diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/Streaming.cpp | 275 | ||||
-rw-r--r-- | src/Streaming.h | 18 | ||||
-rw-r--r-- | src/Timer.cpp | 4 | ||||
-rw-r--r-- | src/control/CarCtrl.cpp | 5 | ||||
-rw-r--r-- | src/control/CarCtrl.h | 3 | ||||
-rw-r--r-- | src/control/Gangs.cpp | 8 | ||||
-rw-r--r-- | src/control/Gangs.h | 36 | ||||
-rw-r--r-- | src/control/Population.cpp | 3 | ||||
-rw-r--r-- | src/control/Population.h | 8 | ||||
-rw-r--r-- | src/control/Record.h | 6 | ||||
-rw-r--r-- | src/re3.cpp | 2 |
11 files changed, 334 insertions, 34 deletions
diff --git a/src/Streaming.cpp b/src/Streaming.cpp index 7d633d90..f75f358a 100644 --- a/src/Streaming.cpp +++ b/src/Streaming.cpp @@ -19,6 +19,11 @@ #include "CullZones.h" #include "Radar.h" #include "Camera.h" +#include "Record.h" +#include "CarCtrl.h" +#include "Population.h" +#include "Gangs.h" +#include "CutsceneMgr.h" #include "CdStream.h" #include "Streaming.h" @@ -47,6 +52,7 @@ int32 &CStreaming::ms_currentPedGrp = *(int32*)0x8F2BBC; int32 CStreaming::ms_currentPedLoading; int32 CStreaming::ms_lastCullZone; uint16 &CStreaming::ms_loadedGangs = *(uint16*)0x95CC60; +uint16 &CStreaming::ms_loadedGangCars = *(uint16*)0x95CC2E; int32 *CStreaming::ms_imageOffsets = (int32*)0x6E60A0; int32 &CStreaming::ms_lastImageRead = *(int32*)0x880E2C; int32 &CStreaming::ms_imageSize = *(int32*)0x8F1A34; @@ -241,6 +247,53 @@ CStreaming::Shutdown(void) } void +CStreaming::Update(void) +{ + CEntity *train; + CVector playerPos; + CStreamingInfo *si, *prev; + bool requestedSubway = false; + + UpdateMemoryUsed(); + + if(ms_channelError != -1){ + RetryLoadFile(ms_channelError); + return; + } + + if(CTimer::GetIsPaused()) + return; + + train = FindPlayerTrain(); + if(train && train->GetPosition().z < 0.0f){ + RequestSubway(); + requestedSubway = true; + }else if(!ms_disableStreaming) + AddModelsToRequestList(TheCamera.GetPosition()); + + DeleteFarAwayRwObjects(TheCamera.GetPosition()); + + if(!ms_disableStreaming && + !CCutsceneMgr::IsRunning() && + !requestedSubway && + !CGame::playingIntro && + ms_numModelsRequested < 5 && + !CRenderer::m_loadingPriority){ + StreamVehiclesAndPeds(); + FindPlayerCoors(playerPos); + StreamZoneModels(playerPos); + } + + LoadRequestedModels(); + + for(si = ms_endRequestedList.m_prev; si != &ms_startRequestedList; si = prev){ + prev = si->m_prev; + if((si->m_flags & (STREAMFLAGS_KEEP_IN_MEMORY|STREAMFLAGS_PRIORITY)) == 0) + RemoveModel(si - ms_aInfoForModel); + } +} + +void CStreaming::LoadCdDirectory(void) { char dirname[132]; @@ -705,6 +758,18 @@ CStreaming::RequestSpecialChar(int32 charId, const char *modelName, int32 flags) RequestSpecialModel(charId + MI_SPECIAL01, modelName, flags); } +bool +CStreaming::HasSpecialCharLoaded(int32 id) +{ + return HasModelLoaded(id + MI_SPECIAL01); +} + +void +CStreaming::SetMissionDoesntRequireSpecialChar(int32 id) +{ + return SetMissionDoesntRequireModel(id + MI_SPECIAL01); +} + void CStreaming::DecrementRef(int32 id) { @@ -1176,6 +1241,181 @@ CStreaming::LoadInitialVehicles(void) RequestModel(id, STREAMFLAGS_DONT_REMOVE); } +void +CStreaming::StreamVehiclesAndPeds(void) +{ + int i, model; + static int timeBeforeNextLoad = 0; + static int modelQualityClass = 0; + + if(CRecordDataForGame::RecordingState == RECORDSTATE_1 || + CRecordDataForGame::RecordingState == RECORDSTATE_2) + return; + + if(FindPlayerPed()->m_pWanted->AreSwatRequired()){ + RequestModel(MI_ENFORCER, STREAMFLAGS_DONT_REMOVE); + RequestModel(MI_SWAT, STREAMFLAGS_DONT_REMOVE); + }else{ + SetModelIsDeletable(MI_ENFORCER); + if(!HasModelLoaded(MI_ENFORCER)) + SetModelIsDeletable(MI_SWAT); + } + + if(FindPlayerPed()->m_pWanted->AreFbiRequired()){ + RequestModel(MI_FBICAR, STREAMFLAGS_DONT_REMOVE); + RequestModel(MI_FBI, STREAMFLAGS_DONT_REMOVE); + }else{ + SetModelIsDeletable(MI_FBICAR); + if(!HasModelLoaded(MI_FBICAR)) + SetModelIsDeletable(MI_FBI); + } + + if(FindPlayerPed()->m_pWanted->AreArmyRequired()){ + RequestModel(MI_RHINO, STREAMFLAGS_DONT_REMOVE); + RequestModel(MI_BARRACKS, STREAMFLAGS_DONT_REMOVE); + RequestModel(MI_ARMY, STREAMFLAGS_DONT_REMOVE); + }else{ + SetModelIsDeletable(MI_RHINO); + SetModelIsDeletable(MI_BARRACKS); + if(!HasModelLoaded(MI_RHINO) && !HasModelLoaded(MI_BARRACKS)) + SetModelIsDeletable(MI_ARMY); + } + + if(FindPlayerPed()->m_pWanted->NumOfHelisRequired() > 0) + RequestModel(MI_CHOPPER, STREAMFLAGS_DONT_REMOVE); + else + SetModelIsDeletable(MI_CHOPPER); + + if(timeBeforeNextLoad >= 0) + timeBeforeNextLoad--; + else if(ms_numVehiclesLoaded <= desiredNumVehiclesLoaded){ + for(i = 0; i <= 10; i++){ + model = CCarCtrl::ChooseCarModel(modelQualityClass); + modelQualityClass++; + if(modelQualityClass >= NUM_VEHICLE_CLASSES) + modelQualityClass = 0; + + // check if we want to load this model + if(ms_aInfoForModel[model].m_loadState == STREAMSTATE_NOTLOADED && + ((CVehicleModelInfo*)CModelInfo::GetModelInfo(model))->m_level & (1 << (CGame::currLevel-1))) + break; + } + + if(i <= 10){ + RequestModel(model, STREAMFLAGS_DEPENDENCY); + timeBeforeNextLoad = 500; + } + } +} + +void +CStreaming::StreamZoneModels(const CVector &pos) +{ + int i; + uint16 gangsToLoad, gangCarsToLoad, bit; + CZoneInfo info; + + CTheZones::GetZoneInfoForTimeOfDay(&pos, &info); + + if(info.pedGroup != ms_currentPedGrp){ + + // unload pevious group + if(ms_currentPedGrp != -1) + for(i = 0; i < 8; i++){ + if(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i] == -1) + break; + SetModelIsDeletable(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i]); + SetModelTxdIsDeletable(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i]); + } + + ms_currentPedGrp = info.pedGroup; + + for(i = 0; i < 8; i++){ + if(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i] == -1) + break; + RequestModel(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i], STREAMFLAGS_DONT_REMOVE); + } + } + RequestModel(MI_MALE01, STREAMFLAGS_DONT_REMOVE); + + gangsToLoad = 0; + gangCarsToLoad = 0; + if(info.gangDensity[0] != 0) gangsToLoad |= 1<<0; + if(info.gangDensity[1] != 0) gangsToLoad |= 1<<1; + if(info.gangDensity[2] != 0) gangsToLoad |= 1<<2; + if(info.gangDensity[3] != 0) gangsToLoad |= 1<<3; + if(info.gangDensity[4] != 0) gangsToLoad |= 1<<4; + if(info.gangDensity[5] != 0) gangsToLoad |= 1<<5; + if(info.gangDensity[6] != 0) gangsToLoad |= 1<<6; + if(info.gangDensity[7] != 0) gangsToLoad |= 1<<7; + if(info.gangDensity[8] != 0) gangsToLoad |= 1<<8; + if(info.gangThreshold[0] != info.copDensity) gangCarsToLoad |= 1<<0; + if(info.gangThreshold[1] != info.gangThreshold[0]) gangCarsToLoad |= 1<<1; + if(info.gangThreshold[2] != info.gangThreshold[1]) gangCarsToLoad |= 1<<2; + if(info.gangThreshold[3] != info.gangThreshold[2]) gangCarsToLoad |= 1<<3; + if(info.gangThreshold[4] != info.gangThreshold[3]) gangCarsToLoad |= 1<<4; + if(info.gangThreshold[5] != info.gangThreshold[4]) gangCarsToLoad |= 1<<5; + if(info.gangThreshold[6] != info.gangThreshold[5]) gangCarsToLoad |= 1<<6; + if(info.gangThreshold[7] != info.gangThreshold[6]) gangCarsToLoad |= 1<<7; + if(info.gangThreshold[8] != info.gangThreshold[7]) gangCarsToLoad |= 1<<8; + + if(gangsToLoad == ms_loadedGangs && gangCarsToLoad == ms_loadedGangCars) + return; + + // This makes things simpler than the game does it + gangsToLoad |= gangCarsToLoad; + + for(i = 0; i < NUM_GANGS; i++){ + bit = 1<<i; + + if(gangsToLoad & bit && (ms_loadedGangs & bit) == 0){ + RequestModel(MI_GANG01 + i*2, STREAMFLAGS_DONT_REMOVE); + RequestModel(MI_GANG01 + i*2 + 1, STREAMFLAGS_DONT_REMOVE); + ms_loadedGangs |= bit; + }else if((gangsToLoad & bit) == 0 && ms_loadedGangs & bit){ + SetModelIsDeletable(MI_GANG01 + i*2); + SetModelIsDeletable(MI_GANG01 + i*2 + 1); + SetModelTxdIsDeletable(MI_GANG01 + i*2); + SetModelTxdIsDeletable(MI_GANG01 + i*2 + 1); + ms_loadedGangs &= ~bit; + } + + if(gangCarsToLoad & bit && (ms_loadedGangCars & bit) == 0){ + RequestModel(CGangs::GetGangInfo(i)->m_nVehicleMI, STREAMFLAGS_DONT_REMOVE); + }else if((gangCarsToLoad & bit) == 0 && ms_loadedGangCars & bit){ + SetModelIsDeletable(CGangs::GetGangInfo(i)->m_nVehicleMI); + SetModelTxdIsDeletable(CGangs::GetGangInfo(i)->m_nVehicleMI); + } + } + ms_loadedGangCars = gangCarsToLoad; +} + +void +CStreaming::RemoveCurrentZonesModels(void) +{ + int i; + + if(ms_currentPedGrp != -1) + for(i = 0; i < 8; i++){ + if(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i] == -1) + break; + if(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i] != MI_MALE01) + SetModelIsDeletable(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i]); + } + + for(i = 0; i < NUM_GANGS; i++){ + SetModelIsDeletable(MI_GANG01 + i*2); + SetModelIsDeletable(MI_GANG01 + i*2 + 1); + if(CGangs::GetGangInfo(i)->m_nVehicleMI != -1) + SetModelIsDeletable(CGangs::GetGangInfo(i)->m_nVehicleMI); + } + + ms_currentPedGrp = -1; + ms_loadedGangs = 0; + ms_loadedGangCars = 0; +} + + // Find starting offset of the cdimage we next want to read // Not useful at all on PC... @@ -2166,9 +2406,35 @@ CStreaming::LoadScene(const CVector &pos) debug("End load scene\n"); } +void +CStreaming::MemoryCardSave(uint8 *buffer, uint32 *length) +{ + int i; + + *length = NUM_DEFAULT_MODELS; + for(i = 0; i < NUM_DEFAULT_MODELS; i++) + if(ms_aInfoForModel[i].m_loadState == STREAMSTATE_LOADED) + buffer[i] = ms_aInfoForModel[i].m_flags; + else + buffer[i] = 0xFF; +} + +void +CStreaming::MemoryCardLoad(uint8 *buffer, uint32 length) +{ + uint32 i; + + assert(length == NUM_DEFAULT_MODELS); + for(i = 0; i < length; i++) + if(ms_aInfoForModel[i].m_loadState == STREAMSTATE_LOADED) + if(buffer[i] != 0xFF) + ms_aInfoForModel[i].m_flags = buffer[i]; +} + STARTPATCHES InjectHook(0x406430, CStreaming::Init, PATCH_JUMP); InjectHook(0x406C80, CStreaming::Shutdown, PATCH_JUMP); + InjectHook(0x4076C0, CStreaming::Update, PATCH_JUMP); InjectHook(0x406CC0, (void (*)(void))CStreaming::LoadCdDirectory, PATCH_JUMP); InjectHook(0x406DA0, (void (*)(const char*, int))CStreaming::LoadCdDirectory, PATCH_JUMP); InjectHook(0x409740, CStreaming::ConvertBufferToObject, PATCH_JUMP); @@ -2179,6 +2445,9 @@ STARTPATCHES InjectHook(0x408210, CStreaming::RequestIslands, PATCH_JUMP); InjectHook(0x40A890, CStreaming::RequestSpecialModel, PATCH_JUMP); InjectHook(0x40ADA0, CStreaming::RequestSpecialChar, PATCH_JUMP); + InjectHook(0x54A5F0, CStreaming::HasModelLoaded, PATCH_JUMP); + InjectHook(0x40ADC0, CStreaming::HasSpecialCharLoaded, PATCH_JUMP); + InjectHook(0x40ADE0, CStreaming::SetMissionDoesntRequireSpecialChar, PATCH_JUMP); InjectHook(0x408830, CStreaming::RemoveModel, PATCH_JUMP); InjectHook(0x4083A0, CStreaming::RemoveUnusedBuildings, PATCH_JUMP); @@ -2202,6 +2471,9 @@ STARTPATCHES InjectHook(0x40AA00, CStreaming::LoadInitialPeds, PATCH_JUMP); InjectHook(0x40ADF0, CStreaming::LoadInitialVehicles, PATCH_JUMP); + InjectHook(0x40AE60, CStreaming::StreamVehiclesAndPeds, PATCH_JUMP); + InjectHook(0x40AA30, CStreaming::StreamZoneModels, PATCH_JUMP); + InjectHook(0x40AD00, CStreaming::RemoveCurrentZonesModels, PATCH_JUMP); InjectHook(0x409BE0, CStreaming::ProcessLoadingChannel, PATCH_JUMP); InjectHook(0x40A610, CStreaming::FlushChannels, PATCH_JUMP); @@ -2228,6 +2500,9 @@ STARTPATCHES InjectHook(0x409B70, CStreaming::MakeSpaceFor, PATCH_JUMP); InjectHook(0x40A6D0, CStreaming::LoadScene, PATCH_JUMP); + InjectHook(0x40B210, CStreaming::MemoryCardSave, PATCH_JUMP); + InjectHook(0x40B250, CStreaming::MemoryCardLoad, PATCH_JUMP); + InjectHook(0x4063E0, &CStreamingInfo::GetCdPosnAndSize, PATCH_JUMP); InjectHook(0x406410, &CStreamingInfo::SetCdPosnAndSize, PATCH_JUMP); InjectHook(0x4063D0, &CStreamingInfo::GetCdSize, PATCH_JUMP); diff --git a/src/Streaming.h b/src/Streaming.h index 4caefb6d..d0c6fc68 100644 --- a/src/Streaming.h +++ b/src/Streaming.h @@ -10,7 +10,7 @@ enum StreamFlags { STREAMFLAGS_DONT_REMOVE = 0x01, STREAMFLAGS_SCRIPTOWNED = 0x02, - STREAMFLAGS_DEPENDENCY = 0x04, + STREAMFLAGS_DEPENDENCY = 0x04, // Is this right? STREAMFLAGS_PRIORITY = 0x08, STREAMFLAGS_NOFADE = 0x10, @@ -99,6 +99,7 @@ public: static int32 &ms_currentPedGrp; static int32 ms_lastCullZone; static uint16 &ms_loadedGangs; + static uint16 &ms_loadedGangCars; static int32 ms_currentPedLoading; static int32 *ms_imageOffsets; //[NUMCDIMAGES] static int32 &ms_lastImageRead; @@ -107,10 +108,12 @@ public: static void Init(void); static void Shutdown(void); + static void Update(void); static void LoadCdDirectory(void); static void LoadCdDirectory(const char *dirname, int32 n); static bool ConvertBufferToObject(int8 *buf, int32 streamId); static bool FinishLoadingLargeFile(int8 *buf, int32 streamId); + static bool HasModelLoaded(int32 id) { return ms_aInfoForModel[id].m_loadState == STREAMSTATE_LOADED; } static void RequestModel(int32 model, int32 flags); static void ReRequestModel(int32 model) { RequestModel(model, ms_aInfoForModel[model].m_flags); } static void RequestTxd(int32 txd, int32 flags) { RequestModel(txd + STREAM_OFFSET_TXD, flags); } @@ -120,6 +123,8 @@ public: static void RequestIslands(eLevelName level); static void RequestSpecialModel(int32 modelId, const char *modelName, int32 flags); static void RequestSpecialChar(int32 charId, const char *modelName, int32 flags); + static bool HasSpecialCharLoaded(int32 id); + static void SetMissionDoesntRequireSpecialChar(int32 id); static void DecrementRef(int32 id); static void RemoveModel(int32 id); static void RemoveTxd(int32 id) { RemoveModel(id + STREAM_OFFSET_TXD); } @@ -141,6 +146,11 @@ public: static void SetModelIsDeletable(int32 id); static void SetModelTxdIsDeletable(int32 id); static void SetMissionDoesntRequireModel(int32 id); + static void LoadInitialPeds(void); + static void LoadInitialVehicles(void); + static void StreamVehiclesAndPeds(void); + static void StreamZoneModels(const CVector &pos); + static void RemoveCurrentZonesModels(void); static int32 GetCdImageOffset(int32 lastPosn); static int32 GetNextFileOnCd(int32 position, bool priority); @@ -169,10 +179,8 @@ public: static bool DeleteRwObjectsBehindCameraInSectorList(CPtrList &list, int32 mem); static bool DeleteRwObjectsNotInFrustumInSectorList(CPtrList &list, int32 mem); - static void LoadInitialPeds(void); - static void LoadInitialVehicles(void); - static void LoadScene(const CVector &pos); - static bool IsModelLoaded(int32 id) { return ms_aInfoForModel[id].m_loadState == STREAMSTATE_LOADED; } + static void MemoryCardSave(uint8 *buffer, uint32 *length); + static void MemoryCardLoad(uint8 *buffer, uint32 length); }; diff --git a/src/Timer.cpp b/src/Timer.cpp index 62f1ed55..2f7dc38d 100644 --- a/src/Timer.cpp +++ b/src/Timer.cpp @@ -133,7 +133,7 @@ void CTimer::Update(void) ms_fTimeStepNonClipped = ms_fTimeStep; - if ( CRecordDataForGame::RecordingState != _TODOCONST(2) ) + if ( CRecordDataForGame::RecordingState != RECORDSTATE_2 ) { ms_fTimeStep = min(3.0f, ms_fTimeStep); @@ -141,7 +141,7 @@ void CTimer::Update(void) m_snTimeInMilliseconds = m_snPreviousTimeInMilliseconds + 60; } - if ( CRecordDataForChase::Status == _TODOCONST(1) ) + if ( CRecordDataForChase::Status == RECORDSTATE_1 ) { ms_fTimeStep = 1.0f; m_snTimeInMilliseconds = m_snPreviousTimeInMilliseconds + 16; diff --git a/src/control/CarCtrl.cpp b/src/control/CarCtrl.cpp index 4ce856f7..fe5b6dab 100644 --- a/src/control/CarCtrl.cpp +++ b/src/control/CarCtrl.cpp @@ -5,5 +5,6 @@ int &CCarCtrl::NumLawEnforcerCars = *(int*)0x8F1B38; WRAPPER void CCarCtrl::SwitchVehicleToRealPhysics(CVehicle*) { EAXJMP(0x41F7F0); } -WRAPPER void CCarCtrl::AddToCarArray(int id, int vehclass) { EAXJMP(0x4182F0); } -WRAPPER void CCarCtrl::UpdateCarCount(CVehicle*, bool) { EAXJMP(0x4202E0); }
\ No newline at end of file +WRAPPER void CCarCtrl::AddToCarArray(int32 id, int32 vehclass) { EAXJMP(0x4182F0); } +WRAPPER void CCarCtrl::UpdateCarCount(CVehicle*, bool) { EAXJMP(0x4202E0); } +WRAPPER int32 CCarCtrl::ChooseCarModel(int32 vehclass) { EAXJMP(0x418110); } diff --git a/src/control/CarCtrl.h b/src/control/CarCtrl.h index cc9327ee..27ea6293 100644 --- a/src/control/CarCtrl.h +++ b/src/control/CarCtrl.h @@ -6,8 +6,9 @@ class CCarCtrl { public: static void SwitchVehicleToRealPhysics(CVehicle*); - static void AddToCarArray(int id, int vehclass); + static void AddToCarArray(int32 id, int32 vehclass); static void UpdateCarCount(CVehicle*, bool); + static int32 ChooseCarModel(int32 vehclass); static int32 &NumLawEnforcerCars; }; diff --git a/src/control/Gangs.cpp b/src/control/Gangs.cpp index 80ecd816..fc77ad72 100644 --- a/src/control/Gangs.cpp +++ b/src/control/Gangs.cpp @@ -1,9 +1,17 @@ #include "common.h" #include "patcher.h" +#include "ModelIndices.h" #include "Gangs.h" CGangInfo(&CGangs::Gang)[NUM_GANGS] = *(CGangInfo(*)[9])*(uintptr*)0x6EDF78; +CGangInfo::CGangInfo() : + m_nVehicleMI(MI_BUS), + m_nPedModelOverride(-1), + m_Weapon1(WEAPONTYPE_UNARMED), + m_Weapon2(WEAPONTYPE_UNARMED) +{} + void CGangs::Initialize(void) { Gang[GANG_MAFIA].m_nVehicleMI = MI_MAFIA; diff --git a/src/control/Gangs.h b/src/control/Gangs.h index db14ca64..2366614b 100644 --- a/src/control/Gangs.h +++ b/src/control/Gangs.h @@ -1,8 +1,6 @@ #pragma once -#include "common.h" #include "Weapon.h" -#include "ModelIndices.h" struct CGangInfo { @@ -13,31 +11,27 @@ struct CGangInfo eWeaponType m_Weapon1; eWeaponType m_Weapon2; - CGangInfo() : - m_nVehicleMI(MI_BUS), - m_nPedModelOverride(-1), - m_Weapon1(WEAPONTYPE_UNARMED), - m_Weapon2(WEAPONTYPE_UNARMED) - {} + CGangInfo(); }; static_assert(sizeof(CGangInfo) == 0x10, "CGangInfo: error"); +enum { + GANG_MAFIA = 0, + GANG_TRIAD, + GANG_DIABLOS, + GANG_YAKUZA, + GANG_YARDIE, + GANG_COLUMB, + GANG_HOODS, + GANG_7, + GANG_8, + NUM_GANGS +}; + class CGangs { public: - enum { - GANG_MAFIA = 0, - GANG_TRIAD, - GANG_DIABLOS, - GANG_YAKUZA, - GANG_YARDIE, - GANG_COLUMB, - GANG_HOODS, - GANG_7, - GANG_8, - NUM_GANGS - }; static void Initialize(void); static void SetGangVehicleModel(int16, int); static void SetGangWeapons(int16, eWeaponType, eWeaponType); @@ -45,9 +39,9 @@ public: static int8 GetGangPedModelOverride(int16); static void SaveAllGangData(uint8 *, uint32 *); static void LoadAllGangData(uint8 *, uint32); + static CGangInfo* GetGangInfo(int16 gang) { return &Gang[gang]; } private: - static CGangInfo* GetGangInfo(int16 gang) { return &Gang[gang]; } static CGangInfo(&Gang)[NUM_GANGS]; }; diff --git a/src/control/Population.cpp b/src/control/Population.cpp index ebb48a93..fd1a89f5 100644 --- a/src/control/Population.cpp +++ b/src/control/Population.cpp @@ -2,6 +2,7 @@ #include "patcher.h" #include "Population.h" +PedGroup *CPopulation::ms_pPedGroups = (PedGroup*)0x6E9248; bool &CPopulation::ms_bGivePedsWeapons = *(bool*)0x95CCF6; -WRAPPER void CPopulation::UpdatePedCount(uint32, bool) { EAXJMP(0x4F5A60); }
\ No newline at end of file +WRAPPER void CPopulation::UpdatePedCount(uint32, bool) { EAXJMP(0x4F5A60); } diff --git a/src/control/Population.h b/src/control/Population.h index a5572cdb..76442442 100644 --- a/src/control/Population.h +++ b/src/control/Population.h @@ -2,10 +2,16 @@ #include "PedType.h" +struct PedGroup +{ + int32 models[8]; +}; + class CPopulation { public: + static PedGroup *ms_pPedGroups; //[31] static bool &ms_bGivePedsWeapons; static void UpdatePedCount(uint32, bool); -};
\ No newline at end of file +}; diff --git a/src/control/Record.h b/src/control/Record.h index 2b904d1d..2705a955 100644 --- a/src/control/Record.h +++ b/src/control/Record.h @@ -1,5 +1,11 @@ #pragma once +enum { + RECORDSTATE_0, + RECORDSTATE_1, + RECORDSTATE_2, +}; + class CRecordDataForGame { public: diff --git a/src/re3.cpp b/src/re3.cpp index 284b88de..ec4f4439 100644 --- a/src/re3.cpp +++ b/src/re3.cpp @@ -126,7 +126,7 @@ spawnCar(int id) CVector playerpos; CStreaming::RequestModel(id, 0); CStreaming::LoadAllRequestedModels(false); - if(CStreaming::IsModelLoaded(id)){ + if(CStreaming::HasModelLoaded(id)){ FindPlayerCoors(playerpos); int node = ThePaths.FindNodeClosestToCoors(playerpos, 0, 100.0f, false, false); if(node < 0) |