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-rw-r--r--src/weapons/Explosion.cpp2
-rw-r--r--src/weapons/Explosion.h2
-rw-r--r--src/weapons/ProjectileInfo.cpp4
-rw-r--r--src/weapons/ProjectileInfo.h8
-rw-r--r--src/weapons/WeaponEffects.cpp (renamed from src/render/WeaponEffects.cpp)0
-rw-r--r--src/weapons/WeaponEffects.h (renamed from src/render/WeaponEffects.h)0
6 files changed, 8 insertions, 8 deletions
diff --git a/src/weapons/Explosion.cpp b/src/weapons/Explosion.cpp
index 3d00052a..02243702 100644
--- a/src/weapons/Explosion.cpp
+++ b/src/weapons/Explosion.cpp
@@ -19,7 +19,7 @@
#include "WaterLevel.h"
#include "World.h"
-CExplosion(&gaExplosion)[NUM_EXPLOSIONS] = *(CExplosion(*)[NUM_EXPLOSIONS])*(uintptr*)0x64E208;
+CExplosion gaExplosion[NUM_EXPLOSIONS];
// these two were not initialised in original code, I'm really not sure what were they meant to be
RwRGBA colMedExpl = { 0, 0, 0, 0 };
diff --git a/src/weapons/Explosion.h b/src/weapons/Explosion.h
index 45e2d5bb..bf54328c 100644
--- a/src/weapons/Explosion.h
+++ b/src/weapons/Explosion.h
@@ -46,4 +46,4 @@ public:
static void RemoveAllExplosionsInArea(CVector pos, float radius);
};
-extern CExplosion (&gaExplosion)[NUM_EXPLOSIONS]; \ No newline at end of file
+extern CExplosion gaExplosion[NUM_EXPLOSIONS]; \ No newline at end of file
diff --git a/src/weapons/ProjectileInfo.cpp b/src/weapons/ProjectileInfo.cpp
index b33d2d62..8f04278c 100644
--- a/src/weapons/ProjectileInfo.cpp
+++ b/src/weapons/ProjectileInfo.cpp
@@ -13,8 +13,8 @@
#include "Weapon.h"
#include "World.h"
-CProjectileInfo (&gaProjectileInfo)[NUM_PROJECTILES] = *(CProjectileInfo(*)[NUM_PROJECTILES])*(uintptr*)0x64ED50;
-CProjectile* (&CProjectileInfo::ms_apProjectile)[NUM_PROJECTILES] = *(CProjectile*(*)[NUM_PROJECTILES])*(uintptr*)0x87C748;
+CProjectileInfo gaProjectileInfo[NUM_PROJECTILES];
+CProjectile *CProjectileInfo::ms_apProjectile[NUM_PROJECTILES];
void
CProjectileInfo::Initialise()
diff --git a/src/weapons/ProjectileInfo.h b/src/weapons/ProjectileInfo.h
index a4ea369a..b88322f9 100644
--- a/src/weapons/ProjectileInfo.h
+++ b/src/weapons/ProjectileInfo.h
@@ -9,14 +9,14 @@ class CProjectileInfo
{
public:
eWeaponType m_eWeaponType;
- CEntity* m_pSource;
+ CEntity *m_pSource;
uint32 m_nExplosionTime;
bool m_bInUse;
CVector m_vecPos;
public:
- static CProjectileInfo* GetProjectileInfo(int32 id);
- static CProjectile* (&ms_apProjectile)[NUM_PROJECTILES];
+ static CProjectileInfo *GetProjectileInfo(int32 id);
+ static CProjectile *ms_apProjectile[NUM_PROJECTILES];
static void Initialise();
static void Shutdown();
@@ -29,4 +29,4 @@ public:
static bool IsProjectileInRange(float x1, float x2, float y1, float y2, float z1, float z2, bool remove);
};
-extern CProjectileInfo (&gaProjectileInfo)[NUM_PROJECTILES]; \ No newline at end of file
+extern CProjectileInfo gaProjectileInfo[NUM_PROJECTILES]; \ No newline at end of file
diff --git a/src/render/WeaponEffects.cpp b/src/weapons/WeaponEffects.cpp
index 2ed9e662..2ed9e662 100644
--- a/src/render/WeaponEffects.cpp
+++ b/src/weapons/WeaponEffects.cpp
diff --git a/src/render/WeaponEffects.h b/src/weapons/WeaponEffects.h
index 31c5a309..31c5a309 100644
--- a/src/render/WeaponEffects.h
+++ b/src/weapons/WeaponEffects.h