diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/control/Remote.cpp | 4 | ||||
-rw-r--r-- | src/control/Remote.h | 2 | ||||
-rw-r--r-- | src/core/PlayerInfo.cpp | 2 |
3 files changed, 4 insertions, 4 deletions
diff --git a/src/control/Remote.cpp b/src/control/Remote.cpp index 714f9843..164a2f4c 100644 --- a/src/control/Remote.cpp +++ b/src/control/Remote.cpp @@ -45,7 +45,7 @@ CRemote::GivePlayerRemoteControlledCar(float x, float y, float z, float rot, uin } void -CRemote::TakeRemoteControlledCarFromPlayer(bool unk) +CRemote::TakeRemoteControlledCarFromPlayer(bool blowUp) { if (CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle->VehicleCreatedBy == MISSION_VEHICLE) { CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle->VehicleCreatedBy = RANDOM_VEHICLE; @@ -55,6 +55,6 @@ CRemote::TakeRemoteControlledCarFromPlayer(bool unk) CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle->bIsLocked = false; CWorld::Players[CWorld::PlayerInFocus].m_nTimeLostRemoteCar = CTimer::GetTimeInMilliseconds(); CWorld::Players[CWorld::PlayerInFocus].m_bInRemoteMode = true; - CWorld::Players[CWorld::PlayerInFocus].field_D5 = unk; + CWorld::Players[CWorld::PlayerInFocus].field_D5 = blowUp; CWorld::Players[CWorld::PlayerInFocus].field_D6 = true; } diff --git a/src/control/Remote.h b/src/control/Remote.h index 250641ca..72cabb7c 100644 --- a/src/control/Remote.h +++ b/src/control/Remote.h @@ -4,5 +4,5 @@ class CRemote { public: static void GivePlayerRemoteControlledCar(float, float, float, float, uint16); - static void TakeRemoteControlledCarFromPlayer(bool); + static void TakeRemoteControlledCarFromPlayer(bool blowUp = true); }; diff --git a/src/core/PlayerInfo.cpp b/src/core/PlayerInfo.cpp index 256bc1b7..61e2f67a 100644 --- a/src/core/PlayerInfo.cpp +++ b/src/core/PlayerInfo.cpp @@ -188,7 +188,7 @@ CPlayerInfo::BlowUpRCBuggy(bool actually) if (!m_pRemoteVehicle || m_pRemoteVehicle->bRemoveFromWorld) return; - CRemote::TakeRemoteControlledCarFromPlayer(); + CRemote::TakeRemoteControlledCarFromPlayer(actually); if (actually) m_pRemoteVehicle->BlowUpCar(FindPlayerPed()); } |