorldPosition(CAR_BUMP_REAR, pos); dmgDrawCarCollidingParticles(pos, impulse); - if(Damage.ApplyDamage(COMPONENT_BUMPER_FRONT, impulse*impulseMult, pHandling->fCollisionDamageMultiplier)){ + if(Damage.ApplyDamage(COMPONENT_BUMPER_REAR, impulse*impulseMult, pHandling->fCollisionDamageMultiplier)){ SetBumperDamage(CAR_BUMP_REAR, VEHBUMPER_REAR); doubleMoney = true; } @@ -3542,8 +3543,8 @@ CAutomobile::AddWheelDirtAndWater(CColPoint *colpoint, uint32 belowEffectSpeed) int i; CVector dir; static RwRGBA grassCol = { 8, 24, 8, 255 }; - static RwRGBA dirtCol = { 64, 64, 64, 255 }; - static RwRGBA dirttrackCol = { 64, 32, 16, 255 }; + static RwRGBA gravelCol = { 64, 64, 64, 255 }; + static RwRGBA mudCol = { 64, 32, 16, 255 }; static RwRGBA waterCol = { 48, 48, 64, 0 }; if(!belowEffectSpeed) @@ -3565,7 +3566,7 @@ CAutomobile::AddWheelDirtAndWater(CColPoint *colpoint, uint32 belowEffectSpeed) for(i = 0; i < 4; i++){ dir.z = CGeneral::GetRandomNumberInRange(0.03f, 0.06f); CParticle::AddParticle(PARTICLE_WHEEL_DIRT, colpoint->point, dir, nil, - CGeneral::GetRandomNumberInRange(0.02f, 0.06f), dirtCol); + CGeneral::GetRandomNumberInRange(0.02f, 0.06f), gravelCol); } return 1; case SURFACE_MUD_DRY: @@ -3574,7 +3575,7 @@ CAutomobile::AddWheelDirtAndWater(CColPoint *colpoint, uint32 belowEffectSpeed) for(i = 0; i < 4; i++){ dir.z = CGeneral::GetRandomNumberInRange(0.03f, 0.06f); CParticle::AddParticle(PARTICLE_WHEEL_DIRT, colpoint->point, dir, nil, - CGeneral::GetRandomNumberInRange(0.02f, 0.06f), dirttrackCol); + CGeneral::GetRandomNumberInRange(0.02f, 0.06f), mudCol); } return 0; default: @@ -4420,7 +4421,7 @@ CAutomobile::SpawnFlyingComponent(int32 component, uint32 type) dist += GetUp(); if(GetUp().z > 0.0f){ // simulate fast upward movement if going fast - float speed = CVector2D(m_vecMoveSpeed).MagnitudeSqr(); + float speed = CVector2D(m_vecMoveSpeed).Magnitude(); obj->GetMatrix().Translate(GetUp()*speed); } } @@ -4452,8 +4453,11 @@ CAutomobile::RemoveBonnetInPedCollision(void) if(Damage.GetDoorStatus(DOOR_BONNET) == DOOR_STATUS_SWINGING && Doors[DOOR_BONNET].RetAngleWhenOpen()*0.4f < Doors[DOOR_BONNET].m_fAngle){ - // BUG? why not COMPGROUP_BONNET? +#ifdef FIX_BUGS + obj = SpawnFlyingComponent(CAR_BONNET, COMPGROUP_BONNET); +#else obj = SpawnFlyingComponent(CAR_BONNET, COMPGROUP_DOOR); +#endif // make both doors invisible on car SetComponentVisibility(m_aCarNodes[CAR_BONNET], ATOMIC_FLAG_NONE); Damage.SetDoorStatus(DOOR_BONNET, DOOR_STATUS_MISSING); @@ -4514,13 +4518,16 @@ CAutomobile::SetDoorDamage(int32 component, eDoors door, bool noFlyingComponents status = DOOR_STATUS_MISSING; } - if(status == DOOR_STATUS_SMASHED){ + switch(status){ + case DOOR_STATUS_SMASHED: // show damaged part SetComponentVisibility(m_aCarNodes[component], ATOMIC_FLAG_DAM); - }else if(status == DOOR_STATUS_SWINGING){ + break; + case DOOR_STATUS_SWINGING: // turn off angle cull for swinging doors RwFrameForAllObjects(m_aCarNodes[component], CVehicleModelInfo::SetAtomicFlagCB, (void*)ATOMIC_FLAG_NOCULL); - }else if(status == DOOR_STATUS_MISSING){ + break; + case DOOR_STATUS_MISSING: if(!noFlyingComponents){ if(door == DOOR_BONNET) SpawnFlyingComponent(component, COMPGROUP_BONNET); @@ -4531,6 +4538,7 @@ CAutomobile::SetDoorDamage(int32 component, eDoors door, bool noFlyingComponents } // hide both SetComponentVisibility(m_aCarNodes[component], ATOMIC_FLAG_NONE); + break; } } diff --git a/src/vehicles/DamageManager.cpp b/src/vehicles/DamageManager.cpp index 6b59ccda..c625a4e7 100644 --- a/src/vehicles/DamageManager.cpp +++ b/src/vehicles/DamageManager.cpp @@ -11,7 +11,7 @@ CDamageManager::CDamageManager(void) { ResetDamageStatus(); m_fWheelDamageEffect = 0.75f; - field_24 = 1; + field_18 = 1; } void @@ -28,12 +28,8 @@ CDamageManager::FuckCarCompletely(void) m_wheelStatus[0] = WHEEL_STATUS_MISSING; // wheels 1-3 not reset? - m_doorStatus[0] = DOOR_STATUS_MISSING; - m_doorStatus[1] = DOOR_STATUS_MISSING; - m_doorStatus[2] = DOOR_STATUS_MISSING; - m_doorStatus[3] = DOOR_STATUS_MISSING; - m_doorStatus[4] = DOOR_STATUS_MISSING; - m_doorStatus[5] = DOOR_STATUS_MISSING; + for(i = 0; i < ARRAY_SIZE(m_doorStatus); i++) + m_doorStatus[i] = DOOR_STATUS_MISSING; for(i = 0; i < 3; i++){ #ifdef FIX_BUGS diff --git a/src/vehicles/DamageManager.h b/src/vehicles/DamageManager.h index bf0c59a1..312006e3 100644 --- a/src/vehicles/DamageManager.h +++ b/src/vehicles/DamageManager.h @@ -86,7 +86,7 @@ public: uint8 m_doorStatus[6]; uint32 m_lightStatus; uint32 m_panelStatus; - uint32 field_24; + uint8 field_18; CDamageManager(void); diff --git a/src/vehicles/Vehicle.cpp b/src/vehicles/Vehicle.cpp index e264d7ed..77c549f9 100644 --- a/src/vehicles/Vehicle.cpp +++ b/src/vehicles/Vehicle.cpp @@ -780,7 +780,7 @@ CVehicle::ShufflePassengersToMakeSpace(void) return false; if (pPassengers[1] && !(m_nGettingInFlags & CAR_DOOR_FLAG_LR) && - IsRoomForPedToLeaveCar(COMPONENT_DOOR_REAR_LEFT, nil)) { + IsRoomForPedToLeaveCar(CAR_DOOR_LR, nil)) { if (!pPassengers[2] && !(m_nGettingInFlags & CAR_DOOR_FLAG_RR)) { pPassengers[2] = pPassengers[1]; pPassengers[1] = nil; @@ -797,7 +797,7 @@ CVehicle::ShufflePassengersToMakeSpace(void) } if (pPassengers[2] && !(m_nGettingInFlags & CAR_DOOR_FLAG_RR) && - IsRoomForPedToLeaveCar(COMPONENT_DOOR_REAR_RIGHT, nil)) { + IsRoomForPedToLeaveCar(CAR_DOOR_RR, nil)) { if (!pPassengers[1] && !(m_nGettingInFlags & CAR_DOOR_FLAG_LR)) { pPassengers[1] = pPassengers[2]; pPassengers[2] = nil; @@ -814,7 +814,7 @@ CVehicle::ShufflePassengersToMakeSpace(void) } if (pPassengers[0] && !(m_nGettingInFlags & CAR_DOOR_FLAG_RF) && - IsRoomForPedToLeaveCar(COMPONENT_DOOR_FRONT_RIGHT, nil)) { + IsRoomForPedToLeaveCar(CAR_DOOR_RF, nil)) { if (!pPassengers[1] && !(m_nGettingInFlags & CAR_DOOR_FLAG_LR)) { pPassengers[1] = pPassengers[0]; pPassengers[0] = nil; @@ -1192,7 +1192,7 @@ CVehicle::ProcessCarAlarm(void) { uint32 step; - if(m_nAlarmState == 0 || m_nAlarmState == -1) + if(!IsAlarmOn()) return; step = CTimer::GetTimeStepInMilliseconds(); |