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-rw-r--r--src/audio/AudioManager.cpp5227
-rw-r--r--src/audio/AudioManager.h289
-rw-r--r--src/audio/AudioSamples.h6230
-rw-r--r--src/audio/DMAudio.cpp2
-rw-r--r--src/audio/DMAudio.h4
-rw-r--r--src/audio/MusicManager.cpp182
-rw-r--r--src/audio/MusicManager.h247
-rw-r--r--src/audio/audio_enums.h228
-rw-r--r--src/control/GameLogic.cpp14
-rw-r--r--src/control/Replay.cpp6
-rw-r--r--src/control/Script.cpp12
-rw-r--r--src/core/ControllerConfig.h2
-rw-r--r--src/core/CutsceneMgr.cpp5
-rw-r--r--src/core/FileLoader.h2
-rw-r--r--src/core/Frontend.cpp7
-rw-r--r--src/core/Game.cpp3
-rw-r--r--src/core/Lists.h2
-rw-r--r--src/core/Messages.cpp26
-rw-r--r--src/core/Messages.h56
-rw-r--r--src/core/RwTexRead.cpp18
-rw-r--r--src/core/User.cpp2
-rw-r--r--src/core/User.h8
-rw-r--r--src/core/common.h22
-rw-r--r--src/core/config.h1
-rw-r--r--src/core/re3.cpp2
-rw-r--r--src/math/Matrix.h32
-rw-r--r--src/math/math.cpp10
-rw-r--r--src/modelinfo/ModelIndices.cpp6
-rw-r--r--src/modelinfo/ModelIndices.h2
-rw-r--r--src/peds/Ped.cpp531
-rw-r--r--src/peds/Ped.h9
-rw-r--r--src/peds/PedIK.cpp10
-rw-r--r--src/peds/PedIK.h9
-rw-r--r--src/render/Hud.cpp3
-rw-r--r--src/render/Particle.cpp15
-rw-r--r--src/render/Particle.h3
-rw-r--r--src/render/SpecialFX.cpp298
-rw-r--r--src/render/SpecialFX.h48
-rw-r--r--src/render/VisibilityPlugins.cpp28
-rw-r--r--src/render/WaterCannon.cpp2
-rw-r--r--src/render/WaterCannon.h18
-rw-r--r--src/skel/win/win.cpp4
-rw-r--r--src/skel/win/win.h1
-rw-r--r--src/text/Messages.cpp835
-rw-r--r--src/text/Messages.h69
-rw-r--r--src/text/Pager.cpp194
-rw-r--r--src/text/Pager.h28
-rw-r--r--src/text/Text.cpp (renamed from src/core/Text.cpp)85
-rw-r--r--src/text/Text.h (renamed from src/core/Text.h)7
-rw-r--r--src/vehicles/Vehicle.cpp1
-rw-r--r--src/vehicles/Vehicle.h4
-rw-r--r--src/weapons/CProjectileInfo.cpp10
-rw-r--r--src/weapons/CProjectileInfo.h20
53 files changed, 8932 insertions, 5947 deletions
diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp
index b82c650c..3bfcb3a8 100644
--- a/src/audio/AudioManager.cpp
+++ b/src/audio/AudioManager.cpp
@@ -1,21 +1,26 @@
#include "common.h"
#include "patcher.h"
+#include "audio_enums.h"
#include "AudioManager.h"
#include "Automobile.h"
#include "Boat.h"
#include "Bridge.h"
+#include "CProjectileInfo.h"
#include "Camera.h"
#include "DMAudio.h"
+#include "Entity.h"
#include "Explosion.h"
#include "Garages.h"
+#include "HandlingMgr.h"
#include "Heli.h"
#include "ModelIndices.h"
#include "MusicManager.h"
#include "Pad.h"
#include "Ped.h"
#include "Physical.h"
+#include "Placeable.h"
#include "Plane.h"
#include "PlayerPed.h"
#include "Pools.h"
@@ -25,9 +30,11 @@
#include "Train.h"
#include "Transmission.h"
#include "Vehicle.h"
+#include "WaterCannon.h"
#include "Weather.h"
#include "World.h"
#include "ZoneCull.h"
+#include "Zones.h"
#include "sampman.h"
cAudioManager &AudioManager = *(cAudioManager *)0x880FC0;
@@ -39,9 +46,45 @@ int32 *BankStartOffset = (int32 *)0x6FAB70; //[2]
int32 &g_nMissionAudioSfx = *(int32 *)0x60ED84;
bool &bPlayerJustEnteredCar = *(bool *)0x6508C4;
bool &g_bMissionAudioLoadFailed = *(bool *)0x95CD8E;
+uint32 *gMinTimeToNextReport = (uint32 *)0x8E2828;
+uint8 &gSpecialSuspectLastSeenReport = *(uint8 *)0x95CD4D;
+
+constexpr bool hornPatternsArray[8][44] = {
+ {false, false, true, true, true, true, true, true, true, true, true, true, true, true, true,
+ true, true, false, false, false, false, false, false, true, true, true, true, true, true, true,
+ true, true, true, true, true, true, true, true, true, true, false, false, false, false},
+ {false, false, true, true, true, true, true, true, true, true, true, true, true, true, true,
+ true, true, true, true, true, true, true, true, true, true, true, true, true, true, true,
+ true, true, true, true, true, true, true, true, true, true, true, true, false, false},
+ {false, false, true, true, true, true, true, true, true, true, true, true, false, false, false,
+ false, true, true, true, true, true, false, false, false, true, true, true, true, true, true,
+ true, true, true, true, true, true, true, true, true, true, true, true, true, false},
+ {false, false, true, true, true, true, true, false, false, true, true, true, true, true, false,
+ false, false, true, true, true, true, true, true, true, true, true, true, false, false, false,
+ true, true, true, true, true, true, true, true, true, true, true, true, true, false},
+ {false, false, true, true, true, true, true, true, true, true, true, false, false, false, false,
+ false, false, false, false, false, false, false, false, false, false, false, false, false, false, false,
+ false, false, false, false, false, false, false, false, false, false, false, false, false, false},
+ {false, false, true, true, true, false, false, false, true, true, true, false, false, false, false,
+ false, false, false, false, false, false, false, false, false, false, false, false, false, false, false,
+ false, false, false, false, false, false, false, false, false, false, false, false, false, false},
+ {false, false, true, true, true, true, false, false, false, false, true, true, true, false, false,
+ true, true, true, false, false, true, true, true, true, true, true, false, false, false, false,
+ false, true, true, true, true, true, true, true, true, true, true, true, false, false},
+ {false, false, true, true, true, true, false, false, true, true, true, true, true, false, false,
+ false, true, true, true, true, true, true, false, false, false, false, true, true, true, true,
+ true, true, true, true, true, true, true, true, true, false, false, false, false, false},
+};
constexpr int totalAudioEntitiesSlots = 200;
constexpr int maxVolume = 127;
+constexpr int channels = ARRAY_SIZE(cAudioManager::m_asActiveSamples);
+constexpr int policeChannel = channels + 1;
+constexpr int allChannels = channels + 2;
+
+constexpr uint8 panTable[64]{0, 3, 8, 12, 16, 19, 22, 24, 26, 28, 30, 31, 33, 34, 36, 37, 39, 40, 41, 42, 44, 45,
+ 46, 47, 48, 49, 49, 50, 51, 52, 53, 53, 54, 55, 55, 56, 56, 57, 57, 58, 58, 58, 59, 59,
+ 59, 60, 60, 61, 61, 61, 61, 62, 62, 62, 62, 62, 63, 63, 63, 63, 63, 63, 63, 63};
// TODO: where is this used? Is this the right file?
enum eVehicleModel {
@@ -122,7 +165,7 @@ cPedComments::Add(tPedComment *com)
{
uint8 index;
- if(nrOfCommentsInBank[activeBank] >= 20u) {
+ if(nrOfCommentsInBank[activeBank] >= 20) {
index = indexMap[activeBank][19];
if(m_asPedComments[activeBank][index].m_bVolume > com->m_bVolume) return;
} else {
@@ -144,8 +187,7 @@ cPedComments::Add(tPedComment *com)
}
}
- if(i < index)
- memmove(&indexMap[activeBank][i + 1], &indexMap[activeBank][i], 19 - i);
+ if(i < index) memmove(&indexMap[activeBank][i + 1], &indexMap[activeBank][i], 19 - i);
}
indexMap[activeBank][i] = index;
@@ -160,10 +202,8 @@ cPedComments::Process()
if(!AudioManager.m_bUserPause) {
if(nrOfCommentsInBank[activeBank]) {
- sampleIndex =
- m_asPedComments[activeBank][indexMap[activeBank][0]].m_nSampleIndex;
- if(!SampleManager.IsPedCommentLoaded(sampleIndex))
- SampleManager.LoadPedComment(sampleIndex);
+ sampleIndex = m_asPedComments[activeBank][indexMap[activeBank][0]].m_nSampleIndex;
+ if(!SampleManager.IsPedCommentLoaded(sampleIndex)) SampleManager.LoadPedComment(sampleIndex);
AudioManager.m_sQueueSample.m_nEntityIndex =
m_asPedComments[activeBank][indexMap[activeBank][0]].m_entityIndex;
@@ -181,9 +221,9 @@ cPedComments::Process()
AudioManager.m_sQueueSample.m_bEmittingVolume = maxVolume;
AudioManager.m_sQueueSample.field_48 = 3.0f;
switch(sampleIndex) {
- case AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_1:
- case AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_2:
- case AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_3:
+ case SFX_POLICE_HELI_1:
+ case SFX_POLICE_HELI_2:
+ case SFX_POLICE_HELI_3:
AudioManager.m_sQueueSample.m_fSoundIntensity = 400.0f;
break;
default: AudioManager.m_sQueueSample.m_fSoundIntensity = 50.0f; break;
@@ -192,23 +232,19 @@ cPedComments::Process()
AudioManager.m_sQueueSample.m_vecPos =
m_asPedComments[activeBank][indexMap[activeBank][0]].m_vecPos;
- if((sampleIndex - AUDIO_SAMPLE_AMMUNATION_WELCOME_1) > 1 &&
- sampleIndex != AUDIO_SAMPLE_AMMUNATION_WELCOME_3) {
- AudioManager.m_sQueueSample.m_bReverbFlag = 1;
- AudioManager.m_sQueueSample.m_bRequireReflection = 1;
- } else {
+ if(sampleIndex >= SFX_AMMU_D && sampleIndex <= SFX_AMMU_F) {
AudioManager.m_sQueueSample.m_bReverbFlag = 0;
AudioManager.m_sQueueSample.m_bRequireReflection = 0;
+ } else {
+ AudioManager.m_sQueueSample.m_bReverbFlag = 1;
+ AudioManager.m_sQueueSample.m_bRequireReflection = 1;
}
AudioManager.m_sQueueSample.m_bIsDistant = 0;
AudioManager.m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(
- AudioManager.m_sQueueSample.m_nSampleIndex) +
- AudioManager.RandomDisplacement(750u);
- if(CTimer::GetIsSlowMotionActive())
- AudioManager.m_sQueueSample.m_nFrequency =
- AudioManager.m_sQueueSample.m_nFrequency >> 1;
+ SampleManager.GetSampleBaseFrequency(AudioManager.m_sQueueSample.m_nSampleIndex) +
+ AudioManager.RandomDisplacement(750);
+ if(CTimer::GetIsSlowMotionActive()) AudioManager.m_sQueueSample.m_nFrequency /= 2;
m_asPedComments[activeBank][indexMap[activeBank][0]].field_25 = -1;
AudioManager.AddSampleToRequestedQueue();
}
@@ -223,10 +259,8 @@ cPedComments::Process()
}
comment = m_asPedComments[actualUsedBank];
for(uint32 i = 0; i < nrOfCommentsInBank[actualUsedBank]; i++) {
- if(m_asPedComments[actualUsedBank][indexMap[actualUsedBank][i]].field_25 >
- 0) {
- --m_asPedComments[actualUsedBank][indexMap[actualUsedBank][i]]
- .field_25;
+ if(m_asPedComments[actualUsedBank][indexMap[actualUsedBank][i]].field_25 > 0) {
+ --m_asPedComments[actualUsedBank][indexMap[actualUsedBank][i]].field_25;
Add(&comment[indexMap[actualUsedBank][i]]);
}
}
@@ -236,6 +270,42 @@ cPedComments::Process()
}
}
+void
+cAudioCollisionManager::AddCollisionToRequestedQueue()
+{
+ int32 collisionsIndex;
+ int32 i;
+
+ if(m_bCollisionsInQueue >= 10) {
+ collisionsIndex = m_bIndicesTable[9];
+ if(m_sQueue.m_fDistance >= m_asCollisions1[collisionsIndex].m_fDistance) return;
+ } else {
+ collisionsIndex = m_bCollisionsInQueue++;
+ }
+
+ m_asCollisions1[collisionsIndex] = m_sQueue;
+
+ i = 0;
+ if(collisionsIndex) {
+ while(m_asCollisions1[m_bIndicesTable[i]].m_fDistance <= m_asCollisions1[collisionsIndex].m_fDistance) {
+ if(++i >= collisionsIndex) {
+ m_bIndicesTable[i] = collisionsIndex;
+ return;
+ }
+ }
+ memmove(&m_bIndicesTable[i + 1], &m_bIndicesTable[i], 9 - i);
+ }
+ m_bIndicesTable[i] = collisionsIndex;
+}
+
+void
+cAudioScriptObject::Reset()
+{
+ AudioId = 125;
+ Posn = {0.0f, 0.0f, 0.0f};
+ AudioEntity = AEHANDLE_NONE;
+}
+
void *
cAudioScriptObject::operator new(size_t sz)
{
@@ -263,24 +333,21 @@ cAudioManager::AddDetailsToRequestedOrderList(uint8 sample)
uint32 i = 0;
if(sample != 0) {
for(; i < sample; i++) {
- if(m_asSamples[m_bActiveSampleQueue]
- [m_abSampleQueueIndexTable[m_bActiveSampleQueue][i]]
- .calculatedVolume >
- m_asSamples[m_bActiveSampleQueue][sample].calculatedVolume)
+ if(m_asSamples[m_bActiveSampleQueue][m_abSampleQueueIndexTable[m_bActiveSampleQueue][i]]
+ .calculatedVolume > m_asSamples[m_bActiveSampleQueue][sample].calculatedVolume)
break;
}
if(i < sample) {
memmove(&m_abSampleQueueIndexTable[m_bActiveSampleQueue][i + 1],
- &m_abSampleQueueIndexTable[m_bActiveSampleQueue][i],
- m_bActiveSamples - i - 1);
+ &m_abSampleQueueIndexTable[m_bActiveSampleQueue][i], m_bActiveSamples - i - 1);
}
}
m_abSampleQueueIndexTable[m_bActiveSampleQueue][i] = sample;
}
void
-cAudioManager::AddPlayerCarSample(uint8 emittingVolume, int32 freq, uint32 sample, uint8 unk1,
- uint8 counter, bool notLooping)
+cAudioManager::AddPlayerCarSample(uint8 emittingVolume, int32 freq, uint32 sample, uint8 unk1, uint8 counter,
+ bool notLooping)
{
m_sQueueSample.m_bVolume = ComputeVolume(emittingVolume, 50.f, m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
@@ -297,10 +364,8 @@ cAudioManager::AddPlayerCarSample(uint8 emittingVolume, int32 freq, uint32 sampl
m_sQueueSample.m_nLoopCount = 1;
}
m_sQueueSample.m_bEmittingVolume = emittingVolume;
- m_sQueueSample.m_nLoopStart =
- SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
- m_sQueueSample.m_nLoopEnd =
- SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
m_sQueueSample.field_48 = 6.0f;
m_sQueueSample.m_fSoundIntensity = 50.0f;
m_sQueueSample.field_56 = 0;
@@ -317,22 +382,20 @@ cAudioManager::AddReflectionsToRequestedQueue()
int32 noise;
uint8 emittingVolume = (m_sQueueSample.m_bVolume >> 1) + (m_sQueueSample.m_bVolume >> 3);
- for(uint32 i = 0; i < 5u; i++) {
+ for(uint32 i = 0; i < 5; i++) {
reflectionDistance = m_afReflectionsDistances[i];
if(reflectionDistance > 0.0f && reflectionDistance < 100.f &&
reflectionDistance < m_sQueueSample.m_fSoundIntensity) {
m_sQueueSample.m_bLoopsRemaining = (reflectionDistance * 500.f / 1029.f);
- if(m_sQueueSample.m_bLoopsRemaining > 5u) {
+ if(m_sQueueSample.m_bLoopsRemaining > 5) {
m_sQueueSample.m_fDistance = m_afReflectionsDistances[i];
m_sQueueSample.m_bEmittingVolume = emittingVolume;
- m_sQueueSample.m_bVolume =
- ComputeVolume(emittingVolume, m_sQueueSample.m_fSoundIntensity,
- m_sQueueSample.m_fDistance);
+ m_sQueueSample.m_bVolume = ComputeVolume(
+ emittingVolume, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume > emittingVolume >> 4) {
m_sQueueSample.m_counter += ((i + 1) << 8);
if(m_sQueueSample.m_nLoopCount) {
- noise = RandomDisplacement(
- m_sQueueSample.m_nFrequency >> 5);
+ noise = RandomDisplacement(m_sQueueSample.m_nFrequency >> 5);
if(noise <= 0)
m_sQueueSample.m_nFrequency += noise;
else
@@ -347,15 +410,55 @@ cAudioManager::AddReflectionsToRequestedQueue()
}
}
-#if 1
-WRAPPER void
+void
cAudioManager::AddReleasingSounds()
{
- EAXJMP(0x57B8D0);
+ bool toProcess[44];
+
+ for(int32 i = 0; i < m_bSampleRequestQueuesStatus[m_bActiveSampleQueue]; i++) {
+ tActiveSample &sample =
+ m_asSamples[!m_bActiveSampleQueue][m_abSampleQueueIndexTable[!m_bActiveSampleQueue][i]];
+ if(!m_asSamples[!m_bActiveSampleQueue][m_abSampleQueueIndexTable[!m_bActiveSampleQueue][i]]
+ .m_bLoopEnded) {
+ toProcess[i] = false;
+ for(int32 j = 0; j < m_bSampleRequestQueuesStatus[m_bActiveSampleQueue]; j++) {
+ if(sample.m_nEntityIndex ==
+ m_asSamples[m_bActiveSampleQueue]
+ [m_abSampleQueueIndexTable[m_bActiveSampleQueue][j]]
+ .m_nEntityIndex &&
+ sample.m_counter == m_asSamples[m_bActiveSampleQueue]
+ [m_abSampleQueueIndexTable[m_bActiveSampleQueue][j]]
+ .m_counter) {
+ toProcess[i] = true;
+ break;
+ }
+ }
+ if(!toProcess[i]) {
+ if(sample.m_counter <= 255u || !sample.m_bLoopsRemaining) {
+ if(!sample.field_76) continue;
+ if(!sample.m_nLoopCount) {
+ if(sample.field_88 == -1) {
+ sample.field_88 = sample.m_bVolume / sample.field_76;
+ if(sample.field_88 <= 0) sample.field_88 = 1;
+ }
+ if(sample.m_bVolume <= sample.field_88) {
+ sample.field_76 = 0;
+ continue;
+ }
+ sample.m_bVolume -= sample.field_88;
+ }
+ --sample.field_76;
+ if(field_2) {
+ if(sample.field_16 < 20) ++sample.field_16;
+ }
+ sample.field_56 = 0;
+ }
+ memcpy(&m_sQueueSample, &sample, 92);
+ AddSampleToRequestedQueue();
+ }
+ }
+ }
}
-#else
-
-#endif
void
cAudioManager::AddSampleToRequestedQueue()
@@ -368,11 +471,8 @@ cAudioManager::AddSampleToRequestedQueue()
calculatedVolume = m_sQueueSample.field_16 * (maxVolume - m_sQueueSample.m_bVolume);
sampleIndex = m_bSampleRequestQueuesStatus[m_bActiveSampleQueue];
if(sampleIndex >= m_bActiveSamples) {
- sampleIndex =
- m_abSampleQueueIndexTable[m_bActiveSampleQueue][m_bActiveSamples - 1];
- if(m_asSamples[m_bActiveSampleQueue][sampleIndex].calculatedVolume <=
- calculatedVolume)
- return;
+ sampleIndex = m_abSampleQueueIndexTable[m_bActiveSampleQueue][m_bActiveSamples - 1];
+ if(m_asSamples[m_bActiveSampleQueue][sampleIndex].calculatedVolume <= calculatedVolume) return;
} else {
++m_bSampleRequestQueuesStatus[m_bActiveSampleQueue];
}
@@ -399,18 +499,21 @@ cAudioManager::AddSampleToRequestedQueue()
}
}
-WRAPPER
void
cAudioManager::AgeCrimes()
{
- EAXJMP(0x580AF0);
+ for(uint8 i = 0; i < 10; i++) {
+ if(crimes[i].type) {
+ if(++crimes[i].timer > 1500) crimes[i].type = 0;
+ }
+ }
}
void
cAudioManager::CalculateDistance(bool *ptr, float dist)
{
if(*ptr == false) {
- m_sQueueSample.m_fDistance = sqrt(dist);
+ m_sQueueSample.m_fDistance = Sqrt(dist);
*ptr = true;
}
}
@@ -422,6 +525,39 @@ cAudioManager::CheckForAnAudioFileOnCD() const
}
void
+cAudioManager::ClearActiveSamples()
+{
+ for(int32 i = 0; i < m_bActiveSamples; i++) {
+ m_asActiveSamples[i].m_nEntityIndex = AEHANDLE_NONE;
+ m_asActiveSamples[i].m_counter = 0;
+ m_asActiveSamples[i].m_nSampleIndex = NO_SAMPLE;
+ m_asActiveSamples[i].m_bBankIndex = 3;
+ m_asActiveSamples[i].m_bIsDistant = 0;
+ m_asActiveSamples[i].field_16 = 5;
+ m_asActiveSamples[i].m_nFrequency = 0;
+ m_asActiveSamples[i].m_bVolume = 0;
+ m_asActiveSamples[i].m_bEmittingVolume = 0;
+ m_asActiveSamples[i].m_fDistance = 0.0f;
+ m_asActiveSamples[i].m_bIsProcessed = 0;
+ m_asActiveSamples[i].m_bLoopEnded = 0;
+ m_asActiveSamples[i].m_nLoopCount = 1;
+ m_asActiveSamples[i].m_nLoopStart = 0;
+ m_asActiveSamples[i].m_nLoopEnd = -1;
+ m_asActiveSamples[i].field_48 = 0.0f;
+ m_asActiveSamples[i].m_fSoundIntensity = 200.0f;
+ m_asActiveSamples[i].m_bOffset = 63;
+ m_asActiveSamples[i].field_56 = 0;
+ m_asActiveSamples[i].calculatedVolume = 0;
+ m_asActiveSamples[i].field_76 = 0;
+ m_asActiveSamples[i].field_88 = -1;
+ m_asActiveSamples[i].m_vecPos = {0.0f, 0.0f, 0.0f};
+ m_asActiveSamples[i].m_bReverbFlag = 0;
+ m_asActiveSamples[i].m_bLoopsRemaining = 0;
+ m_asActiveSamples[i].m_bRequireReflection = 0;
+ }
+}
+
+void
cAudioManager::ClearMissionAudio()
{
if(m_bIsInitialised) {
@@ -466,23 +602,24 @@ cAudioManager::ComputeDopplerEffectedFrequency(uint32 oldFreq, float position1,
return newFreq;
}
-WRAPPER
int32
-cAudioManager::ComputePan(float, CVector *)
+cAudioManager::ComputePan(float dist, CVector *vec)
{
- EAXJMP(0x57AD20);
+ int32 index = min(63, Abs(vec->x / (dist / 64.f)));
+
+ if(vec->x > 0.f) return max(20, 63 - panTable[index]);
+ return min(107, panTable[index] + 63);
}
-uint32
-cAudioManager::ComputeVolume(int emittingVolume, float soundIntensity, float distance) const
+uint8
+cAudioManager::ComputeVolume(uint8 emittingVolume, float soundIntensity, float distance) const
{
float newSoundIntensity;
if(soundIntensity <= 0.0f) return 0;
if((soundIntensity * 0.2f) <= distance) {
newSoundIntensity = soundIntensity * 0.2f;
emittingVolume =
- sq((soundIntensity - distance) / (soundIntensity - newSoundIntensity)) *
- emittingVolume;
+ sq((soundIntensity - distance) / (soundIntensity - newSoundIntensity)) * emittingVolume;
}
return emittingVolume;
}
@@ -503,7 +640,7 @@ cAudioManager::CreateEntity(int32 type, CPhysical *entity)
m_asAudioEntities[i].m_awAudioEvent[1] = SOUND_TOTAL_PED_SOUNDS;
m_asAudioEntities[i].m_awAudioEvent[2] = SOUND_TOTAL_PED_SOUNDS;
m_asAudioEntities[i].m_awAudioEvent[3] = SOUND_TOTAL_PED_SOUNDS;
- m_asAudioEntities[i].m_Loops = 0;
+ m_asAudioEntities[i].m_AudioEvents = 0;
m_anAudioEntityIndices[m_nAudioEntitiesTotal++] = i;
return i;
}
@@ -527,9 +664,11 @@ cAudioManager::DestroyAllGameCreatedEntities()
case AUDIOTYPE_GARAGE:
case AUDIOTYPE_FIREHYDRANT: DestroyEntity(i); break;
case AUDIOTYPE_SCRIPTOBJECT:
- entity =
- (cAudioScriptObject *)m_asAudioEntities[i].m_pEntity;
- if(entity) { delete entity; }
+ entity = (cAudioScriptObject *)m_asAudioEntities[i].m_pEntity;
+ if(entity) {
+ delete entity;
+ m_asAudioEntities[i].m_pEntity = nil;
+ }
DestroyEntity(i);
break;
default: break;
@@ -543,17 +682,14 @@ cAudioManager::DestroyAllGameCreatedEntities()
void
cAudioManager::DestroyEntity(int32 id)
{
- if(m_bIsInitialised && id >= 0 && id < totalAudioEntitiesSlots &&
- m_asAudioEntities[id].m_bIsUsed) {
+ if(m_bIsInitialised && id >= 0 && id < totalAudioEntitiesSlots && m_asAudioEntities[id].m_bIsUsed) {
m_asAudioEntities[id].m_bIsUsed = 0;
for(int32 i = 0; i < m_nAudioEntitiesTotal; ++i) {
if(id == m_anAudioEntityIndices[i]) {
if(i < totalAudioEntitiesSlots - 1)
- memmove(&m_anAudioEntityIndices[i],
- &m_anAudioEntityIndices[i + 1],
+ memmove(&m_anAudioEntityIndices[i], &m_anAudioEntityIndices[i + 1],
4 * (m_nAudioEntitiesTotal - (i + 1)));
- m_anAudioEntityIndices[--m_nAudioEntitiesTotal] =
- totalAudioEntitiesSlots;
+ m_anAudioEntityIndices[--m_nAudioEntitiesTotal] = totalAudioEntitiesSlots;
return;
}
}
@@ -563,8 +699,7 @@ cAudioManager::DestroyEntity(int32 id)
void
cAudioManager::DoJumboVolOffset() const
{
- if(!(m_FrameCounter % (m_anRandomTable[0] % 6u + 3)))
- jumboVolOffset = m_anRandomTable[1] % 60u;
+ if(!(m_nTimeOfRecentCrime % (m_anRandomTable[0] % 6 + 3))) jumboVolOffset = m_anRandomTable[1] % 60;
}
void
@@ -572,13 +707,12 @@ cAudioManager::DoPoliceRadioCrackle()
{
m_sQueueSample.m_nEntityIndex = m_nPoliceChannelEntity;
m_sQueueSample.m_counter = 0;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_CRACKLE;
+ m_sQueueSample.m_nSampleIndex = SFX_POLICE_RADIO_CRACKLE;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_bIsDistant = 1;
m_sQueueSample.field_16 = 10;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_POLICE_SCANNER_CRACKLE);
- m_sQueueSample.m_bVolume = m_anRandomTable[2] % 20u + 15;
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_POLICE_RADIO_CRACKLE);
+ m_sQueueSample.m_bVolume = m_anRandomTable[2] % 20 + 15;
m_sQueueSample.m_nLoopCount = 0;
m_sQueueSample.m_bEmittingVolume = m_sQueueSample.m_bVolume;
m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(188);
@@ -598,14 +732,9 @@ cAudioManager::GetPlayerTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_DAMAGE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DAMAGE_REACTION_1, 11u);
- break;
-
- case SOUND_PED_HIT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HIT_REACTION_1, 10u); break;
-
- case SOUND_PED_LAND: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FALL_REACTION_1, 6u); break;
-
+ case SOUND_PED_DAMAGE: GetPhrase(&sfx, &lastSfx, SFX_CLAUDE_HIGH_DAMAGE_GRUNT_1, 11); break;
+ case SOUND_PED_HIT: GetPhrase(&sfx, &lastSfx, SFX_CLAUDE_LOW_DAMAGE_GRUNT_1, 10); break;
+ case SOUND_PED_LAND: GetPhrase(&sfx, &lastSfx, SFX_CLAUDE_HIT_GROUND_GRUNT_1, 6); break;
default: sfx = NO_SAMPLE; break;
}
return sfx;
@@ -619,14 +748,13 @@ cAudioManager::GetCopTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
if(sound == SOUND_PED_ARREST_COP) {
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_POLICE_COP_1_ARREST_1, 6u);
+ GetPhrase(&sfx, &lastSfx, SFX_COP_VOICE_1_ARREST_1, 6);
} else {
if(sound != SOUND_PED_PURSUIT_COP) { return GetGenericMaleTalkSfx(sound); }
pedState = FindPlayerPed()->m_nPedState;
- if(pedState == PED_ARRESTED || pedState == PED_DEAD || pedState == PED_DIE)
- return NO_SAMPLE;
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_POLICE_COP_1_PURSUIT_1, 7u);
+ if(pedState == PED_ARRESTED || pedState == PED_DEAD || pedState == PED_DIE) return NO_SAMPLE;
+ GetPhrase(&sfx, &lastSfx, SFX_COP_VOICE_1_CHASE_1, 7);
}
return 13 * (m_sQueueSample.m_nEntityIndex % 5) + sfx;
@@ -640,14 +768,13 @@ cAudioManager::GetSwatTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
if(sound == SOUND_PED_ARREST_SWAT) {
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_POLICE_SWAT_1_PURSUIT_ARREST_1, 6u);
+ GetPhrase(&sfx, &lastSfx, SFX_SWAT_VOICE_1_CHASE_1, 6);
} else {
if(sound != SOUND_PED_PURSUIT_SWAT) { return GetGenericMaleTalkSfx(sound); }
pedState = FindPlayerPed()->m_nPedState;
- if(pedState == PED_ARRESTED || pedState == PED_DEAD || pedState == PED_DIE)
- return NO_SAMPLE;
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_POLICE_SWAT_1_PURSUIT_ARREST_1, 6u);
+ if(pedState == PED_ARRESTED || pedState == PED_DEAD || pedState == PED_DIE) return NO_SAMPLE;
+ GetPhrase(&sfx, &lastSfx, SFX_SWAT_VOICE_1_CHASE_1, 6);
}
return 6 * (m_sQueueSample.m_nEntityIndex % 3) + sfx;
@@ -661,14 +788,13 @@ cAudioManager::GetFBITalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
if(sound == SOUND_PED_ARREST_FBI) {
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_POLICE_FBI_1_PURSUIT_ARREST_1, 6u);
+ GetPhrase(&sfx, &lastSfx, SFX_FBI_VOICE_1_CHASE_1, 6);
} else {
if(sound != SOUND_PED_PURSUIT_FBI) { return GetGenericMaleTalkSfx(sound); }
pedState = FindPlayerPed()->m_nPedState;
- if(pedState == PED_ARRESTED || pedState == PED_DEAD || pedState == PED_DIE)
- return NO_SAMPLE;
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_POLICE_FBI_1_PURSUIT_ARREST_1, 6u);
+ if(pedState == PED_ARRESTED || pedState == PED_DEAD || pedState == PED_DIE) return NO_SAMPLE;
+ GetPhrase(&sfx, &lastSfx, SFX_FBI_VOICE_1_CHASE_1, 6);
}
return 6 * (m_sQueueSample.m_nEntityIndex % 3) + sfx;
@@ -684,9 +810,8 @@ cAudioManager::GetArmyTalkSfx(int16 sound)
if(sound != SOUND_PED_PURSUIT_ARMY) { return GetGenericMaleTalkSfx(sound); }
pedState = FindPlayerPed()->m_nPedState;
- if(pedState == PED_ARRESTED || pedState == PED_DEAD || pedState == PED_DIE)
- return NO_SAMPLE;
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_POLICE_ARMY_1_PURSUIT_1, 15u);
+ if(pedState == PED_ARRESTED || pedState == PED_DEAD || pedState == PED_DIE) return NO_SAMPLE;
+ GetPhrase(&sfx, &lastSfx, SFX_ARMY_VOICE_1_CHASE_1, 15);
return 15 * (m_sQueueSample.m_nEntityIndex % 1) + sfx;
}
@@ -698,21 +823,11 @@ cAudioManager::GetMedicTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MEDIC_1_HANDS_COWER_1, 5u);
- break;
- case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MEDIC_1_CAR_JACKED_1, 5u);
- break;
- case SOUND_PED_HEALING:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MEDIC_1_HEALING_1, 12u);
- break;
- case SOUND_PED_LEAVE_VEHICLE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MEDIC_1_LEAVE_VEHICLE_1, 9u);
- break;
- case SOUND_PED_FLEE_RUN:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MEDIC_1_FLEE_RUN_1, 6u);
- break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, SFX_MEDIC_VOICE_1_GUN_PANIC_1, 5); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, SFX_MEDIC_VOICE_1_CARJACKED_1, 5); break;
+ case SOUND_PED_HEALING: GetPhrase(&sfx, &lastSfx, SFX_MEDIC_VOICE_1_AT_VICTIM_1, 12); break;
+ case SOUND_PED_LEAVE_VEHICLE: GetPhrase(&sfx, &lastSfx, SFX_MEDIC_VOICE_1_GET_OUT_VAN_CHAT_1, 9); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(&sfx, &lastSfx, SFX_MEDIC_VOICE_1_RUN_FROM_FIGHT_1, 6); break;
default: return GetGenericMaleTalkSfx(sound);
}
return 37 * (m_sQueueSample.m_nEntityIndex & 1) + sfx;
@@ -731,30 +846,16 @@ cAudioManager::GetNormalMaleTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_NORMAL_MALE_HANDS_COWER_1, 7u);
- break;
- case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_NORMAL_MALE_CAR_JACKED_1, 7u);
- break;
- case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_NORMAL_MALE_EVADE_1, 9u);
- break;
- case SOUND_PED_FLEE_RUN:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_NORMAL_MALE_FLEE_RUN_1, 5u);
- break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, SFX_NORMAL_MALE_GUN_PANIC_1, 7); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, SFX_NORMAL_MALE_CARJACKED_1, 7); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_NORMAL_MALE_DODGE_1, 9); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(&sfx, &lastSfx, SFX_NORMAL_MALE_RUN_FROM_FIGHT_1, 5); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_NORMAL_MALE_CAR_COLLISION_1, 12u);
- break;
- case SOUND_PED_CHAT_SEXY:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_SEXY_1, 8u);
- break;
- case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_EVENT_1, 0xAu);
- break;
- case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_1, 25u);
+ GetPhrase(&sfx, &lastSfx, SFX_NORMAL_MALE_DRIVER_ABUSE_1, 12);
break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, SFX_NORMAL_MALE_EYING_1, 8); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(&sfx, &lastSfx, SFX_NORMAL_MALE_SHOCKED_1, 10); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_NORMAL_MALE_CHAT_1, 25); break;
default: return GetGenericMaleTalkSfx(sound);
}
return sfx;
@@ -767,10 +868,10 @@ cAudioManager::GetTaxiDriverTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
if(sound == SOUND_PED_CAR_JACKED) {
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TAXI_DRIVER_1_CAR_JACKED_1, 7u);
+ GetPhrase(&sfx, &lastSfx, SFX_ASIAN_TAXI_DRIVER_VOICE_1_CARJACKED_1, 7);
} else {
if(sound != SOUND_PED_CAR_COLLISION) return GetGenericMaleTalkSfx(sound);
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TAXI_DRIVER_1_CAR_COLLISION_1, 6u);
+ GetPhrase(&sfx, &lastSfx, SFX_ASIAN_TAXI_DRIVER_VOICE_1_DRIVER_ABUSE_1, 6);
}
return 13 * (m_sQueueSample.m_nEntityIndex & 1) + sfx;
}
@@ -782,21 +883,13 @@ cAudioManager::GetPimpTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_HANDS_UP:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_PIMP_HANDS_UP_1, 7u);
- break;
- case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_PIMP_CAR_JACKED_1, 4u);
- break;
- case SOUND_PED_DEFEND: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_PIMP_DEFEND_1, 9u); break;
- case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_PIMP_EVADE_1, 6u); break;
- case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_PIMP_CAR_COLLISION_1, 5u);
- break;
- case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_PIMP_CHAT_EVENT_1, 2u);
- break;
- case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_PIMP_CHAT_1, 17u); break;
+ case SOUND_PED_HANDS_UP: GetPhrase(&sfx, &lastSfx, SFX_PIMP_GUN_COOL_1, 7); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, SFX_PIMP_CARJACKED_1, 4); break;
+ case SOUND_PED_DEFEND: GetPhrase(&sfx, &lastSfx, SFX_PIMP_FIGHT_1, 9); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_PIMP_DODGE_1, 6); break;
+ case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, SFX_PIMP_DRIVER_ABUSE_1, 5); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(&sfx, &lastSfx, SFX_PIMP_SHOCKED_1, 2); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_PIMP_CHAT_1, 17); break;
default: return GetGenericMaleTalkSfx(sound);
}
return sfx;
@@ -809,25 +902,13 @@ cAudioManager::GetMafiaTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_CAR_JACKING:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MAFIA_1_CAR_JACKING_1, 2u);
- break;
- case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MAFIA_1_CAR_JACKED_1, 2u);
- break;
- case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MAFIA_1_ATTACK_1, 5u);
- break;
- case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MAFIA_1_EVADE_1, 5u);
- break;
- case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MAFIA_1_CAR_COLLISION_1, 6u);
- break;
- case SOUND_PED_CHAT_SEXY:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MAFIA_1_CHAT_SEXY_1, 3u);
- break;
- case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MAFIA_1_CHAT_1, 7u); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(&sfx, &lastSfx, SFX_MAFIA_MALE_VOICE_1_CARJACKING_1, 2); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, SFX_MAFIA_MALE_VOICE_1_CARJACKED_1, 2); break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_MAFIA_MALE_VOICE_1_FIGHT_1, 5); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_MAFIA_MALE_VOICE_1_DODGE_1, 5); break;
+ case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, SFX_MAFIA_MALE_VOICE_1_DRIVER_ABUSE_1, 6); break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, SFX_MAFIA_MALE_VOICE_1_EYING_1, 3); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_MAFIA_MALE_VOICE_1_CHAT_1, 7); break;
default: return GetGenericMaleTalkSfx(sound);
}
return 30 * (m_sQueueSample.m_nEntityIndex % 3) + sfx;
@@ -840,28 +921,14 @@ cAudioManager::GetTriadTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_HANDS_UP:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_HANDS_UP_1, 3u);
- break;
- case SOUND_PED_CAR_JACKING:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_CAR_JACKING_1, 2u);
- break;
- case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_CAR_JACKED_1, 2u);
- break;
- case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_ATTACK_1, 5u);
- break;
- case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_EVADE_1, 4u);
- break;
- case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_CAR_COLLISION_1, 7u);
- break;
- case SOUND_PED_CHAT_SEXY:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_CHAT_SEXY_1, 3u);
- break;
- case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_CHAT_1, 8u); break;
+ case SOUND_PED_HANDS_UP: GetPhrase(&sfx, &lastSfx, SFX_TRIAD_MALE_VOICE_1_GUN_COOL_1, 3); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(&sfx, &lastSfx, SFX_TRIAD_MALE_VOICE_1_CARJACKING_1, 2); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, SFX_TRIAD_MALE_VOICE_1_CARJACKED_1, 2); break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_TRIAD_MALE_VOICE_1_FIGHT_1, 5); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_TRIAD_MALE_VOICE_1_DODGE_1, 4); break;
+ case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, SFX_TRIAD_MALE_VOICE_1_DRIVER_ABUSE_1, 7); break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, SFX_TRIAD_MALE_VOICE_1_EYING_1, 3); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_TRIAD_MALE_VOICE_1_CHAT_1, 8); break;
default: return GetGenericMaleTalkSfx(sound);
}
return sfx;
@@ -874,32 +941,18 @@ cAudioManager::GetDiabloTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_HANDS_UP:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_HANDS_UP_1, 4u);
- break;
+ case SOUND_PED_HANDS_UP: GetPhrase(&sfx, &lastSfx, SFX_DIABLO_MALE_VOICE_1_GUN_COOL_1, 4); break;
case SOUND_PED_HANDS_COWER:
sound = SOUND_PED_FLEE_SPRINT;
return GetGenericMaleTalkSfx(sound);
break;
- case SOUND_PED_CAR_JACKING:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_CAR_JACKING_1, 2u);
- break;
- case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_CAR_JACKED_1, 2u);
- break;
- case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_ATTACK_1, 4u);
- break;
- case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_EVADE_1, 4u);
- break;
- case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_CAR_COLLISION_1, 5u);
- break;
- case SOUND_PED_CHAT_SEXY:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_CHAT_SEXY_1, 4u);
- break;
- case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_CHAT_1, 5u); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(&sfx, &lastSfx, SFX_DIABLO_MALE_VOICE_1_CARJACKING_1, 2); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, SFX_DIABLO_MALE_VOICE_1_CARJACKED_1, 2); break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_DIABLO_MALE_VOICE_1_FIGHT_1, 4); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_DIABLO_MALE_VOICE_1_DODGE_1, 4); break;
+ case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, SFX_DIABLO_MALE_VOICE_1_DRIVER_ABUSE_1, 5); break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, SFX_DIABLO_MALE_VOICE_1_EYING_1, 4); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_DIABLO_MALE_VOICE_1_CHAT_1, 5); break;
default: return GetGenericMaleTalkSfx(sound);
}
return 30 * (m_sQueueSample.m_nEntityIndex & 1) + sfx;
@@ -912,22 +965,12 @@ cAudioManager::GetYakuzaTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_CAR_JACKING:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YAKUZA_1_CAR_JACKING_1, 2u);
- break;
- case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YAKUZA_1_CAR_JACKED_1, 2u);
- break;
- case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YAKUZA_1_ATTACK_1, 5u);
- break;
- case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YAKUZA_1_EVADE_1, 4u);
- break;
- case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YAKUZA_1_CAR_COLLISION_1, 6u);
- break;
- case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YAKUZA_1_CHAT_1, 5u); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(&sfx, &lastSfx, SFX_YAKUZA_MALE_VOICE_1_CARJACKING_1, 2); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, SFX_YAKUZA_MALE_VOICE_1_CARJACKED_1, 2); break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_YAKUZA_MALE_VOICE_1_FIGHT_1, 5); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_YAKUZA_MALE_VOICE_1_DODGE_1, 4); break;
+ case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, SFX_YAKUZA_MALE_VOICE_1_DRIVER_ABUSE_1, 6); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_YAKUZA_MALE_VOICE_1_CHAT_1, 5); break;
default: return GetGenericMaleTalkSfx(sound);
}
return 24 * (m_sQueueSample.m_nEntityIndex & 1) + sfx;
@@ -940,24 +983,14 @@ cAudioManager::GetYardieTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_HANDS_UP: sfx = AUDIO_SAMPLE_PED_YARDIE_1_HANDS_UP_1; break;
- case SOUND_PED_CAR_JACKING:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YARDIE_1_CAR_JACKING_1, 2u);
- break;
- case SOUND_PED_CAR_JACKED: sfx = AUDIO_SAMPLE_PED_YARDIE_1_CAR_JACKED_1; break;
- case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YARDIE_1_ATTACK_1, 6u);
- break;
- case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YARDIE_1_EVADE_1, 5u);
- break;
- case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YARDIE_1_CAR_COLLISION_1, 6u);
- break;
- case SOUND_PED_CHAT_SEXY:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YARDIE_1_CHAT_SEXY_1, 2u);
- break;
- case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YARDIE_1_CHAT_1, 8u); break;
+ case SOUND_PED_HANDS_UP: sfx = SFX_YARDIE_MALE_VOICE_1_GUN_COOL_1; break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(&sfx, &lastSfx, SFX_YARDIE_MALE_VOICE_1_CARJACKING_1, 2); break;
+ case SOUND_PED_CAR_JACKED: sfx = SFX_YARDIE_MALE_VOICE_1_CARJACKED_1; break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_YARDIE_MALE_VOICE_1_FIGHT_1, 6); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_YARDIE_MALE_VOICE_1_DODGE_1, 5); break;
+ case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, SFX_YARDIE_MALE_VOICE_1_DRIVER_ABUSE_1, 6); break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, SFX_YARDIE_MALE_VOICE_1_EYING_1, 2); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_YARDIE_MALE_VOICE_1_CHAT_1, 8); break;
default: return GetGenericMaleTalkSfx(sound);
}
return 31 * (m_sQueueSample.m_nEntityIndex & 1) + sfx;
@@ -970,25 +1003,13 @@ cAudioManager::GetColumbianTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_CAR_JACKING:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_COLUMB_1_CAR_JACKING_1, 2u);
- break;
- case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_COLUMB_1_CAR_JACKED_1, 2u);
- break;
- case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_COLUMB_1_ATTACK_1, 5u);
- break;
- case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_COLUMB_1_EVADE_1, 5u);
- break;
- case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_COLUMB_1_CAR_COLLISION_1, 6u);
- break;
- case SOUND_PED_CHAT_SEXY:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_COLUMB_1_CHAT_SEXY_1, 2u);
- break;
- case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_COLUMB_1_CHAT_1, 5u); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(&sfx, &lastSfx, SFX_COLUMBIAN_MALE_VOICE_1_CARJACKING_1, 2); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, SFX_COLUMBIAN_MALE_VOICE_1_CARJACKED_1, 2); break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_COLUMBIAN_MALE_VOICE_1_FIGHT_1, 5); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_COLUMBIAN_MALE_VOICE_1_DODGE_1, 5); break;
+ case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, SFX_COLUMBIAN_MALE_VOICE_1_DRIVER_ABUSE_1, 6); break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, SFX_COLUMBIAN_MALE_VOICE_1_EYING_1, 2); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_COLUMBIAN_MALE_VOICE_1_CHAT_1, 5); break;
default: return GetGenericMaleTalkSfx(sound);
}
return 27 * (m_sQueueSample.m_nEntityIndex & 1) + sfx;
@@ -1001,28 +1022,14 @@ cAudioManager::GetHoodTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_HANDS_UP:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_HANDS_UP_1, 5u);
- break;
- case SOUND_PED_CAR_JACKING:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_CAR_JACKING_1, 2u);
- break;
- case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_CAR_JACKED_1, 2u);
- break;
- case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_ATTACK_1, 6u);
- break;
- case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_EVADE_1, 5u);
- break;
- case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_CAR_COLLISION_1, 7u);
- break;
- case SOUND_PED_CHAT_SEXY:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_CHAT_SEXY_1, 2u);
- break;
- case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_CHAT_1, 6u); break;
+ case SOUND_PED_HANDS_UP: GetPhrase(&sfx, &lastSfx, SFX_HOOD_MALE_VOICE_1_GUN_COOL_1, 5); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(&sfx, &lastSfx, SFX_HOOD_MALE_VOICE_1_CARJACKING_1, 2); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, SFX_HOOD_MALE_VOICE_1_CARJACKED_1, 2); break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_HOOD_MALE_VOICE_1_FIGHT_1, 6); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_HOOD_MALE_VOICE_1_DODGE_1, 5); break;
+ case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, SFX_HOOD_MALE_VOICE_1_DRIVER_ABUSE_1, 7); break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, SFX_HOOD_MALE_VOICE_1_EYING_1, 2); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_HOOD_MALE_VOICE_1_CHAT_1, 6); break;
default: return GetGenericMaleTalkSfx(sound); break;
}
@@ -1036,21 +1043,13 @@ cAudioManager::GetBlackCriminalTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_HANDS_UP:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_HANDS_UP_1, 4u);
- break;
- case SOUND_PED_CAR_JACKING: sfx = AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_CAR_JACKING_1; break;
- case SOUND_PED_MUGGING:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_MUGGING_1, 2u);
- break;
- case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_ATTACK_1, 5u);
- break;
- case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_EVADE_1, 6u);
- break;
+ case SOUND_PED_HANDS_UP: GetPhrase(&sfx, &lastSfx, SFX_BLACK_CRIMINAL_VOICE_1_GUN_COOL_1, 4); break;
+ case SOUND_PED_CAR_JACKING: sfx = SFX_BLACK_CRIMINAL_VOICE_1_CARJACKING_1; break;
+ case SOUND_PED_MUGGING: GetPhrase(&sfx, &lastSfx, SFX_BLACK_CRIMINAL_VOICE_1_MUGGING_1, 2); break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_BLACK_CRIMINAL_VOICE_1_FIGHT_1, 5); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_BLACK_CRIMINAL_VOICE_1_DODGE_1, 6); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_CAR_COLLISION_1, 5u);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_CRIMINAL_VOICE_1_DRIVER_ABUSE_1, 5);
break;
default: return GetGenericMaleTalkSfx(sound); break;
}
@@ -1064,21 +1063,13 @@ cAudioManager::GetWhiteCriminalTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_HANDS_UP:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_HANDS_UP_1, 3u);
- break;
- case SOUND_PED_CAR_JACKING: sfx = AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_CAR_JACKING_1; break;
- case SOUND_PED_MUGGING:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_MUGGING_1, 2u);
- break;
- case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_ATTACK_1, 4u);
- break;
- case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_EVADE_1, 5u);
- break;
+ case SOUND_PED_HANDS_UP: GetPhrase(&sfx, &lastSfx, SFX_WHITE_CRIMINAL_VOICE_1_GUN_COOL_1, 3); break;
+ case SOUND_PED_CAR_JACKING: sfx = SFX_WHITE_CRIMINAL_VOICE_1_CARJACKING_1; break;
+ case SOUND_PED_MUGGING: GetPhrase(&sfx, &lastSfx, SFX_WHITE_CRIMINAL_VOICE_1_MUGGING_1, 2); break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_WHITE_CRIMINAL_VOICE_1_FIGHT_1, 4); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_WHITE_CRIMINAL_VOICE_1_DODGE_1, 5); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_CAR_COLLISION_1, 4u);
+ GetPhrase(&sfx, &lastSfx, SFX_WHITE_CRIMINAL_VOICE_1_DRIVER_ABUSE_1, 4);
break;
default: return GetGenericMaleTalkSfx(sound); break;
}
@@ -1092,27 +1083,13 @@ cAudioManager::GetMaleNo2TalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_NO_2_CAR_JACKED_1, 3u);
- break;
- case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_NO_2_ROBBED_1, 4u);
- break;
- case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_NO_2_ATTACK_1, 4u);
- break;
- case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_NO_2_EVADE_1, 4u);
- break;
- case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_NO_2_CAR_COLLISION_1, 7u);
- break;
- case SOUND_PED_CHAT_SEXY:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_NO_2_CHAT_SEXY_1, 5u);
- break;
- case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_NO_2_CHAT_1, 7u);
- break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, SFX_CASUAL_MALE_OLD_VOICE_1_CARJACKED_1, 3); break;
+ case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, SFX_CASUAL_MALE_OLD_VOICE_1_MUGGED_1, 4); break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_CASUAL_MALE_OLD_VOICE_1_FIGHT_1, 4); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_CASUAL_MALE_OLD_VOICE_1_DODGE_1, 4); break;
+ case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, SFX_CASUAL_MALE_OLD_VOICE_1_DRIVER_ABUSE_1, 7); break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, SFX_CASUAL_MALE_OLD_VOICE_1_EYING_1, 5); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_CASUAL_MALE_OLD_VOICE_1_CHAT_1, 7); break;
default: return GetGenericMaleTalkSfx(sound);
}
return sfx;
@@ -1125,30 +1102,20 @@ cAudioManager::GetBlackProjectMaleTalkSfx(int16 sound, int32 model)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_HANDS_UP:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_HANDS_UP_1, 3u);
- break;
+ case SOUND_PED_HANDS_UP: GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_GUN_COOL_1, 3); break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CAR_JACKED_1, 2u);
- break;
- case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_ROBBED_1, 2u);
- break;
- case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_ATTACK_1, 6u);
- break;
- case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_EVADE_1, 5u);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_CARJACKED_1, 2);
break;
+ case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_MUGGED_1, 2); break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_FIGHT_1, 6); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_DODGE_1, 5); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CAR_COLLISION_1,
- 7u);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_DRIVER_ABUSE_1, 7);
break;
case SOUND_PED_CHAT_SEXY:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CHAT_SEXY_1, 3u);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_EYING_1, 3);
break;
- case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CHAT_1, 6u);
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_CHAT_1, 6);
default: return GetGenericMaleTalkSfx(sound);
}
@@ -1163,23 +1130,16 @@ cAudioManager::GetWhiteFatMaleTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CAR_JACKED_1, 3u);
- break;
- case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_ROBBED_1, 3u);
- break;
- case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_EVADE_1, 9u);
- break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_MALE_VOICE_1_CARJACKED_1, 3); break;
+ case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_MALE_VOICE_1_MUGGED_1, 3); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_MALE_VOICE_1_DODGE_1, 9); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CAR_COLLISION_1, 9u);
+ GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_MALE_VOICE_1_DRIVER_ABUSE_1, 9);
break;
case SOUND_PED_WAIT_DOUBLEBACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_WAIT_DOUBLEBACK_1, 2u);
+ GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_MALE_VOICE_1_LOST_1, 2);
break;
- case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CHAT_1, 9u);
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_MALE_VOICE_1_CHAT_1, 9);
default: return GetGenericMaleTalkSfx(sound);
}
return sfx;
@@ -1192,24 +1152,16 @@ cAudioManager::GetBlackFatMaleTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_CAR_JACKED_1, 4u);
- break;
- case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_ROBBED_1, 3u);
- break;
- case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_EVADE_1, 7u);
- break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, SFX_BLACK_FAT_MALE_VOICE_1_CARJACKED_1, 4); break;
+ case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, SFX_BLACK_FAT_MALE_VOICE_1_MUGGED_1, 3); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_BLACK_FAT_MALE_VOICE_1_DODGE_1, 7); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_CAR_COLLISION_1, 6u);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_FAT_MALE_VOICE_1_DRIVER_ABUSE_1, 6);
break;
case SOUND_PED_WAIT_DOUBLEBACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_WAIT_DOUBLEBACK_1, 3u);
- break;
- case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_CHAT_1, 8u);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_FAT_MALE_VOICE_1_LOST_1, 3);
break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_BLACK_FAT_MALE_VOICE_1_CHAT_1, 8); break;
default: return GetGenericMaleTalkSfx(sound);
}
return sfx;
@@ -1223,30 +1175,23 @@ cAudioManager::GetBlackCasualFemaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_HANDS_COWER_1, 2u);
+ GetPhrase(&sfx, &lastSfx, SFX_FEMALE_1_VOICE_1_GUN_PANIC_1, 2);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CAR_JACKED_1, 2u);
- break;
- case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_ROBBED_1, 3u);
- break;
- case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_EVADE_1, 6u);
+ GetPhrase(&sfx, &lastSfx, SFX_FEMALE_1_VOICE_1_CARJACKED_1, 2);
break;
+ case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, SFX_FEMALE_1_VOICE_1_MUGGED_1, 3); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_FEMALE_1_VOICE_1_DODGE_1, 6); break;
case SOUND_PED_FLEE_RUN:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_FLEE_RUN_1, 2u);
+ GetPhrase(&sfx, &lastSfx, SFX_FEMALE_1_VOICE_1_RUN_FROM_FIGHT_1, 2);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CAR_COLLISION_1,
- 7u);
+ GetPhrase(&sfx, &lastSfx, SFX_FEMALE_1_VOICE_1_DRIVER_ABUSE_1, 7);
break;
case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CHAT_EVENT_1, 4u);
- break;
- case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CHAT_1, 8u);
+ GetPhrase(&sfx, &lastSfx, SFX_FEMALE_1_VOICE_1_SHOCKED_1, 4);
break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_FEMALE_1_VOICE_1_CHAT_1, 8); break;
default: return GetGenericFemaleTalkSfx(sound);
}
return sfx;
@@ -1260,28 +1205,23 @@ cAudioManager::GetWhiteCasualFemaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_HANDS_COWER_1, 2u);
+ GetPhrase(&sfx, &lastSfx, SFX_WHITE_CASUAL_FEMALE_VOICE_1_GUN_PANIC_1, 2);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CAR_JACKED_1, 2u);
- break;
- case SOUND_PED_ROBBED: sfx = AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_ROBBED_1; break;
- case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_EVADE_1, 3u);
+ GetPhrase(&sfx, &lastSfx, SFX_WHITE_CASUAL_FEMALE_VOICE_1_CARJACKED_1, 2);
break;
+ case SOUND_PED_ROBBED: sfx = SFX_WHITE_CASUAL_FEMALE_VOICE_1_MUGGED_1; break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_WHITE_CASUAL_FEMALE_VOICE_1_DODGE_1, 3); break;
case SOUND_PED_FLEE_RUN:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_FLEE_RUN_1, 2u);
+ GetPhrase(&sfx, &lastSfx, SFX_WHITE_CASUAL_FEMALE_VOICE_1_RUN_FROM_FIGHT_1, 2);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CAR_COLLISION_1,
- 8u);
+ GetPhrase(&sfx, &lastSfx, SFX_WHITE_CASUAL_FEMALE_VOICE_1_DRIVER_ABUSE_1, 8);
break;
case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CHAT_EVENT_1, 2u);
- break;
- case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CHAT_1, 4u);
+ GetPhrase(&sfx, &lastSfx, SFX_WHITE_CASUAL_FEMALE_VOICE_1_SHOCKED_1, 2);
break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_WHITE_CASUAL_FEMALE_VOICE_1_CHAT_1, 4); break;
default: return GetGenericFemaleTalkSfx(sound);
}
return sfx;
@@ -1294,30 +1234,16 @@ cAudioManager::GetFemaleNo3TalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_NO_3_HANDS_COWER_1, 5u);
- break;
- case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_NO_3_CAR_JACKED_1, 3u);
- break;
- case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_NO_3_ROBBED_1, 3u);
- break;
- case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_NO_3_EVADE_1, 6u);
- break;
- case SOUND_PED_FLEE_RUN:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_NO_3_FLEE_RUN_1, 4u);
- break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, SFX_FEMALE_3_VOICE_1_GUN_PANIC_1, 5); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, SFX_FEMALE_3_VOICE_1_CARJACKED_1, 3); break;
+ case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, SFX_FEMALE_3_VOICE_1_MUGGED_1, 3); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_FEMALE_3_VOICE_1_DODGE_1, 6); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(&sfx, &lastSfx, SFX_FEMALE_3_VOICE_1_RUN_FROM_FIGHT_1, 4); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_NO_3_CAR_COLLISION_1, 6u);
- break;
- case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_NO_3_CHAT_EVENT_1, 4u);
- break;
- case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_NO_3_CHAT_1, 5u);
+ GetPhrase(&sfx, &lastSfx, SFX_FEMALE_3_VOICE_1_DRIVER_ABUSE_1, 6);
break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(&sfx, &lastSfx, SFX_FEMALE_3_VOICE_1_SHOCKED_1, 4); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_FEMALE_3_VOICE_1_CHAT_1, 5); break;
default: return GetGenericFemaleTalkSfx(sound);
}
return sfx;
@@ -1331,26 +1257,20 @@ cAudioManager::GetBlackFatFemaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_HANDS_COWER_1, 4u);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_FAT_FEMALE_VOICE_1_GUN_PANIC_1, 4);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CAR_JACKED_1, 2u);
- break;
- case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_ROBBED_1, 2u);
- break;
- case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_EVADE_1, 5u);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_FAT_FEMALE_VOICE_1_CARJACKED_1, 2);
break;
+ case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, SFX_BLACK_FAT_FEMALE_VOICE_1_MUGGED_1, 2); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_BLACK_FAT_FEMALE_VOICE_1_DODGE_1, 5); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CAR_COLLISION_1, 6u);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_FAT_FEMALE_VOICE_1_DRIVER_ABUSE_1, 6);
break;
case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CHAT_EVENT_1, 5u);
- break;
- case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CHAT_1, 7u);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_FAT_FEMALE_VOICE_1_SHOCKED_1, 5);
break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_BLACK_FAT_FEMALE_VOICE_1_CHAT_1, 7); break;
default: return GetGenericFemaleTalkSfx(sound);
}
return sfx;
@@ -1364,27 +1284,20 @@ cAudioManager::GetWhiteFatFemaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CAR_JACKED_1, 2u);
- break;
- case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_ROBBED_1, 2u);
- break;
- case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_EVADE_1, 6u);
+ GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_FEMALE_VOICE_1_CARJACKED_1, 2);
break;
+ case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_FEMALE_VOICE_1_MUGGED_1, 2); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_FEMALE_VOICE_1_DODGE_1, 6); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CAR_COLLISION_1, 8u);
+ GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_FEMALE_VOICE_1_DRIVER_ABUSE_1, 8);
break;
case SOUND_PED_WAIT_DOUBLEBACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_WAIT_DOUBLEBACK_1,
- 2u);
+ GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_FEMALE_VOICE_1_LOST_1, 2);
break;
case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CHAT_EVENT_1, 4u);
- break;
- case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CHAT_1, 8u);
+ GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_FEMALE_VOICE_1_SHOCKED_1, 4);
break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_FEMALE_VOICE_1_CHAT_1, 8); break;
default: return GetGenericFemaleTalkSfx(sound);
}
return sfx;
@@ -1398,26 +1311,20 @@ cAudioManager::GetBlackFemaleProstituteTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_UP:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_HANDS_UP_1,
- 4u);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROSTITUTE_VOICE_1_GUN_COOL_1, 4);
break;
- case SOUND_PED_ROBBED: sfx = AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_ROBBED_1; break;
+ case SOUND_PED_ROBBED: sfx = SFX_BLACK_PROSTITUTE_VOICE_1_MUGGED_1; break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_ATTACK_1, 4u);
- break;
- case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_EVADE_1, 3u);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROSTITUTE_VOICE_1_FIGHT_1, 4);
break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROSTITUTE_VOICE_1_DODGE_1, 3); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_CAR_COLLISION_1, 4u);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROSTITUTE_VOICE_1_DRIVER_ABUSE_1, 4);
break;
case SOUND_PED_SOLICIT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_SOLICIT_1, 8u);
- break;
- case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_CHAT_1, 4u);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROSTITUTE_VOICE_1_SOLICIT_1, 8);
break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROSTITUTE_VOICE_1_CHAT_1, 4); break;
default: return GetGenericFemaleTalkSfx(sound);
}
return 28 * (m_sQueueSample.m_nEntityIndex & 1) + sfx;
@@ -1431,24 +1338,19 @@ cAudioManager::GetWhiteFemaleProstituteTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_ROBBED_1, 2u);
+ GetPhrase(&sfx, &lastSfx, SFX_WHITE_PROSTITUTE_VOICE_1_MUGGED_1, 2);
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_ATTACK_1, 4u);
- break;
- case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_EVADE_1, 3u);
+ GetPhrase(&sfx, &lastSfx, SFX_WHITE_PROSTITUTE_VOICE_1_FIGHT_1, 4);
break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_WHITE_PROSTITUTE_VOICE_1_DODGE_1, 3); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_CAR_COLLISION_1, 4u);
+ GetPhrase(&sfx, &lastSfx, SFX_WHITE_PROSTITUTE_VOICE_1_DRIVER_ABUSE_1, 4);
break;
case SOUND_PED_SOLICIT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_SOLICIT_1, 8u);
- break;
- case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_CHAT_1, 4u);
+ GetPhrase(&sfx, &lastSfx, SFX_WHITE_PROSTITUTE_VOICE_1_SOLICIT_1, 8);
break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_WHITE_PROSTITUTE_VOICE_1_CHAT_1, 4); break;
default: return GetGenericFemaleTalkSfx(sound);
}
return 25 * (m_sQueueSample.m_nEntityIndex & 1) + sfx;
@@ -1462,30 +1364,24 @@ cAudioManager::GetBlackProjectFemaleOldTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CAR_JACKED_1,
- 6u);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_CARJACKED_1, 6);
break;
case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_ROBBED_1, 2u);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_MUGGED_1, 2);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_EVADE_1, 10u);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DODGE_1, 10);
break;
case SOUND_PED_FLEE_RUN:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_FLEE_RUN_1,
- 6u);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_RUN_FROM_FIGHT_1, 6);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CAR_COLLISION_1, 7u);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DRIVER_ABUSE_1, 7);
break;
case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CHAT_EVENT_1,
- 2u);
- break;
- case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CHAT_1, 10u);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_SHOCKED_1, 2);
break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_CHAT_1, 10); break;
default: return GetGenericFemaleTalkSfx(sound);
}
return sfx;
@@ -1499,31 +1395,22 @@ cAudioManager::GetBlackProjectFemaleYoungTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_HANDS_COWER_1, 4u);
- break;
- case SOUND_PED_CAR_JACKED:
- sfx = AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CAR_JACKED_1;
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_GUN_PANIC_1, 4);
break;
+ case SOUND_PED_CAR_JACKED: sfx = SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_CARJACKED_1; break;
case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_ROBBED_1,
- 2u);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_MUGGED_1, 2);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_EVADE_1,
- 5u);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_DODGE_1, 5);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CAR_COLLISION_1, 6u);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_DRIVER_ABUSE_1, 6);
break;
case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CHAT_EVENT_1, 5u);
- break;
- case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CHAT_1, 7u);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_SHOCKED_1, 5);
break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_CHAT_1, 7); break;
default: return GetGenericFemaleTalkSfx(sound);
}
return sfx;
@@ -1537,26 +1424,18 @@ cAudioManager::GetChinatownMaleOldTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_HANDS_COWER_1, 3u);
+ GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_OLD_VOICE_1_GUN_PANIC_1, 3);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CAR_JACKED_1, 2u);
- break;
- case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_ATTACK_1, 5u);
- break;
- case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_EVADE_1, 6u);
+ GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_OLD_VOICE_1_CARJACKED_1, 2);
break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_OLD_VOICE_1_FIGHT_1, 5); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_OLD_VOICE_1_DODGE_1, 6); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CAR_COLLISION_1, 6u);
- break;
- case SOUND_PED_CHAT_SEXY:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CHAT_SEXY_1, 3u);
- break;
- case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CHAT_1, 7u);
+ GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_OLD_VOICE_1_DRIVER_ABUSE_1, 6);
break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_OLD_VOICE_1_EYING_1, 3); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_OLD_VOICE_1_CHAT_1, 7); break;
default: return GetGenericMaleTalkSfx(sound);
}
return sfx;
@@ -1570,27 +1449,20 @@ cAudioManager::GetChinatownMaleYoungTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_HANDS_COWER_1, 2u);
+ GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_YOUNG_VOICE_1_GUN_PANIC_1, 2);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CAR_JACKED_1, 2u);
- break;
- case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_ATTACK_1, 6u);
- break;
- case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_EVADE_1, 5u);
+ GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_YOUNG_VOICE_1_CARJACKED_1, 2);
break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_YOUNG_VOICE_1_FIGHT_1, 6); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_YOUNG_VOICE_1_DODGE_1, 5); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CAR_COLLISION_1,
- 6u);
+ GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_YOUNG_VOICE_1_DRIVER_ABUSE_1, 6);
break;
case SOUND_PED_CHAT_SEXY:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CHAT_SEXY_1, 3u);
- break;
- case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CHAT_1, 6u);
+ GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_YOUNG_VOICE_1_EYING_1, 3);
break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_YOUNG_VOICE_1_CHAT_1, 6); break;
default: return GetGenericMaleTalkSfx(sound);
}
return sfx;
@@ -1604,22 +1476,15 @@ cAudioManager::GetChinatownFemaleOldTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_HANDS_COWER_1, 3u);
- break;
- case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_ROBBED_1, 2u);
- break;
- case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_EVADE_1, 5u);
+ GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_OLD_FEMALE_VOICE_1_GUN_PANIC_1, 3);
break;
+ case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_OLD_FEMALE_VOICE_1_MUGGED_1, 2); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_OLD_FEMALE_VOICE_1_DODGE_1, 5); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_CAR_COLLISION_1,
- 5u);
- break;
- case SOUND_PED_CHAT_EVENT: sfx = AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_CHAT_EVENT_1; break;
- case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_CHAT_1, 6u);
+ GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_OLD_FEMALE_VOICE_1_DRIVER_ABUSE_1, 5);
break;
+ case SOUND_PED_CHAT_EVENT: sfx = SFX_CHINATOWN_OLD_FEMALE_VOICE_1_SHOCKED_1; break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_OLD_FEMALE_VOICE_1_CHAT_1, 6); break;
default: return GetGenericFemaleTalkSfx(sound);
}
return sfx;
@@ -1633,24 +1498,17 @@ cAudioManager::GetChinatownFemaleYoungTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CAR_JACKED_1, 2u);
- break;
- case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_ROBBED_1, 2u);
- break;
- case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_EVADE_1, 6u);
+ GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_CARJACKED_1, 2);
break;
+ case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_MUGGED_1, 2); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_DODGE_1, 6); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CAR_COLLISION_1,
- 7u);
+ GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_DRIVER_ABUSE_1, 7);
break;
case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CHAT_EVENT_1, 4u);
- break;
- case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CHAT_1, 7u);
+ GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_SHOCKED_1, 4);
break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_CHAT_1, 7); break;
default: return GetGenericFemaleTalkSfx(sound);
}
return sfx;
@@ -1664,26 +1522,18 @@ cAudioManager::GetLittleItalyMaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_HANDS_COWER_1, 3u);
+ GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_MALE_VOICE_1_GUN_PANIC_1, 3);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_CAR_JACKED_1, 2u);
- break;
- case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_ROBBED_1, 2u);
- break;
- case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_ATTACK_1, 5u);
- break;
- case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_EVADE_1, 5u);
+ GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_MALE_VOICE_1_CARJACKED_1, 2);
break;
+ case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_MALE_VOICE_1_MUGGED_1, 2); break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_MALE_VOICE_1_FIGHT_1, 5); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_MALE_VOICE_1_DODGE_1, 5); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_CAR_COLLISION_1, 7u);
- break;
- case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_CHAT_1, 6u);
+ GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_MALE_VOICE_1_DRIVER_ABUSE_1, 7);
break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_MALE_VOICE_1_CHAT_1, 6); break;
default: return GetGenericMaleTalkSfx(sound);
}
return 30 * (m_sQueueSample.m_nEntityIndex & 1) + sfx;
@@ -1697,26 +1547,17 @@ cAudioManager::GetLittleItalyFemaleOldTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CAR_JACKED_1,
- 2u);
- break;
- case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_ROBBED_1, 2u);
- break;
- case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_EVADE_1, 6u);
+ GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_CARJACKED_1, 2);
break;
+ case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_MUGGED_1, 2); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_DODGE_1, 6); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CAR_COLLISION_1,
- 7u);
+ GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_DRIVER_ABUSE_1, 7);
break;
case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CHAT_EVENT_1,
- 4u);
- break;
- case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CHAT_1, 7u);
+ GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_SHOCKED_1, 4);
break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_CHAT_1, 7); break;
default: return GetGenericFemaleTalkSfx(sound);
}
return sfx;
@@ -1730,26 +1571,19 @@ cAudioManager::GetLittleItalyFemaleYoungTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CAR_JACKED_1,
- 2u);
+ GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_CARJACKED_1, 2);
break;
case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_ROBBED_1, 2u);
- break;
- case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_EVADE_1, 7u);
+ GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_MUGGED_1, 2);
break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_DODGE_1, 7); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CAR_COLLISION_1, 6u);
+ GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_DRIVER_ABUSE_1, 6);
break;
case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CHAT_EVENT_1,
- 4u);
- break;
- case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CHAT_1, 6u);
+ GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_SHOCKED_1, 4);
break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_CHAT_1, 6); break;
default: return GetGenericFemaleTalkSfx(sound);
}
return sfx;
@@ -1763,23 +1597,15 @@ cAudioManager::GetWhiteDockerMaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_HANDS_COWER_1, 2u);
- break;
- case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_ATTACK_1, 3u);
- break;
- case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_EVADE_1, 4u);
+ GetPhrase(&sfx, &lastSfx, SFX_WHITE_DOCKER_MALE_VOICE_1_GUN_PANIC_1, 2);
break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_WHITE_DOCKER_MALE_VOICE_1_FIGHT_1, 3); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_WHITE_DOCKER_MALE_VOICE_1_DODGE_1, 4); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_CAR_COLLISION_1, 4u);
- break;
- case SOUND_PED_CHAT_SEXY:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_CHAT_SEXY_1, 3u);
- break;
- case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_CHAT_1, 5u);
+ GetPhrase(&sfx, &lastSfx, SFX_WHITE_DOCKER_MALE_VOICE_1_DRIVER_ABUSE_1, 4);
break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, SFX_WHITE_DOCKER_MALE_VOICE_1_EYING_1, 3); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_WHITE_DOCKER_MALE_VOICE_1_CHAT_1, 5); break;
default: return GetGenericMaleTalkSfx(sound);
}
return sfx;
@@ -1793,23 +1619,15 @@ cAudioManager::GetBlackDockerMaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_HANDS_COWER_1, 3u);
- break;
- case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_ATTACK_1, 5u);
- break;
- case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_EVADE_1, 5u);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_DOCKER_VOICE_1_GUN_PANIC_1, 3);
break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_BLACK_DOCKER_VOICE_1_FIGHT_1, 5); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_BLACK_DOCKER_VOICE_1_DODGE_1, 5); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_CAR_COLLISION_1, 6u);
- break;
- case SOUND_PED_CHAT_SEXY:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_CHAT_SEXY_1, 3u);
- break;
- case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_CHAT_1, 5u);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_DOCKER_VOICE_1_DRIVER_ABUSE_1, 6);
break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, SFX_BLACK_DOCKER_VOICE_1_EYING_1, 3); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_BLACK_DOCKER_VOICE_1_CHAT_1, 5); break;
default: return GetGenericMaleTalkSfx(sound);
}
return sfx;
@@ -1822,28 +1640,16 @@ cAudioManager::GetScumMaleTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_MALE_HANDS_COWER_1, 5u);
- break;
- case SOUND_PED_ROBBED: sfx = AUDIO_SAMPLE_PED_SCUM_MALE_ROBBED_1; break;
- case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_MALE_ATTACK_1, 0xAu);
- break;
- case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_MALE_EVADE_1, 5u);
- break;
- case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_MALE_CAR_COLLISION_1, 6u);
- break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, SFX_SCUM_MALE_VOICE_1_GUN_PANIC_1, 5); break;
+ case SOUND_PED_ROBBED: sfx = SFX_SCUM_MALE_VOICE_1_MUGGED_1; break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_SCUM_MALE_VOICE_1_FIGHT_1, 0xA); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_SCUM_MALE_VOICE_1_DODGE_1, 5); break;
+ case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, SFX_SCUM_MALE_VOICE_1_DRIVER_ABUSE_1, 6); break;
case SOUND_PED_WAIT_DOUBLEBACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_MALE_WAIT_DOUBLEBACK_1, 3u);
- break;
- case SOUND_PED_CHAT_SEXY:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_MALE_CHAT_SEXY_1, 5u);
- break;
- case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_MALE_CHAT_1, 9u);
+ GetPhrase(&sfx, &lastSfx, SFX_SCUM_MALE_VOICE_1_LOST_1, 3);
break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, SFX_SCUM_MALE_VOICE_1_EYING_1, 5); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_SCUM_MALE_VOICE_1_CHAT_1, 9); break;
default: return GetGenericMaleTalkSfx(sound);
}
return sfx;
@@ -1856,24 +1662,14 @@ cAudioManager::GetScumFemaleTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_FEMALE_HANDS_COWER_1, 4u);
- break;
- case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_FEMALE_ROBBED_1, 2u);
- break;
- case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_FEMALE_ATTACK_1, 4u);
- break;
- case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_FEMALE_EVADE_1, 8u);
- break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, SFX_SCUM_FEMALE_VOICE_1_GUN_PANIC_1, 4); break;
+ case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, SFX_SCUM_FEMALE_VOICE_1_MUGGED_1, 2); break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_SCUM_FEMALE_VOICE_1_FIGHT_1, 4); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_SCUM_FEMALE_VOICE_1_DODGE_1, 8); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_FEMALE_CAR_COLLISION_1, 5u);
- break;
- case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_FEMALE_CHAT_1, 13u);
+ GetPhrase(&sfx, &lastSfx, SFX_SCUM_FEMALE_VOICE_1_DRIVER_ABUSE_1, 5);
break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_SCUM_FEMALE_VOICE_1_CHAT_1, 13); break;
default: return GetGenericFemaleTalkSfx(sound);
}
return sfx;
@@ -1887,23 +1683,15 @@ cAudioManager::GetWhiteWorkerMaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_HANDS_COWER_1, 3u);
- break;
- case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_ATTACK_1, 3u);
- break;
- case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_EVADE_1, 4u);
+ GetPhrase(&sfx, &lastSfx, SFX_WHITE_WORKER_MALE_VOICE_1_GUN_PANIC_1, 3);
break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_WHITE_WORKER_MALE_VOICE_1_FIGHT_1, 3); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_WHITE_WORKER_MALE_VOICE_1_DODGE_1, 4); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_CAR_COLLISION_1, 6u);
- break;
- case SOUND_PED_CHAT_SEXY:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_CHAT_SEXY_1, 2u);
- break;
- case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_CHAT_1, 6u);
+ GetPhrase(&sfx, &lastSfx, SFX_WHITE_WORKER_MALE_VOICE_1_DRIVER_ABUSE_1, 6);
break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, SFX_WHITE_WORKER_MALE_VOICE_1_EYING_1, 2); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_WHITE_WORKER_MALE_VOICE_1_CHAT_1, 6); break;
default: return GetGenericMaleTalkSfx(sound);
}
return sfx;
@@ -1917,24 +1705,15 @@ cAudioManager::GetBlackWorkerMaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_HANDS_COWER_1, 4u);
- break;
- case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_ATTACK_1, 3u);
- break;
- case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_EVADE_1, 3u);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_WORKER_MALE_VOICE_1_GUN_PANIC_1, 4);
break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_BLACK_WORKER_MALE_VOICE_1_FIGHT_1, 3); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_BLACK_WORKER_MALE_VOICE_1_DODGE_1, 3); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_CAR_COLLISION_1, 4u);
- break;
- case SOUND_PED_CHAT_SEXY:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_CHAT_SEXY_1, 3u);
- break;
- case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_CHAT_1, 4u);
-
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_WORKER_MALE_VOICE_1_DRIVER_ABUSE_1, 4);
break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, SFX_BLACK_WORKER_MALE_VOICE_1_EYING_1, 3); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_BLACK_WORKER_MALE_VOICE_1_CHAT_1, 4); break;
default: return GetGenericMaleTalkSfx(sound);
}
return sfx;
@@ -1948,30 +1727,21 @@ cAudioManager::GetBusinessMaleYoungTalkSfx(int16 sound, int32 model)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_HANDS_COWER_1, 3u);
+ GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_YOUNG_VOICE_1_GUN_PANIC_1, 3);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_CAR_JACKED_1, 2u);
- break;
- case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_ROBBED_1, 2u);
- break;
- case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_ATTACK_1, 4u);
- break;
- case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_EVADE_1, 4u);
+ GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_YOUNG_VOICE_1_CARJACKED_1, 2);
break;
+ case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_YOUNG_VOICE_1_MUGGED_1, 2); break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_YOUNG_VOICE_1_FIGHT_1, 4); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_YOUNG_VOICE_1_DODGE_1, 4); break;
case SOUND_PED_FLEE_RUN:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_FLEE_RUN_1, 5u);
+ GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_YOUNG_VOICE_1_RUN_FROM_FIGHT_1, 5);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_CAR_COLLISION_1,
- 6u);
- break;
- case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_CHAT_1, 6u);
+ GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_YOUNG_VOICE_1_DRIVER_ABUSE_1, 6);
break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_YOUNG_VOICE_1_CHAT_1, 6); break;
default: return GetGenericMaleTalkSfx(sound);
}
@@ -1987,30 +1757,19 @@ cAudioManager::GetBusinessMaleOldTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_HANDS_COWER_1, 3u);
+ GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_OLD_VOICE_1_GUN_PANIC_1, 3);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_CAR_JACKED_1, 2u);
- break;
- case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_ROBBED_1, 2u);
- break;
- case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_ATTACK_1, 5u);
- break;
- case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_EVADE_1, 4u);
- break;
- case SOUND_PED_FLEE_RUN:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_FLEE_RUN_1, 5u);
+ GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_OLD_VOICE_1_CARJACKED_1, 2);
break;
+ case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_OLD_VOICE_1_MUGGED_1, 2); break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_OLD_VOICE_1_FIGHT_1, 5); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_OLD_VOICE_1_DODGE_1, 4); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_OLD_VOICE_1_MRUN_FROM_FIGHT_1, 5); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_CAR_COLLISION_1, 5u);
- break;
- case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_CHAT_1, 5u);
-
+ GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_OLD_VOICE_1_DRIVER_ABUSE_1, 5);
break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_OLD_VOICE_1_CHAT_1, 5); break;
default: return GetGenericMaleTalkSfx(sound);
}
return sfx;
@@ -2024,29 +1783,17 @@ cAudioManager::GetWhiteBusinessFemaleTalkSfx(int16 sound, int32 model)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_HANDS_COWER_1, 4u);
- break;
- case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CAR_JACKED_1, 2u);
- break;
- case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_ROBBED_1, 2u);
- break;
- case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_EVADE_1, 6u);
- break;
- case SOUND_PED_FLEE_RUN:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_FLEE_RUN_1, 4u);
+ GetPhrase(&sfx, &lastSfx, SFX_WHITE_BUSINESS_FEMALE_VOICE_1_GUN_PANIC_1, 4);
break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, SFX_WHITE_BUSINESS_FEMALE_VOICE_1_CARJACKED_1, 2); break;
+ case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, SFX_WHITE_BUSINESS_FEMALE_VOICE_1_MUGGED_1, 2); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_WHITE_BUSINESS_FEMALE_VOICE_1_DODGE_1, 6); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(&sfx, &lastSfx, SFX_WHITE_BUSINESS_FEMALE_VOICE_1_RUN_FROM_FIGHT_1, 4); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CAR_COLLISION_1, 5u);
- break;
- case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CHAT_EVENT_1, 4u);
- break;
- case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CHAT_1, 7u);
+ GetPhrase(&sfx, &lastSfx, SFX_WHITE_BUSINESS_FEMALE_VOICE_1_DRIVER_ABUSE_1, 5);
break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(&sfx, &lastSfx, SFX_WHITE_BUSINESS_FEMALE_VOICE_1_SHOCKED_1, 4); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_WHITE_BUSINESS_FEMALE_VOICE_1_CHAT_1, 7); break;
default: return GetGenericFemaleTalkSfx(sound);
}
@@ -2062,31 +1809,23 @@ cAudioManager::GetBlackBusinessFemaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_HANDS_COWER_1, 5u);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_BUSINESS_FEMALE_VOICE_1_GUN_PANIC_1, 5);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CAR_JACKED_1, 4u);
- break;
- case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_ROBBED_1, 3u);
- break;
- case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_EVADE_1, 6u);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_BUSINESS_FEMALE_VOICE_1_CARAJACKED_1, 4);
break;
+ case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, SFX_BLACK_BUSINESS_FEMALE_VOICE_1_MUGGED_1, 3); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_BLACK_BUSINESS_FEMALE_VOICE_1_DODGE_1, 6); break;
case SOUND_PED_FLEE_RUN:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_FLEE_RUN_1, 6u);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_BUSINESS_FEMALE_VOICE_1_RUN_FROM_FIGHT_1, 6);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CAR_COLLISION_1,
- 7u);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_BUSINESS_FEMALE_VOICE_1_DRIVER_ABUSE_1, 7);
break;
case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CHAT_EVENT_1, 4u);
- break;
- case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CHAT_1, 7u);
-
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_BUSINESS_FEMALE_VOICE_1_SHOCKED_1, 4);
break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_BLACK_BUSINESS_FEMALE_VOICE_1_CHAT_1, 7); break;
default: return GetGenericFemaleTalkSfx(sound);
}
return sfx;
@@ -2099,28 +1838,15 @@ cAudioManager::GetSupermodelMaleTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CAR_JACKED_1, 2u);
- break;
- case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_MALE_ROBBED_1, 2u);
- break;
- case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_MALE_ATTACK_1, 5u);
- break;
- case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_MALE_EVADE_1, 6u);
- break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, SFX_MODEL_MALE_VOICE_1_CARJACKED_1, 2); break;
+ case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, SFX_MODEL_MALE_VOICE_1_MUGGED_1, 2); break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_MODEL_MALE_VOICE_1_FIGHT_1, 5); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_MODEL_MALE_VOICE_1_DODGE_1, 6); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CAR_COLLISION_1, 6u);
- break;
- case SOUND_PED_CHAT_SEXY:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CHAT_SEXY_1, 3u);
- break;
- case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CHAT_1, 6u);
-
+ GetPhrase(&sfx, &lastSfx, SFX_MODEL_MALE_VOICE_1_DRIVER_ABUSE_1, 6);
break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, SFX_MODEL_MALE_VOICE_1_EYING_1, 3); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_MODEL_MALE_VOICE_1_CHAT_1, 6); break;
default: return GetGenericMaleTalkSfx(sound);
}
return sfx;
@@ -2134,24 +1860,17 @@ cAudioManager::GetSupermodelFemaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_HANDS_COWER_1, 4u);
- break;
- case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_ROBBED_1, 3u);
- break;
- case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_EVADE_1, 4u);
+ GetPhrase(&sfx, &lastSfx, SFX_MODEL_FEMALE_VOICE_1_GUN_PANIC_1, 4);
break;
+ case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, SFX_MODEL_FEMALE_VOICE_1_MUGGED_1, 3); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_MODEL_FEMALE_VOICE_1_DODGE_1, 4); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CAR_COLLISION_1, 7u);
+ GetPhrase(&sfx, &lastSfx, SFX_MODEL_FEMALE_VOICE_1_DRIVER_ABUSE_1, 7);
break;
case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CHAT_EVENT_1, 5u);
- break;
- case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CHAT_1, 8u);
-
+ GetPhrase(&sfx, &lastSfx, SFX_MODEL_FEMALE_VOICE_1_SHOCKED_1, 5);
break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_MODEL_FEMALE_VOICE_1_CHAT_1, 8); break;
default: return GetGenericFemaleTalkSfx(sound);
}
return sfx;
@@ -2164,22 +1883,13 @@ cAudioManager::GetStewardMaleTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_MALE_HANDS_COWER_1, 3u);
- break;
- case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_MALE_ATTACK_1, 4u);
- break;
- case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_MALE_EVADE_1, 3u);
- break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, SFX_STEWARD_MALE_VOICE_1_GUN_PANIC_1, 3); break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_STEWARD_MALE_VOICE_1_FIGHT_1, 4); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_STEWARD_MALE_VOICE_1_DODGE_1, 3); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_MALE_CAR_COLLISION_1, 5u);
- break;
- case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_MALE_CHAT_1, 4u);
-
+ GetPhrase(&sfx, &lastSfx, SFX_STEWARD_MALE_VOICE_1_DRIVER_ABUSE_1, 5);
break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_STEWARD_MALE_VOICE_1_CHAT_1, 4); break;
default: return GetGenericMaleTalkSfx(sound);
}
return sfx;
@@ -2193,17 +1903,13 @@ cAudioManager::GetStewardFemaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_HANDS_COWER_1, 3u);
- break;
- case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_EVADE_1, 5u);
+ GetPhrase(&sfx, &lastSfx, SFX_STEWARD_FEMALE_VOICE_1_GUN_PANIC_1, 3);
break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_STEWARD_FEMALE_VOICE_1_DODGE_1, 5); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_CAR_COLLISION_1, 5u);
- break;
- case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_CHAT_1, 5u);
+ GetPhrase(&sfx, &lastSfx, SFX_STEWARD_FEMALE_VOICE_1_DRIVER_ABUSE_1, 5);
break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_STEWARD_FEMALE_VOICE_1_CHAT_1, 5); break;
default: return GetGenericFemaleTalkSfx(sound);
}
return 18 * (m_sQueueSample.m_nEntityIndex & 1) + sfx;
@@ -2216,21 +1922,11 @@ cAudioManager::GetFanMaleTalkSfx(int16 sound, int32 model)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_MALE_1_ATTACK_1, 3u);
- break;
- case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_MALE_1_EVADE_1, 4u);
- break;
- case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_MALE_1_CAR_COLLISION_1, 5u);
- break;
- case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_MALE_1_CHAT_EVENT_1, 2u);
- break;
- case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_MALE_1_CHAT_1, 6u);
- break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_FOOTBALL_MALE_VOICE_1_FIGHT_1, 3); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_FOOTBALL_MALE_VOICE_1_DODGE_1, 4); break;
+ case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, SFX_FOOTBALL_MALE_VOICE_1_DRIVER_ABUSE_1, 5); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(&sfx, &lastSfx, SFX_FOOTBALL_MALE_VOICE_1_SHOCKED_1, 2); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_FOOTBALL_MALE_VOICE_1_CHAT_1, 6); break;
default: return GetGenericMaleTalkSfx(sound);
}
@@ -2245,19 +1941,13 @@ cAudioManager::GetFanFemaleTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_ROBBED: sfx = AUDIO_SAMPLE_PED_FAN_FEMALE_1_ROBBED_1; break;
- case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_FEMALE_1_EVADE_1, 4u);
- break;
+ case SOUND_PED_ROBBED: sfx = SFX_FOOTBALL_FEMALE_VOICE_1_MUGGED_1; break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_FOOTBALL_FEMALE_VOICE_1_DODGE_1, 4); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_FEMALE_1_CAR_COLLISION_1, 5u);
- break;
- case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_FEMALE_1_CHAT_EVENT_1, 2u);
- break;
- case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_FEMALE_1_CHAT_1, 6u);
+ GetPhrase(&sfx, &lastSfx, SFX_FOOTBALL_FEMALE_VOICE_1_DRIVER_ABUSE_1, 5);
break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(&sfx, &lastSfx, SFX_FOOTBALL_FEMALE_VOICE_1_SHOCKED_1, 2); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_FOOTBALL_FEMALE_VOICE_1_CHAT_1, 6); break;
default: return GetGenericFemaleTalkSfx(sound);
}
return 18 * (m_sQueueSample.m_nEntityIndex & 1) + sfx;
@@ -2270,21 +1960,13 @@ cAudioManager::GetHospitalMaleTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOSPITAL_MALE_HANDS_COWER_1, 4u);
- break;
- case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOSPITAL_MALE_ATTACK_1, 4u);
- break;
- case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOSPITAL_MALE_EVADE_1, 4u);
- break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, SFX_HOSPITAL_MALE_VOICE_1_GUN_PANIC_1, 4); break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_HOSPITAL_MALE_VOICE_1_FIGHT_1, 4); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_HOSPITAL_MALE_VOICE_1_DODGE_1, 4); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOSPITAL_MALE_CAR_COLLISION_1, 5u);
- break;
- case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOSPITAL_MALE_CHAT_1, 5u);
+ GetPhrase(&sfx, &lastSfx, SFX_HOSPITAL_MALE_VOICE_1_DRIVER_ABUSE_1, 5);
break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_HOSPITAL_MALE_VOICE_1_CHAT_1, 5); break;
default: return GetGenericMaleTalkSfx(sound);
}
return sfx;
@@ -2297,16 +1979,11 @@ cAudioManager::GetHospitalFemaleTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOSPITAL_FEMALE_EVADE_1, 5u);
- break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_HOSPITAL_FEMALE_VOICE_1_DODGE_1, 5); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOSPITAL_FEMALE_CAR_COLLISION_1, 6u);
- break;
- case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOSPITAL_FEMALE_CHAT_1, 6u);
-
+ GetPhrase(&sfx, &lastSfx, SFX_HOSPITAL_FEMALE_VOICE_1_DRIVER_ABUSE_1, 6);
break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_HOSPITAL_FEMALE_VOICE_1_CHAT_1, 6); break;
default: return GetGenericFemaleTalkSfx(sound);
}
return sfx;
@@ -2320,29 +1997,20 @@ cAudioManager::GetWhiteConstructionWorkerTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_HANDS_COWER_1,
- 3u);
- break;
- case SOUND_PED_CAR_JACKED:
- sfx = AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CAR_JACKED_1;
+ GetPhrase(&sfx, &lastSfx, SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_GUN_PANIC_1, 3);
break;
+ case SOUND_PED_CAR_JACKED: sfx = SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_CARJACKED_1; break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_ATTACK_1, 5u);
- break;
- case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_EVADE_1, 5u);
+ GetPhrase(&sfx, &lastSfx, SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_FIGHT_1, 5);
break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_DODGE_1, 5); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CAR_COLLISION_1, 4u);
+ GetPhrase(&sfx, &lastSfx, SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_DRIVER_ABUSE_1, 4);
break;
case SOUND_PED_CHAT_SEXY:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CHAT_SEXY_1,
- 3u);
- break;
- case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CHAT_1, 7u);
+ GetPhrase(&sfx, &lastSfx, SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_EYING_1, 3);
break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_CHAT_1, 7); break;
default: return GetGenericMaleTalkSfx(sound);
}
return sfx;
@@ -2356,30 +2024,22 @@ cAudioManager::GetBlackConstructionWorkerTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_HANDS_COWER_1,
- 3u);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_GUN_PANIC_1, 3);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CAR_JACKED_1,
- 2u);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_CARJACKED_1, 2);
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_ATTACK_1, 5u);
- break;
- case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_EVADE_1, 5u);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_FIGHT_1, 5);
break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_DODGE_1, 5); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CAR_COLLISION_1, 5u);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_DRIVER_ABUSE_1, 5);
break;
case SOUND_PED_CHAT_SEXY:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CHAT_SEXY_1,
- 4u);
- break;
- case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CHAT_1, 4u);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_EYING_1, 4);
break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_CHAT_1, 4); break;
default: return GetGenericMaleTalkSfx(sound);
}
return sfx;
@@ -2392,24 +2052,14 @@ cAudioManager::GetShopperFemaleTalkSfx(int16 sound, int32 model)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CAR_JACKED_1, 2u);
- break;
- case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_ROBBED_1, 2u);
- break;
- case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_EVADE_1, 6u);
- break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, SFX_SHOPPER_VOICE_1_CARJACKED_1, 2); break;
+ case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, SFX_SHOPPER_VOICE_1_MUGGED_1, 2); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_SHOPPER_VOICE_1_DODGE_1, 6); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CAR_COLLISION_1, 7u);
- break;
- case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CHAT_EVENT_1, 4u);
- break;
- case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CHAT_1, 7u);
+ GetPhrase(&sfx, &lastSfx, SFX_SHOPPER_VOICE_1_DRIVER_ABUSE_1, 7);
break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(&sfx, &lastSfx, SFX_SHOPPER_VOICE_1_SHOCKED_1, 4); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_SHOPPER_VOICE_1_CHAT_1, 7); break;
default: return GetGenericFemaleTalkSfx(sound);
}
@@ -2428,28 +2078,15 @@ cAudioManager::GetStudentMaleTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_MALE_HANDS_COWER_1, 2u);
- break;
- case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_MALE_ROBBED_1, 2u);
- break;
- case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_MALE_ATTACK_1, 4u);
- break;
- case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_MALE_EVADE_1, 4u);
- break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, SFX_STUDENT_MALE_VOICE_1_GUN_PANIC_1, 2); break;
+ case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, SFX_STUDENT_MALE_VOICE_1_MUGGED_1, 2); break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_STUDENT_MALE_VOICE_1_FIGHT_1, 4); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_STUDENT_MALE_VOICE_1_DODGE_1, 4); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_MALE_CAR_COLLISION_1, 4u);
- break;
- case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_MALE_CHAT_EVENT_1, 3u);
- break;
- case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_MALE_CHAT_1, 5u);
-
+ GetPhrase(&sfx, &lastSfx, SFX_STUDENT_MALE_VOICE_1_DRIVER_ABUSE_1, 4);
break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(&sfx, &lastSfx, SFX_STUDENT_MALE_VOICE_1_SHOCKED_1, 3); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_STUDENT_MALE_VOICE_1_CHAT_1, 5); break;
default: return GetGenericMaleTalkSfx(sound);
}
return sfx;
@@ -2462,28 +2099,15 @@ cAudioManager::GetStudentFemaleTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_FEMALE_HANDS_COWER_1, 4u);
- break;
- case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_FEMALE_ROBBED_1, 2u);
- break;
- case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_FEMALE_ATTACK_1, 4u);
- break;
- case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_FEMALE_EVADE_1, 4u);
- break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, SFX_STUDENT_FEMALE_VOICE_1_GUN_PANIC_1, 4); break;
+ case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, SFX_STUDENT_FEMALE_VOICE_1_MUGGED_1, 2); break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_STUDENT_FEMALE_VOICE_1_FIGHT_1, 4); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_STUDENT_FEMALE_VOICE_1_DODGE_1, 4); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_FEMALE_CAR_COLLISION_1, 4u);
- break;
- case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_FEMALE_CHAT_EVENT_1, 2u);
- break;
- case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_FEMALE_CHAT_1, 4u);
-
+ GetPhrase(&sfx, &lastSfx, SFX_STUDENT_FEMALE_VOICE_1_DRIVER_ABUSE_1, 4);
break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(&sfx, &lastSfx, SFX_STUDENT_FEMALE_VOICE_1_SHOCKED_1, 2); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_STUDENT_FEMALE_VOICE_1_CHAT_1, 4); break;
default: return GetGenericFemaleTalkSfx(sound);
}
return sfx;
@@ -2499,14 +2123,10 @@ uint32
cAudioManager::GetSpecialCharacterTalkSfx(int32 modelIndex, int32 sound)
{
char *modelName = CModelInfo::GetModelInfo(modelIndex)->GetName();
- if(strcmp(modelName, "eight") == 0 || strcmp(modelName, "eight2") == 0) {
- return GetEightTalkSfx(sound);
- }
+ if(strcmp(modelName, "eight") == 0 || strcmp(modelName, "eight2") == 0) { return GetEightTalkSfx(sound); }
if(strcmp(modelName, "frankie") == 0) { return GetFrankieTalkSfx(sound); }
if(strcmp(modelName, "misty") == 0) { return GetMistyTalkSfx(sound); }
- if(strcmp(modelName, "ojg") == 0 || strcmp(modelName, "ojg_p") == 0) {
- return GetOJGTalkSfx(sound);
- }
+ if(strcmp(modelName, "ojg") == 0 || strcmp(modelName, "ojg_p") == 0) { return GetOJGTalkSfx(sound); }
if(strcmp(modelName, "cat") == 0) { return GetCatatalinaTalkSfx(sound); }
if(strcmp(modelName, "bomber") == 0) { return GetBomberTalkSfx(sound); }
if(strcmp(modelName, "s_guard") == 0) { return GetSecurityGuardTalkSfx(sound); }
@@ -2523,16 +2143,10 @@ cAudioManager::GetEightTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_HANDS_UP:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_EIGHT_HANDS_UP_1, 2u);
- break;
- case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_EIGHT_ROBBED_1, 2u);
- break;
- case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_EIGHT_ATTACK_1, 6u);
- break;
- case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_EIGHT_EVADE_1, 7u); break;
+ case SOUND_PED_HANDS_UP: GetPhrase(&sfx, &lastSfx, SFX_8BALL_GUN_COOL_1, 2); break;
+ case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, SFX_8BALL_MUGGED_1, 2); break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_8BALL_FIGHT_1, 6); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_8BALL_DODGE_1, 7); break;
default: return GetGenericMaleTalkSfx(sound);
}
return sfx;
@@ -2545,18 +2159,10 @@ cAudioManager::GetFrankieTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_HANDS_UP:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FRANKIE_HANDS_UP_1, 4u);
- break;
- case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FRANKIE_ROBBED_1, 2u);
- break;
- case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FRANKIE_ATTACK_1, 6u);
- break;
- case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FRANKIE_EVADE_1, 3u);
- break;
+ case SOUND_PED_HANDS_UP: GetPhrase(&sfx, &lastSfx, SFX_SALVATORE_GUN_COOL_1, 4); break;
+ case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, SFX_SALVATORE_MUGGED_1, 2); break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_SALVATORE_FIGHT_1, 6); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_SALVATORE_DODGE_1, 3); break;
default: return GetGenericMaleTalkSfx(sound);
}
return sfx;
@@ -2569,19 +2175,11 @@ cAudioManager::GetMistyTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_HANDS_UP:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MISTY_HANDS_UP_1, 5u);
- break;
- case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MISTY_ROBBED_1, 2u);
- break;
- case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MISTY_ATTACK_1, 4u);
- break;
- case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MISTY_EVADE_1, 5u); break;
- case SOUND_PED_TAXI_CALL:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MISTY_THUMB_LIFT_1, 4u);
- break;
+ case SOUND_PED_HANDS_UP: GetPhrase(&sfx, &lastSfx, SFX_MISTY_GUN_COOL_1, 5); break;
+ case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, SFX_MISTY_MUGGED_1, 2); break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_MISTY_FIGHT_1, 4); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_MISTY_DODGE_1, 5); break;
+ case SOUND_PED_TAXI_CALL: GetPhrase(&sfx, &lastSfx, SFX_MISTY_HERE_1, 4); break;
default: return GetGenericFemaleTalkSfx(sound); break;
}
return sfx;
@@ -2607,7 +2205,7 @@ cAudioManager::GetBomberTalkSfx(int16 sound)
if(sound != SOUND_PED_BOMBER) return GetGenericMaleTalkSfx(sound);
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BOMBER_THREAT_1, 7u);
+ GetPhrase(&sfx, &lastSfx, SFX_BOMBERMAN_1, 7);
return sfx;
}
@@ -2618,20 +2216,12 @@ cAudioManager::GetSecurityGuardTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_HANDS_UP:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SECURITY_GUARD_HANDS_UP_1, 2u);
- break;
- case SOUND_PED_HANDS_COWER: sfx = AUDIO_SAMPLE_PED_SECURITY_GUARD_HANDS_COWER_1; break;
+ case SOUND_PED_HANDS_UP: GetPhrase(&sfx, &lastSfx, SFX_SECURITY_GUARD_VOICE_1_GUN_COOL_1, 2); break;
+ case SOUND_PED_HANDS_COWER: sfx = SFX_SECURITY_GUARD_VOICE_1_GUN_PANIC_1; break;
case SOUND_PED_CAR_JACKED:
- case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SECURITY_GUARD_CAR_EVENT_1, 6u);
- break;
- case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SECURITY_GUARD_ATTACK_1, 2u);
- break;
- case SOUND_PED_FLEE_RUN:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SECURITY_GUARD_CAR_EVENT_1, 12u);
- break;
+ case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, SFX_SECURITY_GUARD_VOICE_1_DRIVER_ABUSE_1, 6); break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_SECURITY_GUARD_VOICE_1_FIGHT_1, 2); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(&sfx, &lastSfx, SFX_SECURITY_GUARD_VOICE_1_DRIVER_ABUSE_1, 12); break;
default: return GetGenericMaleTalkSfx(sound);
}
return sfx;
@@ -2643,11 +2233,11 @@ cAudioManager::GetChunkyTalkSfx(int16 sound)
uint32 sfx;
static uint32 lastSfx = NO_SAMPLE;
- if(sound == SOUND_PED_DEATH) return AUDIO_SAMPLE_PED_CHUNKY_DEATH_1;
+ if(sound == SOUND_PED_DEATH) return SFX_CHUNKY_DEATH;
if(sound != SOUND_PED_FLEE_RUN) return GetGenericMaleTalkSfx(sound);
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHUNKY_FLEE_RUN_1, 5u);
+ GetPhrase(&sfx, &lastSfx, SFX_CHUNKY_RUN_1, 5);
return sfx;
}
@@ -2658,17 +2248,11 @@ cAudioManager::GetGenericMaleTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_DEATH: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_DEATH_1, 8u); break;
+ case SOUND_PED_DEATH: GetPhrase(&sfx, &lastSfx, SFX_GENERIC_MALE_DEATH_1, 8); break;
case SOUND_PED_BULLET_HIT:
- case SOUND_PED_DEFEND:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_INJURED_PED_MALE_OUCH_1, 15u);
- break;
- case SOUND_PED_BURNING:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_BURNING_1, 8u);
- break;
- case SOUND_PED_FLEE_SPRINT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_FLEE_SPRINT_1, 6u);
- break;
+ case SOUND_PED_DEFEND: GetPhrase(&sfx, &lastSfx, SFX_GENERIC_MALE_GRUNT_1, 15); break;
+ case SOUND_PED_BURNING: GetPhrase(&sfx, &lastSfx, SFX_GENERIC_MALE_FIRE_1, 8); break;
+ case SOUND_PED_FLEE_SPRINT: GetPhrase(&sfx, &lastSfx, SFX_GENERIC_MALE_PANIC_1, 6); break;
default: return NO_SAMPLE;
}
return sfx;
@@ -2681,19 +2265,11 @@ cAudioManager::GetGenericFemaleTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_DEATH:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_DEATH_1, 10u);
- break;
+ case SOUND_PED_DEATH: GetPhrase(&sfx, &lastSfx, SFX_GENERIC_FEMALE_DEATH_1, 10); break;
case SOUND_PED_BULLET_HIT:
- case SOUND_PED_DEFEND:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_INJURED_PED_FEMALE_OUCH_1, 11u);
- break;
- case SOUND_PED_BURNING:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_BURNING_1, 9u);
- break;
- case SOUND_PED_FLEE_SPRINT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_FLEE_SPRINT_1, 8u);
- break;
+ case SOUND_PED_DEFEND: GetPhrase(&sfx, &lastSfx, SFX_GENERIC_FEMALE_GRUNT_1, 11); break;
+ case SOUND_PED_BURNING: GetPhrase(&sfx, &lastSfx, SFX_GENERIC_FEMALE_FIRE_1, 9); break;
+ case SOUND_PED_FLEE_SPRINT: GetPhrase(&sfx, &lastSfx, SFX_GENERIC_FEMALE_PANIC_1, 8); break;
default: return NO_SAMPLE;
}
return sfx;
@@ -2736,46 +2312,47 @@ cAudioManager::GetCollisionLoopingRatio(uint32 a, uint32 b, float c) const
}
float
-cAudioManager::GetCollisionOneShotRatio(uint32 a, float b) const
+cAudioManager::GetCollisionOneShotRatio(int32 a, float b) const
{
float result;
switch(a) {
- case 0u:
- case 1u:
- case 5u:
- case 26u:
- case 31u: result = GetCollisionRatio(b, 10.0, 60.0, 50.0); break;
- case 2u:
- case 3u:
- case 4u:
- case 30u: result = GetCollisionRatio(b, 0.0, 2.0, 2.0); break;
- case 6u: result = GetCollisionRatio(b, 6.0, 50.0, 44.0); break;
- case 7u:
- case 16u: result = GetCollisionRatio(b, 0.1, 10.0, 9.9); break;
- case 8u:
- case 11u: result = GetCollisionRatio(b, 30.0, 130.0, 100.0); break;
- case 9u: result = GetCollisionRatio(b, 20.0, 100.0, 80.0); break;
- case 10u: result = GetCollisionRatio(b, 0.0, 4.0, 4.0); break;
- case 12u:
- case 13u:
- case 32u: result = GetCollisionRatio(b, 1.0, 10.0, 9.0); break;
- case 14u: result = GetCollisionRatio(b, 1.0, 15.0, 14.0); break;
- case 15u: result = GetCollisionRatio(b, 8.0, 50.0, 42.0); break;
- case 17u: result = GetCollisionRatio(b, 0.0, 20.0, 20.0); break;
- case 18u:
- case 19u:
- case 23u:
- case 29u: result = GetCollisionRatio(b, 0.0, 10.0, 10.0); break;
- case 20u: result = GetCollisionRatio(b, 1.0, 4.0, 3.0); break;
- case 21u: result = GetCollisionRatio(b, 0.1, 5.0, 4.9); break;
- case 22u: result = GetCollisionRatio(b, 0.1, 40.0, 39.9); break;
- case 24u: result = GetCollisionRatio(b, 0.1, 4.0, 3.9); break;
- case 25u: result = GetCollisionRatio(b, 0.0, 0.5, 0.5); break;
- case 27u: result = GetCollisionRatio(b, 4.0, 40.0, 36.0); break;
- case 28u: result = GetCollisionRatio(b, 0.0, 5.0, 5.0); break;
- default: result = 0.0; break;
+ case SURFACE_DEFAULT:
+ case SURFACE_TARMAC:
+ case SURFACE_PAVEMENT:
+ case SURFACE_STONE:
+ case SURFACE_BOLLARD: result = GetCollisionRatio(b, 10.f, 60.f, 50.f); break;
+ case SURFACE_GRASS:
+ case SURFACE_LOOSE30: result = GetCollisionRatio(b, 0.f, 2.f, 2.f); break;
+ case SURFACE_DIRT: result = GetCollisionRatio(b, 0.f, 2.f, 2.f); break;
+ case SURFACE_DIRTTRACK: result = GetCollisionRatio(b, 0.f, 2.f, 2.f); break;
+ case SURFACE_METAL6: result = GetCollisionRatio(b, 6.f, 50.f, 44.f); break;
+ case SURFACE_GLASS: result = GetCollisionRatio(b, 0.1f, 10.f, 9.9f); break;
+ case SURFACE_SCAFFOLD:
+ case SURFACE_STEEL: result = GetCollisionRatio(b, 30.f, 130.f, 100.f); break;
+ case SURFACE_METAL_DOOR: result = GetCollisionRatio(b, 20.f, 100.f, 80.f); break;
+ case SURFACE_BILLBOARD: result = GetCollisionRatio(b, 0.f, 4.f, 4.f); break;
+ case SURFACE_METAL_POLE:
+ case SURFACE_GATE: result = GetCollisionRatio(b, 1.f, 10.f, 9.f); break;
+ case SURFACE_STREET_LIGHT: result = GetCollisionRatio(b, 1.f, 10.f, 9.f); break;
+ case SURFACE_METAL14: result = GetCollisionRatio(b, 1.f, 15.f, 14.f); break;
+ case SURFACE_METAL15: result = GetCollisionRatio(b, 8.f, 50.f, 42.f); break;
+ case SURFACE_METAL_FENCE: result = GetCollisionRatio(b, 0.1f, 10.f, 9.9f); break;
+ case SURFACE_FLESH: result = GetCollisionRatio(b, 0.f, 20.f, 20.f); break;
+ case SURFACE_SAND: result = GetCollisionRatio(b, 0.f, 10.f, 10.f); break;
+ case SURFACE_PUDDLE: result = GetCollisionRatio(b, 0.f, 10.f, 10.f); break;
+ case SURFACE_WOOD: result = GetCollisionRatio(b, 1.f, 4.f, 3.f); break;
+ case SURFACE_WOOD_BOX: result = GetCollisionRatio(b, 0.1f, 5.f, 4.9f); break;
+ case SURFACE_WOOD_PLANK: result = GetCollisionRatio(b, 0.1f, 40.f, 39.9f); break;
+ case SURFACE_TIRE:
+ case SURFACE_RUBBER29: result = GetCollisionRatio(b, 0.f, 10.f, 10.f); break;
+ case SURFACE_HARD24: result = GetCollisionRatio(b, 0.1f, 4.f, 3.9f); break;
+ case SURFACE_HEDGE: result = GetCollisionRatio(b, 0.f, 0.5f, 0.5f); break;
+ case SURFACE_METAL27: result = GetCollisionRatio(b, 4.f, 40.f, 36.f); break;
+ case SURFACE_METAL28: result = GetCollisionRatio(b, 0.f, 5.f, 5.f); break;
+ default: result = 0.f; break;
}
+
return result;
}
@@ -2926,11 +2503,64 @@ cAudioManager::GetPhrase(uint32 *phrase, uint32 *prevPhrase, uint32 sample, uint
*prevPhrase = *phrase;
}
+float
+cAudioManager::GetVehicleDriveWheelSkidValue(uint8 wheel, CAutomobile *automobile, cTransmission *transmission,
+ float velocityChange)
+{
+ tWheelState wheelState;
+ float relativeVelChange;
+ float gasPedalAudio = automobile->m_fGasPedalAudio;
+ float modificator;
+ float velChange;
+ float relativeVel;
+
+ wheelState = automobile->m_aWheelState[wheel];
+ if(wheelState == WHEEL_STATE_SPINNING && gasPedalAudio > 0.4f) {
+ relativeVelChange = (gasPedalAudio - 0.4f) * 1.25f;
+
+ } else if(wheelState == WHEEL_STATE_SKIDDING) {
+ relativeVelChange = min(1.0f, Abs(velocityChange) / transmission->fMaxVelocity);
+ } else if(wheelState == WHEEL_STATE_FIXED) {
+ modificator = 0.4f;
+ relativeVelChange = gasPedalAudio;
+ if(relativeVelChange > 0.4f) {
+ relativeVelChange = relativeVelChange - 0.4f;
+ modificator = 5.f / 3.f;
+ }
+ velChange = Abs(velocityChange);
+ if(relativeVelChange > 0.4f) relativeVelChange = relativeVelChange * modificator;
+ if(velChange > 0.04f) {
+ relativeVel = min(1.0f, velChange / transmission->fMaxVelocity);
+ } else {
+ relativeVel = 0.0f;
+ }
+ if(relativeVel >= relativeVelChange) relativeVelChange = relativeVel;
+ } else {
+ relativeVelChange = 0.0f;
+ }
+
+ return max(relativeVelChange, min(1.0f, Abs(automobile->m_vecTurnSpeed.z) * 20.0f));
+}
+
+float
+cAudioManager::GetVehicleNonDriveWheelSkidValue(uint8 wheel, CAutomobile *automobile, cTransmission *transmission,
+ float velocityChange)
+{
+ float relativeVelChange;
+
+ if(automobile->m_aWheelState[wheel] == 2) {
+ relativeVelChange = min(1.0f, Abs(velocityChange) / transmission->fMaxVelocity);
+ } else {
+ relativeVelChange = 0.0;
+ }
+
+ return max(relativeVelChange, min(1.0f, Abs(automobile->m_vecTurnSpeed.z) * 20.0f));
+}
+
bool
cAudioManager::HasAirBrakes(int32 model) const
{
- return model == LINERUN || model == FIRETRUK || model == TRASH || model == BUS ||
- model == COACH;
+ return model == LINERUN || model == FIRETRUK || model == TRASH || model == BUS || model == COACH;
}
void
@@ -2941,7 +2571,7 @@ cAudioManager::Initialise()
m_bIsInitialised = SampleManager.Initialise();
if(m_bIsInitialised) {
m_bActiveSamples = SampleManager.GetMaximumSupportedChannels();
- if(m_bActiveSamples <= 1u) {
+ if(m_bActiveSamples <= 1) {
Terminate();
} else {
--m_bActiveSamples;
@@ -2954,18 +2584,108 @@ cAudioManager::Initialise()
}
}
-WRAPPER
void
cAudioManager::InitialisePoliceRadio()
{
- EAXJMP(0x57EEC0);
+ policeChannelTimer = 0;
+ policeChannelTimerSeconds = 0;
+ policeChannelCounterSeconds = 0;
+ for(int32 i = 0; i < ARRAY_SIZE(crimes); i++) { crimes[i].type = 0; }
+
+ SampleManager.SetChannelReverbFlag(policeChannel, 0);
+ gSpecialSuspectLastSeenReport = 0;
+ for(int32 i = 0; i < 18; i++) { gMinTimeToNextReport[i] = m_nTimeOfRecentCrime; }
}
-WRAPPER
+struct tPoliceRadioZone {
+ char m_aName[8];
+ uint32 m_nSampleIndex;
+ int32 field_12;
+};
+
+tPoliceRadioZone *ZoneSfx = (tPoliceRadioZone *)0x880240;
+char *SubZo2Label = (char *)0x6E9918;
+char *SubZo3Label = (char *)0x6E9870;
+
void
cAudioManager::InitialisePoliceRadioZones()
{
- EAXJMP(0x57EAC0);
+ for(int32 i = 0; i < 36; i++) {
+ for(int32 j = 0; j < 8; j++) { ZoneSfx[i].m_aName[j] = 0; }
+ }
+
+ strcpy(ZoneSfx[0].m_aName, "HOSPI_2");
+ ZoneSfx[0].m_nSampleIndex = SFX_POLICE_RADIO_ROCKFORD;
+ strcpy(ZoneSfx[1].m_aName, "CONSTRU");
+ ZoneSfx[1].m_nSampleIndex = SFX_POLICE_RADIO_FORT_STAUNTON;
+ strcpy(ZoneSfx[2].m_aName, "STADIUM");
+ ZoneSfx[2].m_nSampleIndex = SFX_POLICE_RADIO_ASPATRIA;
+ strcpy(ZoneSfx[3].m_aName, "YAKUSA");
+ ZoneSfx[3].m_nSampleIndex = SFX_POLICE_RADIO_TORRINGTON;
+ strcpy(ZoneSfx[4].m_aName, "SHOPING");
+ ZoneSfx[4].m_nSampleIndex = SFX_POLICE_RADIO_BEDFORD_POINT;
+ strcpy(ZoneSfx[5].m_aName, "COM_EAS");
+ ZoneSfx[5].m_nSampleIndex = SFX_POLICE_RADIO_NEWPORT;
+ strcpy(ZoneSfx[6].m_aName, "PARK");
+ ZoneSfx[6].m_nSampleIndex = SFX_POLICE_RADIO_BELLEVILLE_PARK;
+ strcpy(ZoneSfx[7].m_aName, "UNIVERS");
+ ZoneSfx[7].m_nSampleIndex = SFX_POLICE_RADIO_LIBERTY_CAMPUS;
+ strcpy(ZoneSfx[8].m_aName, "BIG_DAM");
+ ZoneSfx[8].m_nSampleIndex = SFX_POLICE_RADIO_COCHRANE_DAM;
+ strcpy(ZoneSfx[9].m_aName, "SUB_IND");
+ ZoneSfx[9].m_nSampleIndex = SFX_POLICE_RADIO_PIKE_CREEK;
+ strcpy(ZoneSfx[10].m_aName, "SWANKS");
+ ZoneSfx[10].m_nSampleIndex = SFX_POLICE_RADIO_CEDAR_GROVE;
+ strcpy(ZoneSfx[11].m_aName, "PROJECT");
+ ZoneSfx[11].m_nSampleIndex = SFX_POLICE_RADIO_WICHITA_GARDENS;
+ strcpy(ZoneSfx[12].m_aName, "AIRPORT");
+ ZoneSfx[12].m_nSampleIndex = SFX_POLICE_RADIO_FRANCIS_INTERNATIONAL_AIRPORT;
+ strcpy(ZoneSfx[13].m_aName, "PORT_W");
+ ZoneSfx[13].m_nSampleIndex = SFX_POLICE_RADIO_CALLAHAN_POINT;
+ strcpy(ZoneSfx[14].m_aName, "PORT_S");
+ ZoneSfx[14].m_nSampleIndex = SFX_POLICE_RADIO_ATLANTIC_QUAYS;
+ strcpy(ZoneSfx[15].m_aName, "PORT_E");
+ ZoneSfx[15].m_nSampleIndex = SFX_POLICE_RADIO_PORTLAND_HARBOUR;
+ strcpy(ZoneSfx[16].m_aName, "PORT_I");
+ ZoneSfx[16].m_nSampleIndex = SFX_POLICE_RADIO_TRENTON;
+ strcpy(ZoneSfx[17].m_aName, "CHINA");
+ ZoneSfx[17].m_nSampleIndex = SFX_POLICE_RADIO_CHINATOWN;
+ strcpy(ZoneSfx[18].m_aName, "REDLIGH");
+ ZoneSfx[18].m_nSampleIndex = SFX_POLICE_RADIO_RED_LIGHT_DISTRICT;
+ strcpy(ZoneSfx[19].m_aName, "TOWERS");
+ ZoneSfx[19].m_nSampleIndex = SFX_POLICE_RADIO_HEPBURN_HEIGHTS;
+ strcpy(ZoneSfx[20].m_aName, "LITTLEI");
+ ZoneSfx[20].m_nSampleIndex = SFX_POLICE_RADIO_SAINT_MARKS;
+ strcpy(ZoneSfx[21].m_aName, "HARWOOD");
+ ZoneSfx[21].m_nSampleIndex = SFX_POLICE_RADIO_HARWOOD;
+ strcpy(ZoneSfx[22].m_aName, "EASTBAY");
+ ZoneSfx[22].m_nSampleIndex = SFX_POLICE_RADIO_PORTLAND_BEACH;
+ strcpy(ZoneSfx[23].m_aName, "S_VIEW");
+ ZoneSfx[23].m_nSampleIndex = SFX_POLICE_RADIO_PORTLAND_STRAIGHTS;
+ strcpy(ZoneSfx[24].m_aName, "CITYZON");
+ ZoneSfx[24].m_nSampleIndex = SFX_POLICE_RADIO_LIBERTY_CITY;
+ strcpy(ZoneSfx[25].m_aName, "IND_ZON");
+ ZoneSfx[25].m_nSampleIndex = SFX_POLICE_RADIO_PORTLAND;
+ strcpy(ZoneSfx[26].m_aName, "COM_ZON");
+ ZoneSfx[26].m_nSampleIndex = SFX_POLICE_RADIO_STAUNTON_ISLAND;
+ strcpy(ZoneSfx[27].m_aName, "SUB_ZON");
+ ZoneSfx[27].m_nSampleIndex = SFX_POLICE_RADIO_SHORESIDE_VALE;
+ strcpy(ZoneSfx[28].m_aName, "SUB_ZO2");
+ ZoneSfx[28].m_nSampleIndex = SFX_POLICE_RADIO_SHORESIDE_VALE;
+ strcpy(ZoneSfx[29].m_aName, "SUB_ZO3");
+ ZoneSfx[29].m_nSampleIndex = SFX_POLICE_RADIO_SHORESIDE_VALE;
+ strcpy(ZoneSfx[30].m_aName, "A");
+ ZoneSfx[30].m_nSampleIndex = SFX_POLICE_RADIO_ROCKFORD;
+ strcpy(ZoneSfx[31].m_aName, "A");
+ ZoneSfx[31].m_nSampleIndex = SFX_POLICE_RADIO_ROCKFORD;
+ strcpy(ZoneSfx[32].m_aName, "A");
+ ZoneSfx[32].m_nSampleIndex = SFX_POLICE_RADIO_ROCKFORD;
+ strcpy(ZoneSfx[33].m_aName, "A");
+ ZoneSfx[33].m_nSampleIndex = SFX_POLICE_RADIO_ROCKFORD;
+ strcpy(ZoneSfx[34].m_aName, "A");
+ ZoneSfx[34].m_nSampleIndex = SFX_POLICE_RADIO_ROCKFORD;
+ strcpy(SubZo2Label, "SUB_ZO2");
+ strcpy(SubZo3Label, "SUB_ZO3");
}
void
@@ -2973,7 +2693,7 @@ cAudioManager::InterrogateAudioEntities()
{
for(int32 i = 0; i < m_nAudioEntitiesTotal; i++) {
ProcessEntity(m_anAudioEntityIndices[i]);
- m_asAudioEntities[m_anAudioEntityIndices[i]].m_Loops = 0;
+ m_asAudioEntities[m_anAudioEntityIndices[i]].m_AudioEvents = 0;
}
}
@@ -3024,24 +2744,233 @@ cAudioManager::MissionScriptAudioUsesPoliceChannel(int32 soundMission) const
void
cAudioManager::PlayLoadedMissionAudio()
{
- if(m_bIsInitialised && m_sMissionAudio.m_nSampleIndex != NO_SAMPLE &&
- m_sMissionAudio.m_bLoadingStatus == 1 && !m_sMissionAudio.m_bPlayStatus) {
+ if(m_bIsInitialised && m_sMissionAudio.m_nSampleIndex != NO_SAMPLE && m_sMissionAudio.m_bLoadingStatus == 1 &&
+ !m_sMissionAudio.m_bPlayStatus) {
m_sMissionAudio.m_bIsPlayed = true;
}
}
-WRAPPER
void
cAudioManager::PlayOneShot(int32 index, int16 sound, float vol)
{
- EAXJMP(0x57A500);
+ static constexpr uint8 OneShotPriority[] = {
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 5, 5, 5, 3, 5, 2, 2, 1, 1, 3, 1, 3, 3, 1, 1, 1, 4, 4, 3, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6, 1, 1, 3, 2, 2, 2, 2, 0, 0, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 3, 1, 1, 1, 9,
+ 2, 2, 0, 0, 0, 0, 3, 3, 5, 1, 1, 1, 1, 3, 4, 7, 6, 6, 6, 6, 1, 3, 4, 3, 4, 2, 1, 3, 5, 4, 6, 6, 1, 3,
+ 1, 1, 1, 0, 0, 0, 0, 0, 0, 3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
+
+ if(m_bIsInitialised) {
+ if(index >= 0 && index < totalAudioEntitiesSlots) {
+ tAudioEntity &entity = m_asAudioEntities[index];
+ if(entity.m_bIsUsed) {
+ if(sound < SOUND_TOTAL_SOUNDS) {
+ if(entity.m_nType == AUDIOTYPE_SCRIPTOBJECT) {
+ if(m_nScriptObjectEntityTotal < 40) {
+ entity.m_awAudioEvent[0] = sound;
+ entity.m_AudioEvents = 1;
+ m_anScriptObjectEntityIndices[m_nScriptObjectEntityTotal++] =
+ index;
+ }
+ } else {
+ int32 i = 0;
+ while(true) {
+ if(i >= entity.m_AudioEvents) {
+ if(entity.m_AudioEvents < 4) {
+ entity.m_awAudioEvent[i] = sound;
+ entity.m_afVolume[i] = vol;
+ ++entity.m_AudioEvents;
+ }
+ return;
+ }
+ if(OneShotPriority[entity.m_awAudioEvent[i]] >
+ OneShotPriority[sound])
+ break;
+ ++i;
+ }
+ if(i < 3) {
+ memmove(&entity.m_awAudioEvent[i + 1],
+ &entity.m_awAudioEvent[i], (3 - i) * 2);
+ memmove(&entity.m_afVolume[i + 1], &entity.m_afVolume[i],
+ (3 - i) * 4);
+ }
+ entity.m_awAudioEvent[i] = sound;
+ entity.m_afVolume[i] = vol;
+ if(entity.m_AudioEvents < 4) ++entity.m_AudioEvents;
+ }
+ }
+ }
+ }
+ }
}
-WRAPPER
-uint32
+void
cAudioManager::PlaySuspectLastSeen(float x, float y, float z)
{
- EAXJMP(0x580500);
+ int16 audioZone;
+ CZone *zone;
+ int32 i;
+ float rangeX;
+ float rangeY;
+ float halfX;
+ float halfY;
+ float quarterX;
+ float quarterY;
+ int32 sample;
+ bool processed = false;
+ CVector vec = {x, y, z};
+
+ if(m_bIsInitialised) {
+ if(MusicManager.m_nMusicMode != 2 && 60 - policeChannelTimer > 9) {
+
+ audioZone = CTheZones::FindAudioZone(&vec);
+ if(audioZone >= 0 && audioZone < 36) {
+ i = 0;
+ zone = &CTheZones::ZoneArray[CTheZones::AudioZoneArray[audioZone]];
+ while(strcmp(zone->name, ZoneSfx[i].m_aName) != 0) {
+ ++i;
+ if(i >= 36) return;
+ }
+ sample = ZoneSfx[i].m_nSampleIndex;
+ if(i < 36) {
+ if(policeChannelTimer != 60) {
+ crimesSamples[policeChannelTimerSeconds] =
+ m_anRandomTable[4] % 3 +
+ SFX_POLICE_RADIO_MESSAGE_NOISE_1;
+ ++policeChannelTimer;
+ policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
+ }
+ if(policeChannelTimer != 60) {
+ crimesSamples[policeChannelTimerSeconds] =
+ SFX_POLICE_RADIO_SUSPECT;
+ ++policeChannelTimer;
+ policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
+ }
+ if(policeChannelTimer != 60) {
+ crimesSamples[policeChannelTimerSeconds] =
+ SFX_POLICE_RADIO_LAST_SEEN;
+ ++policeChannelTimer;
+ policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
+ }
+ if(policeChannelTimer != 60) {
+ crimesSamples[policeChannelTimerSeconds] =
+ SFX_IN;
+ ++policeChannelTimer;
+ policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
+ }
+ if(sample == SFX_POLICE_RADIO_SHORESIDE_VALE &&
+ (strcmp(zone->name, SubZo2Label) == 0 ||
+ strcmp(zone->name, SubZo3Label) == 0)) {
+ if(policeChannelTimer != 60) {
+ crimesSamples[policeChannelTimerSeconds] =
+ SFX_NORTH;
+ ++policeChannelTimer;
+ policeChannelTimerSeconds =
+ (policeChannelTimerSeconds + 1) % 60;
+ }
+ if(policeChannelTimer == 60) {
+ gSpecialSuspectLastSeenReport = 1;
+ return;
+ }
+ crimesSamples[policeChannelTimerSeconds] =
+ SFX_EAST;
+ ++policeChannelTimer;
+ policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
+ }
+ rangeX = zone->maxx - zone->minx;
+ rangeY = zone->maxy - zone->miny;
+ halfX = 0.5f * rangeX + zone->minx;
+ halfY = 0.5f * rangeY + zone->miny;
+ quarterX = 0.25f * rangeX;
+ quarterY = 0.25f * rangeY;
+ if(halfY + quarterY < vec.y) {
+ if(halfY - quarterY > vec.y) {
+ if(policeChannelTimer != 60) {
+ crimesSamples[policeChannelTimerSeconds] =
+ SFX_SOUTH;
+ ++policeChannelTimer;
+ policeChannelTimerSeconds =
+ (policeChannelTimerSeconds + 1) % 60;
+ processed = 1;
+ }
+ }
+ } else if(policeChannelTimer != 60) {
+ crimesSamples[policeChannelTimerSeconds] =
+ SFX_NORTH;
+ ++policeChannelTimer;
+ policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
+ processed = 1;
+ }
+ if(halfX + quarterX < vec.x) {
+ if(halfX - quarterX <= vec.x) {
+ if(processed || policeChannelTimer == 60) {
+ if(policeChannelTimer != 60) {
+ crimesSamples[policeChannelTimerSeconds] =
+ sample;
+ ++policeChannelTimer;
+ policeChannelTimerSeconds =
+ (policeChannelTimerSeconds + 1) % 60;
+ }
+ if(policeChannelTimer != 60) {
+ crimesSamples[policeChannelTimerSeconds] =
+ m_anRandomTable[2] % 3 +
+ SFX_POLICE_RADIO_MESSAGE_NOISE_1;
+ ++policeChannelTimer;
+ policeChannelTimerSeconds =
+ (policeChannelTimerSeconds + 1) % 60;
+ }
+ if(policeChannelTimer != 60) {
+ crimesSamples[policeChannelTimerSeconds] =
+ TOTAL_AUDIO_SAMPLES;
+ ++policeChannelTimer;
+ policeChannelTimerSeconds =
+ (policeChannelTimerSeconds + 1) % 60;
+ }
+ gSpecialSuspectLastSeenReport = 1;
+ return;
+ }
+ crimesSamples[policeChannelTimerSeconds] =
+ SFX_CENTRAL;
+ ++policeChannelTimer;
+ policeChannelTimerSeconds =
+ (policeChannelTimerSeconds + 1) % 60;
+ }
+ if(policeChannelTimer != 60) {
+ crimesSamples[policeChannelTimerSeconds] =
+ SFX_WEST;
+ ++policeChannelTimer;
+ policeChannelTimerSeconds =
+ (policeChannelTimerSeconds + 1) % 60;
+ }
+ } else if(policeChannelTimer != 60) {
+ crimesSamples[policeChannelTimerSeconds] =
+ SFX_EAST;
+ ++policeChannelTimer;
+ policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
+ }
+ if(policeChannelTimer != 60) {
+ crimesSamples[policeChannelTimerSeconds] = sample;
+ ++policeChannelTimer;
+ policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
+ }
+ if(policeChannelTimer != 60) {
+ crimesSamples[policeChannelTimerSeconds] =
+ m_anRandomTable[2] % 3 +
+ SFX_POLICE_RADIO_MESSAGE_NOISE_1;
+ ++policeChannelTimer;
+ policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
+ }
+ if(policeChannelTimer != 60) {
+ crimesSamples[policeChannelTimerSeconds] = TOTAL_AUDIO_SAMPLES;
+ ++policeChannelTimer;
+ policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
+ }
+ gSpecialSuspectLastSeenReport = 1;
+ return;
+ }
+ }
+ }
+ }
}
void
@@ -3059,9 +2988,8 @@ cAudioManager::PlayerJustLeftCar(void) const
void
cAudioManager::PostInitialiseGameSpecificSetup()
{
- m_nFireAudioEntity =
- CreateEntity(AUDIOTYPE_FIRE,
- (CPhysical *)0x8F31D0); // last is addr of firemanager @todo change
+ m_nFireAudioEntity = CreateEntity(AUDIOTYPE_FIRE,
+ (CPhysical *)0x8F31D0); // last is addr of firemanager @todo change
if(m_nFireAudioEntity >= 0) SetEntityStatus(m_nFireAudioEntity, 1);
m_nCollisionEntity = CreateEntity(AUDIOTYPE_COLLISION, (CPhysical *)1);
@@ -3101,8 +3029,8 @@ cAudioManager::PostTerminateGameSpecificShutdown()
void
cAudioManager::PreInitialiseGameSpecificSetup() const
{
- BankStartOffset[0] = AUDIO_SAMPLE_VEHICLE_HORN_0;
- BankStartOffset[1] = AUDIO_SAMPLE_POLICE_COP_1_ARREST_1;
+ BankStartOffset[0] = SFX_CAR_HORN_JEEP;
+ BankStartOffset[1] = SFX_COP_VOICE_1_ARREST_1;
}
WRAPPER
@@ -3117,36 +3045,34 @@ cAudioManager::PreTerminateGameSpecificShutdown()
{
if(m_nBridgeEntity >= 0) {
DestroyEntity(m_nBridgeEntity);
- m_nBridgeEntity = -5;
+ m_nBridgeEntity = AEHANDLE_NONE;
}
if(m_nPoliceChannelEntity >= 0) {
DestroyEntity(m_nPoliceChannelEntity);
- m_nPoliceChannelEntity = -5;
+ m_nPoliceChannelEntity = AEHANDLE_NONE;
}
if(m_nWaterCannonEntity >= 0) {
DestroyEntity(m_nWaterCannonEntity);
- m_nWaterCannonEntity = -5;
+ m_nWaterCannonEntity = AEHANDLE_NONE;
}
if(m_nFireAudioEntity >= 0) {
DestroyEntity(m_nFireAudioEntity);
- m_nFireAudioEntity = -5;
+ m_nFireAudioEntity = AEHANDLE_NONE;
}
if(m_nCollisionEntity >= 0) {
DestroyEntity(m_nCollisionEntity);
- m_nCollisionEntity = -5;
+ m_nCollisionEntity = AEHANDLE_NONE;
}
if(m_nFrontEndEntity >= 0) {
DestroyEntity(m_nFrontEndEntity);
- m_nFrontEndEntity = -5;
+ m_nFrontEndEntity = AEHANDLE_NONE;
}
if(m_nProjectileEntity >= 0) {
DestroyEntity(m_nProjectileEntity);
- m_nProjectileEntity = -5;
+ m_nProjectileEntity = AEHANDLE_NONE;
}
}
-#if 1
-
WRAPPER
void
cAudioManager::ProcessActiveQueues()
@@ -3154,10 +3080,6 @@ cAudioManager::ProcessActiveQueues()
EAXJMP(0x57BA60);
}
-#else
-
-#endif
-
bool
cAudioManager::ProcessAirBrakes(cVehicleParams *params)
{
@@ -3168,19 +3090,17 @@ cAudioManager::ProcessAirBrakes(cVehicleParams *params)
automobile = (CAutomobile *)params->m_pVehicle;
if(!automobile->bEngineOn) return 1;
- if((automobile->m_fVelocityChangeForAudio < 0.025f ||
- params->m_fVelocityChange >= 0.025f) &&
+ if((automobile->m_fVelocityChangeForAudio < 0.025f || params->m_fVelocityChange >= 0.025f) &&
(automobile->m_fVelocityChangeForAudio > -0.025f || params->m_fVelocityChange <= 0.025f))
return 1;
CalculateDistance((bool *)params, params->m_fDistance);
- rand = m_anRandomTable[0] % 10u + 70;
+ rand = m_anRandomTable[0] % 10 + 70;
m_sQueueSample.m_bVolume = ComputeVolume(rand, 30.0f, m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
m_sQueueSample.m_counter = 13;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_VEHICLE_AIR_BRAKES;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_VEHICLE_AIR_BRAKES);
+ m_sQueueSample.m_nSampleIndex = SFX_AIR_BRAKES;
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_AIR_BRAKES);
m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency >> 4);
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_bIsDistant = 0;
@@ -3204,7 +3124,6 @@ void
cAudioManager::ProcessAirportScriptObject(uint8 sound)
{
float dist;
- float distSquared;
float maxDist;
static uint8 counter = 0;
@@ -3220,20 +3139,19 @@ cAudioManager::ProcessAirportScriptObject(uint8 sound)
maxDist = 6400.f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
break;
- default: break;
+ default: return;
}
- distSquared = GetDistanceSquared(&m_sQueueSample.m_vecPos);
+ float distSquared = GetDistanceSquared(&m_sQueueSample.m_vecPos);
if(distSquared < maxDist) {
dist = sqrt(distSquared);
m_sQueueSample.m_fDistance = dist;
- m_sQueueSample.m_bVolume = ComputeVolume(
- 110u, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance);
+ m_sQueueSample.m_bVolume =
+ ComputeVolume(110, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
- m_sQueueSample.m_nSampleIndex =
- (m_anRandomTable[1] & 3) + AUDIO_SAMPLE_AIRPORT_1;
+ m_sQueueSample.m_nSampleIndex = (m_anRandomTable[1] & 3) + SFX_AIRPORT_ANNOUNCEMENT_1;
m_sQueueSample.m_bBankIndex = 0;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(
- m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nFrequency =
+ SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex);
m_sQueueSample.m_counter = counter++;
m_sQueueSample.m_bIsDistant = 0;
m_sQueueSample.m_nLoopCount = 1;
@@ -3246,7 +3164,7 @@ cAudioManager::ProcessAirportScriptObject(uint8 sound)
m_sQueueSample.m_bReverbFlag = 1;
m_sQueueSample.m_bRequireReflection = 0;
AddSampleToRequestedQueue();
- audioLogicTimers[3] = time + 10000 + m_anRandomTable[3] % 20000u;
+ audioLogicTimers[3] = time + 10000 + m_anRandomTable[3] % 20000;
}
}
}
@@ -3269,24 +3187,21 @@ cAudioManager::ProcessBoatEngine(cVehicleParams *params)
boat = (CBoat *)params->m_pVehicle;
if(params->m_nIndex == REEFER) {
CalculateDistance((bool *)params, params->m_fDistance);
- m_sQueueSample.m_bVolume =
- ComputeVolume(80u, 50.f, m_sQueueSample.m_fDistance);
+ m_sQueueSample.m_bVolume = ComputeVolume(80, 50.f, m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
m_sQueueSample.m_counter = 39;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_MOTOR;
+ m_sQueueSample.m_nSampleIndex = SFX_FISHING_BOAT_IDLE;
m_sQueueSample.m_nFrequency = 10386;
- m_sQueueSample.m_nFrequency +=
- (m_sQueueSample.m_nEntityIndex << 16) % 1000;
+ m_sQueueSample.m_nFrequency += (m_sQueueSample.m_nEntityIndex << 16) % 1000;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_bIsDistant = 0;
m_sQueueSample.field_16 = 3;
m_sQueueSample.m_nLoopCount = 0;
m_sQueueSample.m_bEmittingVolume = 80;
m_sQueueSample.m_nLoopStart =
- SampleManager.GetSampleLoopStartOffset(
- m_sQueueSample.m_nSampleIndex);
- m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(
- m_sQueueSample.m_nSampleIndex);
+ SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nLoopEnd =
+ SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
m_sQueueSample.field_48 = 2.0f;
m_sQueueSample.m_fSoundIntensity = 50.0f;
m_sQueueSample.field_56 = 0;
@@ -3304,8 +3219,7 @@ cAudioManager::ProcessBoatEngine(cVehicleParams *params)
emittingVol = (100.f * padRelativeAccerate) + 15;
m_sQueueSample.m_nFrequency = (3000.f * padRelativeAccerate) + 6000;
if(!boat->m_bIsAnchored)
- m_sQueueSample.m_nFrequency =
- 11 * m_sQueueSample.m_nFrequency / 10u;
+ m_sQueueSample.m_nFrequency = 11 * m_sQueueSample.m_nFrequency / 10;
} else {
gasPedal = Abs(boat->m_fGasPedal);
if(gasPedal > 0.0f) {
@@ -3315,15 +3229,13 @@ cAudioManager::ProcessBoatEngine(cVehicleParams *params)
emittingVol = (100.f * gasPedal) + 15;
m_sQueueSample.m_nFrequency = (3000.f * gasPedal) + 6000;
if(!boat->m_bIsAnchored)
- m_sQueueSample.m_nFrequency =
- 11 * m_sQueueSample.m_nFrequency / 10u;
+ m_sQueueSample.m_nFrequency = 11 * m_sQueueSample.m_nFrequency / 10;
}
}
- m_sQueueSample.m_bVolume =
- ComputeVolume(emittingVol, 50.f, m_sQueueSample.m_fDistance);
+ m_sQueueSample.m_bVolume = ComputeVolume(emittingVol, 50.f, m_sQueueSample.m_fDistance);
if(!m_sQueueSample.m_bVolume) return 1;
m_sQueueSample.m_counter = 40;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_BOAT_ENGINE;
+ m_sQueueSample.m_nSampleIndex = SFX_POLICE_BOAT_ACCEL;
m_sQueueSample.m_nFrequency += (m_sQueueSample.m_nEntityIndex << 16) % 1000;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_bIsDistant = 0;
@@ -3332,8 +3244,7 @@ cAudioManager::ProcessBoatEngine(cVehicleParams *params)
m_sQueueSample.m_bEmittingVolume = emittingVol;
m_sQueueSample.m_nLoopStart =
SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
- m_sQueueSample.m_nLoopEnd =
- SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
m_sQueueSample.field_48 = 2.0f;
m_sQueueSample.m_fSoundIntensity = 50.0f;
m_sQueueSample.field_56 = 0;
@@ -3350,22 +3261,18 @@ cAudioManager::ProcessBoatEngine(cVehicleParams *params)
emittingVol = 45 - 45 * padAccelerate / 40;
m_sQueueSample.m_nFrequency = 100 * padAccelerate + 11025;
m_sQueueSample.m_counter = 39;
- m_sQueueSample.m_nSampleIndex =
- AUDIO_SAMPLE_BOAT_ENGINE_IDLE;
+ m_sQueueSample.m_nSampleIndex = SFX_POLICE_BOAT_IDLE;
if(LastAccel > 20) {
oneShotVol = LastVol;
- PlayOneShot(m_sQueueSample.m_nEntityIndex, SOUND_17,
- oneShotVol);
+ PlayOneShot(m_sQueueSample.m_nEntityIndex, SOUND_17, oneShotVol);
}
} else {
emittingVol = 105 * padAccelerate / 255 + 15;
- m_sQueueSample.m_nFrequency =
- 4000 * padAccelerate / 255 + 8000;
+ m_sQueueSample.m_nFrequency = 4000 * padAccelerate / 255 + 8000;
if(!boat->m_bIsAnchored)
- m_sQueueSample.m_nFrequency =
- 11 * m_sQueueSample.m_nFrequency / 10u;
+ m_sQueueSample.m_nFrequency = 11 * m_sQueueSample.m_nFrequency / 10;
m_sQueueSample.m_counter = 40;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_BOAT_ENGINE;
+ m_sQueueSample.m_nSampleIndex = SFX_POLICE_BOAT_ACCEL;
}
LastVol = emittingVol;
LastAccel = padAccelerate;
@@ -3375,21 +3282,18 @@ cAudioManager::ProcessBoatEngine(cVehicleParams *params)
m_sQueueSample.m_nFrequency = 11025;
emittingVol = 45;
m_sQueueSample.m_counter = 39;
- m_sQueueSample.m_nSampleIndex =
- AUDIO_SAMPLE_BOAT_ENGINE_IDLE;
+ m_sQueueSample.m_nSampleIndex = SFX_POLICE_BOAT_IDLE;
} else {
emittingVol = (105.f * gasPedal) + 15;
m_sQueueSample.m_nFrequency = (4000.f * gasPedal) + 8000;
if(!boat->m_bIsAnchored)
- m_sQueueSample.m_nFrequency =
- 11 * m_sQueueSample.m_nFrequency / 10u;
+ m_sQueueSample.m_nFrequency = 11 * m_sQueueSample.m_nFrequency / 10;
m_sQueueSample.m_counter = 40;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_BOAT_ENGINE;
+ m_sQueueSample.m_nSampleIndex = SFX_POLICE_BOAT_ACCEL;
}
}
CalculateDistance((bool *)params, params->m_fDistance);
- m_sQueueSample.m_bVolume =
- ComputeVolume(emittingVol, 50.f, m_sQueueSample.m_fDistance);
+ m_sQueueSample.m_bVolume = ComputeVolume(emittingVol, 50.f, m_sQueueSample.m_fDistance);
if(!m_sQueueSample.m_bVolume) return 1;
m_sQueueSample.m_nFrequency += (m_sQueueSample.m_nEntityIndex << 16) % 1000;
m_sQueueSample.m_bBankIndex = 0;
@@ -3399,8 +3303,7 @@ cAudioManager::ProcessBoatEngine(cVehicleParams *params)
m_sQueueSample.m_bEmittingVolume = emittingVol;
m_sQueueSample.m_nLoopStart =
SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
- m_sQueueSample.m_nLoopEnd =
- SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
m_sQueueSample.field_48 = 2.0f;
m_sQueueSample.m_fSoundIntensity = 50.0f;
m_sQueueSample.field_56 = 0;
@@ -3433,17 +3336,15 @@ cAudioManager::ProcessBoatMovingOverWater(cVehicleParams *params)
m_sQueueSample.m_bVolume = ComputeVolume(vol, 50.f, m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
m_sQueueSample.m_counter = 38;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_LOOPING_WATER;
+ m_sQueueSample.m_nSampleIndex = SFX_BOAT_WATER_LOOP;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_bIsDistant = 0;
m_sQueueSample.field_16 = 3;
m_sQueueSample.m_nFrequency = (6050.f * multiplier) + 16000;
m_sQueueSample.m_nLoopCount = 0;
m_sQueueSample.m_bEmittingVolume = vol;
- m_sQueueSample.m_nLoopStart =
- SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
- m_sQueueSample.m_nLoopEnd =
- SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
m_sQueueSample.field_48 = 2.0f;
m_sQueueSample.m_fSoundIntensity = 50.0f;
m_sQueueSample.field_56 = 0;
@@ -3487,11 +3388,10 @@ void
cAudioManager::ProcessBridgeMotor()
{
if(m_sQueueSample.m_fDistance < 400.f) {
- m_sQueueSample.m_bVolume =
- ComputeVolume(maxVolume, 400.f, m_sQueueSample.m_fDistance);
+ m_sQueueSample.m_bVolume = ComputeVolume(maxVolume, 400.f, m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
m_sQueueSample.m_counter = 1;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_MOTOR;
+ m_sQueueSample.m_nSampleIndex = SFX_FISHING_BOAT_IDLE;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_bIsDistant = 0;
m_sQueueSample.field_16 = 1;
@@ -3500,8 +3400,7 @@ cAudioManager::ProcessBridgeMotor()
m_sQueueSample.m_bEmittingVolume = maxVolume;
m_sQueueSample.m_nLoopStart =
SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
- m_sQueueSample.m_nLoopEnd =
- SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
m_sQueueSample.field_48 = 2.0f;
m_sQueueSample.m_fSoundIntensity = 400.0f;
m_sQueueSample.field_56 = 0;
@@ -3517,32 +3416,30 @@ cAudioManager::ProcessBridgeOneShots()
{
float maxDist;
- if(CBridge::State != STATE_LIFT_PART_IS_UP ||
- CBridge::OldState != STATE_LIFT_PART_MOVING_UP) {
- if(CBridge::State != STATE_LIFT_PART_IS_DOWN ||
- CBridge::OldState != STATE_LIFT_PART_MOVING_DOWN) {
- if(CBridge::State != STATE_LIFT_PART_MOVING_UP ||
- CBridge::OldState != STATE_LIFT_PART_ABOUT_TO_MOVE_UP) {
- if(CBridge::State != STATE_LIFT_PART_MOVING_DOWN ||
- CBridge::OldState != STATE_LIFT_PART_IS_UP)
- return;
+ if(CBridge::State == STATE_LIFT_PART_IS_UP && CBridge::OldState == STATE_LIFT_PART_MOVING_UP) {
+ maxDist = 400.f;
+ m_sQueueSample.m_nSampleIndex = SFX_COL_CONTAINER_1;
+ } else {
+ if(CBridge::State == STATE_LIFT_PART_IS_DOWN && CBridge::OldState == STATE_LIFT_PART_MOVING_DOWN) {
+ maxDist = 400.f;
+ m_sQueueSample.m_nSampleIndex = SFX_COL_CONTAINER_1;
+ } else {
+ if(CBridge::State == STATE_LIFT_PART_MOVING_UP &&
+ CBridge::OldState == STATE_LIFT_PART_ABOUT_TO_MOVE_UP) {
maxDist = 400.f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_COLLISION_METAL_27;
+ m_sQueueSample.m_nSampleIndex = SFX_COL_CONTAINER_1;
} else {
- maxDist = 400.f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_COLLISION_METAL_27;
+ if(CBridge::State == STATE_LIFT_PART_MOVING_DOWN &&
+ CBridge::OldState == STATE_LIFT_PART_IS_UP) {
+ maxDist = 400.f;
+ m_sQueueSample.m_nSampleIndex = SFX_COL_CONTAINER_1;
+ } else
+ return;
}
- } else {
- maxDist = 400.f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_COLLISION_METAL_27;
}
- } else {
- maxDist = 400.f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_COLLISION_METAL_27;
}
if(m_sQueueSample.m_fDistance < maxDist) {
- m_sQueueSample.m_bVolume =
- ComputeVolume(maxVolume, maxDist, m_sQueueSample.m_fDistance);
+ m_sQueueSample.m_bVolume = ComputeVolume(maxVolume, maxDist, m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
m_sQueueSample.m_counter = 2;
m_sQueueSample.m_bBankIndex = 0;
@@ -3568,21 +3465,19 @@ void
cAudioManager::ProcessBridgeWarning()
{
if(CStats::CommercialPassed && m_sQueueSample.m_fDistance < 450.f) {
- m_sQueueSample.m_bVolume = ComputeVolume(100u, 450.f, m_sQueueSample.m_fDistance);
+ m_sQueueSample.m_bVolume = ComputeVolume(100, 450.f, m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
m_sQueueSample.m_counter = 0;
m_sQueueSample.m_nSampleIndex = 457;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_bIsDistant = 0;
m_sQueueSample.field_16 = 1;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_BRIDGE_WARNING);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_BRIDGE_OPEN_WARNING);
m_sQueueSample.m_nLoopCount = 0;
m_sQueueSample.m_bEmittingVolume = 100;
m_sQueueSample.m_nLoopStart =
SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
- m_sQueueSample.m_nLoopEnd =
- SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
m_sQueueSample.field_48 = 2.0f;
m_sQueueSample.m_fSoundIntensity = 450.0f;
m_sQueueSample.field_56 = 0;
@@ -3603,21 +3498,19 @@ cAudioManager::ProcessCarBombTick(cVehicleParams *params)
automobile = (CAutomobile *)params->m_pVehicle;
if(automobile->bEngineOn && automobile->m_bombType == CARBOMB_TIMEDACTIVE) {
CalculateDistance((bool *)params, params->m_fDistance);
- m_sQueueSample.m_bVolume = ComputeVolume(60u, 40.f, m_sQueueSample.m_fDistance);
+ m_sQueueSample.m_bVolume = ComputeVolume(60, 40.f, m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
m_sQueueSample.m_counter = 35;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_CAR_BOMB_TICK;
+ m_sQueueSample.m_nSampleIndex = SFX_COUNTDOWN;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_bIsDistant = 0;
m_sQueueSample.field_16 = 0;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_CAR_BOMB_TICK);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_COUNTDOWN);
m_sQueueSample.m_nLoopCount = 0;
m_sQueueSample.m_bEmittingVolume = 60;
m_sQueueSample.m_nLoopStart =
SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
- m_sQueueSample.m_nLoopEnd =
- SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
m_sQueueSample.field_48 = 2.0f;
m_sQueueSample.m_fSoundIntensity = 40.0f;
m_sQueueSample.field_56 = 0;
@@ -3641,7 +3534,6 @@ void
cAudioManager::ProcessCinemaScriptObject(uint8 sound)
{
uint8 rand;
- float distSquared;
float maxDist;
static uint8 counter = 0;
@@ -3657,21 +3549,20 @@ cAudioManager::ProcessCinemaScriptObject(uint8 sound)
maxDist = 6400.f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
break;
- default: break;
+ default: return;
}
- distSquared = GetDistanceSquared(&m_sQueueSample.m_vecPos);
+ float distSquared = GetDistanceSquared(&m_sQueueSample.m_vecPos);
if(distSquared < maxDist) {
m_sQueueSample.m_fDistance = sqrt(distSquared);
- rand = m_anRandomTable[0] % 90u + 30;
- m_sQueueSample.m_bVolume = ComputeVolume(
- rand, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance);
+ rand = m_anRandomTable[0] % 90 + 30;
+ m_sQueueSample.m_bVolume =
+ ComputeVolume(rand, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
- m_sQueueSample.m_nSampleIndex = counter % 3 + AUDIO_SAMPLE_CINEMA_1;
+ m_sQueueSample.m_nSampleIndex = counter % 3 + SFX_CINEMA_BASS_1;
m_sQueueSample.m_bBankIndex = 0;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(
- m_sQueueSample.m_nSampleIndex);
- m_sQueueSample.m_nFrequency +=
- RandomDisplacement(m_sQueueSample.m_nFrequency >> 2);
+ m_sQueueSample.m_nFrequency =
+ SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 4);
m_sQueueSample.m_counter = counter++;
m_sQueueSample.m_bIsDistant = 0;
m_sQueueSample.m_nLoopCount = 1;
@@ -3684,7 +3575,7 @@ cAudioManager::ProcessCinemaScriptObject(uint8 sound)
m_sQueueSample.m_bReverbFlag = 1;
m_sQueueSample.m_bRequireReflection = 0;
AddSampleToRequestedQueue();
- audioLogicTimers[4] = time + 1000 + m_anRandomTable[3] % 4000u;
+ audioLogicTimers[4] = time + 1000 + m_anRandomTable[3] % 4000;
}
}
}
@@ -3718,21 +3609,19 @@ cAudioManager::ProcessDocksScriptObject(uint8 sound)
maxDist = 6400.f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
break;
- default: break;
+ default: return;
}
distSquared = GetDistanceSquared(&m_sQueueSample.m_vecPos);
if(distSquared < maxDist) {
m_sQueueSample.m_fDistance = sqrt(distSquared);
- rand = m_anRandomTable[0] % 60u + 40;
- m_sQueueSample.m_bVolume = ComputeVolume(
- rand, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance);
+ rand = m_anRandomTable[0] % 60 + 40;
+ m_sQueueSample.m_bVolume =
+ ComputeVolume(rand, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_DOCKS;
+ m_sQueueSample.m_nSampleIndex = SFX_DOCKS_FOGHORN;
m_sQueueSample.m_bBankIndex = 0;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_DOCKS);
- m_sQueueSample.m_nFrequency +=
- RandomDisplacement(m_sQueueSample.m_nFrequency >> 3);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_DOCKS_FOGHORN);
+ m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency >> 3);
m_sQueueSample.m_counter = counter++;
m_sQueueSample.m_bIsDistant = 0;
m_sQueueSample.m_nLoopCount = 1;
@@ -3745,7 +3634,7 @@ cAudioManager::ProcessDocksScriptObject(uint8 sound)
m_sQueueSample.m_bReverbFlag = 1;
m_sQueueSample.m_bRequireReflection = 0;
AddSampleToRequestedQueue();
- audioLogicTimers[5] = time + 10000 + m_anRandomTable[3] % 40000u;
+ audioLogicTimers[5] = time + 10000 + m_anRandomTable[3] % 40000;
}
}
}
@@ -3762,22 +3651,20 @@ cAudioManager::ProcessEngineDamage(cVehicleParams *params)
veh = (CAutomobile *)params->m_pVehicle;
if(veh->bEngineOn) {
engineStatus = veh->Damage.GetEngineStatus();
- if(engineStatus > 250u || engineStatus < 100u) return 1;
- if(engineStatus < 225u) {
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_JUMBO_TAXI_SOUND;
+ if(engineStatus > 250u || engineStatus < 100) return 1;
+ if(engineStatus < 225) {
+ m_sQueueSample.m_nSampleIndex = SFX_JUMBO_TAXI;
emittingVolume = 6;
m_sQueueSample.field_16 = 7;
m_sQueueSample.m_nFrequency = 40000;
} else {
emittingVolume = 60;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_FIRE_ENTITY;
+ m_sQueueSample.m_nSampleIndex = SFX_CAR_ON_FIRE;
m_sQueueSample.field_16 = 7;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_FIRE_ENTITY);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CAR_ON_FIRE);
}
CalculateDistance((bool *)params, params->m_fDistance);
- m_sQueueSample.m_bVolume =
- ComputeVolume(emittingVolume, 40.f, m_sQueueSample.m_fDistance);
+ m_sQueueSample.m_bVolume = ComputeVolume(emittingVolume, 40.f, m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
m_sQueueSample.m_counter = 28;
m_sQueueSample.m_bBankIndex = 0;
@@ -3786,8 +3673,7 @@ cAudioManager::ProcessEngineDamage(cVehicleParams *params)
m_sQueueSample.m_bEmittingVolume = emittingVolume;
m_sQueueSample.m_nLoopStart =
SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
- m_sQueueSample.m_nLoopEnd =
- SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
m_sQueueSample.field_48 = 2.0f;
m_sQueueSample.m_fSoundIntensity = 40.0f;
m_sQueueSample.field_56 = 0;
@@ -3886,7 +3772,7 @@ cAudioManager::ProcessExplosions(int32 explosion)
float maxDist;
float distSquared;
- for(uint8 i = 0; i < 48u; i++) {
+ for(uint8 i = 0; i < 48; i++) {
if(CExplosion::GetExplosionActiveCounter(i) == 1) {
CExplosion::ResetExplosionActiveCounter(i);
type = CExplosion::GetExplosionType(i);
@@ -3897,18 +3783,16 @@ cAudioManager::ProcessExplosions(int32 explosion)
case EXPLOSION_TANK_GRENADE:
maxDist = 160000.f;
m_sQueueSample.m_fSoundIntensity = 400.0f;
- m_sQueueSample.m_nSampleIndex =
- AUDIO_SAMPLE_WEAPON_GRENADE_EXPLOSION;
- m_sQueueSample.m_nFrequency = RandomDisplacement(2000u) + 38000;
+ m_sQueueSample.m_nSampleIndex = SFX_EXPLOSION_2;
+ m_sQueueSample.m_nFrequency = RandomDisplacement(2000) + 38000;
m_sQueueSample.field_16 = 0;
m_sQueueSample.m_bBankIndex = 0;
break;
case EXPLOSION_MOLOTOV:
maxDist = 40000.f;
m_sQueueSample.m_fSoundIntensity = 200.0f;
- m_sQueueSample.m_nSampleIndex =
- AUDIO_SAMPLE_WEAPON_MOLOTOV_EXPLOSION;
- m_sQueueSample.m_nFrequency = RandomDisplacement(1000u) + 19000;
+ m_sQueueSample.m_nSampleIndex = SFX_EXPLOSION_3;
+ m_sQueueSample.m_nFrequency = RandomDisplacement(1000) + 19000;
m_sQueueSample.field_16 = 0;
m_sQueueSample.m_bBankIndex = 0;
break;
@@ -3916,19 +3800,18 @@ cAudioManager::ProcessExplosions(int32 explosion)
case EXPLOSION_HELI_BOMB:
maxDist = 90000.f;
m_sQueueSample.m_fSoundIntensity = 300.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_WEAPON_ROCKET_SHOT;
- m_sQueueSample.m_nFrequency = RandomDisplacement(1000u) + 12347;
+ m_sQueueSample.m_nSampleIndex = SFX_ROCKET_LEFT;
+ m_sQueueSample.m_nFrequency = RandomDisplacement(1000) + 12347;
m_sQueueSample.field_16 = 0;
m_sQueueSample.m_bBankIndex = 0;
break;
default:
maxDist = 160000.f;
m_sQueueSample.m_fSoundIntensity = 400.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_EXPLOSION_CAR;
- m_sQueueSample.m_nFrequency = RandomDisplacement(2000u) + 38000;
+ m_sQueueSample.m_nSampleIndex = SFX_EXPLOSION_1;
+ m_sQueueSample.m_nFrequency = RandomDisplacement(2000) + 38000;
if(type == EXPLOSION_HELI)
- m_sQueueSample.m_nFrequency =
- 8 * m_sQueueSample.m_nFrequency / 10u;
+ m_sQueueSample.m_nFrequency = 8 * m_sQueueSample.m_nFrequency / 10;
m_sQueueSample.field_16 = 0;
m_sQueueSample.m_bBankIndex = 0;
break;
@@ -3938,9 +3821,8 @@ cAudioManager::ProcessExplosions(int32 explosion)
distSquared = GetDistanceSquared(&m_sQueueSample.m_vecPos);
if(distSquared < maxDist) {
m_sQueueSample.m_fDistance = Sqrt(distSquared);
- m_sQueueSample.m_bVolume =
- ComputeVolume(maxVolume, m_sQueueSample.m_fSoundIntensity,
- m_sQueueSample.m_fDistance);
+ m_sQueueSample.m_bVolume = ComputeVolume(maxVolume, m_sQueueSample.m_fSoundIntensity,
+ m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
m_sQueueSample.m_counter = i;
m_sQueueSample.field_48 = 2.0f;
@@ -3966,15 +3848,14 @@ cAudioManager::ProcessFireHydrant()
float distSquared;
bool something = false;
- m_sQueueSample.m_vecPos =
- *(CVector *)((size_t)m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_pEntity + 52);
+ m_sQueueSample.m_vecPos = *(CVector *)((size_t)m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_pEntity + 52);
distSquared = GetDistanceSquared(&m_sQueueSample.m_vecPos);
if(distSquared < 1225.f) {
CalculateDistance(&something, distSquared);
- m_sQueueSample.m_bVolume = ComputeVolume(40u, 35.f, m_sQueueSample.m_fDistance);
+ m_sQueueSample.m_bVolume = ComputeVolume(40, 35.f, m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
m_sQueueSample.m_counter = 0;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_JUMBO_TAXI_SOUND;
+ m_sQueueSample.m_nSampleIndex = SFX_JUMBO_TAXI;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_bIsDistant = 0;
m_sQueueSample.field_16 = 4;
@@ -3983,8 +3864,7 @@ cAudioManager::ProcessFireHydrant()
m_sQueueSample.m_bEmittingVolume = 40;
m_sQueueSample.m_nLoopStart =
SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
- m_sQueueSample.m_nLoopEnd =
- SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
m_sQueueSample.field_48 = 2.0f;
m_sQueueSample.m_fSoundIntensity = 35.0f;
m_sQueueSample.field_56 = 0;
@@ -4011,20 +3891,19 @@ cAudioManager::ProcessFrontEnd()
static uint32 counter = 0;
- for(uint32 i = 0; i < m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_Loops; i++) {
+ for(uint32 i = 0; i < m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_AudioEvents; i++) {
processed = 0;
- switch(
- m_asAudioEntities[0].m_awAudioEvent[i + 20 * m_sQueueSample.m_nEntityIndex]) {
+ switch(m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_awAudioEvent[i]) {
case SOUND_WEAPON_SNIPER_SHOT_NO_ZOOM:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_SNIPER_NO_ZOOM;
+ m_sQueueSample.m_nSampleIndex = SFX_ERROR_FIRE_RIFLE;
break;
case SOUND_WEAPON_ROCKET_SHOT_NO_ZOOM:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_ROCKET_NO_ZOOM;
+ m_sQueueSample.m_nSampleIndex = SFX_ERROR_FIRE_ROCKET_LAUNCHER;
break;
case SOUND_GARAGE_NO_MONEY:
case SOUND_GARAGE_BAD_VEHICLE:
case SOUND_3C:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PICKUP_FAIL_1;
+ m_sQueueSample.m_nSampleIndex = SFX_PICKUP_ERROR_LEFT;
processed = 1;
break;
case SOUND_GARAGE_OPENING:
@@ -4040,16 +3919,16 @@ cAudioManager::ProcessFrontEnd()
case SOUND_PICKUP_ARMOUR:
case SOUND_EVIDENCE_PICKUP:
case SOUND_UNLOAD_GOLD:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PICKUP_SUCCESS_1;
+ m_sQueueSample.m_nSampleIndex = SFX_PICKUP_2_LEFT;
processed = 1;
break;
case SOUND_PICKUP_WEAPON_BOUGHT:
case SOUND_PICKUP_WEAPON:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PICKUP_NEUTRAL_1;
+ m_sQueueSample.m_nSampleIndex = SFX_PICKUP_1_LEFT;
processed = 1;
break;
case SOUND_4A:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PICKUP_FAIL_1;
+ m_sQueueSample.m_nSampleIndex = SFX_PICKUP_ERROR_LEFT;
processed = 1;
break;
case SOUND_PICKUP_BONUS:
@@ -4058,74 +3937,66 @@ cAudioManager::ProcessFrontEnd()
case SOUND_PICKUP_PACMAN_PILL:
case SOUND_PICKUP_PACMAN_PACKAGE:
case SOUND_PICKUP_FLOAT_PACKAGE:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PICKUP_SUCCESS_3;
+ m_sQueueSample.m_nSampleIndex = SFX_PICKUP_3_LEFT;
processed = 1;
break;
- case SOUND_PAGER: m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PAGER; break;
+ case SOUND_PAGER: m_sQueueSample.m_nSampleIndex = SFX_PAGER; break;
case SOUND_RACE_START_3:
case SOUND_RACE_START_2:
case SOUND_RACE_START_1:
- case SOUND_CLOCK_TICK:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_FRONTEND_CLOCK_TICK;
- break;
+ case SOUND_CLOCK_TICK: m_sQueueSample.m_nSampleIndex = SFX_TIMER_BEEP; break;
case SOUND_RACE_START_GO:
- m_sQueueSample.m_nSampleIndex =
- AUDIO_SAMPLE_FRONTEND_PART_MISSION_COMPLETED;
+ m_sQueueSample.m_nSampleIndex = SFX_PART_MISSION_COMPLETE;
break;
case SOUND_PART_MISSION_COMPLETE:
- m_sQueueSample.m_nSampleIndex =
- AUDIO_SAMPLE_FRONTEND_PART_MISSION_COMPLETED;
+ m_sQueueSample.m_nSampleIndex = SFX_PART_MISSION_COMPLETE;
break;
case SOUND_FRONTEND_MENU_STARTING:
processed = 1;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_FRONTEND_MENU_STARTING_1;
+ m_sQueueSample.m_nSampleIndex = SFX_START_BUTTON_LEFT;
break;
case SOUND_FRONTEND_MENU_COMPLETED:
processed = 1;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_FRONTEND_MENU_COMPLETED_1;
+ m_sQueueSample.m_nSampleIndex = SFX_PAGE_CHANGE_AND_BACK_LEFT;
break;
case SOUND_FRONTEND_MENU_DENIED:
processed = 1;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_FRONTEND_MENU_DENIED_1;
+ m_sQueueSample.m_nSampleIndex = SFX_HIGHLIGHT_LEFT;
break;
case SOUND_FRONTEND_MENU_SUCCESS:
processed = 1;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_FRONTEND_MENU_SUCCESS_1;
+ m_sQueueSample.m_nSampleIndex = SFX_SELECT_LEFT;
break;
case SOUND_FRONTEND_EXIT:
processed = 1;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_FRONTEND_MENU_EXIT_1;
+ m_sQueueSample.m_nSampleIndex = SFX_SUB_MENU_BACK_LEFT;
break;
case SOUND_9A:
processed = 1;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_380;
+ m_sQueueSample.m_nSampleIndex = SFX_STEREO_LEFT;
break;
- case SOUND_9B: m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_382; break;
+ case SOUND_9B: m_sQueueSample.m_nSampleIndex = SFX_MONO; break;
case SOUND_FRONTEND_AUDIO_TEST:
m_sQueueSample.m_nSampleIndex =
- m_anRandomTable[0] % 3u + AUDIO_SAMPLE_FRONTEND_MENU_AUDIO_TEST_1;
+ m_anRandomTable[0] % 3 + SFX_NOISE_BURST_1;
break;
case SOUND_FRONTEND_FAIL:
processed = 1;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_FRONTEND_MENU_FAIL_1;
+ m_sQueueSample.m_nSampleIndex = SFX_ERROR_LEFT;
break;
case SOUND_FRONTEND_NO_RADIO:
case SOUND_FRONTEND_RADIO_CHANGE:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_FRONTEND_GAMEPLAY_FAIL;
- break;
- case SOUND_A0:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_FRONTEND_GAMEPLAY_SUCCESS;
+ m_sQueueSample.m_nSampleIndex = SFX_RADIO_CLICK;
break;
+ case SOUND_A0: m_sQueueSample.m_nSampleIndex = SFX_INFO; break;
default: continue;
}
- sample =
- m_asAudioEntities[0].m_awAudioEvent[i + 20 * m_sQueueSample.m_nEntityIndex];
- if(sample == AUDIO_SAMPLE_COLLISION_LOOPING_GRASS) {
+ sample = m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_awAudioEvent[i];
+ if(sample == SFX_RAIN) {
m_sQueueSample.m_nFrequency = 28509;
- } else if(sample == AUDIO_SAMPLE_PICKUP_NEUTRAL_1) {
- if(1.f ==
- m_asAudioEntities[0].m_afVolume[i + 10 * m_sQueueSample.m_nEntityIndex])
+ } else if(sample == SFX_PICKUP_1_LEFT) {
+ if(1.f == m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_afVolume[i])
m_sQueueSample.m_nFrequency = 32000;
else
m_sQueueSample.m_nFrequency = 48000;
@@ -4169,12 +4040,9 @@ cAudioManager::ProcessGarages()
struct tHelicopterSampleData {
float m_fMaxDistance;
float m_fBaseDistance;
- char m_bBaseVolume;
- char gap_9[3];
+ uint8 m_bBaseVolume;
};
-tHelicopterSampleData *gHeliSfxRanges = (tHelicopterSampleData *)0x604784;
-
bool
cAudioManager::ProcessHelicopter(cVehicleParams *params)
{
@@ -4183,10 +4051,10 @@ cAudioManager::ProcessHelicopter(cVehicleParams *params)
float dist;
float baseDist;
int32 emittingVol;
+ static constexpr tHelicopterSampleData gHeliSfxRanges[3] = {
+ {400.f, 380.f, 100}, {100.f, 70.f, maxVolume}, {60.f, 30.f, maxVolume}};
- if(gHeliSfxRanges[0].m_fMaxDistance * gHeliSfxRanges[0].m_fMaxDistance <=
- params->m_fDistance)
- return 0;
+ if(gHeliSfxRanges[0].m_fMaxDistance * gHeliSfxRanges[0].m_fMaxDistance <= params->m_fDistance) return 0;
CalculateDistance((bool *)params, params->m_fDistance);
heli = (CHeli *)params->m_pVehicle;
@@ -4196,28 +4064,25 @@ cAudioManager::ProcessHelicopter(cVehicleParams *params)
if(dist >= MaxDist) return 1;
baseDist = gHeliSfxRanges[i].m_fBaseDistance;
if(dist < baseDist)
- emittingVol = (gHeliSfxRanges[i].m_bBaseVolume *
- ((MaxDist - dist) / (MaxDist - baseDist)));
+ emittingVol = (gHeliSfxRanges[i].m_bBaseVolume * ((MaxDist - dist) / (MaxDist - baseDist)));
else
emittingVol = gHeliSfxRanges[i].m_bBaseVolume;
- m_sQueueSample.m_bVolume = ComputeVolume(
- emittingVol, gHeliSfxRanges[i].m_fMaxDistance, m_sQueueSample.m_fDistance);
+ m_sQueueSample.m_bVolume =
+ ComputeVolume(emittingVol, gHeliSfxRanges[i].m_fMaxDistance, m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
m_sQueueSample.m_counter = i + 65;
- m_sQueueSample.m_nSampleIndex = i + AUDIO_SAMPLE_HELI_FAR;
+ m_sQueueSample.m_nSampleIndex = i + SFX_HELI_1;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_bIsDistant = 0;
m_sQueueSample.field_16 = 0;
- m_sQueueSample.m_nFrequency =
- 1200 * heli->m_nHeliId +
- SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nFrequency = 1200 * heli->m_nHeliId + SampleManager.GetSampleBaseFrequency(
+ m_sQueueSample.m_nSampleIndex);
m_sQueueSample.m_nLoopCount = 0;
m_sQueueSample.m_bEmittingVolume = emittingVol;
m_sQueueSample.m_nLoopStart =
SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
- m_sQueueSample.m_nLoopEnd =
- SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
m_sQueueSample.field_48 = 6.0f;
m_sQueueSample.m_fSoundIntensity = gHeliSfxRanges[i].m_fMaxDistance;
m_sQueueSample.field_56 = 0;
@@ -4251,22 +4116,20 @@ cAudioManager::ProcessHomeScriptObject(uint8 sound)
maxDist = 6400.f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
break;
- default: break;
+ default: return;
}
dist = GetDistanceSquared(&m_sQueueSample.m_vecPos);
if(dist < maxDist) {
m_sQueueSample.m_fDistance = sqrt(dist);
- rand = m_anRandomTable[0] % 30u + 40;
- m_sQueueSample.m_bVolume = ComputeVolume(
- rand, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance);
+ rand = m_anRandomTable[0] % 30 + 40;
+ m_sQueueSample.m_bVolume =
+ ComputeVolume(rand, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
- m_sQueueSample.m_nSampleIndex =
- m_anRandomTable[0] % 5u + AUDIO_SAMPLE_HOME_1;
+ m_sQueueSample.m_nSampleIndex = m_anRandomTable[0] % 5 + SFX_HOME_1;
m_sQueueSample.m_bBankIndex = 0;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(
- m_sQueueSample.m_nSampleIndex);
- m_sQueueSample.m_nFrequency +=
- RandomDisplacement(m_sQueueSample.m_nFrequency >> 4);
+ m_sQueueSample.m_nFrequency =
+ SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 16);
m_sQueueSample.m_counter = counter++;
m_sQueueSample.m_bIsDistant = 0;
m_sQueueSample.m_nLoopCount = 1;
@@ -4279,7 +4142,7 @@ cAudioManager::ProcessHomeScriptObject(uint8 sound)
m_sQueueSample.m_bReverbFlag = 1;
m_sQueueSample.m_bRequireReflection = 1;
AddSampleToRequestedQueue();
- audioLogicTimers[6] = time + 1000 + m_anRandomTable[3] % 4000u;
+ audioLogicTimers[6] = time + 1000 + m_anRandomTable[3] % 4000;
}
}
}
@@ -4329,11 +4192,10 @@ cAudioManager::ProcessJumboAccel(CPlane *plane)
float whineSoundFreq;
float modificator;
- if(SetupJumboFlySound(20u)) {
+ if(SetupJumboFlySound(20)) {
modificator = (plane->m_fSpeed - 0.10334f) * 1.676f;
if(modificator > 1.0f) modificator = 1.0f;
- if(SetupJumboRumbleSound(maxVolume * modificator) &&
- SetupJumboTaxiSound((1.0f - modificator) * 75.f)) {
+ if(SetupJumboRumbleSound(maxVolume * modificator) && SetupJumboTaxiSound((1.0f - modificator) * 75.f)) {
if(modificator < 0.2f) {
whineSoundFreq = modificator * 5.f * 14600.0f + 29500;
vol = modificator * 5.f * maxVolume;
@@ -4344,7 +4206,7 @@ cAudioManager::ProcessJumboAccel(CPlane *plane)
vol = maxVolume;
}
SetupJumboEngineSound(vol, engineFreq);
- SetupJumboWhineSound(18u, whineSoundFreq);
+ SetupJumboWhineSound(18, whineSoundFreq);
}
}
}
@@ -4354,29 +4216,28 @@ cAudioManager::ProcessJumboDecel(CPlane *plane)
{
float modificator;
- if(SetupJumboFlySound(20u) && SetupJumboTaxiSound(75u)) {
+ if(SetupJumboFlySound(20) && SetupJumboTaxiSound(75)) {
modificator = (plane->m_fSpeed - 0.10334f) * 1.676f;
if(modificator > 1.0f) modificator = 1.0f;
SetupJumboEngineSound(maxVolume * modificator, 6050.f * modificator + 16000);
- SetupJumboWhineSound(18u, 29500);
+ SetupJumboWhineSound(18, 29500);
}
}
void
cAudioManager::ProcessJumboFlying()
{
- if(SetupJumboFlySound(maxVolume)) SetupJumboEngineSound(63u, 22050);
+ if(SetupJumboFlySound(maxVolume)) SetupJumboEngineSound(63, 22050);
}
void
cAudioManager::ProcessJumboLanding(CPlane *plane)
{
- float modificator = (LandingPoint - PlanePathPosition[plane->m_nPlaneId]) * 0.0028571f;
+ float modificator = (LandingPoint - PlanePathPosition[plane->m_nPlaneId]) / 350.f;
if(SetupJumboFlySound(107.f * modificator + 20)) {
if(SetupJumboTaxiSound(75.f * (1.f - modificator))) {
SetupJumboEngineSound(maxVolume, 22050);
- SetupJumboWhineSound(18.f * (1.f - modificator),
- 14600.f * modificator + 29500);
+ SetupJumboWhineSound(18.f * (1.f - modificator), 14600.f * modificator + 29500);
}
}
}
@@ -4384,20 +4245,18 @@ cAudioManager::ProcessJumboLanding(CPlane *plane)
void
cAudioManager::ProcessJumboTakeOff(CPlane *plane)
{
- float modificator = (PlanePathPosition[plane->m_nPlaneId] - TakeOffPoint) * 0.0033333f;
+ float modificator = (PlanePathPosition[plane->m_nPlaneId] - TakeOffPoint) / 300.f;
- if(SetupJumboFlySound((107.f * modificator) + 20) &&
- SetupJumboRumbleSound(maxVolume * (1.f - modificator))) {
- if(SetupJumboEngineSound(maxVolume, 22050))
- SetupJumboWhineSound(18.f * (1.f - modificator), 44100);
+ if(SetupJumboFlySound((107.f * modificator) + 20) && SetupJumboRumbleSound(maxVolume * (1.f - modificator))) {
+ if(SetupJumboEngineSound(maxVolume, 22050)) SetupJumboWhineSound(18.f * (1.f - modificator), 44100);
}
}
void
cAudioManager::ProcessJumboTaxi()
{
- if(SetupJumboFlySound(20u)) {
- if(SetupJumboTaxiSound(75u)) SetupJumboWhineSound(18u, 29500);
+ if(SetupJumboFlySound(20)) {
+ if(SetupJumboTaxiSound(75)) SetupJumboWhineSound(18, 29500);
}
}
@@ -4405,7 +4264,6 @@ void
cAudioManager::ProcessLaunderetteScriptObject(uint8 sound)
{
float maxDist;
- float distSquared;
switch(sound) {
case SCRIPT_SOUND_LAUNDERETTE_LOOP_S:
@@ -4413,18 +4271,17 @@ cAudioManager::ProcessLaunderetteScriptObject(uint8 sound)
maxDist = 900.f;
m_sQueueSample.m_fSoundIntensity = 30.0f;
break;
- default: break;
+ default: return;
}
- distSquared = GetDistanceSquared(&m_sQueueSample.m_vecPos);
+ float distSquared = GetDistanceSquared(&m_sQueueSample.m_vecPos);
if(distSquared < maxDist) {
m_sQueueSample.m_fDistance = sqrt(distSquared);
- m_sQueueSample.m_bVolume = ComputeVolume(45u, m_sQueueSample.m_fSoundIntensity,
- m_sQueueSample.m_fDistance);
+ m_sQueueSample.m_bVolume =
+ ComputeVolume(45, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_LAUNDERETTE_1;
+ m_sQueueSample.m_nSampleIndex = SFX_LAUNDERETTE_LOOP;
m_sQueueSample.m_bBankIndex = 0;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_LAUNDERETTE_1);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_LAUNDERETTE_LOOP);
m_sQueueSample.m_counter = 0;
m_sQueueSample.m_bIsDistant = 0;
m_sQueueSample.m_nLoopCount = 0;
@@ -4434,19 +4291,17 @@ cAudioManager::ProcessLaunderetteScriptObject(uint8 sound)
m_sQueueSample.m_bEmittingVolume = 45;
m_sQueueSample.m_nLoopStart =
SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
- m_sQueueSample.m_nLoopEnd =
- SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
m_sQueueSample.m_bReverbFlag = 1;
m_sQueueSample.m_bRequireReflection = 0;
AddSampleToRequestedQueue();
}
- m_sQueueSample.m_bVolume = ComputeVolume(110u, m_sQueueSample.m_fSoundIntensity,
- m_sQueueSample.m_fDistance);
+ m_sQueueSample.m_bVolume =
+ ComputeVolume(110, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_LAUNDERETTE_2;
+ m_sQueueSample.m_nSampleIndex = SFX_LAUNDERETTE_SONG_LOOP;
m_sQueueSample.m_bBankIndex = 0;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_LAUNDERETTE_2);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_LAUNDERETTE_SONG_LOOP);
m_sQueueSample.m_counter = 1;
m_sQueueSample.m_bIsDistant = 0;
m_sQueueSample.m_nLoopCount = 0;
@@ -4456,8 +4311,7 @@ cAudioManager::ProcessLaunderetteScriptObject(uint8 sound)
m_sQueueSample.m_bEmittingVolume = 110;
m_sQueueSample.m_nLoopStart =
SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
- m_sQueueSample.m_nLoopEnd =
- SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
m_sQueueSample.m_bReverbFlag = 1;
m_sQueueSample.m_bRequireReflection = 0;
AddSampleToRequestedQueue();
@@ -4476,11 +4330,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_PARTY_1_LOOP_S:
maxDist = 900.f;
m_sQueueSample.m_fSoundIntensity = 30.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_1;
+ m_sQueueSample.m_nSampleIndex = SFX_CLUB_1;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_1);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_1);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4488,11 +4341,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_PARTY_1_LOOP_L:
maxDist = 6400.f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_1;
+ m_sQueueSample.m_nSampleIndex = SFX_CLUB_1;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_1);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_1);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4500,11 +4352,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_PARTY_2_LOOP_S:
maxDist = 900.f;
m_sQueueSample.m_fSoundIntensity = 30.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_2;
+ m_sQueueSample.m_nSampleIndex = SFX_CLUB_2;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_2);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_2);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4512,11 +4363,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_PARTY_2_LOOP_L:
maxDist = 6400.f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_2;
+ m_sQueueSample.m_nSampleIndex = SFX_CLUB_2;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_2);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_2);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4524,11 +4374,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_PARTY_3_LOOP_S:
maxDist = 900.f;
m_sQueueSample.m_fSoundIntensity = 30.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_3;
+ m_sQueueSample.m_nSampleIndex = SFX_CLUB_3;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_3);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_3);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4536,11 +4385,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_PARTY_3_LOOP_L:
maxDist = 6400.f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_3;
+ m_sQueueSample.m_nSampleIndex = SFX_CLUB_3;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_3);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_3);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4548,11 +4396,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_PARTY_4_LOOP_S:
maxDist = 900.f;
m_sQueueSample.m_fSoundIntensity = 30.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_4;
+ m_sQueueSample.m_nSampleIndex = SFX_CLUB_4;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_4);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_4);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4560,11 +4407,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_PARTY_4_LOOP_L:
maxDist = 6400.f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_4;
+ m_sQueueSample.m_nSampleIndex = SFX_CLUB_4;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_4);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_4);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4572,11 +4418,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_PARTY_5_LOOP_S:
maxDist = 900.f;
m_sQueueSample.m_fSoundIntensity = 30.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_5;
+ m_sQueueSample.m_nSampleIndex = SFX_CLUB_5;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_5);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_5);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4584,11 +4429,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_PARTY_5_LOOP_L:
maxDist = 6400.f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_5;
+ m_sQueueSample.m_nSampleIndex = SFX_CLUB_5;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_5);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_5);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4596,11 +4440,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_PARTY_6_LOOP_S:
maxDist = 900.f;
m_sQueueSample.m_fSoundIntensity = 30.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_6;
+ m_sQueueSample.m_nSampleIndex = SFX_CLUB_6;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_6);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_6);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4608,11 +4451,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_PARTY_6_LOOP_L:
maxDist = 6400.f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_6;
+ m_sQueueSample.m_nSampleIndex = SFX_CLUB_6;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_6);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_6);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4620,11 +4462,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_PARTY_7_LOOP_S:
maxDist = 900.f;
m_sQueueSample.m_fSoundIntensity = 30.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_7;
+ m_sQueueSample.m_nSampleIndex = SFX_CLUB_7;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_7);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_7);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4632,11 +4473,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_PARTY_7_LOOP_L:
maxDist = 6400.f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_7;
+ m_sQueueSample.m_nSampleIndex = SFX_CLUB_7;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_7);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_7);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4644,11 +4484,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_PARTY_8_LOOP_S:
maxDist = 900.f;
m_sQueueSample.m_fSoundIntensity = 30.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_8;
+ m_sQueueSample.m_nSampleIndex = SFX_CLUB_8;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_8);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_8);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4656,11 +4495,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_PARTY_8_LOOP_L:
maxDist = 6400.f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_8;
+ m_sQueueSample.m_nSampleIndex = SFX_CLUB_8;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_8);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_8);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4668,11 +4506,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_PARTY_9_LOOP_S:
maxDist = 900.f;
m_sQueueSample.m_fSoundIntensity = 30.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_9;
+ m_sQueueSample.m_nSampleIndex = SFX_CLUB_9;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_9);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_9);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4680,11 +4517,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_PARTY_9_LOOP_L:
maxDist = 6400.f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_9;
+ m_sQueueSample.m_nSampleIndex = SFX_CLUB_9;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_9);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_9);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4692,11 +4528,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_PARTY_10_LOOP_S:
maxDist = 900.f;
m_sQueueSample.m_fSoundIntensity = 30.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_10;
+ m_sQueueSample.m_nSampleIndex = SFX_CLUB_10;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_10);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_10);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4704,11 +4539,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_PARTY_10_LOOP_L:
maxDist = 6400.f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_10;
+ m_sQueueSample.m_nSampleIndex = SFX_CLUB_10;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_10);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_10);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4716,11 +4550,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_PARTY_11_LOOP_S:
maxDist = 900.f;
m_sQueueSample.m_fSoundIntensity = 30.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_11;
+ m_sQueueSample.m_nSampleIndex = SFX_CLUB_11;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_11);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_11);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4728,11 +4561,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_PARTY_11_LOOP_L:
maxDist = 6400.f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_11;
+ m_sQueueSample.m_nSampleIndex = SFX_CLUB_11;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_11);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_11);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4740,11 +4572,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_PARTY_12_LOOP_S:
maxDist = 900.f;
m_sQueueSample.m_fSoundIntensity = 30.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_12;
+ m_sQueueSample.m_nSampleIndex = SFX_CLUB_12;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_12);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_12);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4752,11 +4583,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_PARTY_12_LOOP_L:
maxDist = 6400.f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_12;
+ m_sQueueSample.m_nSampleIndex = SFX_CLUB_12;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_12);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_12);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4764,11 +4594,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_PARTY_13_LOOP_S:
maxDist = 900.f;
m_sQueueSample.m_fSoundIntensity = 30.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_13;
+ m_sQueueSample.m_nSampleIndex = SFX_CLUB_RAGGA;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_13);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_RAGGA);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4776,11 +4605,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_PARTY_13_LOOP_L:
maxDist = 6400.f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_13;
+ m_sQueueSample.m_nSampleIndex = SFX_CLUB_RAGGA;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_13);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_RAGGA);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4788,11 +4616,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_STRIP_CLUB_LOOP_1_S:
maxDist = 900.f;
m_sQueueSample.m_fSoundIntensity = 30.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_STRIP_CLUB_1;
+ m_sQueueSample.m_nSampleIndex = SFX_STRIP_CLUB_1;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_STRIP_CLUB_1);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_STRIP_CLUB_1);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4800,11 +4627,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_STRIP_CLUB_LOOP_1_L:
maxDist = 6400.f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_STRIP_CLUB_1;
+ m_sQueueSample.m_nSampleIndex = SFX_STRIP_CLUB_1;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_STRIP_CLUB_1);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_STRIP_CLUB_1);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4812,11 +4638,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_STRIP_CLUB_LOOP_2_S:
maxDist = 900.f;
m_sQueueSample.m_fSoundIntensity = 30.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_STRIP_CLUB_2;
+ m_sQueueSample.m_nSampleIndex = SFX_STRIP_CLUB_2;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_STRIP_CLUB_2);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_STRIP_CLUB_2);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4824,11 +4649,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_STRIP_CLUB_LOOP_2_L:
maxDist = 6400.f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_STRIP_CLUB_2;
+ m_sQueueSample.m_nSampleIndex = SFX_STRIP_CLUB_2;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_STRIP_CLUB_2);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_STRIP_CLUB_2);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4840,11 +4664,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_38:
maxDist = 900.f;
m_sQueueSample.m_fSoundIntensity = 30.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_409;
+ m_sQueueSample.m_nSampleIndex = SFX_DOG_FOOD_FACTORY;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = 110;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_409);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_DOG_FOOD_FACTORY);
m_sQueueSample.field_16 = 6;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4852,11 +4675,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_39:
maxDist = 6400.f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_409;
+ m_sQueueSample.m_nSampleIndex = SFX_DOG_FOOD_FACTORY;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = 110;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_409);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_DOG_FOOD_FACTORY);
m_sQueueSample.field_16 = 6;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4866,11 +4688,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_CHINATOWN_RESTAURANT_S:
maxDist = 900.f;
m_sQueueSample.m_fSoundIntensity = 30.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_CHINATOWN_RESTAURANT;
+ m_sQueueSample.m_nSampleIndex = SFX_RESTAURANT_CHINATOWN;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = 110;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_CHINATOWN_RESTAURANT);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_RESTAURANT_CHINATOWN);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4878,11 +4699,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_CHINATOWN_RESTAURANT_L:
maxDist = 6400.f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_CHINATOWN_RESTAURANT;
+ m_sQueueSample.m_nSampleIndex = SFX_RESTAURANT_CHINATOWN;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = 110;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_CHINATOWN_RESTAURANT);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_RESTAURANT_CHINATOWN);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4890,11 +4710,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_CIPRIANI_RESAURANT_S:
maxDist = 900.f;
m_sQueueSample.m_fSoundIntensity = 30.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_CIPRIANI_RESTAURANT;
+ m_sQueueSample.m_nSampleIndex = SFX_RESTAURANT_ITALY;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = 110;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_CIPRIANI_RESTAURANT);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_RESTAURANT_ITALY);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4902,11 +4721,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_CIPRIANI_RESAURANT_L:
maxDist = 6400.f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_CIPRIANI_RESTAURANT;
+ m_sQueueSample.m_nSampleIndex = SFX_RESTAURANT_ITALY;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = 110;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_CIPRIANI_RESTAURANT);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_RESTAURANT_ITALY);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4914,11 +4732,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_46:
maxDist = 900.f;
m_sQueueSample.m_fSoundIntensity = 30.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_414;
+ m_sQueueSample.m_nSampleIndex = SFX_RESTAURANT_GENERIC_1;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = 110;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_414);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_RESTAURANT_GENERIC_1);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4926,11 +4743,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_47:
maxDist = 6400.f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_414;
+ m_sQueueSample.m_nSampleIndex = SFX_RESTAURANT_GENERIC_1;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = 110;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_414);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_RESTAURANT_GENERIC_1);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4938,11 +4754,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_MARCO_BISTRO_S:
maxDist = 900.f;
m_sQueueSample.m_fSoundIntensity = 30.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_MARCO_BISTRO;
+ m_sQueueSample.m_nSampleIndex = SFX_RESTAURANT_GENERIC_2;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = 110;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_MARCO_BISTRO);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_RESTAURANT_GENERIC_2);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4950,11 +4765,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_MARCO_BISTRO_L:
maxDist = 6400.f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_MARCO_BISTRO;
+ m_sQueueSample.m_nSampleIndex = SFX_RESTAURANT_GENERIC_2;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = 110;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_MARCO_BISTRO);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_RESTAURANT_GENERIC_2);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4972,11 +4786,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_FRANKIE_PIANO:
maxDist = 900.f;
m_sQueueSample.m_fSoundIntensity = 30.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_FRANKIE_PIANO;
+ m_sQueueSample.m_nSampleIndex = SFX_PIANO_BAR_1;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_FRANKIE_PIANO);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_PIANO_BAR_1);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4984,11 +4797,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_PARTY_1_LOOP:
maxDist = 6400.f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_1;
+ m_sQueueSample.m_nSampleIndex = SFX_CLUB_1;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_1);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_1);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -5004,11 +4816,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_BANK_ALARM_LOOP_S:
maxDist = 900.f;
m_sQueueSample.m_fSoundIntensity = 30.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_BANK_ALARM;
+ m_sQueueSample.m_nSampleIndex = SFX_BANK_ALARM_1;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = 90;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_BANK_ALARM);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_BANK_ALARM_1);
m_sQueueSample.field_16 = 2;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -5016,11 +4827,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_BANK_ALARM_LOOP_L:
maxDist = 6400.f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_BANK_ALARM;
+ m_sQueueSample.m_nSampleIndex = SFX_BANK_ALARM_1;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = 90;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_BANK_ALARM);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_BANK_ALARM_1);
m_sQueueSample.field_16 = 2;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -5028,11 +4838,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_POLICE_BALL_LOOP_S:
maxDist = 900.f;
m_sQueueSample.m_fSoundIntensity = 30.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_POLICE_BALL;
+ m_sQueueSample.m_nSampleIndex = SFX_POLICE_BALL_1;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_POLICE_BALL);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_POLICE_BALL_1);
m_sQueueSample.field_16 = 2;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -5040,11 +4849,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_POLICE_BALL_LOOP_L:
maxDist = 6400.f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_POLICE_BALL;
+ m_sQueueSample.m_nSampleIndex = SFX_POLICE_BALL_1;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_POLICE_BALL);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_POLICE_BALL_1);
m_sQueueSample.field_16 = 2;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -5052,11 +4860,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_RAVE_LOOP_INDUSTRIAL_S:
maxDist = 900.f;
m_sQueueSample.m_fSoundIntensity = 30.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_RAVE_INDUSTRIAL;
+ m_sQueueSample.m_nSampleIndex = SFX_RAVE_INDUSTRIAL;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_RAVE_INDUSTRIAL);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_RAVE_INDUSTRIAL);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -5064,28 +4871,24 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_RAVE_LOOP_INDUSTRIAL_L:
maxDist = 6400.f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_RAVE_INDUSTRIAL;
+ m_sQueueSample.m_nSampleIndex = SFX_RAVE_INDUSTRIAL;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_RAVE_INDUSTRIAL);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_RAVE_INDUSTRIAL);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
break;
case SCRIPT_SOUND_POLICE_CELL_BEATING_LOOP_S:
- case SCRIPT_SOUND_POLICE_CELL_BEATING_LOOP_L:
- ProcessPoliceCellBeatingScriptObject(sound);
- return;
+ case SCRIPT_SOUND_POLICE_CELL_BEATING_LOOP_L: ProcessPoliceCellBeatingScriptObject(sound); return;
case SCRIPT_SOUND_RAVE_1_LOOP_S:
case SCRIPT_SOUND_RAVE_2_LOOP_S:
maxDist = 900.f;
m_sQueueSample.m_fSoundIntensity = 30.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_RAVE_1;
+ m_sQueueSample.m_nSampleIndex = SFX_RAVE_COMMERCIAL;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -5094,11 +4897,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_RAVE_2_LOOP_L:
maxDist = 6400.f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_RAVE_1;
+ m_sQueueSample.m_nSampleIndex = SFX_RAVE_COMMERCIAL;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -5106,11 +4908,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_RAVE_3_LOOP_S:
maxDist = 900.f;
m_sQueueSample.m_fSoundIntensity = 30.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_RAVE_2;
+ m_sQueueSample.m_nSampleIndex = SFX_RAVE_SUBURBAN;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_RAVE_2);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_RAVE_SUBURBAN);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -5118,11 +4919,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_RAVE_3_LOOP_L:
maxDist = 6400.f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_RAVE_2;
+ m_sQueueSample.m_nSampleIndex = SFX_RAVE_SUBURBAN;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_RAVE_2);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_RAVE_SUBURBAN);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -5130,11 +4930,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_PRETEND_FIRE_LOOP:
maxDist = 2500.f;
m_sQueueSample.m_fSoundIntensity = 50.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_FIRE_ENTITY;
+ m_sQueueSample.m_nSampleIndex = SFX_CAR_ON_FIRE;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = 80;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_FIRE_ENTITY);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CAR_ON_FIRE);
m_sQueueSample.field_16 = 8;
m_sQueueSample.field_76 = 10;
m_sQueueSample.field_48 = 2.0f;
@@ -5145,8 +4944,8 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
distSquared = GetDistanceSquared(&m_sQueueSample.m_vecPos);
if(distSquared < maxDist) {
m_sQueueSample.m_fDistance = Sqrt(distSquared);
- m_sQueueSample.m_bVolume = ComputeVolume(
- emittingVolume, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance);
+ m_sQueueSample.m_bVolume =
+ ComputeVolume(emittingVolume, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
m_sQueueSample.m_counter = 0;
m_sQueueSample.m_bIsDistant = 0;
@@ -5156,8 +4955,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
m_sQueueSample.m_bEmittingVolume = emittingVolume;
m_sQueueSample.m_nLoopStart =
SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
- m_sQueueSample.m_nLoopEnd =
- SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
m_sQueueSample.m_bRequireReflection = 0;
AddSampleToRequestedQueue();
}
@@ -5181,8 +4979,7 @@ cAudioManager::ProcessMissionAudio()
if(m_sMissionAudio.m_nSampleIndex != 3033) {
switch(m_sMissionAudio.m_bLoadingStatus) {
case 0:
- SampleManager.PreloadStreamedFile(m_sMissionAudio.m_nSampleIndex,
- 1u);
+ SampleManager.PreloadStreamedFile(m_sMissionAudio.m_nSampleIndex, 1);
m_sMissionAudio.m_bLoadingStatus = 1;
nFramesUntilFailedLoad = 0;
return;
@@ -5191,12 +4988,12 @@ cAudioManager::ProcessMissionAudio()
if(g_bMissionAudioLoadFailed) {
if(m_bTimerJustReset) {
ClearMissionAudio();
- SampleManager.StopStreamedFile(1u);
+ SampleManager.StopStreamedFile(1);
nFramesForPretendPlaying = 0;
nCheckPlayingDelay = 0;
nFramesUntilFailedLoad = 0;
} else if(!m_bUserPause) {
- if(++nFramesForPretendPlaying < 120u) {
+ if(++nFramesForPretendPlaying < 120) {
m_sMissionAudio.m_bPlayStatus = 1;
} else {
m_sMissionAudio.m_bPlayStatus = 2;
@@ -5208,7 +5005,7 @@ cAudioManager::ProcessMissionAudio()
if(m_sMissionAudio.m_bPlayStatus != 1) return;
if(m_bTimerJustReset) {
ClearMissionAudio();
- SampleManager.StopStreamedFile(1u);
+ SampleManager.StopStreamedFile(1);
return;
}
if(MissionScriptAudioUsesPoliceChannel(
@@ -5216,42 +5013,32 @@ cAudioManager::ProcessMissionAudio()
if(!m_bUserPause) {
if(nCheckPlayingDelay) {
--nCheckPlayingDelay;
- } else if(
- GetMissionScriptPoliceAudioPlayingStatus() ==
- 2 ||
- --m_sMissionAudio.field_24) {
- m_sMissionAudio
- .m_bPlayStatus = 2;
- m_sMissionAudio
- .m_nSampleIndex = 3033;
- SampleManager
- .StopStreamedFile(1u);
- m_sMissionAudio.field_24 =
- 0;
+ } else if(GetMissionScriptPoliceAudioPlayingStatus() ==
+ 2 ||
+ --m_sMissionAudio.field_24) {
+ m_sMissionAudio.m_bPlayStatus = 2;
+ m_sMissionAudio.m_nSampleIndex = 3033;
+ SampleManager.StopStreamedFile(1);
+ m_sMissionAudio.field_24 = 0;
}
}
} else if(m_sMissionAudio.field_22) {
- if(SampleManager.IsStreamPlaying(1u) ||
- m_bUserPause || m_bPreviousUserPause) {
+ if(SampleManager.IsStreamPlaying(1) || m_bUserPause ||
+ m_bPreviousUserPause) {
if(m_bUserPause)
- SampleManager.PauseStream(
- 1, 1u);
+ SampleManager.PauseStream(1, 1);
else
- SampleManager.PauseStream(
- 0, 1u);
+ SampleManager.PauseStream(0, 1);
} else {
m_sMissionAudio.m_bPlayStatus = 2;
- m_sMissionAudio.m_nSampleIndex =
- 3033;
- SampleManager.StopStreamedFile(1u);
+ m_sMissionAudio.m_nSampleIndex = 3033;
+ SampleManager.StopStreamedFile(1);
m_sMissionAudio.field_24 = 0;
}
} else {
if(m_bUserPause) return;
if(nCheckPlayingDelay--) {
- if(!SampleManager.IsStreamPlaying(
- 1u))
- return;
+ if(!SampleManager.IsStreamPlaying(1)) return;
nCheckPlayingDelay = 0;
}
m_sMissionAudio.field_22 = 1;
@@ -5259,38 +5046,28 @@ cAudioManager::ProcessMissionAudio()
} else {
if(MissionScriptAudioUsesPoliceChannel(
m_sMissionAudio.m_nSampleIndex)) {
- SetMissionScriptPoliceAudio(
- m_sMissionAudio.m_nSampleIndex);
+ SetMissionScriptPoliceAudio(m_sMissionAudio.m_nSampleIndex);
} else {
- if(m_bUserPause)
- SampleManager.PauseStream(1, 1u);
+ if(m_bUserPause) SampleManager.PauseStream(1, 1);
if(m_sMissionAudio.field_12) {
- SampleManager
- .SetStreamedVolumeAndPan(
- 80u, 63u, 1, 1u);
+ SampleManager.SetStreamedVolumeAndPan(80, 63, 1, 1);
} else {
- distSquared = GetDistanceSquared(
- &m_sMissionAudio.m_vecPos);
+ distSquared =
+ GetDistanceSquared(&m_sMissionAudio.m_vecPos);
if(distSquared >= 2500.f) {
emittingVol = 0;
pan = 63;
} else {
dist = Sqrt(distSquared);
- emittingVol = ComputeVolume(
- 80u, 50.0f, dist);
- TranslateEntity(
- &m_sMissionAudio
- .m_vecPos,
- &vec);
- pan =
- ComputePan(50.f, &vec);
+ emittingVol = ComputeVolume(80, 50.0f, dist);
+ TranslateEntity(&m_sMissionAudio.m_vecPos,
+ &vec);
+ pan = ComputePan(50.f, &vec);
}
- SampleManager
- .SetStreamedVolumeAndPan(
- emittingVol, pan, 1, 1u);
+ SampleManager.SetStreamedVolumeAndPan(emittingVol, pan,
+ 1, 1);
}
- SampleManager.StartPreloadedStreamedFile(
- 1u);
+ SampleManager.StartPreloadedStreamedFile(1);
}
m_sMissionAudio.m_bPlayStatus = 1;
nCheckPlayingDelay = 30;
@@ -5298,7 +5075,7 @@ cAudioManager::ProcessMissionAudio()
}
break;
case 2:
- if(++nFramesUntilFailedLoad >= 90u) {
+ if(++nFramesUntilFailedLoad >= 90) {
nFramesForPretendPlaying = 0;
g_bMissionAudioLoadFailed = 1;
nFramesUntilFailedLoad = 0;
@@ -5328,10 +5105,8 @@ cAudioManager::ProcessModelCarEngine(cVehicleParams *params)
velocityChange = Abs(params->m_fVelocityChange);
} else {
if(automobile->m_nDriveWheelsOnGround)
- automobile->m_fGasPedalAudio =
- automobile->m_fGasPedalAudio * 0.4f;
- velocityChange = automobile->m_fGasPedalAudio *
- params->m_pTransmission->fMaxVelocity;
+ automobile->m_fGasPedalAudio = automobile->m_fGasPedalAudio * 0.4f;
+ velocityChange = automobile->m_fGasPedalAudio * params->m_pTransmission->fMaxVelocity;
}
if(velocityChange > 0.001f) {
allowedVelocity = 0.5f * params->m_pTransmission->fMaxVelocity;
@@ -5341,27 +5116,23 @@ cAudioManager::ProcessModelCarEngine(cVehicleParams *params)
emittingVol = 90;
if(emittingVol) {
CalculateDistance((bool *)params, params->m_fDistance);
- m_sQueueSample.m_bVolume = ComputeVolume(
- emittingVol, 30.f, m_sQueueSample.m_fDistance);
+ m_sQueueSample.m_bVolume =
+ ComputeVolume(emittingVol, 30.f, m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
m_sQueueSample.m_counter = 2;
- m_sQueueSample.m_nSampleIndex =
- AUDIO_SAMPLE_MODEL_VEHICLE_ACCELERATING;
+ m_sQueueSample.m_nSampleIndex = SFX_REMOTE_CONTROLLED_CAR;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_bIsDistant = 0;
m_sQueueSample.field_16 = 1;
m_sQueueSample.m_nFrequency =
- (11025.f * velocityChange /
- params->m_pTransmission->fMaxVelocity +
+ (11025.f * velocityChange / params->m_pTransmission->fMaxVelocity +
11025.f);
m_sQueueSample.m_nLoopCount = 0;
m_sQueueSample.m_bEmittingVolume = emittingVol;
- m_sQueueSample.m_nLoopStart =
- SampleManager.GetSampleLoopStartOffset(
- m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(
+ m_sQueueSample.m_nSampleIndex);
m_sQueueSample.m_nLoopEnd =
- SampleManager.GetSampleLoopEndOffset(
- m_sQueueSample.m_nSampleIndex);
+ SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
m_sQueueSample.field_48 = 3.0f;
m_sQueueSample.m_fSoundIntensity = 30.0f;
m_sQueueSample.field_56 = 0;
@@ -5408,7 +5179,7 @@ cAudioManager::ProcessOneShotScriptObject(uint8 sound)
case SCRIPT_SOUND_GATE_STOP_CLUNK:
maxDist = 1600.f;
m_sQueueSample.m_fSoundIntensity = 40.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_COLLISION_GATE;
+ m_sQueueSample.m_nSampleIndex = SFX_COL_GATE;
m_sQueueSample.m_bBankIndex = 0;
if(sound == SCRIPT_SOUND_GATE_START_CLUNK)
m_sQueueSample.m_nFrequency = 10600;
@@ -5418,18 +5189,16 @@ cAudioManager::ProcessOneShotScriptObject(uint8 sound)
m_sQueueSample.field_48 = 0.0f;
m_sQueueSample.m_bIsDistant = 0;
m_sQueueSample.m_bRequireReflection = 1;
- emittingVolume = RandomDisplacement(10u) + 50;
+ emittingVolume = RandomDisplacement(10) + 50;
break;
case SCRIPT_SOUND_BULLET_HIT_GROUND_1:
case SCRIPT_SOUND_BULLET_HIT_GROUND_2:
case SCRIPT_SOUND_BULLET_HIT_GROUND_3:
maxDist = 2500.f;
m_sQueueSample.m_fSoundIntensity = 50.0f;
- m_sQueueSample.m_nSampleIndex =
- m_anRandomTable[iSound % 5] % 3u + AUDIO_SAMPLE_BULLET_HIT_GROUND_1;
+ m_sQueueSample.m_nSampleIndex = m_anRandomTable[iSound % 5] % 3 + SFX_BULLET_WALL_1;
m_sQueueSample.m_bBankIndex = 0;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex);
m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency >> 5);
m_sQueueSample.field_16 = 9;
m_sQueueSample.field_48 = 0.0f;
@@ -5441,11 +5210,10 @@ cAudioManager::ProcessOneShotScriptObject(uint8 sound)
if(SampleManager.IsSampleBankLoaded(0) != 1) return;
maxDist = 6400.f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_389;
+ m_sQueueSample.m_nSampleIndex = SFX_TRAIN_STATION_ANNOUNCE;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_389);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_TRAIN_STATION_ANNOUNCE);
m_sQueueSample.field_16 = 0;
m_sQueueSample.field_48 = 2.0f;
m_sQueueSample.m_bIsDistant = 0;
@@ -5453,11 +5221,10 @@ cAudioManager::ProcessOneShotScriptObject(uint8 sound)
case SCRIPT_SOUND_PAYPHONE_RINGING:
maxDist = 6400.f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PAYPHONE_RINGING;
+ m_sQueueSample.m_nSampleIndex = SFX_PHONE_RING;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = 80;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PAYPHONE_RINGING);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_PHONE_RING);
m_sQueueSample.field_16 = 1;
m_sQueueSample.field_48 = 2.0f;
m_sQueueSample.m_bIsDistant = 0;
@@ -5466,11 +5233,10 @@ cAudioManager::ProcessOneShotScriptObject(uint8 sound)
case SCRIPT_SOUND_GLASS_BREAK_L:
maxDist = 3600.f;
m_sQueueSample.m_fSoundIntensity = 60.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_GLASS_GENERIC_BREAK;
+ m_sQueueSample.m_nSampleIndex = SFX_GLASS_SMASH;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = 70;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_GLASS_GENERIC_BREAK);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_GLASS_SMASH);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_48 = 0.0f;
m_sQueueSample.m_bIsDistant = 0;
@@ -5478,11 +5244,10 @@ cAudioManager::ProcessOneShotScriptObject(uint8 sound)
case SCRIPT_SOUND_GLASS_BREAK_S:
maxDist = 3600.f;
m_sQueueSample.m_fSoundIntensity = 60.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_GLASS_GENERIC_BREAK;
+ m_sQueueSample.m_nSampleIndex = SFX_GLASS_SMASH;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = 60;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_GLASS_GENERIC_BREAK);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_GLASS_SMASH);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_48 = 0.0f;
m_sQueueSample.m_bIsDistant = 0;
@@ -5490,11 +5255,10 @@ cAudioManager::ProcessOneShotScriptObject(uint8 sound)
case SCRIPT_SOUND_GLASS_CRACK:
maxDist = 3600.f;
m_sQueueSample.m_fSoundIntensity = 60.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_GLASS_WINDSHIELD_CRACK;
+ m_sQueueSample.m_nSampleIndex = SFX_GLASS_CRACK;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = 70;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_GLASS_WINDSHIELD_CRACK);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_GLASS_CRACK);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_48 = 0.0f;
m_sQueueSample.m_bIsDistant = 0;
@@ -5503,21 +5267,20 @@ cAudioManager::ProcessOneShotScriptObject(uint8 sound)
case SCRIPT_SOUND_GLASS_LIGHT_BREAK:
maxDist = 3025.f;
m_sQueueSample.m_fSoundIntensity = 55.0f;
- m_sQueueSample.m_nSampleIndex =
- (m_anRandomTable[4] & 3) + AUDIO_SAMPLE_GLASS_LIGHT_BREAK_1;
+ m_sQueueSample.m_nSampleIndex = (m_anRandomTable[4] & 3) + SFX_GLASS_SHARD_1;
m_sQueueSample.m_bBankIndex = 0;
- m_sQueueSample.m_nFrequency = RandomDisplacement(2000u) + 19000;
+ m_sQueueSample.m_nFrequency = RandomDisplacement(2000) + 19000;
m_sQueueSample.field_16 = 9;
m_sQueueSample.field_48 = 0.0f;
m_sQueueSample.m_bIsDistant = 0;
- emittingVolume = RandomDisplacement(11u) + 25;
+ emittingVolume = RandomDisplacement(11) + 25;
break;
case SCRIPT_SOUND_BOX_DESTROYED_1:
maxDist = 3600.f;
m_sQueueSample.m_fSoundIntensity = 60.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_BOX_DESTROYED_1;
+ m_sQueueSample.m_nSampleIndex = SFX_WOODEN_BOX_SMASH;
m_sQueueSample.m_bBankIndex = 0;
- m_sQueueSample.m_nFrequency = RandomDisplacement(1500u) + 18600;
+ m_sQueueSample.m_nFrequency = RandomDisplacement(1500) + 18600;
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_48 = 0.0f;
m_sQueueSample.m_bIsDistant = 0;
@@ -5527,9 +5290,9 @@ cAudioManager::ProcessOneShotScriptObject(uint8 sound)
case SCRIPT_SOUND_BOX_DESTROYED_2:
maxDist = 3600.f;
m_sQueueSample.m_fSoundIntensity = 60.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_BOX_DESTROYED_2;
+ m_sQueueSample.m_nSampleIndex = SFX_CARDBOARD_BOX_SMASH;
m_sQueueSample.m_bBankIndex = 0;
- m_sQueueSample.m_nFrequency = RandomDisplacement(1500u) + 18600;
+ m_sQueueSample.m_nFrequency = RandomDisplacement(1500) + 18600;
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_48 = 0.0f;
m_sQueueSample.m_bIsDistant = 0;
@@ -5539,11 +5302,9 @@ cAudioManager::ProcessOneShotScriptObject(uint8 sound)
case SCRIPT_SOUND_METAL_COLLISION:
maxDist = 3600.f;
m_sQueueSample.m_fSoundIntensity = 60.0f;
- m_sQueueSample.m_nSampleIndex =
- m_anRandomTable[3] % 5u + AUDIO_SAMPLE_COLLISION_METAL;
+ m_sQueueSample.m_nSampleIndex = m_anRandomTable[3] % 5 + SFX_COL_CAR_1;
m_sQueueSample.m_bBankIndex = 0;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex);
m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency >> 4);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_48 = 0.0f;
@@ -5554,10 +5315,9 @@ cAudioManager::ProcessOneShotScriptObject(uint8 sound)
case SCRIPT_SOUND_TIRE_COLLISION:
maxDist = 3600.f;
m_sQueueSample.m_fSoundIntensity = 60.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_COLLISION_RUBBER;
+ m_sQueueSample.m_nSampleIndex = SFX_TYRE_BUMP;
m_sQueueSample.m_bBankIndex = 0;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex);
m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency >> 4);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_48 = 0.0f;
@@ -5577,9 +5337,8 @@ cAudioManager::ProcessOneShotScriptObject(uint8 sound)
case SURFACE_SAND:
case SURFACE_TIRE:
case SURFACE_HEDGE:
- m_sQueueSample.m_nSampleIndex =
- AUDIO_SAMPLE_BULLET_GUNSHELL_SOFT_DROP;
- m_sQueueSample.m_nFrequency = RandomDisplacement(500u) + 11000;
+ m_sQueueSample.m_nSampleIndex = SFX_BULLET_SHELL_HIT_GROUND_2;
+ m_sQueueSample.m_nFrequency = RandomDisplacement(500) + 11000;
m_sQueueSample.field_16 = 18;
maxDist = 400.f;
m_sQueueSample.m_fSoundIntensity = 20.0f;
@@ -5590,9 +5349,9 @@ cAudioManager::ProcessOneShotScriptObject(uint8 sound)
distSquared = GetDistanceSquared(&m_sQueueSample.m_vecPos);
if(distSquared < maxDist) {
m_sQueueSample.m_fDistance = Sqrt(distSquared);
- m_sQueueSample.m_bVolume = ComputeVolume(
- emittingVolume, m_sQueueSample.m_fSoundIntensity,
- m_sQueueSample.m_fDistance);
+ m_sQueueSample.m_bVolume =
+ ComputeVolume(emittingVolume, m_sQueueSample.m_fSoundIntensity,
+ m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
m_sQueueSample.m_counter = iSound++;
m_sQueueSample.m_nLoopCount = 1;
@@ -5609,8 +5368,8 @@ cAudioManager::ProcessOneShotScriptObject(uint8 sound)
default: break;
}
}
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_BULLET_GUNSHELL_HARD_DROP;
- m_sQueueSample.m_nFrequency = RandomDisplacement(750u) + 18000;
+ m_sQueueSample.m_nSampleIndex = SFX_BULLET_SHELL_HIT_GROUND_1;
+ m_sQueueSample.m_nFrequency = RandomDisplacement(750) + 18000;
m_sQueueSample.field_16 = 15;
maxDist = 400.f;
m_sQueueSample.m_fSoundIntensity = 20.0f;
@@ -5620,8 +5379,8 @@ cAudioManager::ProcessOneShotScriptObject(uint8 sound)
emittingVolume = m_anRandomTable[2] % 20 + 30;
break;
case SCRIPT_SOUND_GUNSHELL_DROP_SOFT:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_BULLET_GUNSHELL_SOFT_DROP;
- m_sQueueSample.m_nFrequency = RandomDisplacement(500u) + 11000;
+ m_sQueueSample.m_nSampleIndex = SFX_BULLET_SHELL_HIT_GROUND_2;
+ m_sQueueSample.m_nFrequency = RandomDisplacement(500) + 11000;
m_sQueueSample.field_16 = 18;
maxDist = 400.f;
m_sQueueSample.m_fSoundIntensity = 20.0f;
@@ -5636,8 +5395,8 @@ cAudioManager::ProcessOneShotScriptObject(uint8 sound)
distSquared = GetDistanceSquared(&m_sQueueSample.m_vecPos);
if(distSquared < maxDist) {
m_sQueueSample.m_fDistance = Sqrt(distSquared);
- m_sQueueSample.m_bVolume = ComputeVolume(
- emittingVolume, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance);
+ m_sQueueSample.m_bVolume =
+ ComputeVolume(emittingVolume, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
m_sQueueSample.m_counter = iSound++;
m_sQueueSample.m_nLoopCount = 1;
@@ -5685,8 +5444,7 @@ cAudioManager::ProcessPedHeadphones(cPedParams *params)
veh = ped->m_pMyVehicle;
if(veh && veh->m_type == 0) {
for(int32 i = 2; i < 6; i++) {
- if(!veh->IsDoorClosed((eDoors)i) ||
- veh->IsDoorMissing((eDoors)i)) {
+ if(!veh->IsDoorClosed((eDoors)i) || veh->IsDoorMissing((eDoors)i)) {
emittingVol = 42;
break;
}
@@ -5696,23 +5454,21 @@ cAudioManager::ProcessPedHeadphones(cPedParams *params)
emittingVol = 42;
}
- m_sQueueSample.m_bVolume =
- ComputeVolume(emittingVol, 7.f, m_sQueueSample.m_fDistance);
+ m_sQueueSample.m_bVolume = ComputeVolume(emittingVol, 7.f, m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
m_sQueueSample.m_counter = 64;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PED_HEADPHONES;
+ m_sQueueSample.m_nSampleIndex = SFX_HEADPHONES;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_bIsDistant = 0;
m_sQueueSample.field_16 = 5;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(
- AUDIO_SAMPLE_PED_HEADPHONES);
+ m_sQueueSample.m_nFrequency =
+ SampleManager.GetSampleBaseFrequency(SFX_HEADPHONES);
m_sQueueSample.m_nLoopCount = 0;
m_sQueueSample.m_bEmittingVolume = emittingVol;
m_sQueueSample.m_nLoopStart =
- SampleManager.GetSampleLoopStartOffset(
- m_sQueueSample.m_nSampleIndex);
- m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(
- m_sQueueSample.m_nSampleIndex);
+ SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nLoopEnd =
+ SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
m_sQueueSample.field_48 = 4.0f;
m_sQueueSample.m_fSoundIntensity = 7.0f;
m_sQueueSample.field_56 = 0;
@@ -5760,20 +5516,17 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
case SOUND_STEP_START:
case SOUND_STEP_END:
if(!params->m_pPed->bIsLooking) {
- emittingVol = m_anRandomTable[3] % 15u + 45;
- if(FindPlayerPed() !=
- m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_pEntity)
+ emittingVol = m_anRandomTable[3] % 15 + 45;
+ if(FindPlayerPed() != m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_pEntity)
emittingVol >>= 1;
maxDist = 400.f;
switch(params->m_pPed->m_nSurfaceTouched) {
case SURFACE_GRASS:
- sampleIndex =
- m_anRandomTable[1] % 5u + AUDIO_SAMPLE_PED_FALL_GRASS_1;
+ sampleIndex = m_anRandomTable[1] % 5 + SFX_FOOTSTEP_GRASS_1;
break;
case SURFACE_DIRT:
case SURFACE_DIRTTRACK:
- sampleIndex =
- m_anRandomTable[4] % 5u + AUDIO_SAMPLE_PED_FALL_DIRT_1;
+ sampleIndex = m_anRandomTable[4] % 5 + SFX_FOOTSTEP_GRAVEL_1;
break;
case SURFACE_METAL6:
case SURFACE_METAL_DOOR:
@@ -5786,57 +5539,43 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
case SURFACE_METAL_FENCE:
case SURFACE_METAL27:
case SURFACE_METAL28:
- sampleIndex =
- m_anRandomTable[0] % 5u + AUDIO_SAMPLE_PED_FALL_METAL_1;
+ sampleIndex = m_anRandomTable[0] % 5 + SFX_FOOTSTEP_METAL_1;
break;
case SURFACE_SAND:
- sampleIndex =
- (m_anRandomTable[4] & 3) + AUDIO_SAMPLE_PED_FALL_SAND_1;
+ sampleIndex = (m_anRandomTable[4] & 3) + SFX_FOOTSTEP_SAND_1;
break;
case SURFACE_PUDDLE:
- sampleIndex = (m_anRandomTable[3] & 3) +
- AUDIO_SAMPLE_PED_FALL_IN_WATER_1;
+ sampleIndex = (m_anRandomTable[3] & 3) + SFX_FOOTSTEP_WATER_1;
break;
case SURFACE_WOOD:
case SURFACE_WOOD_BOX:
case SURFACE_WOOD_PLANK:
- sampleIndex =
- m_anRandomTable[2] % 5u + AUDIO_SAMPLE_PED_FALL_WOOD_1;
+ sampleIndex = m_anRandomTable[2] % 5 + SFX_FOOTSTEP_WOOD_1;
break;
case SURFACE_HEDGE:
- sampleIndex =
- m_anRandomTable[2] % 5u + AUDIO_SAMPLE_COLLISION_HEDGE;
+ sampleIndex = m_anRandomTable[2] % 5 + SFX_COL_VEG_1;
break;
default:
- sampleIndex = m_anRandomTable[2] % 5u +
- AUDIO_SAMPLE_PED_FALL_PAVEMENT_1;
+ sampleIndex = m_anRandomTable[2] % 5 + SFX_FOOTSTEP_CONCRETE_1;
break;
}
m_sQueueSample.m_nSampleIndex = sampleIndex;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_counter =
- m_asAudioEntities[m_sQueueSample.m_nEntityIndex]
- .m_awAudioEvent[i] -
- 28;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(
- m_sQueueSample.m_nSampleIndex);
- m_sQueueSample.m_nFrequency +=
- RandomDisplacement(m_sQueueSample.m_nFrequency / 17u);
+ m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_awAudioEvent[i] - 28;
+ m_sQueueSample.m_nFrequency =
+ SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 17);
switch(params->m_pPed->m_nMoveState) {
case 2:
emittingVol >>= 2;
- m_sQueueSample.m_nFrequency =
- 9 * m_sQueueSample.m_nFrequency / 10u;
+ m_sQueueSample.m_nFrequency = 9 * m_sQueueSample.m_nFrequency / 10;
break;
case 3:
emittingVol >>= 1;
- m_sQueueSample.m_nFrequency =
- 11 * m_sQueueSample.m_nFrequency / 10u;
- break;
- case 4:
- m_sQueueSample.m_nFrequency =
- 12 * m_sQueueSample.m_nFrequency / 10u;
+ m_sQueueSample.m_nFrequency = 11 * m_sQueueSample.m_nFrequency / 10;
break;
+ case 4: m_sQueueSample.m_nFrequency = 12 * m_sQueueSample.m_nFrequency / 10; break;
default: break;
}
m_sQueueSample.field_16 = 5;
@@ -5858,20 +5597,17 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
emittingVol = m_anRandomTable[3] % 20 + 80;
if(ped->m_nSurfaceTouched == SURFACE_PUDDLE) {
m_sQueueSample.m_nSampleIndex =
- (m_anRandomTable[3] & 3) +
- AUDIO_SAMPLE_PED_FALL_IN_WATER_1;
+ (m_anRandomTable[3] & 3) + SFX_FOOTSTEP_WATER_1;
} else if(sound == SOUND_FALL_LAND) {
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PED_FALL_LAND;
+ m_sQueueSample.m_nSampleIndex = SFX_BODY_LAND;
} else {
- m_sQueueSample.m_nSampleIndex =
- AUDIO_SAMPLE_PED_FALL_COLLAPSE;
+ m_sQueueSample.m_nSampleIndex = SFX_BODY_LAND_AND_FALL;
}
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_counter = 1;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(
- m_sQueueSample.m_nSampleIndex);
- m_sQueueSample.m_nFrequency +=
- RandomDisplacement(m_sQueueSample.m_nFrequency / 17u);
+ m_sQueueSample.m_nFrequency =
+ SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 17);
m_sQueueSample.field_16 = 2;
m_sQueueSample.field_48 = 0.0f;
m_sQueueSample.m_fSoundIntensity = 30.0f;
@@ -5886,7 +5622,7 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
}
break;
case SOUND_FIGHT_PUNCH_33:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PED_HIT_1;
+ m_sQueueSample.m_nSampleIndex = SFX_FIGHT_1;
m_sQueueSample.m_nFrequency = 18000;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_counter = iSound;
@@ -5906,7 +5642,7 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
m_sQueueSample.m_bRequireReflection = 1;
break;
case SOUND_FIGHT_KICK_34:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PED_HIT_1;
+ m_sQueueSample.m_nSampleIndex = SFX_FIGHT_1;
m_sQueueSample.m_nFrequency = 16500;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_counter = iSound;
@@ -5926,7 +5662,7 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
m_sQueueSample.m_bRequireReflection = 1;
break;
case SOUND_FIGHT_HEADBUTT_35:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PED_HIT_1;
+ m_sQueueSample.m_nSampleIndex = SFX_FIGHT_1;
m_sQueueSample.m_nFrequency = 20000;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_counter = iSound;
@@ -5946,7 +5682,7 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
m_sQueueSample.m_bRequireReflection = 1;
break;
case SOUND_FIGHT_PUNCH_36:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PED_HIT_2;
+ m_sQueueSample.m_nSampleIndex = SFX_FIGHT_2;
m_sQueueSample.m_nFrequency = 18000;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_counter = iSound;
@@ -5966,7 +5702,7 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
m_sQueueSample.m_bRequireReflection = 1;
break;
case SOUND_FIGHT_PUNCH_37:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PED_HIT_2;
+ m_sQueueSample.m_nSampleIndex = SFX_FIGHT_2;
m_sQueueSample.m_nFrequency = 16500;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_counter = iSound;
@@ -5986,7 +5722,7 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
m_sQueueSample.m_bRequireReflection = 1;
break;
case SOUND_FIGHT_CLOSE_PUNCH_38:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PED_HIT_2;
+ m_sQueueSample.m_nSampleIndex = SFX_FIGHT_2;
m_sQueueSample.m_nFrequency = 20000;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_counter = iSound;
@@ -6006,7 +5742,7 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
m_sQueueSample.m_bRequireReflection = 1;
break;
case SOUND_FIGHT_PUNCH_39:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PED_HIT_3;
+ m_sQueueSample.m_nSampleIndex = SFX_FIGHT_4;
m_sQueueSample.m_nFrequency = 18000;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_counter = iSound;
@@ -6026,7 +5762,7 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
m_sQueueSample.m_bRequireReflection = 1;
break;
case SOUND_FIGHT_PUNCH_OR_KICK_BELOW_40:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PED_HIT_3;
+ m_sQueueSample.m_nSampleIndex = SFX_FIGHT_4;
m_sQueueSample.m_nFrequency = 16500;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_counter = iSound;
@@ -6046,7 +5782,7 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
m_sQueueSample.m_bRequireReflection = 1;
break;
case SOUND_FIGHT_PUNCH_41:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PED_HIT_3;
+ m_sQueueSample.m_nSampleIndex = SFX_FIGHT_4;
m_sQueueSample.m_nFrequency = 20000;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_counter = iSound;
@@ -6066,7 +5802,7 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
m_sQueueSample.m_bRequireReflection = 1;
break;
case SOUND_FIGHT_PUNCH_FROM_BEHIND_42:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PED_HIT_4;
+ m_sQueueSample.m_nSampleIndex = SFX_FIGHT_5;
m_sQueueSample.m_nFrequency = 18000;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_counter = iSound;
@@ -6086,7 +5822,7 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
m_sQueueSample.m_bRequireReflection = 1;
break;
case SOUND_FIGHT_KNEE_OR_KICK_43:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PED_HIT_4;
+ m_sQueueSample.m_nSampleIndex = SFX_FIGHT_5;
m_sQueueSample.m_nFrequency = 16500;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_counter = iSound;
@@ -6106,7 +5842,7 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
m_sQueueSample.m_bRequireReflection = 1;
break;
case SOUND_FIGHT_KICK_44:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PED_HIT_4;
+ m_sQueueSample.m_nSampleIndex = SFX_FIGHT_5;
m_sQueueSample.m_nFrequency = 20000;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_counter = iSound;
@@ -6126,11 +5862,11 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
m_sQueueSample.m_bRequireReflection = 1;
break;
case SOUND_WEAPON_BAT_ATTACK:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PED_HIT_BY_BAT;
+ m_sQueueSample.m_nSampleIndex = SFX_BAT_HIT_LEFT;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_counter = iSound++;
processed = 1;
- m_sQueueSample.m_nFrequency = RandomDisplacement(2000u) + 22000;
+ m_sQueueSample.m_nFrequency = RandomDisplacement(2000) + 22000;
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_48 = 0.0f;
m_sQueueSample.m_fSoundIntensity = 30.0f;
@@ -6151,14 +5887,13 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
weapon = &ped->m_weapons[ped->m_currentWeapon];
switch(weapon->m_eWeaponType) {
case WEAPONTYPE_COLT45:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_WEAPON_PISTOL_SHOT;
+ m_sQueueSample.m_nSampleIndex = SFX_COLT45_LEFT;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_counter = iSound++;
processed = 1;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(
- AUDIO_SAMPLE_WEAPON_PISTOL_SHOT);
- m_sQueueSample.m_nFrequency +=
- RandomDisplacement(m_sQueueSample.m_nFrequency >> 5);
+ m_sQueueSample.m_nFrequency =
+ SampleManager.GetSampleBaseFrequency(SFX_COLT45_LEFT);
+ m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency >> 5);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_48 = 0.0f;
m_sQueueSample.m_fSoundIntensity = 50.0f;
@@ -6176,14 +5911,13 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
noReflection = 1;
break;
case WEAPONTYPE_UZI:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_WEAPON_UZI_SHOT;
+ m_sQueueSample.m_nSampleIndex = SFX_UZI_LEFT;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_counter = iSound++;
processed = 1;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(
- AUDIO_SAMPLE_WEAPON_UZI_SHOT);
- m_sQueueSample.m_nFrequency +=
- RandomDisplacement(m_sQueueSample.m_nFrequency >> 5);
+ m_sQueueSample.m_nFrequency =
+ SampleManager.GetSampleBaseFrequency(SFX_UZI_LEFT);
+ m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency >> 5);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_48 = 0.0f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
@@ -6197,14 +5931,13 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
m_sQueueSample.field_56 = 1;
break;
case WEAPONTYPE_SHOTGUN:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_WEAPON_SHOTGUN_SHOT;
+ m_sQueueSample.m_nSampleIndex = SFX_SHOTGUN_LEFT;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_counter = iSound++;
processed = 1;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(
- AUDIO_SAMPLE_WEAPON_SHOTGUN_SHOT);
- m_sQueueSample.m_nFrequency +=
- RandomDisplacement(m_sQueueSample.m_nFrequency >> 5);
+ m_sQueueSample.m_nFrequency =
+ SampleManager.GetSampleBaseFrequency(SFX_SHOTGUN_LEFT);
+ m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency >> 5);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_48 = 0.0f;
m_sQueueSample.m_fSoundIntensity = 60.0f;
@@ -6222,14 +5955,13 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
noReflection = 1;
break;
case WEAPONTYPE_AK47:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_WEAPON_CHAINGUN_SHOT;
+ m_sQueueSample.m_nSampleIndex = SFX_AK47_LEFT;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_counter = iSound++;
processed = 1;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(
- AUDIO_SAMPLE_WEAPON_CHAINGUN_SHOT);
- m_sQueueSample.m_nFrequency +=
- RandomDisplacement(m_sQueueSample.m_nFrequency >> 5);
+ m_sQueueSample.m_nFrequency =
+ SampleManager.GetSampleBaseFrequency(SFX_AK47_LEFT);
+ m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency >> 5);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_48 = 0.0f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
@@ -6243,14 +5975,13 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
m_sQueueSample.field_56 = 1;
break;
case WEAPONTYPE_M16:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_WEAPON_M16_SHOT;
+ m_sQueueSample.m_nSampleIndex = SFX_M16_LEFT;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_counter = iSound++;
processed = 1;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(
- AUDIO_SAMPLE_WEAPON_M16_SHOT);
- m_sQueueSample.m_nFrequency +=
- RandomDisplacement(m_sQueueSample.m_nFrequency >> 5);
+ m_sQueueSample.m_nFrequency =
+ SampleManager.GetSampleBaseFrequency(SFX_M16_LEFT);
+ m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency >> 5);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_48 = 0.0f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
@@ -6264,14 +5995,13 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
m_sQueueSample.field_56 = 1;
break;
case WEAPONTYPE_SNIPERRIFLE:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_WEAPON_SNIPER_SHOT;
+ m_sQueueSample.m_nSampleIndex = SFX_SNIPER_LEFT;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_counter = iSound++;
processed = 1;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(
- AUDIO_SAMPLE_WEAPON_SNIPER_SHOT);
- m_sQueueSample.m_nFrequency +=
- RandomDisplacement(m_sQueueSample.m_nFrequency >> 5);
+ m_sQueueSample.m_nFrequency =
+ SampleManager.GetSampleBaseFrequency(SFX_SNIPER_LEFT);
+ m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency >> 5);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_48 = 0.0f;
m_sQueueSample.m_fSoundIntensity = 60.0f;
@@ -6289,14 +6019,13 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
noReflection = 1;
break;
case WEAPONTYPE_ROCKETLAUNCHER:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_WEAPON_ROCKET_SHOT;
+ m_sQueueSample.m_nSampleIndex = SFX_ROCKET_LEFT;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_counter = iSound++;
processed = 1;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(
- AUDIO_SAMPLE_WEAPON_ROCKET_SHOT);
- m_sQueueSample.m_nFrequency +=
- RandomDisplacement(m_sQueueSample.m_nFrequency >> 5);
+ m_sQueueSample.m_nFrequency =
+ SampleManager.GetSampleBaseFrequency(SFX_ROCKET_LEFT);
+ m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency >> 5);
m_sQueueSample.field_16 = 1;
m_sQueueSample.field_48 = 0.0f;
m_sQueueSample.m_fSoundIntensity = 90.0f;
@@ -6314,25 +6043,22 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
noReflection = 1;
break;
case WEAPONTYPE_FLAMETHROWER:
- m_sQueueSample.m_nSampleIndex =
- AUDIO_SAMPLE_WEAPON_FLAMETHROWER_SHOT;
+ m_sQueueSample.m_nSampleIndex = SFX_FLAMETHROWER_LEFT;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_counter = 9;
emittingVol = 90;
m_sQueueSample.m_nFrequency =
(10 * m_sQueueSample.m_nEntityIndex & 2047) +
- SampleManager.GetSampleBaseFrequency(
- AUDIO_SAMPLE_WEAPON_FLAMETHROWER_SHOT);
+ SampleManager.GetSampleBaseFrequency(SFX_FLAMETHROWER_LEFT);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_48 = 4.0f;
m_sQueueSample.m_fSoundIntensity = 60.0f;
maxDist = 3600.f;
m_sQueueSample.m_nLoopCount = 0;
m_sQueueSample.m_nLoopStart =
- SampleManager.GetSampleLoopStartOffset(
- m_sQueueSample.m_nSampleIndex);
- m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(
- m_sQueueSample.m_nSampleIndex);
+ SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nLoopEnd =
+ SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
m_sQueueSample.m_bEmittingVolume = 90;
m_sQueueSample.m_bIsDistant = 0;
m_sQueueSample.field_56 = 0;
@@ -6350,15 +6076,14 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
weapon = &ped->m_weapons[ped->m_currentWeapon];
switch(weapon->m_eWeaponType) {
case WEAPONTYPE_COLT45:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_WEAPON_PISTOL_RELOAD;
+ m_sQueueSample.m_nSampleIndex = SFX_PISTOL_RELOAD;
emittingVol = 75;
m_sQueueSample.m_counter = iSound++;
processed = 1;
m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(
- AUDIO_SAMPLE_WEAPON_PISTOL_RELOAD) +
- RandomDisplacement(300u);
- m_sQueueSample.m_nFrequency += RandomDisplacement(300u);
+ SampleManager.GetSampleBaseFrequency(SFX_PISTOL_RELOAD) +
+ RandomDisplacement(300);
+ m_sQueueSample.m_nFrequency += RandomDisplacement(300);
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.field_16 = 5;
m_sQueueSample.field_48 = 0.0f;
@@ -6373,12 +6098,12 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
m_sQueueSample.m_bRequireReflection = 1;
break;
case WEAPONTYPE_UZI:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_WEAPON_UZI_RELOAD;
+ m_sQueueSample.m_nSampleIndex = SFX_M16_RELOAD;
emittingVol = 75;
m_sQueueSample.m_counter = iSound++;
processed = 1;
m_sQueueSample.m_nFrequency = 39243;
- m_sQueueSample.m_nFrequency += RandomDisplacement(300u);
+ m_sQueueSample.m_nFrequency += RandomDisplacement(300);
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.field_16 = 5;
m_sQueueSample.field_48 = 0.0f;
@@ -6393,12 +6118,12 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
m_sQueueSample.m_bRequireReflection = 1;
break;
case WEAPONTYPE_SHOTGUN:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_WEAPON_CHAINGUN_RELOAD;
+ m_sQueueSample.m_nSampleIndex = SFX_AK47_RELOAD;
emittingVol = 75;
m_sQueueSample.m_counter = iSound++;
processed = 1;
m_sQueueSample.m_nFrequency = 30290;
- m_sQueueSample.m_nFrequency += RandomDisplacement(300u);
+ m_sQueueSample.m_nFrequency += RandomDisplacement(300);
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.field_16 = 5;
m_sQueueSample.field_48 = 0.0f;
@@ -6413,13 +6138,13 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
m_sQueueSample.m_bRequireReflection = 1;
break;
case WEAPONTYPE_AK47:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_WEAPON_CHAINGUN_RELOAD;
+ m_sQueueSample.m_nSampleIndex = SFX_AK47_RELOAD;
emittingVol = 75;
m_sQueueSample.m_counter = iSound++;
processed = 1;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(
- AUDIO_SAMPLE_WEAPON_CHAINGUN_RELOAD);
- m_sQueueSample.m_nFrequency += RandomDisplacement(300u);
+ m_sQueueSample.m_nFrequency =
+ SampleManager.GetSampleBaseFrequency(SFX_AK47_RELOAD);
+ m_sQueueSample.m_nFrequency += RandomDisplacement(300);
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.field_16 = 5;
m_sQueueSample.field_48 = 0.0f;
@@ -6434,13 +6159,13 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
m_sQueueSample.m_bRequireReflection = 1;
break;
case WEAPONTYPE_M16:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_WEAPON_UZI_RELOAD;
+ m_sQueueSample.m_nSampleIndex = SFX_M16_RELOAD;
emittingVol = 75;
m_sQueueSample.m_counter = iSound++;
processed = 1;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(
- AUDIO_SAMPLE_WEAPON_UZI_RELOAD);
- m_sQueueSample.m_nFrequency += RandomDisplacement(300u);
+ m_sQueueSample.m_nFrequency =
+ SampleManager.GetSampleBaseFrequency(SFX_M16_RELOAD);
+ m_sQueueSample.m_nFrequency += RandomDisplacement(300);
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.field_16 = 5;
m_sQueueSample.field_48 = 0.0f;
@@ -6455,13 +6180,13 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
m_sQueueSample.m_bRequireReflection = 1;
break;
case WEAPONTYPE_SNIPERRIFLE:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_WEAPON_SNIPER_RELOAD;
+ m_sQueueSample.m_nSampleIndex = SFX_RIFLE_RELOAD;
emittingVol = 75;
m_sQueueSample.m_counter = iSound++;
processed = 1;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(
- AUDIO_SAMPLE_WEAPON_SNIPER_RELOAD);
- m_sQueueSample.m_nFrequency += RandomDisplacement(300u);
+ m_sQueueSample.m_nFrequency =
+ SampleManager.GetSampleBaseFrequency(SFX_RIFLE_RELOAD);
+ m_sQueueSample.m_nFrequency += RandomDisplacement(300);
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.field_16 = 5;
m_sQueueSample.field_48 = 0.0f;
@@ -6476,13 +6201,13 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
m_sQueueSample.m_bRequireReflection = 1;
break;
case WEAPONTYPE_ROCKETLAUNCHER:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_WEAPON_ROCKET_RELOAD;
+ m_sQueueSample.m_nSampleIndex = SFX_ROCKET_RELOAD;
emittingVol = 75;
m_sQueueSample.m_counter = iSound++;
processed = 1;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(
- AUDIO_SAMPLE_WEAPON_ROCKET_RELOAD);
- m_sQueueSample.m_nFrequency += RandomDisplacement(300u);
+ m_sQueueSample.m_nFrequency =
+ SampleManager.GetSampleBaseFrequency(SFX_ROCKET_RELOAD);
+ m_sQueueSample.m_nFrequency += RandomDisplacement(300);
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.field_16 = 5;
m_sQueueSample.field_48 = 0.0f;
@@ -6502,14 +6227,12 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
case SOUND_WEAPON_AK47_BULLET_ECHO:
case SOUND_WEAPON_UZI_BULLET_ECHO:
case SOUND_WEAPON_M16_BULLET_ECHO:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_75;
+ m_sQueueSample.m_nSampleIndex = SFX_UZI_END_LEFT;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_counter = iSound++;
processed = 1;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_75);
- m_sQueueSample.m_nFrequency +=
- RandomDisplacement(m_sQueueSample.m_nFrequency >> 4);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_UZI_END_LEFT);
+ m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency >> 4);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_48 = 0.0f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
@@ -6527,13 +6250,12 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
noReflection = 1;
break;
case SOUND_WEAPON_FLAMETHROWER_FIRE:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_WEAPON_FLAMETHROWER_FIRE;
+ m_sQueueSample.m_nSampleIndex = SFX_FLAMETHROWER_START_LEFT;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_counter = iSound++;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(
- AUDIO_SAMPLE_WEAPON_FLAMETHROWER_FIRE);
- m_sQueueSample.m_nFrequency +=
- RandomDisplacement(m_sQueueSample.m_nFrequency >> 4);
+ m_sQueueSample.m_nFrequency =
+ SampleManager.GetSampleBaseFrequency(SFX_FLAMETHROWER_START_LEFT);
+ m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency >> 4);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_48 = 4.0f;
m_sQueueSample.m_fSoundIntensity = 60.0f;
@@ -6547,14 +6269,12 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
m_sQueueSample.field_56 = 1;
break;
case SOUND_WEAPON_HIT_PED:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_BULLET_HIT_PED;
+ m_sQueueSample.m_nSampleIndex = SFX_BULLET_PED;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_counter = iSound++;
processed = 1;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_BULLET_HIT_PED);
- m_sQueueSample.m_nFrequency +=
- RandomDisplacement(m_sQueueSample.m_nFrequency >> 3);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_BULLET_PED);
+ m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency >> 3);
m_sQueueSample.field_16 = 7;
m_sQueueSample.field_48 = 0.0f;
m_sQueueSample.m_fSoundIntensity = 30.0f;
@@ -6568,11 +6288,11 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
m_sQueueSample.field_56 = 1;
break;
case SOUND_SPLASH:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_COLLISION_WATER;
+ m_sQueueSample.m_nSampleIndex = SFX_SPLASH_1;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_counter = iSound++;
processed = 1;
- m_sQueueSample.m_nFrequency = RandomDisplacement(1400u) + 20000;
+ m_sQueueSample.m_nFrequency = RandomDisplacement(1400) + 20000;
m_sQueueSample.field_16 = 1;
m_sQueueSample.field_48 = 0.0f;
m_sQueueSample.m_fSoundIntensity = 40.0f;
@@ -6590,12 +6310,11 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
SetupPedComments(params, sound);
continue;
- if(processed && iSound > 60u) iSound = 21;
+ if(processed && iSound > 60) iSound = 21;
if(params->m_fDistance < maxDist) {
CalculateDistance((bool *)params, params->m_fDistance);
- m_sQueueSample.m_bVolume =
- ComputeVolume(emittingVol, m_sQueueSample.m_fSoundIntensity,
- m_sQueueSample.m_fDistance);
+ m_sQueueSample.m_bVolume = ComputeVolume(emittingVol, m_sQueueSample.m_fSoundIntensity,
+ m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
if(noReflection) {
if(0.2f * m_sQueueSample.m_fSoundIntensity >
@@ -6611,12 +6330,11 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
if(noReflection) {
m_sQueueSample.m_bOffset = 127;
++m_sQueueSample.m_nSampleIndex;
- if(m_asAudioEntities[m_sQueueSample.m_nEntityIndex]
- .m_awAudioEvent[i] != 47 ||
- weapon->m_eWeaponType !=
- WEAPONTYPE_FLAMETHROWER) {
+ if(m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_awAudioEvent[i] !=
+ 47 ||
+ weapon->m_eWeaponType != WEAPONTYPE_FLAMETHROWER) {
m_sQueueSample.m_counter = iSound++;
- if(iSound > 60u) iSound = 21;
+ if(iSound > 60) iSound = 21;
} else {
++m_sQueueSample.m_counter;
}
@@ -6635,12 +6353,8 @@ cAudioManager::ProcessPhysical(int32 id)
CPhysical *entity = (CPhysical *)m_asAudioEntities[id].m_pEntity;
if(entity) {
switch(entity->m_type & 7) {
- case ENTITY_TYPE_VEHICLE:
- ProcessVehicle((CVehicle *)m_asAudioEntities[id].m_pEntity);
- break;
- case ENTITY_TYPE_PED:
- ProcessPed((CPhysical *)m_asAudioEntities[id].m_pEntity);
- break;
+ case ENTITY_TYPE_VEHICLE: ProcessVehicle((CVehicle *)m_asAudioEntities[id].m_pEntity); break;
+ case ENTITY_TYPE_PED: ProcessPed((CPhysical *)m_asAudioEntities[id].m_pEntity); break;
default: return;
}
}
@@ -6657,10 +6371,10 @@ cAudioManager::ProcessPlane(cVehicleParams *params)
}
struct tVehicleSampleData {
- eAudioSamples m_nAccelerationSampleIndex;
+ eSfxSample m_nAccelerationSampleIndex;
char m_bEngineSoundType;
char gap_5[3];
- eAudioSamples m_nHornSample;
+ eSfxSample m_nHornSample;
int32 m_nHornFrequency;
char m_nSirenOrAlarmSample;
int m_nSirenOrAlarmFrequency;
@@ -6669,16 +6383,7 @@ struct tVehicleSampleData {
};
int32 *CSWTCH_554 = (int32 *)0x606A50;
-tVehicleSampleData *vehicleSampleData = (tVehicleSampleData *)0x606204;
-
-#if 0
-WRAPPER
-void
-cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams *params, CAutomobile *automobile)
-{
- EAXJMP(0x56B0D0);
-}
-#else
+tVehicleSampleData *CarSounds = (tVehicleSampleData *)0x606204;
void
cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams *params, CAutomobile *automobile)
@@ -6748,15 +6453,14 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams *params, CAutomobile *
do {
if(automobile->m_aWheelState[i]) ++wheelInUseCounter;
++i;
- } while(i < 4u);
- if(wheelInUseCounter > 2u) lostTraction = 1;
+ } while(i < 4);
+ if(wheelInUseCounter > 2) lostTraction = 1;
} else if(transmission->nDriveType == 'F') {
if((automobile->m_aWheelState[0] || automobile->m_aWheelState[2]) &&
(automobile->m_aWheelState[1] || automobile->m_aWheelState[3])) {
lostTraction = 1;
}
- } else if(transmission->nDriveType == 'R' &&
- (automobile->m_aWheelState[1] || automobile->m_aWheelState[3])) {
+ } else if(transmission->nDriveType == 'R' && (automobile->m_aWheelState[1] || automobile->m_aWheelState[3])) {
lostTraction = 1;
}
if(0.0f != velocityChange) {
@@ -6770,7 +6474,7 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams *params, CAutomobile *
} else {
freqModifier = 0;
}
- engineSoundType = vehicleSampleData[params->m_nIndex].m_bEngineSoundType;
+ engineSoundType = CarSounds[params->m_nIndex].m_bEngineSoundType;
soundOffset = 3 * (engineSoundType - 1);
if(accelerateState <= 0) {
if(params->m_fVelocityChange < -0.001f) {
@@ -6778,13 +6482,11 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams *params, CAutomobile *
SampleManager.StopChannel(m_bActiveSamples);
bAccelSampleStopped = 1;
}
- if(!automobile->m_nWheelsOnGround || automobile->bIsHandbrakeOn ||
- lostTraction) {
+ if(!automobile->m_nWheelsOnGround || automobile->bIsHandbrakeOn || lostTraction) {
gasPedalAudio = automobile->m_fGasPedalAudio;
} else {
gasPedalAudio =
- min(1.0f, params->m_fVelocityChange /
- params->m_pTransmission->fMaxReverseVelocity);
+ min(1.0f, params->m_fVelocityChange / params->m_pTransmission->fMaxReverseVelocity);
}
gasPedalAudio = max(0.0f, gasPedalAudio);
automobile->m_fGasPedalAudio = gasPedalAudio;
@@ -6794,27 +6496,23 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams *params, CAutomobile *
bAccelSampleStopped = 1;
}
nCruising = 0;
- if(!automobile->m_nWheelsOnGround || automobile->bIsHandbrakeOn ||
- lostTraction ||
- params->m_fVelocityChange >= 0.01f &&
- automobile->m_fGasPedalAudio > 0.2f) {
+ if(!automobile->m_nWheelsOnGround || automobile->bIsHandbrakeOn || lostTraction ||
+ params->m_fVelocityChange >= 0.01f && automobile->m_fGasPedalAudio > 0.2f) {
automobile->m_fGasPedalAudio = automobile->m_fGasPedalAudio * 0.6f;
gasPedalAudio = automobile->m_fGasPedalAudio;
}
if(gasPedalAudio > 0.05f) {
freq = (5000.f * (gasPedalAudio - 0.05f) * 20.f / 19) + 19000;
if(engineSoundType == 6) freq >>= 1;
- AddPlayerCarSample(
- (25.f * (gasPedalAudio - 0.05f) * 20.f / 19) + 40, freq,
- (soundOffset + AUDIO_SAMPLE_VEHICLE_ENGINE_STOPPING_GENERIC),
- engineSoundType, 63u, 0);
+ AddPlayerCarSample((25.f * (gasPedalAudio - 0.05f) * 20.f / 19) + 40, freq,
+ (soundOffset + SFX_CAR_FINGER_OFF_ACCEL_1),
+ engineSoundType, 63, 0);
}
}
freq = (10000.f * gasPedalAudio) + 22050;
if(engineSoundType == 6) freq >>= 1;
AddPlayerCarSample(110 - (40.f * gasPedalAudio), freq,
- (engineSoundType + AUDIO_SAMPLE_VEHICLE_ENGINE_IDLE_NONE), 0,
- 52u, 1);
+ (engineSoundType + SFX_CAR_REV_10), 0, 52, 1);
CurrentPretendGear = max(1, currentGear);
LastAccel = accelerateState;
@@ -6824,19 +6522,15 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams *params, CAutomobile *
return;
}
if(!nCruising) {
- if(accelerateState < 150 || !automobile->m_nWheelsOnGround ||
- automobile->bIsHandbrakeOn || lostTraction ||
- currentGear < 2u &&
- velocityChange - automobile->m_fVelocityChangeForAudio >= 0.01f) {
- if(!automobile->m_nWheelsOnGround || automobile->bIsHandbrakeOn ||
- lostTraction) {
- if(!automobile->m_nWheelsOnGround &&
- automobile->m_nDriveWheelsOnGround ||
+ if(accelerateState < 150 || !automobile->m_nWheelsOnGround || automobile->bIsHandbrakeOn ||
+ lostTraction ||
+ currentGear < 2u && velocityChange - automobile->m_fVelocityChangeForAudio >= 0.01f) {
+ if(!automobile->m_nWheelsOnGround || automobile->bIsHandbrakeOn || lostTraction) {
+ if(!automobile->m_nWheelsOnGround && automobile->m_nDriveWheelsOnGround ||
(automobile->bIsHandbrakeOn && !bHandbrakeOnLastFrame ||
lostTraction && !bLostTractionLastFrame) &&
automobile->m_nWheelsOnGround) {
- automobile->m_fGasPedalAudio =
- automobile->m_fGasPedalAudio * 0.6f;
+ automobile->m_fGasPedalAudio = automobile->m_fGasPedalAudio * 0.6f;
}
freqModifier = 0;
baseFreq = (15000.f * automobile->m_fGasPedalAudio) + 14000;
@@ -6852,8 +6546,7 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams *params, CAutomobile *
SampleManager.StopChannel(m_bActiveSamples);
bAccelSampleStopped = 1;
}
- AddPlayerCarSample(
- vol, freq, (engineSoundType + AUDIO_SAMPLE_PAYPHONE_RINGING), 0, 2u, 1);
+ AddPlayerCarSample(vol, freq, (engineSoundType + SFX_PHONE_RING), 0, 2, 1);
LastAccel = accelerateState;
bHandbrakeOnLastFrame = automobile->bIsHandbrakeOn;
@@ -6871,7 +6564,7 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams *params, CAutomobile *
bAccelSampleStopped = 0;
}
if(channelUsed) {
- SampleManager.SetChannelEmittingVolume(m_bActiveSamples, 85u);
+ SampleManager.SetChannelEmittingVolume(m_bActiveSamples, 85);
SampleManager.SetChannel3DPosition(m_bActiveSamples, pos.x, pos.y, pos.z);
SampleManager.SetChannel3DDistances(m_bActiveSamples, 50.f, 12.5f);
if(engineSoundType == 6)
@@ -6880,8 +6573,8 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams *params, CAutomobile *
freq = CSWTCH_554[CurrentPretendGear] + freqModifier + 22050;
SampleManager.SetChannelFrequency(m_bActiveSamples, freq);
if(!channelUsed) {
- SampleManager.SetChannelReverbFlag(
- m_bActiveSamples, m_bDynamicAcousticModelingStatus != 0);
+ SampleManager.SetChannelReverbFlag(m_bActiveSamples,
+ m_bDynamicAcousticModelingStatus != 0);
SampleManager.StartChannel(m_bActiveSamples);
}
LastAccel = accelerateState;
@@ -6891,11 +6584,10 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams *params, CAutomobile *
return;
}
if(processedAccelSampleStopped) {
- if(!SampleManager.InitialiseChannel(m_bActiveSamples, soundOffset + 345, 0))
- return;
+ if(!SampleManager.InitialiseChannel(m_bActiveSamples, soundOffset + 345, 0)) return;
SampleManager.SetChannelLoopCount(m_bActiveSamples, 1);
SampleManager.SetChannelLoopPoints(m_bActiveSamples, 0, -1);
- SampleManager.SetChannelEmittingVolume(m_bActiveSamples, 85u);
+ SampleManager.SetChannelEmittingVolume(m_bActiveSamples, 85);
SampleManager.SetChannel3DPosition(m_bActiveSamples, pos.x, pos.y, pos.z);
SampleManager.SetChannel3DDistances(m_bActiveSamples, 50.f, 12.5f);
if(engineSoundType == 6)
@@ -6904,8 +6596,8 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams *params, CAutomobile *
freq = CSWTCH_554[CurrentPretendGear] + freqModifier + 22050;
SampleManager.SetChannelFrequency(m_bActiveSamples, freq);
if(!channelUsed) {
- SampleManager.SetChannelReverbFlag(
- m_bActiveSamples, m_bDynamicAcousticModelingStatus != 0);
+ SampleManager.SetChannelReverbFlag(m_bActiveSamples,
+ m_bDynamicAcousticModelingStatus != 0);
SampleManager.StartChannel(m_bActiveSamples);
}
LastAccel = accelerateState;
@@ -6916,11 +6608,10 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams *params, CAutomobile *
}
if(CurrentPretendGear < params->m_pTransmission->nNumberOfGears - 1) {
++CurrentPretendGear;
- if(!SampleManager.InitialiseChannel(m_bActiveSamples, soundOffset + 345, 0))
- return;
+ if(!SampleManager.InitialiseChannel(m_bActiveSamples, soundOffset + 345, 0)) return;
SampleManager.SetChannelLoopCount(m_bActiveSamples, 1);
SampleManager.SetChannelLoopPoints(m_bActiveSamples, 0, -1);
- SampleManager.SetChannelEmittingVolume(m_bActiveSamples, 85u);
+ SampleManager.SetChannelEmittingVolume(m_bActiveSamples, 85);
SampleManager.SetChannel3DPosition(m_bActiveSamples, pos.x, pos.y, pos.z);
SampleManager.SetChannel3DDistances(m_bActiveSamples, 50.f, 12.5f);
freq = CSWTCH_554[CurrentPretendGear] + freqModifier + 22050;
@@ -6929,8 +6620,8 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams *params, CAutomobile *
SampleManager.SetChannelFrequency(m_bActiveSamples, freq);
if(!channelUsed) {
- SampleManager.SetChannelReverbFlag(
- m_bActiveSamples, m_bDynamicAcousticModelingStatus != 0);
+ SampleManager.SetChannelReverbFlag(m_bActiveSamples,
+ m_bDynamicAcousticModelingStatus != 0);
SampleManager.StartChannel(m_bActiveSamples);
}
LastAccel = accelerateState;
@@ -6942,8 +6633,8 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams *params, CAutomobile *
nCruising = 1;
}
bAccelSampleStopped = 1;
- if(accelerateState < 150 || !automobile->m_nWheelsOnGround || automobile->bIsHandbrakeOn ||
- lostTraction || currentGear < params->m_pTransmission->nNumberOfGears - 1) {
+ if(accelerateState < 150 || !automobile->m_nWheelsOnGround || automobile->bIsHandbrakeOn || lostTraction ||
+ currentGear < params->m_pTransmission->nNumberOfGears - 1) {
nCruising = 0;
} else {
if(accelerateState >= 220 &&
@@ -6954,29 +6645,82 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams *params, CAutomobile *
}
freq = 27 * nCruising + freqModifier + 22050;
if(engineSoundType == 6) freq >>= 1;
- AddPlayerCarSample(85u, freq,
- (soundOffset + AUDIO_SAMPLE_VEHICLE_ENGINE_CHANGE_GEAR_GENERIC),
- engineSoundType, 64u, 1);
+ AddPlayerCarSample(85, freq, (soundOffset + SFX_CAR_AFTER_ACCEL_1),
+ engineSoundType, 64, 1);
}
LastAccel = accelerateState;
bHandbrakeOnLastFrame = automobile->bIsHandbrakeOn;
bLostTractionLastFrame = lostTraction;
}
-#endif
-WRAPPER
void
cAudioManager::ProcessPoliceCellBeatingScriptObject(uint8 sound)
{
- EAXJMP(0x578190);
+ uint32 time = CTimer::GetTimeInMilliseconds();
+ int32 sampleIndex;
+ uint8 emittingVol;
+ float distSquared;
+ float maxDist;
+ cPedParams params;
+
+ static uint8 counter = 0;
+
+ if(time > audioLogicTimers[7]) {
+ switch(sound) {
+ case SCRIPT_SOUND_POLICE_CELL_BEATING_LOOP_S:
+ maxDist = 900.f;
+ m_sQueueSample.m_fSoundIntensity = 30.0f;
+ break;
+ case SCRIPT_SOUND_POLICE_CELL_BEATING_LOOP_L:
+ maxDist = 6400.f;
+ m_sQueueSample.m_fSoundIntensity = 80.0f;
+ break;
+ default: return;
+ }
+ distSquared = GetDistanceSquared(&m_sQueueSample.m_vecPos);
+ if(distSquared < maxDist) {
+ m_sQueueSample.m_fDistance = sqrt(distSquared);
+ if(m_nTimeOfRecentCrime & 1)
+ sampleIndex = (m_anRandomTable[1] & 3) + SFX_FIGHT_1;
+ else
+ sampleIndex = (m_anRandomTable[3] & 1) + SFX_BAT_HIT_LEFT;
+ m_sQueueSample.m_nSampleIndex = sampleIndex;
+ emittingVol = m_anRandomTable[0] % 50 + 55;
+ m_sQueueSample.m_bVolume =
+ ComputeVolume(emittingVol, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance);
+ if(m_sQueueSample.m_bVolume) {
+ m_sQueueSample.m_bBankIndex = 0;
+ m_sQueueSample.m_nFrequency =
+ SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 16);
+ m_sQueueSample.m_counter = counter++;
+ m_sQueueSample.m_bIsDistant = 0;
+ m_sQueueSample.m_nLoopCount = 1;
+ m_sQueueSample.field_56 = 1;
+ m_sQueueSample.field_16 = 3;
+ m_sQueueSample.field_48 = 0.0f;
+ m_sQueueSample.m_bEmittingVolume = emittingVol;
+ m_sQueueSample.m_nLoopStart = 0;
+ m_sQueueSample.m_nLoopEnd = -1;
+ m_sQueueSample.m_bReverbFlag = 1;
+ m_sQueueSample.m_bRequireReflection = 0;
+ AddSampleToRequestedQueue();
+ params.m_bDistanceCalculated = 1;
+ params.m_fDistance = distSquared;
+ params.m_pPed = 0;
+ SetupPedComments(&params, SOUND_8A);
+ }
+ audioLogicTimers[7] = time + 500 + m_anRandomTable[3] % 1500;
+ }
+ }
}
void
cAudioManager::ProcessPornCinema(uint8 sound)
{
- eAudioSamples sample;
+ eSfxSample sample;
uint32 time;
int32 rand;
float distSquared;
@@ -6985,60 +6729,59 @@ cAudioManager::ProcessPornCinema(uint8 sound)
switch(sound) {
case SCRIPT_SOUND_PORN_CINEMA_1_S:
case SCRIPT_SOUND_MISTY_SEX_S:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PORN_CINEMA_1_BACKGROUND_1;
+ m_sQueueSample.m_nSampleIndex = SFX_PORN_1_LOOP;
m_sQueueSample.m_bBankIndex = 0;
maxDist = 400.f;
- sample = AUDIO_SAMPLE_PORN_CINEMA_1_SEX_1;
+ sample = SFX_PORN_1_GROAN_1;
m_sQueueSample.m_fSoundIntensity = 20.0f;
break;
case SCRIPT_SOUND_PORN_CINEMA_1_L:
case SCRIPT_SOUND_MISTY_SEX_L:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PORN_CINEMA_1_BACKGROUND_1;
+ m_sQueueSample.m_nSampleIndex = SFX_PORN_1_LOOP;
m_sQueueSample.m_bBankIndex = 0;
maxDist = 6400.f;
- sample = AUDIO_SAMPLE_PORN_CINEMA_1_SEX_1;
+ sample = SFX_PORN_1_GROAN_1;
m_sQueueSample.m_fSoundIntensity = 80.0f;
break;
case SCRIPT_SOUND_PORN_CINEMA_2_S:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PORN_CINEMA_2_BACKGROUND_2;
+ m_sQueueSample.m_nSampleIndex = SFX_PORN_2_LOOP;
m_sQueueSample.m_bBankIndex = 0;
maxDist = 400.f;
- sample = AUDIO_SAMPLE_PORN_CINEMA_2_SEX_1;
+ sample = SFX_PORN_2_GROAN_1;
m_sQueueSample.m_fSoundIntensity = 20.0f;
break;
case SCRIPT_SOUND_PORN_CINEMA_2_L:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PORN_CINEMA_2_BACKGROUND_2;
+ m_sQueueSample.m_nSampleIndex = SFX_PORN_2_LOOP;
m_sQueueSample.m_bBankIndex = 0;
maxDist = 6400.f;
- sample = AUDIO_SAMPLE_PORN_CINEMA_2_SEX_1;
+ sample = SFX_PORN_2_GROAN_1;
m_sQueueSample.m_fSoundIntensity = 80.0f;
break;
case SCRIPT_SOUND_PORN_CINEMA_3_S:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PORN_CINEMA_3_BACKGROUND_3;
+ m_sQueueSample.m_nSampleIndex = SFX_PORN_3_LOOP;
m_sQueueSample.m_bBankIndex = 0;
maxDist = 400.f;
m_sQueueSample.m_fSoundIntensity = 20.0f;
- sample = AUDIO_SAMPLE_PORN_CINEMA_3_SEX_1;
+ sample = SFX_PORN_3_GROAN_1;
break;
case SCRIPT_SOUND_PORN_CINEMA_3_L:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PORN_CINEMA_3_BACKGROUND_3;
+ m_sQueueSample.m_nSampleIndex = SFX_PORN_3_LOOP;
m_sQueueSample.m_bBankIndex = 0;
maxDist = 6400.f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
- sample = AUDIO_SAMPLE_PORN_CINEMA_3_SEX_1;
+ sample = SFX_PORN_3_GROAN_1;
break;
- default: break;
+ default: return;
}
distSquared = GetDistanceSquared(&m_sQueueSample.m_vecPos);
if(distSquared < maxDist) {
m_sQueueSample.m_fDistance = sqrt(distSquared);
if(sound != SCRIPT_SOUND_MISTY_SEX_S && sound != SCRIPT_SOUND_MISTY_SEX_L) {
m_sQueueSample.m_bVolume =
- ComputeVolume(maxVolume, m_sQueueSample.m_fSoundIntensity,
- m_sQueueSample.m_fDistance);
+ ComputeVolume(maxVolume, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(
- m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nFrequency =
+ SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex);
m_sQueueSample.m_counter = 0;
m_sQueueSample.m_bIsDistant = 0;
m_sQueueSample.m_nLoopCount = 0;
@@ -7047,10 +6790,9 @@ cAudioManager::ProcessPornCinema(uint8 sound)
m_sQueueSample.field_48 = 2.0f;
m_sQueueSample.m_bEmittingVolume = maxVolume;
m_sQueueSample.m_nLoopStart =
- SampleManager.GetSampleLoopStartOffset(
- m_sQueueSample.m_nSampleIndex);
- m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(
- m_sQueueSample.m_nSampleIndex);
+ SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nLoopEnd =
+ SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
m_sQueueSample.m_bReverbFlag = 1;
m_sQueueSample.m_bRequireReflection = 0;
AddSampleToRequestedQueue();
@@ -7059,15 +6801,14 @@ cAudioManager::ProcessPornCinema(uint8 sound)
time = CTimer::GetTimeInMilliseconds();
if(time > audioLogicTimers[0]) {
- m_sQueueSample.m_bVolume = ComputeVolume(
- 90u, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance);
+ m_sQueueSample.m_bVolume =
+ ComputeVolume(90, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
rand = m_anRandomTable[1] & 1;
m_sQueueSample.m_nSampleIndex = rand + sample;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(
- m_sQueueSample.m_nSampleIndex);
- m_sQueueSample.m_nFrequency +=
- RandomDisplacement(m_sQueueSample.m_nFrequency >> 4);
+ m_sQueueSample.m_nFrequency =
+ SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency >> 4);
m_sQueueSample.m_counter = rand + 1;
m_sQueueSample.m_bIsDistant = 0;
m_sQueueSample.m_nLoopCount = 1;
@@ -7079,17 +6820,68 @@ cAudioManager::ProcessPornCinema(uint8 sound)
m_sQueueSample.m_bReverbFlag = 1;
m_sQueueSample.m_bRequireReflection = 0;
AddSampleToRequestedQueue();
- audioLogicTimers[0] = time + 2000 + m_anRandomTable[3] % 6000u;
+ audioLogicTimers[0] = time + 2000 + m_anRandomTable[3] % 6000;
}
}
}
}
-WRAPPER
void
cAudioManager::ProcessProjectiles()
{
- EAXJMP(0x578A80);
+ uint8 emittingVol;
+ float maxDist;
+
+ for(int32 i = 0; i < 32; i++) {
+ if(CProjectileInfo::GetProjectileInfo(i)->m_bInUse) {
+ switch(CProjectileInfo::GetProjectileInfo(i)->m_eWeaponType) {
+ case WEAPONTYPE_ROCKETLAUNCHER:
+ emittingVol = maxVolume;
+ maxDist = 8100.f;
+ m_sQueueSample.m_fSoundIntensity = 90.0;
+ m_sQueueSample.m_nSampleIndex = 81;
+ m_sQueueSample.m_bBankIndex = 0;
+ m_sQueueSample.m_nFrequency =
+ SampleManager.GetSampleBaseFrequency(SFX_ROCKET_FLY);
+ m_sQueueSample.field_16 = 3;
+ break;
+ case WEAPONTYPE_MOLOTOV:
+ emittingVol = 50;
+ maxDist = 900.f;
+ m_sQueueSample.m_fSoundIntensity = 30.0;
+ m_sQueueSample.m_nSampleIndex = SFX_PED_ON_FIRE;
+ m_sQueueSample.m_bBankIndex = 0;
+ m_sQueueSample.m_nFrequency =
+ 32 * SampleManager.GetSampleBaseFrequency(SFX_PED_ON_FIRE) / 25;
+ m_sQueueSample.field_16 = 7;
+ break;
+ default: return;
+ }
+ m_sQueueSample.field_48 = 4.0;
+ m_sQueueSample.field_76 = 3;
+ m_sQueueSample.m_vecPos = CProjectileInfo::ms_apProjectile[i].GetPosition();
+ float distSquared = GetDistanceSquared(&m_sQueueSample.m_vecPos);
+ if(distSquared < maxDist) {
+ m_sQueueSample.m_fDistance = Sqrt(distSquared);
+ m_sQueueSample.m_bVolume = ComputeVolume(emittingVol, m_sQueueSample.m_fSoundIntensity,
+ m_sQueueSample.m_fDistance);
+ if(m_sQueueSample.m_bVolume) {
+ m_sQueueSample.m_counter = i;
+ m_sQueueSample.m_bIsDistant = 0;
+ m_sQueueSample.m_nLoopCount = 0;
+ m_sQueueSample.m_bEmittingVolume = emittingVol;
+ m_sQueueSample.m_nLoopStart =
+ SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nLoopEnd =
+ SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.field_56 = 0;
+ m_sQueueSample.m_bReverbFlag = 1;
+ m_sQueueSample.m_bRequireReflection = 0;
+ AddSampleToRequestedQueue();
+ }
+ }
+ }
+ }
}
void
@@ -7102,22 +6894,21 @@ cAudioManager::ProcessRainOnVehicle(cVehicleParams *params)
(!CCullZones::CamNoRain() || !CCullZones::PlayerNoRain())) {
++params->m_pVehicle->m_bRainAudioCounter;
veh = params->m_pVehicle;
- if(veh->m_bRainAudioCounter >= 2u) {
+ if(veh->m_bRainAudioCounter >= 2) {
veh->m_bRainAudioCounter = 0;
CalculateDistance((bool *)params, params->m_fDistance);
emittingVol = 30.f * CWeather::Rain;
- m_sQueueSample.m_bVolume =
- ComputeVolume(emittingVol, 22.f, m_sQueueSample.m_fDistance);
+ m_sQueueSample.m_bVolume = ComputeVolume(emittingVol, 22.f, m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
m_sQueueSample.m_counter = veh->m_bRainSamplesCounter++;
veh = params->m_pVehicle;
- if(veh->m_bRainSamplesCounter > 4u) veh->m_bRainSamplesCounter = 68;
+ if(veh->m_bRainSamplesCounter > 4) veh->m_bRainSamplesCounter = 68;
m_sQueueSample.m_nSampleIndex =
- (m_anRandomTable[1] & 3) + AUDIO_SAMPLE_RAIN_ON_VEHICLE_1;
+ (m_anRandomTable[1] & 3) + SFX_CAR_RAIN_1;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_bIsDistant = 0;
m_sQueueSample.field_16 = 9;
- m_sQueueSample.m_nFrequency = m_anRandomTable[1] % 4000u + 28000;
+ m_sQueueSample.m_nFrequency = m_anRandomTable[1] % 4000 + 28000;
m_sQueueSample.m_nLoopCount = 1;
m_sQueueSample.m_bEmittingVolume = (uint8)emittingVol;
m_sQueueSample.m_nLoopStart = 0;
@@ -7137,9 +6928,8 @@ void
cAudioManager::ProcessReverb() const
{
if(SampleManager.UpdateReverb() && m_bDynamicAcousticModelingStatus) {
- for(uint32 i = 0; i < 28; i++) {
- if(m_asActiveSamples[i].m_bReverbFlag)
- SampleManager.SetChannelReverbFlag(i, 1);
+ for(uint32 i = 0; i < channels; i++) { // bug?
+ if(m_asActiveSamples[i].m_bReverbFlag) SampleManager.SetChannelReverbFlag(i, 1);
}
}
}
@@ -7158,8 +6948,7 @@ cAudioManager::ProcessReverseGear(cVehicleParams *params)
CalculateDistance((bool *)params, params->m_fDistance);
automobile = (CAutomobile *)params->m_pVehicle;
if(automobile->m_nWheelsOnGround) {
- modificator = params->m_fVelocityChange /
- params->m_pTransmission->fMaxReverseVelocity;
+ modificator = params->m_fVelocityChange / params->m_pTransmission->fMaxReverseVelocity;
} else {
if(automobile->m_nDriveWheelsOnGround)
automobile->m_fGasPedalAudio = automobile->m_fGasPedalAudio * 0.4f;
@@ -7167,16 +6956,14 @@ cAudioManager::ProcessReverseGear(cVehicleParams *params)
}
modificator = Abs(modificator);
emittingVol = (24.f * modificator);
- m_sQueueSample.m_bVolume =
- ComputeVolume(emittingVol, 30.f, m_sQueueSample.m_fDistance);
+ m_sQueueSample.m_bVolume = ComputeVolume(emittingVol, 30.f, m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
if(params->m_pVehicle->m_fGasPedal >= 0.0f) {
m_sQueueSample.m_counter = 62;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_REVERSE_GEAR_CONSTANT;
+ m_sQueueSample.m_nSampleIndex = SFX_REVERSE_GEAR_2;
} else {
m_sQueueSample.m_counter = 61;
- m_sQueueSample.m_nSampleIndex =
- AUDIO_SAMPLE_REVERSE_GEAR_ACCELERATING;
+ m_sQueueSample.m_nSampleIndex = SFX_REVERSE_GEAR;
}
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_bIsDistant = 0;
@@ -7186,8 +6973,7 @@ cAudioManager::ProcessReverseGear(cVehicleParams *params)
m_sQueueSample.m_bEmittingVolume = emittingVol;
m_sQueueSample.m_nLoopStart =
SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
- m_sQueueSample.m_nLoopEnd =
- SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
m_sQueueSample.field_48 = 3.0f;
m_sQueueSample.m_fSoundIntensity = 30.0f;
m_sQueueSample.field_56 = 0;
@@ -7213,18 +6999,17 @@ cAudioManager::ProcessSawMillScriptObject(uint8 sound)
maxDist = 900.f;
m_sQueueSample.m_fSoundIntensity = 30.0f;
break;
- default: break;
+ default: return;
}
distSquared = GetDistanceSquared(&m_sQueueSample.m_vecPos);
if(distSquared < maxDist) {
m_sQueueSample.m_fDistance = sqrt(distSquared);
- m_sQueueSample.m_bVolume = ComputeVolume(30u, m_sQueueSample.m_fSoundIntensity,
- m_sQueueSample.m_fDistance);
+ m_sQueueSample.m_bVolume =
+ ComputeVolume(30, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_SAWMILL_1;
+ m_sQueueSample.m_nSampleIndex = SFX_SAWMILL_LOOP;
m_sQueueSample.m_bBankIndex = 0;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_SAWMILL_1);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_SAWMILL_LOOP);
m_sQueueSample.m_counter = 0;
m_sQueueSample.m_bIsDistant = 0;
m_sQueueSample.m_nLoopCount = 0;
@@ -7234,21 +7019,20 @@ cAudioManager::ProcessSawMillScriptObject(uint8 sound)
m_sQueueSample.m_bEmittingVolume = 30;
m_sQueueSample.m_nLoopStart =
SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
- m_sQueueSample.m_nLoopEnd =
- SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
m_sQueueSample.m_bReverbFlag = 1;
m_sQueueSample.m_bRequireReflection = 0;
AddSampleToRequestedQueue();
}
time = CTimer::GetTimeInMilliseconds();
if(time > audioLogicTimers[1]) {
- m_sQueueSample.m_bVolume = ComputeVolume(
- 70u, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance);
+ m_sQueueSample.m_bVolume =
+ ComputeVolume(70, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_SAWMILL_2;
+ m_sQueueSample.m_nSampleIndex = SFX_SAWMILL_CUT_WOOD;
m_sQueueSample.m_bBankIndex = 0;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(
- m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nFrequency =
+ SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex);
m_sQueueSample.m_counter = 1;
m_sQueueSample.m_bIsDistant = 0;
m_sQueueSample.m_nLoopCount = 1;
@@ -7260,7 +7044,7 @@ cAudioManager::ProcessSawMillScriptObject(uint8 sound)
m_sQueueSample.m_bReverbFlag = 1;
m_sQueueSample.m_bRequireReflection = 0;
AddSampleToRequestedQueue();
- audioLogicTimers[1] = time + 2000 + m_anRandomTable[3] % 4000u;
+ audioLogicTimers[1] = time + 2000 + m_anRandomTable[3] % 4000;
}
}
}
@@ -7272,7 +7056,7 @@ cAudioManager::ProcessScriptObject(int32 id)
cAudioScriptObject *entity = (cAudioScriptObject *)m_asAudioEntities[id].m_pEntity;
if(entity) {
m_sQueueSample.m_vecPos = entity->Posn;
- if(m_asAudioEntities[id].m_Loops == 1)
+ if(m_asAudioEntities[id].m_AudioEvents == 1)
ProcessOneShotScriptObject(m_asAudioEntities[id].m_awAudioEvent[0]);
else
ProcessLoopingScriptObject(entity->AudioId);
@@ -7293,18 +7077,17 @@ cAudioManager::ProcessShopScriptObject(uint8 sound)
maxDist = 900.f;
m_sQueueSample.m_fSoundIntensity = 30.0f;
break;
- default: break;
+ default: return;
}
distSquared = GetDistanceSquared(&m_sQueueSample.m_vecPos);
if(distSquared < maxDist) {
m_sQueueSample.m_fDistance = sqrt(distSquared);
- m_sQueueSample.m_bVolume = ComputeVolume(30u, m_sQueueSample.m_fSoundIntensity,
- m_sQueueSample.m_fDistance);
+ m_sQueueSample.m_bVolume =
+ ComputeVolume(30, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_SHOP_1;
+ m_sQueueSample.m_nSampleIndex = SFX_SHOP_LOOP;
m_sQueueSample.m_bBankIndex = 0;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_SHOP_1);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_SHOP_LOOP);
m_sQueueSample.m_counter = 0;
m_sQueueSample.m_bIsDistant = 0;
m_sQueueSample.m_nLoopCount = 0;
@@ -7314,22 +7097,21 @@ cAudioManager::ProcessShopScriptObject(uint8 sound)
m_sQueueSample.m_bEmittingVolume = 30;
m_sQueueSample.m_nLoopStart =
SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
- m_sQueueSample.m_nLoopEnd =
- SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
m_sQueueSample.m_bReverbFlag = 1;
m_sQueueSample.m_bRequireReflection = 0;
AddSampleToRequestedQueue();
}
time = CTimer::GetTimeInMilliseconds();
if(time > audioLogicTimers[2]) {
- m_sQueueSample.m_bVolume = ComputeVolume(
- 70u, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance);
+ m_sQueueSample.m_bVolume =
+ ComputeVolume(70, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
rand = m_anRandomTable[1] & 1;
- m_sQueueSample.m_nSampleIndex = rand + AUDIO_SAMPLE_SHOP_2;
+ m_sQueueSample.m_nSampleIndex = rand + SFX_SHOP_TILL_1;
m_sQueueSample.m_bBankIndex = 0;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(
- m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nFrequency =
+ SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex);
m_sQueueSample.m_counter = rand + 1;
m_sQueueSample.m_bIsDistant = 0;
m_sQueueSample.m_nLoopCount = 1;
@@ -7342,7 +7124,7 @@ cAudioManager::ProcessShopScriptObject(uint8 sound)
m_sQueueSample.m_bReverbFlag = 1;
m_sQueueSample.m_bRequireReflection = 0;
AddSampleToRequestedQueue();
- audioLogicTimers[2] = time + 3000 + m_anRandomTable[3] % 7000u;
+ audioLogicTimers[2] = time + 3000 + m_anRandomTable[3] % 7000;
}
}
}
@@ -7353,20 +7135,19 @@ cAudioManager::ProcessSpecial()
{
if(m_bUserPause) {
if(!m_bPreviousUserPause) {
- MusicManager.ChangeMusicMode(0);
+ MusicManager.ChangeMusicMode(MUSICMODE_FRONTEND);
SampleManager.SetEffectsFadeVolume(maxVolume);
SampleManager.SetMusicFadeVolume(maxVolume);
}
} else {
if(m_bPreviousUserPause) {
MusicManager.StopFrontEndTrack();
- MusicManager.ChangeMusicMode(1u);
+ MusicManager.ChangeMusicMode(MUSICMODE_GAME);
}
CPlayerPed *playerPed = FindPlayerPed();
if(playerPed) {
const PedState &state = playerPed->m_nPedState;
- if(state != PED_ENTER_CAR && state != PED_STEAL_CAR &&
- !playerPed->bInVehicle)
+ if(state != PED_ENTER_CAR && state != PED_STEAL_CAR && !playerPed->bInVehicle)
SampleManager.StopChannel(m_bActiveSamples);
}
}
@@ -7387,23 +7168,21 @@ cAudioManager::ProcessTrainNoise(cVehicleParams *params)
speedMultipler = min(1.0f, train->m_fSpeed * 250.f / 51.f);
emittingVol = (75.f * speedMultipler);
if(train->m_fWagonPosition == 0.0f) {
- m_sQueueSample.m_bVolume =
- ComputeVolume(emittingVol, 300.f, m_sQueueSample.m_fDistance);
+ m_sQueueSample.m_bVolume = ComputeVolume(emittingVol, 300.f, m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
m_sQueueSample.m_counter = 32;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_TRAIN_FAR;
+ m_sQueueSample.m_nSampleIndex = SFX_TRAIN_FAR;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_bIsDistant = 0;
m_sQueueSample.field_16 = 2;
m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_TRAIN_FAR);
+ SampleManager.GetSampleBaseFrequency(SFX_TRAIN_FAR);
m_sQueueSample.m_nLoopCount = 0;
m_sQueueSample.m_bEmittingVolume = emittingVol;
m_sQueueSample.m_nLoopStart =
- SampleManager.GetSampleLoopStartOffset(
- m_sQueueSample.m_nSampleIndex);
- m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(
- m_sQueueSample.m_nSampleIndex);
+ SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nLoopEnd =
+ SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
m_sQueueSample.field_48 = 3.0f;
m_sQueueSample.m_fSoundIntensity = 300.0f;
m_sQueueSample.field_56 = 0;
@@ -7414,16 +7193,15 @@ cAudioManager::ProcessTrainNoise(cVehicleParams *params)
}
}
if(params->m_fDistance < 4900.f) {
- m_sQueueSample.m_bVolume =
- ComputeVolume(emittingVol, 70.f, m_sQueueSample.m_fDistance);
+ m_sQueueSample.m_bVolume = ComputeVolume(emittingVol, 70.f, m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
m_sQueueSample.m_counter = 33;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_TRAIN_CLOSE;
+ m_sQueueSample.m_nSampleIndex = SFX_TRAIN_NEAR;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_bIsDistant = 0;
m_sQueueSample.field_16 = 5;
m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_TRAIN_CLOSE) +
+ SampleManager.GetSampleBaseFrequency(SFX_TRAIN_NEAR) +
100 * m_sQueueSample.m_nEntityIndex % 987;
m_sQueueSample.m_nLoopCount = 0;
m_sQueueSample.m_bEmittingVolume = emittingVol;
@@ -7442,21 +7220,95 @@ cAudioManager::ProcessTrainNoise(cVehicleParams *params)
return 1;
}
-#if 1
-WRAPPER
void
-cAudioManager::ProcessVehicle(CVehicle *)
+cAudioManager::ProcessVehicle(CVehicle *veh)
{
- EAXJMP(0x569A00);
-}
+ tHandlingData *handling = veh->pHandling;
+ float velChange;
+ cVehicleParams params;
+ m_sQueueSample.m_vecPos = veh->GetPosition();
-#else
-void
-cAudioManager::ProcessVehicle(CVehicle *)
-{
- EAXJMP(0x569A00);
+ params.m_bDistancECalculated = 0;
+ params.m_fDistance = GetDistanceSquared(&m_sQueueSample.m_vecPos);
+ params.m_pVehicle = veh;
+ params.m_pTransmission = nil;
+ params.m_nIndex = 0;
+ params.m_fVelocityChange = 0.0;
+
+ if(handling) params.m_pTransmission = &handling->Transmission;
+
+ params.m_nIndex = veh->m_modelIndex - 90;
+ if(params.m_pVehicle->m_status == STATUS_SIMPLE)
+ velChange = params.m_pVehicle->AutoPilot.m_fMaxTrafficSpeed * 0.02f;
+ else
+ velChange = DotProduct(params.m_pVehicle->m_vecMoveSpeed, params.m_pVehicle->GetForward());
+ params.m_fVelocityChange = velChange;
+ switch(params.m_pVehicle->m_vehType) {
+ case VEHICLE_TYPE_CAR:
+ UpdateGasPedalAudio((CAutomobile *)veh);
+ if(params.m_nIndex == RCBANDIT) {
+ ProcessModelCarEngine(&params);
+ ProcessVehicleOneShots(&params);
+ ((CAutomobile *)veh)->m_fVelocityChangeForAudio = params.m_fVelocityChange;
+ ProcessRainOnVehicle(&params);
+ break;
+ }
+ if(params.m_nIndex == DODO) {
+ if(!ProcessVehicleRoadNoise(&params)) {
+ ProcessVehicleOneShots(&params);
+ ((CAutomobile *)veh)->m_fVelocityChangeForAudio = params.m_fVelocityChange;
+ ProcessRainOnVehicle(&params);
+ break;
+ }
+ if(CWeather::WetRoads > 0.f) ProcessWetRoadNoise(&params);
+ ProcessVehicleSkidding(&params);
+ } else {
+ if(!ProcessVehicleRoadNoise(&params)) {
+ ProcessVehicleOneShots(&params);
+ ((CAutomobile *)veh)->m_fVelocityChangeForAudio = params.m_fVelocityChange;
+ ProcessRainOnVehicle(&params);
+ break;
+ }
+ ProcessReverseGear(&params);
+ if(CWeather::WetRoads > 0.f) ProcessWetRoadNoise(&params);
+ ProcessVehicleSkidding(&params);
+ ProcessVehicleHorn(&params);
+ ProcessVehicleSirenOrAlarm(&params);
+ if(UsesReverseWarning(params.m_nIndex)) ProcessVehicleReverseWarning(&params);
+ if(HasAirBrakes(params.m_nIndex)) ProcessAirBrakes(&params);
+ }
+ ProcessCarBombTick(&params);
+ ProcessVehicleEngine(&params);
+ ProcessEngineDamage(&params);
+ ProcessVehicleDoors(&params);
+ ProcessVehicleOneShots(&params);
+ ((CAutomobile *)veh)->m_fVelocityChangeForAudio = params.m_fVelocityChange;
+ ProcessRainOnVehicle(&params);
+ break;
+ case VEHICLE_TYPE_BOAT:
+ ProcessBoatEngine(&params);
+ ProcessBoatMovingOverWater(&params);
+ ProcessVehicleOneShots(&params);
+ ProcessRainOnVehicle(&params);
+ break;
+ case VEHICLE_TYPE_TRAIN:
+ ProcessTrainNoise(&params);
+ ProcessVehicleOneShots(&params);
+ ProcessRainOnVehicle(&params);
+ break;
+ case VEHICLE_TYPE_HELI:
+ ProcessHelicopter(&params);
+ ProcessVehicleOneShots(&params);
+ ProcessRainOnVehicle(&params);
+ break;
+ case VEHICLE_TYPE_PLANE:
+ ProcessPlane(&params);
+ ProcessVehicleOneShots(&params);
+ ProcessRainOnVehicle(&params);
+ break;
+ default: ProcessRainOnVehicle(&params); break;
+ }
}
-#endif
bool
cAudioManager::ProcessVehicleDoors(cVehicleParams *params)
@@ -7477,17 +7329,15 @@ cAudioManager::ProcessVehicleDoors(cVehicleParams *params)
velocity = min(0.3f, Abs(automobile->Doors[i].m_fAngVel));
if(velocity > 0.0035f) {
emittingVol = (100.f * velocity * 10.f / 3.f);
- m_sQueueSample.m_bVolume = ComputeVolume(
- emittingVol, 40.f, m_sQueueSample.m_fDistance);
+ m_sQueueSample.m_bVolume =
+ ComputeVolume(emittingVol, 40.f, m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
m_sQueueSample.m_counter = i + 6;
m_sQueueSample.m_nSampleIndex =
- m_anRandomTable[1] % 6u +
- AUDIO_SAMPLE_CAR_DOOR_MOVEMENT_1;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(
- m_sQueueSample.m_nSampleIndex) +
- RandomDisplacement(1000u);
+ m_anRandomTable[1] % 6 + SFX_COL_CAR_PANEL_1;
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(
+ m_sQueueSample.m_nSampleIndex) +
+ RandomDisplacement(1000);
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_bIsDistant = 0;
m_sQueueSample.field_16 = 10;
@@ -7509,6 +7359,94 @@ cAudioManager::ProcessVehicleDoors(cVehicleParams *params)
return 1;
}
+WRAPPER
+bool
+cAudioManager::ProcessVehicleEngine(cVehicleParams *params)
+{
+ EAXJMP(0x56A610);
+}
+
+void
+cAudioManager::ProcessVehicleHorn(cVehicleParams *params)
+{
+ CAutomobile *automobile;
+
+ if(params->m_fDistance < 1600.f) {
+ automobile = (CAutomobile *)params->m_pVehicle;
+ if((!automobile->m_bSirenOrAlarm || !UsesSirenSwitching(params->m_nIndex)) &&
+ automobile->m_modelIndex != MI_MRWHOOP) {
+ if(automobile->m_nCarHornTimer) {
+ if(!params->m_pVehicle->m_status) {
+ CalculateDistance((bool *)params, params->m_fDistance);
+ m_sQueueSample.m_bVolume = ComputeVolume(80, 40.f, m_sQueueSample.m_fDistance);
+ if(m_sQueueSample.m_bVolume) {
+ m_sQueueSample.m_counter = 4;
+ m_sQueueSample.m_nSampleIndex =
+ CarSounds[params->m_nIndex].m_nHornSample;
+ m_sQueueSample.m_bBankIndex = 0;
+ m_sQueueSample.m_bIsDistant = 0;
+ m_sQueueSample.field_16 = 2;
+ m_sQueueSample.m_nFrequency =
+ CarSounds[params->m_nIndex].m_nHornFrequency;
+ m_sQueueSample.m_nLoopCount = 0;
+ m_sQueueSample.m_bEmittingVolume = 80;
+ m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(
+ m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nLoopEnd =
+ SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.field_48 = 5.0;
+ m_sQueueSample.m_fSoundIntensity = 40.0;
+ m_sQueueSample.field_56 = 0;
+ m_sQueueSample.field_76 = 3;
+ m_sQueueSample.m_bReverbFlag = 1;
+ m_sQueueSample.m_bRequireReflection = 0;
+ AddSampleToRequestedQueue();
+ }
+ return;
+ }
+ if(automobile->m_nCarHornTimer > 44) automobile->m_nCarHornTimer = 44;
+ if(automobile->m_nCarHornTimer == 44)
+ automobile->field_22D =
+ (LOBYTE(m_nTimeOfRecentCrime) + LOBYTE(m_sQueueSample.m_nEntityIndex)) & 7;
+ if(hornPatternsArray[automobile->field_22D][44 - automobile->m_nCarHornTimer]) {
+ CalculateDistance((bool *)params, params->m_fDistance);
+ m_sQueueSample.m_bVolume = ComputeVolume(80, 40.f, m_sQueueSample.m_fDistance);
+ if(m_sQueueSample.m_bVolume) {
+ m_sQueueSample.m_counter = 4;
+ m_sQueueSample.m_nSampleIndex =
+ CarSounds[params->m_nIndex].m_nHornSample;
+ m_sQueueSample.m_bBankIndex = 0;
+ m_sQueueSample.m_bIsDistant = 0;
+ m_sQueueSample.field_16 = 2;
+ m_sQueueSample.m_nFrequency =
+ CarSounds[params->m_nIndex].m_nHornFrequency;
+ m_sQueueSample.m_nLoopCount = 0;
+ m_sQueueSample.m_bEmittingVolume = 80;
+ m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(
+ m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nLoopEnd =
+ SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.field_48 = 5.0;
+ m_sQueueSample.m_fSoundIntensity = 40.0;
+ m_sQueueSample.field_56 = 0;
+ m_sQueueSample.field_76 = 3;
+ m_sQueueSample.m_bReverbFlag = 1;
+ m_sQueueSample.m_bRequireReflection = 0;
+ AddSampleToRequestedQueue();
+ }
+ }
+ }
+ }
+ }
+}
+
+WRAPPER
+void
+cAudioManager::ProcessVehicleOneShots(void *)
+{
+ EAXJMP(0x56CD40);
+}
+
bool
cAudioManager::ProcessVehicleReverseWarning(cVehicleParams *params)
{
@@ -7518,23 +7456,21 @@ cAudioManager::ProcessVehicleReverseWarning(cVehicleParams *params)
if(veh->bEngineOn && veh->m_fGasPedal < 0.0f) {
CalculateDistance((bool *)params, params->m_fDistance);
- m_sQueueSample.m_bVolume = ComputeVolume(60u, 50.f, m_sQueueSample.m_fDistance);
+ m_sQueueSample.m_bVolume = ComputeVolume(60, 50.f, m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
m_sQueueSample.m_counter = 12;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_VEHICLE_REVERSE_WARNING;
+ m_sQueueSample.m_nSampleIndex = SFX_REVERSE_WARNING;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_bIsDistant = 0;
m_sQueueSample.field_16 = 2;
m_sQueueSample.m_nFrequency =
- (100 * m_sQueueSample.m_nEntityIndex & 0x3FF) +
- SampleManager.GetSampleBaseFrequency(
- AUDIO_SAMPLE_VEHICLE_REVERSE_WARNING);
+ (100 * m_sQueueSample.m_nEntityIndex & 1023) +
+ SampleManager.GetSampleBaseFrequency(SFX_REVERSE_WARNING);
m_sQueueSample.m_nLoopCount = 0;
m_sQueueSample.m_bEmittingVolume = 60;
m_sQueueSample.m_nLoopStart =
SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
- m_sQueueSample.m_nLoopEnd =
- SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
m_sQueueSample.field_48 = 3.0f;
m_sQueueSample.m_fSoundIntensity = 50.0f;
m_sQueueSample.field_56 = 0;
@@ -7563,40 +7499,30 @@ cAudioManager::ProcessVehicleRoadNoise(cVehicleParams *params)
if(velocity > 0.0f) {
CalculateDistance((bool *)params, params->m_fDistance);
emittingVol =
- 30.f *
- min(1.f,
- velocity / (0.5f * params->m_pTransmission->fMaxVelocity));
- m_sQueueSample.m_bVolume =
- ComputeVolume(emittingVol, 95.f, m_sQueueSample.m_fDistance);
+ 30.f * min(1.f, velocity / (0.5f * params->m_pTransmission->fMaxVelocity));
+ m_sQueueSample.m_bVolume = ComputeVolume(emittingVol, 95.f, m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
m_sQueueSample.m_counter = 0;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_bIsDistant = 0;
m_sQueueSample.field_16 = 3;
- if(params->m_pVehicle->m_nSurfaceTouched ==
- SURFACE_PUDDLE) {
- m_sQueueSample.m_nSampleIndex =
- AUDIO_SAMPLE_LOOPING_WATER;
+ if(params->m_pVehicle->m_nSurfaceTouched == SURFACE_PUDDLE) {
+ m_sQueueSample.m_nSampleIndex = SFX_BOAT_WATER_LOOP;
freq = 6050 * emittingVol / 30 + 16000;
} else {
- m_sQueueSample.m_nSampleIndex =
- AUDIO_SAMPLE_VEHICLE_ROAD_NOISE;
- modificator =
- m_sQueueSample.m_fDistance * 1.f / 95.f * 0.5f;
+ m_sQueueSample.m_nSampleIndex = SFX_ROAD_NOISE;
+ modificator = m_sQueueSample.m_fDistance * 1.f / 95.f * 0.5f;
sampleFreq = SampleManager.GetSampleBaseFrequency(
- AUDIO_SAMPLE_VEHICLE_ROAD_NOISE);
- freq = (sampleFreq * modificator) +
- ((3 * sampleFreq) >> 2);
+ SFX_ROAD_NOISE);
+ freq = (sampleFreq * modificator) + ((3 * sampleFreq) >> 2);
}
m_sQueueSample.m_nFrequency = freq;
m_sQueueSample.m_nLoopCount = 0;
m_sQueueSample.m_bEmittingVolume = emittingVol;
m_sQueueSample.m_nLoopStart =
- SampleManager.GetSampleLoopStartOffset(
- m_sQueueSample.m_nSampleIndex);
+ SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
m_sQueueSample.m_nLoopEnd =
- SampleManager.GetSampleLoopEndOffset(
- m_sQueueSample.m_nSampleIndex);
+ SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
m_sQueueSample.field_48 = 6.0f;
m_sQueueSample.m_fSoundIntensity = 95.0f;
m_sQueueSample.field_56 = 0;
@@ -7612,7 +7538,142 @@ cAudioManager::ProcessVehicleRoadNoise(cVehicleParams *params)
}
WRAPPER
-void cAudioManager::ProcessWaterCannon(int32) { EAXJMP(0x575F30); }
+void
+cAudioManager::ProcessVehicleSirenOrAlarm(void *)
+{
+ EAXJMP(0x56C420);
+}
+
+void
+cAudioManager::ProcessVehicleSkidding(cVehicleParams *params)
+{
+ CAutomobile *automobile;
+ cTransmission *transmission;
+ int32 emittingVol;
+ float newSkidVal = 0.f;
+ float skidVal = 0.f;
+
+ if(params->m_fDistance >= 1600.f) return;
+ automobile = (CAutomobile *)params->m_pVehicle;
+ if(!automobile->m_nWheelsOnGround) return;
+ CalculateDistance((bool *)params, params->m_fDistance);
+ for(int32 i = 0; i < 4; i++) {
+ if(!automobile->m_aWheelState[i] || automobile->Damage.GetWheelStatus(i) == WHEEL_STATUS_MISSING)
+ continue;
+ transmission = params->m_pTransmission;
+ if(transmission->nDriveType == '4') {
+ newSkidVal =
+ GetVehicleDriveWheelSkidValue(i, automobile, transmission, params->m_fVelocityChange);
+ if(newSkidVal > skidVal) skidVal = newSkidVal;
+ continue;
+ }
+ if(transmission->nDriveType != 'F') {
+ if(transmission->nDriveType != 'R') {
+ if(newSkidVal > skidVal) skidVal = newSkidVal;
+ continue;
+ }
+ if(i != 1 && i != 3) {
+ newSkidVal = GetVehicleNonDriveWheelSkidValue(i, automobile, transmission,
+ params->m_fVelocityChange);
+ if(newSkidVal > skidVal) skidVal = newSkidVal;
+ continue;
+ }
+ newSkidVal =
+ GetVehicleDriveWheelSkidValue(i, automobile, transmission, params->m_fVelocityChange);
+ if(newSkidVal > skidVal) skidVal = newSkidVal;
+ continue;
+ }
+ if(i == 0 || i == 2) {
+ newSkidVal =
+ GetVehicleDriveWheelSkidValue(i, automobile, transmission, params->m_fVelocityChange);
+ if(newSkidVal > skidVal) skidVal = newSkidVal;
+ continue;
+ }
+ newSkidVal = GetVehicleNonDriveWheelSkidValue(i, automobile, transmission, params->m_fVelocityChange);
+ if(newSkidVal > skidVal) skidVal = newSkidVal;
+ }
+
+ if(skidVal > 0.0f) {
+ emittingVol = 50.f * skidVal;
+ m_sQueueSample.m_bVolume = ComputeVolume(emittingVol, 40.f, m_sQueueSample.m_fDistance);
+ if(m_sQueueSample.m_bVolume) {
+ m_sQueueSample.m_counter = 3;
+ switch(params->m_pVehicle->m_nSurfaceTouched) {
+ case SURFACE_GRASS:
+ case SURFACE_HEDGE:
+ m_sQueueSample.m_nSampleIndex = SFX_RAIN;
+ emittingVol /= 4;
+ m_sQueueSample.m_nFrequency = (signed __int64)(13000.f * skidVal + 35000.f);
+ m_sQueueSample.m_bVolume /= 4;
+ break;
+ case SURFACE_DIRT:
+ case SURFACE_DIRTTRACK:
+ case SURFACE_SAND:
+ case SURFACE_PUDDLE:
+ m_sQueueSample.m_nSampleIndex = SFX_GRAVEL_SKID;
+ m_sQueueSample.m_nFrequency = 6000.f * skidVal + 10000.f;
+ break;
+
+ default:
+ m_sQueueSample.m_nSampleIndex = SFX_SKID;
+ m_sQueueSample.m_nFrequency = 5000.f * skidVal + 11000.f;
+ break;
+ }
+
+ m_sQueueSample.m_bBankIndex = 0;
+ m_sQueueSample.m_bIsDistant = 0;
+ m_sQueueSample.field_16 = 8;
+ m_sQueueSample.m_nLoopCount = 0;
+ m_sQueueSample.m_bEmittingVolume = emittingVol;
+ m_sQueueSample.m_nLoopStart =
+ SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.field_48 = 3.0;
+ m_sQueueSample.m_fSoundIntensity = 40.0;
+ m_sQueueSample.field_56 = 0;
+ m_sQueueSample.field_76 = 3;
+ m_sQueueSample.m_bReverbFlag = 1;
+ m_sQueueSample.m_bRequireReflection = 0;
+ AddSampleToRequestedQueue();
+ }
+ }
+}
+
+void cAudioManager::ProcessWaterCannon(int32)
+{
+ for(int32 i = 0; i < 3; i++) {
+ if(aCannons[i].m_nId) {
+ m_sQueueSample.m_vecPos = aCannons[0].m_avecPos[aCannons[i].m_wIndex];
+ float distSquared = GetDistanceSquared(&m_sQueueSample.m_vecPos);
+ if(distSquared < 900.f) {
+ m_sQueueSample.m_fDistance = Sqrt(distSquared);
+ m_sQueueSample.m_bVolume =
+ ComputeVolume(50, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance);
+ if(m_sQueueSample.m_bVolume) {
+ m_sQueueSample.m_fSoundIntensity = 900.0f;
+ m_sQueueSample.m_nSampleIndex = SFX_JUMBO_TAXI;
+ m_sQueueSample.m_bBankIndex = 0;
+ m_sQueueSample.m_nFrequency = 15591;
+ m_sQueueSample.field_16 = 5;
+ m_sQueueSample.m_counter = i;
+ m_sQueueSample.field_48 = 2.0f;
+ m_sQueueSample.field_76 = 8;
+ m_sQueueSample.m_bIsDistant = 0;
+ m_sQueueSample.m_nLoopCount = 0;
+ m_sQueueSample.field_56 = 0;
+ m_sQueueSample.m_bEmittingVolume = 50;
+ m_sQueueSample.m_nLoopStart =
+ SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nLoopEnd =
+ SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_bReverbFlag = 1;
+ m_sQueueSample.m_bRequireReflection = 0;
+ AddSampleToRequestedQueue();
+ }
+ }
+ }
+ }
+}
void
cAudioManager::ProcessWeather(int32 id)
@@ -7620,17 +7681,16 @@ cAudioManager::ProcessWeather(int32 id)
uint8 vol;
static uint8 counter = 0;
- if(m_asAudioEntities[id].m_Loops &&
- m_asAudioEntities[id].m_awAudioEvent[0] == SOUND_LIGHTNING) {
+ if(m_asAudioEntities[id].m_AudioEvents && m_asAudioEntities[id].m_awAudioEvent[0] == SOUND_LIGHTNING) {
if(m_asAudioEntities[id].m_afVolume[0] >= 10.f) {
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_EXPLOSION_CAR;
+ m_sQueueSample.m_nSampleIndex = SFX_EXPLOSION_1;
m_sQueueSample.m_bBankIndex = 0;
- m_sQueueSample.m_nFrequency = RandomDisplacement(500u) + 4000;
+ m_sQueueSample.m_nFrequency = RandomDisplacement(500) + 4000;
vol = (m_asAudioEntities[id].m_afVolume[0] - 10.f) + 40;
} else {
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_WEAPON_GRENADE_EXPLOSION;
+ m_sQueueSample.m_nSampleIndex = SFX_EXPLOSION_2;
m_sQueueSample.m_bBankIndex = 0;
- m_sQueueSample.m_nFrequency = RandomDisplacement(500u) + 4000;
+ m_sQueueSample.m_nFrequency = RandomDisplacement(500) + 4000;
vol = (m_asAudioEntities[id].m_afVolume[0]) + 35;
}
m_sQueueSample.m_bVolume = vol;
@@ -7647,12 +7707,12 @@ cAudioManager::ProcessWeather(int32 id)
m_sQueueSample.m_nLoopEnd = -1;
m_sQueueSample.m_bReverbFlag = 0;
m_sQueueSample.m_bRequireReflection = 0;
- cAudioManager::AddSampleToRequestedQueue();
+ AddSampleToRequestedQueue();
}
if(CWeather::Rain > 0.0f && (!CCullZones::CamNoRain() || !CCullZones::PlayerNoRain())) {
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_COLLISION_LOOPING_GRASS;
+ m_sQueueSample.m_nSampleIndex = SFX_RAIN;
m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_COLLISION_LOOPING_GRASS);
+ SampleManager.GetSampleBaseFrequency(SFX_RAIN);
m_sQueueSample.m_bVolume = (uint8)(25.f * CWeather::Rain);
m_sQueueSample.m_counter = 4;
m_sQueueSample.m_bBankIndex = 0;
@@ -7664,12 +7724,10 @@ cAudioManager::ProcessWeather(int32 id)
m_sQueueSample.field_76 = 30;
m_sQueueSample.m_bReverbFlag = 0;
m_sQueueSample.m_bEmittingVolume = m_sQueueSample.m_bVolume;
- m_sQueueSample.m_nLoopStart =
- SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
- m_sQueueSample.m_nLoopEnd =
- SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
m_sQueueSample.m_bRequireReflection = 0;
- cAudioManager::AddSampleToRequestedQueue();
+ AddSampleToRequestedQueue();
}
}
@@ -7689,30 +7747,24 @@ cAudioManager::ProcessWetRoadNoise(cVehicleParams *params)
if(velChange > 0.f) {
CalculateDistance((bool *)params, params->m_fDistance);
relativeVelocity =
- min(1.0f,
- velChange / (0.5f * params->m_pTransmission->fMaxVelocity));
+ min(1.0f, velChange / (0.5f * params->m_pTransmission->fMaxVelocity));
emittingVol = 23.0f * relativeVelocity * CWeather::WetRoads;
- m_sQueueSample.m_bVolume =
- ComputeVolume(emittingVol, 30.f, m_sQueueSample.m_fDistance);
+ m_sQueueSample.m_bVolume = ComputeVolume(emittingVol, 30.f, m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
m_sQueueSample.m_counter = 1;
- m_sQueueSample.m_nSampleIndex =
- AUDIO_SAMPLE_VEHICLE_ROAD_NOISE;
+ m_sQueueSample.m_nSampleIndex = SFX_ROAD_NOISE;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_bIsDistant = 0;
m_sQueueSample.field_16 = 3;
modificator = m_sQueueSample.m_fDistance * 1.f / 3.f * 0.5f;
- freq = SampleManager.GetSampleBaseFrequency(
- AUDIO_SAMPLE_VEHICLE_ROAD_NOISE);
+ freq = SampleManager.GetSampleBaseFrequency(SFX_ROAD_NOISE);
m_sQueueSample.m_nFrequency = freq + freq * modificator;
m_sQueueSample.m_nLoopCount = 0;
m_sQueueSample.m_bEmittingVolume = emittingVol;
m_sQueueSample.m_nLoopStart =
- SampleManager.GetSampleLoopStartOffset(
- m_sQueueSample.m_nSampleIndex);
+ SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
m_sQueueSample.m_nLoopEnd =
- SampleManager.GetSampleLoopEndOffset(
- m_sQueueSample.m_nSampleIndex);
+ SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
m_sQueueSample.field_48 = 6.0f;
m_sQueueSample.m_fSoundIntensity = 30.0f;
m_sQueueSample.field_56 = 0;
@@ -7739,18 +7791,17 @@ cAudioManager::ProcessWorkShopScriptObject(uint8 sound)
maxDist = 400.f;
m_sQueueSample.m_fSoundIntensity = 20.0f;
break;
- default: break;
+ default: return;
}
distSquared = GetDistanceSquared(&m_sQueueSample.m_vecPos);
if(distSquared < maxDist) {
m_sQueueSample.m_fDistance = sqrt(distSquared);
- m_sQueueSample.m_bVolume = ComputeVolume(30u, m_sQueueSample.m_fSoundIntensity,
- m_sQueueSample.m_fDistance);
+ m_sQueueSample.m_bVolume =
+ ComputeVolume(30, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_WORK_SHOP;
+ m_sQueueSample.m_nSampleIndex = SFX_WORKSHOP_1;
m_sQueueSample.m_bBankIndex = 0;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_WORK_SHOP);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_WORKSHOP_1);
m_sQueueSample.m_counter = 0;
m_sQueueSample.m_bIsDistant = 0;
m_sQueueSample.m_nLoopCount = 0;
@@ -7760,8 +7811,7 @@ cAudioManager::ProcessWorkShopScriptObject(uint8 sound)
m_sQueueSample.m_bEmittingVolume = 30;
m_sQueueSample.m_nLoopStart =
SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
- m_sQueueSample.m_nLoopEnd =
- SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
m_sQueueSample.m_bReverbFlag = 1;
m_sQueueSample.m_bRequireReflection = 0;
AddSampleToRequestedQueue();
@@ -7799,18 +7849,66 @@ cAudioManager::ReleaseDigitalHandle() const
if(m_bIsInitialised) { SampleManager.ReleaseDigitalHandle(); }
}
-WRAPPER
-int32
-cAudioManager::ReportCollision(CEntity *a2, CEntity *a3, uint8 a4, uint8 a5, float a6, float a7)
+void
+cAudioManager::ReportCollision(CEntity *entity1, CEntity *entity2, uint8 surface1, uint8 surface2, float collisionPower,
+ float velocity)
{
- EAXJMP(0x568410);
+ float dist;
+ CVector v1;
+ CVector v2;
+
+ if(!m_bIsInitialised || m_nCollisionEntity < 0 || m_bUserPause ||
+ (velocity < 0.0016f && collisionPower < 0.01f))
+ return;
+
+ if(entity1->IsBuilding()) {
+ v1 = v2 = entity2->GetPosition();
+ } else if(entity2->IsBuilding()) {
+ v1 = v2 = entity1->GetPosition();
+ } else {
+ v1 = entity1->GetPosition();
+ v2 = entity2->GetPosition();
+ }
+ CVector pos = (v1 + v2) * 0.5f;
+ dist = GetDistanceSquared(&pos);
+ if(dist < SQR(60.f)) {
+ m_sCollisionManager.m_sQueue.m_pEntity1 = entity1;
+ m_sCollisionManager.m_sQueue.m_pEntity2 = entity2;
+ m_sCollisionManager.m_sQueue.m_bSurface1 = surface1;
+ m_sCollisionManager.m_sQueue.m_bSurface2 = surface2;
+ m_sCollisionManager.m_sQueue.m_fIntensity1 = collisionPower;
+ m_sCollisionManager.m_sQueue.m_fIntensity2 = velocity;
+ m_sCollisionManager.m_sQueue.m_vecPosition = pos;
+ m_sCollisionManager.m_sQueue.m_fDistance = dist;
+ m_sCollisionManager.AddCollisionToRequestedQueue();
+ }
}
-WRAPPER
-int32
-cAudioManager::ReportCrime(eCrimeType crime, const CVector *pos)
-{
- EAXJMP(0x5803D0);
+void
+cAudioManager::ReportCrime(int32 type, const CVector *pos)
+{
+ int32 lastCrime = 10;
+ if(m_bIsInitialised && MusicManager.m_nMusicMode != 2 && FindPlayerPed()->m_pWanted->m_nWantedLevel > 0 &&
+ (type > 0 || type < 17) && m_nTimeOfRecentCrime >= gMinTimeToNextReport[type]) {
+ for(int32 i = 0; i < 10; i++) {
+ if(crimes[i].type) {
+ if(crimes[i].type == type) {
+ crimes[i].position = *pos;
+ crimes[i].timer = 0;
+ return;
+ }
+ } else {
+ lastCrime = i;
+ }
+ }
+
+ if(lastCrime < 10) {
+ crimes[lastCrime].type = type;
+ crimes[lastCrime].position = *pos;
+ crimes[lastCrime].timer = 0;
+ gMinTimeToNextReport[type] = m_nTimeOfRecentCrime + 500;
+ }
+ }
}
void
@@ -7830,38 +7928,265 @@ cAudioManager::ResetAudioLogicTimers(int32 timer)
CPed *ped = (CPed *)m_asAudioEntities[m_anAudioEntityIndices[i]].m_pEntity;
if(ped->IsPed()) {
ped->m_lastSoundStart = timer;
- ped->m_soundStart = timer + m_anRandomTable[0] % 3000u;
+ ped->m_soundStart = timer + m_anRandomTable[0] % 3000;
}
}
}
ClearMissionAudio();
- SampleManager.StopChannel(28);
+ SampleManager.StopChannel(policeChannel);
}
void
cAudioManager::ResetPoliceRadio()
{
if(m_bIsInitialised) {
- if(SampleManager.GetChannelUsedFlag(28)) SampleManager.StopChannel(28);
+ if(SampleManager.GetChannelUsedFlag(policeChannel)) SampleManager.StopChannel(policeChannel);
InitialisePoliceRadio();
}
}
-WRAPPER
void
-cAudioManager::ResetTimers(uint32 a2)
+cAudioManager::ResetTimers(uint32 time)
{
- EAXJMP(0x57A7B0);
+ if(m_bIsInitialised) {
+ m_bTimerJustReset = 1;
+ m_nTimer = time;
+ ClearRequestedQueue();
+ if(m_bActiveSampleQueue) {
+ m_bActiveSampleQueue = 0;
+ ClearRequestedQueue();
+ m_bActiveSampleQueue = 1;
+ } else {
+ m_bActiveSampleQueue = 1;
+ ClearRequestedQueue();
+ m_bActiveSampleQueue = 0;
+ }
+ ClearActiveSamples();
+ ClearMissionAudio();
+ SampleManager.StopChannel(policeChannel);
+ SampleManager.SetEffectsFadeVolume(0);
+ SampleManager.SetMusicFadeVolume(0);
+ MusicManager.ResetMusicAfterReload();
+ }
}
-WRAPPER void
+void
cAudioManager::Service()
{
- EAXJMP(0x57A2A0);
+ GenerateIntegerRandomNumberTable();
+ if(m_bTimerJustReset) {
+ ResetAudioLogicTimers(m_nTimer);
+ MusicManager.ResetTimers(m_nTimer);
+ m_bTimerJustReset = 0;
+ }
+ if(m_bIsInitialised) {
+ m_bPreviousUserPause = m_bUserPause;
+ m_bUserPause = CTimer::GetIsUserPaused();
+ UpdateReflections();
+ ServiceSoundEffects();
+ MusicManager.Service();
+ }
}
WRAPPER
-int8 cAudioManager::SetCurrent3DProvider(uint8) { EAXJMP(0x57A910); }
+void
+cAudioManager::ServiceCollisions()
+{
+ EAXJMP(0x5686D0);
+}
+
+void
+cAudioManager::ServicePoliceRadio()
+{
+ int32 wantedLevel = 0; // bug?;
+ static uint32 nLastSeen = 300;
+
+ if(m_bIsInitialised) {
+ if(!m_bUserPause) {
+ bool crimeReport = SetupCrimeReport();
+ wantedLevel = FindPlayerPed()->m_pWanted->m_nWantedLevel;
+ if(!crimeReport) {
+ if(wantedLevel) {
+ if(nLastSeen) {
+ --nLastSeen;
+ } else {
+ nLastSeen = m_anRandomTable[1] % 1000 + 2000;
+ SetupSuspectLastSeenReport();
+ }
+ }
+ }
+ }
+ ServicePoliceRadioChannel(wantedLevel);
+ }
+}
+
+void
+cAudioManager::ServicePoliceRadioChannel(int32 wantedLevel)
+{
+ bool processed = false;
+ uint32 sample;
+ int32 freq;
+
+ static int cWait = 0;
+ static bool bChannelOpen = 0;
+ static uint8 bMissionAudioPhysicalPlayingStatus = 0;
+ static int32 PoliceChannelFreq = 5500;
+
+ if(m_bIsInitialised) {
+ if(m_bUserPause) {
+ if(SampleManager.GetChannelUsedFlag(policeChannel)) SampleManager.StopChannel(policeChannel);
+ if(g_nMissionAudioSfx != TOTAL_AUDIO_SAMPLES && bMissionAudioPhysicalPlayingStatus == 1 &&
+ SampleManager.IsStreamPlaying(1)) {
+ SampleManager.PauseStream(1, 1);
+ }
+ } else {
+ if(m_bPreviousUserPause && g_nMissionAudioSfx != TOTAL_AUDIO_SAMPLES &&
+ bMissionAudioPhysicalPlayingStatus == 1) {
+ SampleManager.PauseStream(0, 1);
+ }
+ if(!policeChannelTimer) bChannelOpen = 0;
+ if(cWait) {
+ --cWait;
+ return;
+ }
+ if(g_nMissionAudioSfx != TOTAL_AUDIO_SAMPLES && !bChannelOpen) {
+ if(g_nMissionAudioPlayingStatus) {
+ if(g_nMissionAudioPlayingStatus == 1 && !bMissionAudioPhysicalPlayingStatus &&
+ SampleManager.IsStreamPlaying(1)) {
+ bMissionAudioPhysicalPlayingStatus = 1;
+ }
+ if(bMissionAudioPhysicalPlayingStatus == 1) {
+ if(SampleManager.IsStreamPlaying(1)) {
+ DoPoliceRadioCrackle();
+ } else {
+ bMissionAudioPhysicalPlayingStatus = 2;
+ g_nMissionAudioPlayingStatus = 2;
+ g_nMissionAudioSfx = TOTAL_AUDIO_SAMPLES;
+ cWait = 30;
+ }
+ return;
+ }
+ } else if(!SampleManager.GetChannelUsedFlag(policeChannel)) {
+ SampleManager.PreloadStreamedFile(g_nMissionAudioSfx, 1);
+ SampleManager.SetStreamedVolumeAndPan(maxVolume, 63, 1, 1);
+ SampleManager.StartPreloadedStreamedFile(1);
+ g_nMissionAudioPlayingStatus = 1;
+ bMissionAudioPhysicalPlayingStatus = 0;
+ return;
+ }
+ }
+ if(bChannelOpen) DoPoliceRadioCrackle();
+ if((g_nMissionAudioSfx == TOTAL_AUDIO_SAMPLES || g_nMissionAudioPlayingStatus != 1) &&
+ !SampleManager.GetChannelUsedFlag(policeChannel) && policeChannelTimer) {
+ if(policeChannelTimer) {
+ sample = crimesSamples[policeChannelCounterSeconds];
+ --policeChannelTimer;
+ policeChannelCounterSeconds = (policeChannelCounterSeconds + 1) % 60;
+ } else {
+ sample = TOTAL_AUDIO_SAMPLES;
+ }
+ if(!wantedLevel) {
+ if(gSpecialSuspectLastSeenReport) {
+ gSpecialSuspectLastSeenReport = 0;
+ } else if((unsigned int)(sample - 212) <= 2 || sample == TOTAL_AUDIO_SAMPLES) {
+ bChannelOpen = 0;
+ processed = 1;
+ }
+ }
+ if(sample == TOTAL_AUDIO_SAMPLES) {
+ if(!processed) cWait = 30;
+ } else {
+ SampleManager.InitialiseChannel(policeChannel, sample, 0);
+ switch(sample) {
+ case SFX_POLICE_RADIO_MESSAGE_NOISE_1:
+ case SFX_POLICE_RADIO_MESSAGE_NOISE_2:
+ case SFX_POLICE_RADIO_MESSAGE_NOISE_3:
+ freq = m_anRandomTable[4] % 2000 + 10025;
+ bChannelOpen = bChannelOpen == 0;
+ break;
+ default: freq = SampleManager.GetSampleBaseFrequency(sample); break;
+ }
+ PoliceChannelFreq = freq;
+ SampleManager.SetChannelFrequency(policeChannel, freq);
+ SampleManager.SetChannelVolume(policeChannel, 100);
+ SampleManager.SetChannelPan(policeChannel, 63);
+ SampleManager.SetChannelLoopCount(policeChannel, 1);
+ SampleManager.SetChannelLoopPoints(policeChannel, 0, -1);
+ SampleManager.StartChannel(policeChannel);
+ }
+ if(processed) ResetPoliceRadio();
+ }
+ }
+ }
+}
+
+void
+cAudioManager::ServiceSoundEffects()
+{
+ uint32 timeOfRecentCrime;
+ cAudioScriptObject *object;
+
+ timeOfRecentCrime = m_nTimeOfRecentCrime;
+ ++m_nTimeOfRecentCrime;
+ if(timeOfRecentCrime % 5)
+ field_2 = 0;
+ else
+ field_2 = 1;
+ if(m_bUserPause && !m_bPreviousUserPause) {
+ for(int32 i = 0; i < allChannels; i++) SampleManager.StopChannel(i);
+
+ ClearRequestedQueue();
+ if(m_bActiveSampleQueue) {
+ m_bActiveSampleQueue = 0;
+ ClearRequestedQueue();
+ m_bActiveSampleQueue = 1;
+ } else {
+ m_bActiveSampleQueue = 1;
+ ClearRequestedQueue();
+ m_bActiveSampleQueue = 0;
+ }
+ ClearActiveSamples();
+ }
+ m_bActiveSampleQueue = m_bActiveSampleQueue != 1;
+ ProcessReverb();
+ ProcessSpecial();
+ ClearRequestedQueue();
+ InterrogateAudioEntities();
+ m_sPedComments.Process();
+ ServicePoliceRadio();
+ ServiceCollisions();
+ AddReleasingSounds();
+ ProcessMissionAudio();
+ AdjustSamplesVolume();
+ ProcessActiveQueues();
+ for(int32 i = 0; i < m_nScriptObjectEntityTotal; ++i) {
+ object = (cAudioScriptObject *)m_asAudioEntities[m_anScriptObjectEntityIndices[i]].m_pEntity;
+ delete object;
+ m_asAudioEntities[m_anScriptObjectEntityIndices[i]].m_pEntity = nil;
+ DestroyEntity(m_anScriptObjectEntityIndices[i]);
+ }
+ m_nScriptObjectEntityTotal = 0;
+}
+
+int8
+cAudioManager::SetCurrent3DProvider(uint8 which)
+{
+ if(!m_bIsInitialised) return -1;
+ for(uint8 i = 0; i < m_bActiveSamples + 1; ++i) SampleManager.StopChannel(i);
+ ClearRequestedQueue();
+ if(m_bActiveSampleQueue)
+ m_bActiveSampleQueue = 0;
+ else
+ m_bActiveSampleQueue = 1;
+ ClearRequestedQueue();
+ ClearActiveSamples();
+ int8 current = SampleManager.SetCurrent3DProvider(which);
+ if(current > 0) {
+ m_bActiveSamples = SampleManager.GetMaximumSupportedChannels();
+ if(m_bActiveSamples > 1) --m_bActiveSamples;
+ }
+ return current;
+}
void
cAudioManager::SetDynamicAcousticModelingStatus(bool status)
@@ -7884,9 +8209,50 @@ cAudioManager::SetEffectsMasterVolume(uint8 volume) const
void
cAudioManager::SetEntityStatus(int32 id, bool status)
{
- if(m_bIsInitialised && id >= 0 && id < totalAudioEntitiesSlots) {
- if(m_asAudioEntities[id].m_bIsUsed) { m_asAudioEntities[id].m_bStatus = status; }
+ if(m_bIsInitialised && id >= 0 && id < totalAudioEntitiesSlots && m_asAudioEntities[id].m_bIsUsed) {
+ m_asAudioEntities[id].m_bStatus = status;
+ }
+}
+
+uint32
+cAudioManager::SetLoopingCollisionRequestedSfxFreqAndGetVol(cAudioCollision *audioCollision)
+{
+ uint8 surface1 = audioCollision->m_bSurface1;
+ uint8 surface2 = audioCollision->m_bSurface2;
+ int32 vol;
+ float ratio;
+
+ if(surface1 == SURFACE_GRASS || surface2 == SURFACE_GRASS || surface1 == SURFACE_HEDGE ||
+ surface2 == SURFACE_HEDGE) {
+ ratio = GetCollisionRatio(audioCollision->m_fIntensity2, 0.0001f, 0.09f, 0.0899f);
+ m_sQueueSample.m_nSampleIndex = SFX_RAIN;
+ m_sQueueSample.m_nFrequency = 13000.f * ratio + 35000;
+ vol = 50.f * ratio;
+ } else {
+ if(surface1 == SURFACE_PUDDLE || surface2 == SURFACE_PUDDLE) {
+ ratio = GetCollisionRatio(audioCollision->m_fIntensity2, 0.0001f, 0.09f, 0.0899f);
+ m_sQueueSample.m_nSampleIndex = SFX_BOAT_WATER_LOOP;
+ m_sQueueSample.m_nFrequency = 6050.f * ratio + 16000;
+ vol = 30.f * ratio;
+
+ } else {
+ if(surface1 == SURFACE_DIRT || surface2 == SURFACE_DIRT || surface1 == SURFACE_DIRTTRACK ||
+ surface2 == SURFACE_DIRTTRACK || surface1 == SURFACE_SAND || surface2 == SURFACE_SAND) {
+ ratio = GetCollisionRatio(audioCollision->m_fIntensity2, 0.0001f, 0.09f, 0.0899f);
+ m_sQueueSample.m_nSampleIndex = SFX_GRAVEL_SKID;
+ m_sQueueSample.m_nFrequency = 6000.f * ratio + 10000;
+ vol = 50.f * ratio;
+ } else {
+ if(surface1 == SURFACE_FLESH || surface2 == SURFACE_FLESH) { return 0; }
+ ratio = GetCollisionRatio(audioCollision->m_fIntensity2, 0.0001f, 0.09f, 0.0899f);
+ m_sQueueSample.m_nSampleIndex = SFX_SCRAPE_CAR_1;
+ m_sQueueSample.m_nFrequency = 10000.f * ratio + 10000;
+ vol = 40.f * ratio;
+ }
+ }
}
+ if(audioCollision->m_nBaseVolume < 2) vol = audioCollision->m_nBaseVolume * vol / 2;
+ return vol;
}
void
@@ -7894,9 +8260,7 @@ cAudioManager::SetMissionAudioLocation(float x, float y, float z)
{
if(m_bIsInitialised) {
m_sMissionAudio.field_12 = 0;
- m_sMissionAudio.m_vecPos.x = x;
- m_sMissionAudio.m_vecPos.y = y;
- m_sMissionAudio.m_vecPos.z = z;
+ m_sMissionAudio.m_vecPos = {x, y, z};
}
}
@@ -7929,37 +8293,362 @@ cAudioManager::SetSpeakerConfig(int32 conf) const
SampleManager.SetSpeakerConfig(conf);
}
+void
+cAudioManager::SetUpLoopingCollisionSound(cAudioCollision *col, uint8 counter)
+{
+ if(col->m_fIntensity2 > 0.0016f) {
+ uint8 emittingVol = SetLoopingCollisionRequestedSfxFreqAndGetVol(col);
+ if(emittingVol) {
+ m_sQueueSample.m_fDistance = Sqrt(col->m_fDistance);
+ m_sQueueSample.m_bVolume = ComputeVolume(emittingVol, 60.f, m_sQueueSample.m_fDistance);
+ if(m_sQueueSample.m_bVolume) {
+ m_sQueueSample.m_counter = counter;
+ m_sQueueSample.m_vecPos = col->m_vecPosition;
+ m_sQueueSample.m_bBankIndex = 0;
+ m_sQueueSample.m_bIsDistant = 0;
+ m_sQueueSample.field_16 = 7;
+ m_sQueueSample.m_nLoopCount = 0;
+ m_sQueueSample.m_bEmittingVolume = emittingVol;
+ m_sQueueSample.m_nLoopStart =
+ SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nLoopEnd =
+ SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.field_48 = 4.0f;
+ m_sQueueSample.m_fSoundIntensity = 60.0f;
+ m_sQueueSample.field_56 = 0;
+ m_sQueueSample.field_76 = 5;
+ m_sQueueSample.m_bReverbFlag = 1;
+ m_sQueueSample.m_bRequireReflection = 0;
+ AddSampleToRequestedQueue();
+ }
+ }
+ }
+}
+
+void
+cAudioManager::SetUpOneShotCollisionSound(cAudioCollision *col)
+{
+ static constexpr int32 gOneShotCol[] = {
+ SFX_COL_TARMAC_1, SFX_COL_TARMAC_1, SFX_COL_GRASS_1,
+ SFX_COL_GRAVEL_1, SFX_COL_MUD_1, SFX_COL_TARMAC_1,
+ SFX_COL_CAR_1, SFX_COL_GRASS_1, SFX_COL_SCAFFOLD_POLE_1,
+ SFX_COL_GARAGE_DOOR_1, SFX_COL_CAR_PANEL_1, SFX_COL_THICK_METAL_PLATE_1,
+ SFX_COL_SCAFFOLD_POLE_1, SFX_COL_LAMP_POST_1, SFX_COL_HYDRANT_1,
+ SFX_COL_HYDRANT_1, SFX_COL_METAL_CHAIN_FENCE_1, SFX_COL_PED_1,
+ SFX_COL_SAND_1, SFX_SPLASH_1, SFX_COL_WOOD_CRATES_1,
+ SFX_COL_WOOD_BENCH_1, SFX_COL_WOOD_SOLID_1, SFX_COL_GRASS_1,
+ SFX_COL_GRASS_1, SFX_COL_VEG_1, SFX_COL_TARMAC_1,
+ SFX_COL_CONTAINER_1, SFX_COL_NEWS_VENDOR_1, SFX_TYRE_BUMP,
+ SFX_COL_CARDBOARD_1, SFX_COL_TARMAC_1, SFX_COL_GATE};
+
+ int16 s1;
+ int16 s2;
+
+ int32 emittingVol;
+ float ratio;
+
+ static uint16 counter = 28;
+
+ for(int32 i = 0; i < 2; i++) {
+ if(i) {
+ s1 = col->m_bSurface2;
+ s2 = col->m_bSurface1;
+ } else {
+ s1 = col->m_bSurface1;
+ s2 = col->m_bSurface2;
+ }
+ ratio = GetCollisionOneShotRatio(s1, col->m_fIntensity1);
+ if(s1 == SURFACE_METAL6 && s2 == SURFACE_FLESH) ratio = 0.25f * ratio;
+ if(s1 == SURFACE_METAL6 && ratio < 0.6f) {
+ s1 = SURFACE_BILLBOARD;
+ ratio = min(1.f, 2.f * ratio);
+ }
+ emittingVol = 40.f * ratio;
+ if(emittingVol) {
+ m_sQueueSample.m_fDistance = Sqrt(col->m_fDistance);
+ m_sQueueSample.m_bVolume = ComputeVolume(emittingVol, 60.f, m_sQueueSample.m_fDistance);
+ if(m_sQueueSample.m_bVolume) {
+ m_sQueueSample.m_nSampleIndex = gOneShotCol[s1];
+ switch(m_sQueueSample.m_nSampleIndex) {
+ case SFX_COL_TARMAC_1:
+ m_sQueueSample.m_nSampleIndex += m_anRandomTable[3] % 5;
+ break;
+ case SFX_COL_CAR_PANEL_1:
+ m_sQueueSample.m_nSampleIndex += m_anRandomTable[0] % 6;
+ break;
+ case SFX_COL_LAMP_POST_1:
+ m_sQueueSample.m_nSampleIndex += m_anRandomTable[1] & 1;
+ break;
+ case SFX_COL_METAL_CHAIN_FENCE_1:
+ m_sQueueSample.m_nSampleIndex += m_anRandomTable[3] & 3;
+ break;
+ case SFX_COL_PED_1:
+ m_sQueueSample.m_nSampleIndex += m_anRandomTable[4] % 5;
+ break;
+ case SFX_COL_WOOD_CRATES_1:
+ m_sQueueSample.m_nSampleIndex += m_anRandomTable[4] & 3;
+ break;
+ case SFX_COL_WOOD_BENCH_1:
+ m_sQueueSample.m_nSampleIndex += m_anRandomTable[1] & 3;
+ break;
+ case SFX_COL_VEG_1:
+ m_sQueueSample.m_nSampleIndex += m_anRandomTable[2] % 5;
+ break;
+ case SFX_COL_NEWS_VENDOR_1:
+ m_sQueueSample.m_nSampleIndex += m_anRandomTable[2] % 3;
+ break;
+ case SFX_COL_CAR_1:
+ m_sQueueSample.m_nSampleIndex += m_anRandomTable[1] % 5;
+ break;
+ case SFX_COL_CARDBOARD_1:
+ m_sQueueSample.m_nSampleIndex += m_anRandomTable[3] & 1;
+ break;
+ default: break;
+ }
+ switch(s1) {
+ case SURFACE_GLASS: m_sQueueSample.m_nFrequency = 13500; break;
+ case SURFACE_METAL15: m_sQueueSample.m_nFrequency = 8819; break;
+ case SURFACE_PUDDLE:
+ m_sQueueSample.m_nFrequency =
+ 2 * SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex);
+ break;
+ case SURFACE_TIRE: m_sQueueSample.m_nFrequency = 6000; break;
+ case SURFACE_HARD24: m_sQueueSample.m_nFrequency = 8000; break;
+ default:
+ m_sQueueSample.m_nFrequency =
+ SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex);
+ break;
+ }
+ m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 16);
+ m_sQueueSample.m_counter = counter++;
+ if(counter >= 255) counter = 28;
+ m_sQueueSample.m_vecPos = col->m_vecPosition;
+ m_sQueueSample.m_bBankIndex = 0;
+ m_sQueueSample.m_bIsDistant = 0;
+ m_sQueueSample.field_16 = 11;
+ m_sQueueSample.m_nLoopCount = 1;
+ m_sQueueSample.m_bEmittingVolume = emittingVol;
+ m_sQueueSample.m_nLoopStart = 0;
+ m_sQueueSample.m_nLoopEnd = -1;
+ m_sQueueSample.field_48 = 4.0;
+ m_sQueueSample.m_fSoundIntensity = 60.0;
+ m_sQueueSample.field_56 = 1;
+ m_sQueueSample.m_bReverbFlag = 1;
+ m_sQueueSample.m_bRequireReflection = 0;
+ AddSampleToRequestedQueue();
+ }
+ }
+ }
+}
+
+bool
+cAudioManager::SetupCrimeReport()
+{
+ int16 audioZoneId;
+ CZone *zone;
+ int j;
+ float rangeX;
+ float rangeY;
+ float halfX;
+ float halfY;
+ float quarterX;
+ float quarterY;
+ int i;
+ int32 sampleIndex;
+ bool processed = false;
+
+ if(MusicManager.m_nMusicMode == 2) return 0;
+
+ if(60 - policeChannelTimer <= 9) {
+ AgeCrimes();
+ return 1;
+ }
+
+ for(i = 0; i < 10; i++) {
+ if(crimes[i].type) break;
+ }
+
+ if(i == 10) return 0;
+ audioZoneId = CTheZones::FindAudioZone(&crimes[i].position);
+ if(audioZoneId >= 0 && audioZoneId < 36) {
+ j = 0;
+ zone = &CTheZones::ZoneArray[CTheZones::AudioZoneArray[audioZoneId]];
+ while(strcmp(zone->name, ZoneSfx[j].m_aName) != 0) {
+ ++j;
+ if(j >= 36) {
+ crimes[i].type = 0;
+ AgeCrimes();
+ return 1;
+ }
+ }
+ sampleIndex = ZoneSfx[j].m_nSampleIndex;
+
+ if(j < 36) {
+ if(policeChannelTimer != 60) {
+ crimesSamples[policeChannelTimerSeconds] =
+ m_anRandomTable[4] % 3 + SFX_POLICE_RADIO_MESSAGE_NOISE_1;
+ ++policeChannelTimer;
+ policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
+ }
+ if(policeChannelTimer != 60) {
+ crimesSamples[policeChannelTimerSeconds] =
+ m_anRandomTable[0] % 3 + SFX_WEVE_GOT;
+ ++policeChannelTimer;
+ policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
+ }
+ if(policeChannelTimer != 60) {
+ crimesSamples[policeChannelTimerSeconds] =
+ (m_anRandomTable[1] & 1) + SFX_A_10_1;
+ ++policeChannelTimer;
+ policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
+ }
+ switch(crimes[i].type) {
+ case CRIME_PED_BURNED: crimes[i].type = 2; break;
+ case CRIME_COP_BURNED: crimes[i].type = 3; break;
+ case CRIME_VEHICLE_BURNED: crimes[i].type = 6; break;
+ case CRIME_DESTROYED_CESSNA: crimes[i].type = 12; break;
+ default: break;
+ }
+ if(policeChannelTimer != 60) {
+ crimesSamples[policeChannelTimerSeconds] =
+ crimes[i].type + SFX_A_10_2;
+ ++policeChannelTimer;
+ policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
+ }
+ if(policeChannelTimer != 60) {
+ crimesSamples[policeChannelTimerSeconds] = SFX_IN;
+ ++policeChannelTimer;
+ policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
+ }
+ if(sampleIndex == SFX_POLICE_RADIO_SHORESIDE_VALE &&
+ (strcmp(zone->name, SubZo2Label) == 0 || strcmp(zone->name, SubZo3Label) == 0)) {
+ if(policeChannelTimer != 60) {
+ crimesSamples[policeChannelTimerSeconds] = SFX_NORTH;
+ ++policeChannelTimer;
+ policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
+ }
+ if(policeChannelTimer == 60) {
+ crimes[i].type = 0;
+ AgeCrimes();
+ return 1;
+ }
+ crimesSamples[policeChannelTimerSeconds] = SFX_EAST;
+ ++policeChannelTimer;
+ policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
+ }
+ rangeX = zone->maxx - zone->minx;
+ rangeY = zone->maxy - zone->miny;
+ halfX = 0.5f * rangeX + zone->minx;
+ halfY = 0.5f * rangeY + zone->miny;
+ quarterX = 0.25f * rangeX;
+ quarterY = 0.25f * rangeY;
+ if(halfY + quarterY < crimes[i].position.y) {
+ if(halfY - quarterY > crimes[i].position.y) {
+ if(policeChannelTimer != 60) {
+ crimesSamples[policeChannelTimerSeconds] =
+ SFX_SOUTH;
+ ++policeChannelTimer;
+ policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
+ }
+ processed = 1;
+ }
+ } else if(policeChannelTimer != 60) {
+ crimesSamples[policeChannelTimerSeconds] = SFX_NORTH;
+ ++policeChannelTimer;
+ policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
+ processed = 1;
+ }
+
+ if(halfX + quarterX < crimes[i].position.x) {
+ if(halfX - quarterX <= crimes[i].position.x) {
+ if(processed || policeChannelTimer == 60) {
+ if(policeChannelTimer != 60) {
+ crimesSamples[policeChannelTimerSeconds] = sampleIndex;
+ ++policeChannelTimer;
+ policeChannelTimerSeconds =
+ (policeChannelTimerSeconds + 1) % 60;
+ }
+ if(policeChannelTimer != 60) {
+ crimesSamples[policeChannelTimerSeconds] =
+ m_anRandomTable[2] % 3 +
+ SFX_POLICE_RADIO_MESSAGE_NOISE_1;
+ ++policeChannelTimer;
+ policeChannelTimerSeconds =
+ (policeChannelTimerSeconds + 1) % 60;
+ }
+ if(policeChannelTimer != 60) {
+ crimesSamples[policeChannelTimerSeconds] = TOTAL_AUDIO_SAMPLES;
+ ++policeChannelTimer;
+ policeChannelTimerSeconds =
+ (policeChannelTimerSeconds + 1) % 60;
+ }
+ crimes[i].type = 0;
+ AgeCrimes();
+ return 1;
+ }
+ crimesSamples[policeChannelTimerSeconds] = SFX_CENTRAL;
+ ++policeChannelTimer;
+ policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
+ }
+ if(policeChannelTimer != 60) {
+ crimesSamples[policeChannelTimerSeconds] = SFX_WEST;
+ ++policeChannelTimer;
+ policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
+ }
+ } else if(policeChannelTimer != 60) {
+ crimesSamples[policeChannelTimerSeconds] = SFX_EAST;
+ ++policeChannelTimer;
+ policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
+ }
+ if(policeChannelTimer != 60) {
+ crimesSamples[policeChannelTimerSeconds] = sampleIndex;
+ ++policeChannelTimer;
+ policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
+ }
+ if(policeChannelTimer != 60) {
+ crimesSamples[policeChannelTimerSeconds] =
+ m_anRandomTable[2] % 3 + SFX_POLICE_RADIO_MESSAGE_NOISE_1;
+ ++policeChannelTimer;
+ policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
+ }
+ if(policeChannelTimer != 60) {
+ crimesSamples[policeChannelTimerSeconds] = TOTAL_AUDIO_SAMPLES;
+ ++policeChannelTimer;
+ policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
+ }
+ }
+ }
+ crimes[i].type = 0;
+ AgeCrimes();
+ return 1;
+}
+
WRAPPER
bool cAudioManager::SetupJumboEngineSound(uint8, int32) { EAXJMP(0x56F140); }
bool
cAudioManager::SetupJumboFlySound(uint8 emittingVol)
{
- int32 vol;
-
if(m_sQueueSample.m_fDistance >= 440.0f) return 0;
- vol = ComputeVolume(emittingVol, 440.0f, m_sQueueSample.m_fDistance);
+ int32 vol = ComputeVolume(emittingVol, 440.0f, m_sQueueSample.m_fDistance);
m_sQueueSample.m_bVolume = vol;
if(m_sQueueSample.m_bVolume) {
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_JUMBO_FLY_SOUND;
+ m_sQueueSample.m_nSampleIndex = SFX_JUMBO_DIST_FLY;
m_sQueueSample.m_counter = 0;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_bIsDistant = 0;
m_sQueueSample.field_16 = 1;
m_sQueueSample.m_bEmittingVolume = emittingVol;
m_sQueueSample.m_nLoopCount = 0;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_JUMBO_FLY_SOUND);
- m_sQueueSample.m_nLoopStart =
- SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_JUMBO_DIST_FLY);
+ m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
m_sQueueSample.m_fSoundIntensity = 440.0f;
m_sQueueSample.field_56 = 0;
m_sQueueSample.field_48 = 4.0f;
m_sQueueSample.m_bReverbFlag = 1;
m_sQueueSample.field_76 = 5;
- m_sQueueSample.m_nLoopEnd =
- SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
AddSampleToRequestedQueue();
}
return 1;
@@ -7974,18 +8663,15 @@ cAudioManager::SetupJumboRumbleSound(uint8 emittingVol)
if(m_sQueueSample.m_bVolume) {
m_sQueueSample.m_counter = 5;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_JUMBO_RUMBLE_SOUND;
+ m_sQueueSample.m_nSampleIndex = SFX_JUMBO_RUMBLE;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_bIsDistant = 1;
m_sQueueSample.field_16 = 1;
- m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_JUMBO_RUMBLE_SOUND);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_JUMBO_RUMBLE);
m_sQueueSample.m_nLoopCount = 0;
m_sQueueSample.m_bEmittingVolume = emittingVol;
- m_sQueueSample.m_nLoopStart =
- SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
- m_sQueueSample.m_nLoopEnd =
- SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
m_sQueueSample.field_48 = 4.0f;
m_sQueueSample.m_fSoundIntensity = 240.0f;
m_sQueueSample.field_56 = 0;
@@ -7995,7 +8681,7 @@ cAudioManager::SetupJumboRumbleSound(uint8 emittingVol)
m_sQueueSample.m_bRequireReflection = 0;
AddSampleToRequestedQueue();
m_sQueueSample.m_counter = 6;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_JUMBO_RUMBLE_SOUND;
+ m_sQueueSample.m_nSampleIndex = SFX_JUMBO_RUMBLE;
m_sQueueSample.m_nFrequency += 200;
m_sQueueSample.m_bOffset = maxVolume;
AddSampleToRequestedQueue();
@@ -8006,29 +8692,24 @@ cAudioManager::SetupJumboRumbleSound(uint8 emittingVol)
bool
cAudioManager::SetupJumboTaxiSound(uint8 vol)
{
- uint8 emittingVol;
-
if(m_sQueueSample.m_fDistance >= 180.f) return 0;
- emittingVol = (vol >> 1) + ((vol >> 1) * m_sQueueSample.m_fDistance * 0.0055556f);
+ uint8 emittingVol = (vol >> 1) + ((vol >> 1) * m_sQueueSample.m_fDistance / 180);
- if(m_sQueueSample.m_fDistance * 0.0055556f < 0.7f)
- emittingVol -= emittingVol * gJumboVolOffsetPercentage / 100;
+ if(m_sQueueSample.m_fDistance / 180 < 0.7f) emittingVol -= emittingVol * gJumboVolOffsetPercentage / 100;
m_sQueueSample.m_bVolume = ComputeVolume(emittingVol, 180.f, m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
m_sQueueSample.m_counter = 1;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_JUMBO_TAXI_SOUND;
+ m_sQueueSample.m_nSampleIndex = SFX_JUMBO_TAXI;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_bIsDistant = 0;
m_sQueueSample.field_16 = 1;
m_sQueueSample.m_nFrequency = GetJumboTaxiFreq();
m_sQueueSample.m_nLoopCount = 0;
m_sQueueSample.m_bEmittingVolume = emittingVol;
- m_sQueueSample.m_nLoopStart =
- SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
- m_sQueueSample.m_nLoopEnd =
- SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
m_sQueueSample.field_48 = 4.0f;
m_sQueueSample.m_fSoundIntensity = 180.0f;
m_sQueueSample.field_56 = 0;
@@ -8049,17 +8730,15 @@ cAudioManager::SetupJumboWhineSound(uint8 emittingVol, int32 freq)
if(m_sQueueSample.m_bVolume) {
m_sQueueSample.m_counter = 2;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_JUMBO_WHINE_SOUND;
+ m_sQueueSample.m_nSampleIndex = SFX_JUMBO_WHINE;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_bIsDistant = 0;
m_sQueueSample.field_16 = 1;
m_sQueueSample.m_nFrequency = freq;
m_sQueueSample.m_nLoopCount = 0;
m_sQueueSample.m_bEmittingVolume = emittingVol;
- m_sQueueSample.m_nLoopStart =
- SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
- m_sQueueSample.m_nLoopEnd =
- SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
+ m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
m_sQueueSample.field_48 = 4.0f;
m_sQueueSample.m_fSoundIntensity = 170.0f;
m_sQueueSample.field_56 = 0;
@@ -8082,15 +8761,9 @@ cAudioManager::SetupPedComments(cPedParams *params, uint32 sound)
if(ped) {
switch(sound) {
- case SOUND_AMMUNATION_WELCOME_1:
- pedComment.m_nSampleIndex = AUDIO_SAMPLE_AMMUNATION_WELCOME_1;
- break;
- case SOUND_AMMUNATION_WELCOME_2:
- pedComment.m_nSampleIndex = AUDIO_SAMPLE_AMMUNATION_WELCOME_2;
- break;
- case SOUND_AMMUNATION_WELCOME_3:
- pedComment.m_nSampleIndex = AUDIO_SAMPLE_AMMUNATION_WELCOME_3;
- break;
+ case SOUND_AMMUNATION_WELCOME_1: pedComment.m_nSampleIndex = SFX_AMMU_D; break;
+ case SOUND_AMMUNATION_WELCOME_2: pedComment.m_nSampleIndex = SFX_AMMU_E; break;
+ case SOUND_AMMUNATION_WELCOME_3: pedComment.m_nSampleIndex = SFX_AMMU_F; break;
default:
pedComment.m_nSampleIndex = GetPedCommentSfx(ped, sound);
if(pedComment.m_nSampleIndex == NO_SAMPLE) return;
@@ -8108,17 +8781,17 @@ cAudioManager::SetupPedComments(cPedParams *params, uint32 sound)
case SOUND_AMMUNATION_WELCOME_2:
case SOUND_AMMUNATION_WELCOME_3: emittingVol = maxVolume; break;
default:
- if(CWorld::GetIsLineOfSightClear(
- TheCamera.GetGameCamPosition(),
- m_sQueueSample.m_vecPos, 1, 0, 0, 0, 0, 0, 0)) {
+ if(CWorld::GetIsLineOfSightClear(TheCamera.GetGameCamPosition(),
+ m_sQueueSample.m_vecPos, 1, 0, 0, 0, 0, 0,
+ 0)) {
emittingVol = maxVolume;
} else {
emittingVol = 31;
}
break;
}
- m_sQueueSample.m_bVolume = ComputeVolume(
- emittingVol, soundIntensity, m_sQueueSample.m_fDistance);
+ m_sQueueSample.m_bVolume =
+ ComputeVolume(emittingVol, soundIntensity, m_sQueueSample.m_fDistance);
pedComment.field_25 = 10;
if(m_sQueueSample.m_bVolume) {
pedComment.m_entityIndex = m_sQueueSample.m_nEntityIndex;
@@ -8134,9 +8807,8 @@ cAudioManager::SetupPedComments(cPedParams *params, uint32 sound)
case SOUND_PED_HELI_PLAYER_FOUND:
maxDist = 160000.f;
soundIntensity = 400.f;
- pedComment.m_nSampleIndex =
- m_anRandomTable[m_sQueueSample.m_nEntityIndex & 3] % 29u +
- AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_1;
+ pedComment.m_nSampleIndex = m_anRandomTable[m_sQueueSample.m_nEntityIndex & 3] % 29 +
+ SFX_POLICE_HELI_1;
break;
case SOUND_PED_BODYCAST_HIT:
if(CTimer::GetTimeInMilliseconds() <= audioLogicTimers[8]) return;
@@ -8144,23 +8816,20 @@ cAudioManager::SetupPedComments(cPedParams *params, uint32 sound)
soundIntensity = 50.f;
audioLogicTimers[8] = CTimer::GetTimeInMilliseconds() + 500;
pedComment.m_nSampleIndex =
- (m_anRandomTable[m_sQueueSample.m_nEntityIndex & 3] & 3) +
- AUDIO_SAMPLE_PED_BODYCAST_HIT_1;
+ (m_anRandomTable[m_sQueueSample.m_nEntityIndex & 3] & 3) + SFX_PLASTER_BLOKE_1;
break;
case SOUND_INJURED_PED_MALE_OUCH:
case SOUND_8A:
maxDist = 2500.f;
soundIntensity = 50.f;
- pedComment.m_nSampleIndex =
- m_anRandomTable[m_sQueueSample.m_nEntityIndex & 3] % 15u +
- AUDIO_SAMPLE_INJURED_PED_MALE_OUCH_1;
+ pedComment.m_nSampleIndex = m_anRandomTable[m_sQueueSample.m_nEntityIndex & 3] % 15 +
+ SFX_GENERIC_MALE_GRUNT_1;
break;
case SOUND_INJURED_PED_FEMALE:
maxDist = 2500.f;
soundIntensity = 50.f;
- pedComment.m_nSampleIndex =
- m_anRandomTable[m_sQueueSample.m_nEntityIndex & 3] % 11u +
- AUDIO_SAMPLE_INJURED_PED_FEMALE_OUCH_1;
+ pedComment.m_nSampleIndex = m_anRandomTable[m_sQueueSample.m_nEntityIndex & 3] % 11 +
+ SFX_GENERIC_FEMALE_GRUNT_1;
break;
default: return;
}
@@ -8173,17 +8842,17 @@ cAudioManager::SetupPedComments(cPedParams *params, uint32 sound)
case SOUND_AMMUNATION_WELCOME_2:
case SOUND_AMMUNATION_WELCOME_3: emittingVol = maxVolume; break;
default:
- if(CWorld::GetIsLineOfSightClear(
- TheCamera.GetGameCamPosition(),
- m_sQueueSample.m_vecPos, 1, 0, 0, 0, 0, 0, 0)) {
+ if(CWorld::GetIsLineOfSightClear(TheCamera.GetGameCamPosition(),
+ m_sQueueSample.m_vecPos, 1, 0, 0, 0, 0, 0,
+ 0)) {
emittingVol = maxVolume;
} else {
emittingVol = 31;
}
break;
}
- m_sQueueSample.m_bVolume = ComputeVolume(
- emittingVol, soundIntensity, m_sQueueSample.m_fDistance);
+ m_sQueueSample.m_bVolume =
+ ComputeVolume(emittingVol, soundIntensity, m_sQueueSample.m_fDistance);
pedComment.field_25 = 10;
if(m_sQueueSample.m_bVolume) {
pedComment.m_entityIndex = m_sQueueSample.m_nEntityIndex;
@@ -8198,6 +8867,203 @@ cAudioManager::SetupPedComments(cPedParams *params, uint32 sound)
}
void
+cAudioManager::SetupSuspectLastSeenReport()
+{
+ CAutomobile *automobile;
+ uint8 color1;
+ int32 index;
+ int32 main_color;
+ int32 sample;
+
+ int32 color_pre_modifier;
+ int32 color_post_modifier;
+
+ constexpr int32 colors[] = {
+ 3032, 248, 3032, 3032, 249, 3032, 3032, 250, 3032, 3032, 251, 3032, 258, 250, 3032, 3032, 252, 3032,
+ 3032, 253, 3032, 260, 250, 3032, 259, 250, 254, 259, 3032, 3032, 258, 3032, 3032, 258, 3032, 3032,
+ 258, 251, 3032, 3032, 251, 3032, 3032, 251, 3032, 3032, 251, 3032, 3032, 251, 3032, 3032, 251, 3032,
+ 3032, 251, 3032, 259, 3032, 3032, 258, 3032, 3032, 258, 3032, 3032, 258, 3032, 3032, 3032, 255, 3032,
+ 3032, 255, 3032, 3032, 255, 3032, 3032, 255, 3032, 3032, 255, 3032, 3032, 255, 3032, 259, 3032, 3032,
+ 258, 3032, 3032, 258, 3032, 3032, 258, 3032, 3032, 3032, 253, 3032, 3032, 253, 3032, 3032, 253, 3032,
+ 3032, 253, 3032, 3032, 253, 3032, 3032, 253, 3032, 259, 3032, 3032, 258, 3032, 3032, 258, 3032, 3032,
+ 258, 3032, 3032, 3032, 256, 3032, 3032, 256, 3032, 3032, 256, 3032, 3032, 256, 3032, 3032, 256, 3032,
+ 3032, 256, 3032, 259, 3032, 3032, 258, 3032, 3032, 258, 3032, 3032, 258, 3032, 3032, 3032, 250, 3032,
+ 3032, 250, 3032, 3032, 250, 3032, 3032, 250, 3032, 3032, 250, 3032, 3032, 250, 3032, 259, 3032, 3032,
+ 258, 3032, 3032, 258, 3032, 3032, 258, 3032, 3032, 3032, 252, 3032, 3032, 252, 3032, 3032, 252, 3032,
+ 3032, 252, 3032, 3032, 252, 3032, 3032, 252, 3032, 259, 3032, 3032, 258, 3032, 3032, 258, 3032, 3032,
+ 258, 3032, 3032, 3032, 257, 3032, 3032, 257, 3032, 3032, 257, 3032, 3032, 257, 3032, 3032, 257, 3032,
+ 3032, 257, 3032, 259, 3032, 3032, 259, 3032, 3032, 259, 3032, 3032, 259, 3032, 3032, 259, 3032, 3032,
+ 259, 3032, 3032, 259, 3032, 3032, 259, 3032, 3032, 259, 3032, 3032, 259, 3032, 3032, 259, 3032, 3032,
+ 258, 3032, 3032, 258, 3032, 3032, 258, 3032, 3032, 258, 3032, 3032, 258, 3032, 3032};
+
+ if(MusicManager.m_nMusicMode != 2) {
+ automobile = (CAutomobile *)FindPlayerVehicle();
+ if(automobile) {
+ if(60 - policeChannelTimer > 9) {
+ color1 = automobile->m_currentColour1;
+ if(color1 >= 95) {
+ debug("\n *** UNKNOWN CAR COLOUR %d *** ", color1);
+ } else {
+ index = 3 * color1;
+ main_color = colors[index + 1]; // todo refactor struct
+ color_pre_modifier = colors[index];
+ color_post_modifier = colors[index + 2];
+ switch(automobile->m_modelIndex) {
+ case MI_LANDSTAL:
+ case MI_BLISTA: sample = SFX_POLICE_RADIO_CRUISER; break;
+ case MI_IDAHO:
+ case MI_STALLION: sample = SFX_POLICE_RADIO_CONVERTIBLE; break;
+ case MI_STINGER:
+ case MI_INFERNUS:
+ case MI_CHEETAH:
+ case MI_BANSHEE: sample = SFX_POLICE_RADIO_SPORTS_CAR; break;
+ case MI_PEREN:
+ case MI_SENTINEL:
+ case MI_FBICAR: sample = SFX_POLICE_RADIO_SALOON; break;
+ case MI_PATRIOT:
+ case MI_BOBCAT: sample = SFX_POLICE_RADIO_PICKUP; break;
+ case MI_FIRETRUCK: sample = SFX_POLICE_RADIO_FIRE_TRUCK; break;
+ case MI_TRASH:
+ case MI_BARRACKS: sample = SFX_POLICE_RADIO_TRUCK; break;
+ case MI_STRETCH: sample = SFX_POLICE_RADIO_LIMO; break;
+ case MI_MANANA:
+ case MI_ESPERANT: sample = SFX_POLICE_RADIO_2_DOOR; break;
+ case MI_PONY:
+ case MI_MULE:
+ case MI_MOONBEAM:
+ case MI_ENFORCER:
+ case MI_SECURICA:
+ case MI_RUMPO: sample = SFX_POLICE_RADIO_VAN; break;
+ case MI_AMBULAN: sample = SFX_POLICE_RADIO_AMBULANCE; break;
+ case MI_TAXI:
+ case MI_CABBIE:
+ case MI_BORGNINE: sample = SFX_POLICE_RADIO_TAXI; break;
+ case MI_MRWHOOP:
+ sample = SFX_POLICE_RADIO_ICE_CREAM_VAN;
+ break;
+ case MI_BFINJECT: sample = SFX_POLICE_RADIO_BUGGY; break;
+ case MI_POLICE: sample = SFX_POLICE_RADIO_POLICE_CAR; break;
+ case MI_PREDATOR: sample = SFX_POLICE_RADIO_BOAT; break;
+ case MI_BUS:
+ case MI_COACH: sample = SFX_POLICE_RADIO_BUS; break;
+ case MI_RHINO:
+ sample = SFX_POLICE_RADIO_TANK;
+ main_color = TOTAL_AUDIO_SAMPLES;
+ color_post_modifier = TOTAL_AUDIO_SAMPLES;
+ break;
+ case MI_TRAIN:
+ sample = SFX_POLICE_RADIO_SUBWAY_CAR;
+ main_color = TOTAL_AUDIO_SAMPLES;
+ color_post_modifier = TOTAL_AUDIO_SAMPLES;
+
+ break;
+ default:
+ debug("\n *** UNKNOWN CAR MODEL INDEX %d *** ",
+ automobile->m_modelIndex);
+ return;
+ }
+ if(policeChannelTimer != 60) {
+ crimesSamples[policeChannelTimerSeconds] =
+ m_anRandomTable[4] % 3 +
+ SFX_POLICE_RADIO_MESSAGE_NOISE_1;
+ ++policeChannelTimer;
+ policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
+ }
+ if(policeChannelTimer != 60) {
+ crimesSamples[policeChannelTimerSeconds] =
+ SFX_POLICE_RADIO_SUSPECT;
+ ++policeChannelTimer;
+ policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
+ }
+ if(m_anRandomTable[3] & 1 && policeChannelTimer != 60) {
+ crimesSamples[policeChannelTimerSeconds] =
+ SFX_POLICE_RADIO_LAST_SEEN;
+ ++policeChannelTimer;
+ policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
+ }
+ if(main_color == SFX_POLICE_RADIO_ORANGE) {
+ if(policeChannelTimer != 60) {
+ crimesSamples[policeChannelTimerSeconds] =
+ SFX_POLICE_RADIO_IN_AN;
+ ++policeChannelTimer;
+ policeChannelTimerSeconds =
+ (policeChannelTimerSeconds + 1) % 60;
+ }
+ } else if(policeChannelTimer != 60) {
+ crimesSamples[policeChannelTimerSeconds] =
+ SFX_POLICE_RADIO_IN_A;
+ ++policeChannelTimer;
+ policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
+ }
+ if(color_pre_modifier != 3032 && policeChannelTimer != 60) {
+ crimesSamples[policeChannelTimerSeconds] = color_pre_modifier;
+ ++policeChannelTimer;
+ policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
+ }
+ if(main_color != 3032 && policeChannelTimer != 60) {
+ crimesSamples[policeChannelTimerSeconds] = main_color;
+ ++policeChannelTimer;
+ policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
+ }
+ if(color_post_modifier != 3032 && policeChannelTimer != 60) {
+ crimesSamples[policeChannelTimerSeconds] = color_post_modifier;
+ ++policeChannelTimer;
+ policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
+ }
+ if(policeChannelTimer != 60) {
+ crimesSamples[policeChannelTimerSeconds] = sample;
+ ++policeChannelTimer;
+ policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
+ }
+ if(policeChannelTimer != 60) {
+ crimesSamples[policeChannelTimerSeconds] =
+ m_anRandomTable[0] % 3 +
+ SFX_POLICE_RADIO_MESSAGE_NOISE_1;
+ ++policeChannelTimer;
+ policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
+ }
+ if(policeChannelTimer != 60) {
+ crimesSamples[policeChannelTimerSeconds] = TOTAL_AUDIO_SAMPLES;
+ ++policeChannelTimer;
+ policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
+ }
+ }
+ }
+ } else {
+ if(60 - policeChannelTimer > 4) {
+ if(policeChannelTimer != 60) {
+ crimesSamples[policeChannelTimerSeconds] =
+ m_anRandomTable[4] % 3 + SFX_POLICE_RADIO_MESSAGE_NOISE_1;
+ ++policeChannelTimer;
+ policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
+ }
+ if(policeChannelTimer != 60) {
+ crimesSamples[policeChannelTimerSeconds] = SFX_POLICE_RADIO_SUSPECT;
+ ++policeChannelTimer;
+ policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
+ }
+ if(policeChannelTimer != 60) {
+ crimesSamples[policeChannelTimerSeconds] = SFX_POLICE_RADIO_ON_FOOT;
+ ++policeChannelTimer;
+ policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
+ }
+ if(policeChannelTimer != 60) {
+ crimesSamples[policeChannelTimerSeconds] =
+ m_anRandomTable[0] % 3 + SFX_POLICE_RADIO_MESSAGE_NOISE_1;
+ ++policeChannelTimer;
+ policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
+ }
+ if(policeChannelTimer != 60) {
+ crimesSamples[policeChannelTimerSeconds] = TOTAL_AUDIO_SAMPLES;
+ ++policeChannelTimer;
+ policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
+ }
+ }
+ }
+ }
+}
+
+void
cAudioManager::Terminate()
{
if(m_bIsInitialised) {
@@ -8224,18 +9090,9 @@ cAudioManager::Terminate()
}
void
-cAudioManager::TranslateEntity(CVector *v1, CVector *v2) const
+cAudioManager::TranslateEntity(CVector *in, CVector *out) const
{
- const RwMatrix &cM = TheCamera.GetMatrix().m_matrix;
- const CVector &cV = TheCamera.GetPosition();
-
- float a = v1->z - cV.z;
- float b = v1->y - cV.y;
- float c = v1->x - cV.x;
-
- v2->x = cM.right.y * b + cM.right.x * c + cM.right.z * a;
- v2->y = cM.up.y * b + cM.up.x * c + cM.up.z * a;
- v2->z = cM.at.y * b + cM.at.x * c + cM.at.z * a;
+ *out = MultiplyInverse(TheCamera.GetMatrix(), *in);
}
void
@@ -8256,11 +9113,17 @@ cAudioManager::UpdateGasPedalAudio(CAutomobile *automobile)
automobile->m_fGasPedalAudio = newGasPedalAudio;
}
+WRAPPER
+void
+cAudioManager::UpdateReflections()
+{
+ EAXJMP(0x57B470);
+}
+
bool
cAudioManager::UsesReverseWarning(int32 model) const
{
- return model == LINERUN || model == FIRETRUK || model == TRASH || model == BUS ||
- model == COACH;
+ return model == LINERUN || model == FIRETRUK || model == TRASH || model == BUS || model == COACH;
}
bool
@@ -8289,18 +9152,42 @@ cAudioManager::UsesSirenSwitching(int32 model) const
}
}
+void
+cAudioManager::AdjustSamplesVolume()
+{
+ for(int i = 0; i < m_bSampleRequestQueuesStatus[m_bActiveSampleQueue]; i++) {
+ tActiveSample* pSample = &m_asSamples[m_bActiveSampleQueue][m_abSampleQueueIndexTable[m_bActiveSampleQueue][i] + 1];
+
+ if(!pSample->m_bBankIndex) // all non-speech sounds on PC
+ pSample->m_bEmittingVolume = ComputeEmittingVolume(
+ pSample->m_bEmittingVolume, pSample->m_fSoundIntensity, pSample->m_fDistance);
+ }
+}
+
+int32
+cAudioManager::ComputeEmittingVolume(uint8 emittingVolume, float intensity, float dist)
+{
+ float quatIntensity = intensity / 4.0f;
+ float diffIntensity = intensity - quatIntensity;
+ if(dist > diffIntensity)
+ return (quatIntensity - (dist - diffIntensity)) * (float)emittingVolume / quatIntensity;
+ return emittingVolume;
+}
+
STARTPATCHES
InjectHook(0x57B210, &cAudioManager::AddDetailsToRequestedOrderList, PATCH_JUMP);
InjectHook(0x56AD30, &cAudioManager::AddPlayerCarSample, PATCH_JUMP);
InjectHook(0x57B300, &cAudioManager::AddReflectionsToRequestedQueue, PATCH_JUMP);
-// InjectHook(0x57B8D0, &cAudioManager::AddReleasingSounds, PATCH_JUMP);
+InjectHook(0x57B8D0, &cAudioManager::AddReleasingSounds, PATCH_JUMP);
InjectHook(0x57B070, &cAudioManager::AddSampleToRequestedQueue, PATCH_JUMP);
-// InjectHook(0x580AF0, &cAudioManager::AgeCrimes, PATCH_JUMP);
+InjectHook(0x580AF0, &cAudioManager::AgeCrimes, PATCH_JUMP);
InjectHook(0x5697A0, &cAudioManager::CalculateDistance, PATCH_JUMP);
InjectHook(0x57AA10, &cAudioManager::CheckForAnAudioFileOnCD, PATCH_JUMP);
+InjectHook(0x57C160, &cAudioManager::ClearActiveSamples, PATCH_JUMP);
InjectHook(0x5796A0, &cAudioManager::ClearMissionAudio, PATCH_JUMP);
InjectHook(0x57C120, &cAudioManager::ClearRequestedQueue, PATCH_JUMP);
InjectHook(0x57AE00, &cAudioManager::ComputeDopplerEffectedFrequency, PATCH_JUMP);
+InjectHook(0x57AD20, &cAudioManager::ComputePan, PATCH_JUMP);
InjectHook(0x57ABB0, &cAudioManager::ComputeVolume, PATCH_JUMP);
InjectHook(0x57A310, &cAudioManager::CreateEntity, PATCH_JUMP);
InjectHook(0x57A830, &cAudioManager::DestroyAllGameCreatedEntities, PATCH_JUMP);
@@ -8366,6 +9253,8 @@ InjectHook(0x57A8A0, &cAudioManager::GetNum3DProvidersAvailable, PATCH_JUMP);
InjectHook(0x574FD0, &cAudioManager::GetOJGTalkSfx, PATCH_JUMP);
InjectHook(0x570960, &cAudioManager::GetPedCommentSfx, PATCH_JUMP);
InjectHook(0x570DB0, &cAudioManager::GetPhrase, PATCH_JUMP);
+InjectHook(0x56BF80, &cAudioManager::GetVehicleDriveWheelSkidValue, PATCH_JUMP);
+InjectHook(0x56C120, &cAudioManager::GetVehicleNonDriveWheelSkidValue, PATCH_JUMP);
InjectHook(0x575240, &cAudioManager::GetPimpTalkSfx, PATCH_JUMP);
InjectHook(0x570E00, &cAudioManager::GetPlayerTalkSfx, PATCH_JUMP);
InjectHook(0x5737E0, &cAudioManager::GetScumFemaleTalkSfx, PATCH_JUMP);
@@ -8395,7 +9284,8 @@ InjectHook(0x5718D0, &cAudioManager::GetYakuzaTalkSfx, PATCH_JUMP);
InjectHook(0x5719E0, &cAudioManager::GetYardieTalkSfx, PATCH_JUMP);
InjectHook(0x56CAB0, &cAudioManager::HasAirBrakes, PATCH_JUMP);
InjectHook(0x57A0E0, &cAudioManager::Initialise, PATCH_JUMP);
-// InjectHook(0x57EAC0, &cAudioManager::InitialisePoliceRadioZones, PATCH_JUMP);
+InjectHook(0x57EEC0, &cAudioManager::InitialisePoliceRadio, PATCH_JUMP);
+InjectHook(0x57EAC0, &cAudioManager::InitialisePoliceRadioZones, PATCH_JUMP);
InjectHook(0x57B030, &cAudioManager::InterrogateAudioEntities, PATCH_JUMP);
InjectHook(0x57AA50, &cAudioManager::IsAudioInitialised, PATCH_JUMP);
InjectHook(0x579650, &cAudioManager::IsMissionAudioSampleFinished, PATCH_JUMP);
@@ -8404,6 +9294,8 @@ InjectHook(0x579520, &cAudioManager::MissionScriptAudioUsesPoliceChannel, PATCH_
InjectHook(0x56AD10, &cAudioManager::PlayerJustGotInCar, PATCH_JUMP);
InjectHook(0x56AD20, &cAudioManager::PlayerJustLeftCar, PATCH_JUMP);
InjectHook(0x579620, &cAudioManager::PlayLoadedMissionAudio, PATCH_JUMP);
+InjectHook(0x57A500, &cAudioManager::PlayOneShot, PATCH_JUMP);
+InjectHook(0x580500, &cAudioManager::PlaySuspectLastSeen, PATCH_JUMP);
InjectHook(0x569420, &cAudioManager::PostInitialiseGameSpecificSetup, PATCH_JUMP);
InjectHook(0x569640, &cAudioManager::PostTerminateGameSpecificShutdown, PATCH_JUMP);
InjectHook(0x569400, &cAudioManager::PreInitialiseGameSpecificSetup, PATCH_JUMP);
@@ -8445,7 +9337,9 @@ InjectHook(0x56F4D0, &cAudioManager::ProcessPedHeadphones, PATCH_JUMP);
InjectHook(0x5699C0, &cAudioManager::ProcessPhysical, PATCH_JUMP);
InjectHook(0x56E860, &cAudioManager::ProcessPlane, PATCH_JUMP);
InjectHook(0x56B0D0, &cAudioManager::ProcessPlayersVehicleEngine, PATCH_JUMP);
+InjectHook(0x578190, &cAudioManager::ProcessPoliceCellBeatingScriptObject, PATCH_JUMP);
InjectHook(0x577280, &cAudioManager::ProcessPornCinema, PATCH_JUMP);
+InjectHook(0x578A80, &cAudioManager::ProcessProjectiles, PATCH_JUMP);
InjectHook(0x569CC0, &cAudioManager::ProcessRainOnVehicle, PATCH_JUMP);
InjectHook(0x569700, &cAudioManager::ProcessReverb, PATCH_JUMP);
InjectHook(0x569E50, &cAudioManager::ProcessReverseGear, PATCH_JUMP);
@@ -8454,37 +9348,60 @@ InjectHook(0x576070, &cAudioManager::ProcessScriptObject, PATCH_JUMP);
InjectHook(0x577970, &cAudioManager::ProcessShopScriptObject, PATCH_JUMP);
InjectHook(0x5697D0, &cAudioManager::ProcessSpecial, PATCH_JUMP);
InjectHook(0x56DBF0, &cAudioManager::ProcessTrainNoise, PATCH_JUMP);
+InjectHook(0x569A00, &cAudioManager::ProcessVehicle, PATCH_JUMP);
InjectHook(0x56C770, &cAudioManager::ProcessVehicleDoors, PATCH_JUMP);
+InjectHook(0x56C200, &cAudioManager::ProcessVehicleHorn, PATCH_JUMP);
InjectHook(0x56C640, &cAudioManager::ProcessVehicleReverseWarning, PATCH_JUMP);
InjectHook(0x56A230, &cAudioManager::ProcessVehicleRoadNoise, PATCH_JUMP);
+InjectHook(0x56BCB0, &cAudioManager::ProcessVehicleSkidding, PATCH_JUMP);
+InjectHook(0x575F30, &cAudioManager::ProcessWaterCannon, PATCH_JUMP);
InjectHook(0x578370, &cAudioManager::ProcessWeather, PATCH_JUMP);
InjectHook(0x56A440, &cAudioManager::ProcessWetRoadNoise, PATCH_JUMP);
InjectHook(0x577530, &cAudioManager::ProcessWorkShopScriptObject, PATCH_JUMP);
InjectHook(0x57AF90, &cAudioManager::RandomDisplacement, PATCH_JUMP);
InjectHook(0x57A9F0, &cAudioManager::ReacquireDigitalHandle, PATCH_JUMP);
InjectHook(0x57A9E0, &cAudioManager::ReleaseDigitalHandle, PATCH_JUMP);
+InjectHook(0x568410, &cAudioManager::ReportCollision, PATCH_JUMP);
+InjectHook(0x5803D0, &cAudioManager::ReportCrime, PATCH_JUMP);
InjectHook(0x569650, &cAudioManager::ResetAudioLogicTimers, PATCH_JUMP);
InjectHook(0x57EFF0, &cAudioManager::ResetPoliceRadio, PATCH_JUMP);
+InjectHook(0x57A7B0, &cAudioManager::ResetTimers, PATCH_JUMP);
+InjectHook(0x57A2A0, &cAudioManager::Service, PATCH_JUMP);
+InjectHook(0x57F110, &cAudioManager::ServicePoliceRadio, PATCH_JUMP);
+InjectHook(0x57F1B0, &cAudioManager::ServicePoliceRadioChannel, PATCH_JUMP);
+InjectHook(0x57AA60, &cAudioManager::ServiceSoundEffects, PATCH_JUMP);
+InjectHook(0x57A910, &cAudioManager::SetCurrent3DProvider, PATCH_JUMP);
InjectHook(0x57AA00, &cAudioManager::SetDynamicAcousticModelingStatus, PATCH_JUMP);
InjectHook(0x57A770, &cAudioManager::SetEffectsFadeVolume, PATCH_JUMP);
InjectHook(0x57A730, &cAudioManager::SetEffectsMasterVolume, PATCH_JUMP);
InjectHook(0x57A4C0, &cAudioManager::SetEntityStatus, PATCH_JUMP);
+InjectHook(0x568E20, &cAudioManager::SetLoopingCollisionRequestedSfxFreqAndGetVol, PATCH_JUMP);
InjectHook(0x5795F0, &cAudioManager::SetMissionAudioLocation, PATCH_JUMP);
InjectHook(0x57F020, &cAudioManager::SetMissionScriptPoliceAudio, PATCH_JUMP);
InjectHook(0x57A790, &cAudioManager::SetMusicFadeVolume, PATCH_JUMP);
InjectHook(0x57A750, &cAudioManager::SetMusicMasterVolume, PATCH_JUMP);
InjectHook(0x57A9A0, &cAudioManager::SetSpeakerConfig, PATCH_JUMP);
+InjectHook(0x568D30, &cAudioManager::SetUpLoopingCollisionSound, PATCH_JUMP);
+InjectHook(0x5689D0, &cAudioManager::SetUpOneShotCollisionSound, PATCH_JUMP);
+InjectHook(0x57F5B0, &cAudioManager::SetupCrimeReport, PATCH_JUMP);
InjectHook(0x56F230, &cAudioManager::SetupJumboFlySound, PATCH_JUMP);
InjectHook(0x56F310, &cAudioManager::SetupJumboRumbleSound, PATCH_JUMP);
InjectHook(0x56EF20, &cAudioManager::SetupJumboTaxiSound, PATCH_JUMP);
InjectHook(0x56F070, &cAudioManager::SetupJumboWhineSound, PATCH_JUMP);
InjectHook(0x570690, &cAudioManager::SetupPedComments, PATCH_JUMP);
+InjectHook(0x57FCC0, &cAudioManager::SetupSuspectLastSeenReport, PATCH_JUMP);
InjectHook(0x57A150, &cAudioManager::Terminate, PATCH_JUMP);
InjectHook(0x57AC60, &cAudioManager::TranslateEntity, PATCH_JUMP);
InjectHook(0x56AC80, &cAudioManager::UpdateGasPedalAudio, PATCH_JUMP);
InjectHook(0x56C600, &cAudioManager::UsesReverseWarning, PATCH_JUMP);
InjectHook(0x56C3C0, &cAudioManager::UsesSiren, PATCH_JUMP);
InjectHook(0x56C3F0, &cAudioManager::UsesSirenSwitching, PATCH_JUMP);
+
+InjectHook(0x57C2B0, &cAudioManager::AdjustSamplesVolume, PATCH_JUMP);
+InjectHook(0x57C320, &cAudioManager::ComputeEmittingVolume, PATCH_JUMP);
+
InjectHook(0x5755C0, &cPedComments::Add, PATCH_JUMP);
InjectHook(0x575730, &cPedComments::Process, PATCH_JUMP);
+InjectHook(0x5685E0, &cAudioCollisionManager::AddCollisionToRequestedQueue, PATCH_JUMP);
+InjectHook(0x57C430, &cAudioScriptObject::Reset, PATCH_JUMP);
ENDPATCHES
diff --git a/src/audio/AudioManager.h b/src/audio/AudioManager.h
index fb462e94..ef7900e2 100644
--- a/src/audio/AudioManager.h
+++ b/src/audio/AudioManager.h
@@ -1,9 +1,136 @@
#pragma once
-#include "AudioSamples.h"
#include "DMAudio.h"
#include "common.h"
+enum eScriptSounds : int16
+{
+ SCRIPT_SOUND_0 = 0,
+ SCRIPT_SOUND_1 = 1,
+ SCRIPT_SOUND_2 = 2,
+ SCRIPT_SOUND_3 = 3,
+ SCRIPT_SOUND_PARTY_1_LOOP_S = 4,
+ SCRIPT_SOUND_PARTY_1_LOOP_L = 5,
+ SCRIPT_SOUND_PARTY_2_LOOP_S = 6,
+ SCRIPT_SOUND_PARTY_2_LOOP_L = 7,
+ SCRIPT_SOUND_PARTY_3_LOOP_S = 8,
+ SCRIPT_SOUND_PARTY_3_LOOP_L = 9,
+ SCRIPT_SOUND_PARTY_4_LOOP_S = 10,
+ SCRIPT_SOUND_PARTY_4_LOOP_L = 11,
+ SCRIPT_SOUND_PARTY_5_LOOP_S = 12,
+ SCRIPT_SOUND_PARTY_5_LOOP_L = 13,
+ SCRIPT_SOUND_PARTY_6_LOOP_S = 14,
+ SCRIPT_SOUND_PARTY_6_LOOP_L = 15,
+ SCRIPT_SOUND_PARTY_7_LOOP_S = 16,
+ SCRIPT_SOUND_PARTY_7_LOOP_L = 17,
+ SCRIPT_SOUND_PARTY_8_LOOP_S = 18,
+ SCRIPT_SOUND_PARTY_8_LOOP_L = 19,
+ SCRIPT_SOUND_PARTY_9_LOOP_S = 20,
+ SCRIPT_SOUND_PARTY_9_LOOP_L = 21,
+ SCRIPT_SOUND_PARTY_10_LOOP_S = 22,
+ SCRIPT_SOUND_PARTY_10_LOOP_L = 23,
+ SCRIPT_SOUND_PARTY_11_LOOP_S = 24,
+ SCRIPT_SOUND_PARTY_11_LOOP_L = 25,
+ SCRIPT_SOUND_PARTY_12_LOOP_S = 26,
+ SCRIPT_SOUND_PARTY_12_LOOP_L = 27,
+ SCRIPT_SOUND_PARTY_13_LOOP_S = 28,
+ SCRIPT_SOUND_PARTY_13_LOOP_L = 29,
+ SCRIPT_SOUND_STRIP_CLUB_LOOP_1_S = 30,
+ SCRIPT_SOUND_STRIP_CLUB_LOOP_1_L = 31,
+ SCRIPT_SOUND_STRIP_CLUB_LOOP_2_S = 32,
+ SCRIPT_SOUND_STRIP_CLUB_LOOP_2_L = 33,
+ SCRIPT_SOUND_WORK_SHOP_LOOP_S = 34,
+ SCRIPT_SOUND_WORK_SHOP_LOOP_L = 35,
+ SCRIPT_SOUND_SAWMILL_LOOP_S = 36,
+ SCRIPT_SOUND_SAWMILL_LOOP_L = 37,
+ SCRIPT_SOUND_38 = 38,
+ SCRIPT_SOUND_39 = 39,
+ SCRIPT_SOUND_LAUNDERETTE_LOOP_S = 40,
+ SCRIPT_SOUND_LAUNDERETTE_LOOP_L = 41,
+ SCRIPT_SOUND_CHINATOWN_RESTAURANT_S = 42,
+ SCRIPT_SOUND_CHINATOWN_RESTAURANT_L = 43,
+ SCRIPT_SOUND_CIPRIANI_RESAURANT_S = 44,
+ SCRIPT_SOUND_CIPRIANI_RESAURANT_L = 45,
+ SCRIPT_SOUND_46 = 46,
+ SCRIPT_SOUND_47 = 47,
+ SCRIPT_SOUND_MARCO_BISTRO_S = 48,
+ SCRIPT_SOUND_MARCO_BISTRO_L = 49,
+ SCRIPT_SOUND_AIRPORT_LOOP_S = 50,
+ SCRIPT_SOUND_AIRPORT_LOOP_L = 51,
+ SCRIPT_SOUND_SHOP_LOOP_S = 52,
+ SCRIPT_SOUND_SHOP_LOOP_L = 53,
+ SCRIPT_SOUND_CINEMA_LOOP_S = 54,
+ SCRIPT_SOUND_CINEMA_LOOP_L = 55,
+ SCRIPT_SOUND_DOCKS_LOOP_S = 56,
+ SCRIPT_SOUND_DOCKS_LOOP_L = 57,
+ SCRIPT_SOUND_HOME_LOOP_S = 58,
+ SCRIPT_SOUND_HOME_LOOP_L = 59,
+ SCRIPT_SOUND_FRANKIE_PIANO = 60,
+ SCRIPT_SOUND_PARTY_1_LOOP = 61,
+ SCRIPT_SOUND_PORN_CINEMA_1_S = 62,
+ SCRIPT_SOUND_PORN_CINEMA_1_L = 63,
+ SCRIPT_SOUND_PORN_CINEMA_2_S = 64,
+ SCRIPT_SOUND_PORN_CINEMA_2_L = 65,
+ SCRIPT_SOUND_PORN_CINEMA_3_S = 66,
+ SCRIPT_SOUND_PORN_CINEMA_3_L = 67,
+ SCRIPT_SOUND_BANK_ALARM_LOOP_S = 68,
+ SCRIPT_SOUND_BANK_ALARM_LOOP_L = 69,
+ SCRIPT_SOUND_POLICE_BALL_LOOP_S = 70,
+ SCRIPT_SOUND_POLICE_BALL_LOOP_L = 71,
+ SCRIPT_SOUND_RAVE_LOOP_INDUSTRIAL_S = 72,
+ SCRIPT_SOUND_RAVE_LOOP_INDUSTRIAL_L = 73,
+ SCRIPT_SOUND_74 = 74,
+ SCRIPT_SOUND_75 = 75,
+ SCRIPT_SOUND_POLICE_CELL_BEATING_LOOP_S = 76,
+ SCRIPT_SOUND_POLICE_CELL_BEATING_LOOP_L = 77,
+ SCRIPT_SOUND_INJURED_PED_MALE_OUCH_S = 78,
+ SCRIPT_SOUND_INJURED_PED_MALE_OUCH_L = 79,
+ SCRIPT_SOUND_INJURED_PED_FEMALE_OUCH_S = 80,
+ SCRIPT_SOUND_INJURED_PED_FEMALE_OUCH_L = 81,
+ SCRIPT_SOUND_EVIDENCE_PICKUP = 82,
+ SCRIPT_SOUND_UNLOAD_GOLD = 83,
+ SCRIPT_SOUND_RAVE_1_LOOP_S = 84,
+ SCRIPT_SOUND_RAVE_1_LOOP_L = 85,
+ SCRIPT_SOUND_RAVE_2_LOOP_S = 86,
+ SCRIPT_SOUND_RAVE_2_LOOP_L = 87,
+ SCRIPT_SOUND_RAVE_3_LOOP_S = 88,
+ SCRIPT_SOUND_RAVE_3_LOOP_L = 89,
+ SCRIPT_SOUND_MISTY_SEX_S = 90,
+ SCRIPT_SOUND_MISTY_SEX_L = 91,
+ SCRIPT_SOUND_GATE_START_CLUNK = 92,
+ SCRIPT_SOUND_GATE_STOP_CLUNK = 93,
+ SCRIPT_SOUND_PART_MISSION_COMPLETE = 94,
+ SCRIPT_SOUND_CHUNKY_RUN_SHOUT = 95,
+ SCRIPT_SOUND_SECURITY_GUARD_AWAY_SHOUT = 96,
+ SCRIPT_SOUND_RACE_START_3 = 97,
+ SCRIPT_SOUND_RACE_START_2 = 98,
+ SCRIPT_SOUND_RACE_START_1 = 99,
+ SCRIPT_SOUND_RACE_START_GO = 100,
+ SCRIPT_SOUND_SWAT_PED_SHOUT = 101,
+ SCRIPT_SOUND_PRETEND_FIRE_LOOP = 102,
+ SCRIPT_SOUND_AMMUNATION_CHAT_1 = 103,
+ SCRIPT_SOUND_AMMUNATION_CHAT_2 = 104,
+ SCRIPT_SOUND_AMMUNATION_CHAT_3 = 105,
+ SCRIPT_SOUND_BULLET_HIT_GROUND_1 = 106,
+ SCRIPT_SOUND_BULLET_HIT_GROUND_2 = 107,
+ SCRIPT_SOUND_BULLET_HIT_GROUND_3 = 108,
+ SCRIPT_SOUND_109 = 109,
+ SCRIPT_SOUND_110 = 110,
+ SCRIPT_SOUND_111 = 111,
+ SCRIPT_SOUND_PAYPHONE_RINGING = 112,
+ SCRIPT_SOUND_113 = 113,
+ SCRIPT_SOUND_GLASS_BREAK_L = 114,
+ SCRIPT_SOUND_GLASS_BREAK_S = 115,
+ SCRIPT_SOUND_GLASS_CRACK = 116,
+ SCRIPT_SOUND_GLASS_LIGHT_BREAK = 117,
+ SCRIPT_SOUND_BOX_DESTROYED_1 = 118,
+ SCRIPT_SOUND_BOX_DESTROYED_2 = 119,
+ SCRIPT_SOUND_METAL_COLLISION = 120,
+ SCRIPT_SOUND_TIRE_COLLISION = 121,
+ SCRIPT_SOUND_GUNSHELL_DROP = 122,
+ SCRIPT_SOUND_GUNSHELL_DROP_SOFT = 123,
+};
+
class tActiveSample
{
public:
@@ -45,7 +172,7 @@ public:
uint8 field_82;
uint8 field_83;
int32 calculatedVolume;
- uint8 field_88;
+ int8 field_88;
uint8 field_89;
uint8 field_90;
uint8 field_91;
@@ -55,7 +182,8 @@ public:
static_assert(sizeof(tActiveSample) == 92, "tActiveSample: error");
-enum eAudioType : int32 {
+enum eAudioType : int32
+{
AUDIOTYPE_PHYSICAL = 0,
AUDIOTYPE_EXPLOSION = 1,
AUDIOTYPE_FIRE = 2,
@@ -86,7 +214,7 @@ public:
int16 m_awAudioEvent[4];
uint8 gap_18[2];
float m_afVolume[4];
- uint8 m_Loops;
+ uint8 m_AudioEvents;
uint8 field_25[3];
// no methods
@@ -158,7 +286,8 @@ public:
uint8 gap_811;
cAudioCollision m_sQueue;
- void AddCollisionToRequestedQueue(); // todo
+ // reversed all methods
+ void AddCollisionToRequestedQueue(); /// ok
};
static_assert(sizeof(cAudioCollisionManager) == 852, "cAudioCollisionManager: error");
@@ -199,6 +328,8 @@ public:
CVector Posn;
int32 AudioEntity;
+ void Reset(); /// ok
+
static void *operator new(size_t);
static void *operator new(size_t, int);
static void operator delete(void *, size_t);
@@ -232,6 +363,15 @@ enum AudioEntityHandle {
AEHANDLE_ERROR_BADAUDIOTYPE = -1,
};
+struct Crime {
+ int32 type;
+ CVector position;
+ uint16 timer;
+ uint16 gap;
+};
+
+static_assert(sizeof(Crime) == 20, "Crime: error ");
+
class cAudioManager
{
public:
@@ -250,7 +390,7 @@ public:
uint8 field_15;
int32 m_nTimer;
tActiveSample m_sQueueSample;
- uint8 m_bActiveSampleQueue;
+ bool m_bActiveSampleQueue;
uint8 gap_109[3];
tActiveSample m_asSamples[2][27];
uint8 m_abSampleQueueIndexTable[2][27];
@@ -267,7 +407,12 @@ public:
int32 m_nFireAudioEntity;
int32 m_nWaterCannonEntity;
int32 m_nPoliceChannelEntity;
- uint8 gap45B8[444];
+ int32 crimesSamples[60];
+ uint8 policeChannelTimer;
+ uint8 policeChannelTimerSeconds;
+ uint8 policeChannelCounterSeconds;
+ uint8 gap30;
+ Crime crimes[10];
int32 m_nFrontEndEntity;
int32 m_nCollisionEntity;
cAudioCollisionManager m_sCollisionManager;
@@ -279,30 +424,31 @@ public:
uint8 m_bUserPause;
uint8 m_bPreviousUserPause;
uint8 field_19195; // time?
- uint32 m_FrameCounter;
+ uint32 m_nTimeOfRecentCrime;
// getters
- uint32 GetFrameCounter() const { return m_FrameCounter; }
+ uint32 GetFrameCounter() const { return m_nTimeOfRecentCrime; }
float GetReflectionsDistance(int32 idx) const { return m_afReflectionsDistances[idx]; }
int32 GetRandomNumber(int32 idx) const { return m_anRandomTable[idx]; }
// "Should" be in alphabetic order, except "getXTalkSfx"
- void AddDetailsToRequestedOrderList(uint8 sample); /// ok
+ void AddDetailsToRequestedOrderList(uint8 sample); /// ok (check once more)
void AddPlayerCarSample(uint8 emittingVolume, int32 freq, uint32 sample, uint8 unk1,
uint8 counter, bool notLooping); /// ok
void AddReflectionsToRequestedQueue(); /// ok (check value)
- void AddReleasingSounds(); // todo (difficult)
+ void AddReleasingSounds(); /// ok (check)
void AddSampleToRequestedQueue(); /// ok
- void AgeCrimes(); // todo
+ void AgeCrimes(); /// ok
void CalculateDistance(bool *ptr, float dist); /// ok
bool CheckForAnAudioFileOnCD() const; /// ok
+ void ClearActiveSamples(); /// ok
void ClearMissionAudio(); /// ok
void ClearRequestedQueue(); /// ok
int32 ComputeDopplerEffectedFrequency(uint32 oldFreq, float position1, float position2,
- float speedMultiplier) const; /// ok
- int32 ComputePan(float, CVector *); // todo
- uint32 ComputeVolume(int emittingVolume, float soundIntensity, float distance) const; /// ok
+ float speedMultiplier) const; /// ok
+ int32 ComputePan(float, CVector *); /// ok
+ uint8 ComputeVolume(uint8 emittingVolume, float soundIntensity, float distance) const; /// ok
int32 CreateEntity(int32 type, CPhysical *entity); /// ok
void DestroyAllGameCreatedEntities(); /// ok
@@ -395,7 +541,7 @@ public:
uint8 GetCDAudioDriveLetter() const;
int8 GetCurrent3DProviderIndex() const; /// ok
float GetCollisionLoopingRatio(uint32 a, uint32 b, float c) const; // not used
- float GetCollisionOneShotRatio(uint32 a, float b) const; /// ok
+ float GetCollisionOneShotRatio(int32 a, float b) const; /// ok
float GetCollisionRatio(float a, float b, float c, float d) const; /// ok
float GetDistanceSquared(CVector *v) const; /// ok
int32 GetJumboTaxiFreq() const; /// ok
@@ -404,15 +550,18 @@ public:
uint8 GetNum3DProvidersAvailable() const;
int32 GetPedCommentSfx(CPed *ped, int32 sound);
void GetPhrase(uint32 *phrase, uint32 *prevPhrase, uint32 sample, uint32 maxOffset) const;
- float GetVehicleDriveWheelSkidValue(uint8 a1, CAutomobile *a2, cTransmission *a3,
- float a4); // todo
- int32 GetVehicleNonDriveWheelSkidValue(float a1, int a2, int a3, int a4, float a5); // todo
+ float GetVehicleDriveWheelSkidValue(uint8 wheel, CAutomobile *automobile,
+ cTransmission *transmission,
+ float velocityChange); /// ok
+ float GetVehicleNonDriveWheelSkidValue(uint8 wheel, CAutomobile *automobile,
+ cTransmission *transmission,
+ float velocityChange); /// ok
bool HasAirBrakes(int32 model) const; /// ok
void Initialise(); /// ok
- void InitialisePoliceRadio(); // todo
- void InitialisePoliceRadioZones(); // todo
+ void InitialisePoliceRadio(); /// ok
+ void InitialisePoliceRadioZones(); /// ok
void InterrogateAudioEntities(); /// ok
bool IsAudioInitialised() const; /// ok
bool IsMissionAudioSampleFinished(); /// ok
@@ -421,15 +570,15 @@ public:
bool MissionScriptAudioUsesPoliceChannel(int32 soundMission) const; /// ok
void PlayLoadedMissionAudio(); /// ok
- void PlayOneShot(int32 index, int16 sound, float vol); // todo
- uint32 PlaySuspectLastSeen(float x, float y, float z); // todo
+ void PlayOneShot(int32 index, int16 sound, float vol); /// ok
+ void PlaySuspectLastSeen(float x, float y, float z); /// ok
void PlayerJustGotInCar() const; /// ok
void PlayerJustLeftCar() const; /// ok
void PostInitialiseGameSpecificSetup(); /// ok
void PostTerminateGameSpecificShutdown(); /// ok
- void PreInitialiseGameSpecificSetup() const;
- void PreloadMissionAudio(char *); // todo
- void PreTerminateGameSpecificShutdown(); /// ok
+ void PreInitialiseGameSpecificSetup() const; // ok
+ void PreloadMissionAudio(char *); // todo
+ void PreTerminateGameSpecificShutdown(); /// ok
/// processX - main logic of adding new sounds
void ProcessActiveQueues(); // todo
bool ProcessAirBrakes(cVehicleParams *params); /// ok
@@ -464,7 +613,7 @@ public:
void ProcessLaunderetteScriptObject(uint8 sound); /// ok
void ProcessLoopingScriptObject(uint8 sound); /// ok
void ProcessMissionAudio(); /// ok
- void ProcessModelCarEngine(cVehicleParams *params); /// ok (check float comparisons)
+ void ProcessModelCarEngine(cVehicleParams *params); /// ok
void ProcessOneShotScriptObject(uint8 sound); /// ok
void ProcessPed(CPhysical *ped); /// ok
void ProcessPedHeadphones(cPedParams *params); /// ok
@@ -472,10 +621,10 @@ public:
void ProcessPhysical(int32 id); /// ok
void ProcessPlane(cVehicleParams *params); /// ok
void ProcessPlayersVehicleEngine(cVehicleParams *params,
- CAutomobile *automobile); /// ok (check float comparisons)
- void ProcessPoliceCellBeatingScriptObject(uint8 sound); // todo
+ CAutomobile *automobile); /// ok
+ void ProcessPoliceCellBeatingScriptObject(uint8 sound); /// ok
void ProcessPornCinema(uint8 sound); /// ok
- void ProcessProjectiles(); // todo requires CProjectileInfo
+ void ProcessProjectiles(); /// ok
void ProcessRainOnVehicle(cVehicleParams *params); /// ok
void ProcessReverb() const; /// ok
bool ProcessReverseGear(cVehicleParams *a2); /// ok
@@ -484,65 +633,71 @@ public:
void ProcessShopScriptObject(uint8 sound); /// ok
void ProcessSpecial(); /// ok
bool ProcessTrainNoise(cVehicleParams *params); /// ok
- void ProcessVehicle(CVehicle *); // todo
+ void ProcessVehicle(CVehicle *vehicle); /// ok
bool ProcessVehicleDoors(cVehicleParams *params); /// ok
- // bool ProcessVehicleEngine(void *);
- // void ProcessVehicleHorn(cVehicleParams *params);
- // void ProcessVehicleOneShots(void *);
+ bool ProcessVehicleEngine(cVehicleParams *params); // todo
+ void ProcessVehicleHorn(cVehicleParams *params); /// ok
+ void ProcessVehicleOneShots(void *); // todo
bool ProcessVehicleReverseWarning(cVehicleParams *params); /// ok
bool ProcessVehicleRoadNoise(cVehicleParams *params); /// ok
- // void ProcessVehicleSirenOrAlarm(void *);
- // void ProcessVehicleSkidding(void *);
- void ProcessWaterCannon(int32); // todo
- void ProcessWeather(int32 id); /// ok
- bool ProcessWetRoadNoise(cVehicleParams *params); /// ok
- void ProcessWorkShopScriptObject(uint8 sound); /// ok
+ void ProcessVehicleSirenOrAlarm(void *); // todo
+ void ProcessVehicleSkidding(cVehicleParams *params); /// ok
+ void ProcessWaterCannon(int32); /// ok
+ void ProcessWeather(int32 id); /// ok
+ bool ProcessWetRoadNoise(cVehicleParams *params); /// ok
+ void ProcessWorkShopScriptObject(uint8 sound); /// ok
int32 RandomDisplacement(uint32 seed) const;
void ReacquireDigitalHandle() const;
void ReleaseDigitalHandle() const;
- int32 ReportCollision(CEntity *a2, CEntity *a3, uint8 a4, uint8 a5, float a6,
- float a7); // todo
- int32 ReportCrime(eCrimeType crime, const CVector *pos); // todo
- void ResetAudioLogicTimers(int32 timer); /// ok
- void ResetPoliceRadio(); /// ok
- void ResetTimers(uint32 a2); // todo
-
- void Service(); // todo
- void ServiceCollisions(); // todo
- void ServicePoliceRadio(); // todo
- void ServicePoliceRadioChannel(int a2); // todo
- void ServiceSoundEffects(); // todo
- int8 SetCurrent3DProvider(uint8); // todo
+ void ReportCollision(CEntity *entity1, CEntity *entity2, uint8 surface1, uint8 surface2,
+ float collisionPower, float intensity2); /// ok
+ void ReportCrime(int32 crime, const CVector *pos); /// ok
+ void ResetAudioLogicTimers(int32 timer); /// ok
+ void ResetPoliceRadio(); /// ok
+ void ResetTimers(uint32 time); /// ok
+
+ void Service(); /// ok
+ void ServiceCollisions(); // todo
+ void ServicePoliceRadio(); /// ok
+ void ServicePoliceRadioChannel(int32 wantedLevel); /// ok
+ void ServiceSoundEffects(); /// ok
+ int8 SetCurrent3DProvider(uint8 which); /// ok
void SetDynamicAcousticModelingStatus(bool status);
void SetEffectsFadeVolume(uint8 volume) const;
void SetEffectsMasterVolume(uint8 volume) const;
void SetEntityStatus(int32 id, bool status);
- uint32 SetLoopingCollisionRequestedSfxFreqAndGetVol(int32); // todo
+ uint32 SetLoopingCollisionRequestedSfxFreqAndGetVol(cAudioCollision *audioCollision); /// ok
void SetMissionAudioLocation(float x, float y, float z);
void SetMissionScriptPoliceAudio(int32 sfx) const;
- void SetMonoMode(uint8); // todo
+ void SetMonoMode(uint8); // todo (mobile)
void SetMusicFadeVolume(uint8 volume) const;
void SetMusicMasterVolume(uint8 volume) const;
void SetSpeakerConfig(int32 conf) const;
- void SetUpLoopingCollisionSound(int a2, int a3); // todo
- void SetUpOneShotCollisionSound(int a2); // todo
- void SetupCrimeReport(); // todo
- bool SetupJumboEngineSound(uint8, int32); // todo
- bool SetupJumboFlySound(uint8 emittingVol); /// ok
- bool SetupJumboRumbleSound(uint8 emittingVol); /// ok
- bool SetupJumboTaxiSound(uint8 vol); /// ok
- bool SetupJumboWhineSound(uint8 emittingVol, int32 freq); /// ok
- void SetupPedComments(cPedParams *params, uint32 sound); /// ok
- void SetupSuspectLastSeenReport(); // todo
+ void SetUpLoopingCollisionSound(cAudioCollision *col, uint8 counter); /// ok
+ void SetUpOneShotCollisionSound(cAudioCollision *col); /// ok
+ bool SetupCrimeReport(); /// ok
+ bool SetupJumboEngineSound(uint8 a2, int32 a3); // todo
+ bool SetupJumboFlySound(uint8 emittingVol); /// ok
+ bool SetupJumboRumbleSound(uint8 emittingVol); /// ok
+ bool SetupJumboTaxiSound(uint8 vol); /// ok
+ bool SetupJumboWhineSound(uint8 emittingVol, int32 freq); /// ok
+ void SetupPedComments(cPedParams *params, uint32 sound); /// ok
+ void SetupSuspectLastSeenReport(); /// ok
void Terminate();
- void TranslateEntity(CVector *v1, CVector *v2) const; /// ok
+ void TranslateEntity(CVector *v1, CVector *v2) const;
- void UpdateGasPedalAudio(CAutomobile *automobile); // todo hook
+ void UpdateGasPedalAudio(CAutomobile *automobile);
+ void UpdateReflections(); // todo
bool UsesReverseWarning(int32 model) const;
bool UsesSiren(int32 model) const;
bool UsesSirenSwitching(int32 model) const;
+
+ // only used in pc
+ void AdjustSamplesVolume(); /// ok
+ int32 ComputeEmittingVolume(uint8 emittingVolume, float intensity,
+ float dist); /// ok
};
static_assert(sizeof(cAudioManager) == 19220, "cAudioManager: error");
diff --git a/src/audio/AudioSamples.h b/src/audio/AudioSamples.h
index 7d71be54..7936fa26 100644
--- a/src/audio/AudioSamples.h
+++ b/src/audio/AudioSamples.h
@@ -2,3175 +2,3063 @@
#include "common.h"
-enum eAudioSamples : uint32 {
- AUDIO_SAMPLE_VEHICLE_HORN_0 = 0,
- AUDIO_SAMPLE_VEHICLE_HORN_1 = 1,
- AUDIO_SAMPLE_VEHICLE_HORN_2 = 2,
- AUDIO_SAMPLE_VEHICLE_HORN_3 = 3,
- AUDIO_SAMPLE_VEHICLE_HORN_4 = 4,
- AUDIO_SAMPLE_VEHICLE_HORN_5 = 5,
- AUDIO_SAMPLE_VEHICLE_HORN_6 = 6,
- AUDIO_SAMPLE_VEHICLE_HORN_7 = 7,
- AUDIO_SAMPLE_VEHICLE_OPEN_DOOR_TYPE_1 = 8,
- AUDIO_SAMPLE_VEHICLE_CLOSE_DOOR_TYPE_1 = 9,
- AUDIO_SAMPLE_VEHICLE_OPEN_DOOR_TYPE_2 = 10,
- AUDIO_SAMPLE_VEHICLE_CLOSE_DOOR_TYPE_2 = 11,
- AUDIO_SAMPLE_VEHICLE_OPEN_DOOR_TYPE_3 = 12,
- AUDIO_SAMPLE_VEHICLE_CLOSE_DOOR_TYPE_3 = 13,
- AUDIO_SAMPLE_MODEL_VEHICLE_ACCELERATING = 14,
- AUDIO_SAMPLE_REVERSE_GEAR_ACCELERATING = 15,
- AUDIO_SAMPLE_REVERSE_GEAR_CONSTANT = 16,
- AUDIO_SAMPLE_VEHICLE_ENGINE_START = 17,
- AUDIO_SAMPLE_VEHICLE_ROAD_NOISE = 18,
- AUDIO_SAMPLE_VEHICLE_SKIDDING = 19,
- AUDIO_SAMPLE_COLLISION_LOOPING_SOFT = 20,
- AUDIO_SAMPLE_VEHICLE_SIREN = 21,
- AUDIO_SAMPLE_VEHICLE_SIREN_HORN = 22,
- AUDIO_SAMPLE_VEHICLE_AMBULANCE_SIREN = 23,
- AUDIO_SAMPLE_VEHICLE_REVERSE_WARNING = 24,
- AUDIO_SAMPLE_VEHICLE_ICE_CREAM_JINGLE = 25,
- AUDIO_SAMPLE_VEHICLE_ALARM = 26,
- AUDIO_SAMPLE_VEHICLE_AIR_BRAKES = 27,
- AUDIO_SAMPLE_28_EMPTY = 28,
- AUDIO_SAMPLE_COLLISION_RUBBER = 29,
- AUDIO_SAMPLE_TRAIN_FAR = 30,
- AUDIO_SAMPLE_TRAIN_CLOSE = 31,
- AUDIO_SAMPLE_PED_FALL_PAVEMENT_1 = 32,
- AUDIO_SAMPLE_PED_FALL_PAVEMENT_2 = 33,
- AUDIO_SAMPLE_PED_FALL_PAVEMENT_3 = 34,
- AUDIO_SAMPLE_PED_FALL_PAVEMENT_4 = 35,
- AUDIO_SAMPLE_PED_FALL_PAVEMENT_5 = 36,
- AUDIO_SAMPLE_PED_FALL_GRASS_1 = 37,
- AUDIO_SAMPLE_PED_FALL_GRASS_2 = 38,
- AUDIO_SAMPLE_PED_FALL_GRASS_3 = 39,
- AUDIO_SAMPLE_PED_FALL_GRASS_4 = 40,
- AUDIO_SAMPLE_PED_FALL_GRASS_5 = 41,
- AUDIO_SAMPLE_PED_FALL_DIRT_1 = 42,
- AUDIO_SAMPLE_PED_FALL_DIRT_2 = 43,
- AUDIO_SAMPLE_PED_FALL_DIRT_3 = 44,
- AUDIO_SAMPLE_PED_FALL_DIRT_4 = 45,
- AUDIO_SAMPLE_PED_FALL_DIRT_5 = 46,
- AUDIO_SAMPLE_PED_FALL_WOOD_1 = 47,
- AUDIO_SAMPLE_PED_FALL_WOOD_2 = 48,
- AUDIO_SAMPLE_PED_FALL_WOOD_3 = 49,
- AUDIO_SAMPLE_PED_FALL_WOOD_4 = 50,
- AUDIO_SAMPLE_PED_FALL_WOOD_5 = 51,
- AUDIO_SAMPLE_PED_FALL_METAL_1 = 52,
- AUDIO_SAMPLE_PED_FALL_METAL_2 = 53,
- AUDIO_SAMPLE_PED_FALL_METAL_3 = 54,
- AUDIO_SAMPLE_PED_FALL_METAL_4 = 55,
- AUDIO_SAMPLE_PED_FALL_METAL_5 = 56,
- AUDIO_SAMPLE_PED_FALL_IN_WATER_1 = 57,
- AUDIO_SAMPLE_PED_FALL_IN_WATER_2 = 58,
- AUDIO_SAMPLE_PED_FALL_IN_WATER_3 = 59,
- AUDIO_SAMPLE_PED_FALL_IN_WATER_4 = 60,
- AUDIO_SAMPLE_PED_FALL_SAND_1 = 61,
- AUDIO_SAMPLE_PED_FALL_SAND_2 = 62,
- AUDIO_SAMPLE_PED_FALL_SAND_3 = 63,
- AUDIO_SAMPLE_64 = 64,
- AUDIO_SAMPLE_WEAPON_GRENADE_EXPLOSION = 65,
- AUDIO_SAMPLE_WEAPON_MOLOTOV_EXPLOSION = 66,
- AUDIO_SAMPLE_WEAPON_PISTOL_SHOT = 67,
- AUDIO_SAMPLE_68 = 68,
- AUDIO_SAMPLE_WEAPON_M16_SHOT = 69,
- AUDIO_SAMPLE_70 = 70,
- AUDIO_SAMPLE_WEAPON_CHAINGUN_SHOT = 71,
- AUDIO_SAMPLE_72 = 72,
- AUDIO_SAMPLE_WEAPON_UZI_SHOT = 73,
- AUDIO_SAMPLE_74 = 74,
- AUDIO_SAMPLE_75 = 75,
- AUDIO_SAMPLE_76 = 76,
- AUDIO_SAMPLE_WEAPON_SNIPER_SHOT = 77,
- AUDIO_SAMPLE_78 = 78,
- AUDIO_SAMPLE_WEAPON_ROCKET_SHOT = 79,
- AUDIO_SAMPLE_80 = 80,
- AUDIO_SAMPLE_WEAPON_ROCKET_PROCESS = 81,
- AUDIO_SAMPLE_WEAPON_FLAMETHROWER_SHOT = 82,
- AUDIO_SAMPLE_83 = 83,
- AUDIO_SAMPLE_WEAPON_FLAMETHROWER_FIRE = 84,
- AUDIO_SAMPLE_85 = 85,
- AUDIO_SAMPLE_WEAPON_SHOTGUN_SHOT = 86,
- AUDIO_SAMPLE_87 = 87,
- AUDIO_SAMPLE_WEAPON_PISTOL_RELOAD = 88,
- AUDIO_SAMPLE_WEAPON_CHAINGUN_RELOAD = 89,
- AUDIO_SAMPLE_WEAPON_UZI_RELOAD = 90,
- AUDIO_SAMPLE_WEAPON_ROCKET_RELOAD = 91,
- AUDIO_SAMPLE_WEAPON_SNIPER_RELOAD = 92,
- AUDIO_SAMPLE_COLLISION_PAVEMENT = 93,
- AUDIO_SAMPLE_94 = 94,
- AUDIO_SAMPLE_95 = 95,
- AUDIO_SAMPLE_96 = 96,
- AUDIO_SAMPLE_97 = 97,
- AUDIO_SAMPLE_COLLISION_MUFFLED = 98,
- AUDIO_SAMPLE_COLLISION_DIRT = 99,
- AUDIO_SAMPLE_COLLISION_MUD = 100,
- AUDIO_SAMPLE_COLLISION_METAL_DOOR = 101,
- AUDIO_SAMPLE_CAR_DOOR_MOVEMENT_1 = 102,
- AUDIO_SAMPLE_CAR_DOOR_MOVEMENT_2 = 103,
- AUDIO_SAMPLE_CAR_DOOR_MOVEMENT_3 = 104,
- AUDIO_SAMPLE_CAR_DOOR_MOVEMENT_4 = 105,
- AUDIO_SAMPLE_CAR_DOOR_MOVEMENT_5 = 106,
- AUDIO_SAMPLE_CAR_DOOR_MOVEMENT_6 = 107,
- AUDIO_SAMPLE_COLLISION_METAL_11 = 108,
- AUDIO_SAMPLE_COLLISION_HARD = 109,
- AUDIO_SAMPLE_COLLISION_METAL_13 = 110,
- AUDIO_SAMPLE_COLLISION_METAL_14 = 111,
- AUDIO_SAMPLE_COLLISION_FENCE = 112,
- AUDIO_SAMPLE_113 = 113,
- AUDIO_SAMPLE_114 = 114,
- AUDIO_SAMPLE_115 = 115,
- AUDIO_SAMPLE_COLLISION_FLESH = 116,
- AUDIO_SAMPLE_117 = 117,
- AUDIO_SAMPLE_118 = 118,
- AUDIO_SAMPLE_119 = 119,
- AUDIO_SAMPLE_120 = 120,
- AUDIO_SAMPLE_COLLISION_SAND = 121,
- AUDIO_SAMPLE_COLLISION_WOOD = 122,
- AUDIO_SAMPLE_123 = 123,
- AUDIO_SAMPLE_124 = 124,
- AUDIO_SAMPLE_125 = 125,
- AUDIO_SAMPLE_COLLISION_WOOD_BOX = 126,
- AUDIO_SAMPLE_127 = 127,
- AUDIO_SAMPLE_128 = 128,
- AUDIO_SAMPLE_129 = 129,
- AUDIO_SAMPLE_COLLISION_WOOD_PLANK = 130,
- AUDIO_SAMPLE_COLLISION_HEDGE = 131,
- AUDIO_SAMPLE_PED_FALL_HEDGE_2 = 132,
- AUDIO_SAMPLE_PED_FALL_HEDGE_3 = 133,
- AUDIO_SAMPLE_PED_FALL_HEDGE_4 = 134,
- AUDIO_SAMPLE_PED_FALL_HEDGE_5 = 135,
- AUDIO_SAMPLE_COLLISION_METAL_27 = 136,
- AUDIO_SAMPLE_COLLISION_METAL_28 = 137,
- AUDIO_SAMPLE_138 = 138,
- AUDIO_SAMPLE_139 = 139,
- AUDIO_SAMPLE_COLLISION_METAL = 140,
- AUDIO_SAMPLE_COLLISION_CRANE = 141,
- AUDIO_SAMPLE_142 = 142,
- AUDIO_SAMPLE_143 = 143,
- AUDIO_SAMPLE_144 = 144,
- AUDIO_SAMPLE_COLLISION_LOOSE = 145,
- AUDIO_SAMPLE_146 = 146,
- AUDIO_SAMPLE_COLLISION_GATE = 147,
- AUDIO_SAMPLE_COLLISION_LOOPING_GENERIC = 148,
- AUDIO_SAMPLE_149 = 149,
- AUDIO_SAMPLE_GLASS_WINDSHIELD_CRACK = 150,
- AUDIO_SAMPLE_GLASS_GENERIC_BREAK = 151,
- AUDIO_SAMPLE_GLASS_LIGHT_BREAK_1 = 152,
- AUDIO_SAMPLE_GLASS_LIGHT_BREAK_2 = 153,
- AUDIO_SAMPLE_GLASS_LIGHT_BREAK_3 = 154,
- AUDIO_SAMPLE_GLASS_LIGHT_BREAK_4 = 155,
- AUDIO_SAMPLE_FIRE_PED = 156,
- AUDIO_SAMPLE_FIRE_ENTITY = 157,
- AUDIO_SAMPLE_COLLISION_LOOPING_GRASS = 158,
- AUDIO_SAMPLE_PICKUP_NEUTRAL_1 = 159,
- AUDIO_SAMPLE_PICKUP_NEUTRAL_2 = 160,
- AUDIO_SAMPLE_PICKUP_SUCCESS_1 = 161,
- AUDIO_SAMPLE_PICKUP_SUCCESS_2 = 162,
- AUDIO_SAMPLE_PICKUP_SUCCESS_3 = 163,
- AUDIO_SAMPLE_PICKUP_SUCCESS_4 = 164,
- AUDIO_SAMPLE_PICKUP_FAIL_1 = 165,
- AUDIO_SAMPLE_PICKUP_FAIL_2 = 166,
- AUDIO_SAMPLE_BULLET_GUNSHELL_HARD_DROP = 167,
- AUDIO_SAMPLE_BULLET_GUNSHELL_SOFT_DROP = 168,
- AUDIO_SAMPLE_BULLET_HIT_PED = 169,
- AUDIO_SAMPLE_BULLET_HIT_VEHICLE_1 = 170,
- AUDIO_SAMPLE_BULLET_HIT_VEHICLE_2 = 171,
- AUDIO_SAMPLE_BULLET_HIT_VEHICLE_3 = 172,
- AUDIO_SAMPLE_BULLET_HIT_VEHICLE_4 = 173,
- AUDIO_SAMPLE_BULLET_HIT_VEHICLE_5 = 174,
- AUDIO_SAMPLE_BULLET_HIT_VEHICLE_6 = 175,
- AUDIO_SAMPLE_BULLET_HIT_GROUND_1 = 176,
- AUDIO_SAMPLE_BULLET_HIT_GROUND_2 = 177,
- AUDIO_SAMPLE_BULLET_HIT_GROUND_3 = 178,
- AUDIO_SAMPLE_PED_HIT_BY_BAT = 179,
- AUDIO_SAMPLE_180 = 180,
- AUDIO_SAMPLE_PED_HIT_1 = 181,
- AUDIO_SAMPLE_PED_HIT_2 = 182,
- AUDIO_SAMPLE_PED_HIT_3 = 183,
- AUDIO_SAMPLE_PED_HIT_4 = 184,
- AUDIO_SAMPLE_GARAGE_DOOR_PROCESS = 185,
- AUDIO_SAMPLE_CAR_BOMB_TICK = 186,
- AUDIO_SAMPLE_CAR_BOMB_ACTIVATED = 187,
- AUDIO_SAMPLE_POLICE_SCANNER_CRACKLE = 188,
- AUDIO_SAMPLE_POLICE_SCANNER_WE_GOT_1 = 189,
- AUDIO_SAMPLE_POLICE_SCANNER_WE_GOT_2 = 190,
- AUDIO_SAMPLE_POLICE_SCANNER_WE_GOT_3 = 191,
- AUDIO_SAMPLE_POLICE_SCANNER_TEN_1 = 192,
- AUDIO_SAMPLE_POLICE_SCANNER_TEN_2 = 193,
- AUDIO_SAMPLE_POLICE_SCANNER_CODE_CRIME_1 = 194,
- AUDIO_SAMPLE_POLICE_SCANNER_CODE_CRIME_2 = 195,
- AUDIO_SAMPLE_POLICE_SCANNER_CODE_CRIME_3 = 196,
- AUDIO_SAMPLE_POLICE_SCANNER_CODE_CRIME_4 = 197,
- AUDIO_SAMPLE_POLICE_SCANNER_CODE_CRIME_5 = 198,
- AUDIO_SAMPLE_POLICE_SCANNER_CODE_CRIME_6 = 199,
- AUDIO_SAMPLE_POLICE_SCANNER_CODE_CRIME_7 = 200,
- AUDIO_SAMPLE_POLICE_SCANNER_CODE_CRIME_8 = 201,
- AUDIO_SAMPLE_POLICE_SCANNER_CODE_CRIME_9 = 202,
- AUDIO_SAMPLE_POLICE_SCANNER_CODE_CRIME_10 = 203,
- AUDIO_SAMPLE_POLICE_SCANNER_CODE_CRIME_11 = 204,
- AUDIO_SAMPLE_POLICE_SCANNER_CODE_CRIME_12 = 205,
- AUDIO_SAMPLE_POLICE_SCANNER_IN = 206,
- AUDIO_SAMPLE_POLICE_SCANNER_NORTH = 207,
- AUDIO_SAMPLE_POLICE_SCANNER_EAST = 208,
- AUDIO_SAMPLE_POLICE_SCANNER_SOUTH = 209,
- AUDIO_SAMPLE_POLICE_SCANNER_WEST = 210,
- AUDIO_SAMPLE_POLICE_SCANNER_CENTRAL = 211,
- AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1 = 212,
- AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_2 = 213,
- AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_3 = 214,
- AUDIO_SAMPLE_POLICE_SCANNER_ZONE_LIBERTY_CITY = 215,
- AUDIO_SAMPLE_POLICE_SCANNER_ZONE_PORTLAND = 216,
- AUDIO_SAMPLE_POLICE_SCANNER_ZONE_STAUNTON = 217,
- AUDIO_SAMPLE_POLICE_SCANNER_ZONE_SHORESIDE = 218,
- AUDIO_SAMPLE_POLICE_SCANNER_ZONE_ROCKFORD = 219,
- AUDIO_SAMPLE_POLICE_SCANNER_ZONE_FORT_STAUNTON = 220,
- AUDIO_SAMPLE_POLICE_SCANNER_ZONE_ASPATRIA = 221,
- AUDIO_SAMPLE_POLICE_SCANNER_ZONE_TORRINGTON = 222,
- AUDIO_SAMPLE_POLICE_SCANNER_ZONE_BEDFORD_POINT = 223,
- AUDIO_SAMPLE_POLICE_SCANNER_ZONE_NEWPORT = 224,
- AUDIO_SAMPLE_POLICE_SCANNER_ZONE_BELLEVILLE = 225,
- AUDIO_SAMPLE_POLICE_SCANNER_ZONE_LIBERTY_CAMPUS = 226,
- AUDIO_SAMPLE_POLICE_SCANNER_ZONE_COCHRANE = 227,
- AUDIO_SAMPLE_POLICE_SCANNER_ZONE_PIKE_CREEK = 228,
- AUDIO_SAMPLE_POLICE_SCANNER_ZONE_CEDAR_GROVE = 229,
- AUDIO_SAMPLE_POLICE_SCANNER_ZONE_WICHITA_GARDEN = 230,
- AUDIO_SAMPLE_POLICE_SCANNER_ZONE_FRANCIS_INTNL = 231,
- AUDIO_SAMPLE_POLICE_SCANNER_ZONE_CALLAHAN_POINT = 232,
- AUDIO_SAMPLE_POLICE_SCANNER_ZONE_ATLANTIC_QUAYS = 233,
- AUDIO_SAMPLE_POLICE_SCANNER_ZONE_PORTLAND_HARBOUR = 234,
- AUDIO_SAMPLE_POLICE_SCANNER_ZONE_TRENTON = 235,
- AUDIO_SAMPLE_POLICE_SCANNER_ZONE_CHINATOWN = 236,
- AUDIO_SAMPLE_POLICE_SCANNER_ZONE_REDLIGHT = 237,
- AUDIO_SAMPLE_POLICE_SCANNER_ZONE_HEPBURN_HEIGHTS = 238,
- AUDIO_SAMPLE_POLICE_SCANNER_ZONE_ST_MARKS = 239,
- AUDIO_SAMPLE_POLICE_SCANNER_ZONE_HARWOOD = 240,
- AUDIO_SAMPLE_POLICE_SCANNER_ZONE_PORTLAND_BEACH = 241,
- AUDIO_SAMPLE_POLICE_SCANNER_ZONE_PORTLAND_VIEW = 242,
- AUDIO_SAMPLE_POLICE_SCANNER_SUSPECT = 243,
- AUDIO_SAMPLE_POLICE_SCANNER_LAST_SEEN = 244,
- AUDIO_SAMPLE_POLICE_SCANNER_ON_FOOT = 245,
- AUDIO_SAMPLE_POLICE_SCANNER_IN_A = 246,
- AUDIO_SAMPLE_POLICE_SCANNER_IN_AN = 247,
- AUDIO_SAMPLE_POLICE_SCANNER_COLOR_BLACK = 248,
- AUDIO_SAMPLE_POLICE_SCANNER_COLOR_WHITE = 249,
- AUDIO_SAMPLE_POLICE_SCANNER_COLOR_BLUE = 250,
- AUDIO_SAMPLE_POLICE_SCANNER_COLOR_RED = 251,
- AUDIO_SAMPLE_POLICE_SCANNER_COLOR_PURPLE = 252,
- AUDIO_SAMPLE_POLICE_SCANNER_COLOR_YELLOW = 253,
- AUDIO_SAMPLE_POLICE_SCANNER_COLOR_GREY = 254,
- AUDIO_SAMPLE_POLICE_SCANNER_COLOR_ORANGE = 255,
- AUDIO_SAMPLE_POLICE_SCANNER_COLOR_GREEN = 256,
- AUDIO_SAMPLE_POLICE_SCANNER_COLOR_SILVER = 257,
- AUDIO_SAMPLE_POLICE_SCANNER_COLOR_DARK = 258,
- AUDIO_SAMPLE_POLICE_SCANNER_COLOR_LIGHT = 259,
- AUDIO_SAMPLE_POLICE_SCANNER_COLOR_BRIGHT = 260,
- AUDIO_SAMPLE_POLICE_SCANNER_CAR_AMBULANCE = 261,
- AUDIO_SAMPLE_POLICE_SCANNER_CAR_VAN = 262,
- AUDIO_SAMPLE_POLICE_SCANNER_CAR_TRUCK = 263,
- AUDIO_SAMPLE_POLICE_SCANNER_CAR_ECONOMY = 264,
- AUDIO_SAMPLE_POLICE_SCANNER_CAR_SPORTS_CAR = 265,
- AUDIO_SAMPLE_POLICE_SCANNER_CAR_BUGGY = 266,
- AUDIO_SAMPLE_POLICE_SCANNER_CAR_TAXI = 267,
- AUDIO_SAMPLE_POLICE_SCANNER_CAR_CRUISER = 268,
- AUDIO_SAMPLE_POLICE_SCANNER_CAR_BUS = 269,
- AUDIO_SAMPLE_POLICE_SCANNER_CAR_COUPE = 270,
- AUDIO_SAMPLE_POLICE_SCANNER_CAR_FIRETRUCK = 271,
- AUDIO_SAMPLE_POLICE_SCANNER_CAR_BOAT = 272,
- AUDIO_SAMPLE_POLICE_SCANNER_CAR_PICKUP = 273,
- AUDIO_SAMPLE_POLICE_SCANNER_CAR_ICE_CREAM_TRUCK = 274,
- AUDIO_SAMPLE_POLICE_SCANNER_CAR_LIMO = 275,
- AUDIO_SAMPLE_POLICE_SCANNER_CAR_POLICE_CAR = 276,
- AUDIO_SAMPLE_POLICE_SCANNER_CAR_CONVERTIBLE = 277,
- AUDIO_SAMPLE_POLICE_SCANNER_CAR_SUBWAY_CAR = 278,
- AUDIO_SAMPLE_POLICE_SCANNER_CAR_TANK = 279,
- AUDIO_SAMPLE_HELI_FAR = 280,
- AUDIO_SAMPLE_HELI_AVERAGE = 281,
- AUDIO_SAMPLE_HELI_CLOSE = 282,
- AUDIO_SAMPLE_PAYPHONE_RINGING = 283,
- AUDIO_SAMPLE_VEHICLE_ENGINE_GENERIC = 284,
- AUDIO_SAMPLE_VEHICLE_ENGINE_PICKUPS = 285,
- AUDIO_SAMPLE_VEHICLE_ENGINE_SPORTS_1 = 286,
- AUDIO_SAMPLE_VEHICLE_ENGINE_VANS = 287,
- AUDIO_SAMPLE_VEHICLE_ENGINE_CEDANS = 288,
- AUDIO_SAMPLE_VEHICLE_ENGINE_BIG = 289,
- AUDIO_SAMPLE_VEHICLE_ENGINE_TUNED = 290,
- AUDIO_SAMPLE_VEHICLE_ENGINE_SPORTS_2 = 291,
- AUDIO_SAMPLE_292 = 292,
- AUDIO_SAMPLE_VEHICLE_ENGINE_IDLE_NONE = 293,
- AUDIO_SAMPLE_VEHICLE_ENGINE_IDLE_GENERIC = 294,
- AUDIO_SAMPLE_VEHICLE_ENGINE_IDLE_PICKUPS = 295,
- AUDIO_SAMPLE_VEHICLE_ENGINE_IDLE_SPORTS_1 = 296,
- AUDIO_SAMPLE_VEHICLE_ENGINE_IDLE_VANS = 297,
- AUDIO_SAMPLE_VEHICLE_ENGINE_IDLE_CEDANS = 298,
- AUDIO_SAMPLE_VEHICLE_ENGINE_IDLE_BIG = 299,
- AUDIO_SAMPLE_VEHICLE_ENGINE_IDLE_TUNED = 300,
- AUDIO_SAMPLE_VEHICLE_ENGINE_IDLE_SPORTS_2 = 301,
- AUDIO_SAMPLE_302 = 302,
- AUDIO_SAMPLE_303 = 303,
- AUDIO_SAMPLE_JUMBO_FLY_SOUND = 304,
- AUDIO_SAMPLE_JUMBO_TAXI_SOUND = 305,
- AUDIO_SAMPLE_JUMBO_WHINE_SOUND = 306,
- AUDIO_SAMPLE_JUMBO_ENGINE_SOUND = 307,
- AUDIO_SAMPLE_JUMBO_RUMBLE_SOUND = 308,
- AUDIO_SAMPLE_VEHICLE_PLANE_TOUCHES_GROUND = 309,
- AUDIO_SAMPLE_BOAT_ENGINE_IDLE = 310,
- AUDIO_SAMPLE_BOAT_ENGINE = 311,
- AUDIO_SAMPLE_BOAT_IDLE = 312,
- AUDIO_SAMPLE_LOOPING_WATER = 313,
- AUDIO_SAMPLE_BOAT_SPLASH_0 = 314,
- AUDIO_SAMPLE_BOAT_SPLASH_1 = 315,
- AUDIO_SAMPLE_MOTOR = 316,
- AUDIO_SAMPLE_VEHICLE_CESNA_FAR = 317,
- AUDIO_SAMPLE_VEHICLE_CESNA_CLOSE = 318,
- AUDIO_SAMPLE_RAIN_ON_VEHICLE_1 = 319,
- AUDIO_SAMPLE_RAIN_ON_VEHICLE_2 = 320,
- AUDIO_SAMPLE_RAIN_ON_VEHICLE_3 = 321,
- AUDIO_SAMPLE_RAIN_ON_VEHICLE_4 = 322,
- AUDIO_SAMPLE_COLLISION_WATER = 323,
- AUDIO_SAMPLE_SPLATTER_1 = 324,
- AUDIO_SAMPLE_SPLATTER_2 = 325,
- AUDIO_SAMPLE_PED_HEADPHONES = 326,
- AUDIO_SAMPLE_BOX_DESTROYED_1 = 327,
- AUDIO_SAMPLE_BOX_DESTROYED_2 = 328,
- AUDIO_SAMPLE_ROCKET_NO_ZOOM = 329,
- AUDIO_SAMPLE_SNIPER_NO_ZOOM = 330,
- AUDIO_SAMPLE_VEHICLE_TURRET_ROTATE = 331,
- AUDIO_SAMPLE_CRANE_PROCESS = 332,
- AUDIO_SAMPLE_PED_FALL_COLLAPSE = 333,
- AUDIO_SAMPLE_PED_FALL_LAND = 334,
- AUDIO_SAMPLE_FRONTEND_BOMB_TICK = 335,
- AUDIO_SAMPLE_FRONTEND_CLOCK_TICK = 336,
- AUDIO_SAMPLE_FRONTEND_PART_MISSION_COMPLETED = 337,
- AUDIO_SAMPLE_FRONTEND_MENU_STARTING_1 = 338,
- AUDIO_SAMPLE_FRONTEND_MENU_STARTING_2 = 339,
- AUDIO_SAMPLE_VEHICLE_HYDRAULIC = 340,
- AUDIO_SAMPLE_VEHICLE_HYDRAULIC_EFFECT = 341,
- AUDIO_SAMPLE_VEHICLE_JERK = 342,
- AUDIO_SAMPLE_FRONTEND_GAMEPLAY_FAIL = 343,
- AUDIO_SAMPLE_FRONTEND_GAMEPLAY_SUCCESS = 344,
- AUDIO_SAMPLE_345 = 345,
- AUDIO_SAMPLE_VEHICLE_ENGINE_CHANGE_GEAR_GENERIC = 346,
- AUDIO_SAMPLE_VEHICLE_ENGINE_STOPPING_GENERIC = 347,
- AUDIO_SAMPLE_348 = 348,
- AUDIO_SAMPLE_VEHICLE_ENGINE_CHANGE_GEAR_PICKUPS = 349,
- AUDIO_SAMPLE_VEHICLE_ENGINE_STOPPING_PICKUPS = 350,
- AUDIO_SAMPLE_351 = 351,
- AUDIO_SAMPLE_VEHICLE_ENGINE_CHANGE_GEAR_SPORTS_1 = 352,
- AUDIO_SAMPLE_VEHICLE_ENGINE_STOPPING_SPORTS_1 = 353,
- AUDIO_SAMPLE_354 = 354,
- AUDIO_SAMPLE_VEHICLE_ENGINE_CHANGE_GEAR_VANS = 355,
- AUDIO_SAMPLE_VEHICLE_ENGINE_STOPPING_VANS = 356,
- AUDIO_SAMPLE_357 = 357,
- AUDIO_SAMPLE_VEHICLE_ENGINE_CHANGE_GEAR_CEDANS = 358,
- AUDIO_SAMPLE_VEHICLE_ENGINE_STOPPING_CEDANS = 359,
- AUDIO_SAMPLE_360 = 360,
- AUDIO_SAMPLE_VEHICLE_ENGINE_CHANGE_GEAR_BIG = 361,
- AUDIO_SAMPLE_VEHICLE_ENGINE_STOPPING_BIG = 362,
- AUDIO_SAMPLE_363 = 363,
- AUDIO_SAMPLE_VEHICLE_ENGINE_CHANGE_GEAR_TUNED = 364,
- AUDIO_SAMPLE_VEHICLE_ENGINE_STOPPING_TUNED = 365,
- AUDIO_SAMPLE_366 = 366,
- AUDIO_SAMPLE_VEHICLE_ENGINE_CHANGE_GEAR_SPORTS_2 = 367,
- AUDIO_SAMPLE_VEHICLE_ENGINE_STOPPING_SPORTS_2 = 368,
- AUDIO_SAMPLE_369 = 369,
- AUDIO_SAMPLE_370 = 370,
- AUDIO_SAMPLE_371 = 371,
- AUDIO_SAMPLE_FRONTEND_MENU_COMPLETED_1 = 372,
- AUDIO_SAMPLE_FRONTEND_MENU_COMPLETED_2 = 373,
- AUDIO_SAMPLE_FRONTEND_MENU_DENIED_1 = 374,
- AUDIO_SAMPLE_FRONTEND_MENU_DENIED_2 = 375,
- AUDIO_SAMPLE_FRONTEND_MENU_SUCCESS_1 = 376,
- AUDIO_SAMPLE_FRONTEND_MENU_SUCCESS_2 = 377,
- AUDIO_SAMPLE_FRONTEND_MENU_EXIT_1 = 378,
- AUDIO_SAMPLE_FRONTEND_MENU_EXIT_2 = 379,
- AUDIO_SAMPLE_380 = 380,
- AUDIO_SAMPLE_381 = 381,
- AUDIO_SAMPLE_382 = 382,
- AUDIO_SAMPLE_FRONTEND_MENU_AUDIO_TEST_1 = 383,
- AUDIO_SAMPLE_FRONTEND_MENU_AUDIO_TEST_2 = 384,
- AUDIO_SAMPLE_FRONTEND_MENU_AUDIO_TEST_3 = 385,
- AUDIO_SAMPLE_FRONTEND_MENU_FAIL_1 = 386,
- AUDIO_SAMPLE_FRONTEND_MENU_FAIL_2 = 387,
- AUDIO_SAMPLE_388 = 388,
- AUDIO_SAMPLE_389 = 389,
- AUDIO_SAMPLE_PARTY_1 = 390,
- AUDIO_SAMPLE_PARTY_2 = 391,
- AUDIO_SAMPLE_PARTY_3 = 392,
- AUDIO_SAMPLE_PARTY_4 = 393,
- AUDIO_SAMPLE_PARTY_5 = 394,
- AUDIO_SAMPLE_PARTY_6 = 395,
- AUDIO_SAMPLE_PARTY_7 = 396,
- AUDIO_SAMPLE_PARTY_8 = 397,
- AUDIO_SAMPLE_PARTY_9 = 398,
- AUDIO_SAMPLE_PARTY_10 = 399,
- AUDIO_SAMPLE_PARTY_11 = 400,
- AUDIO_SAMPLE_PARTY_12 = 401,
- AUDIO_SAMPLE_PARTY_13 = 402,
- AUDIO_SAMPLE_STRIP_CLUB_1 = 403,
- AUDIO_SAMPLE_STRIP_CLUB_2 = 404,
- AUDIO_SAMPLE_WORK_SHOP = 405,
- AUDIO_SAMPLE_FRANKIE_PIANO = 406,
- AUDIO_SAMPLE_SAWMILL_1 = 407,
- AUDIO_SAMPLE_SAWMILL_2 = 408,
- AUDIO_SAMPLE_409 = 409,
- AUDIO_SAMPLE_LAUNDERETTE_1 = 410,
- AUDIO_SAMPLE_LAUNDERETTE_2 = 411,
- AUDIO_SAMPLE_CHINATOWN_RESTAURANT = 412,
- AUDIO_SAMPLE_CIPRIANI_RESTAURANT = 413,
- AUDIO_SAMPLE_414 = 414,
- AUDIO_SAMPLE_MARCO_BISTRO = 415,
- AUDIO_SAMPLE_AIRPORT_1 = 416,
- AUDIO_SAMPLE_AIRPORT_2 = 417,
- AUDIO_SAMPLE_AIRPORT_3 = 418,
- AUDIO_SAMPLE_AIRPORT_4 = 419,
- AUDIO_SAMPLE_SHOP_1 = 420,
- AUDIO_SAMPLE_SHOP_2 = 421,
- AUDIO_SAMPLE_SHOP_3 = 422,
- AUDIO_SAMPLE_CINEMA_1 = 423,
- AUDIO_SAMPLE_CINEMA_2 = 424,
- AUDIO_SAMPLE_CINEMA_3 = 425,
- AUDIO_SAMPLE_DOCKS = 426,
- AUDIO_SAMPLE_HOME_1 = 427,
- AUDIO_SAMPLE_HOME_2 = 428,
- AUDIO_SAMPLE_HOME_3 = 429,
- AUDIO_SAMPLE_HOME_4 = 430,
- AUDIO_SAMPLE_HOME_5 = 431,
- AUDIO_SAMPLE_PORN_CINEMA_1_BACKGROUND_1 = 432,
- AUDIO_SAMPLE_PORN_CINEMA_1_SEX_1 = 433,
- AUDIO_SAMPLE_PORN_CINEMA_1_SEX_2 = 434,
- AUDIO_SAMPLE_PORN_CINEMA_2_BACKGROUND_2 = 435,
- AUDIO_SAMPLE_PORN_CINEMA_2_SEX_1 = 436,
- AUDIO_SAMPLE_PORN_CINEMA_2_SEX_2 = 437,
- AUDIO_SAMPLE_PORN_CINEMA_3_BACKGROUND_3 = 438,
- AUDIO_SAMPLE_PORN_CINEMA_3_SEX_1 = 439,
- AUDIO_SAMPLE_PORN_CINEMA_3_SEX_2 = 440,
- AUDIO_SAMPLE_POLICE_BALL = 441,
- AUDIO_SAMPLE_BANK_ALARM = 442,
- AUDIO_SAMPLE_RAVE_INDUSTRIAL = 443,
- AUDIO_SAMPLE_RAVE_1 = 444,
- AUDIO_SAMPLE_RAVE_2 = 445,
- AUDIO_SAMPLE_RAVE_3 = 446,
- AUDIO_SAMPLE_447 = 447,
- AUDIO_SAMPLE_448 = 448,
- AUDIO_SAMPLE_449 = 449,
- AUDIO_SAMPLE_450 = 450,
- AUDIO_SAMPLE_451 = 451,
- AUDIO_SAMPLE_452 = 452,
- AUDIO_SAMPLE_453 = 453,
- AUDIO_SAMPLE_454 = 454,
- AUDIO_SAMPLE_455 = 455,
- AUDIO_SAMPLE_EXPLOSION_CAR = 456,
- AUDIO_SAMPLE_BRIDGE_WARNING = 457,
- AUDIO_SAMPLE_PAGER = 458,
- AUDIO_SAMPLE_POLICE_COP_1_ARREST_1 = 459,
- AUDIO_SAMPLE_POLICE_COP_1_ARREST_2 = 460,
- AUDIO_SAMPLE_POLICE_COP_1_ARREST_3 = 461,
- AUDIO_SAMPLE_POLICE_COP_1_ARREST_4 = 462,
- AUDIO_SAMPLE_POLICE_COP_1_ARREST_5 = 463,
- AUDIO_SAMPLE_POLICE_COP_1_ARREST_6 = 464,
- AUDIO_SAMPLE_POLICE_COP_1_PURSUIT_1 = 465,
- AUDIO_SAMPLE_POLICE_COP_1_PURSUIT_2 = 466,
- AUDIO_SAMPLE_POLICE_COP_1_PURSUIT_3 = 467,
- AUDIO_SAMPLE_POLICE_COP_1_PURSUIT_4 = 468,
- AUDIO_SAMPLE_POLICE_COP_1_PURSUIT_5 = 469,
- AUDIO_SAMPLE_POLICE_COP_1_PURSUIT_6 = 470,
- AUDIO_SAMPLE_POLICE_COP_1_PURSUIT_7 = 471,
- AUDIO_SAMPLE_POLICE_COP_2_ARREST_1 = 472,
- AUDIO_SAMPLE_POLICE_COP_2_ARREST_2 = 473,
- AUDIO_SAMPLE_POLICE_COP_2_ARREST_3 = 474,
- AUDIO_SAMPLE_POLICE_COP_2_ARREST_4 = 475,
- AUDIO_SAMPLE_POLICE_COP_2_ARREST_5 = 476,
- AUDIO_SAMPLE_POLICE_COP_2_ARREST_6 = 477,
- AUDIO_SAMPLE_POLICE_COP_2_PURSUIT_1 = 478,
- AUDIO_SAMPLE_POLICE_COP_2_PURSUIT_2 = 479,
- AUDIO_SAMPLE_POLICE_COP_2_PURSUIT_3 = 480,
- AUDIO_SAMPLE_POLICE_COP_2_PURSUIT_4 = 481,
- AUDIO_SAMPLE_POLICE_COP_2_PURSUIT_5 = 482,
- AUDIO_SAMPLE_POLICE_COP_2_PURSUIT_6 = 483,
- AUDIO_SAMPLE_POLICE_COP_2_PURSUIT_7 = 484,
- AUDIO_SAMPLE_POLICE_COP_3_ARREST_1 = 485,
- AUDIO_SAMPLE_POLICE_COP_3_ARREST_2 = 486,
- AUDIO_SAMPLE_POLICE_COP_3_ARREST_3 = 487,
- AUDIO_SAMPLE_POLICE_COP_3_ARREST_4 = 488,
- AUDIO_SAMPLE_POLICE_COP_3_ARREST_5 = 489,
- AUDIO_SAMPLE_POLICE_COP_3_ARREST_6 = 490,
- AUDIO_SAMPLE_POLICE_COP_3_PURSUIT_1 = 491,
- AUDIO_SAMPLE_POLICE_COP_3_PURSUIT_2 = 492,
- AUDIO_SAMPLE_POLICE_COP_3_PURSUIT_3 = 493,
- AUDIO_SAMPLE_POLICE_COP_3_PURSUIT_4 = 494,
- AUDIO_SAMPLE_POLICE_COP_3_PURSUIT_5 = 495,
- AUDIO_SAMPLE_POLICE_COP_3_PURSUIT_6 = 496,
- AUDIO_SAMPLE_POLICE_COP_3_PURSUIT_7 = 497,
- AUDIO_SAMPLE_POLICE_COP_4_ARREST_1 = 498,
- AUDIO_SAMPLE_POLICE_COP_4_ARREST_2 = 499,
- AUDIO_SAMPLE_POLICE_COP_4_ARREST_3 = 500,
- AUDIO_SAMPLE_POLICE_COP_4_ARREST_4 = 501,
- AUDIO_SAMPLE_POLICE_COP_4_ARREST_5 = 502,
- AUDIO_SAMPLE_POLICE_COP_4_ARREST_6 = 503,
- AUDIO_SAMPLE_POLICE_COP_4_PURSUIT_1 = 504,
- AUDIO_SAMPLE_POLICE_COP_4_PURSUIT_2 = 505,
- AUDIO_SAMPLE_POLICE_COP_4_PURSUIT_3 = 506,
- AUDIO_SAMPLE_POLICE_COP_4_PURSUIT_4 = 507,
- AUDIO_SAMPLE_POLICE_COP_4_PURSUIT_5 = 508,
- AUDIO_SAMPLE_POLICE_COP_4_PURSUIT_6 = 509,
- AUDIO_SAMPLE_POLICE_COP_4_PURSUIT_7 = 510,
- AUDIO_SAMPLE_POLICE_COP_5_ARREST_1 = 511,
- AUDIO_SAMPLE_POLICE_COP_5_ARREST_2 = 512,
- AUDIO_SAMPLE_POLICE_COP_5_ARREST_3 = 513,
- AUDIO_SAMPLE_POLICE_COP_5_ARREST_4 = 514,
- AUDIO_SAMPLE_POLICE_COP_5_ARREST_5 = 515,
- AUDIO_SAMPLE_POLICE_COP_5_ARREST_6 = 516,
- AUDIO_SAMPLE_POLICE_COP_5_PURSUIT_1 = 517,
- AUDIO_SAMPLE_POLICE_COP_5_PURSUIT_2 = 518,
- AUDIO_SAMPLE_POLICE_COP_5_PURSUIT_3 = 519,
- AUDIO_SAMPLE_POLICE_COP_5_PURSUIT_4 = 520,
- AUDIO_SAMPLE_POLICE_COP_5_PURSUIT_5 = 521,
- AUDIO_SAMPLE_POLICE_COP_5_PURSUIT_6 = 522,
- AUDIO_SAMPLE_POLICE_COP_5_PURSUIT_7 = 523,
- AUDIO_SAMPLE_POLICE_SWAT_1_PURSUIT_ARREST_1 = 524,
- AUDIO_SAMPLE_POLICE_SWAT_1_PURSUIT_ARREST_2 = 525,
- AUDIO_SAMPLE_POLICE_SWAT_1_PURSUIT_ARREST_3 = 526,
- AUDIO_SAMPLE_POLICE_SWAT_1_PURSUIT_ARREST_4 = 527,
- AUDIO_SAMPLE_POLICE_SWAT_1_PURSUIT_ARREST_5 = 528,
- AUDIO_SAMPLE_POLICE_SWAT_1_PURSUIT_ARREST_6 = 529,
- AUDIO_SAMPLE_POLICE_SWAT_2_PURSUIT_ARREST_1 = 530,
- AUDIO_SAMPLE_POLICE_SWAT_2_PURSUIT_ARREST_2 = 531,
- AUDIO_SAMPLE_POLICE_SWAT_2_PURSUIT_ARREST_3 = 532,
- AUDIO_SAMPLE_POLICE_SWAT_2_PURSUIT_ARREST_4 = 533,
- AUDIO_SAMPLE_POLICE_SWAT_2_PURSUIT_ARREST_5 = 534,
- AUDIO_SAMPLE_POLICE_SWAT_2_PURSUIT_ARREST_6 = 535,
- AUDIO_SAMPLE_POLICE_SWAT_3_PURSUIT_ARREST_1 = 536,
- AUDIO_SAMPLE_POLICE_SWAT_3_PURSUIT_ARREST_2 = 537,
- AUDIO_SAMPLE_POLICE_SWAT_3_PURSUIT_ARREST_3 = 538,
- AUDIO_SAMPLE_POLICE_SWAT_3_PURSUIT_ARREST_4 = 539,
- AUDIO_SAMPLE_POLICE_SWAT_3_PURSUIT_ARREST_5 = 540,
- AUDIO_SAMPLE_POLICE_SWAT_3_PURSUIT_ARREST_6 = 541,
- AUDIO_SAMPLE_POLICE_SWAT_4_PURSUIT_ARREST_1 = 542,
- AUDIO_SAMPLE_POLICE_SWAT_4_PURSUIT_ARREST_2 = 543,
- AUDIO_SAMPLE_POLICE_SWAT_4_PURSUIT_ARREST_3 = 544,
- AUDIO_SAMPLE_POLICE_SWAT_4_PURSUIT_ARREST_4 = 545,
- AUDIO_SAMPLE_POLICE_SWAT_4_PURSUIT_ARREST_5 = 546,
- AUDIO_SAMPLE_POLICE_SWAT_4_PURSUIT_ARREST_6 = 547,
- AUDIO_SAMPLE_POLICE_FBI_1_PURSUIT_ARREST_1 = 548,
- AUDIO_SAMPLE_POLICE_FBI_1_PURSUIT_ARREST_2 = 549,
- AUDIO_SAMPLE_POLICE_FBI_1_PURSUIT_ARREST_3 = 550,
- AUDIO_SAMPLE_POLICE_FBI_1_PURSUIT_ARREST_4 = 551,
- AUDIO_SAMPLE_POLICE_FBI_1_PURSUIT_ARREST_5 = 552,
- AUDIO_SAMPLE_POLICE_FBI_1_PURSUIT_ARREST_6 = 553,
- AUDIO_SAMPLE_POLICE_FBI_2_PURSUIT_ARREST_1 = 554,
- AUDIO_SAMPLE_POLICE_FBI_2_PURSUIT_ARREST_2 = 555,
- AUDIO_SAMPLE_POLICE_FBI_2_PURSUIT_ARREST_3 = 556,
- AUDIO_SAMPLE_POLICE_FBI_2_PURSUIT_ARREST_4 = 557,
- AUDIO_SAMPLE_POLICE_FBI_2_PURSUIT_ARREST_5 = 558,
- AUDIO_SAMPLE_POLICE_FBI_2_PURSUIT_ARREST_6 = 559,
- AUDIO_SAMPLE_POLICE_FBI_3_PURSUIT_ARREST_1 = 560,
- AUDIO_SAMPLE_POLICE_FBI_3_PURSUIT_ARREST_2 = 561,
- AUDIO_SAMPLE_POLICE_FBI_3_PURSUIT_ARREST_3 = 562,
- AUDIO_SAMPLE_POLICE_FBI_3_PURSUIT_ARREST_4 = 563,
- AUDIO_SAMPLE_POLICE_FBI_3_PURSUIT_ARREST_5 = 564,
- AUDIO_SAMPLE_POLICE_FBI_3_PURSUIT_ARREST_6 = 565,
- AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_1 = 566,
- AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_2 = 567,
- AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_3 = 568,
- AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_4 = 569,
- AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_5 = 570,
- AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_6 = 571,
- AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_7 = 572,
- AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_8 = 573,
- AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_9 = 574,
- AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_10 = 575,
- AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_11 = 576,
- AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_12 = 577,
- AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_13 = 578,
- AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_14 = 579,
- AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_15 = 580,
- AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_16 = 581,
- AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_17 = 582,
- AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_18 = 583,
- AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_19 = 584,
- AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_20 = 585,
- AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_21 = 586,
- AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_22 = 587,
- AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_23 = 588,
- AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_24 = 589,
- AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_25 = 590,
- AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_26 = 591,
- AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_27 = 592,
- AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_28 = 593,
- AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_29 = 594,
- AUDIO_SAMPLE_PED_CHUNKY_DEATH_1 = 595,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_CAR_COLLISION_1 = 596,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_CAR_COLLISION_2 = 597,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_CAR_COLLISION_3 = 598,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_CAR_COLLISION_4 = 599,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_CAR_COLLISION_5 = 600,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_CAR_COLLISION_6 = 601,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_CHAT_1 = 602,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_CHAT_2 = 603,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_CHAT_3 = 604,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_CHAT_4 = 605,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_CHAT_5 = 606,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_EVADE_1 = 607,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_EVADE_2 = 608,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_EVADE_3 = 609,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_EVADE_4 = 610,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_EVADE_5 = 611,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_CHAT_SEXY_1 = 612,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_CHAT_SEXY_2 = 613,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_CHAT_SEXY_3 = 614,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_ATTACK_1 = 615,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_ATTACK_2 = 616,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_ATTACK_3 = 617,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_ATTACK_4 = 618,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_ATTACK_5 = 619,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_HANDS_COWER_1 = 620,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_HANDS_COWER_2 = 621,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_HANDS_COWER_3 = 622,
- AUDIO_SAMPLE_POLICE_ARMY_1_PURSUIT_1 = 623,
- AUDIO_SAMPLE_POLICE_ARMY_1_PURSUIT_2 = 624,
- AUDIO_SAMPLE_POLICE_ARMY_1_PURSUIT_3 = 625,
- AUDIO_SAMPLE_POLICE_ARMY_1_PURSUIT_4 = 626,
- AUDIO_SAMPLE_POLICE_ARMY_1_PURSUIT_5 = 627,
- AUDIO_SAMPLE_POLICE_ARMY_1_PURSUIT_6 = 628,
- AUDIO_SAMPLE_POLICE_ARMY_1_PURSUIT_7 = 629,
- AUDIO_SAMPLE_POLICE_ARMY_1_PURSUIT_8 = 630,
- AUDIO_SAMPLE_POLICE_ARMY_1_PURSUIT_9 = 631,
- AUDIO_SAMPLE_POLICE_ARMY_1_PURSUIT_10 = 632,
- AUDIO_SAMPLE_POLICE_ARMY_1_PURSUIT_11 = 633,
- AUDIO_SAMPLE_POLICE_ARMY_1_PURSUIT_12 = 634,
- AUDIO_SAMPLE_POLICE_ARMY_1_PURSUIT_13 = 635,
- AUDIO_SAMPLE_POLICE_ARMY_1_PURSUIT_14 = 636,
- AUDIO_SAMPLE_POLICE_ARMY_1_PURSUIT_15 = 637,
- AUDIO_SAMPLE_POLICE_ARMY_2_PURSUIT_1 = 638,
- AUDIO_SAMPLE_POLICE_ARMY_2_PURSUIT_2 = 639,
- AUDIO_SAMPLE_POLICE_ARMY_2_PURSUIT_3 = 640,
- AUDIO_SAMPLE_POLICE_ARMY_2_PURSUIT_4 = 641,
- AUDIO_SAMPLE_POLICE_ARMY_2_PURSUIT_5 = 642,
- AUDIO_SAMPLE_POLICE_ARMY_2_PURSUIT_6 = 643,
- AUDIO_SAMPLE_POLICE_ARMY_2_PURSUIT_7 = 644,
- AUDIO_SAMPLE_POLICE_ARMY_2_PURSUIT_8 = 645,
- AUDIO_SAMPLE_POLICE_ARMY_2_PURSUIT_9 = 646,
- AUDIO_SAMPLE_POLICE_ARMY_2_PURSUIT_10 = 647,
- AUDIO_SAMPLE_POLICE_ARMY_2_PURSUIT_11 = 648,
- AUDIO_SAMPLE_POLICE_ARMY_2_PURSUIT_12 = 649,
- AUDIO_SAMPLE_POLICE_ARMY_2_PURSUIT_13 = 650,
- AUDIO_SAMPLE_POLICE_ARMY_2_PURSUIT_14 = 651,
- AUDIO_SAMPLE_POLICE_ARMY_2_PURSUIT_15 = 652,
- AUDIO_SAMPLE_PED_HIT_REACTION_1 = 653,
- AUDIO_SAMPLE_PED_HIT_REACTION_2 = 654,
- AUDIO_SAMPLE_PED_HIT_REACTION_3 = 655,
- AUDIO_SAMPLE_PED_HIT_REACTION_4 = 656,
- AUDIO_SAMPLE_PED_HIT_REACTION_5 = 657,
- AUDIO_SAMPLE_PED_HIT_REACTION_6 = 658,
- AUDIO_SAMPLE_PED_HIT_REACTION_7 = 659,
- AUDIO_SAMPLE_PED_HIT_REACTION_8 = 660,
- AUDIO_SAMPLE_PED_HIT_REACTION_9 = 661,
- AUDIO_SAMPLE_PED_HIT_REACTION_10 = 662,
- AUDIO_SAMPLE_PED_DAMAGE_REACTION_1 = 663,
- AUDIO_SAMPLE_PED_DAMAGE_REACTION_2 = 664,
- AUDIO_SAMPLE_PED_DAMAGE_REACTION_3 = 665,
- AUDIO_SAMPLE_PED_DAMAGE_REACTION_4 = 666,
- AUDIO_SAMPLE_PED_DAMAGE_REACTION_5 = 667,
- AUDIO_SAMPLE_PED_DAMAGE_REACTION_6 = 668,
- AUDIO_SAMPLE_PED_DAMAGE_REACTION_7 = 669,
- AUDIO_SAMPLE_PED_DAMAGE_REACTION_8 = 670,
- AUDIO_SAMPLE_PED_DAMAGE_REACTION_9 = 671,
- AUDIO_SAMPLE_PED_DAMAGE_REACTION_10 = 672,
- AUDIO_SAMPLE_PED_DAMAGE_REACTION_11 = 673,
- AUDIO_SAMPLE_PED_FALL_REACTION_1 = 674,
- AUDIO_SAMPLE_PED_FALL_REACTION_2 = 675,
- AUDIO_SAMPLE_PED_FALL_REACTION_3 = 676,
- AUDIO_SAMPLE_PED_FALL_REACTION_4 = 677,
- AUDIO_SAMPLE_PED_FALL_REACTION_5 = 678,
- AUDIO_SAMPLE_PED_FALL_REACTION_6 = 679,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CAR_COLLISION_1 = 680,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CAR_COLLISION_2 = 681,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CAR_COLLISION_3 = 682,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CAR_COLLISION_4 = 683,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CAR_COLLISION_5 = 684,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CAR_COLLISION_6 = 685,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CAR_COLLISION_7 = 686,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CHAT_1 = 687,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CHAT_2 = 688,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CHAT_3 = 689,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CHAT_4 = 690,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CHAT_5 = 691,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CHAT_6 = 692,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CHAT_7 = 693,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CHAT_8 = 694,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CHAT_9 = 695,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CHAT_10 = 696,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_EVADE_1 = 697,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_EVADE_2 = 698,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_EVADE_3 = 699,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_EVADE_4 = 700,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_EVADE_5 = 701,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_EVADE_6 = 702,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_EVADE_7 = 703,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_EVADE_8 = 704,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_EVADE_9 = 705,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_EVADE_10 = 706,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CAR_JACKED_1 = 707,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CAR_JACKED_2 = 708,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CAR_JACKED_3 = 709,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CAR_JACKED_4 = 710,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CAR_JACKED_5 = 711,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CAR_JACKED_6 = 712,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_ROBBED_1 = 713,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_ROBBED_2 = 714,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_FLEE_RUN_1 = 715,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_FLEE_RUN_2 = 716,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_FLEE_RUN_3 = 717,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_FLEE_RUN_4 = 718,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_FLEE_RUN_5 = 719,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_FLEE_RUN_6 = 720,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CHAT_EVENT_1 = 721,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CHAT_EVENT_2 = 722,
- AUDIO_SAMPLE_PED_CHUNKY_FLEE_RUN_1 = 723,
- AUDIO_SAMPLE_PED_CHUNKY_FLEE_RUN_2 = 724,
- AUDIO_SAMPLE_PED_CHUNKY_FLEE_RUN_3 = 725,
- AUDIO_SAMPLE_PED_CHUNKY_FLEE_RUN_4 = 726,
- AUDIO_SAMPLE_PED_CHUNKY_FLEE_RUN_5 = 727,
- AUDIO_SAMPLE_PED_PIMP_CAR_COLLISION_1 = 728,
- AUDIO_SAMPLE_PED_PIMP_CAR_COLLISION_2 = 729,
- AUDIO_SAMPLE_PED_PIMP_CAR_COLLISION_3 = 730,
- AUDIO_SAMPLE_PED_PIMP_CAR_COLLISION_4 = 731,
- AUDIO_SAMPLE_PED_PIMP_CAR_COLLISION_5 = 732,
- AUDIO_SAMPLE_PED_PIMP_CHAT_1 = 733,
- AUDIO_SAMPLE_PED_PIMP_CHAT_2 = 734,
- AUDIO_SAMPLE_PED_PIMP_CHAT_3 = 735,
- AUDIO_SAMPLE_PED_PIMP_CHAT_4 = 736,
- AUDIO_SAMPLE_PED_PIMP_CHAT_5 = 737,
- AUDIO_SAMPLE_PED_PIMP_CHAT_6 = 738,
- AUDIO_SAMPLE_PED_PIMP_CHAT_7 = 739,
- AUDIO_SAMPLE_PED_PIMP_CHAT_8 = 740,
- AUDIO_SAMPLE_PED_PIMP_CHAT_9 = 741,
- AUDIO_SAMPLE_PED_PIMP_CHAT_10 = 742,
- AUDIO_SAMPLE_PED_PIMP_CHAT_11 = 743,
- AUDIO_SAMPLE_PED_PIMP_CHAT_12 = 744,
- AUDIO_SAMPLE_PED_PIMP_CHAT_13 = 745,
- AUDIO_SAMPLE_PED_PIMP_CHAT_14 = 746,
- AUDIO_SAMPLE_PED_PIMP_CHAT_15 = 747,
- AUDIO_SAMPLE_PED_PIMP_CHAT_16 = 748,
- AUDIO_SAMPLE_PED_PIMP_CHAT_17 = 749,
- AUDIO_SAMPLE_PED_PIMP_EVADE_1 = 750,
- AUDIO_SAMPLE_PED_PIMP_EVADE_2 = 751,
- AUDIO_SAMPLE_PED_PIMP_EVADE_3 = 752,
- AUDIO_SAMPLE_PED_PIMP_EVADE_4 = 753,
- AUDIO_SAMPLE_PED_PIMP_EVADE_5 = 754,
- AUDIO_SAMPLE_PED_PIMP_EVADE_6 = 755,
- AUDIO_SAMPLE_PED_PIMP_DEFEND_1 = 756,
- AUDIO_SAMPLE_PED_PIMP_DEFEND_2 = 757,
- AUDIO_SAMPLE_PED_PIMP_DEFEND_3 = 758,
- AUDIO_SAMPLE_PED_PIMP_DEFEND_4 = 759,
- AUDIO_SAMPLE_PED_PIMP_DEFEND_5 = 760,
- AUDIO_SAMPLE_PED_PIMP_DEFEND_6 = 761,
- AUDIO_SAMPLE_PED_PIMP_DEFEND_7 = 762,
- AUDIO_SAMPLE_PED_PIMP_DEFEND_8 = 763,
- AUDIO_SAMPLE_PED_PIMP_DEFEND_9 = 764,
- AUDIO_SAMPLE_PED_PIMP_HANDS_UP_1 = 765,
- AUDIO_SAMPLE_PED_PIMP_HANDS_UP_2 = 766,
- AUDIO_SAMPLE_PED_PIMP_HANDS_UP_3 = 767,
- AUDIO_SAMPLE_PED_PIMP_HANDS_UP_4 = 768,
- AUDIO_SAMPLE_PED_PIMP_HANDS_UP_5 = 769,
- AUDIO_SAMPLE_PED_PIMP_HANDS_UP_6 = 770,
- AUDIO_SAMPLE_PED_PIMP_HANDS_UP_7 = 771,
- AUDIO_SAMPLE_PED_PIMP_CAR_JACKED_1 = 772,
- AUDIO_SAMPLE_PED_PIMP_CAR_JACKED_2 = 773,
- AUDIO_SAMPLE_PED_PIMP_CAR_JACKED_3 = 774,
- AUDIO_SAMPLE_PED_PIMP_CAR_JACKED_4 = 775,
- AUDIO_SAMPLE_PED_PIMP_CHAT_EVENT_1 = 776,
- AUDIO_SAMPLE_PED_PIMP_CHAT_EVENT_2 = 777,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CAR_COLLISION_1 = 778,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CAR_COLLISION_2 = 779,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CAR_COLLISION_3 = 780,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CAR_COLLISION_4 = 781,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CAR_COLLISION_5 = 782,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CAR_COLLISION_6 = 783,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CAR_COLLISION_7 = 784,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CAR_COLLISION_8 = 785,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CAR_COLLISION_9 = 786,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CAR_COLLISION_10 = 787,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CAR_COLLISION_11 = 788,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CAR_COLLISION_12 = 789,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_1 = 790,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_2 = 791,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_3 = 792,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_4 = 793,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_5 = 794,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_6 = 795,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_7 = 796,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_8 = 797,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_9 = 798,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_10 = 799,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_11 = 800,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_12 = 801,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_13 = 802,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_14 = 803,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_15 = 804,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_16 = 805,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_17 = 806,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_18 = 807,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_19 = 808,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_20 = 809,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_21 = 810,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_22 = 811,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_23 = 812,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_24 = 813,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_25 = 814,
- AUDIO_SAMPLE_PED_NORMAL_MALE_EVADE_1 = 815,
- AUDIO_SAMPLE_PED_NORMAL_MALE_EVADE_2 = 816,
- AUDIO_SAMPLE_PED_NORMAL_MALE_EVADE_3 = 817,
- AUDIO_SAMPLE_PED_NORMAL_MALE_EVADE_4 = 818,
- AUDIO_SAMPLE_PED_NORMAL_MALE_EVADE_5 = 819,
- AUDIO_SAMPLE_PED_NORMAL_MALE_EVADE_6 = 820,
- AUDIO_SAMPLE_PED_NORMAL_MALE_EVADE_7 = 821,
- AUDIO_SAMPLE_PED_NORMAL_MALE_EVADE_8 = 822,
- AUDIO_SAMPLE_PED_NORMAL_MALE_EVADE_9 = 823,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_SEXY_1 = 824,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_SEXY_2 = 825,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_SEXY_3 = 826,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_SEXY_4 = 827,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_SEXY_5 = 828,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_SEXY_6 = 829,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_SEXY_7 = 830,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_SEXY_8 = 831,
- AUDIO_SAMPLE_PED_NORMAL_MALE_HANDS_COWER_1 = 832,
- AUDIO_SAMPLE_PED_NORMAL_MALE_HANDS_COWER_2 = 833,
- AUDIO_SAMPLE_PED_NORMAL_MALE_HANDS_COWER_3 = 834,
- AUDIO_SAMPLE_PED_NORMAL_MALE_HANDS_COWER_4 = 835,
- AUDIO_SAMPLE_PED_NORMAL_MALE_HANDS_COWER_5 = 836,
- AUDIO_SAMPLE_PED_NORMAL_MALE_HANDS_COWER_6 = 837,
- AUDIO_SAMPLE_PED_NORMAL_MALE_HANDS_COWER_7 = 838,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CAR_JACKED_1 = 839,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CAR_JACKED_2 = 840,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CAR_JACKED_3 = 841,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CAR_JACKED_4 = 842,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CAR_JACKED_5 = 843,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CAR_JACKED_6 = 844,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CAR_JACKED_7 = 845,
- AUDIO_SAMPLE_PED_NORMAL_MALE_FLEE_RUN_1 = 846,
- AUDIO_SAMPLE_PED_NORMAL_MALE_FLEE_RUN_2 = 847,
- AUDIO_SAMPLE_PED_NORMAL_MALE_FLEE_RUN_3 = 848,
- AUDIO_SAMPLE_PED_NORMAL_MALE_FLEE_RUN_4 = 849,
- AUDIO_SAMPLE_PED_NORMAL_MALE_FLEE_RUN_5 = 850,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_EVENT_1 = 851,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_EVENT_2 = 852,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_EVENT_3 = 853,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_EVENT_4 = 854,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_EVENT_5 = 855,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_EVENT_6 = 856,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_EVENT_7 = 857,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_EVENT_8 = 858,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_EVENT_9 = 859,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_EVENT_10 = 860,
- AUDIO_SAMPLE_PED_BOMBER_THREAT_1 = 861,
- AUDIO_SAMPLE_PED_BOMBER_THREAT_2 = 862,
- AUDIO_SAMPLE_PED_BOMBER_THREAT_3 = 863,
- AUDIO_SAMPLE_PED_BOMBER_THREAT_4 = 864,
- AUDIO_SAMPLE_PED_BOMBER_THREAT_5 = 865,
- AUDIO_SAMPLE_PED_BOMBER_THREAT_6 = 866,
- AUDIO_SAMPLE_PED_BOMBER_THREAT_7 = 867,
- AUDIO_SAMPLE_PED_EIGHT_EVADE_1 = 868,
- AUDIO_SAMPLE_PED_EIGHT_EVADE_2 = 869,
- AUDIO_SAMPLE_PED_EIGHT_EVADE_3 = 870,
- AUDIO_SAMPLE_PED_EIGHT_EVADE_4 = 871,
- AUDIO_SAMPLE_PED_EIGHT_EVADE_5 = 872,
- AUDIO_SAMPLE_PED_EIGHT_EVADE_6 = 873,
- AUDIO_SAMPLE_PED_EIGHT_EVADE_7 = 874,
- AUDIO_SAMPLE_PED_EIGHT_ATTACK_1 = 875,
- AUDIO_SAMPLE_PED_EIGHT_ATTACK_2 = 876,
- AUDIO_SAMPLE_PED_EIGHT_ATTACK_3 = 877,
- AUDIO_SAMPLE_PED_EIGHT_ATTACK_4 = 878,
- AUDIO_SAMPLE_PED_EIGHT_ATTACK_5 = 879,
- AUDIO_SAMPLE_PED_EIGHT_ATTACK_6 = 880,
- AUDIO_SAMPLE_PED_EIGHT_HANDS_UP_1 = 881,
- AUDIO_SAMPLE_PED_EIGHT_HANDS_UP_2 = 882,
- AUDIO_SAMPLE_PED_EIGHT_ROBBED_1 = 883,
- AUDIO_SAMPLE_PED_EIGHT_ROBBED_2 = 884,
- AUDIO_SAMPLE_PED_FRANKIE_EVADE_1 = 885,
- AUDIO_SAMPLE_PED_FRANKIE_EVADE_2 = 886,
- AUDIO_SAMPLE_PED_FRANKIE_EVADE_3 = 887,
- AUDIO_SAMPLE_PED_FRANKIE_ATTACK_1 = 888,
- AUDIO_SAMPLE_PED_FRANKIE_ATTACK_2 = 889,
- AUDIO_SAMPLE_PED_FRANKIE_ATTACK_3 = 890,
- AUDIO_SAMPLE_PED_FRANKIE_ATTACK_4 = 891,
- AUDIO_SAMPLE_PED_FRANKIE_ATTACK_5 = 892,
- AUDIO_SAMPLE_PED_FRANKIE_ATTACK_6 = 893,
- AUDIO_SAMPLE_PED_FRANKIE_HANDS_UP_1 = 894,
- AUDIO_SAMPLE_PED_FRANKIE_HANDS_UP_2 = 895,
- AUDIO_SAMPLE_PED_FRANKIE_HANDS_UP_3 = 896,
- AUDIO_SAMPLE_PED_FRANKIE_HANDS_UP_4 = 897,
- AUDIO_SAMPLE_PED_FRANKIE_ROBBED_1 = 898,
- AUDIO_SAMPLE_PED_FRANKIE_ROBBED_2 = 899,
- AUDIO_SAMPLE_PED_MISTY_EVADE_1 = 900,
- AUDIO_SAMPLE_PED_MISTY_EVADE_2 = 901,
- AUDIO_SAMPLE_PED_MISTY_EVADE_3 = 902,
- AUDIO_SAMPLE_PED_MISTY_EVADE_4 = 903,
- AUDIO_SAMPLE_PED_MISTY_EVADE_5 = 904,
- AUDIO_SAMPLE_PED_MISTY_ATTACK_1 = 905,
- AUDIO_SAMPLE_PED_MISTY_ATTACK_2 = 906,
- AUDIO_SAMPLE_PED_MISTY_ATTACK_3 = 907,
- AUDIO_SAMPLE_PED_MISTY_ATTACK_4 = 908,
- AUDIO_SAMPLE_PED_MISTY_HANDS_UP_1 = 909,
- AUDIO_SAMPLE_PED_MISTY_HANDS_UP_2 = 910,
- AUDIO_SAMPLE_PED_MISTY_HANDS_UP_3 = 911,
- AUDIO_SAMPLE_PED_MISTY_HANDS_UP_4 = 912,
- AUDIO_SAMPLE_PED_MISTY_HANDS_UP_5 = 913,
- AUDIO_SAMPLE_PED_MISTY_THUMB_LIFT_1 = 914,
- AUDIO_SAMPLE_PED_MISTY_THUMB_LIFT_2 = 915,
- AUDIO_SAMPLE_PED_MISTY_THUMB_LIFT_3 = 916,
- AUDIO_SAMPLE_PED_MISTY_THUMB_LIFT_4 = 917,
- AUDIO_SAMPLE_PED_MISTY_ROBBED_1 = 918,
- AUDIO_SAMPLE_PED_MISTY_ROBBED_2 = 919,
- AUDIO_SAMPLE_PED_MEDIC_1_HANDS_COWER_1 = 920,
- AUDIO_SAMPLE_PED_MEDIC_1_HANDS_COWER_2 = 921,
- AUDIO_SAMPLE_PED_MEDIC_1_HANDS_COWER_3 = 922,
- AUDIO_SAMPLE_PED_MEDIC_1_HANDS_COWER_4 = 923,
- AUDIO_SAMPLE_PED_MEDIC_1_HANDS_COWER_5 = 924,
- AUDIO_SAMPLE_PED_MEDIC_1_CAR_JACKED_1 = 925,
- AUDIO_SAMPLE_PED_MEDIC_1_CAR_JACKED_2 = 926,
- AUDIO_SAMPLE_PED_MEDIC_1_CAR_JACKED_3 = 927,
- AUDIO_SAMPLE_PED_MEDIC_1_CAR_JACKED_4 = 928,
- AUDIO_SAMPLE_PED_MEDIC_1_CAR_JACKED_5 = 929,
- AUDIO_SAMPLE_PED_MEDIC_1_FLEE_RUN_1 = 930,
- AUDIO_SAMPLE_PED_MEDIC_1_FLEE_RUN_2 = 931,
- AUDIO_SAMPLE_PED_MEDIC_1_FLEE_RUN_3 = 932,
- AUDIO_SAMPLE_PED_MEDIC_1_FLEE_RUN_4 = 933,
- AUDIO_SAMPLE_PED_MEDIC_1_FLEE_RUN_5 = 934,
- AUDIO_SAMPLE_PED_MEDIC_1_FLEE_RUN_6 = 935,
- AUDIO_SAMPLE_PED_MEDIC_1_LEAVE_VEHICLE_1 = 936,
- AUDIO_SAMPLE_PED_MEDIC_1_LEAVE_VEHICLE_2 = 937,
- AUDIO_SAMPLE_PED_MEDIC_1_LEAVE_VEHICLE_3 = 938,
- AUDIO_SAMPLE_PED_MEDIC_1_LEAVE_VEHICLE_4 = 939,
- AUDIO_SAMPLE_PED_MEDIC_1_LEAVE_VEHICLE_5 = 940,
- AUDIO_SAMPLE_PED_MEDIC_1_LEAVE_VEHICLE_6 = 941,
- AUDIO_SAMPLE_PED_MEDIC_1_LEAVE_VEHICLE_7 = 942,
- AUDIO_SAMPLE_PED_MEDIC_1_LEAVE_VEHICLE_8 = 943,
- AUDIO_SAMPLE_PED_MEDIC_1_LEAVE_VEHICLE_9 = 944,
- AUDIO_SAMPLE_PED_MEDIC_1_HEALING_1 = 945,
- AUDIO_SAMPLE_PED_MEDIC_1_HEALING_2 = 946,
- AUDIO_SAMPLE_PED_MEDIC_1_HEALING_3 = 947,
- AUDIO_SAMPLE_PED_MEDIC_1_HEALING_4 = 948,
- AUDIO_SAMPLE_PED_MEDIC_1_HEALING_5 = 949,
- AUDIO_SAMPLE_PED_MEDIC_1_HEALING_6 = 950,
- AUDIO_SAMPLE_PED_MEDIC_1_HEALING_7 = 951,
- AUDIO_SAMPLE_PED_MEDIC_1_HEALING_8 = 952,
- AUDIO_SAMPLE_PED_MEDIC_1_HEALING_9 = 953,
- AUDIO_SAMPLE_PED_MEDIC_1_HEALING_10 = 954,
- AUDIO_SAMPLE_PED_MEDIC_1_HEALING_11 = 955,
- AUDIO_SAMPLE_PED_MEDIC_1_HEALING_12 = 956,
- AUDIO_SAMPLE_PED_MEDIC_2_HANDS_COWER_1 = 957,
- AUDIO_SAMPLE_PED_MEDIC_2_HANDS_COWER_2 = 958,
- AUDIO_SAMPLE_PED_MEDIC_2_HANDS_COWER_3 = 959,
- AUDIO_SAMPLE_PED_MEDIC_2_HANDS_COWER_4 = 960,
- AUDIO_SAMPLE_PED_MEDIC_2_HANDS_COWER_5 = 961,
- AUDIO_SAMPLE_PED_MEDIC_2_CAR_JACKED_1 = 962,
- AUDIO_SAMPLE_PED_MEDIC_2_CAR_JACKED_2 = 963,
- AUDIO_SAMPLE_PED_MEDIC_2_CAR_JACKED_3 = 964,
- AUDIO_SAMPLE_PED_MEDIC_2_CAR_JACKED_4 = 965,
- AUDIO_SAMPLE_PED_MEDIC_2_CAR_JACKED_5 = 966,
- AUDIO_SAMPLE_PED_MEDIC_2_FLEE_RUN_1 = 967,
- AUDIO_SAMPLE_PED_MEDIC_2_FLEE_RUN_2 = 968,
- AUDIO_SAMPLE_PED_MEDIC_2_FLEE_RUN_3 = 969,
- AUDIO_SAMPLE_PED_MEDIC_2_FLEE_RUN_4 = 970,
- AUDIO_SAMPLE_PED_MEDIC_2_FLEE_RUN_5 = 971,
- AUDIO_SAMPLE_PED_MEDIC_2_FLEE_RUN_6 = 972,
- AUDIO_SAMPLE_PED_MEDIC_2_LEAVE_VEHICLE_1 = 973,
- AUDIO_SAMPLE_PED_MEDIC_2_LEAVE_VEHICLE_2 = 974,
- AUDIO_SAMPLE_PED_MEDIC_2_LEAVE_VEHICLE_3 = 975,
- AUDIO_SAMPLE_PED_MEDIC_2_LEAVE_VEHICLE_4 = 976,
- AUDIO_SAMPLE_PED_MEDIC_2_LEAVE_VEHICLE_5 = 977,
- AUDIO_SAMPLE_PED_MEDIC_2_LEAVE_VEHICLE_6 = 978,
- AUDIO_SAMPLE_PED_MEDIC_2_LEAVE_VEHICLE_7 = 979,
- AUDIO_SAMPLE_PED_MEDIC_2_LEAVE_VEHICLE_8 = 980,
- AUDIO_SAMPLE_PED_MEDIC_2_LEAVE_VEHICLE_9 = 981,
- AUDIO_SAMPLE_PED_MEDIC_2_HEALING_1 = 982,
- AUDIO_SAMPLE_PED_MEDIC_2_HEALING_2 = 983,
- AUDIO_SAMPLE_PED_MEDIC_2_HEALING_3 = 984,
- AUDIO_SAMPLE_PED_MEDIC_2_HEALING_4 = 985,
- AUDIO_SAMPLE_PED_MEDIC_2_HEALING_5 = 986,
- AUDIO_SAMPLE_PED_MEDIC_2_HEALING_6 = 987,
- AUDIO_SAMPLE_PED_MEDIC_2_HEALING_7 = 988,
- AUDIO_SAMPLE_PED_MEDIC_2_HEALING_8 = 989,
- AUDIO_SAMPLE_PED_MEDIC_2_HEALING_9 = 990,
- AUDIO_SAMPLE_PED_MEDIC_2_HEALING_10 = 991,
- AUDIO_SAMPLE_PED_MEDIC_2_HEALING_11 = 992,
- AUDIO_SAMPLE_PED_MEDIC_2_HEALING_12 = 993,
- AUDIO_SAMPLE_PED_BODYCAST_HIT_1 = 994,
- AUDIO_SAMPLE_PED_BODYCAST_HIT_2 = 995,
- AUDIO_SAMPLE_PED_BODYCAST_HIT_3 = 996,
- AUDIO_SAMPLE_PED_BODYCAST_HIT_4 = 997,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CAR_COLLISION_1 = 998,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CAR_COLLISION_2 = 999,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CAR_COLLISION_3 = 1000,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CAR_COLLISION_4 = 1001,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CAR_COLLISION_5 = 1002,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CHAT_1 = 1003,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CHAT_2 = 1004,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CHAT_3 = 1005,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CHAT_4 = 1006,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_EVADE_1 = 1007,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_EVADE_2 = 1008,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_EVADE_3 = 1009,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_EVADE_4 = 1010,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_EVADE_5 = 1011,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CHAT_SEXY_1 = 1012,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CHAT_SEXY_2 = 1013,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CHAT_SEXY_3 = 1014,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CHAT_SEXY_4 = 1015,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_ATTACK_1 = 1016,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_ATTACK_2 = 1017,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_ATTACK_3 = 1018,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_ATTACK_4 = 1019,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_ATTACK_5 = 1020,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_HANDS_COWER_1 = 1021,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_HANDS_COWER_2 = 1022,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_HANDS_COWER_3 = 1023,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CAR_JACKED_1 = 1024,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CAR_JACKED_2 = 1025,
- AUDIO_SAMPLE_PED_FAN_FEMALE_1_CAR_COLLISION_1 = 1026,
- AUDIO_SAMPLE_PED_FAN_FEMALE_1_CAR_COLLISION_2 = 1027,
- AUDIO_SAMPLE_PED_FAN_FEMALE_1_CAR_COLLISION_3 = 1028,
- AUDIO_SAMPLE_PED_FAN_FEMALE_1_CAR_COLLISION_4 = 1029,
- AUDIO_SAMPLE_PED_FAN_FEMALE_1_CAR_COLLISION_5 = 1030,
- AUDIO_SAMPLE_PED_FAN_FEMALE_1_CHAT_1 = 1031,
- AUDIO_SAMPLE_PED_FAN_FEMALE_1_CHAT_2 = 1032,
- AUDIO_SAMPLE_PED_FAN_FEMALE_1_CHAT_3 = 1033,
- AUDIO_SAMPLE_PED_FAN_FEMALE_1_CHAT_4 = 1034,
- AUDIO_SAMPLE_PED_FAN_FEMALE_1_CHAT_5 = 1035,
- AUDIO_SAMPLE_PED_FAN_FEMALE_1_CHAT_6 = 1036,
- AUDIO_SAMPLE_PED_FAN_FEMALE_1_EVADE_1 = 1037,
- AUDIO_SAMPLE_PED_FAN_FEMALE_1_EVADE_2 = 1038,
- AUDIO_SAMPLE_PED_FAN_FEMALE_1_EVADE_3 = 1039,
- AUDIO_SAMPLE_PED_FAN_FEMALE_1_EVADE_4 = 1040,
- AUDIO_SAMPLE_PED_FAN_FEMALE_1_ROBBED_1 = 1041,
- AUDIO_SAMPLE_PED_FAN_FEMALE_1_CHAT_EVENT_1 = 1042,
- AUDIO_SAMPLE_PED_FAN_FEMALE_1_CHAT_EVENT_2 = 1043,
- AUDIO_SAMPLE_PED_FAN_FEMALE_2_CAR_COLLISION_1 = 1044,
- AUDIO_SAMPLE_PED_FAN_FEMALE_2_CAR_COLLISION_2 = 1045,
- AUDIO_SAMPLE_PED_FAN_FEMALE_2_CAR_COLLISION_3 = 1046,
- AUDIO_SAMPLE_PED_FAN_FEMALE_2_CAR_COLLISION_4 = 1047,
- AUDIO_SAMPLE_PED_FAN_FEMALE_2_CAR_COLLISION_5 = 1048,
- AUDIO_SAMPLE_PED_FAN_FEMALE_2_CHAT_1 = 1049,
- AUDIO_SAMPLE_PED_FAN_FEMALE_2_CHAT_2 = 1050,
- AUDIO_SAMPLE_PED_FAN_FEMALE_2_CHAT_3 = 1051,
- AUDIO_SAMPLE_PED_FAN_FEMALE_2_CHAT_4 = 1052,
- AUDIO_SAMPLE_PED_FAN_FEMALE_2_CHAT_5 = 1053,
- AUDIO_SAMPLE_PED_FAN_FEMALE_2_CHAT_6 = 1054,
- AUDIO_SAMPLE_PED_FAN_FEMALE_2_EVADE_1 = 1055,
- AUDIO_SAMPLE_PED_FAN_FEMALE_2_EVADE_2 = 1056,
- AUDIO_SAMPLE_PED_FAN_FEMALE_2_EVADE_3 = 1057,
- AUDIO_SAMPLE_PED_FAN_FEMALE_2_EVADE_4 = 1058,
- AUDIO_SAMPLE_PED_FAN_FEMALE_2_ROBBED_1 = 1059,
- AUDIO_SAMPLE_PED_FAN_FEMALE_2_CHAT_EVENT_1 = 1060,
- AUDIO_SAMPLE_PED_FAN_FEMALE_2_CHAT_EVENT_2 = 1061,
- AUDIO_SAMPLE_PED_FAN_MALE_1_CAR_COLLISION_1 = 1062,
- AUDIO_SAMPLE_PED_FAN_MALE_1_CAR_COLLISION_2 = 1063,
- AUDIO_SAMPLE_PED_FAN_MALE_1_CAR_COLLISION_3 = 1064,
- AUDIO_SAMPLE_PED_FAN_MALE_1_CAR_COLLISION_4 = 1065,
- AUDIO_SAMPLE_PED_FAN_MALE_1_CAR_COLLISION_5 = 1066,
- AUDIO_SAMPLE_PED_FAN_MALE_1_CHAT_1 = 1067,
- AUDIO_SAMPLE_PED_FAN_MALE_1_CHAT_2 = 1068,
- AUDIO_SAMPLE_PED_FAN_MALE_1_CHAT_3 = 1069,
- AUDIO_SAMPLE_PED_FAN_MALE_1_CHAT_4 = 1070,
- AUDIO_SAMPLE_PED_FAN_MALE_1_CHAT_5 = 1071,
- AUDIO_SAMPLE_PED_FAN_MALE_1_CHAT_6 = 1072,
- AUDIO_SAMPLE_PED_FAN_MALE_1_EVADE_1 = 1073,
- AUDIO_SAMPLE_PED_FAN_MALE_1_EVADE_2 = 1074,
- AUDIO_SAMPLE_PED_FAN_MALE_1_EVADE_3 = 1075,
- AUDIO_SAMPLE_PED_FAN_MALE_1_EVADE_4 = 1076,
- AUDIO_SAMPLE_PED_FAN_MALE_1_ATTACK_1 = 1077,
- AUDIO_SAMPLE_PED_FAN_MALE_1_ATTACK_2 = 1078,
- AUDIO_SAMPLE_PED_FAN_MALE_1_ATTACK_3 = 1079,
- AUDIO_SAMPLE_PED_FAN_MALE_1_CHAT_EVENT_1 = 1080,
- AUDIO_SAMPLE_PED_FAN_MALE_1_CHAT_EVENT_2 = 1081,
- AUDIO_SAMPLE_PED_FAN_MALE_2_CAR_COLLISION_1 = 1082,
- AUDIO_SAMPLE_PED_FAN_MALE_2_CAR_COLLISION_2 = 1083,
- AUDIO_SAMPLE_PED_FAN_MALE_2_CAR_COLLISION_3 = 1084,
- AUDIO_SAMPLE_PED_FAN_MALE_2_CAR_COLLISION_4 = 1085,
- AUDIO_SAMPLE_PED_FAN_MALE_2_CAR_COLLISION_5 = 1086,
- AUDIO_SAMPLE_PED_FAN_MALE_2_CHAT_1 = 1087,
- AUDIO_SAMPLE_PED_FAN_MALE_2_CHAT_2 = 1088,
- AUDIO_SAMPLE_PED_FAN_MALE_2_CHAT_3 = 1089,
- AUDIO_SAMPLE_PED_FAN_MALE_2_CHAT_4 = 1090,
- AUDIO_SAMPLE_PED_FAN_MALE_2_CHAT_5 = 1091,
- AUDIO_SAMPLE_PED_FAN_MALE_2_CHAT_6 = 1092,
- AUDIO_SAMPLE_PED_FAN_MALE_2_EVADE_1 = 1093,
- AUDIO_SAMPLE_PED_FAN_MALE_2_EVADE_2 = 1094,
- AUDIO_SAMPLE_PED_FAN_MALE_2_EVADE_3 = 1095,
- AUDIO_SAMPLE_PED_FAN_MALE_2_EVADE_4 = 1096,
- AUDIO_SAMPLE_PED_FAN_MALE_2_ATTACK_1 = 1097,
- AUDIO_SAMPLE_PED_FAN_MALE_2_ATTACK_2 = 1098,
- AUDIO_SAMPLE_PED_FAN_MALE_2_ATTACK_3 = 1099,
- AUDIO_SAMPLE_PED_FAN_MALE_2_CHAT_EVENT_1 = 1100,
- AUDIO_SAMPLE_PED_FAN_MALE_2_CHAT_EVENT_2 = 1101,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CAR_COLLISION_1 = 1102,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CAR_COLLISION_2 = 1103,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CAR_COLLISION_3 = 1104,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CAR_COLLISION_4 = 1105,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CAR_COLLISION_5 = 1106,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CAR_COLLISION_6 = 1107,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CAR_COLLISION_7 = 1108,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CHAT_1 = 1109,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CHAT_2 = 1110,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CHAT_3 = 1111,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CHAT_4 = 1112,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CHAT_5 = 1113,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CHAT_6 = 1114,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CHAT_7 = 1115,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CHAT_8 = 1116,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_EVADE_1 = 1117,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_EVADE_2 = 1118,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_EVADE_3 = 1119,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_EVADE_4 = 1120,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_HANDS_COWER_1 = 1121,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_HANDS_COWER_2 = 1122,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_HANDS_COWER_3 = 1123,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_HANDS_COWER_4 = 1124,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_ROBBED_1 = 1125,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_ROBBED_2 = 1126,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_ROBBED_3 = 1127,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CHAT_EVENT_1 = 1128,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CHAT_EVENT_2 = 1129,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CHAT_EVENT_3 = 1130,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CHAT_EVENT_4 = 1131,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CHAT_EVENT_5 = 1132,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CAR_COLLISION_1 = 1133,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CAR_COLLISION_2 = 1134,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CAR_COLLISION_3 = 1135,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CAR_COLLISION_4 = 1136,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CAR_COLLISION_5 = 1137,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CAR_COLLISION_6 = 1138,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CHAT_1 = 1139,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CHAT_2 = 1140,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CHAT_3 = 1141,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CHAT_4 = 1142,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CHAT_5 = 1143,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CHAT_6 = 1144,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_EVADE_1 = 1145,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_EVADE_2 = 1146,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_EVADE_3 = 1147,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_EVADE_4 = 1148,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_EVADE_5 = 1149,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_EVADE_6 = 1150,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CHAT_SEXY_1 = 1151,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CHAT_SEXY_2 = 1152,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CHAT_SEXY_3 = 1153,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_ATTACK_1 = 1154,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_ATTACK_2 = 1155,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_ATTACK_3 = 1156,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_ATTACK_4 = 1157,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_ATTACK_5 = 1158,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CAR_JACKED_1 = 1159,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CAR_JACKED_2 = 1160,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_ROBBED_1 = 1161,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_ROBBED_2 = 1162,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CAR_COLLISION_1 = 1163,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CAR_COLLISION_2 = 1164,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CAR_COLLISION_3 = 1165,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CAR_COLLISION_4 = 1166,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CAR_COLLISION_5 = 1167,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CAR_COLLISION_6 = 1168,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CHAT_1 = 1169,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CHAT_2 = 1170,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CHAT_3 = 1171,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CHAT_4 = 1172,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CHAT_5 = 1173,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CHAT_6 = 1174,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_EVADE_1 = 1175,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_EVADE_2 = 1176,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_EVADE_3 = 1177,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_EVADE_4 = 1178,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_EVADE_5 = 1179,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CHAT_SEXY_1 = 1180,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CHAT_SEXY_2 = 1181,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CHAT_SEXY_3 = 1182,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_ATTACK_1 = 1183,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_ATTACK_2 = 1184,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_ATTACK_3 = 1185,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_ATTACK_4 = 1186,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_ATTACK_5 = 1187,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_ATTACK_6 = 1188,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_HANDS_COWER_1 = 1189,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_HANDS_COWER_2 = 1190,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CAR_JACKED_1 = 1191,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CAR_JACKED_2 = 1192,
- AUDIO_SAMPLE_PED_SCUM_MALE_CAR_COLLISION_1 = 1193,
- AUDIO_SAMPLE_PED_SCUM_MALE_CAR_COLLISION_2 = 1194,
- AUDIO_SAMPLE_PED_SCUM_MALE_CAR_COLLISION_3 = 1195,
- AUDIO_SAMPLE_PED_SCUM_MALE_CAR_COLLISION_4 = 1196,
- AUDIO_SAMPLE_PED_SCUM_MALE_CAR_COLLISION_5 = 1197,
- AUDIO_SAMPLE_PED_SCUM_MALE_CAR_COLLISION_6 = 1198,
- AUDIO_SAMPLE_PED_SCUM_MALE_CHAT_1 = 1199,
- AUDIO_SAMPLE_PED_SCUM_MALE_CHAT_2 = 1200,
- AUDIO_SAMPLE_PED_SCUM_MALE_CHAT_3 = 1201,
- AUDIO_SAMPLE_PED_SCUM_MALE_CHAT_4 = 1202,
- AUDIO_SAMPLE_PED_SCUM_MALE_CHAT_5 = 1203,
- AUDIO_SAMPLE_PED_SCUM_MALE_CHAT_6 = 1204,
- AUDIO_SAMPLE_PED_SCUM_MALE_CHAT_7 = 1205,
- AUDIO_SAMPLE_PED_SCUM_MALE_CHAT_8 = 1206,
- AUDIO_SAMPLE_PED_SCUM_MALE_CHAT_9 = 1207,
- AUDIO_SAMPLE_PED_SCUM_MALE_EVADE_1 = 1208,
- AUDIO_SAMPLE_PED_SCUM_MALE_EVADE_2 = 1209,
- AUDIO_SAMPLE_PED_SCUM_MALE_EVADE_3 = 1210,
- AUDIO_SAMPLE_PED_SCUM_MALE_EVADE_4 = 1211,
- AUDIO_SAMPLE_PED_SCUM_MALE_EVADE_5 = 1212,
- AUDIO_SAMPLE_PED_SCUM_MALE_CHAT_SEXY_1 = 1213,
- AUDIO_SAMPLE_PED_SCUM_MALE_CHAT_SEXY_2 = 1214,
- AUDIO_SAMPLE_PED_SCUM_MALE_CHAT_SEXY_3 = 1215,
- AUDIO_SAMPLE_PED_SCUM_MALE_CHAT_SEXY_4 = 1216,
- AUDIO_SAMPLE_PED_SCUM_MALE_CHAT_SEXY_5 = 1217,
- AUDIO_SAMPLE_PED_SCUM_MALE_ATTACK_1 = 1218,
- AUDIO_SAMPLE_PED_SCUM_MALE_ATTACK_2 = 1219,
- AUDIO_SAMPLE_PED_SCUM_MALE_ATTACK_3 = 1220,
- AUDIO_SAMPLE_PED_SCUM_MALE_ATTACK_4 = 1221,
- AUDIO_SAMPLE_PED_SCUM_MALE_ATTACK_5 = 1222,
- AUDIO_SAMPLE_PED_SCUM_MALE_ATTACK_6 = 1223,
- AUDIO_SAMPLE_PED_SCUM_MALE_ATTACK_7 = 1224,
- AUDIO_SAMPLE_PED_SCUM_MALE_ATTACK_8 = 1225,
- AUDIO_SAMPLE_PED_SCUM_MALE_ATTACK_9 = 1226,
- AUDIO_SAMPLE_PED_SCUM_MALE_ATTACK_10 = 1227,
- AUDIO_SAMPLE_PED_SCUM_MALE_HANDS_COWER_1 = 1228,
- AUDIO_SAMPLE_PED_SCUM_MALE_HANDS_COWER_2 = 1229,
- AUDIO_SAMPLE_PED_SCUM_MALE_HANDS_COWER_3 = 1230,
- AUDIO_SAMPLE_PED_SCUM_MALE_HANDS_COWER_4 = 1231,
- AUDIO_SAMPLE_PED_SCUM_MALE_HANDS_COWER_5 = 1232,
- AUDIO_SAMPLE_PED_SCUM_MALE_WAIT_DOUBLEBACK_1 = 1233,
- AUDIO_SAMPLE_PED_SCUM_MALE_WAIT_DOUBLEBACK_2 = 1234,
- AUDIO_SAMPLE_PED_SCUM_MALE_WAIT_DOUBLEBACK_3 = 1235,
- AUDIO_SAMPLE_PED_SCUM_MALE_ROBBED_1 = 1236,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_CAR_COLLISION_1 = 1237,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_CAR_COLLISION_2 = 1238,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_CAR_COLLISION_3 = 1239,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_CAR_COLLISION_4 = 1240,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_CAR_COLLISION_5 = 1241,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_CHAT_1 = 1242,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_CHAT_2 = 1243,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_CHAT_3 = 1244,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_CHAT_4 = 1245,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_CHAT_5 = 1246,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_CHAT_6 = 1247,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_CHAT_7 = 1248,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_CHAT_8 = 1249,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_CHAT_9 = 1250,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_CHAT_10 = 1251,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_CHAT_11 = 1252,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_CHAT_12 = 1253,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_CHAT_13 = 1254,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_EVADE_1 = 1255,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_EVADE_2 = 1256,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_EVADE_3 = 1257,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_EVADE_4 = 1258,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_EVADE_5 = 1259,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_EVADE_6 = 1260,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_EVADE_7 = 1261,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_EVADE_8 = 1262,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_ATTACK_1 = 1263,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_ATTACK_2 = 1264,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_ATTACK_3 = 1265,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_ATTACK_4 = 1266,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_HANDS_COWER_1 = 1267,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_HANDS_COWER_2 = 1268,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_HANDS_COWER_3 = 1269,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_HANDS_COWER_4 = 1270,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_ROBBED_1 = 1271,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_ROBBED_2 = 1272,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CAR_COLLISION_1 = 1273,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CAR_COLLISION_2 = 1274,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CAR_COLLISION_3 = 1275,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CAR_COLLISION_4 = 1276,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CAR_COLLISION_5 = 1277,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CAR_COLLISION_6 = 1278,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CHAT_1 = 1279,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CHAT_2 = 1280,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CHAT_3 = 1281,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CHAT_4 = 1282,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CHAT_5 = 1283,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CHAT_6 = 1284,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CHAT_7 = 1285,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_EVADE_1 = 1286,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_EVADE_2 = 1287,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_EVADE_3 = 1288,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_EVADE_4 = 1289,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_EVADE_5 = 1290,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_HANDS_COWER_1 = 1291,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_HANDS_COWER_2 = 1292,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_HANDS_COWER_3 = 1293,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_HANDS_COWER_4 = 1294,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CAR_JACKED_1 = 1295,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_ROBBED_1 = 1296,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_ROBBED_2 = 1297,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CHAT_EVENT_1 = 1298,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CHAT_EVENT_2 = 1299,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CHAT_EVENT_3 = 1300,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CHAT_EVENT_4 = 1301,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CHAT_EVENT_5 = 1302,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_CAR_COLLISION_1 = 1303,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_CAR_COLLISION_2 = 1304,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_CAR_COLLISION_3 = 1305,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_CAR_COLLISION_4 = 1306,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_CAR_COLLISION_5 = 1307,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_CAR_COLLISION_6 = 1308,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_CHAT_1 = 1309,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_CHAT_2 = 1310,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_CHAT_3 = 1311,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_CHAT_4 = 1312,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_CHAT_5 = 1313,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_CHAT_6 = 1314,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_EVADE_1 = 1315,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_EVADE_2 = 1316,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_EVADE_3 = 1317,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_EVADE_4 = 1318,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_ATTACK_1 = 1319,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_ATTACK_2 = 1320,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_ATTACK_3 = 1321,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_ATTACK_4 = 1322,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_HANDS_COWER_1 = 1323,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_HANDS_COWER_2 = 1324,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_HANDS_COWER_3 = 1325,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_CAR_JACKED_1 = 1326,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_CAR_JACKED_2 = 1327,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_ROBBED_1 = 1328,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_ROBBED_2 = 1329,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_FLEE_RUN_1 = 1330,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_FLEE_RUN_2 = 1331,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_FLEE_RUN_3 = 1332,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_FLEE_RUN_4 = 1333,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_FLEE_RUN_5 = 1334,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_CAR_COLLISION_1 = 1335,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_CAR_COLLISION_2 = 1336,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_CAR_COLLISION_3 = 1337,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_CAR_COLLISION_4 = 1338,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_CAR_COLLISION_5 = 1339,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_CAR_COLLISION_6 = 1340,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_CHAT_1 = 1341,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_CHAT_2 = 1342,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_CHAT_3 = 1343,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_CHAT_4 = 1344,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_CHAT_5 = 1345,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_CHAT_6 = 1346,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_EVADE_1 = 1347,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_EVADE_2 = 1348,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_EVADE_3 = 1349,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_EVADE_4 = 1350,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_ATTACK_1 = 1351,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_ATTACK_2 = 1352,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_ATTACK_3 = 1353,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_ATTACK_4 = 1354,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_HANDS_COWER_1 = 1355,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_HANDS_COWER_2 = 1356,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_HANDS_COWER_3 = 1357,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_CAR_JACKED_1 = 1358,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_CAR_JACKED_2 = 1359,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_ROBBED_1 = 1360,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_ROBBED_2 = 1361,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_FLEE_RUN_1 = 1362,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_FLEE_RUN_2 = 1363,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_FLEE_RUN_3 = 1364,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_FLEE_RUN_4 = 1365,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_FLEE_RUN_5 = 1366,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CAR_COLLISION_1 = 1367,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CAR_COLLISION_2 = 1368,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CAR_COLLISION_3 = 1369,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CAR_COLLISION_4 = 1370,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CAR_COLLISION_5 = 1371,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CAR_COLLISION_6 = 1372,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CHAT_1 = 1373,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CHAT_2 = 1374,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CHAT_3 = 1375,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CHAT_4 = 1376,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CHAT_5 = 1377,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CHAT_6 = 1378,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CHAT_7 = 1379,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_EVADE_1 = 1380,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_EVADE_2 = 1381,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_EVADE_3 = 1382,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_EVADE_4 = 1383,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_EVADE_5 = 1384,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_HANDS_COWER_1 = 1385,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_HANDS_COWER_2 = 1386,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_HANDS_COWER_3 = 1387,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_HANDS_COWER_4 = 1388,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CAR_JACKED_1 = 1389,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CAR_JACKED_2 = 1390,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_ROBBED_1 = 1391,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_ROBBED_2 = 1392,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CHAT_EVENT_1 = 1393,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CHAT_EVENT_2 = 1394,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CHAT_EVENT_3 = 1395,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CHAT_EVENT_4 = 1396,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CHAT_EVENT_5 = 1397,
- AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_CAR_COLLISION_1 = 1398,
- AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_CAR_COLLISION_2 = 1399,
- AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_CAR_COLLISION_3 = 1400,
- AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_CAR_COLLISION_4 = 1401,
- AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_CHAT_1 = 1402,
- AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_CHAT_2 = 1403,
- AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_CHAT_3 = 1404,
- AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_CHAT_4 = 1405,
- AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_CHAT_5 = 1406,
- AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_EVADE_1 = 1407,
- AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_EVADE_2 = 1408,
- AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_EVADE_3 = 1409,
- AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_EVADE_4 = 1410,
- AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_CHAT_SEXY_1 = 1411,
- AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_CHAT_SEXY_2 = 1412,
- AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_CHAT_SEXY_3 = 1413,
- AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_ATTACK_1 = 1414,
- AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_ATTACK_2 = 1415,
- AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_ATTACK_3 = 1416,
- AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_HANDS_COWER_1 = 1417,
- AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_HANDS_COWER_2 = 1418,
- AUDIO_SAMPLE_PED_HOSPITAL_MALE_CAR_COLLISION_1 = 1419,
- AUDIO_SAMPLE_PED_HOSPITAL_MALE_CAR_COLLISION_2 = 1420,
- AUDIO_SAMPLE_PED_HOSPITAL_MALE_CAR_COLLISION_3 = 1421,
- AUDIO_SAMPLE_PED_HOSPITAL_MALE_CAR_COLLISION_4 = 1422,
- AUDIO_SAMPLE_PED_HOSPITAL_MALE_CAR_COLLISION_5 = 1423,
- AUDIO_SAMPLE_PED_HOSPITAL_MALE_CHAT_1 = 1424,
- AUDIO_SAMPLE_PED_HOSPITAL_MALE_CHAT_2 = 1425,
- AUDIO_SAMPLE_PED_HOSPITAL_MALE_CHAT_3 = 1426,
- AUDIO_SAMPLE_PED_HOSPITAL_MALE_CHAT_4 = 1427,
- AUDIO_SAMPLE_PED_HOSPITAL_MALE_CHAT_5 = 1428,
- AUDIO_SAMPLE_PED_HOSPITAL_MALE_EVADE_1 = 1429,
- AUDIO_SAMPLE_PED_HOSPITAL_MALE_EVADE_2 = 1430,
- AUDIO_SAMPLE_PED_HOSPITAL_MALE_EVADE_3 = 1431,
- AUDIO_SAMPLE_PED_HOSPITAL_MALE_EVADE_4 = 1432,
- AUDIO_SAMPLE_PED_HOSPITAL_MALE_ATTACK_1 = 1433,
- AUDIO_SAMPLE_PED_HOSPITAL_MALE_ATTACK_2 = 1434,
- AUDIO_SAMPLE_PED_HOSPITAL_MALE_ATTACK_3 = 1435,
- AUDIO_SAMPLE_PED_HOSPITAL_MALE_ATTACK_4 = 1436,
- AUDIO_SAMPLE_PED_HOSPITAL_MALE_HANDS_COWER_1 = 1437,
- AUDIO_SAMPLE_PED_HOSPITAL_MALE_HANDS_COWER_2 = 1438,
- AUDIO_SAMPLE_PED_HOSPITAL_MALE_HANDS_COWER_3 = 1439,
- AUDIO_SAMPLE_PED_HOSPITAL_MALE_HANDS_COWER_4 = 1440,
- AUDIO_SAMPLE_PED_HOSPITAL_FEMALE_CAR_COLLISION_1 = 1441,
- AUDIO_SAMPLE_PED_HOSPITAL_FEMALE_CAR_COLLISION_2 = 1442,
- AUDIO_SAMPLE_PED_HOSPITAL_FEMALE_CAR_COLLISION_3 = 1443,
- AUDIO_SAMPLE_PED_HOSPITAL_FEMALE_CAR_COLLISION_4 = 1444,
- AUDIO_SAMPLE_PED_HOSPITAL_FEMALE_CAR_COLLISION_5 = 1445,
- AUDIO_SAMPLE_PED_HOSPITAL_FEMALE_CAR_COLLISION_6 = 1446,
- AUDIO_SAMPLE_PED_HOSPITAL_FEMALE_CHAT_1 = 1447,
- AUDIO_SAMPLE_PED_HOSPITAL_FEMALE_CHAT_2 = 1448,
- AUDIO_SAMPLE_PED_HOSPITAL_FEMALE_CHAT_3 = 1449,
- AUDIO_SAMPLE_PED_HOSPITAL_FEMALE_CHAT_4 = 1450,
- AUDIO_SAMPLE_PED_HOSPITAL_FEMALE_CHAT_5 = 1451,
- AUDIO_SAMPLE_PED_HOSPITAL_FEMALE_CHAT_6 = 1452,
- AUDIO_SAMPLE_PED_HOSPITAL_FEMALE_EVADE_1 = 1453,
- AUDIO_SAMPLE_PED_HOSPITAL_FEMALE_EVADE_2 = 1454,
- AUDIO_SAMPLE_PED_HOSPITAL_FEMALE_EVADE_3 = 1455,
- AUDIO_SAMPLE_PED_HOSPITAL_FEMALE_EVADE_4 = 1456,
- AUDIO_SAMPLE_PED_HOSPITAL_FEMALE_EVADE_5 = 1457,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CAR_COLLISION_1 = 1458,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CAR_COLLISION_2 = 1459,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CAR_COLLISION_3 = 1460,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CAR_COLLISION_4 = 1461,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CAR_COLLISION_5 = 1462,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CAR_COLLISION_6 = 1463,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CAR_COLLISION_7 = 1464,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CHAT_1 = 1465,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CHAT_2 = 1466,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CHAT_3 = 1467,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CHAT_4 = 1468,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CHAT_5 = 1469,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CHAT_6 = 1470,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CHAT_7 = 1471,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CHAT_8 = 1472,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_EVADE_1 = 1473,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_EVADE_2 = 1474,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_EVADE_3 = 1475,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_EVADE_4 = 1476,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_EVADE_5 = 1477,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_EVADE_6 = 1478,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_HANDS_COWER_1 = 1479,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_HANDS_COWER_2 = 1480,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CAR_JACKED_1 = 1481,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CAR_JACKED_2 = 1482,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_ROBBED_1 = 1483,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_ROBBED_2 = 1484,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_ROBBED_3 = 1485,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_FLEE_RUN_1 = 1486,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_FLEE_RUN_2 = 1487,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CHAT_EVENT_1 = 1488,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CHAT_EVENT_2 = 1489,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CHAT_EVENT_3 = 1490,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CHAT_EVENT_4 = 1491,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_CAR_COLLISION_1 = 1492,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_CAR_COLLISION_2 = 1493,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_CAR_COLLISION_3 = 1494,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_CAR_COLLISION_4 = 1495,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_CAR_COLLISION_5 = 1496,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_CAR_COLLISION_6 = 1497,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_CHAT_1 = 1498,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_CHAT_2 = 1499,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_CHAT_3 = 1500,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_CHAT_4 = 1501,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_CHAT_5 = 1502,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_EVADE_1 = 1503,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_EVADE_2 = 1504,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_EVADE_3 = 1505,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_EVADE_4 = 1506,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_EVADE_5 = 1507,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_EVADE_6 = 1508,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_HANDS_COWER_1 = 1509,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_HANDS_COWER_2 = 1510,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_HANDS_COWER_3 = 1511,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_HANDS_COWER_4 = 1512,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_HANDS_COWER_5 = 1513,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_CAR_JACKED_1 = 1514,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_CAR_JACKED_2 = 1515,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_CAR_JACKED_3 = 1516,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_ROBBED_1 = 1517,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_ROBBED_2 = 1518,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_ROBBED_3 = 1519,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_FLEE_RUN_1 = 1520,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_FLEE_RUN_2 = 1521,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_FLEE_RUN_3 = 1522,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_FLEE_RUN_4 = 1523,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_CHAT_EVENT_1 = 1524,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_CHAT_EVENT_2 = 1525,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_CHAT_EVENT_3 = 1526,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_CHAT_EVENT_4 = 1527,
- AUDIO_SAMPLE_PED_MALE_NO_2_CAR_COLLISION_1 = 1528,
- AUDIO_SAMPLE_PED_MALE_NO_2_CAR_COLLISION_2 = 1529,
- AUDIO_SAMPLE_PED_MALE_NO_2_CAR_COLLISION_3 = 1530,
- AUDIO_SAMPLE_PED_MALE_NO_2_CAR_COLLISION_4 = 1531,
- AUDIO_SAMPLE_PED_MALE_NO_2_CAR_COLLISION_5 = 1532,
- AUDIO_SAMPLE_PED_MALE_NO_2_CAR_COLLISION_6 = 1533,
- AUDIO_SAMPLE_PED_MALE_NO_2_CAR_COLLISION_7 = 1534,
- AUDIO_SAMPLE_PED_MALE_NO_2_CHAT_1 = 1535,
- AUDIO_SAMPLE_PED_MALE_NO_2_CHAT_2 = 1536,
- AUDIO_SAMPLE_PED_MALE_NO_2_CHAT_3 = 1537,
- AUDIO_SAMPLE_PED_MALE_NO_2_CHAT_4 = 1538,
- AUDIO_SAMPLE_PED_MALE_NO_2_CHAT_5 = 1539,
- AUDIO_SAMPLE_PED_MALE_NO_2_CHAT_6 = 1540,
- AUDIO_SAMPLE_PED_MALE_NO_2_CHAT_7 = 1541,
- AUDIO_SAMPLE_PED_MALE_NO_2_EVADE_1 = 1542,
- AUDIO_SAMPLE_PED_MALE_NO_2_EVADE_2 = 1543,
- AUDIO_SAMPLE_PED_MALE_NO_2_EVADE_3 = 1544,
- AUDIO_SAMPLE_PED_MALE_NO_2_EVADE_4 = 1545,
- AUDIO_SAMPLE_PED_MALE_NO_2_CHAT_SEXY_1 = 1546,
- AUDIO_SAMPLE_PED_MALE_NO_2_CHAT_SEXY_2 = 1547,
- AUDIO_SAMPLE_PED_MALE_NO_2_CHAT_SEXY_3 = 1548,
- AUDIO_SAMPLE_PED_MALE_NO_2_CHAT_SEXY_4 = 1549,
- AUDIO_SAMPLE_PED_MALE_NO_2_CHAT_SEXY_5 = 1550,
- AUDIO_SAMPLE_PED_MALE_NO_2_ATTACK_1 = 1551,
- AUDIO_SAMPLE_PED_MALE_NO_2_ATTACK_2 = 1552,
- AUDIO_SAMPLE_PED_MALE_NO_2_ATTACK_3 = 1553,
- AUDIO_SAMPLE_PED_MALE_NO_2_ATTACK_4 = 1554,
- AUDIO_SAMPLE_PED_MALE_NO_2_CAR_JACKED_1 = 1555,
- AUDIO_SAMPLE_PED_MALE_NO_2_CAR_JACKED_2 = 1556,
- AUDIO_SAMPLE_PED_MALE_NO_2_CAR_JACKED_3 = 1557,
- AUDIO_SAMPLE_PED_MALE_NO_2_ROBBED_1 = 1558,
- AUDIO_SAMPLE_PED_MALE_NO_2_ROBBED_2 = 1559,
- AUDIO_SAMPLE_PED_MALE_NO_2_ROBBED_3 = 1560,
- AUDIO_SAMPLE_PED_MALE_NO_2_ROBBED_4 = 1561,
- AUDIO_SAMPLE_PED_STUDENT_MALE_CAR_COLLISION_1 = 1562,
- AUDIO_SAMPLE_PED_STUDENT_MALE_CAR_COLLISION_2 = 1563,
- AUDIO_SAMPLE_PED_STUDENT_MALE_CAR_COLLISION_3 = 1564,
- AUDIO_SAMPLE_PED_STUDENT_MALE_CAR_COLLISION_4 = 1565,
- AUDIO_SAMPLE_PED_STUDENT_MALE_CHAT_1 = 1566,
- AUDIO_SAMPLE_PED_STUDENT_MALE_CHAT_2 = 1567,
- AUDIO_SAMPLE_PED_STUDENT_MALE_CHAT_3 = 1568,
- AUDIO_SAMPLE_PED_STUDENT_MALE_CHAT_4 = 1569,
- AUDIO_SAMPLE_PED_STUDENT_MALE_CHAT_5 = 1570,
- AUDIO_SAMPLE_PED_STUDENT_MALE_EVADE_1 = 1571,
- AUDIO_SAMPLE_PED_STUDENT_MALE_EVADE_2 = 1572,
- AUDIO_SAMPLE_PED_STUDENT_MALE_EVADE_3 = 1573,
- AUDIO_SAMPLE_PED_STUDENT_MALE_EVADE_4 = 1574,
- AUDIO_SAMPLE_PED_STUDENT_MALE_ATTACK_1 = 1575,
- AUDIO_SAMPLE_PED_STUDENT_MALE_ATTACK_2 = 1576,
- AUDIO_SAMPLE_PED_STUDENT_MALE_ATTACK_3 = 1577,
- AUDIO_SAMPLE_PED_STUDENT_MALE_ATTACK_4 = 1578,
- AUDIO_SAMPLE_PED_STUDENT_MALE_HANDS_COWER_1 = 1579,
- AUDIO_SAMPLE_PED_STUDENT_MALE_HANDS_COWER_2 = 1580,
- AUDIO_SAMPLE_PED_STUDENT_MALE_ROBBED_1 = 1581,
- AUDIO_SAMPLE_PED_STUDENT_MALE_ROBBED_2 = 1582,
- AUDIO_SAMPLE_PED_STUDENT_MALE_CHAT_EVENT_1 = 1583,
- AUDIO_SAMPLE_PED_STUDENT_MALE_CHAT_EVENT_2 = 1584,
- AUDIO_SAMPLE_PED_STUDENT_MALE_CHAT_EVENT_3 = 1585,
- AUDIO_SAMPLE_PED_STUDENT_FEMALE_CAR_COLLISION_1 = 1586,
- AUDIO_SAMPLE_PED_STUDENT_FEMALE_CAR_COLLISION_2 = 1587,
- AUDIO_SAMPLE_PED_STUDENT_FEMALE_CAR_COLLISION_3 = 1588,
- AUDIO_SAMPLE_PED_STUDENT_FEMALE_CAR_COLLISION_4 = 1589,
- AUDIO_SAMPLE_PED_STUDENT_FEMALE_CHAT_1 = 1590,
- AUDIO_SAMPLE_PED_STUDENT_FEMALE_CHAT_2 = 1591,
- AUDIO_SAMPLE_PED_STUDENT_FEMALE_CHAT_3 = 1592,
- AUDIO_SAMPLE_PED_STUDENT_FEMALE_CHAT_4 = 1593,
- AUDIO_SAMPLE_PED_STUDENT_FEMALE_EVADE_1 = 1594,
- AUDIO_SAMPLE_PED_STUDENT_FEMALE_EVADE_2 = 1595,
- AUDIO_SAMPLE_PED_STUDENT_FEMALE_EVADE_3 = 1596,
- AUDIO_SAMPLE_PED_STUDENT_FEMALE_EVADE_4 = 1597,
- AUDIO_SAMPLE_PED_STUDENT_FEMALE_ATTACK_1 = 1598,
- AUDIO_SAMPLE_PED_STUDENT_FEMALE_ATTACK_2 = 1599,
- AUDIO_SAMPLE_PED_STUDENT_FEMALE_ATTACK_3 = 1600,
- AUDIO_SAMPLE_PED_STUDENT_FEMALE_ATTACK_4 = 1601,
- AUDIO_SAMPLE_PED_STUDENT_FEMALE_HANDS_COWER_1 = 1602,
- AUDIO_SAMPLE_PED_STUDENT_FEMALE_HANDS_COWER_2 = 1603,
- AUDIO_SAMPLE_PED_STUDENT_FEMALE_HANDS_COWER_3 = 1604,
- AUDIO_SAMPLE_PED_STUDENT_FEMALE_HANDS_COWER_4 = 1605,
- AUDIO_SAMPLE_PED_STUDENT_FEMALE_ROBBED_1 = 1606,
- AUDIO_SAMPLE_PED_STUDENT_FEMALE_ROBBED_2 = 1607,
- AUDIO_SAMPLE_PED_STUDENT_FEMALE_CHAT_EVENT_1 = 1608,
- AUDIO_SAMPLE_PED_STUDENT_FEMALE_CHAT_EVENT_2 = 1609,
- AUDIO_SAMPLE_PED_HOODS_1_CAR_COLLISION_1 = 1610,
- AUDIO_SAMPLE_PED_HOODS_1_CAR_COLLISION_2 = 1611,
- AUDIO_SAMPLE_PED_HOODS_1_CAR_COLLISION_3 = 1612,
- AUDIO_SAMPLE_PED_HOODS_1_CAR_COLLISION_4 = 1613,
- AUDIO_SAMPLE_PED_HOODS_1_CAR_COLLISION_5 = 1614,
- AUDIO_SAMPLE_PED_HOODS_1_CAR_COLLISION_6 = 1615,
- AUDIO_SAMPLE_PED_HOODS_1_CAR_COLLISION_7 = 1616,
- AUDIO_SAMPLE_PED_HOODS_1_CHAT_1 = 1617,
- AUDIO_SAMPLE_PED_HOODS_1_CHAT_2 = 1618,
- AUDIO_SAMPLE_PED_HOODS_1_CHAT_3 = 1619,
- AUDIO_SAMPLE_PED_HOODS_1_CHAT_4 = 1620,
- AUDIO_SAMPLE_PED_HOODS_1_CHAT_5 = 1621,
- AUDIO_SAMPLE_PED_HOODS_1_CHAT_6 = 1622,
- AUDIO_SAMPLE_PED_HOODS_1_EVADE_1 = 1623,
- AUDIO_SAMPLE_PED_HOODS_1_EVADE_2 = 1624,
- AUDIO_SAMPLE_PED_HOODS_1_EVADE_3 = 1625,
- AUDIO_SAMPLE_PED_HOODS_1_EVADE_4 = 1626,
- AUDIO_SAMPLE_PED_HOODS_1_EVADE_5 = 1627,
- AUDIO_SAMPLE_PED_HOODS_1_CHAT_SEXY_1 = 1628,
- AUDIO_SAMPLE_PED_HOODS_1_CHAT_SEXY_2 = 1629,
- AUDIO_SAMPLE_PED_HOODS_1_ATTACK_1 = 1630,
- AUDIO_SAMPLE_PED_HOODS_1_ATTACK_2 = 1631,
- AUDIO_SAMPLE_PED_HOODS_1_ATTACK_3 = 1632,
- AUDIO_SAMPLE_PED_HOODS_1_ATTACK_4 = 1633,
- AUDIO_SAMPLE_PED_HOODS_1_ATTACK_5 = 1634,
- AUDIO_SAMPLE_PED_HOODS_1_ATTACK_6 = 1635,
- AUDIO_SAMPLE_PED_HOODS_1_HANDS_UP_1 = 1636,
- AUDIO_SAMPLE_PED_HOODS_1_HANDS_UP_2 = 1637,
- AUDIO_SAMPLE_PED_HOODS_1_HANDS_UP_3 = 1638,
- AUDIO_SAMPLE_PED_HOODS_1_HANDS_UP_4 = 1639,
- AUDIO_SAMPLE_PED_HOODS_1_HANDS_UP_5 = 1640,
- AUDIO_SAMPLE_PED_HOODS_1_CAR_JACKED_1 = 1641,
- AUDIO_SAMPLE_PED_HOODS_1_CAR_JACKED_2 = 1642,
- AUDIO_SAMPLE_PED_HOODS_1_CAR_JACKING_1 = 1643,
- AUDIO_SAMPLE_PED_HOODS_1_CAR_JACKING_2 = 1644,
- AUDIO_SAMPLE_PED_HOODS_2_CAR_COLLISION_1 = 1645,
- AUDIO_SAMPLE_PED_HOODS_2_CAR_COLLISION_2 = 1646,
- AUDIO_SAMPLE_PED_HOODS_2_CAR_COLLISION_3 = 1647,
- AUDIO_SAMPLE_PED_HOODS_2_CAR_COLLISION_4 = 1648,
- AUDIO_SAMPLE_PED_HOODS_2_CAR_COLLISION_5 = 1649,
- AUDIO_SAMPLE_PED_HOODS_2_CAR_COLLISION_6 = 1650,
- AUDIO_SAMPLE_PED_HOODS_2_CAR_COLLISION_7 = 1651,
- AUDIO_SAMPLE_PED_HOODS_2_CHAT_1 = 1652,
- AUDIO_SAMPLE_PED_HOODS_2_CHAT_2 = 1653,
- AUDIO_SAMPLE_PED_HOODS_2_CHAT_3 = 1654,
- AUDIO_SAMPLE_PED_HOODS_2_CHAT_4 = 1655,
- AUDIO_SAMPLE_PED_HOODS_2_CHAT_5 = 1656,
- AUDIO_SAMPLE_PED_HOODS_2_CHAT_6 = 1657,
- AUDIO_SAMPLE_PED_HOODS_2_EVADE_1 = 1658,
- AUDIO_SAMPLE_PED_HOODS_2_EVADE_2 = 1659,
- AUDIO_SAMPLE_PED_HOODS_2_EVADE_3 = 1660,
- AUDIO_SAMPLE_PED_HOODS_2_EVADE_4 = 1661,
- AUDIO_SAMPLE_PED_HOODS_2_EVADE_5 = 1662,
- AUDIO_SAMPLE_PED_HOODS_2_CHAT_SEXY_1 = 1663,
- AUDIO_SAMPLE_PED_HOODS_2_CHAT_SEXY_2 = 1664,
- AUDIO_SAMPLE_PED_HOODS_2_ATTACK_1 = 1665,
- AUDIO_SAMPLE_PED_HOODS_2_ATTACK_2 = 1666,
- AUDIO_SAMPLE_PED_HOODS_2_ATTACK_3 = 1667,
- AUDIO_SAMPLE_PED_HOODS_2_ATTACK_4 = 1668,
- AUDIO_SAMPLE_PED_HOODS_2_ATTACK_5 = 1669,
- AUDIO_SAMPLE_PED_HOODS_2_ATTACK_6 = 1670,
- AUDIO_SAMPLE_PED_HOODS_2_HANDS_UP_1 = 1671,
- AUDIO_SAMPLE_PED_HOODS_2_HANDS_UP_2 = 1672,
- AUDIO_SAMPLE_PED_HOODS_2_HANDS_UP_3 = 1673,
- AUDIO_SAMPLE_PED_HOODS_2_HANDS_UP_4 = 1674,
- AUDIO_SAMPLE_PED_HOODS_2_HANDS_UP_5 = 1675,
- AUDIO_SAMPLE_PED_HOODS_2_CAR_JACKED_1 = 1676,
- AUDIO_SAMPLE_PED_HOODS_2_CAR_JACKED_2 = 1677,
- AUDIO_SAMPLE_PED_HOODS_2_CAR_JACKING_1 = 1678,
- AUDIO_SAMPLE_PED_HOODS_2_CAR_JACKING_2 = 1679,
- AUDIO_SAMPLE_PED_YARDIE_1_CAR_COLLISION_1 = 1680,
- AUDIO_SAMPLE_PED_YARDIE_1_CAR_COLLISION_2 = 1681,
- AUDIO_SAMPLE_PED_YARDIE_1_CAR_COLLISION_3 = 1682,
- AUDIO_SAMPLE_PED_YARDIE_1_CAR_COLLISION_4 = 1683,
- AUDIO_SAMPLE_PED_YARDIE_1_CAR_COLLISION_5 = 1684,
- AUDIO_SAMPLE_PED_YARDIE_1_CAR_COLLISION_6 = 1685,
- AUDIO_SAMPLE_PED_YARDIE_1_CHAT_1 = 1686,
- AUDIO_SAMPLE_PED_YARDIE_1_CHAT_2 = 1687,
- AUDIO_SAMPLE_PED_YARDIE_1_CHAT_3 = 1688,
- AUDIO_SAMPLE_PED_YARDIE_1_CHAT_4 = 1689,
- AUDIO_SAMPLE_PED_YARDIE_1_CHAT_5 = 1690,
- AUDIO_SAMPLE_PED_YARDIE_1_CHAT_6 = 1691,
- AUDIO_SAMPLE_PED_YARDIE_1_CHAT_7 = 1692,
- AUDIO_SAMPLE_PED_YARDIE_1_CHAT_8 = 1693,
- AUDIO_SAMPLE_PED_YARDIE_1_EVADE_1 = 1694,
- AUDIO_SAMPLE_PED_YARDIE_1_EVADE_2 = 1695,
- AUDIO_SAMPLE_PED_YARDIE_1_EVADE_3 = 1696,
- AUDIO_SAMPLE_PED_YARDIE_1_EVADE_4 = 1697,
- AUDIO_SAMPLE_PED_YARDIE_1_EVADE_5 = 1698,
- AUDIO_SAMPLE_PED_YARDIE_1_CHAT_SEXY_1 = 1699,
- AUDIO_SAMPLE_PED_YARDIE_1_CHAT_SEXY_2 = 1700,
- AUDIO_SAMPLE_PED_YARDIE_1_ATTACK_1 = 1701,
- AUDIO_SAMPLE_PED_YARDIE_1_ATTACK_2 = 1702,
- AUDIO_SAMPLE_PED_YARDIE_1_ATTACK_3 = 1703,
- AUDIO_SAMPLE_PED_YARDIE_1_ATTACK_4 = 1704,
- AUDIO_SAMPLE_PED_YARDIE_1_ATTACK_5 = 1705,
- AUDIO_SAMPLE_PED_YARDIE_1_ATTACK_6 = 1706,
- AUDIO_SAMPLE_PED_YARDIE_1_HANDS_UP_1 = 1707,
- AUDIO_SAMPLE_PED_YARDIE_1_CAR_JACKED_1 = 1708,
- AUDIO_SAMPLE_PED_YARDIE_1_CAR_JACKING_1 = 1709,
- AUDIO_SAMPLE_PED_YARDIE_1_CAR_JACKING_2 = 1710,
- AUDIO_SAMPLE_PED_YARDIE_2_CAR_COLLISION_1 = 1711,
- AUDIO_SAMPLE_PED_YARDIE_2_CAR_COLLISION_2 = 1712,
- AUDIO_SAMPLE_PED_YARDIE_2_CAR_COLLISION_3 = 1713,
- AUDIO_SAMPLE_PED_YARDIE_2_CAR_COLLISION_4 = 1714,
- AUDIO_SAMPLE_PED_YARDIE_2_CAR_COLLISION_5 = 1715,
- AUDIO_SAMPLE_PED_YARDIE_2_CAR_COLLISION_6 = 1716,
- AUDIO_SAMPLE_PED_YARDIE_2_CHAT_1 = 1717,
- AUDIO_SAMPLE_PED_YARDIE_2_CHAT_2 = 1718,
- AUDIO_SAMPLE_PED_YARDIE_2_CHAT_3 = 1719,
- AUDIO_SAMPLE_PED_YARDIE_2_CHAT_4 = 1720,
- AUDIO_SAMPLE_PED_YARDIE_2_CHAT_5 = 1721,
- AUDIO_SAMPLE_PED_YARDIE_2_CHAT_6 = 1722,
- AUDIO_SAMPLE_PED_YARDIE_2_CHAT_7 = 1723,
- AUDIO_SAMPLE_PED_YARDIE_2_CHAT_8 = 1724,
- AUDIO_SAMPLE_PED_YARDIE_2_EVADE_1 = 1725,
- AUDIO_SAMPLE_PED_YARDIE_2_EVADE_2 = 1726,
- AUDIO_SAMPLE_PED_YARDIE_2_EVADE_3 = 1727,
- AUDIO_SAMPLE_PED_YARDIE_2_EVADE_4 = 1728,
- AUDIO_SAMPLE_PED_YARDIE_2_EVADE_5 = 1729,
- AUDIO_SAMPLE_PED_YARDIE_2_CHAT_SEXY_1 = 1730,
- AUDIO_SAMPLE_PED_YARDIE_2_CHAT_SEXY_2 = 1731,
- AUDIO_SAMPLE_PED_YARDIE_2_ATTACK_1 = 1732,
- AUDIO_SAMPLE_PED_YARDIE_2_ATTACK_2 = 1733,
- AUDIO_SAMPLE_PED_YARDIE_2_ATTACK_3 = 1734,
- AUDIO_SAMPLE_PED_YARDIE_2_ATTACK_4 = 1735,
- AUDIO_SAMPLE_PED_YARDIE_2_ATTACK_5 = 1736,
- AUDIO_SAMPLE_PED_YARDIE_2_ATTACK_6 = 1737,
- AUDIO_SAMPLE_PED_YARDIE_2_HANDS_UP_1 = 1738,
- AUDIO_SAMPLE_PED_YARDIE_2_CAR_JACKED_1 = 1739,
- AUDIO_SAMPLE_PED_YARDIE_2_CAR_JACKING_1 = 1740,
- AUDIO_SAMPLE_PED_YARDIE_2_CAR_JACKING_2 = 1741,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CAR_COLLISION_1 = 1742,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CAR_COLLISION_2 = 1743,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CAR_COLLISION_3 = 1744,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CAR_COLLISION_4 = 1745,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CAR_COLLISION_5 = 1746,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CAR_COLLISION_6 = 1747,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CAR_COLLISION_7 = 1748,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CHAT_1 = 1749,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CHAT_2 = 1750,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CHAT_3 = 1751,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CHAT_4 = 1752,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CHAT_5 = 1753,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CHAT_6 = 1754,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CHAT_7 = 1755,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_EVADE_1 = 1756,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_EVADE_2 = 1757,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_EVADE_3 = 1758,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_EVADE_4 = 1759,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_EVADE_5 = 1760,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_EVADE_6 = 1761,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_HANDS_COWER_1 = 1762,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_HANDS_COWER_2 = 1763,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_HANDS_COWER_3 = 1764,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_HANDS_COWER_4 = 1765,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_HANDS_COWER_5 = 1766,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CAR_JACKED_1 = 1767,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CAR_JACKED_2 = 1768,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CAR_JACKED_3 = 1769,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CAR_JACKED_4 = 1770,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_ROBBED_1 = 1771,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_ROBBED_2 = 1772,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_ROBBED_3 = 1773,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_FLEE_RUN_1 = 1774,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_FLEE_RUN_2 = 1775,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_FLEE_RUN_3 = 1776,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_FLEE_RUN_4 = 1777,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_FLEE_RUN_5 = 1778,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_FLEE_RUN_6 = 1779,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CHAT_EVENT_1 = 1780,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CHAT_EVENT_2 = 1781,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CHAT_EVENT_3 = 1782,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CHAT_EVENT_4 = 1783,
- AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_CAR_COLLISION_1 = 1784,
- AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_CAR_COLLISION_2 = 1785,
- AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_CAR_COLLISION_3 = 1786,
- AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_CAR_COLLISION_4 = 1787,
- AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_CAR_COLLISION_5 = 1788,
- AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_CAR_COLLISION_6 = 1789,
- AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_CHAT_1 = 1790,
- AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_CHAT_2 = 1791,
- AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_CHAT_3 = 1792,
- AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_CHAT_4 = 1793,
- AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_CHAT_5 = 1794,
- AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_CHAT_6 = 1795,
- AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_EVADE_1 = 1796,
- AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_EVADE_2 = 1797,
- AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_EVADE_3 = 1798,
- AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_EVADE_4 = 1799,
- AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_CHAT_SEXY_1 = 1800,
- AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_CHAT_SEXY_2 = 1801,
- AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_ATTACK_1 = 1802,
- AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_ATTACK_2 = 1803,
- AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_ATTACK_3 = 1804,
- AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_HANDS_COWER_1 = 1805,
- AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_HANDS_COWER_2 = 1806,
- AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_HANDS_COWER_3 = 1807,
- AUDIO_SAMPLE_PED_STEWARD_MALE_CAR_COLLISION_1 = 1808,
- AUDIO_SAMPLE_PED_STEWARD_MALE_CAR_COLLISION_2 = 1809,
- AUDIO_SAMPLE_PED_STEWARD_MALE_CAR_COLLISION_3 = 1810,
- AUDIO_SAMPLE_PED_STEWARD_MALE_CAR_COLLISION_4 = 1811,
- AUDIO_SAMPLE_PED_STEWARD_MALE_CAR_COLLISION_5 = 1812,
- AUDIO_SAMPLE_PED_STEWARD_MALE_CHAT_1 = 1813,
- AUDIO_SAMPLE_PED_STEWARD_MALE_CHAT_2 = 1814,
- AUDIO_SAMPLE_PED_STEWARD_MALE_CHAT_3 = 1815,
- AUDIO_SAMPLE_PED_STEWARD_MALE_CHAT_4 = 1816,
- AUDIO_SAMPLE_PED_STEWARD_MALE_EVADE_1 = 1817,
- AUDIO_SAMPLE_PED_STEWARD_MALE_EVADE_2 = 1818,
- AUDIO_SAMPLE_PED_STEWARD_MALE_EVADE_3 = 1819,
- AUDIO_SAMPLE_PED_STEWARD_MALE_ATTACK_1 = 1820,
- AUDIO_SAMPLE_PED_STEWARD_MALE_ATTACK_2 = 1821,
- AUDIO_SAMPLE_PED_STEWARD_MALE_ATTACK_3 = 1822,
- AUDIO_SAMPLE_PED_STEWARD_MALE_ATTACK_4 = 1823,
- AUDIO_SAMPLE_PED_STEWARD_MALE_HANDS_COWER_1 = 1824,
- AUDIO_SAMPLE_PED_STEWARD_MALE_HANDS_COWER_2 = 1825,
- AUDIO_SAMPLE_PED_STEWARD_MALE_HANDS_COWER_3 = 1826,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_CAR_COLLISION_1 = 1827,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_CAR_COLLISION_2 = 1828,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_CAR_COLLISION_3 = 1829,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_CAR_COLLISION_4 = 1830,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_CAR_COLLISION_5 = 1831,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_CHAT_1 = 1832,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_CHAT_2 = 1833,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_CHAT_3 = 1834,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_CHAT_4 = 1835,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_CHAT_5 = 1836,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_EVADE_1 = 1837,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_EVADE_2 = 1838,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_EVADE_3 = 1839,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_EVADE_4 = 1840,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_EVADE_5 = 1841,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_HANDS_COWER_1 = 1842,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_HANDS_COWER_2 = 1843,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_HANDS_COWER_3 = 1844,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_2_CAR_COLLISION_1 = 1845,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_2_CAR_COLLISION_2 = 1846,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_2_CAR_COLLISION_3 = 1847,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_2_CAR_COLLISION_4 = 1848,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_2_CAR_COLLISION_5 = 1849,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_2_CHAT_1 = 1850,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_2_CHAT_2 = 1851,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_2_CHAT_3 = 1852,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_2_CHAT_4 = 1853,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_2_CHAT_5 = 1854,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_2_EVADE_1 = 1855,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_2_EVADE_2 = 1856,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_2_EVADE_3 = 1857,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_2_EVADE_4 = 1858,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_2_EVADE_5 = 1859,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_2_HANDS_COWER_1 = 1860,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_2_HANDS_COWER_2 = 1861,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_2_HANDS_COWER_3 = 1862,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CAR_COLLISION_1 = 1863,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CAR_COLLISION_2 = 1864,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CAR_COLLISION_3 = 1865,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CAR_COLLISION_4 = 1866,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CAR_COLLISION_5 = 1867,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CAR_COLLISION_6 = 1868,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CHAT_1 = 1869,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CHAT_2 = 1870,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CHAT_3 = 1871,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CHAT_4 = 1872,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CHAT_5 = 1873,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CHAT_6 = 1874,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CHAT_7 = 1875,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_EVADE_1 = 1876,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_EVADE_2 = 1877,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_EVADE_3 = 1878,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_EVADE_4 = 1879,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_EVADE_5 = 1880,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_EVADE_6 = 1881,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CHAT_SEXY_1 = 1882,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CHAT_SEXY_2 = 1883,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CHAT_SEXY_3 = 1884,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_ATTACK_1 = 1885,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_ATTACK_2 = 1886,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_ATTACK_3 = 1887,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_ATTACK_4 = 1888,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_ATTACK_5 = 1889,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_HANDS_COWER_1 = 1890,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_HANDS_COWER_2 = 1891,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_HANDS_COWER_3 = 1892,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CAR_JACKED_1 = 1893,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CAR_JACKED_2 = 1894,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CAR_COLLISION_1 = 1895,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CAR_COLLISION_2 = 1896,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CAR_COLLISION_3 = 1897,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CAR_COLLISION_4 = 1898,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CAR_COLLISION_5 = 1899,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CHAT_1 = 1900,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CHAT_2 = 1901,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CHAT_3 = 1902,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CHAT_4 = 1903,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CHAT_5 = 1904,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CHAT_6 = 1905,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CHAT_7 = 1906,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_EVADE_1 = 1907,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_EVADE_2 = 1908,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_EVADE_3 = 1909,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_EVADE_4 = 1910,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_EVADE_5 = 1911,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_EVADE_6 = 1912,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_HANDS_COWER_1 = 1913,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_HANDS_COWER_2 = 1914,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_HANDS_COWER_3 = 1915,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_HANDS_COWER_4 = 1916,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CAR_JACKED_1 = 1917,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CAR_JACKED_2 = 1918,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_ROBBED_1 = 1919,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_ROBBED_2 = 1920,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_FLEE_RUN_1 = 1921,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_FLEE_RUN_2 = 1922,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_FLEE_RUN_3 = 1923,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_FLEE_RUN_4 = 1924,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CHAT_EVENT_1 = 1925,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CHAT_EVENT_2 = 1926,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CHAT_EVENT_3 = 1927,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CHAT_EVENT_4 = 1928,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_CAR_COLLISION_1 = 1929,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_CAR_COLLISION_2 = 1930,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_CAR_COLLISION_3 = 1931,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_CAR_COLLISION_4 = 1932,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_CAR_COLLISION_5 = 1933,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_CHAT_1 = 1934,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_CHAT_2 = 1935,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_CHAT_3 = 1936,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_CHAT_4 = 1937,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_CHAT_5 = 1938,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_CHAT_6 = 1939,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_CHAT_7 = 1940,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_EVADE_1 = 1941,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_EVADE_2 = 1942,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_EVADE_3 = 1943,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_EVADE_4 = 1944,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_EVADE_5 = 1945,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_EVADE_6 = 1946,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_HANDS_COWER_1 = 1947,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_HANDS_COWER_2 = 1948,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_HANDS_COWER_3 = 1949,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_HANDS_COWER_4 = 1950,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_CAR_JACKED_1 = 1951,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_CAR_JACKED_2 = 1952,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_ROBBED_1 = 1953,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_ROBBED_2 = 1954,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_FLEE_RUN_1 = 1955,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_FLEE_RUN_2 = 1956,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_FLEE_RUN_3 = 1957,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_FLEE_RUN_4 = 1958,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_CHAT_EVENT_1 = 1959,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_CHAT_EVENT_2 = 1960,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_CHAT_EVENT_3 = 1961,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_CHAT_EVENT_4 = 1962,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_CAR_COLLISION_1 = 1963,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_CAR_COLLISION_2 = 1964,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_CAR_COLLISION_3 = 1965,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_CAR_COLLISION_4 = 1966,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_CAR_COLLISION_5 = 1967,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_CAR_COLLISION_6 = 1968,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_CHAT_1 = 1969,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_CHAT_2 = 1970,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_CHAT_3 = 1971,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_CHAT_4 = 1972,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_CHAT_5 = 1973,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_CHAT_6 = 1974,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_CHAT_7 = 1975,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_CHAT_8 = 1976,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_EVADE_1 = 1977,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_EVADE_2 = 1978,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_EVADE_3 = 1979,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_EVADE_4 = 1980,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_EVADE_5 = 1981,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_EVADE_6 = 1982,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_EVADE_7 = 1983,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_CAR_JACKED_1 = 1984,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_CAR_JACKED_2 = 1985,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_CAR_JACKED_3 = 1986,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_CAR_JACKED_4 = 1987,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_WAIT_DOUBLEBACK_1 = 1988,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_WAIT_DOUBLEBACK_2 = 1989,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_WAIT_DOUBLEBACK_3 = 1990,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_ROBBED_1 = 1991,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_ROBBED_2 = 1992,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_ROBBED_3 = 1993,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CAR_COLLISION_1 = 1994,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CAR_COLLISION_2 = 1995,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CAR_COLLISION_3 = 1996,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CAR_COLLISION_4 = 1997,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CAR_COLLISION_5 = 1998,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CAR_COLLISION_6 = 1999,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CAR_COLLISION_7 = 2000,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CHAT_1 = 2001,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CHAT_2 = 2002,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CHAT_3 = 2003,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CHAT_4 = 2004,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CHAT_5 = 2005,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CHAT_6 = 2006,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_EVADE_1 = 2007,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_EVADE_2 = 2008,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_EVADE_3 = 2009,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_EVADE_4 = 2010,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_EVADE_5 = 2011,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CHAT_SEXY_1 = 2012,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CHAT_SEXY_2 = 2013,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CHAT_SEXY_3 = 2014,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_ATTACK_1 = 2015,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_ATTACK_2 = 2016,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_ATTACK_3 = 2017,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_ATTACK_4 = 2018,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_ATTACK_5 = 2019,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_ATTACK_6 = 2020,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_HANDS_UP_1 = 2021,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_HANDS_UP_2 = 2022,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_HANDS_UP_3 = 2023,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CAR_JACKED_1 = 2024,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CAR_JACKED_2 = 2025,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_ROBBED_1 = 2026,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_ROBBED_2 = 2027,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_CAR_COLLISION_1 = 2028,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_CAR_COLLISION_2 = 2029,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_CAR_COLLISION_3 = 2030,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_CAR_COLLISION_4 = 2031,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_CAR_COLLISION_5 = 2032,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_CAR_COLLISION_6 = 2033,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_CAR_COLLISION_7 = 2034,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_CHAT_1 = 2035,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_CHAT_2 = 2036,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_CHAT_3 = 2037,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_CHAT_4 = 2038,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_CHAT_5 = 2039,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_CHAT_6 = 2040,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_EVADE_1 = 2041,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_EVADE_2 = 2042,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_EVADE_3 = 2043,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_EVADE_4 = 2044,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_EVADE_5 = 2045,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_CHAT_SEXY_1 = 2046,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_CHAT_SEXY_2 = 2047,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_CHAT_SEXY_3 = 2048,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_ATTACK_1 = 2049,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_ATTACK_2 = 2050,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_ATTACK_3 = 2051,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_ATTACK_4 = 2052,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_ATTACK_5 = 2053,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_ATTACK_6 = 2054,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_HANDS_UP_1 = 2055,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_HANDS_UP_2 = 2056,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_HANDS_UP_3 = 2057,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_CAR_JACKED_1 = 2058,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_CAR_JACKED_2 = 2059,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_ROBBED_1 = 2060,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_ROBBED_2 = 2061,
- AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_CAR_COLLISION_1 = 2062,
- AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_CAR_COLLISION_2 = 2063,
- AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_CAR_COLLISION_3 = 2064,
- AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_CAR_COLLISION_4 = 2065,
- AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_CHAT_1 = 2066,
- AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_CHAT_2 = 2067,
- AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_CHAT_3 = 2068,
- AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_CHAT_4 = 2069,
- AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_EVADE_1 = 2070,
- AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_EVADE_2 = 2071,
- AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_EVADE_3 = 2072,
- AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_CHAT_SEXY_1 = 2073,
- AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_CHAT_SEXY_2 = 2074,
- AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_CHAT_SEXY_3 = 2075,
- AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_ATTACK_1 = 2076,
- AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_ATTACK_2 = 2077,
- AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_ATTACK_3 = 2078,
- AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_HANDS_COWER_1 = 2079,
- AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_HANDS_COWER_2 = 2080,
- AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_HANDS_COWER_3 = 2081,
- AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_HANDS_COWER_4 = 2082,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CAR_COLLISION_1 = 2083,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CAR_COLLISION_2 = 2084,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CAR_COLLISION_3 = 2085,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CAR_COLLISION_4 = 2086,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CAR_COLLISION_5 = 2087,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CAR_COLLISION_6 = 2088,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CAR_COLLISION_7 = 2089,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CHAT_1 = 2090,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CHAT_2 = 2091,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CHAT_3 = 2092,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CHAT_4 = 2093,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CHAT_5 = 2094,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CHAT_6 = 2095,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CHAT_7 = 2096,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_EVADE_1 = 2097,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_EVADE_2 = 2098,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_EVADE_3 = 2099,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_EVADE_4 = 2100,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_EVADE_5 = 2101,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_EVADE_6 = 2102,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CAR_JACKED_1 = 2103,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CAR_JACKED_2 = 2104,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_ROBBED_1 = 2105,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_ROBBED_2 = 2106,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CHAT_EVENT_1 = 2107,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CHAT_EVENT_2 = 2108,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CHAT_EVENT_3 = 2109,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CHAT_EVENT_4 = 2110,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_2_CAR_COLLISION_1 = 2111,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_2_CAR_COLLISION_2 = 2112,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_2_CAR_COLLISION_3 = 2113,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_2_CAR_COLLISION_4 = 2114,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_2_CAR_COLLISION_5 = 2115,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_2_CAR_COLLISION_6 = 2116,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_2_CAR_COLLISION_7 = 2117,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_2_CHAT_1 = 2118,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_2_CHAT_2 = 2119,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_2_CHAT_3 = 2120,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_2_CHAT_4 = 2121,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_2_CHAT_5 = 2122,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_2_CHAT_6 = 2123,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_2_CHAT_7 = 2124,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_2_EVADE_1 = 2125,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_2_EVADE_2 = 2126,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_2_EVADE_3 = 2127,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_2_EVADE_4 = 2128,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_2_EVADE_5 = 2129,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_2_EVADE_6 = 2130,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_2_CAR_JACKED_1 = 2131,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_2_CAR_JACKED_2 = 2132,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_2_ROBBED_1 = 2133,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_2_ROBBED_2 = 2134,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_2_CHAT_EVENT_1 = 2135,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_2_CHAT_EVENT_2 = 2136,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_2_CHAT_EVENT_3 = 2137,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_2_CHAT_EVENT_4 = 2138,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_3_CAR_COLLISION_1 = 2139,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_3_CAR_COLLISION_2 = 2140,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_3_CAR_COLLISION_3 = 2141,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_3_CAR_COLLISION_4 = 2142,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_3_CAR_COLLISION_5 = 2143,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_3_CAR_COLLISION_6 = 2144,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_3_CAR_COLLISION_7 = 2145,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_3_CHAT_1 = 2146,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_3_CHAT_2 = 2147,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_3_CHAT_3 = 2148,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_3_CHAT_4 = 2149,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_3_CHAT_5 = 2150,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_3_CHAT_6 = 2151,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_3_CHAT_7 = 2152,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_3_EVADE_1 = 2153,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_3_EVADE_2 = 2154,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_3_EVADE_3 = 2155,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_3_EVADE_4 = 2156,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_3_EVADE_5 = 2157,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_3_EVADE_6 = 2158,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_3_CAR_JACKED_1 = 2159,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_3_CAR_JACKED_2 = 2160,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_3_ROBBED_1 = 2161,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_3_ROBBED_2 = 2162,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_3_CHAT_EVENT_1 = 2163,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_3_CHAT_EVENT_2 = 2164,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_3_CHAT_EVENT_3 = 2165,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_3_CHAT_EVENT_4 = 2166,
- AUDIO_SAMPLE_PED_COLUMB_1_CAR_COLLISION_1 = 2167,
- AUDIO_SAMPLE_PED_COLUMB_1_CAR_COLLISION_2 = 2168,
- AUDIO_SAMPLE_PED_COLUMB_1_CAR_COLLISION_3 = 2169,
- AUDIO_SAMPLE_PED_COLUMB_1_CAR_COLLISION_4 = 2170,
- AUDIO_SAMPLE_PED_COLUMB_1_CAR_COLLISION_5 = 2171,
- AUDIO_SAMPLE_PED_COLUMB_1_CAR_COLLISION_6 = 2172,
- AUDIO_SAMPLE_PED_COLUMB_1_CHAT_1 = 2173,
- AUDIO_SAMPLE_PED_COLUMB_1_CHAT_2 = 2174,
- AUDIO_SAMPLE_PED_COLUMB_1_CHAT_3 = 2175,
- AUDIO_SAMPLE_PED_COLUMB_1_CHAT_4 = 2176,
- AUDIO_SAMPLE_PED_COLUMB_1_CHAT_5 = 2177,
- AUDIO_SAMPLE_PED_COLUMB_1_EVADE_1 = 2178,
- AUDIO_SAMPLE_PED_COLUMB_1_EVADE_2 = 2179,
- AUDIO_SAMPLE_PED_COLUMB_1_EVADE_3 = 2180,
- AUDIO_SAMPLE_PED_COLUMB_1_EVADE_4 = 2181,
- AUDIO_SAMPLE_PED_COLUMB_1_EVADE_5 = 2182,
- AUDIO_SAMPLE_PED_COLUMB_1_CHAT_SEXY_1 = 2183,
- AUDIO_SAMPLE_PED_COLUMB_1_CHAT_SEXY_2 = 2184,
- AUDIO_SAMPLE_PED_COLUMB_1_ATTACK_1 = 2185,
- AUDIO_SAMPLE_PED_COLUMB_1_ATTACK_2 = 2186,
- AUDIO_SAMPLE_PED_COLUMB_1_ATTACK_3 = 2187,
- AUDIO_SAMPLE_PED_COLUMB_1_ATTACK_4 = 2188,
- AUDIO_SAMPLE_PED_COLUMB_1_ATTACK_5 = 2189,
- AUDIO_SAMPLE_PED_COLUMB_1_CAR_JACKED_1 = 2190,
- AUDIO_SAMPLE_PED_COLUMB_1_CAR_JACKED_2 = 2191,
- AUDIO_SAMPLE_PED_COLUMB_1_CAR_JACKING_1 = 2192,
- AUDIO_SAMPLE_PED_COLUMB_1_CAR_JACKING_2 = 2193,
- AUDIO_SAMPLE_PED_COLUMB_2_CAR_COLLISION_1 = 2194,
- AUDIO_SAMPLE_PED_COLUMB_2_CAR_COLLISION_2 = 2195,
- AUDIO_SAMPLE_PED_COLUMB_2_CAR_COLLISION_3 = 2196,
- AUDIO_SAMPLE_PED_COLUMB_2_CAR_COLLISION_4 = 2197,
- AUDIO_SAMPLE_PED_COLUMB_2_CAR_COLLISION_5 = 2198,
- AUDIO_SAMPLE_PED_COLUMB_2_CAR_COLLISION_6 = 2199,
- AUDIO_SAMPLE_PED_COLUMB_2_CHAT_1 = 2200,
- AUDIO_SAMPLE_PED_COLUMB_2_CHAT_2 = 2201,
- AUDIO_SAMPLE_PED_COLUMB_2_CHAT_3 = 2202,
- AUDIO_SAMPLE_PED_COLUMB_2_CHAT_4 = 2203,
- AUDIO_SAMPLE_PED_COLUMB_2_CHAT_5 = 2204,
- AUDIO_SAMPLE_PED_COLUMB_2_EVADE_1 = 2205,
- AUDIO_SAMPLE_PED_COLUMB_2_EVADE_2 = 2206,
- AUDIO_SAMPLE_PED_COLUMB_2_EVADE_3 = 2207,
- AUDIO_SAMPLE_PED_COLUMB_2_EVADE_4 = 2208,
- AUDIO_SAMPLE_PED_COLUMB_2_EVADE_5 = 2209,
- AUDIO_SAMPLE_PED_COLUMB_2_CHAT_SEXY_1 = 2210,
- AUDIO_SAMPLE_PED_COLUMB_2_CHAT_SEXY_2 = 2211,
- AUDIO_SAMPLE_PED_COLUMB_2_ATTACK_1 = 2212,
- AUDIO_SAMPLE_PED_COLUMB_2_ATTACK_2 = 2213,
- AUDIO_SAMPLE_PED_COLUMB_2_ATTACK_3 = 2214,
- AUDIO_SAMPLE_PED_COLUMB_2_ATTACK_4 = 2215,
- AUDIO_SAMPLE_PED_COLUMB_2_ATTACK_5 = 2216,
- AUDIO_SAMPLE_PED_COLUMB_2_CAR_JACKED_1 = 2217,
- AUDIO_SAMPLE_PED_COLUMB_2_CAR_JACKED_2 = 2218,
- AUDIO_SAMPLE_PED_COLUMB_2_CAR_JACKING_1 = 2219,
- AUDIO_SAMPLE_PED_COLUMB_2_CAR_JACKING_2 = 2220,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CAR_COLLISION_1 = 2221,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CAR_COLLISION_2 = 2222,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CAR_COLLISION_3 = 2223,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CAR_COLLISION_4 = 2224,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CAR_COLLISION_5 = 2225,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CAR_COLLISION_6 = 2226,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CAR_COLLISION_7 = 2227,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CHAT_1 = 2228,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CHAT_2 = 2229,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CHAT_3 = 2230,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CHAT_4 = 2231,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CHAT_5 = 2232,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CHAT_6 = 2233,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CHAT_7 = 2234,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_EVADE_1 = 2235,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_EVADE_2 = 2236,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_EVADE_3 = 2237,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_EVADE_4 = 2238,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_EVADE_5 = 2239,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_EVADE_6 = 2240,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CAR_JACKED_1 = 2241,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CAR_JACKED_2 = 2242,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_ROBBED_1 = 2243,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_ROBBED_2 = 2244,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CHAT_EVENT_1 = 2245,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CHAT_EVENT_2 = 2246,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CHAT_EVENT_3 = 2247,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CHAT_EVENT_4 = 2248,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_CAR_COLLISION_1 = 2249,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_CAR_COLLISION_2 = 2250,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_CAR_COLLISION_3 = 2251,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_CAR_COLLISION_4 = 2252,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_CAR_COLLISION_5 = 2253,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_CHAT_1 = 2254,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_CHAT_2 = 2255,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_CHAT_3 = 2256,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_CHAT_4 = 2257,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_CHAT_5 = 2258,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_CHAT_6 = 2259,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_EVADE_1 = 2260,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_EVADE_2 = 2261,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_EVADE_3 = 2262,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_EVADE_4 = 2263,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_EVADE_5 = 2264,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_HANDS_COWER_1 = 2265,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_HANDS_COWER_2 = 2266,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_HANDS_COWER_3 = 2267,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_ROBBED_1 = 2268,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_ROBBED_2 = 2269,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_CHAT_EVENT_1 = 2270,
- AUDIO_SAMPLE_PED_FEMALE_DEATH_1 = 2271,
- AUDIO_SAMPLE_PED_FEMALE_DEATH_2 = 2272,
- AUDIO_SAMPLE_PED_FEMALE_DEATH_3 = 2273,
- AUDIO_SAMPLE_PED_FEMALE_DEATH_4 = 2274,
- AUDIO_SAMPLE_PED_FEMALE_DEATH_5 = 2275,
- AUDIO_SAMPLE_PED_FEMALE_DEATH_6 = 2276,
- AUDIO_SAMPLE_PED_FEMALE_DEATH_7 = 2277,
- AUDIO_SAMPLE_PED_FEMALE_DEATH_8 = 2278,
- AUDIO_SAMPLE_PED_FEMALE_DEATH_9 = 2279,
- AUDIO_SAMPLE_PED_FEMALE_DEATH_10 = 2280,
- AUDIO_SAMPLE_PED_FEMALE_BURNING_1 = 2281,
- AUDIO_SAMPLE_PED_FEMALE_BURNING_2 = 2282,
- AUDIO_SAMPLE_PED_FEMALE_BURNING_3 = 2283,
- AUDIO_SAMPLE_PED_FEMALE_BURNING_4 = 2284,
- AUDIO_SAMPLE_PED_FEMALE_BURNING_5 = 2285,
- AUDIO_SAMPLE_PED_FEMALE_BURNING_6 = 2286,
- AUDIO_SAMPLE_PED_FEMALE_BURNING_7 = 2287,
- AUDIO_SAMPLE_PED_FEMALE_BURNING_8 = 2288,
- AUDIO_SAMPLE_PED_FEMALE_BURNING_9 = 2289,
- AUDIO_SAMPLE_INJURED_PED_FEMALE_OUCH_1 = 2290,
- AUDIO_SAMPLE_INJURED_PED_FEMALE_OUCH_2 = 2291,
- AUDIO_SAMPLE_INJURED_PED_FEMALE_OUCH_3 = 2292,
- AUDIO_SAMPLE_INJURED_PED_FEMALE_OUCH_4 = 2293,
- AUDIO_SAMPLE_INJURED_PED_FEMALE_OUCH_5 = 2294,
- AUDIO_SAMPLE_INJURED_PED_FEMALE_OUCH_6 = 2295,
- AUDIO_SAMPLE_INJURED_PED_FEMALE_OUCH_7 = 2296,
- AUDIO_SAMPLE_INJURED_PED_FEMALE_OUCH_8 = 2297,
- AUDIO_SAMPLE_INJURED_PED_FEMALE_OUCH_9 = 2298,
- AUDIO_SAMPLE_INJURED_PED_FEMALE_OUCH_10 = 2299,
- AUDIO_SAMPLE_INJURED_PED_FEMALE_OUCH_11 = 2300,
- AUDIO_SAMPLE_PED_FEMALE_FLEE_SPRINT_1 = 2301,
- AUDIO_SAMPLE_PED_FEMALE_FLEE_SPRINT_2 = 2302,
- AUDIO_SAMPLE_PED_FEMALE_FLEE_SPRINT_3 = 2303,
- AUDIO_SAMPLE_PED_FEMALE_FLEE_SPRINT_4 = 2304,
- AUDIO_SAMPLE_PED_FEMALE_FLEE_SPRINT_5 = 2305,
- AUDIO_SAMPLE_PED_FEMALE_FLEE_SPRINT_6 = 2306,
- AUDIO_SAMPLE_PED_FEMALE_FLEE_SPRINT_7 = 2307,
- AUDIO_SAMPLE_PED_FEMALE_FLEE_SPRINT_8 = 2308,
- AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_CAR_COLLISION_1 = 2309,
- AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_CAR_COLLISION_2 = 2310,
- AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_CAR_COLLISION_3 = 2311,
- AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_CAR_COLLISION_4 = 2312,
- AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_CAR_COLLISION_5 = 2313,
- AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_EVADE_1 = 2314,
- AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_EVADE_2 = 2315,
- AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_EVADE_3 = 2316,
- AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_EVADE_4 = 2317,
- AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_EVADE_5 = 2318,
- AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_EVADE_6 = 2319,
- AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_ATTACK_1 = 2320,
- AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_ATTACK_2 = 2321,
- AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_ATTACK_3 = 2322,
- AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_ATTACK_4 = 2323,
- AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_ATTACK_5 = 2324,
- AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_HANDS_UP_1 = 2325,
- AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_HANDS_UP_2 = 2326,
- AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_HANDS_UP_3 = 2327,
- AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_HANDS_UP_4 = 2328,
- AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_CAR_JACKING_1 = 2329,
- AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_MUGGING_1 = 2330,
- AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_MUGGING_2 = 2331,
- AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_CAR_COLLISION_1 = 2332,
- AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_CAR_COLLISION_2 = 2333,
- AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_CAR_COLLISION_3 = 2334,
- AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_CAR_COLLISION_4 = 2335,
- AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_EVADE_1 = 2336,
- AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_EVADE_2 = 2337,
- AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_EVADE_3 = 2338,
- AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_EVADE_4 = 2339,
- AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_EVADE_5 = 2340,
- AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_ATTACK_1 = 2341,
- AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_ATTACK_2 = 2342,
- AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_ATTACK_3 = 2343,
- AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_ATTACK_4 = 2344,
- AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_HANDS_UP_1 = 2345,
- AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_HANDS_UP_2 = 2346,
- AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_HANDS_UP_3 = 2347,
- AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_CAR_JACKING_1 = 2348,
- AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_MUGGING_1 = 2349,
- AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_MUGGING_2 = 2350,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_CAR_COLLISION_1 = 2351,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_CAR_COLLISION_2 = 2352,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_CAR_COLLISION_3 = 2353,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_CAR_COLLISION_4 = 2354,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_CAR_COLLISION_5 = 2355,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_CHAT_1 = 2356,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_CHAT_2 = 2357,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_CHAT_3 = 2358,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_CHAT_4 = 2359,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_CHAT_5 = 2360,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_EVADE_1 = 2361,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_EVADE_2 = 2362,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_EVADE_3 = 2363,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_EVADE_4 = 2364,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_ATTACK_1 = 2365,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_ATTACK_2 = 2366,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_ATTACK_3 = 2367,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_ATTACK_4 = 2368,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_ATTACK_5 = 2369,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_HANDS_COWER_1 = 2370,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_HANDS_COWER_2 = 2371,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_HANDS_COWER_3 = 2372,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_CAR_JACKED_1 = 2373,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_CAR_JACKED_2 = 2374,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_ROBBED_1 = 2375,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_ROBBED_2 = 2376,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_FLEE_RUN_1 = 2377,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_FLEE_RUN_2 = 2378,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_FLEE_RUN_3 = 2379,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_FLEE_RUN_4 = 2380,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_FLEE_RUN_5 = 2381,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_CAR_COLLISION_1 = 2382,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_CAR_COLLISION_2 = 2383,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_CAR_COLLISION_3 = 2384,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_CAR_COLLISION_4 = 2385,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_CAR_COLLISION_5 = 2386,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_CAR_COLLISION_6 = 2387,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_CAR_COLLISION_7 = 2388,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_CHAT_1 = 2389,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_CHAT_2 = 2390,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_CHAT_3 = 2391,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_CHAT_4 = 2392,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_CHAT_5 = 2393,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_CHAT_6 = 2394,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_EVADE_1 = 2395,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_EVADE_2 = 2396,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_EVADE_3 = 2397,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_EVADE_4 = 2398,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_EVADE_5 = 2399,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_ATTACK_1 = 2400,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_ATTACK_2 = 2401,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_ATTACK_3 = 2402,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_ATTACK_4 = 2403,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_ATTACK_5 = 2404,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_HANDS_COWER_1 = 2405,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_HANDS_COWER_2 = 2406,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_HANDS_COWER_3 = 2407,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_CAR_JACKED_1 = 2408,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_CAR_JACKED_2 = 2409,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_ROBBED_1 = 2410,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_ROBBED_2 = 2411,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_2_CAR_COLLISION_1 = 2412,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_2_CAR_COLLISION_2 = 2413,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_2_CAR_COLLISION_3 = 2414,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_2_CAR_COLLISION_4 = 2415,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_2_CAR_COLLISION_5 = 2416,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_2_CAR_COLLISION_6 = 2417,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_2_CAR_COLLISION_7 = 2418,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_2_CHAT_1 = 2419,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_2_CHAT_2 = 2420,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_2_CHAT_3 = 2421,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_2_CHAT_4 = 2422,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_2_CHAT_5 = 2423,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_2_CHAT_6 = 2424,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_2_EVADE_1 = 2425,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_2_EVADE_2 = 2426,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_2_EVADE_3 = 2427,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_2_EVADE_4 = 2428,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_2_EVADE_5 = 2429,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_2_ATTACK_1 = 2430,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_2_ATTACK_2 = 2431,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_2_ATTACK_3 = 2432,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_2_ATTACK_4 = 2433,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_2_ATTACK_5 = 2434,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_2_HANDS_COWER_1 = 2435,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_2_HANDS_COWER_2 = 2436,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_2_HANDS_COWER_3 = 2437,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_2_CAR_JACKED_1 = 2438,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_2_CAR_JACKED_2 = 2439,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_2_ROBBED_1 = 2440,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_2_ROBBED_2 = 2441,
- AUDIO_SAMPLE_PED_TRIAD_1_CAR_COLLISION_1 = 2442,
- AUDIO_SAMPLE_PED_TRIAD_1_CAR_COLLISION_2 = 2443,
- AUDIO_SAMPLE_PED_TRIAD_1_CAR_COLLISION_3 = 2444,
- AUDIO_SAMPLE_PED_TRIAD_1_CAR_COLLISION_4 = 2445,
- AUDIO_SAMPLE_PED_TRIAD_1_CAR_COLLISION_5 = 2446,
- AUDIO_SAMPLE_PED_TRIAD_1_CAR_COLLISION_6 = 2447,
- AUDIO_SAMPLE_PED_TRIAD_1_CAR_COLLISION_7 = 2448,
- AUDIO_SAMPLE_PED_TRIAD_1_CHAT_1 = 2449,
- AUDIO_SAMPLE_PED_TRIAD_1_CHAT_2 = 2450,
- AUDIO_SAMPLE_PED_TRIAD_1_CHAT_3 = 2451,
- AUDIO_SAMPLE_PED_TRIAD_1_CHAT_4 = 2452,
- AUDIO_SAMPLE_PED_TRIAD_1_CHAT_5 = 2453,
- AUDIO_SAMPLE_PED_TRIAD_1_CHAT_6 = 2454,
- AUDIO_SAMPLE_PED_TRIAD_1_CHAT_7 = 2455,
- AUDIO_SAMPLE_PED_TRIAD_1_CHAT_8 = 2456,
- AUDIO_SAMPLE_PED_TRIAD_1_EVADE_1 = 2457,
- AUDIO_SAMPLE_PED_TRIAD_1_EVADE_2 = 2458,
- AUDIO_SAMPLE_PED_TRIAD_1_EVADE_3 = 2459,
- AUDIO_SAMPLE_PED_TRIAD_1_EVADE_4 = 2460,
- AUDIO_SAMPLE_PED_TRIAD_1_CHAT_SEXY_1 = 2461,
- AUDIO_SAMPLE_PED_TRIAD_1_CHAT_SEXY_2 = 2462,
- AUDIO_SAMPLE_PED_TRIAD_1_CHAT_SEXY_3 = 2463,
- AUDIO_SAMPLE_PED_TRIAD_1_ATTACK_1 = 2464,
- AUDIO_SAMPLE_PED_TRIAD_1_ATTACK_2 = 2465,
- AUDIO_SAMPLE_PED_TRIAD_1_ATTACK_3 = 2466,
- AUDIO_SAMPLE_PED_TRIAD_1_ATTACK_4 = 2467,
- AUDIO_SAMPLE_PED_TRIAD_1_ATTACK_5 = 2468,
- AUDIO_SAMPLE_PED_TRIAD_1_HANDS_UP_1 = 2469,
- AUDIO_SAMPLE_PED_TRIAD_1_HANDS_UP_2 = 2470,
- AUDIO_SAMPLE_PED_TRIAD_1_HANDS_UP_3 = 2471,
- AUDIO_SAMPLE_PED_TRIAD_1_CAR_JACKED_1 = 2472,
- AUDIO_SAMPLE_PED_TRIAD_1_CAR_JACKED_2 = 2473,
- AUDIO_SAMPLE_PED_TRIAD_1_CAR_JACKING_1 = 2474,
- AUDIO_SAMPLE_PED_TRIAD_1_CAR_JACKING_2 = 2475,
- AUDIO_SAMPLE_PED_MAFIA_1_CAR_COLLISION_1 = 2476,
- AUDIO_SAMPLE_PED_MAFIA_1_CAR_COLLISION_2 = 2477,
- AUDIO_SAMPLE_PED_MAFIA_1_CAR_COLLISION_3 = 2478,
- AUDIO_SAMPLE_PED_MAFIA_1_CAR_COLLISION_4 = 2479,
- AUDIO_SAMPLE_PED_MAFIA_1_CAR_COLLISION_5 = 2480,
- AUDIO_SAMPLE_PED_MAFIA_1_CAR_COLLISION_6 = 2481,
- AUDIO_SAMPLE_PED_MAFIA_1_CHAT_1 = 2482,
- AUDIO_SAMPLE_PED_MAFIA_1_CHAT_2 = 2483,
- AUDIO_SAMPLE_PED_MAFIA_1_CHAT_3 = 2484,
- AUDIO_SAMPLE_PED_MAFIA_1_CHAT_4 = 2485,
- AUDIO_SAMPLE_PED_MAFIA_1_CHAT_5 = 2486,
- AUDIO_SAMPLE_PED_MAFIA_1_CHAT_6 = 2487,
- AUDIO_SAMPLE_PED_MAFIA_1_CHAT_7 = 2488,
- AUDIO_SAMPLE_PED_MAFIA_1_EVADE_1 = 2489,
- AUDIO_SAMPLE_PED_MAFIA_1_EVADE_2 = 2490,
- AUDIO_SAMPLE_PED_MAFIA_1_EVADE_3 = 2491,
- AUDIO_SAMPLE_PED_MAFIA_1_EVADE_4 = 2492,
- AUDIO_SAMPLE_PED_MAFIA_1_EVADE_5 = 2493,
- AUDIO_SAMPLE_PED_MAFIA_1_CHAT_SEXY_1 = 2494,
- AUDIO_SAMPLE_PED_MAFIA_1_CHAT_SEXY_2 = 2495,
- AUDIO_SAMPLE_PED_MAFIA_1_CHAT_SEXY_3 = 2496,
- AUDIO_SAMPLE_PED_MAFIA_1_ATTACK_1 = 2497,
- AUDIO_SAMPLE_PED_MAFIA_1_ATTACK_2 = 2498,
- AUDIO_SAMPLE_PED_MAFIA_1_ATTACK_3 = 2499,
- AUDIO_SAMPLE_PED_MAFIA_1_ATTACK_4 = 2500,
- AUDIO_SAMPLE_PED_MAFIA_1_ATTACK_5 = 2501,
- AUDIO_SAMPLE_PED_MAFIA_1_CAR_JACKED_1 = 2502,
- AUDIO_SAMPLE_PED_MAFIA_1_CAR_JACKED_2 = 2503,
- AUDIO_SAMPLE_PED_MAFIA_1_CAR_JACKING_1 = 2504,
- AUDIO_SAMPLE_PED_MAFIA_1_CAR_JACKING_2 = 2505,
- AUDIO_SAMPLE_PED_MAFIA_2_CAR_COLLISION_1 = 2506,
- AUDIO_SAMPLE_PED_MAFIA_2_CAR_COLLISION_2 = 2507,
- AUDIO_SAMPLE_PED_MAFIA_2_CAR_COLLISION_3 = 2508,
- AUDIO_SAMPLE_PED_MAFIA_2_CAR_COLLISION_4 = 2509,
- AUDIO_SAMPLE_PED_MAFIA_2_CAR_COLLISION_5 = 2510,
- AUDIO_SAMPLE_PED_MAFIA_2_CAR_COLLISION_6 = 2511,
- AUDIO_SAMPLE_PED_MAFIA_2_CHAT_1 = 2512,
- AUDIO_SAMPLE_PED_MAFIA_2_CHAT_2 = 2513,
- AUDIO_SAMPLE_PED_MAFIA_2_CHAT_3 = 2514,
- AUDIO_SAMPLE_PED_MAFIA_2_CHAT_4 = 2515,
- AUDIO_SAMPLE_PED_MAFIA_2_CHAT_5 = 2516,
- AUDIO_SAMPLE_PED_MAFIA_2_CHAT_6 = 2517,
- AUDIO_SAMPLE_PED_MAFIA_2_CHAT_7 = 2518,
- AUDIO_SAMPLE_PED_MAFIA_2_EVADE_1 = 2519,
- AUDIO_SAMPLE_PED_MAFIA_2_EVADE_2 = 2520,
- AUDIO_SAMPLE_PED_MAFIA_2_EVADE_3 = 2521,
- AUDIO_SAMPLE_PED_MAFIA_2_EVADE_4 = 2522,
- AUDIO_SAMPLE_PED_MAFIA_2_EVADE_5 = 2523,
- AUDIO_SAMPLE_PED_MAFIA_2_CHAT_SEXY_1 = 2524,
- AUDIO_SAMPLE_PED_MAFIA_2_CHAT_SEXY_2 = 2525,
- AUDIO_SAMPLE_PED_MAFIA_2_CHAT_SEXY_3 = 2526,
- AUDIO_SAMPLE_PED_MAFIA_2_ATTACK_1 = 2527,
- AUDIO_SAMPLE_PED_MAFIA_2_ATTACK_2 = 2528,
- AUDIO_SAMPLE_PED_MAFIA_2_ATTACK_3 = 2529,
- AUDIO_SAMPLE_PED_MAFIA_2_ATTACK_4 = 2530,
- AUDIO_SAMPLE_PED_MAFIA_2_ATTACK_5 = 2531,
- AUDIO_SAMPLE_PED_MAFIA_2_CAR_JACKED_1 = 2532,
- AUDIO_SAMPLE_PED_MAFIA_2_CAR_JACKED_2 = 2533,
- AUDIO_SAMPLE_PED_MAFIA_2_CAR_JACKING_1 = 2534,
- AUDIO_SAMPLE_PED_MAFIA_2_CAR_JACKING_2 = 2535,
- AUDIO_SAMPLE_PED_MAFIA_3_CAR_COLLISION_1 = 2536,
- AUDIO_SAMPLE_PED_MAFIA_3_CAR_COLLISION_2 = 2537,
- AUDIO_SAMPLE_PED_MAFIA_3_CAR_COLLISION_3 = 2538,
- AUDIO_SAMPLE_PED_MAFIA_3_CAR_COLLISION_4 = 2539,
- AUDIO_SAMPLE_PED_MAFIA_3_CAR_COLLISION_5 = 2540,
- AUDIO_SAMPLE_PED_MAFIA_3_CAR_COLLISION_6 = 2541,
- AUDIO_SAMPLE_PED_MAFIA_3_CHAT_1 = 2542,
- AUDIO_SAMPLE_PED_MAFIA_3_CHAT_2 = 2543,
- AUDIO_SAMPLE_PED_MAFIA_3_CHAT_3 = 2544,
- AUDIO_SAMPLE_PED_MAFIA_3_CHAT_4 = 2545,
- AUDIO_SAMPLE_PED_MAFIA_3_CHAT_5 = 2546,
- AUDIO_SAMPLE_PED_MAFIA_3_CHAT_6 = 2547,
- AUDIO_SAMPLE_PED_MAFIA_3_CHAT_7 = 2548,
- AUDIO_SAMPLE_PED_MAFIA_3_EVADE_1 = 2549,
- AUDIO_SAMPLE_PED_MAFIA_3_EVADE_2 = 2550,
- AUDIO_SAMPLE_PED_MAFIA_3_EVADE_3 = 2551,
- AUDIO_SAMPLE_PED_MAFIA_3_EVADE_4 = 2552,
- AUDIO_SAMPLE_PED_MAFIA_3_EVADE_5 = 2553,
- AUDIO_SAMPLE_PED_MAFIA_3_CHAT_SEXY_1 = 2554,
- AUDIO_SAMPLE_PED_MAFIA_3_CHAT_SEXY_2 = 2555,
- AUDIO_SAMPLE_PED_MAFIA_3_CHAT_SEXY_3 = 2556,
- AUDIO_SAMPLE_PED_MAFIA_3_ATTACK_1 = 2557,
- AUDIO_SAMPLE_PED_MAFIA_3_ATTACK_2 = 2558,
- AUDIO_SAMPLE_PED_MAFIA_3_ATTACK_3 = 2559,
- AUDIO_SAMPLE_PED_MAFIA_3_ATTACK_4 = 2560,
- AUDIO_SAMPLE_PED_MAFIA_3_ATTACK_5 = 2561,
- AUDIO_SAMPLE_PED_MAFIA_3_CAR_JACKED_1 = 2562,
- AUDIO_SAMPLE_PED_MAFIA_3_CAR_JACKED_2 = 2563,
- AUDIO_SAMPLE_PED_MAFIA_3_CAR_JACKING_1 = 2564,
- AUDIO_SAMPLE_PED_MAFIA_3_CAR_JACKING_2 = 2565,
- AUDIO_SAMPLE_PED_YAKUZA_1_CAR_COLLISION_1 = 2566,
- AUDIO_SAMPLE_PED_YAKUZA_1_CAR_COLLISION_2 = 2567,
- AUDIO_SAMPLE_PED_YAKUZA_1_CAR_COLLISION_3 = 2568,
- AUDIO_SAMPLE_PED_YAKUZA_1_CAR_COLLISION_4 = 2569,
- AUDIO_SAMPLE_PED_YAKUZA_1_CAR_COLLISION_5 = 2570,
- AUDIO_SAMPLE_PED_YAKUZA_1_CAR_COLLISION_6 = 2571,
- AUDIO_SAMPLE_PED_YAKUZA_1_CHAT_1 = 2572,
- AUDIO_SAMPLE_PED_YAKUZA_1_CHAT_2 = 2573,
- AUDIO_SAMPLE_PED_YAKUZA_1_CHAT_3 = 2574,
- AUDIO_SAMPLE_PED_YAKUZA_1_CHAT_4 = 2575,
- AUDIO_SAMPLE_PED_YAKUZA_1_CHAT_5 = 2576,
- AUDIO_SAMPLE_PED_YAKUZA_1_EVADE_1 = 2577,
- AUDIO_SAMPLE_PED_YAKUZA_1_EVADE_2 = 2578,
- AUDIO_SAMPLE_PED_YAKUZA_1_EVADE_3 = 2579,
- AUDIO_SAMPLE_PED_YAKUZA_1_EVADE_4 = 2580,
- AUDIO_SAMPLE_PED_YAKUZA_1_ATTACK_1 = 2581,
- AUDIO_SAMPLE_PED_YAKUZA_1_ATTACK_2 = 2582,
- AUDIO_SAMPLE_PED_YAKUZA_1_ATTACK_3 = 2583,
- AUDIO_SAMPLE_PED_YAKUZA_1_ATTACK_4 = 2584,
- AUDIO_SAMPLE_PED_YAKUZA_1_ATTACK_5 = 2585,
- AUDIO_SAMPLE_PED_YAKUZA_1_CAR_JACKED_1 = 2586,
- AUDIO_SAMPLE_PED_YAKUZA_1_CAR_JACKED_2 = 2587,
- AUDIO_SAMPLE_PED_YAKUZA_1_CAR_JACKING_1 = 2588,
- AUDIO_SAMPLE_PED_YAKUZA_1_CAR_JACKING_2 = 2589,
- AUDIO_SAMPLE_PED_YAKUZA_2_CAR_COLLISION_1 = 2590,
- AUDIO_SAMPLE_PED_YAKUZA_2_CAR_COLLISION_2 = 2591,
- AUDIO_SAMPLE_PED_YAKUZA_2_CAR_COLLISION_3 = 2592,
- AUDIO_SAMPLE_PED_YAKUZA_2_CAR_COLLISION_4 = 2593,
- AUDIO_SAMPLE_PED_YAKUZA_2_CAR_COLLISION_5 = 2594,
- AUDIO_SAMPLE_PED_YAKUZA_2_CAR_COLLISION_6 = 2595,
- AUDIO_SAMPLE_PED_YAKUZA_2_CHAT_1 = 2596,
- AUDIO_SAMPLE_PED_YAKUZA_2_CHAT_2 = 2597,
- AUDIO_SAMPLE_PED_YAKUZA_2_CHAT_3 = 2598,
- AUDIO_SAMPLE_PED_YAKUZA_2_CHAT_4 = 2599,
- AUDIO_SAMPLE_PED_YAKUZA_2_CHAT_5 = 2600,
- AUDIO_SAMPLE_PED_YAKUZA_2_EVADE_1 = 2601,
- AUDIO_SAMPLE_PED_YAKUZA_2_EVADE_2 = 2602,
- AUDIO_SAMPLE_PED_YAKUZA_2_EVADE_3 = 2603,
- AUDIO_SAMPLE_PED_YAKUZA_2_EVADE_4 = 2604,
- AUDIO_SAMPLE_PED_YAKUZA_2_ATTACK_1 = 2605,
- AUDIO_SAMPLE_PED_YAKUZA_2_ATTACK_2 = 2606,
- AUDIO_SAMPLE_PED_YAKUZA_2_ATTACK_3 = 2607,
- AUDIO_SAMPLE_PED_YAKUZA_2_ATTACK_4 = 2608,
- AUDIO_SAMPLE_PED_YAKUZA_2_ATTACK_5 = 2609,
- AUDIO_SAMPLE_PED_YAKUZA_2_CAR_JACKED_1 = 2610,
- AUDIO_SAMPLE_PED_YAKUZA_2_CAR_JACKED_2 = 2611,
- AUDIO_SAMPLE_PED_YAKUZA_2_CAR_JACKING_1 = 2612,
- AUDIO_SAMPLE_PED_YAKUZA_2_CAR_JACKING_2 = 2613,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CAR_COLLISION_1 = 2614,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CAR_COLLISION_2 = 2615,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CAR_COLLISION_3 = 2616,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CAR_COLLISION_4 = 2617,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CHAT_1 = 2618,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CHAT_2 = 2619,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CHAT_3 = 2620,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CHAT_4 = 2621,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CHAT_5 = 2622,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CHAT_6 = 2623,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CHAT_7 = 2624,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_EVADE_1 = 2625,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_EVADE_2 = 2626,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_EVADE_3 = 2627,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_EVADE_4 = 2628,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_EVADE_5 = 2629,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CHAT_SEXY_1 = 2630,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CHAT_SEXY_2 = 2631,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CHAT_SEXY_3 = 2632,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_ATTACK_1 = 2633,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_ATTACK_2 = 2634,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_ATTACK_3 = 2635,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_ATTACK_4 = 2636,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_ATTACK_5 = 2637,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_HANDS_COWER_1 = 2638,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_HANDS_COWER_2 = 2639,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_HANDS_COWER_3 = 2640,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CAR_JACKED_1 = 2641,
- AUDIO_SAMPLE_PED_TAXI_DRIVER_1_CAR_COLLISION_1 = 2642,
- AUDIO_SAMPLE_PED_TAXI_DRIVER_1_CAR_COLLISION_2 = 2643,
- AUDIO_SAMPLE_PED_TAXI_DRIVER_1_CAR_COLLISION_3 = 2644,
- AUDIO_SAMPLE_PED_TAXI_DRIVER_1_CAR_COLLISION_4 = 2645,
- AUDIO_SAMPLE_PED_TAXI_DRIVER_1_CAR_COLLISION_5 = 2646,
- AUDIO_SAMPLE_PED_TAXI_DRIVER_1_CAR_COLLISION_6 = 2647,
- AUDIO_SAMPLE_PED_TAXI_DRIVER_1_CAR_JACKED_1 = 2648,
- AUDIO_SAMPLE_PED_TAXI_DRIVER_1_CAR_JACKED_2 = 2649,
- AUDIO_SAMPLE_PED_TAXI_DRIVER_1_CAR_JACKED_3 = 2650,
- AUDIO_SAMPLE_PED_TAXI_DRIVER_1_CAR_JACKED_4 = 2651,
- AUDIO_SAMPLE_PED_TAXI_DRIVER_1_CAR_JACKED_5 = 2652,
- AUDIO_SAMPLE_PED_TAXI_DRIVER_1_CAR_JACKED_6 = 2653,
- AUDIO_SAMPLE_PED_TAXI_DRIVER_1_CAR_JACKED_7 = 2654,
- AUDIO_SAMPLE_PED_TAXI_DRIVER_2_CAR_COLLISION_1 = 2655,
- AUDIO_SAMPLE_PED_TAXI_DRIVER_2_CAR_COLLISION_2 = 2656,
- AUDIO_SAMPLE_PED_TAXI_DRIVER_2_CAR_COLLISION_3 = 2657,
- AUDIO_SAMPLE_PED_TAXI_DRIVER_2_CAR_COLLISION_4 = 2658,
- AUDIO_SAMPLE_PED_TAXI_DRIVER_2_CAR_COLLISION_5 = 2659,
- AUDIO_SAMPLE_PED_TAXI_DRIVER_2_CAR_COLLISION_6 = 2660,
- AUDIO_SAMPLE_PED_TAXI_DRIVER_2_CAR_JACKED_1 = 2661,
- AUDIO_SAMPLE_PED_TAXI_DRIVER_2_CAR_JACKED_2 = 2662,
- AUDIO_SAMPLE_PED_TAXI_DRIVER_2_CAR_JACKED_3 = 2663,
- AUDIO_SAMPLE_PED_TAXI_DRIVER_2_CAR_JACKED_4 = 2664,
- AUDIO_SAMPLE_PED_TAXI_DRIVER_2_CAR_JACKED_5 = 2665,
- AUDIO_SAMPLE_PED_TAXI_DRIVER_2_CAR_JACKED_6 = 2666,
- AUDIO_SAMPLE_PED_TAXI_DRIVER_2_CAR_JACKED_7 = 2667,
- AUDIO_SAMPLE_PED_SECURITY_GUARD_CAR_EVENT_1 = 2668,
- AUDIO_SAMPLE_PED_SECURITY_GUARD_CAR_EVENT_2 = 2669,
- AUDIO_SAMPLE_PED_SECURITY_GUARD_CAR_EVENT_3 = 2670,
- AUDIO_SAMPLE_PED_SECURITY_GUARD_CAR_EVENT_4 = 2671,
- AUDIO_SAMPLE_PED_SECURITY_GUARD_CAR_EVENT_5 = 2672,
- AUDIO_SAMPLE_PED_SECURITY_GUARD_CAR_EVENT_6 = 2673,
- AUDIO_SAMPLE_PED_SECURITY_GUARD_ATTACK_1 = 2674,
- AUDIO_SAMPLE_PED_SECURITY_GUARD_ATTACK_2 = 2675,
- AUDIO_SAMPLE_PED_SECURITY_GUARD_HANDS_UP_1 = 2676,
- AUDIO_SAMPLE_PED_SECURITY_GUARD_HANDS_UP_2 = 2677,
- AUDIO_SAMPLE_PED_SECURITY_GUARD_HANDS_COWER_1 = 2678,
- AUDIO_SAMPLE_PED_SECURITY_GUARD_FLEE_RUN_1 = 2679,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_CHAT_1 = 2680,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_CHAT_2 = 2681,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_CHAT_3 = 2682,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_CHAT_4 = 2683,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_EVADE_1 = 2684,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_EVADE_2 = 2685,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_EVADE_3 = 2686,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_ROBBED_1 = 2687,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_CAR_COLLISION_1 = 2688,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_CAR_COLLISION_2 = 2689,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_CAR_COLLISION_3 = 2690,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_CAR_COLLISION_4 = 2691,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_ATTACK_1 = 2692,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_ATTACK_2 = 2693,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_ATTACK_3 = 2694,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_ATTACK_4 = 2695,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_SOLICIT_1 = 2696,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_SOLICIT_2 = 2697,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_SOLICIT_3 = 2698,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_SOLICIT_4 = 2699,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_SOLICIT_5 = 2700,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_SOLICIT_6 = 2701,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_SOLICIT_7 = 2702,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_SOLICIT_8 = 2703,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_HANDS_UP_1 = 2704,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_HANDS_UP_2 = 2705,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_HANDS_UP_3 = 2706,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_HANDS_UP_4 = 2707,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_2_CHAT_1 = 2708,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_2_CHAT_2 = 2709,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_2_CHAT_3 = 2710,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_2_CHAT_4 = 2711,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_2_EVADE_1 = 2712,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_2_EVADE_2 = 2713,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_2_EVADE_3 = 2714,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_2_ROBBED_1 = 2715,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_2_CAR_COLLISION_1 = 2716,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_2_CAR_COLLISION_2 = 2717,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_2_CAR_COLLISION_3 = 2718,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_2_CAR_COLLISION_4 = 2719,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_2_ATTACK_1 = 2720,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_2_ATTACK_2 = 2721,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_2_ATTACK_3 = 2722,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_2_ATTACK_4 = 2723,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_2_SOLICIT_1 = 2724,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_2_SOLICIT_2 = 2725,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_2_SOLICIT_3 = 2726,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_2_SOLICIT_4 = 2727,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_2_SOLICIT_5 = 2728,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_2_SOLICIT_6 = 2729,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_2_SOLICIT_7 = 2730,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_2_SOLICIT_8 = 2731,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_2_HANDS_UP_1 = 2732,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_2_HANDS_UP_2 = 2733,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_2_HANDS_UP_3 = 2734,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_2_HANDS_UP_4 = 2735,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_CHAT_1 = 2736,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_CHAT_2 = 2737,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_CHAT_3 = 2738,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_CHAT_4 = 2739,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_EVADE_1 = 2740,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_EVADE_2 = 2741,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_EVADE_3 = 2742,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_ROBBED_1 = 2743,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_ROBBED_2 = 2744,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_CAR_COLLISION_1 = 2745,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_CAR_COLLISION_2 = 2746,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_CAR_COLLISION_3 = 2747,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_CAR_COLLISION_4 = 2748,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_ATTACK_1 = 2749,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_ATTACK_2 = 2750,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_ATTACK_3 = 2751,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_ATTACK_4 = 2752,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_SOLICIT_1 = 2753,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_SOLICIT_2 = 2754,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_SOLICIT_3 = 2755,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_SOLICIT_4 = 2756,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_SOLICIT_5 = 2757,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_SOLICIT_6 = 2758,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_SOLICIT_7 = 2759,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_SOLICIT_8 = 2760,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_2_CHAT_1 = 2761,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_2_CHAT_2 = 2762,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_2_CHAT_3 = 2763,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_2_CHAT_4 = 2764,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_2_EVADE_1 = 2765,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_2_EVADE_2 = 2766,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_2_EVADE_3 = 2767,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_2_ROBBED_1 = 2768,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_2_ROBBED_2 = 2769,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_2_CAR_COLLISION_1 = 2770,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_2_CAR_COLLISION_2 = 2771,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_2_CAR_COLLISION_3 = 2772,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_2_CAR_COLLISION_4 = 2773,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_2_ATTACK_1 = 2774,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_2_ATTACK_2 = 2775,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_2_ATTACK_3 = 2776,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_2_ATTACK_4 = 2777,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_2_SOLICIT_1 = 2778,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_2_SOLICIT_2 = 2779,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_2_SOLICIT_3 = 2780,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_2_SOLICIT_4 = 2781,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_2_SOLICIT_5 = 2782,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_2_SOLICIT_6 = 2783,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_2_SOLICIT_7 = 2784,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_2_SOLICIT_8 = 2785,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CHAT_1 = 2786,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CHAT_2 = 2787,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CHAT_3 = 2788,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CHAT_4 = 2789,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CHAT_5 = 2790,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CHAT_6 = 2791,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_EVADE_1 = 2792,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_EVADE_2 = 2793,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_EVADE_3 = 2794,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_EVADE_4 = 2795,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_EVADE_5 = 2796,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_EVADE_6 = 2797,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_EVADE_7 = 2798,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CAR_JACKED_1 = 2799,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CAR_JACKED_2 = 2800,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_ROBBED_1 = 2801,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_ROBBED_2 = 2802,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CAR_COLLISION_1 = 2803,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CAR_COLLISION_2 = 2804,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CAR_COLLISION_3 = 2805,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CAR_COLLISION_4 = 2806,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CAR_COLLISION_5 = 2807,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CAR_COLLISION_6 = 2808,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CHAT_EVENT_1 = 2809,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CHAT_EVENT_2 = 2810,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CHAT_EVENT_3 = 2811,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CHAT_EVENT_4 = 2812,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CHAT_1 = 2813,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CHAT_2 = 2814,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CHAT_3 = 2815,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CHAT_4 = 2816,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CHAT_5 = 2817,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CHAT_6 = 2818,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CHAT_7 = 2819,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_EVADE_1 = 2820,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_EVADE_2 = 2821,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_EVADE_3 = 2822,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_EVADE_4 = 2823,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_EVADE_5 = 2824,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_EVADE_6 = 2825,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CAR_JACKED_1 = 2826,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CAR_JACKED_2 = 2827,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_ROBBED_1 = 2828,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_ROBBED_2 = 2829,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CAR_COLLISION_1 = 2830,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CAR_COLLISION_2 = 2831,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CAR_COLLISION_3 = 2832,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CAR_COLLISION_4 = 2833,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CAR_COLLISION_5 = 2834,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CAR_COLLISION_6 = 2835,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CAR_COLLISION_7 = 2836,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CHAT_EVENT_1 = 2837,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CHAT_EVENT_2 = 2838,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CHAT_EVENT_3 = 2839,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CHAT_EVENT_4 = 2840,
- AUDIO_SAMPLE_PED_MALE_DEATH_1 = 2841,
- AUDIO_SAMPLE_PED_MALE_DEATH_2 = 2842,
- AUDIO_SAMPLE_PED_MALE_DEATH_3 = 2843,
- AUDIO_SAMPLE_PED_MALE_DEATH_4 = 2844,
- AUDIO_SAMPLE_PED_MALE_DEATH_5 = 2845,
- AUDIO_SAMPLE_PED_MALE_DEATH_6 = 2846,
- AUDIO_SAMPLE_PED_MALE_DEATH_7 = 2847,
- AUDIO_SAMPLE_PED_MALE_DEATH_8 = 2848,
- AUDIO_SAMPLE_PED_MALE_BURNING_1 = 2849,
- AUDIO_SAMPLE_PED_MALE_BURNING_2 = 2850,
- AUDIO_SAMPLE_PED_MALE_BURNING_3 = 2851,
- AUDIO_SAMPLE_PED_MALE_BURNING_4 = 2852,
- AUDIO_SAMPLE_PED_MALE_BURNING_5 = 2853,
- AUDIO_SAMPLE_PED_MALE_BURNING_6 = 2854,
- AUDIO_SAMPLE_PED_MALE_BURNING_7 = 2855,
- AUDIO_SAMPLE_PED_MALE_BURNING_8 = 2856,
- AUDIO_SAMPLE_INJURED_PED_MALE_OUCH_1 = 2857,
- AUDIO_SAMPLE_INJURED_PED_MALE_OUCH_2 = 2858,
- AUDIO_SAMPLE_INJURED_PED_MALE_OUCH_3 = 2859,
- AUDIO_SAMPLE_INJURED_PED_MALE_OUCH_4 = 2860,
- AUDIO_SAMPLE_INJURED_PED_MALE_OUCH_5 = 2861,
- AUDIO_SAMPLE_INJURED_PED_MALE_OUCH_6 = 2862,
- AUDIO_SAMPLE_INJURED_PED_MALE_OUCH_7 = 2863,
- AUDIO_SAMPLE_INJURED_PED_MALE_OUCH_8 = 2864,
- AUDIO_SAMPLE_INJURED_PED_MALE_OUCH_9 = 2865,
- AUDIO_SAMPLE_INJURED_PED_MALE_OUCH_10 = 2866,
- AUDIO_SAMPLE_INJURED_PED_MALE_OUCH_11 = 2867,
- AUDIO_SAMPLE_INJURED_PED_MALE_OUCH_12 = 2868,
- AUDIO_SAMPLE_INJURED_PED_MALE_OUCH_13 = 2869,
- AUDIO_SAMPLE_INJURED_PED_MALE_OUCH_14 = 2870,
- AUDIO_SAMPLE_INJURED_PED_MALE_OUCH_15 = 2871,
- AUDIO_SAMPLE_PED_MALE_FLEE_SPRINT_1 = 2872,
- AUDIO_SAMPLE_PED_MALE_FLEE_SPRINT_2 = 2873,
- AUDIO_SAMPLE_PED_MALE_FLEE_SPRINT_3 = 2874,
- AUDIO_SAMPLE_PED_MALE_FLEE_SPRINT_4 = 2875,
- AUDIO_SAMPLE_PED_MALE_FLEE_SPRINT_5 = 2876,
- AUDIO_SAMPLE_PED_MALE_FLEE_SPRINT_6 = 2877,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CHAT_1 = 2878,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CHAT_2 = 2879,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CHAT_3 = 2880,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CHAT_4 = 2881,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CHAT_5 = 2882,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CHAT_6 = 2883,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CHAT_7 = 2884,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CHAT_8 = 2885,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CHAT_9 = 2886,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_EVADE_1 = 2887,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_EVADE_2 = 2888,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_EVADE_3 = 2889,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_EVADE_4 = 2890,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_EVADE_5 = 2891,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_EVADE_6 = 2892,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_EVADE_7 = 2893,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_EVADE_8 = 2894,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_EVADE_9 = 2895,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CAR_JACKED_1 = 2896,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CAR_JACKED_2 = 2897,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CAR_JACKED_3 = 2898,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_ROBBED_1 = 2899,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_ROBBED_2 = 2900,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_ROBBED_3 = 2901,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_WAIT_DOUBLEBACK_1 = 2902,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_WAIT_DOUBLEBACK_2 = 2903,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CAR_COLLISION_1 = 2904,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CAR_COLLISION_2 = 2905,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CAR_COLLISION_3 = 2906,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CAR_COLLISION_4 = 2907,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CAR_COLLISION_5 = 2908,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CAR_COLLISION_6 = 2909,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CAR_COLLISION_7 = 2910,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CAR_COLLISION_8 = 2911,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CAR_COLLISION_9 = 2912,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CHAT_1 = 2913,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CHAT_2 = 2914,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CHAT_3 = 2915,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CHAT_4 = 2916,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CHAT_5 = 2917,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CHAT_6 = 2918,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CHAT_7 = 2919,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CHAT_8 = 2920,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_EVADE_1 = 2921,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_EVADE_2 = 2922,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_EVADE_3 = 2923,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_EVADE_4 = 2924,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_EVADE_5 = 2925,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_EVADE_6 = 2926,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CAR_JACKED_1 = 2927,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CAR_JACKED_2 = 2928,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_ROBBED_1 = 2929,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_ROBBED_2 = 2930,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_WAIT_DOUBLEBACK_1 = 2931,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_WAIT_DOUBLEBACK_2 = 2932,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CAR_COLLISION_1 = 2933,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CAR_COLLISION_2 = 2934,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CAR_COLLISION_3 = 2935,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CAR_COLLISION_4 = 2936,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CAR_COLLISION_5 = 2937,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CAR_COLLISION_6 = 2938,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CAR_COLLISION_7 = 2939,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CAR_COLLISION_8 = 2940,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CHAT_EVENT_1 = 2941,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CHAT_EVENT_2 = 2942,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CHAT_EVENT_3 = 2943,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CHAT_EVENT_4 = 2944,
- AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CHAT_1 = 2945,
- AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CHAT_2 = 2946,
- AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CHAT_3 = 2947,
- AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CHAT_4 = 2948,
- AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_EVADE_1 = 2949,
- AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_EVADE_2 = 2950,
- AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_EVADE_3 = 2951,
- AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CAR_JACKED_1 = 2952,
- AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CAR_JACKED_2 = 2953,
- AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_ROBBED_1 = 2954,
- AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CAR_COLLISION_1 = 2955,
- AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CAR_COLLISION_2 = 2956,
- AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CAR_COLLISION_3 = 2957,
- AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CAR_COLLISION_4 = 2958,
- AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CAR_COLLISION_5 = 2959,
- AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CAR_COLLISION_6 = 2960,
- AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CAR_COLLISION_7 = 2961,
- AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CAR_COLLISION_8 = 2962,
- AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CHAT_EVENT_1 = 2963,
- AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CHAT_EVENT_2 = 2964,
- AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_HANDS_COWER_1 = 2965,
- AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_HANDS_COWER_2 = 2966,
- AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_FLEE_RUN_1 = 2967,
- AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_FLEE_RUN_2 = 2968,
- AUDIO_SAMPLE_PED_DIABLO_1_CHAT_1 = 2969,
- AUDIO_SAMPLE_PED_DIABLO_1_CHAT_2 = 2970,
- AUDIO_SAMPLE_PED_DIABLO_1_CHAT_3 = 2971,
- AUDIO_SAMPLE_PED_DIABLO_1_CHAT_4 = 2972,
- AUDIO_SAMPLE_PED_DIABLO_1_CHAT_5 = 2973,
- AUDIO_SAMPLE_PED_DIABLO_1_EVADE_1 = 2974,
- AUDIO_SAMPLE_PED_DIABLO_1_EVADE_2 = 2975,
- AUDIO_SAMPLE_PED_DIABLO_1_EVADE_3 = 2976,
- AUDIO_SAMPLE_PED_DIABLO_1_EVADE_4 = 2977,
- AUDIO_SAMPLE_PED_DIABLO_1_CAR_JACKED_1 = 2978,
- AUDIO_SAMPLE_PED_DIABLO_1_CAR_JACKED_2 = 2979,
- AUDIO_SAMPLE_PED_DIABLO_1_CAR_JACKING_1 = 2980,
- AUDIO_SAMPLE_PED_DIABLO_1_CAR_JACKING_2 = 2981,
- AUDIO_SAMPLE_PED_DIABLO_1_ATTACK_1 = 2982,
- AUDIO_SAMPLE_PED_DIABLO_1_ATTACK_2 = 2983,
- AUDIO_SAMPLE_PED_DIABLO_1_ATTACK_3 = 2984,
- AUDIO_SAMPLE_PED_DIABLO_1_ATTACK_4 = 2985,
- AUDIO_SAMPLE_PED_DIABLO_1_CHAT_SEXY_1 = 2986,
- AUDIO_SAMPLE_PED_DIABLO_1_CHAT_SEXY_2 = 2987,
- AUDIO_SAMPLE_PED_DIABLO_1_CHAT_SEXY_3 = 2988,
- AUDIO_SAMPLE_PED_DIABLO_1_CHAT_SEXY_4 = 2989,
- AUDIO_SAMPLE_PED_DIABLO_1_HANDS_UP_1 = 2990,
- AUDIO_SAMPLE_PED_DIABLO_1_HANDS_UP_2 = 2991,
- AUDIO_SAMPLE_PED_DIABLO_1_HANDS_UP_3 = 2992,
- AUDIO_SAMPLE_PED_DIABLO_1_HANDS_UP_4 = 2993,
- AUDIO_SAMPLE_PED_DIABLO_1_CAR_COLLISION_1 = 2994,
- AUDIO_SAMPLE_PED_DIABLO_1_CAR_COLLISION_2 = 2995,
- AUDIO_SAMPLE_PED_DIABLO_1_CAR_COLLISION_3 = 2996,
- AUDIO_SAMPLE_PED_DIABLO_1_CAR_COLLISION_4 = 2997,
- AUDIO_SAMPLE_PED_DIABLO_1_CAR_COLLISION_5 = 2998,
- AUDIO_SAMPLE_PED_DIABLO_2_CHAT_1 = 2999,
- AUDIO_SAMPLE_PED_DIABLO_2_CHAT_2 = 3000,
- AUDIO_SAMPLE_PED_DIABLO_2_CHAT_3 = 3001,
- AUDIO_SAMPLE_PED_DIABLO_2_CHAT_4 = 3002,
- AUDIO_SAMPLE_PED_DIABLO_2_CHAT_5 = 3003,
- AUDIO_SAMPLE_PED_DIABLO_2_EVADE_1 = 3004,
- AUDIO_SAMPLE_PED_DIABLO_2_EVADE_2 = 3005,
- AUDIO_SAMPLE_PED_DIABLO_2_EVADE_3 = 3006,
- AUDIO_SAMPLE_PED_DIABLO_2_EVADE_4 = 3007,
- AUDIO_SAMPLE_PED_DIABLO_2_CAR_JACKED_1 = 3008,
- AUDIO_SAMPLE_PED_DIABLO_2_CAR_JACKED_2 = 3009,
- AUDIO_SAMPLE_PED_DIABLO_2_CAR_JACKING_1 = 3010,
- AUDIO_SAMPLE_PED_DIABLO_2_CAR_JACKING_2 = 3011,
- AUDIO_SAMPLE_PED_DIABLO_2_ATTACK_1 = 3012,
- AUDIO_SAMPLE_PED_DIABLO_2_ATTACK_2 = 3013,
- AUDIO_SAMPLE_PED_DIABLO_2_ATTACK_3 = 3014,
- AUDIO_SAMPLE_PED_DIABLO_2_ATTACK_4 = 3015,
- AUDIO_SAMPLE_PED_DIABLO_2_CHAT_SEXY_1 = 3016,
- AUDIO_SAMPLE_PED_DIABLO_2_CHAT_SEXY_2 = 3017,
- AUDIO_SAMPLE_PED_DIABLO_2_CHAT_SEXY_3 = 3018,
- AUDIO_SAMPLE_PED_DIABLO_2_CHAT_SEXY_4 = 3019,
- AUDIO_SAMPLE_PED_DIABLO_2_HANDS_UP_1 = 3020,
- AUDIO_SAMPLE_PED_DIABLO_2_HANDS_UP_2 = 3021,
- AUDIO_SAMPLE_PED_DIABLO_2_HANDS_UP_3 = 3022,
- AUDIO_SAMPLE_PED_DIABLO_2_HANDS_UP_4 = 3023,
- AUDIO_SAMPLE_PED_DIABLO_2_CAR_COLLISION_1 = 3024,
- AUDIO_SAMPLE_PED_DIABLO_2_CAR_COLLISION_2 = 3025,
- AUDIO_SAMPLE_PED_DIABLO_2_CAR_COLLISION_3 = 3026,
- AUDIO_SAMPLE_PED_DIABLO_2_CAR_COLLISION_4 = 3027,
- AUDIO_SAMPLE_PED_DIABLO_2_CAR_COLLISION_5 = 3028,
- AUDIO_SAMPLE_AMMUNATION_WELCOME_1 = 3029,
- AUDIO_SAMPLE_AMMUNATION_WELCOME_2 = 3030,
- AUDIO_SAMPLE_AMMUNATION_WELCOME_3 = 3031,
- TOTAL_AUDIO_SAMPLES = 3032,
- NO_SAMPLE = 3033,
-
- // shorthands
- SAMPLEBANK_START = AUDIO_SAMPLE_VEHICLE_HORN_0,
- SAMPLEBANK_END = AUDIO_SAMPLE_PAGER,
- SAMPLEBANK_MAX = AUDIO_SAMPLE_PAGER+1,
- SAMPLEBANK_PED_START = AUDIO_SAMPLE_POLICE_COP_1_ARREST_1,
- SAMPLEBANK_PED_END = AUDIO_SAMPLE_AMMUNATION_WELCOME_3,
- SAMPLEBANK_PED_MAX = AUDIO_SAMPLE_AMMUNATION_WELCOME_3+1,
-};
+enum eSfxSample : uint32
+{
+ SFX_CAR_HORN_JEEP = 0,
+ SFX_CAR_HORN_BMW328,
+ SFX_CAR_HORN_BUS,
+ SFX_CAR_HORN_BUS2,
+ SFX_CAR_HORN_56CHEV,
+ SFX_CAR_HORN_PICKUP,
+ SFX_CAR_HORN_PORSCHE,
+ SFX_CAR_HORN_TRUCK,
+ SFX_OLD_CAR_DOOR_OPEN,
+ SFX_OLD_CAR_DOOR_CLOSE,
+ SFX_NEW_CAR_DOOR_OPEN,
+ SFX_NEW_CAR_DOOR_CLOSE,
+ SFX_TRUCK_DOOR_OPEN,
+ SFX_TRUCK_DOOR_CLOSE,
+ SFX_REMOTE_CONTROLLED_CAR,
+ SFX_REVERSE_GEAR,
+ SFX_REVERSE_GEAR_2,
+ SFX_CAR_STARTER,
+ SFX_ROAD_NOISE,
+ SFX_SKID,
+ SFX_GRAVEL_SKID,
+ SFX_POLICE_SIREN_SLOW,
+ SFX_SIREN_FAST,
+ SFX_AMBULANCE_SIREN_SLOW,
+ SFX_REVERSE_WARNING,
+ SFX_ICE_CREAM_TUNE,
+ SFX_CAR_ALARM_1,
+ SFX_AIR_BRAKES,
+ SFX_SQUEAKY_BRAKES,
+ SFX_TYRE_BUMP,
+ SFX_TRAIN_FAR,
+ SFX_TRAIN_NEAR,
+ SFX_FOOTSTEP_CONCRETE_1,
+ SFX_FOOTSTEP_CONCRETE_2,
+ SFX_FOOTSTEP_CONCRETE_3,
+ SFX_FOOTSTEP_CONCRETE_4,
+ SFX_FOOTSTEP_CONCRETE_5,
+ SFX_FOOTSTEP_GRASS_1,
+ SFX_FOOTSTEP_GRASS_2,
+ SFX_FOOTSTEP_GRASS_3,
+ SFX_FOOTSTEP_GRASS_4,
+ SFX_FOOTSTEP_GRASS_5,
+ SFX_FOOTSTEP_GRAVEL_1,
+ SFX_FOOTSTEP_GRAVEL_2,
+ SFX_FOOTSTEP_GRAVEL_3,
+ SFX_FOOTSTEP_GRAVEL_4,
+ SFX_FOOTSTEP_GRAVEL_5,
+ SFX_FOOTSTEP_WOOD_1,
+ SFX_FOOTSTEP_WOOD_2,
+ SFX_FOOTSTEP_WOOD_3,
+ SFX_FOOTSTEP_WOOD_4,
+ SFX_FOOTSTEP_WOOD_5,
+ SFX_FOOTSTEP_METAL_1,
+ SFX_FOOTSTEP_METAL_2,
+ SFX_FOOTSTEP_METAL_3,
+ SFX_FOOTSTEP_METAL_4,
+ SFX_FOOTSTEP_METAL_5,
+ SFX_FOOTSTEP_WATER_1,
+ SFX_FOOTSTEP_WATER_2,
+ SFX_FOOTSTEP_WATER_3,
+ SFX_FOOTSTEP_WATER_4,
+ SFX_FOOTSTEP_SAND_1,
+ SFX_FOOTSTEP_SAND_2,
+ SFX_FOOTSTEP_SAND_3,
+ SFX_FOOTSTEP_SAND_4,
+ SFX_EXPLOSION_2,
+ SFX_EXPLOSION_3,
+ SFX_COLT45_LEFT,
+ SFX_COLT45_RIGHT,
+ SFX_M16_LEFT,
+ SFX_M16_RIGHT,
+ SFX_AK47_LEFT,
+ SFX_AK47_RIGHT,
+ SFX_UZI_LEFT,
+ SFX_UZI_RIGHT,
+ SFX_UZI_END_LEFT,
+ SFX_UZI_END_RIGHT,
+ SFX_SNIPER_LEFT,
+ SFX_SNIPER_RIGHT,
+ SFX_ROCKET_LEFT,
+ SFX_ROCKET_RIGHT,
+ SFX_ROCKET_FLY,
+ SFX_FLAMETHROWER_LEFT,
+ SFX_FLAMETHROWER_RIGHT,
+ SFX_FLAMETHROWER_START_LEFT,
+ SFX_FLAMETHROWER_START_RIGHT,
+ SFX_SHOTGUN_LEFT,
+ SFX_SHOTGUN_RIGHT,
+ SFX_PISTOL_RELOAD,
+ SFX_AK47_RELOAD,
+ SFX_M16_RELOAD,
+ SFX_ROCKET_RELOAD,
+ SFX_RIFLE_RELOAD,
+ SFX_COL_TARMAC_1,
+ SFX_COL_TARMAC_2,
+ SFX_COL_TARMAC_3,
+ SFX_COL_TARMAC_4,
+ SFX_COL_TARMAC_5,
+ SFX_COL_GRASS_1,
+ SFX_COL_GRAVEL_1,
+ SFX_COL_MUD_1,
+ SFX_COL_GARAGE_DOOR_1,
+ SFX_COL_CAR_PANEL_1,
+ SFX_COL_CAR_PANEL_2,
+ SFX_COL_CAR_PANEL_3,
+ SFX_COL_CAR_PANEL_4,
+ SFX_COL_CAR_PANEL_5,
+ SFX_COL_CAR_PANEL_6,
+ SFX_COL_THICK_METAL_PLATE_1,
+ SFX_COL_SCAFFOLD_POLE_1,
+ SFX_COL_LAMP_POST_1,
+ SFX_COL_HYDRANT_1,
+ SFX_COL_METAL_CHAIN_FENCE_1,
+ SFX_COL_METAL_CHAIN_FENCE_2,
+ SFX_COL_METAL_CHAIN_FENCE_3,
+ SFX_COL_METAL_CHAIN_FENCE_4,
+ SFX_COL_PED_1,
+ SFX_COL_PED_2,
+ SFX_COL_PED_3,
+ SFX_COL_PED_4,
+ SFX_COL_PED_5,
+ SFX_COL_SAND_1,
+ SFX_COL_WOOD_CRATES_1,
+ SFX_COL_WOOD_CRATES_2,
+ SFX_COL_WOOD_CRATES_3,
+ SFX_COL_WOOD_CRATES_4,
+ SFX_COL_WOOD_BENCH_1,
+ SFX_COL_WOOD_BENCH_2,
+ SFX_COL_WOOD_BENCH_3,
+ SFX_COL_WOOD_BENCH_4,
+ SFX_COL_WOOD_SOLID_1,
+ SFX_COL_VEG_1,
+ SFX_COL_VEG_2,
+ SFX_COL_VEG_3,
+ SFX_COL_VEG_4,
+ SFX_COL_VEG_5,
+ SFX_COL_CONTAINER_1,
+ SFX_COL_NEWS_VENDOR_1,
+ SFX_COL_NEWS_VENDOR_2,
+ SFX_COL_NEWS_VENDOR_3,
+ SFX_COL_CAR_1,
+ SFX_COL_CAR_2,
+ SFX_COL_CAR_3,
+ SFX_COL_CAR_4,
+ SFX_COL_CAR_5,
+ SFX_COL_CARDBOARD_1,
+ SFX_COL_CARDBOARD_2,
+ SFX_COL_GATE,
+ SFX_SCRAPE_CAR_1,
+ SFX_CRATE_SMASH,
+ SFX_GLASS_CRACK,
+ SFX_GLASS_SMASH,
+ SFX_GLASS_SHARD_1,
+ SFX_GLASS_SHARD_2,
+ SFX_GLASS_SHARD_3,
+ SFX_GLASS_SHARD_4,
+ SFX_PED_ON_FIRE,
+ SFX_CAR_ON_FIRE,
+ SFX_RAIN,
+ SFX_PICKUP_1_LEFT,
+ SFX_PICKUP_1_RIGHT,
+ SFX_PICKUP_2_LEFT,
+ SFX_PICKUP_2_RIGHT,
+ SFX_PICKUP_3_LEFT,
+ SFX_PICKUP_3_RIGHT,
+ SFX_PICKUP_ERROR_LEFT,
+ SFX_PICKUP_ERROR_RIGHT,
+ SFX_BULLET_SHELL_HIT_GROUND_1,
+ SFX_BULLET_SHELL_HIT_GROUND_2,
+ SFX_BULLET_PED,
+ SFX_BULLET_CAR_1,
+ SFX_BULLET_CAR_2,
+ SFX_BULLET_CAR_3,
+ SFX_BULLET_CAR_4,
+ SFX_BULLET_CAR_5,
+ SFX_BULLET_CAR_6,
+ SFX_BULLET_WALL_1,
+ SFX_BULLET_WALL_2,
+ SFX_BULLET_WALL_3,
+ SFX_BAT_HIT_LEFT,
+ SFX_BAT_HIT_RIGHT,
+ SFX_FIGHT_1,
+ SFX_FIGHT_2,
+ SFX_FIGHT_4,
+ SFX_FIGHT_5,
+ SFX_GARAGE_DOOR_LOOP,
+ SFX_COUNTDOWN,
+ SFX_ARM_BOMB,
+ SFX_POLICE_RADIO_CRACKLE,
+ SFX_WEVE_GOT,
+ SFX_THERES,
+ SFX_RESPOND_TO,
+ SFX_A_10_1,
+ SFX_A_10_2,
+ SFX_CRIME_1,
+ SFX_CRIME_2,
+ SFX_CRIME_3,
+ SFX_CRIME_4,
+ SFX_CRIME_5,
+ SFX_CRIME_6,
+ SFX_CRIME_7,
+ SFX_CRIME_8,
+ SFX_CRIME_9,
+ SFX_CRIME_10,
+ SFX_CRIME_11,
+ SFX_CRIME_12,
+ SFX_IN,
+ SFX_NORTH,
+ SFX_EAST,
+ SFX_SOUTH,
+ SFX_WEST,
+ SFX_CENTRAL,
+ SFX_POLICE_RADIO_MESSAGE_NOISE_1,
+ SFX_POLICE_RADIO_MESSAGE_NOISE_2,
+ SFX_POLICE_RADIO_MESSAGE_NOISE_3,
+ SFX_POLICE_RADIO_LIBERTY_CITY,
+ SFX_POLICE_RADIO_PORTLAND,
+ SFX_POLICE_RADIO_STAUNTON_ISLAND,
+ SFX_POLICE_RADIO_SHORESIDE_VALE,
+ SFX_POLICE_RADIO_ROCKFORD,
+ SFX_POLICE_RADIO_FORT_STAUNTON,
+ SFX_POLICE_RADIO_ASPATRIA,
+ SFX_POLICE_RADIO_TORRINGTON,
+ SFX_POLICE_RADIO_BEDFORD_POINT,
+ SFX_POLICE_RADIO_NEWPORT,
+ SFX_POLICE_RADIO_BELLEVILLE_PARK,
+ SFX_POLICE_RADIO_LIBERTY_CAMPUS,
+ SFX_POLICE_RADIO_COCHRANE_DAM,
+ SFX_POLICE_RADIO_PIKE_CREEK,
+ SFX_POLICE_RADIO_CEDAR_GROVE,
+ SFX_POLICE_RADIO_WICHITA_GARDENS,
+ SFX_POLICE_RADIO_FRANCIS_INTERNATIONAL_AIRPORT,
+ SFX_POLICE_RADIO_CALLAHAN_POINT,
+ SFX_POLICE_RADIO_ATLANTIC_QUAYS,
+ SFX_POLICE_RADIO_PORTLAND_HARBOUR,
+ SFX_POLICE_RADIO_TRENTON,
+ SFX_POLICE_RADIO_CHINATOWN,
+ SFX_POLICE_RADIO_RED_LIGHT_DISTRICT,
+ SFX_POLICE_RADIO_HEPBURN_HEIGHTS,
+ SFX_POLICE_RADIO_SAINT_MARKS,
+ SFX_POLICE_RADIO_HARWOOD,
+ SFX_POLICE_RADIO_PORTLAND_BEACH,
+ SFX_POLICE_RADIO_PORTLAND_STRAIGHTS, // shouldn't be used anymore
+ SFX_POLICE_RADIO_SUSPECT,
+ SFX_POLICE_RADIO_LAST_SEEN,
+ SFX_POLICE_RADIO_ON_FOOT,
+ SFX_POLICE_RADIO_IN_A,
+ SFX_POLICE_RADIO_IN_AN,
+ SFX_POLICE_RADIO_BLACK,
+ SFX_POLICE_RADIO_WHITE,
+ SFX_POLICE_RADIO_BLUE,
+ SFX_POLICE_RADIO_RED,
+ SFX_POLICE_RADIO_PURPLE,
+ SFX_POLICE_RADIO_YELLOW,
+ SFX_POLICE_RADIO_GREY,
+ SFX_POLICE_RADIO_ORANGE,
+ SFX_POLICE_RADIO_GREEN,
+ SFX_POLICE_RADIO_SILVER,
+ SFX_POLICE_RADIO_DARK,
+ SFX_POLICE_RADIO_LIGHT,
+ SFX_POLICE_RADIO_BRIGHT,
+ SFX_POLICE_RADIO_AMBULANCE,
+ SFX_POLICE_RADIO_VAN,
+ SFX_POLICE_RADIO_TRUCK,
+ SFX_POLICE_RADIO_SALOON,
+ SFX_POLICE_RADIO_SPORTS_CAR,
+ SFX_POLICE_RADIO_BUGGY,
+ SFX_POLICE_RADIO_TAXI,
+ SFX_POLICE_RADIO_CRUISER,
+ SFX_POLICE_RADIO_BUS,
+ SFX_POLICE_RADIO_2_DOOR,
+ SFX_POLICE_RADIO_FIRE_TRUCK,
+ SFX_POLICE_RADIO_BOAT,
+ SFX_POLICE_RADIO_PICKUP,
+ SFX_POLICE_RADIO_ICE_CREAM_VAN,
+ SFX_POLICE_RADIO_LIMO,
+ SFX_POLICE_RADIO_POLICE_CAR,
+ SFX_POLICE_RADIO_CONVERTIBLE,
+ SFX_POLICE_RADIO_SUBWAY_CAR,
+ SFX_POLICE_RADIO_TANK,
+ SFX_HELI_1,
+ SFX_HELI_2,
+ SFX_HELI_3,
+ SFX_PHONE_RING,
+ SFX_CAR_REV_1,
+ SFX_CAR_REV_2,
+ SFX_CAR_REV_3,
+ SFX_CAR_REV_4,
+ SFX_CAR_REV_5,
+ SFX_CAR_REV_6,
+ SFX_CAR_REV_7,
+ SFX_CAR_REV_8,
+ SFX_CAR_REV_9,
+ SFX_CAR_REV_10,
+ SFX_CAR_IDLE_1,
+ SFX_CAR_IDLE_2,
+ SFX_CAR_IDLE_3,
+ SFX_CAR_IDLE_4,
+ SFX_CAR_IDLE_5,
+ SFX_CAR_IDLE_6,
+ SFX_CAR_IDLE_7,
+ SFX_CAR_IDLE_8,
+ SFX_CAR_IDLE_9,
+ SFX_CAR_IDLE_10,
+ SFX_JUMBO_DIST_FLY,
+ SFX_JUMBO_TAXI,
+ SFX_JUMBO_WHINE,
+ SFX_JUMBO_ENGINE,
+ SFX_JUMBO_RUMBLE,
+ SFX_JUMBO_LAND_WHEELS,
+ SFX_POLICE_BOAT_IDLE,
+ SFX_POLICE_BOAT_ACCEL,
+ SFX_POLICE_BOAT_THUMB_OFF,
+ SFX_BOAT_WATER_LOOP,
+ SFX_BOAT_SPLASH_1,
+ SFX_BOAT_SPLASH_2,
+ SFX_FISHING_BOAT_IDLE,
+ SFX_CESNA_IDLE,
+ SFX_CESNA_REV,
+ SFX_CAR_RAIN_1,
+ SFX_CAR_RAIN_2,
+ SFX_CAR_RAIN_3,
+ SFX_CAR_RAIN_4,
+ SFX_SPLASH_1,
+ SFX_PED_CRUNCH_1,
+ SFX_PED_CRUNCH_2,
+ SFX_HEADPHONES,
+ SFX_WOODEN_BOX_SMASH,
+ SFX_CARDBOARD_BOX_SMASH,
+ SFX_ERROR_FIRE_ROCKET_LAUNCHER,
+ SFX_ERROR_FIRE_RIFLE,
+ SFX_TANK_TURRET,
+ SFX_CRANE_MAGNET,
+ SFX_BODY_LAND_AND_FALL,
+ SFX_BODY_LAND,
+ SFX_BOMB_BEEP,
+ SFX_TIMER_BEEP,
+ SFX_PART_MISSION_COMPLETE,
+ SFX_START_BUTTON_LEFT,
+ SFX_START_BUTTON_RIGHT,
+ SFX_SUSPENSION_FAST_MOVE,
+ SFX_SUSPENSION_SLOW_MOVE_LOOP,
+ SFX_SHAG_SUSPENSION,
+ SFX_RADIO_CLICK,
+ SFX_INFO,
+
+ SFX_CAR_ACCEL_1,
+ SFX_CAR_AFTER_ACCEL_1,
+ SFX_CAR_FINGER_OFF_ACCEL_1,
+
+ SFX_CAR_ACCEL_2,
+ SFX_CAR_AFTER_ACCEL_2,
+ SFX_CAR_FINGER_OFF_ACCEL_2,
+
+ SFX_CAR_ACCEL_3,
+ SFX_CAR_AFTER_ACCEL_3,
+ SFX_CAR_FINGER_OFF_ACCEL_3,
+
+ SFX_CAR_ACCEL_4,
+ SFX_CAR_AFTER_ACCEL_4,
+ SFX_CAR_FINGER_OFF_ACCEL_4,
+
+ SFX_CAR_ACCEL_5,
+ SFX_CAR_AFTER_ACCEL_5,
+ SFX_CAR_FINGER_OFF_ACCEL_5,
+
+ SFX_CAR_ACCEL_6,
+ SFX_CAR_AFTER_ACCEL_6,
+ SFX_CAR_FINGER_OFF_ACCEL_6,
+
+ SFX_CAR_ACCEL_7,
+ SFX_CAR_AFTER_ACCEL_7,
+ SFX_CAR_FINGER_OFF_ACCEL_7,
+
+ SFX_CAR_ACCEL_8,
+ SFX_CAR_AFTER_ACCEL_8,
+ SFX_CAR_FINGER_OFF_ACCEL_8,
+
+ SFX_CAR_ACCEL_9,
+ SFX_CAR_AFTER_ACCEL_9,
+ SFX_CAR_FINGER_OFF_ACCEL_9,
+
+ SFX_PAGE_CHANGE_AND_BACK_LEFT,
+ SFX_PAGE_CHANGE_AND_BACK_RIGHT,
+ SFX_HIGHLIGHT_LEFT,
+ SFX_HIGHLIGHT_RIGHT,
+ SFX_SELECT_LEFT,
+ SFX_SELECT_RIGHT,
+ SFX_SUB_MENU_BACK_LEFT,
+ SFX_SUB_MENU_BACK_RIGHT,
+ SFX_STEREO_LEFT,
+ SFX_STEREO_RIGHT,
+ SFX_MONO,
+ SFX_NOISE_BURST_1,
+ SFX_NOISE_BURST_2,
+ SFX_NOISE_BURST_3,
+ SFX_ERROR_LEFT,
+ SFX_ERROR_RIGHT,
+ SFX_TRAIN_STATION_AMBIENCE_LOOP,
+ SFX_TRAIN_STATION_ANNOUNCE,
+ SFX_CLUB_1,
+ SFX_CLUB_2,
+ SFX_CLUB_3,
+ SFX_CLUB_4,
+ SFX_CLUB_5,
+ SFX_CLUB_6,
+ SFX_CLUB_7,
+ SFX_CLUB_8,
+ SFX_CLUB_9,
+ SFX_CLUB_10,
+ SFX_CLUB_11,
+ SFX_CLUB_12,
+ SFX_CLUB_RAGGA,
+ SFX_STRIP_CLUB_1,
+ SFX_STRIP_CLUB_2,
+ SFX_WORKSHOP_1,
+ SFX_PIANO_BAR_1,
+ SFX_SAWMILL_LOOP,
+ SFX_SAWMILL_CUT_WOOD,
+ SFX_DOG_FOOD_FACTORY,
+ SFX_LAUNDERETTE_LOOP,
+ SFX_LAUNDERETTE_SONG_LOOP,
+ SFX_RESTAURANT_CHINATOWN,
+ SFX_RESTAURANT_ITALY,
+ SFX_RESTAURANT_GENERIC_1,
+ SFX_RESTAURANT_GENERIC_2,
+ SFX_AIRPORT_ANNOUNCEMENT_1,
+ SFX_AIRPORT_ANNOUNCEMENT_2,
+ SFX_AIRPORT_ANNOUNCEMENT_3,
+ SFX_AIRPORT_ANNOUNCEMENT_4,
+ SFX_SHOP_LOOP,
+ SFX_SHOP_TILL_1,
+ SFX_SHOP_TILL_2,
+ SFX_CINEMA_BASS_1,
+ SFX_CINEMA_BASS_2,
+ SFX_CINEMA_BASS_3,
+ SFX_DOCKS_FOGHORN,
+ SFX_HOME_1,
+ SFX_HOME_2,
+ SFX_HOME_3,
+ SFX_HOME_4,
+ SFX_HOME_5,
+ SFX_PORN_1_LOOP,
+ SFX_PORN_1_GROAN_1,
+ SFX_PORN_1_GROAN_2,
+ SFX_PORN_2_LOOP,
+ SFX_PORN_2_GROAN_1,
+ SFX_PORN_2_GROAN_2,
+ SFX_PORN_3_LOOP,
+ SFX_PORN_3_GROAN_1,
+ SFX_PORN_3_GROAN_2,
+ SFX_POLICE_BALL_1,
+ SFX_BANK_ALARM_1,
+ SFX_RAVE_INDUSTRIAL,
+ SFX_RAVE_COMMERCIAL,
+ SFX_RAVE_SUBURBAN,
+ SFX_RAVE_COMMERCIAL_2,
+
+ // unused banks 50-58
+ SFX_CLUB_1_1,
+ SFX_CLUB_1_2,
+ SFX_CLUB_1_3,
+ SFX_CLUB_1_4,
+ SFX_CLUB_1_5,
+ SFX_CLUB_1_6,
+ SFX_CLUB_1_7,
+ SFX_CLUB_1_8,
+ SFX_CLUB_1_9,
+
+ SFX_EXPLOSION_1,
+ SFX_BRIDGE_OPEN_WARNING,
+
+ SFX_PAGER, // used to be ped comment on PS2
+
+ SFX_COP_VOICE_1_ARREST_1,
+ SFX_COP_VOICE_1_ARREST_2,
+ SFX_COP_VOICE_1_ARREST_3,
+ SFX_COP_VOICE_1_ARREST_4,
+ SFX_COP_VOICE_1_ARREST_5,
+ SFX_COP_VOICE_1_ARREST_6,
+ SFX_COP_VOICE_1_CHASE_1,
+ SFX_COP_VOICE_1_CHASE_2,
+ SFX_COP_VOICE_1_CHASE_3,
+ SFX_COP_VOICE_1_CHASE_4,
+ SFX_COP_VOICE_1_CHASE_5,
+ SFX_COP_VOICE_1_CHASE_6,
+ SFX_COP_VOICE_1_CHASE_7,
+ SFX_COP_VOICE_2_ARREST_1,
+ SFX_COP_VOICE_2_ARREST_2,
+ SFX_COP_VOICE_2_ARREST_3,
+ SFX_COP_VOICE_2_ARREST_4,
+ SFX_COP_VOICE_2_ARREST_5,
+ SFX_COP_VOICE_2_ARREST_6,
+ SFX_COP_VOICE_2_CHASE_1,
+ SFX_COP_VOICE_2_CHASE_2,
+ SFX_COP_VOICE_2_CHASE_3,
+ SFX_COP_VOICE_2_CHASE_4,
+ SFX_COP_VOICE_2_CHASE_5,
+ SFX_COP_VOICE_2_CHASE_6,
+ SFX_COP_VOICE_2_CHASE_7,
+ SFX_COP_VOICE_3_ARREST_1,
+ SFX_COP_VOICE_3_ARREST_2,
+ SFX_COP_VOICE_3_ARREST_3,
+ SFX_COP_VOICE_3_ARREST_4,
+ SFX_COP_VOICE_3_ARREST_5,
+ SFX_COP_VOICE_3_ARREST_6,
+ SFX_COP_VOICE_3_CHASE_1,
+ SFX_COP_VOICE_3_CHASE_2,
+ SFX_COP_VOICE_3_CHASE_3,
+ SFX_COP_VOICE_3_CHASE_4,
+ SFX_COP_VOICE_3_CHASE_5,
+ SFX_COP_VOICE_3_CHASE_6,
+ SFX_COP_VOICE_3_CHASE_7,
+ SFX_COP_VOICE_4_ARREST_1,
+ SFX_COP_VOICE_4_ARREST_2,
+ SFX_COP_VOICE_4_ARREST_3,
+ SFX_COP_VOICE_4_ARREST_4,
+ SFX_COP_VOICE_4_ARREST_5,
+ SFX_COP_VOICE_4_ARREST_6,
+ SFX_COP_VOICE_4_CHASE_1,
+ SFX_COP_VOICE_4_CHASE_2,
+ SFX_COP_VOICE_4_CHASE_3,
+ SFX_COP_VOICE_4_CHASE_4,
+ SFX_COP_VOICE_4_CHASE_5,
+ SFX_COP_VOICE_4_CHASE_6,
+ SFX_COP_VOICE_4_CHASE_7,
+ SFX_COP_VOICE_5_ARREST_1,
+ SFX_COP_VOICE_5_ARREST_2,
+ SFX_COP_VOICE_5_ARREST_3,
+ SFX_COP_VOICE_5_ARREST_4,
+ SFX_COP_VOICE_5_ARREST_5,
+ SFX_COP_VOICE_5_ARREST_6,
+ SFX_COP_VOICE_5_CHASE_1,
+ SFX_COP_VOICE_5_CHASE_2,
+ SFX_COP_VOICE_5_CHASE_3,
+ SFX_COP_VOICE_5_CHASE_4,
+ SFX_COP_VOICE_5_CHASE_5,
+ SFX_COP_VOICE_5_CHASE_6,
+ SFX_COP_VOICE_5_CHASE_7,
+ SFX_SWAT_VOICE_1_CHASE_1,
+ SFX_SWAT_VOICE_1_CHASE_2,
+ SFX_SWAT_VOICE_1_CHASE_3,
+ SFX_SWAT_VOICE_1_CHASE_4,
+ SFX_SWAT_VOICE_1_CHASE_5,
+ SFX_SWAT_VOICE_1_CHASE_6,
+ SFX_SWAT_VOICE_2_CHASE_1,
+ SFX_SWAT_VOICE_2_CHASE_2,
+ SFX_SWAT_VOICE_2_CHASE_3,
+ SFX_SWAT_VOICE_2_CHASE_4,
+ SFX_SWAT_VOICE_2_CHASE_5,
+ SFX_SWAT_VOICE_2_CHASE_6,
+ SFX_SWAT_VOICE_3_CHASE_1,
+ SFX_SWAT_VOICE_3_CHASE_2,
+ SFX_SWAT_VOICE_3_CHASE_3,
+ SFX_SWAT_VOICE_3_CHASE_4,
+ SFX_SWAT_VOICE_3_CHASE_5,
+ SFX_SWAT_VOICE_3_CHASE_6,
+ SFX_SWAT_VOICE_4_CHASE_1,
+ SFX_SWAT_VOICE_4_CHASE_2,
+ SFX_SWAT_VOICE_4_CHASE_3,
+ SFX_SWAT_VOICE_4_CHASE_4,
+ SFX_SWAT_VOICE_4_CHASE_5,
+ SFX_SWAT_VOICE_4_CHASE_6,
+ SFX_FBI_VOICE_1_CHASE_1,
+ SFX_FBI_VOICE_1_CHASE_2,
+ SFX_FBI_VOICE_1_CHASE_3,
+ SFX_FBI_VOICE_1_CHASE_4,
+ SFX_FBI_VOICE_1_CHASE_5,
+ SFX_FBI_VOICE_1_CHASE_6,
+ SFX_FBI_VOICE_2_CHASE_1,
+ SFX_FBI_VOICE_2_CHASE_2,
+ SFX_FBI_VOICE_2_CHASE_3,
+ SFX_FBI_VOICE_2_CHASE_4,
+ SFX_FBI_VOICE_2_CHASE_5,
+ SFX_FBI_VOICE_2_CHASE_6,
+ SFX_FBI_VOICE_3_CHASE_1,
+ SFX_FBI_VOICE_3_CHASE_2,
+ SFX_FBI_VOICE_3_CHASE_3,
+ SFX_FBI_VOICE_3_CHASE_4,
+ SFX_FBI_VOICE_3_CHASE_5,
+ SFX_FBI_VOICE_3_CHASE_6,
+ SFX_POLICE_HELI_1,
+ SFX_POLICE_HELI_2,
+ SFX_POLICE_HELI_3,
+ SFX_POLICE_HELI_4,
+ SFX_POLICE_HELI_5,
+ SFX_POLICE_HELI_6,
+ SFX_POLICE_HELI_7,
+ SFX_POLICE_HELI_8,
+ SFX_POLICE_HELI_9,
+ SFX_POLICE_HELI_10,
+ SFX_POLICE_HELI_11,
+ SFX_POLICE_HELI_12,
+ SFX_POLICE_HELI_13,
+ SFX_POLICE_HELI_14,
+ SFX_POLICE_HELI_15,
+ SFX_POLICE_HELI_16,
+ SFX_POLICE_HELI_17,
+ SFX_POLICE_HELI_18,
+ SFX_POLICE_HELI_19,
+ SFX_POLICE_HELI_20,
+ SFX_POLICE_HELI_21,
+ SFX_POLICE_HELI_22,
+ SFX_POLICE_HELI_23,
+ SFX_POLICE_HELI_24,
+ SFX_POLICE_HELI_25,
+ SFX_POLICE_HELI_26,
+ SFX_POLICE_HELI_27,
+ SFX_POLICE_HELI_28,
+ SFX_POLICE_HELI_29,
+ SFX_CHUNKY_DEATH,
+ SFX_BLACK_DOCKER_VOICE_1_DRIVER_ABUSE_1,
+ SFX_BLACK_DOCKER_VOICE_1_DRIVER_ABUSE_2,
+ SFX_BLACK_DOCKER_VOICE_1_DRIVER_ABUSE_3,
+ SFX_BLACK_DOCKER_VOICE_1_DRIVER_ABUSE_4,
+ SFX_BLACK_DOCKER_VOICE_1_DRIVER_ABUSE_5,
+ SFX_BLACK_DOCKER_VOICE_1_DRIVER_ABUSE_6,
+ SFX_BLACK_DOCKER_VOICE_1_CHAT_1,
+ SFX_BLACK_DOCKER_VOICE_1_CHAT_2,
+ SFX_BLACK_DOCKER_VOICE_1_CHAT_3,
+ SFX_BLACK_DOCKER_VOICE_1_CHAT_4,
+ SFX_BLACK_DOCKER_VOICE_1_CHAT_5,
+ SFX_BLACK_DOCKER_VOICE_1_DODGE_1,
+ SFX_BLACK_DOCKER_VOICE_1_DODGE_2,
+ SFX_BLACK_DOCKER_VOICE_1_DODGE_3,
+ SFX_BLACK_DOCKER_VOICE_1_DODGE_4,
+ SFX_BLACK_DOCKER_VOICE_1_DODGE_5,
+ SFX_BLACK_DOCKER_VOICE_1_EYING_1,
+ SFX_BLACK_DOCKER_VOICE_1_EYING_2,
+ SFX_BLACK_DOCKER_VOICE_1_EYING_3,
+ SFX_BLACK_DOCKER_VOICE_1_FIGHT_1,
+ SFX_BLACK_DOCKER_VOICE_1_FIGHT_2,
+ SFX_BLACK_DOCKER_VOICE_1_FIGHT_3,
+ SFX_BLACK_DOCKER_VOICE_1_FIGHT_4,
+ SFX_BLACK_DOCKER_VOICE_1_FIGHT_5,
+ SFX_BLACK_DOCKER_VOICE_1_GUN_PANIC_1,
+ SFX_BLACK_DOCKER_VOICE_1_GUN_PANIC_2,
+ SFX_BLACK_DOCKER_VOICE_1_GUN_PANIC_3,
+ SFX_ARMY_VOICE_1_CHASE_1,
+ SFX_ARMY_VOICE_1_CHASE_2,
+ SFX_ARMY_VOICE_1_CHASE_3,
+ SFX_ARMY_VOICE_1_CHASE_4,
+ SFX_ARMY_VOICE_1_CHASE_5,
+ SFX_ARMY_VOICE_1_CHASE_6,
+ SFX_ARMY_VOICE_1_CHASE_7,
+ SFX_ARMY_VOICE_1_CHASE_8,
+ SFX_ARMY_VOICE_1_CHASE_9,
+ SFX_ARMY_VOICE_1_CHASE_10,
+ SFX_ARMY_VOICE_1_CHASE_11,
+ SFX_ARMY_VOICE_1_CHASE_12,
+ SFX_ARMY_VOICE_1_CHASE_13,
+ SFX_ARMY_VOICE_1_CHASE_14,
+ SFX_ARMY_VOICE_1_CHASE_15,
+ SFX_ARMY_VOICE_2_CHASE_1,
+ SFX_ARMY_VOICE_2_CHASE_2,
+ SFX_ARMY_VOICE_2_CHASE_3,
+ SFX_ARMY_VOICE_2_CHASE_4,
+ SFX_ARMY_VOICE_2_CHASE_5,
+ SFX_ARMY_VOICE_2_CHASE_6,
+ SFX_ARMY_VOICE_2_CHASE_7,
+ SFX_ARMY_VOICE_2_CHASE_8,
+ SFX_ARMY_VOICE_2_CHASE_9,
+ SFX_ARMY_VOICE_2_CHASE_10,
+ SFX_ARMY_VOICE_2_CHASE_11,
+ SFX_ARMY_VOICE_2_CHASE_12,
+ SFX_ARMY_VOICE_2_CHASE_13,
+ SFX_ARMY_VOICE_2_CHASE_14,
+ SFX_ARMY_VOICE_2_CHASE_15,
+ SFX_CLAUDE_LOW_DAMAGE_GRUNT_1,
+ SFX_CLAUDE_LOW_DAMAGE_GRUNT_2,
+ SFX_CLAUDE_LOW_DAMAGE_GRUNT_3,
+ SFX_CLAUDE_LOW_DAMAGE_GRUNT_4,
+ SFX_CLAUDE_LOW_DAMAGE_GRUNT_5,
+ SFX_CLAUDE_LOW_DAMAGE_GRUNT_6,
+ SFX_CLAUDE_LOW_DAMAGE_GRUNT_7,
+ SFX_CLAUDE_LOW_DAMAGE_GRUNT_8,
+ SFX_CLAUDE_LOW_DAMAGE_GRUNT_9,
+ SFX_CLAUDE_LOW_DAMAGE_GRUNT_10,
+ SFX_CLAUDE_HIGH_DAMAGE_GRUNT_1,
+ SFX_CLAUDE_HIGH_DAMAGE_GRUNT_2,
+ SFX_CLAUDE_HIGH_DAMAGE_GRUNT_3,
+ SFX_CLAUDE_HIGH_DAMAGE_GRUNT_4,
+ SFX_CLAUDE_HIGH_DAMAGE_GRUNT_5,
+ SFX_CLAUDE_HIGH_DAMAGE_GRUNT_6,
+ SFX_CLAUDE_HIGH_DAMAGE_GRUNT_7,
+ SFX_CLAUDE_HIGH_DAMAGE_GRUNT_8,
+ SFX_CLAUDE_HIGH_DAMAGE_GRUNT_9,
+ SFX_CLAUDE_HIGH_DAMAGE_GRUNT_10,
+ SFX_CLAUDE_HIGH_DAMAGE_GRUNT_11,
+ SFX_CLAUDE_HIT_GROUND_GRUNT_1,
+ SFX_CLAUDE_HIT_GROUND_GRUNT_2,
+ SFX_CLAUDE_HIT_GROUND_GRUNT_3,
+ SFX_CLAUDE_HIT_GROUND_GRUNT_4,
+ SFX_CLAUDE_HIT_GROUND_GRUNT_5,
+ SFX_CLAUDE_HIT_GROUND_GRUNT_6,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DRIVER_ABUSE_1,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DRIVER_ABUSE_2,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DRIVER_ABUSE_3,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DRIVER_ABUSE_4,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DRIVER_ABUSE_5,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DRIVER_ABUSE_6,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DRIVER_ABUSE_7,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_CHAT_1,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_CHAT_2,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_CHAT_3,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_CHAT_4,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_CHAT_5,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_CHAT_6,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_CHAT_7,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_CHAT_8,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_CHAT_9,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_CHAT_10,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DODGE_1,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DODGE_2,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DODGE_3,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DODGE_4,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DODGE_5,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DODGE_6,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DODGE_7,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DODGE_8,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DODGE_9,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DODGE_10,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_CARJACKED_1,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_CARJACKED_2,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_CARJACKED_3,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_CARJACKED_4,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_CARJACKED_5,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_CARJACKED_6,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_MUGGED_1,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_MUGGED_2,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_RUN_FROM_FIGHT_1,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_RUN_FROM_FIGHT_2,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_RUN_FROM_FIGHT_3,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_RUN_FROM_FIGHT_4,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_RUN_FROM_FIGHT_5,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_RUN_FROM_FIGHT_6,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_SHOCKED_1,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_SHOCKED_2,
+ SFX_CHUNKY_RUN_1,
+ SFX_CHUNKY_RUN_2,
+ SFX_CHUNKY_RUN_3,
+ SFX_CHUNKY_RUN_4,
+ SFX_CHUNKY_RUN_5,
+ SFX_PIMP_DRIVER_ABUSE_1,
+ SFX_PIMP_DRIVER_ABUSE_2,
+ SFX_PIMP_DRIVER_ABUSE_3,
+ SFX_PIMP_DRIVER_ABUSE_4,
+ SFX_PIMP_DRIVER_ABUSE_5,
+ SFX_PIMP_CHAT_1,
+ SFX_PIMP_CHAT_2,
+ SFX_PIMP_CHAT_3,
+ SFX_PIMP_CHAT_4,
+ SFX_PIMP_CHAT_5,
+ SFX_PIMP_CHAT_6,
+ SFX_PIMP_CHAT_7,
+ SFX_PIMP_CHAT_8,
+ SFX_PIMP_CHAT_9,
+ SFX_PIMP_CHAT_10,
+ SFX_PIMP_CHAT_11,
+ SFX_PIMP_CHAT_12,
+ SFX_PIMP_CHAT_13,
+ SFX_PIMP_CHAT_14,
+ SFX_PIMP_CHAT_15,
+ SFX_PIMP_CHAT_16,
+ SFX_PIMP_CHAT_17,
+ SFX_PIMP_DODGE_1,
+ SFX_PIMP_DODGE_2,
+ SFX_PIMP_DODGE_3,
+ SFX_PIMP_DODGE_4,
+ SFX_PIMP_DODGE_5,
+ SFX_PIMP_DODGE_6,
+ SFX_PIMP_FIGHT_1,
+ SFX_PIMP_FIGHT_2,
+ SFX_PIMP_FIGHT_3,
+ SFX_PIMP_FIGHT_4,
+ SFX_PIMP_FIGHT_5,
+ SFX_PIMP_FIGHT_6,
+ SFX_PIMP_FIGHT_7,
+ SFX_PIMP_FIGHT_8,
+ SFX_PIMP_FIGHT_9,
+ SFX_PIMP_GUN_COOL_1,
+ SFX_PIMP_GUN_COOL_2,
+ SFX_PIMP_GUN_COOL_3,
+ SFX_PIMP_GUN_COOL_4,
+ SFX_PIMP_GUN_COOL_5,
+ SFX_PIMP_GUN_COOL_6,
+ SFX_PIMP_GUN_COOL_7,
+ SFX_PIMP_CARJACKED_1,
+ SFX_PIMP_CARJACKED_2,
+ SFX_PIMP_CARJACKED_3,
+ SFX_PIMP_CARJACKED_4,
+ SFX_PIMP_SHOCKED_1,
+ SFX_PIMP_SHOCKED_2,
+ SFX_NORMAL_MALE_DRIVER_ABUSE_1,
+ SFX_NORMAL_MALE_DRIVER_ABUSE_2,
+ SFX_NORMAL_MALE_DRIVER_ABUSE_3,
+ SFX_NORMAL_MALE_DRIVER_ABUSE_4,
+ SFX_NORMAL_MALE_DRIVER_ABUSE_5,
+ SFX_NORMAL_MALE_DRIVER_ABUSE_6,
+ SFX_NORMAL_MALE_DRIVER_ABUSE_7,
+ SFX_NORMAL_MALE_DRIVER_ABUSE_8,
+ SFX_NORMAL_MALE_DRIVER_ABUSE_9,
+ SFX_NORMAL_MALE_DRIVER_ABUSE_10,
+ SFX_NORMAL_MALE_DRIVER_ABUSE_11,
+ SFX_NORMAL_MALE_DRIVER_ABUSE_12,
+ SFX_NORMAL_MALE_CHAT_1,
+ SFX_NORMAL_MALE_CHAT_2,
+ SFX_NORMAL_MALE_CHAT_3,
+ SFX_NORMAL_MALE_CHAT_4,
+ SFX_NORMAL_MALE_CHAT_5,
+ SFX_NORMAL_MALE_CHAT_6,
+ SFX_NORMAL_MALE_CHAT_7,
+ SFX_NORMAL_MALE_CHAT_8,
+ SFX_NORMAL_MALE_CHAT_9,
+ SFX_NORMAL_MALE_CHAT_10,
+ SFX_NORMAL_MALE_CHAT_11,
+ SFX_NORMAL_MALE_CHAT_12,
+ SFX_NORMAL_MALE_CHAT_13,
+ SFX_NORMAL_MALE_CHAT_14,
+ SFX_NORMAL_MALE_CHAT_15,
+ SFX_NORMAL_MALE_CHAT_16,
+ SFX_NORMAL_MALE_CHAT_17,
+ SFX_NORMAL_MALE_CHAT_18,
+ SFX_NORMAL_MALE_CHAT_19,
+ SFX_NORMAL_MALE_CHAT_20,
+ SFX_NORMAL_MALE_CHAT_21,
+ SFX_NORMAL_MALE_CHAT_22,
+ SFX_NORMAL_MALE_CHAT_23,
+ SFX_NORMAL_MALE_CHAT_24,
+ SFX_NORMAL_MALE_CHAT_25,
+ SFX_NORMAL_MALE_DODGE_1,
+ SFX_NORMAL_MALE_DODGE_2,
+ SFX_NORMAL_MALE_DODGE_3,
+ SFX_NORMAL_MALE_DODGE_4,
+ SFX_NORMAL_MALE_DODGE_5,
+ SFX_NORMAL_MALE_DODGE_6,
+ SFX_NORMAL_MALE_DODGE_7,
+ SFX_NORMAL_MALE_DODGE_8,
+ SFX_NORMAL_MALE_DODGE_9,
+ SFX_NORMAL_MALE_EYING_1,
+ SFX_NORMAL_MALE_EYING_2,
+ SFX_NORMAL_MALE_EYING_3,
+ SFX_NORMAL_MALE_EYING_4,
+ SFX_NORMAL_MALE_EYING_5,
+ SFX_NORMAL_MALE_EYING_6,
+ SFX_NORMAL_MALE_EYING_7,
+ SFX_NORMAL_MALE_EYING_8,
+ SFX_NORMAL_MALE_GUN_PANIC_1,
+ SFX_NORMAL_MALE_GUN_PANIC_2,
+ SFX_NORMAL_MALE_GUN_PANIC_3,
+ SFX_NORMAL_MALE_GUN_PANIC_4,
+ SFX_NORMAL_MALE_GUN_PANIC_5,
+ SFX_NORMAL_MALE_GUN_PANIC_6,
+ SFX_NORMAL_MALE_GUN_PANIC_7,
+ SFX_NORMAL_MALE_CARJACKED_1,
+ SFX_NORMAL_MALE_CARJACKED_2,
+ SFX_NORMAL_MALE_CARJACKED_3,
+ SFX_NORMAL_MALE_CARJACKED_4,
+ SFX_NORMAL_MALE_CARJACKED_5,
+ SFX_NORMAL_MALE_CARJACKED_6,
+ SFX_NORMAL_MALE_CARJACKED_7,
+ SFX_NORMAL_MALE_RUN_FROM_FIGHT_1,
+ SFX_NORMAL_MALE_RUN_FROM_FIGHT_2,
+ SFX_NORMAL_MALE_RUN_FROM_FIGHT_3,
+ SFX_NORMAL_MALE_RUN_FROM_FIGHT_4,
+ SFX_NORMAL_MALE_RUN_FROM_FIGHT_5,
+ SFX_NORMAL_MALE_SHOCKED_1,
+ SFX_NORMAL_MALE_SHOCKED_2,
+ SFX_NORMAL_MALE_SHOCKED_3,
+ SFX_NORMAL_MALE_SHOCKED_4,
+ SFX_NORMAL_MALE_SHOCKED_5,
+ SFX_NORMAL_MALE_SHOCKED_6,
+ SFX_NORMAL_MALE_SHOCKED_7,
+ SFX_NORMAL_MALE_SHOCKED_8,
+ SFX_NORMAL_MALE_SHOCKED_9,
+ SFX_NORMAL_MALE_SHOCKED_10,
+ SFX_BOMBERMAN_1,
+ SFX_BOMBERMAN_2,
+ SFX_BOMBERMAN_3,
+ SFX_BOMBERMAN_4,
+ SFX_BOMBERMAN_5,
+ SFX_BOMBERMAN_6,
+ SFX_BOMBERMAN_7,
+ SFX_8BALL_DODGE_1,
+ SFX_8BALL_DODGE_2,
+ SFX_8BALL_DODGE_3,
+ SFX_8BALL_DODGE_4,
+ SFX_8BALL_DODGE_5,
+ SFX_8BALL_DODGE_6,
+ SFX_8BALL_DODGE_7,
+ SFX_8BALL_FIGHT_1,
+ SFX_8BALL_FIGHT_2,
+ SFX_8BALL_FIGHT_3,
+ SFX_8BALL_FIGHT_4,
+ SFX_8BALL_FIGHT_5,
+ SFX_8BALL_FIGHT_6,
+ SFX_8BALL_GUN_COOL_1,
+ SFX_8BALL_GUN_COOL_2,
+ SFX_8BALL_MUGGED_1,
+ SFX_8BALL_MUGGED_2,
+ SFX_SALVATORE_DODGE_1,
+ SFX_SALVATORE_DODGE_2,
+ SFX_SALVATORE_DODGE_3,
+ SFX_SALVATORE_FIGHT_1,
+ SFX_SALVATORE_FIGHT_2,
+ SFX_SALVATORE_FIGHT_3,
+ SFX_SALVATORE_FIGHT_4,
+ SFX_SALVATORE_FIGHT_5,
+ SFX_SALVATORE_FIGHT_6,
+ SFX_SALVATORE_GUN_COOL_1,
+ SFX_SALVATORE_GUN_COOL_2,
+ SFX_SALVATORE_GUN_COOL_3,
+ SFX_SALVATORE_GUN_COOL_4,
+ SFX_SALVATORE_MUGGED_1,
+ SFX_SALVATORE_MUGGED_2,
+ SFX_MISTY_DODGE_1,
+ SFX_MISTY_DODGE_2,
+ SFX_MISTY_DODGE_3,
+ SFX_MISTY_DODGE_4,
+ SFX_MISTY_DODGE_5,
+ SFX_MISTY_FIGHT_1,
+ SFX_MISTY_FIGHT_2,
+ SFX_MISTY_FIGHT_3,
+ SFX_MISTY_FIGHT_4,
+ SFX_MISTY_GUN_COOL_1,
+ SFX_MISTY_GUN_COOL_2,
+ SFX_MISTY_GUN_COOL_3,
+ SFX_MISTY_GUN_COOL_4,
+ SFX_MISTY_GUN_COOL_5,
+ SFX_MISTY_HERE_1,
+ SFX_MISTY_HERE_2,
+ SFX_MISTY_HERE_3,
+ SFX_MISTY_HERE_4,
+ SFX_MISTY_MUGGED_1,
+ SFX_MISTY_MUGGED_2,
+ SFX_MEDIC_VOICE_1_GUN_PANIC_1,
+ SFX_MEDIC_VOICE_1_GUN_PANIC_2,
+ SFX_MEDIC_VOICE_1_GUN_PANIC_3,
+ SFX_MEDIC_VOICE_1_GUN_PANIC_4,
+ SFX_MEDIC_VOICE_1_GUN_PANIC_5,
+ SFX_MEDIC_VOICE_1_CARJACKED_1,
+ SFX_MEDIC_VOICE_1_CARJACKED_2,
+ SFX_MEDIC_VOICE_1_CARJACKED_3,
+ SFX_MEDIC_VOICE_1_CARJACKED_4,
+ SFX_MEDIC_VOICE_1_CARJACKED_5,
+ SFX_MEDIC_VOICE_1_RUN_FROM_FIGHT_1,
+ SFX_MEDIC_VOICE_1_RUN_FROM_FIGHT_2,
+ SFX_MEDIC_VOICE_1_RUN_FROM_FIGHT_3,
+ SFX_MEDIC_VOICE_1_RUN_FROM_FIGHT_4,
+ SFX_MEDIC_VOICE_1_RUN_FROM_FIGHT_5,
+ SFX_MEDIC_VOICE_1_RUN_FROM_FIGHT_6,
+ SFX_MEDIC_VOICE_1_GET_OUT_VAN_CHAT_1,
+ SFX_MEDIC_VOICE_1_GET_OUT_VAN_CHAT_2,
+ SFX_MEDIC_VOICE_1_GET_OUT_VAN_CHAT_3,
+ SFX_MEDIC_VOICE_1_GET_OUT_VAN_CHAT_4,
+ SFX_MEDIC_VOICE_1_GET_OUT_VAN_CHAT_5,
+ SFX_MEDIC_VOICE_1_GET_OUT_VAN_CHAT_6,
+ SFX_MEDIC_VOICE_1_GET_OUT_VAN_CHAT_7,
+ SFX_MEDIC_VOICE_1_GET_OUT_VAN_CHAT_8,
+ SFX_MEDIC_VOICE_1_GET_OUT_VAN_CHAT_9,
+ SFX_MEDIC_VOICE_1_AT_VICTIM_1,
+ SFX_MEDIC_VOICE_1_AT_VICTIM_2,
+ SFX_MEDIC_VOICE_1_AT_VICTIM_3,
+ SFX_MEDIC_VOICE_1_AT_VICTIM_4,
+ SFX_MEDIC_VOICE_1_AT_VICTIM_5,
+ SFX_MEDIC_VOICE_1_AT_VICTIM_6,
+ SFX_MEDIC_VOICE_1_AT_VICTIM_7,
+ SFX_MEDIC_VOICE_1_AT_VICTIM_8,
+ SFX_MEDIC_VOICE_1_AT_VICTIM_9,
+ SFX_MEDIC_VOICE_1_AT_VICTIM_10,
+ SFX_MEDIC_VOICE_1_AT_VICTIM_11,
+ SFX_MEDIC_VOICE_1_AT_VICTIM_12,
+ SFX_MEDIC_VOICE_2_GUN_PANIC_1,
+ SFX_MEDIC_VOICE_2_GUN_PANIC_2,
+ SFX_MEDIC_VOICE_2_GUN_PANIC_3,
+ SFX_MEDIC_VOICE_2_GUN_PANIC_4,
+ SFX_MEDIC_VOICE_2_GUN_PANIC_5,
+ SFX_MEDIC_VOICE_2_CARJACKED_1,
+ SFX_MEDIC_VOICE_2_CARJACKED_2,
+ SFX_MEDIC_VOICE_2_CARJACKED_3,
+ SFX_MEDIC_VOICE_2_CARJACKED_4,
+ SFX_MEDIC_VOICE_2_CARJACKED_5,
+ SFX_MEDIC_VOICE_2_RUN_FROM_FIGHT_1,
+ SFX_MEDIC_VOICE_2_RUN_FROM_FIGHT_2,
+ SFX_MEDIC_VOICE_2_RUN_FROM_FIGHT_3,
+ SFX_MEDIC_VOICE_2_RUN_FROM_FIGHT_4,
+ SFX_MEDIC_VOICE_2_RUN_FROM_FIGHT_5,
+ SFX_MEDIC_VOICE_2_RUN_FROM_FIGHT_6,
+ SFX_MEDIC_VOICE_2_GET_OUT_VAN_CHAT_1,
+ SFX_MEDIC_VOICE_2_GET_OUT_VAN_CHAT_2,
+ SFX_MEDIC_VOICE_2_GET_OUT_VAN_CHAT_3,
+ SFX_MEDIC_VOICE_2_GET_OUT_VAN_CHAT_4,
+ SFX_MEDIC_VOICE_2_GET_OUT_VAN_CHAT_5,
+ SFX_MEDIC_VOICE_2_GET_OUT_VAN_CHAT_6,
+ SFX_MEDIC_VOICE_2_GET_OUT_VAN_CHAT_7,
+ SFX_MEDIC_VOICE_2_GET_OUT_VAN_CHAT_8,
+ SFX_MEDIC_VOICE_2_GET_OUT_VAN_CHAT_9,
+ SFX_MEDIC_VOICE_2_AT_VICTIM_1,
+ SFX_MEDIC_VOICE_2_AT_VICTIM_2,
+ SFX_MEDIC_VOICE_2_AT_VICTIM_3,
+ SFX_MEDIC_VOICE_2_AT_VICTIM_4,
+ SFX_MEDIC_VOICE_2_AT_VICTIM_5,
+ SFX_MEDIC_VOICE_2_AT_VICTIM_6,
+ SFX_MEDIC_VOICE_2_AT_VICTIM_7,
+ SFX_MEDIC_VOICE_2_AT_VICTIM_8,
+ SFX_MEDIC_VOICE_2_AT_VICTIM_9,
+ SFX_MEDIC_VOICE_2_AT_VICTIM_10,
+ SFX_MEDIC_VOICE_2_AT_VICTIM_11,
+ SFX_MEDIC_VOICE_2_AT_VICTIM_12,
+ SFX_PLASTER_BLOKE_1,
+ SFX_PLASTER_BLOKE_2,
+ SFX_PLASTER_BLOKE_3,
+ SFX_PLASTER_BLOKE_4,
+ SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_CHAT_1,
+ SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_CHAT_2,
+ SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_CHAT_3,
+ SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_CHAT_4,
+ SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_DODGE_1,
+ SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_DODGE_2,
+ SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_DODGE_3,
+ SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_DODGE_4,
+ SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_DODGE_5,
+ SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_EYING_1,
+ SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_EYING_2,
+ SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_EYING_3,
+ SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_EYING_4,
+ SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_FIGHT_1,
+ SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_FIGHT_2,
+ SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_FIGHT_3,
+ SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_FIGHT_4,
+ SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_FIGHT_5,
+ SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_GUN_PANIC_1,
+ SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_GUN_PANIC_2,
+ SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_GUN_PANIC_3,
+ SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_CARJACKED_1,
+ SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_CARJACKED_2,
+ SFX_FOOTBALL_FEMALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_FOOTBALL_FEMALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_FOOTBALL_FEMALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_FOOTBALL_FEMALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_FOOTBALL_FEMALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_FOOTBALL_FEMALE_VOICE_1_CHAT_1,
+ SFX_FOOTBALL_FEMALE_VOICE_1_CHAT_2,
+ SFX_FOOTBALL_FEMALE_VOICE_1_CHAT_3,
+ SFX_FOOTBALL_FEMALE_VOICE_1_CHAT_4,
+ SFX_FOOTBALL_FEMALE_VOICE_1_CHAT_5,
+ SFX_FOOTBALL_FEMALE_VOICE_1_CHAT_6,
+ SFX_FOOTBALL_FEMALE_VOICE_1_DODGE_1,
+ SFX_FOOTBALL_FEMALE_VOICE_1_DODGE_2,
+ SFX_FOOTBALL_FEMALE_VOICE_1_DODGE_3,
+ SFX_FOOTBALL_FEMALE_VOICE_1_DODGE_4,
+ SFX_FOOTBALL_FEMALE_VOICE_1_MUGGED_1,
+ SFX_FOOTBALL_FEMALE_VOICE_1_SHOCKED_1,
+ SFX_FOOTBALL_FEMALE_VOICE_1_SHOCKED_2,
+ SFX_FOOTBALL_FEMALE_VOICE_2_DRIVER_ABUSE_1,
+ SFX_FOOTBALL_FEMALE_VOICE_2_DRIVER_ABUSE_2,
+ SFX_FOOTBALL_FEMALE_VOICE_2_DRIVER_ABUSE_3,
+ SFX_FOOTBALL_FEMALE_VOICE_2_DRIVER_ABUSE_4,
+ SFX_FOOTBALL_FEMALE_VOICE_2_DRIVER_ABUSE_5,
+ SFX_FOOTBALL_FEMALE_VOICE_2_CHAT_1,
+ SFX_FOOTBALL_FEMALE_VOICE_2_CHAT_2,
+ SFX_FOOTBALL_FEMALE_VOICE_2_CHAT_3,
+ SFX_FOOTBALL_FEMALE_VOICE_2_CHAT_4,
+ SFX_FOOTBALL_FEMALE_VOICE_2_CHAT_5,
+ SFX_FOOTBALL_FEMALE_VOICE_2_CHAT_6,
+ SFX_FOOTBALL_FEMALE_VOICE_2_DODGE_1,
+ SFX_FOOTBALL_FEMALE_VOICE_2_DODGE_2,
+ SFX_FOOTBALL_FEMALE_VOICE_2_DODGE_3,
+ SFX_FOOTBALL_FEMALE_VOICE_2_DODGE_4,
+ SFX_FOOTBALL_FEMALE_VOICE_2_MUGGED_1,
+ SFX_FOOTBALL_FEMALE_VOICE_2_SHOCKED_1,
+ SFX_FOOTBALL_FEMALE_VOICE_2_SHOCKED_2,
+ SFX_FOOTBALL_MALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_FOOTBALL_MALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_FOOTBALL_MALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_FOOTBALL_MALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_FOOTBALL_MALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_FOOTBALL_MALE_VOICE_1_CHAT_1,
+ SFX_FOOTBALL_MALE_VOICE_1_CHAT_2,
+ SFX_FOOTBALL_MALE_VOICE_1_CHAT_3,
+ SFX_FOOTBALL_MALE_VOICE_1_CHAT_4,
+ SFX_FOOTBALL_MALE_VOICE_1_CHAT_5,
+ SFX_FOOTBALL_MALE_VOICE_1_CHAT_6,
+ SFX_FOOTBALL_MALE_VOICE_1_DODGE_1,
+ SFX_FOOTBALL_MALE_VOICE_1_DODGE_2,
+ SFX_FOOTBALL_MALE_VOICE_1_DODGE_3,
+ SFX_FOOTBALL_MALE_VOICE_1_DODGE_4,
+ SFX_FOOTBALL_MALE_VOICE_1_FIGHT_1,
+ SFX_FOOTBALL_MALE_VOICE_1_FIGHT_2,
+ SFX_FOOTBALL_MALE_VOICE_1_FIGHT_3,
+ SFX_FOOTBALL_MALE_VOICE_1_SHOCKED_1,
+ SFX_FOOTBALL_MALE_VOICE_1_SHOCKED_2,
+ SFX_FOOTBALL_MALE_VOICE_2_DRIVER_ABUSE_1,
+ SFX_FOOTBALL_MALE_VOICE_2_DRIVER_ABUSE_2,
+ SFX_FOOTBALL_MALE_VOICE_2_DRIVER_ABUSE_3,
+ SFX_FOOTBALL_MALE_VOICE_2_DRIVER_ABUSE_4,
+ SFX_FOOTBALL_MALE_VOICE_2_DRIVER_ABUSE_5,
+ SFX_FOOTBALL_MALE_VOICE_2_CHAT_1,
+ SFX_FOOTBALL_MALE_VOICE_2_CHAT_2,
+ SFX_FOOTBALL_MALE_VOICE_2_CHAT_3,
+ SFX_FOOTBALL_MALE_VOICE_2_CHAT_4,
+ SFX_FOOTBALL_MALE_VOICE_2_CHAT_5,
+ SFX_FOOTBALL_MALE_VOICE_2_CHAT_6,
+ SFX_FOOTBALL_MALE_VOICE_2_DODGE_1,
+ SFX_FOOTBALL_MALE_VOICE_2_DODGE_2,
+ SFX_FOOTBALL_MALE_VOICE_2_DODGE_3,
+ SFX_FOOTBALL_MALE_VOICE_2_DODGE_4,
+ SFX_FOOTBALL_MALE_VOICE_2_FIGHT_1,
+ SFX_FOOTBALL_MALE_VOICE_2_FIGHT_2,
+ SFX_FOOTBALL_MALE_VOICE_2_FIGHT_3,
+ SFX_FOOTBALL_MALE_VOICE_2_SHOCKED_1,
+ SFX_FOOTBALL_MALE_VOICE_2_SHOCKED_2,
+ SFX_MODEL_FEMALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_MODEL_FEMALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_MODEL_FEMALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_MODEL_FEMALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_MODEL_FEMALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_MODEL_FEMALE_VOICE_1_DRIVER_ABUSE_6,
+ SFX_MODEL_FEMALE_VOICE_1_DRIVER_ABUSE_7,
+ SFX_MODEL_FEMALE_VOICE_1_CHAT_1,
+ SFX_MODEL_FEMALE_VOICE_1_CHAT_2,
+ SFX_MODEL_FEMALE_VOICE_1_CHAT_3,
+ SFX_MODEL_FEMALE_VOICE_1_CHAT_4,
+ SFX_MODEL_FEMALE_VOICE_1_CHAT_5,
+ SFX_MODEL_FEMALE_VOICE_1_CHAT_6,
+ SFX_MODEL_FEMALE_VOICE_1_CHAT_7,
+ SFX_MODEL_FEMALE_VOICE_1_CHAT_8,
+ SFX_MODEL_FEMALE_VOICE_1_DODGE_1,
+ SFX_MODEL_FEMALE_VOICE_1_DODGE_2,
+ SFX_MODEL_FEMALE_VOICE_1_DODGE_3,
+ SFX_MODEL_FEMALE_VOICE_1_DODGE_4,
+ SFX_MODEL_FEMALE_VOICE_1_GUN_PANIC_1,
+ SFX_MODEL_FEMALE_VOICE_1_GUN_PANIC_2,
+ SFX_MODEL_FEMALE_VOICE_1_GUN_PANIC_3,
+ SFX_MODEL_FEMALE_VOICE_1_GUN_PANIC_4,
+ SFX_MODEL_FEMALE_VOICE_1_MUGGED_1,
+ SFX_MODEL_FEMALE_VOICE_1_MUGGED_2,
+ SFX_MODEL_FEMALE_VOICE_1_MUGGED_3,
+ SFX_MODEL_FEMALE_VOICE_1_SHOCKED_1,
+ SFX_MODEL_FEMALE_VOICE_1_SHOCKED_2,
+ SFX_MODEL_FEMALE_VOICE_1_SHOCKED_3,
+ SFX_MODEL_FEMALE_VOICE_1_SHOCKED_4,
+ SFX_MODEL_FEMALE_VOICE_1_SHOCKED_5,
+ SFX_MODEL_MALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_MODEL_MALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_MODEL_MALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_MODEL_MALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_MODEL_MALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_MODEL_MALE_VOICE_1_DRIVER_ABUSE_6,
+ SFX_MODEL_MALE_VOICE_1_CHAT_1,
+ SFX_MODEL_MALE_VOICE_1_CHAT_2,
+ SFX_MODEL_MALE_VOICE_1_CHAT_3,
+ SFX_MODEL_MALE_VOICE_1_CHAT_4,
+ SFX_MODEL_MALE_VOICE_1_CHAT_5,
+ SFX_MODEL_MALE_VOICE_1_CHAT_6,
+ SFX_MODEL_MALE_VOICE_1_DODGE_1,
+ SFX_MODEL_MALE_VOICE_1_DODGE_2,
+ SFX_MODEL_MALE_VOICE_1_DODGE_3,
+ SFX_MODEL_MALE_VOICE_1_DODGE_4,
+ SFX_MODEL_MALE_VOICE_1_DODGE_5,
+ SFX_MODEL_MALE_VOICE_1_DODGE_6,
+ SFX_MODEL_MALE_VOICE_1_EYING_1,
+ SFX_MODEL_MALE_VOICE_1_EYING_2,
+ SFX_MODEL_MALE_VOICE_1_EYING_3,
+ SFX_MODEL_MALE_VOICE_1_FIGHT_1,
+ SFX_MODEL_MALE_VOICE_1_FIGHT_2,
+ SFX_MODEL_MALE_VOICE_1_FIGHT_3,
+ SFX_MODEL_MALE_VOICE_1_FIGHT_4,
+ SFX_MODEL_MALE_VOICE_1_FIGHT_5,
+ SFX_MODEL_MALE_VOICE_1_CARJACKED_1,
+ SFX_MODEL_MALE_VOICE_1_CARJACKED_2,
+ SFX_MODEL_MALE_VOICE_1_MUGGED_1,
+ SFX_MODEL_MALE_VOICE_1_MUGGED_2,
+ SFX_CHINATOWN_MALE_YOUNG_VOICE_1_DRIVER_ABUSE_1,
+ SFX_CHINATOWN_MALE_YOUNG_VOICE_1_DRIVER_ABUSE_2,
+ SFX_CHINATOWN_MALE_YOUNG_VOICE_1_DRIVER_ABUSE_3,
+ SFX_CHINATOWN_MALE_YOUNG_VOICE_1_DRIVER_ABUSE_4,
+ SFX_CHINATOWN_MALE_YOUNG_VOICE_1_DRIVER_ABUSE_5,
+ SFX_CHINATOWN_MALE_YOUNG_VOICE_1_DRIVER_ABUSE_6,
+ SFX_CHINATOWN_MALE_YOUNG_VOICE_1_CHAT_1,
+ SFX_CHINATOWN_MALE_YOUNG_VOICE_1_CHAT_2,
+ SFX_CHINATOWN_MALE_YOUNG_VOICE_1_CHAT_3,
+ SFX_CHINATOWN_MALE_YOUNG_VOICE_1_CHAT_4,
+ SFX_CHINATOWN_MALE_YOUNG_VOICE_1_CHAT_5,
+ SFX_CHINATOWN_MALE_YOUNG_VOICE_1_CHAT_6,
+ SFX_CHINATOWN_MALE_YOUNG_VOICE_1_DODGE_1,
+ SFX_CHINATOWN_MALE_YOUNG_VOICE_1_DODGE_2,
+ SFX_CHINATOWN_MALE_YOUNG_VOICE_1_DODGE_3,
+ SFX_CHINATOWN_MALE_YOUNG_VOICE_1_DODGE_4,
+ SFX_CHINATOWN_MALE_YOUNG_VOICE_1_DODGE_5,
+ SFX_CHINATOWN_MALE_YOUNG_VOICE_1_EYING_1,
+ SFX_CHINATOWN_MALE_YOUNG_VOICE_1_EYING_2,
+ SFX_CHINATOWN_MALE_YOUNG_VOICE_1_EYING_3,
+ SFX_CHINATOWN_MALE_YOUNG_VOICE_1_FIGHT_1,
+ SFX_CHINATOWN_MALE_YOUNG_VOICE_1_FIGHT_2,
+ SFX_CHINATOWN_MALE_YOUNG_VOICE_1_FIGHT_3,
+ SFX_CHINATOWN_MALE_YOUNG_VOICE_1_FIGHT_4,
+ SFX_CHINATOWN_MALE_YOUNG_VOICE_1_FIGHT_5,
+ SFX_CHINATOWN_MALE_YOUNG_VOICE_1_FIGHT_6,
+ SFX_CHINATOWN_MALE_YOUNG_VOICE_1_GUN_PANIC_1,
+ SFX_CHINATOWN_MALE_YOUNG_VOICE_1_GUN_PANIC_2,
+ SFX_CHINATOWN_MALE_YOUNG_VOICE_1_CARJACKED_1,
+ SFX_CHINATOWN_MALE_YOUNG_VOICE_1_CARJACKED_2,
+ SFX_SCUM_MALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_SCUM_MALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_SCUM_MALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_SCUM_MALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_SCUM_MALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_SCUM_MALE_VOICE_1_DRIVER_ABUSE_6,
+ SFX_SCUM_MALE_VOICE_1_CHAT_1,
+ SFX_SCUM_MALE_VOICE_1_CHAT_2,
+ SFX_SCUM_MALE_VOICE_1_CHAT_3,
+ SFX_SCUM_MALE_VOICE_1_CHAT_4,
+ SFX_SCUM_MALE_VOICE_1_CHAT_5,
+ SFX_SCUM_MALE_VOICE_1_CHAT_6,
+ SFX_SCUM_MALE_VOICE_1_CHAT_7,
+ SFX_SCUM_MALE_VOICE_1_CHAT_8,
+ SFX_SCUM_MALE_VOICE_1_CHAT_9,
+ SFX_SCUM_MALE_VOICE_1_DODGE_1,
+ SFX_SCUM_MALE_VOICE_1_DODGE_2,
+ SFX_SCUM_MALE_VOICE_1_DODGE_3,
+ SFX_SCUM_MALE_VOICE_1_DODGE_4,
+ SFX_SCUM_MALE_VOICE_1_DODGE_5,
+ SFX_SCUM_MALE_VOICE_1_EYING_1,
+ SFX_SCUM_MALE_VOICE_1_EYING_2,
+ SFX_SCUM_MALE_VOICE_1_EYING_3,
+ SFX_SCUM_MALE_VOICE_1_EYING_4,
+ SFX_SCUM_MALE_VOICE_1_EYING_5,
+ SFX_SCUM_MALE_VOICE_1_FIGHT_1,
+ SFX_SCUM_MALE_VOICE_1_FIGHT_2,
+ SFX_SCUM_MALE_VOICE_1_FIGHT_3,
+ SFX_SCUM_MALE_VOICE_1_FIGHT_4,
+ SFX_SCUM_MALE_VOICE_1_FIGHT_5,
+ SFX_SCUM_MALE_VOICE_1_FIGHT_6,
+ SFX_SCUM_MALE_VOICE_1_FIGHT_7,
+ SFX_SCUM_MALE_VOICE_1_FIGHT_8,
+ SFX_SCUM_MALE_VOICE_1_FIGHT_9,
+ SFX_SCUM_MALE_VOICE_1_FIGHT_10,
+ SFX_SCUM_MALE_VOICE_1_GUN_PANIC_1,
+ SFX_SCUM_MALE_VOICE_1_GUN_PANIC_2,
+ SFX_SCUM_MALE_VOICE_1_GUN_PANIC_3,
+ SFX_SCUM_MALE_VOICE_1_GUN_PANIC_4,
+ SFX_SCUM_MALE_VOICE_1_GUN_PANIC_5,
+ SFX_SCUM_MALE_VOICE_1_LOST_1,
+ SFX_SCUM_MALE_VOICE_1_LOST_2,
+ SFX_SCUM_MALE_VOICE_1_LOST_3,
+ SFX_SCUM_MALE_VOICE_1_MUGGED_1,
+ SFX_SCUM_FEMALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_SCUM_FEMALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_SCUM_FEMALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_SCUM_FEMALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_SCUM_FEMALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_SCUM_FEMALE_VOICE_1_CHAT_1,
+ SFX_SCUM_FEMALE_VOICE_1_CHAT_2,
+ SFX_SCUM_FEMALE_VOICE_1_CHAT_3,
+ SFX_SCUM_FEMALE_VOICE_1_CHAT_4,
+ SFX_SCUM_FEMALE_VOICE_1_CHAT_5,
+ SFX_SCUM_FEMALE_VOICE_1_CHAT_6,
+ SFX_SCUM_FEMALE_VOICE_1_CHAT_7,
+ SFX_SCUM_FEMALE_VOICE_1_CHAT_8,
+ SFX_SCUM_FEMALE_VOICE_1_CHAT_9,
+ SFX_SCUM_FEMALE_VOICE_1_CHAT_10,
+ SFX_SCUM_FEMALE_VOICE_1_CHAT_11,
+ SFX_SCUM_FEMALE_VOICE_1_CHAT_12,
+ SFX_SCUM_FEMALE_VOICE_1_CHAT_13,
+ SFX_SCUM_FEMALE_VOICE_1_DODGE_1,
+ SFX_SCUM_FEMALE_VOICE_1_DODGE_2,
+ SFX_SCUM_FEMALE_VOICE_1_DODGE_3,
+ SFX_SCUM_FEMALE_VOICE_1_DODGE_4,
+ SFX_SCUM_FEMALE_VOICE_1_DODGE_5,
+ SFX_SCUM_FEMALE_VOICE_1_DODGE_6,
+ SFX_SCUM_FEMALE_VOICE_1_DODGE_7,
+ SFX_SCUM_FEMALE_VOICE_1_DODGE_8,
+ SFX_SCUM_FEMALE_VOICE_1_FIGHT_1,
+ SFX_SCUM_FEMALE_VOICE_1_FIGHT_2,
+ SFX_SCUM_FEMALE_VOICE_1_FIGHT_3,
+ SFX_SCUM_FEMALE_VOICE_1_FIGHT_4,
+ SFX_SCUM_FEMALE_VOICE_1_GUN_PANIC_1,
+ SFX_SCUM_FEMALE_VOICE_1_GUN_PANIC_2,
+ SFX_SCUM_FEMALE_VOICE_1_GUN_PANIC_3,
+ SFX_SCUM_FEMALE_VOICE_1_GUN_PANIC_4,
+ SFX_SCUM_FEMALE_VOICE_1_MUGGED_1,
+ SFX_SCUM_FEMALE_VOICE_1_MUGGED_2,
+ SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_DRIVER_ABUSE_1,
+ SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_DRIVER_ABUSE_2,
+ SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_DRIVER_ABUSE_3,
+ SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_DRIVER_ABUSE_4,
+ SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_DRIVER_ABUSE_5,
+ SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_DRIVER_ABUSE_6,
+ SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_CHAT_1,
+ SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_CHAT_2,
+ SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_CHAT_3,
+ SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_CHAT_4,
+ SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_CHAT_5,
+ SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_CHAT_6,
+ SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_CHAT_7,
+ SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_DODGE_1,
+ SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_DODGE_2,
+ SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_DODGE_3,
+ SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_DODGE_4,
+ SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_DODGE_5,
+ SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_GUN_PANIC_1,
+ SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_GUN_PANIC_2,
+ SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_GUN_PANIC_3,
+ SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_GUN_PANIC_4,
+ SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_CARJACKED_1,
+ SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_MUGGED_1,
+ SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_MUGGED_2,
+ SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_SHOCKED_1,
+ SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_SHOCKED_2,
+ SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_SHOCKED_3,
+ SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_SHOCKED_4,
+ SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_SHOCKED_5,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_DRIVER_ABUSE_1,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_DRIVER_ABUSE_2,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_DRIVER_ABUSE_3,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_DRIVER_ABUSE_4,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_DRIVER_ABUSE_5,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_DRIVER_ABUSE_6,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_CHAT_1,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_CHAT_2,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_CHAT_3,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_CHAT_4,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_CHAT_5,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_CHAT_6,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_DODGE_1,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_DODGE_2,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_DODGE_3,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_DODGE_4,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_FIGHT_1,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_FIGHT_2,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_FIGHT_3,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_FIGHT_4,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_GUN_PANIC_1,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_GUN_PANIC_2,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_GUN_PANIC_3,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_CARJACKED_1,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_CARJACKED_2,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_MUGGED_1,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_MUGGED_2,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_RUN_FROM_FIGHT_1,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_RUN_FROM_FIGHT_2,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_RUN_FROM_FIGHT_3,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_RUN_FROM_FIGHT_4,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_RUN_FROM_FIGHT_5,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_DRIVER_ABUSE_1,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_DRIVER_ABUSE_2,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_DRIVER_ABUSE_3,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_DRIVER_ABUSE_4,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_DRIVER_ABUSE_5,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_DRIVER_ABUSE_6,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_CHAT_1,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_CHAT_2,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_CHAT_3,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_CHAT_4,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_CHAT_5,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_CHAT_6,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_DODGE_1,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_DODGE_2,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_DODGE_3,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_DODGE_4,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_FIGHT_1,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_FIGHT_2,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_FIGHT_3,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_FIGHT_4,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_GUN_PANIC_1,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_GUN_PANIC_2,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_GUN_PANIC_3,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_CARJACKED_1,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_CARJACKED_2,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_MUGGED_1,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_MUGGED_2,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_RUN_FROM_FIGHT_1,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_RUN_FROM_FIGHT_2,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_RUN_FROM_FIGHT_3,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_RUN_FROM_FIGHT_4,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_RUN_FROM_FIGHT_5,
+ SFX_BLACK_FAT_FEMALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_BLACK_FAT_FEMALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_BLACK_FAT_FEMALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_BLACK_FAT_FEMALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_BLACK_FAT_FEMALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_BLACK_FAT_FEMALE_VOICE_1_DRIVER_ABUSE_6,
+ SFX_BLACK_FAT_FEMALE_VOICE_1_CHAT_1,
+ SFX_BLACK_FAT_FEMALE_VOICE_1_CHAT_2,
+ SFX_BLACK_FAT_FEMALE_VOICE_1_CHAT_3,
+ SFX_BLACK_FAT_FEMALE_VOICE_1_CHAT_4,
+ SFX_BLACK_FAT_FEMALE_VOICE_1_CHAT_5,
+ SFX_BLACK_FAT_FEMALE_VOICE_1_CHAT_6,
+ SFX_BLACK_FAT_FEMALE_VOICE_1_CHAT_7,
+ SFX_BLACK_FAT_FEMALE_VOICE_1_DODGE_1,
+ SFX_BLACK_FAT_FEMALE_VOICE_1_DODGE_2,
+ SFX_BLACK_FAT_FEMALE_VOICE_1_DODGE_3,
+ SFX_BLACK_FAT_FEMALE_VOICE_1_DODGE_4,
+ SFX_BLACK_FAT_FEMALE_VOICE_1_DODGE_5,
+ SFX_BLACK_FAT_FEMALE_VOICE_1_GUN_PANIC_1,
+ SFX_BLACK_FAT_FEMALE_VOICE_1_GUN_PANIC_2,
+ SFX_BLACK_FAT_FEMALE_VOICE_1_GUN_PANIC_3,
+ SFX_BLACK_FAT_FEMALE_VOICE_1_GUN_PANIC_4,
+ SFX_BLACK_FAT_FEMALE_VOICE_1_CARJACKED_1,
+ SFX_BLACK_FAT_FEMALE_VOICE_1_CARJACKED_2,
+ SFX_BLACK_FAT_FEMALE_VOICE_1_MUGGED_1,
+ SFX_BLACK_FAT_FEMALE_VOICE_1_MUGGED_2,
+ SFX_BLACK_FAT_FEMALE_VOICE_1_SHOCKED_1,
+ SFX_BLACK_FAT_FEMALE_VOICE_1_SHOCKED_2,
+ SFX_BLACK_FAT_FEMALE_VOICE_1_SHOCKED_3,
+ SFX_BLACK_FAT_FEMALE_VOICE_1_SHOCKED_4,
+ SFX_BLACK_FAT_FEMALE_VOICE_1_SHOCKED_5,
+ SFX_WHITE_DOCKER_MALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_WHITE_DOCKER_MALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_WHITE_DOCKER_MALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_WHITE_DOCKER_MALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_WHITE_DOCKER_MALE_VOICE_1_CHAT_1,
+ SFX_WHITE_DOCKER_MALE_VOICE_1_CHAT_2,
+ SFX_WHITE_DOCKER_MALE_VOICE_1_CHAT_3,
+ SFX_WHITE_DOCKER_MALE_VOICE_1_CHAT_4,
+ SFX_WHITE_DOCKER_MALE_VOICE_1_CHAT_5,
+ SFX_WHITE_DOCKER_MALE_VOICE_1_DODGE_1,
+ SFX_WHITE_DOCKER_MALE_VOICE_1_DODGE_2,
+ SFX_WHITE_DOCKER_MALE_VOICE_1_DODGE_3,
+ SFX_WHITE_DOCKER_MALE_VOICE_1_DODGE_4,
+ SFX_WHITE_DOCKER_MALE_VOICE_1_EYING_1,
+ SFX_WHITE_DOCKER_MALE_VOICE_1_EYING_2,
+ SFX_WHITE_DOCKER_MALE_VOICE_1_EYING_3,
+ SFX_WHITE_DOCKER_MALE_VOICE_1_FIGHT_1,
+ SFX_WHITE_DOCKER_MALE_VOICE_1_FIGHT_2,
+ SFX_WHITE_DOCKER_MALE_VOICE_1_FIGHT_3,
+ SFX_WHITE_DOCKER_MALE_VOICE_1_GUN_PANIC_1,
+ SFX_WHITE_DOCKER_MALE_VOICE_1_GUN_PANIC_2,
+ SFX_HOSPITAL_MALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_HOSPITAL_MALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_HOSPITAL_MALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_HOSPITAL_MALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_HOSPITAL_MALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_HOSPITAL_MALE_VOICE_1_CHAT_1,
+ SFX_HOSPITAL_MALE_VOICE_1_CHAT_2,
+ SFX_HOSPITAL_MALE_VOICE_1_CHAT_3,
+ SFX_HOSPITAL_MALE_VOICE_1_CHAT_4,
+ SFX_HOSPITAL_MALE_VOICE_1_CHAT_5,
+ SFX_HOSPITAL_MALE_VOICE_1_DODGE_1,
+ SFX_HOSPITAL_MALE_VOICE_1_DODGE_2,
+ SFX_HOSPITAL_MALE_VOICE_1_DODGE_3,
+ SFX_HOSPITAL_MALE_VOICE_1_DODGE_4,
+ SFX_HOSPITAL_MALE_VOICE_1_FIGHT_1,
+ SFX_HOSPITAL_MALE_VOICE_1_FIGHT_2,
+ SFX_HOSPITAL_MALE_VOICE_1_FIGHT_3,
+ SFX_HOSPITAL_MALE_VOICE_1_FIGHT_4,
+ SFX_HOSPITAL_MALE_VOICE_1_GUN_PANIC_1,
+ SFX_HOSPITAL_MALE_VOICE_1_GUN_PANIC_2,
+ SFX_HOSPITAL_MALE_VOICE_1_GUN_PANIC_3,
+ SFX_HOSPITAL_MALE_VOICE_1_GUN_PANIC_4,
+ SFX_HOSPITAL_FEMALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_HOSPITAL_FEMALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_HOSPITAL_FEMALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_HOSPITAL_FEMALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_HOSPITAL_FEMALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_HOSPITAL_FEMALE_VOICE_1_DRIVER_ABUSE_6,
+ SFX_HOSPITAL_FEMALE_VOICE_1_CHAT_1,
+ SFX_HOSPITAL_FEMALE_VOICE_1_CHAT_2,
+ SFX_HOSPITAL_FEMALE_VOICE_1_CHAT_3,
+ SFX_HOSPITAL_FEMALE_VOICE_1_CHAT_4,
+ SFX_HOSPITAL_FEMALE_VOICE_1_CHAT_5,
+ SFX_HOSPITAL_FEMALE_VOICE_1_CHAT_6,
+ SFX_HOSPITAL_FEMALE_VOICE_1_DODGE_1,
+ SFX_HOSPITAL_FEMALE_VOICE_1_DODGE_2,
+ SFX_HOSPITAL_FEMALE_VOICE_1_DODGE_3,
+ SFX_HOSPITAL_FEMALE_VOICE_1_DODGE_4,
+ SFX_HOSPITAL_FEMALE_VOICE_1_DODGE_5,
+ SFX_FEMALE_1_VOICE_1_DRIVER_ABUSE_1,
+ SFX_FEMALE_1_VOICE_1_DRIVER_ABUSE_2,
+ SFX_FEMALE_1_VOICE_1_DRIVER_ABUSE_3,
+ SFX_FEMALE_1_VOICE_1_DRIVER_ABUSE_4,
+ SFX_FEMALE_1_VOICE_1_DRIVER_ABUSE_5,
+ SFX_FEMALE_1_VOICE_1_DRIVER_ABUSE_6,
+ SFX_FEMALE_1_VOICE_1_DRIVER_ABUSE_7,
+ SFX_FEMALE_1_VOICE_1_CHAT_1,
+ SFX_FEMALE_1_VOICE_1_CHAT_2,
+ SFX_FEMALE_1_VOICE_1_CHAT_3,
+ SFX_FEMALE_1_VOICE_1_CHAT_4,
+ SFX_FEMALE_1_VOICE_1_CHAT_5,
+ SFX_FEMALE_1_VOICE_1_CHAT_6,
+ SFX_FEMALE_1_VOICE_1_CHAT_7,
+ SFX_FEMALE_1_VOICE_1_CHAT_8,
+ SFX_FEMALE_1_VOICE_1_DODGE_1,
+ SFX_FEMALE_1_VOICE_1_DODGE_2,
+ SFX_FEMALE_1_VOICE_1_DODGE_3,
+ SFX_FEMALE_1_VOICE_1_DODGE_4,
+ SFX_FEMALE_1_VOICE_1_DODGE_5,
+ SFX_FEMALE_1_VOICE_1_DODGE_6,
+ SFX_FEMALE_1_VOICE_1_GUN_PANIC_1,
+ SFX_FEMALE_1_VOICE_1_GUN_PANIC_2,
+ SFX_FEMALE_1_VOICE_1_CARJACKED_1,
+ SFX_FEMALE_1_VOICE_1_CARJACKED_2,
+ SFX_FEMALE_1_VOICE_1_MUGGED_1,
+ SFX_FEMALE_1_VOICE_1_MUGGED_2,
+ SFX_FEMALE_1_VOICE_1_MUGGED_3,
+ SFX_FEMALE_1_VOICE_1_RUN_FROM_FIGHT_1,
+ SFX_FEMALE_1_VOICE_1_RUN_FROM_FIGHT_2,
+ SFX_FEMALE_1_VOICE_1_SHOCKED_1,
+ SFX_FEMALE_1_VOICE_1_SHOCKED_2,
+ SFX_FEMALE_1_VOICE_1_SHOCKED_3,
+ SFX_FEMALE_1_VOICE_1_SHOCKED_4,
+ SFX_FEMALE_3_VOICE_1_DRIVER_ABUSE_1,
+ SFX_FEMALE_3_VOICE_1_DRIVER_ABUSE_2,
+ SFX_FEMALE_3_VOICE_1_DRIVER_ABUSE_3,
+ SFX_FEMALE_3_VOICE_1_DRIVER_ABUSE_4,
+ SFX_FEMALE_3_VOICE_1_DRIVER_ABUSE_5,
+ SFX_FEMALE_3_VOICE_1_DRIVER_ABUSE_6,
+ SFX_FEMALE_3_VOICE_1_CHAT_1,
+ SFX_FEMALE_3_VOICE_1_CHAT_2,
+ SFX_FEMALE_3_VOICE_1_CHAT_3,
+ SFX_FEMALE_3_VOICE_1_CHAT_4,
+ SFX_FEMALE_3_VOICE_1_CHAT_5,
+ SFX_FEMALE_3_VOICE_1_DODGE_1,
+ SFX_FEMALE_3_VOICE_1_DODGE_2,
+ SFX_FEMALE_3_VOICE_1_DODGE_3,
+ SFX_FEMALE_3_VOICE_1_DODGE_4,
+ SFX_FEMALE_3_VOICE_1_DODGE_5,
+ SFX_FEMALE_3_VOICE_1_DODGE_6,
+ SFX_FEMALE_3_VOICE_1_GUN_PANIC_1,
+ SFX_FEMALE_3_VOICE_1_GUN_PANIC_2,
+ SFX_FEMALE_3_VOICE_1_GUN_PANIC_3,
+ SFX_FEMALE_3_VOICE_1_GUN_PANIC_4,
+ SFX_FEMALE_3_VOICE_1_GUN_PANIC_5,
+ SFX_FEMALE_3_VOICE_1_CARJACKED_1,
+ SFX_FEMALE_3_VOICE_1_CARJACKED_2,
+ SFX_FEMALE_3_VOICE_1_CARJACKED_3,
+ SFX_FEMALE_3_VOICE_1_MUGGED_1,
+ SFX_FEMALE_3_VOICE_1_MUGGED_2,
+ SFX_FEMALE_3_VOICE_1_MUGGED_3,
+ SFX_FEMALE_3_VOICE_1_RUN_FROM_FIGHT_1,
+ SFX_FEMALE_3_VOICE_1_RUN_FROM_FIGHT_2,
+ SFX_FEMALE_3_VOICE_1_RUN_FROM_FIGHT_3,
+ SFX_FEMALE_3_VOICE_1_RUN_FROM_FIGHT_4,
+ SFX_FEMALE_3_VOICE_1_SHOCKED_1,
+ SFX_FEMALE_3_VOICE_1_SHOCKED_2,
+ SFX_FEMALE_3_VOICE_1_SHOCKED_3,
+ SFX_FEMALE_3_VOICE_1_SHOCKED_4,
+ SFX_CASUAL_MALE_OLD_VOICE_1_DRIVER_ABUSE_1,
+ SFX_CASUAL_MALE_OLD_VOICE_1_DRIVER_ABUSE_2,
+ SFX_CASUAL_MALE_OLD_VOICE_1_DRIVER_ABUSE_3,
+ SFX_CASUAL_MALE_OLD_VOICE_1_DRIVER_ABUSE_4,
+ SFX_CASUAL_MALE_OLD_VOICE_1_DRIVER_ABUSE_5,
+ SFX_CASUAL_MALE_OLD_VOICE_1_DRIVER_ABUSE_6,
+ SFX_CASUAL_MALE_OLD_VOICE_1_DRIVER_ABUSE_7,
+ SFX_CASUAL_MALE_OLD_VOICE_1_CHAT_1,
+ SFX_CASUAL_MALE_OLD_VOICE_1_CHAT_2,
+ SFX_CASUAL_MALE_OLD_VOICE_1_CHAT_3,
+ SFX_CASUAL_MALE_OLD_VOICE_1_CHAT_4,
+ SFX_CASUAL_MALE_OLD_VOICE_1_CHAT_5,
+ SFX_CASUAL_MALE_OLD_VOICE_1_CHAT_6,
+ SFX_CASUAL_MALE_OLD_VOICE_1_CHAT_7,
+ SFX_CASUAL_MALE_OLD_VOICE_1_DODGE_1,
+ SFX_CASUAL_MALE_OLD_VOICE_1_DODGE_2,
+ SFX_CASUAL_MALE_OLD_VOICE_1_DODGE_3,
+ SFX_CASUAL_MALE_OLD_VOICE_1_DODGE_4,
+ SFX_CASUAL_MALE_OLD_VOICE_1_EYING_1,
+ SFX_CASUAL_MALE_OLD_VOICE_1_EYING_2,
+ SFX_CASUAL_MALE_OLD_VOICE_1_EYING_3,
+ SFX_CASUAL_MALE_OLD_VOICE_1_EYING_4,
+ SFX_CASUAL_MALE_OLD_VOICE_1_EYING_5,
+ SFX_CASUAL_MALE_OLD_VOICE_1_FIGHT_1,
+ SFX_CASUAL_MALE_OLD_VOICE_1_FIGHT_2,
+ SFX_CASUAL_MALE_OLD_VOICE_1_FIGHT_3,
+ SFX_CASUAL_MALE_OLD_VOICE_1_FIGHT_4,
+ SFX_CASUAL_MALE_OLD_VOICE_1_CARJACKED_1,
+ SFX_CASUAL_MALE_OLD_VOICE_1_CARJACKED_2,
+ SFX_CASUAL_MALE_OLD_VOICE_1_CARJACKED_3,
+ SFX_CASUAL_MALE_OLD_VOICE_1_MUGGED_1,
+ SFX_CASUAL_MALE_OLD_VOICE_1_MUGGED_2,
+ SFX_CASUAL_MALE_OLD_VOICE_1_MUGGED_3,
+ SFX_CASUAL_MALE_OLD_VOICE_1_MUGGED_4,
+ SFX_STUDENT_MALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_STUDENT_MALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_STUDENT_MALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_STUDENT_MALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_STUDENT_MALE_VOICE_1_CHAT_1,
+ SFX_STUDENT_MALE_VOICE_1_CHAT_2,
+ SFX_STUDENT_MALE_VOICE_1_CHAT_3,
+ SFX_STUDENT_MALE_VOICE_1_CHAT_4,
+ SFX_STUDENT_MALE_VOICE_1_CHAT_5,
+ SFX_STUDENT_MALE_VOICE_1_DODGE_1,
+ SFX_STUDENT_MALE_VOICE_1_DODGE_2,
+ SFX_STUDENT_MALE_VOICE_1_DODGE_3,
+ SFX_STUDENT_MALE_VOICE_1_DODGE_4,
+ SFX_STUDENT_MALE_VOICE_1_FIGHT_1,
+ SFX_STUDENT_MALE_VOICE_1_FIGHT_2,
+ SFX_STUDENT_MALE_VOICE_1_FIGHT_3,
+ SFX_STUDENT_MALE_VOICE_1_FIGHT_4,
+ SFX_STUDENT_MALE_VOICE_1_GUN_PANIC_1,
+ SFX_STUDENT_MALE_VOICE_1_GUN_PANIC_2,
+ SFX_STUDENT_MALE_VOICE_1_MUGGED_1,
+ SFX_STUDENT_MALE_VOICE_1_MUGGED_2,
+ SFX_STUDENT_MALE_VOICE_1_SHOCKED_1,
+ SFX_STUDENT_MALE_VOICE_1_SHOCKED_2,
+ SFX_STUDENT_MALE_VOICE_1_SHOCKED_3,
+ SFX_STUDENT_FEMALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_STUDENT_FEMALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_STUDENT_FEMALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_STUDENT_FEMALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_STUDENT_FEMALE_VOICE_1_CHAT_1,
+ SFX_STUDENT_FEMALE_VOICE_1_CHAT_2,
+ SFX_STUDENT_FEMALE_VOICE_1_CHAT_3,
+ SFX_STUDENT_FEMALE_VOICE_1_CHAT_4,
+ SFX_STUDENT_FEMALE_VOICE_1_DODGE_1,
+ SFX_STUDENT_FEMALE_VOICE_1_DODGE_2,
+ SFX_STUDENT_FEMALE_VOICE_1_DODGE_3,
+ SFX_STUDENT_FEMALE_VOICE_1_DODGE_4,
+ SFX_STUDENT_FEMALE_VOICE_1_FIGHT_1,
+ SFX_STUDENT_FEMALE_VOICE_1_FIGHT_2,
+ SFX_STUDENT_FEMALE_VOICE_1_FIGHT_3,
+ SFX_STUDENT_FEMALE_VOICE_1_FIGHT_4,
+ SFX_STUDENT_FEMALE_VOICE_1_GUN_PANIC_1,
+ SFX_STUDENT_FEMALE_VOICE_1_GUN_PANIC_2,
+ SFX_STUDENT_FEMALE_VOICE_1_GUN_PANIC_3,
+ SFX_STUDENT_FEMALE_VOICE_1_GUN_PANIC_4,
+ SFX_STUDENT_FEMALE_VOICE_1_MUGGED_1,
+ SFX_STUDENT_FEMALE_VOICE_1_MUGGED_2,
+ SFX_STUDENT_FEMALE_VOICE_1_SHOCKED_1,
+ SFX_STUDENT_FEMALE_VOICE_1_SHOCKED_2,
+ SFX_HOOD_MALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_HOOD_MALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_HOOD_MALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_HOOD_MALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_HOOD_MALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_HOOD_MALE_VOICE_1_DRIVER_ABUSE_6,
+ SFX_HOOD_MALE_VOICE_1_DRIVER_ABUSE_7,
+ SFX_HOOD_MALE_VOICE_1_CHAT_1,
+ SFX_HOOD_MALE_VOICE_1_CHAT_2,
+ SFX_HOOD_MALE_VOICE_1_CHAT_3,
+ SFX_HOOD_MALE_VOICE_1_CHAT_4,
+ SFX_HOOD_MALE_VOICE_1_CHAT_5,
+ SFX_HOOD_MALE_VOICE_1_CHAT_6,
+ SFX_HOOD_MALE_VOICE_1_DODGE_1,
+ SFX_HOOD_MALE_VOICE_1_DODGE_2,
+ SFX_HOOD_MALE_VOICE_1_DODGE_3,
+ SFX_HOOD_MALE_VOICE_1_DODGE_4,
+ SFX_HOOD_MALE_VOICE_1_DODGE_5,
+ SFX_HOOD_MALE_VOICE_1_EYING_1,
+ SFX_HOOD_MALE_VOICE_1_EYING_2,
+ SFX_HOOD_MALE_VOICE_1_FIGHT_1,
+ SFX_HOOD_MALE_VOICE_1_FIGHT_2,
+ SFX_HOOD_MALE_VOICE_1_FIGHT_3,
+ SFX_HOOD_MALE_VOICE_1_FIGHT_4,
+ SFX_HOOD_MALE_VOICE_1_FIGHT_5,
+ SFX_HOOD_MALE_VOICE_1_FIGHT_6,
+ SFX_HOOD_MALE_VOICE_1_GUN_COOL_1,
+ SFX_HOOD_MALE_VOICE_1_GUN_COOL_2,
+ SFX_HOOD_MALE_VOICE_1_GUN_COOL_3,
+ SFX_HOOD_MALE_VOICE_1_GUN_COOL_4,
+ SFX_HOOD_MALE_VOICE_1_GUN_COOL_5,
+ SFX_HOOD_MALE_VOICE_1_CARJACKED_1,
+ SFX_HOOD_MALE_VOICE_1_CARJACKED_2,
+ SFX_HOOD_MALE_VOICE_1_CARJACKING_1,
+ SFX_HOOD_MALE_VOICE_1_CARJACKING_2,
+ SFX_HOOD_MALE_VOICE_2_DRIVER_ABUSE_1,
+ SFX_HOOD_MALE_VOICE_2_DRIVER_ABUSE_2,
+ SFX_HOOD_MALE_VOICE_2_DRIVER_ABUSE_3,
+ SFX_HOOD_MALE_VOICE_2_DRIVER_ABUSE_4,
+ SFX_HOOD_MALE_VOICE_2_DRIVER_ABUSE_5,
+ SFX_HOOD_MALE_VOICE_2_DRIVER_ABUSE_6,
+ SFX_HOOD_MALE_VOICE_2_DRIVER_ABUSE_7,
+ SFX_HOOD_MALE_VOICE_2_CHAT_1,
+ SFX_HOOD_MALE_VOICE_2_CHAT_2,
+ SFX_HOOD_MALE_VOICE_2_CHAT_3,
+ SFX_HOOD_MALE_VOICE_2_CHAT_4,
+ SFX_HOOD_MALE_VOICE_2_CHAT_5,
+ SFX_HOOD_MALE_VOICE_2_CHAT_6,
+ SFX_HOOD_MALE_VOICE_2_DODGE_1,
+ SFX_HOOD_MALE_VOICE_2_DODGE_2,
+ SFX_HOOD_MALE_VOICE_2_DODGE_3,
+ SFX_HOOD_MALE_VOICE_2_DODGE_4,
+ SFX_HOOD_MALE_VOICE_2_DODGE_5,
+ SFX_HOOD_MALE_VOICE_2_EYING_1,
+ SFX_HOOD_MALE_VOICE_2_EYING_2,
+ SFX_HOOD_MALE_VOICE_2_FIGHT_1,
+ SFX_HOOD_MALE_VOICE_2_FIGHT_2,
+ SFX_HOOD_MALE_VOICE_2_FIGHT_3,
+ SFX_HOOD_MALE_VOICE_2_FIGHT_4,
+ SFX_HOOD_MALE_VOICE_2_FIGHT_5,
+ SFX_HOOD_MALE_VOICE_2_FIGHT_6,
+ SFX_HOOD_MALE_VOICE_2_GUN_COOL_1,
+ SFX_HOOD_MALE_VOICE_2_GUN_COOL_2,
+ SFX_HOOD_MALE_VOICE_2_GUN_COOL_3,
+ SFX_HOOD_MALE_VOICE_2_GUN_COOL_4,
+ SFX_HOOD_MALE_VOICE_2_GUN_COOL_5,
+ SFX_HOOD_MALE_VOICE_2_CARJACKED_1,
+ SFX_HOOD_MALE_VOICE_2_CARJACKED_2,
+ SFX_HOOD_MALE_VOICE_2_CARJACKING_1,
+ SFX_HOOD_MALE_VOICE_2_CARJACKING_2,
+ SFX_YARDIE_MALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_YARDIE_MALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_YARDIE_MALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_YARDIE_MALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_YARDIE_MALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_YARDIE_MALE_VOICE_1_DRIVER_ABUSE_6,
+ SFX_YARDIE_MALE_VOICE_1_CHAT_1,
+ SFX_YARDIE_MALE_VOICE_1_CHAT_2,
+ SFX_YARDIE_MALE_VOICE_1_CHAT_3,
+ SFX_YARDIE_MALE_VOICE_1_CHAT_4,
+ SFX_YARDIE_MALE_VOICE_1_CHAT_5,
+ SFX_YARDIE_MALE_VOICE_1_CHAT_6,
+ SFX_YARDIE_MALE_VOICE_1_CHAT_7,
+ SFX_YARDIE_MALE_VOICE_1_CHAT_8,
+ SFX_YARDIE_MALE_VOICE_1_DODGE_1,
+ SFX_YARDIE_MALE_VOICE_1_DODGE_2,
+ SFX_YARDIE_MALE_VOICE_1_DODGE_3,
+ SFX_YARDIE_MALE_VOICE_1_DODGE_4,
+ SFX_YARDIE_MALE_VOICE_1_DODGE_5,
+ SFX_YARDIE_MALE_VOICE_1_EYING_1,
+ SFX_YARDIE_MALE_VOICE_1_EYING_2,
+ SFX_YARDIE_MALE_VOICE_1_FIGHT_1,
+ SFX_YARDIE_MALE_VOICE_1_FIGHT_2,
+ SFX_YARDIE_MALE_VOICE_1_FIGHT_3,
+ SFX_YARDIE_MALE_VOICE_1_FIGHT_4,
+ SFX_YARDIE_MALE_VOICE_1_FIGHT_5,
+ SFX_YARDIE_MALE_VOICE_1_FIGHT_6,
+ SFX_YARDIE_MALE_VOICE_1_GUN_COOL_1,
+ SFX_YARDIE_MALE_VOICE_1_CARJACKED_1,
+ SFX_YARDIE_MALE_VOICE_1_CARJACKING_1,
+ SFX_YARDIE_MALE_VOICE_1_CARJACKING_2,
+ SFX_YARDIE_MALE_VOICE_2_DRIVER_ABUSE_1,
+ SFX_YARDIE_MALE_VOICE_2_DRIVER_ABUSE_2,
+ SFX_YARDIE_MALE_VOICE_2_DRIVER_ABUSE_3,
+ SFX_YARDIE_MALE_VOICE_2_DRIVER_ABUSE_4,
+ SFX_YARDIE_MALE_VOICE_2_DRIVER_ABUSE_5,
+ SFX_YARDIE_MALE_VOICE_2_DRIVER_ABUSE_6,
+ SFX_YARDIE_MALE_VOICE_2_CHAT_1,
+ SFX_YARDIE_MALE_VOICE_2_CHAT_2,
+ SFX_YARDIE_MALE_VOICE_2_CHAT_3,
+ SFX_YARDIE_MALE_VOICE_2_CHAT_4,
+ SFX_YARDIE_MALE_VOICE_2_CHAT_5,
+ SFX_YARDIE_MALE_VOICE_2_CHAT_6,
+ SFX_YARDIE_MALE_VOICE_2_CHAT_7,
+ SFX_YARDIE_MALE_VOICE_2_CHAT_8,
+ SFX_YARDIE_MALE_VOICE_2_DODGE_1,
+ SFX_YARDIE_MALE_VOICE_2_DODGE_2,
+ SFX_YARDIE_MALE_VOICE_2_DODGE_3,
+ SFX_YARDIE_MALE_VOICE_2_DODGE_4,
+ SFX_YARDIE_MALE_VOICE_2_DODGE_5,
+ SFX_YARDIE_MALE_VOICE_2_EYING_1,
+ SFX_YARDIE_MALE_VOICE_2_EYING_2,
+ SFX_YARDIE_MALE_VOICE_2_FIGHT_1,
+ SFX_YARDIE_MALE_VOICE_2_FIGHT_2,
+ SFX_YARDIE_MALE_VOICE_2_FIGHT_3,
+ SFX_YARDIE_MALE_VOICE_2_FIGHT_4,
+ SFX_YARDIE_MALE_VOICE_2_FIGHT_5,
+ SFX_YARDIE_MALE_VOICE_2_FIGHT_6,
+ SFX_YARDIE_MALE_VOICE_2_GUN_COOL_1,
+ SFX_YARDIE_MALE_VOICE_2_CARJACKED_1,
+ SFX_YARDIE_MALE_VOICE_2_CARJACKING_1,
+ SFX_YARDIE_MALE_VOICE_2_CARJACKING_2,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_DRIVER_ABUSE_6,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_DRIVER_ABUSE_7,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_CHAT_1,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_CHAT_2,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_CHAT_3,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_CHAT_4,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_CHAT_5,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_CHAT_6,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_CHAT_7,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_DODGE_1,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_DODGE_2,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_DODGE_3,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_DODGE_4,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_DODGE_5,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_DODGE_6,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_GUN_PANIC_1,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_GUN_PANIC_2,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_GUN_PANIC_3,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_GUN_PANIC_4,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_GUN_PANIC_5,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_CARAJACKED_1,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_CARAJACKED_2,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_CARAJACKED_3,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_CARAJACKED_4,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_MUGGED_1,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_MUGGED_2,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_MUGGED_3,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_RUN_FROM_FIGHT_1,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_RUN_FROM_FIGHT_2,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_RUN_FROM_FIGHT_3,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_RUN_FROM_FIGHT_4,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_RUN_FROM_FIGHT_5,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_RUN_FROM_FIGHT_6,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_SHOCKED_1,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_SHOCKED_2,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_SHOCKED_3,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_SHOCKED_4,
+ SFX_WHITE_WORKER_MALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_WHITE_WORKER_MALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_WHITE_WORKER_MALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_WHITE_WORKER_MALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_WHITE_WORKER_MALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_WHITE_WORKER_MALE_VOICE_1_DRIVER_ABUSE_6,
+ SFX_WHITE_WORKER_MALE_VOICE_1_CHAT_1,
+ SFX_WHITE_WORKER_MALE_VOICE_1_CHAT_2,
+ SFX_WHITE_WORKER_MALE_VOICE_1_CHAT_3,
+ SFX_WHITE_WORKER_MALE_VOICE_1_CHAT_4,
+ SFX_WHITE_WORKER_MALE_VOICE_1_CHAT_5,
+ SFX_WHITE_WORKER_MALE_VOICE_1_CHAT_6,
+ SFX_WHITE_WORKER_MALE_VOICE_1_DODGE_1,
+ SFX_WHITE_WORKER_MALE_VOICE_1_DODGE_2,
+ SFX_WHITE_WORKER_MALE_VOICE_1_DODGE_3,
+ SFX_WHITE_WORKER_MALE_VOICE_1_DODGE_4,
+ SFX_WHITE_WORKER_MALE_VOICE_1_EYING_1,
+ SFX_WHITE_WORKER_MALE_VOICE_1_EYING_2,
+ SFX_WHITE_WORKER_MALE_VOICE_1_FIGHT_1,
+ SFX_WHITE_WORKER_MALE_VOICE_1_FIGHT_2,
+ SFX_WHITE_WORKER_MALE_VOICE_1_FIGHT_3,
+ SFX_WHITE_WORKER_MALE_VOICE_1_GUN_PANIC_1,
+ SFX_WHITE_WORKER_MALE_VOICE_1_GUN_PANIC_2,
+ SFX_WHITE_WORKER_MALE_VOICE_1_GUN_PANIC_3,
+ SFX_STEWARD_MALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_STEWARD_MALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_STEWARD_MALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_STEWARD_MALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_STEWARD_MALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_STEWARD_MALE_VOICE_1_CHAT_1,
+ SFX_STEWARD_MALE_VOICE_1_CHAT_2,
+ SFX_STEWARD_MALE_VOICE_1_CHAT_3,
+ SFX_STEWARD_MALE_VOICE_1_CHAT_4,
+ SFX_STEWARD_MALE_VOICE_1_DODGE_1,
+ SFX_STEWARD_MALE_VOICE_1_DODGE_2,
+ SFX_STEWARD_MALE_VOICE_1_DODGE_3,
+ SFX_STEWARD_MALE_VOICE_1_FIGHT_1,
+ SFX_STEWARD_MALE_VOICE_1_FIGHT_2,
+ SFX_STEWARD_MALE_VOICE_1_FIGHT_3,
+ SFX_STEWARD_MALE_VOICE_1_FIGHT_4,
+ SFX_STEWARD_MALE_VOICE_1_GUN_PANIC_1,
+ SFX_STEWARD_MALE_VOICE_1_GUN_PANIC_2,
+ SFX_STEWARD_MALE_VOICE_1_GUN_PANIC_3,
+ SFX_STEWARD_FEMALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_STEWARD_FEMALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_STEWARD_FEMALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_STEWARD_FEMALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_STEWARD_FEMALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_STEWARD_FEMALE_VOICE_1_CHAT_1,
+ SFX_STEWARD_FEMALE_VOICE_1_CHAT_2,
+ SFX_STEWARD_FEMALE_VOICE_1_CHAT_3,
+ SFX_STEWARD_FEMALE_VOICE_1_CHAT_4,
+ SFX_STEWARD_FEMALE_VOICE_1_CHAT_5,
+ SFX_STEWARD_FEMALE_VOICE_1_DODGE_1,
+ SFX_STEWARD_FEMALE_VOICE_1_DODGE_2,
+ SFX_STEWARD_FEMALE_VOICE_1_DODGE_3,
+ SFX_STEWARD_FEMALE_VOICE_1_DODGE_4,
+ SFX_STEWARD_FEMALE_VOICE_1_DODGE_5,
+ SFX_STEWARD_FEMALE_VOICE_1_GUN_PANIC_1,
+ SFX_STEWARD_FEMALE_VOICE_1_GUN_PANIC_2,
+ SFX_STEWARD_FEMALE_VOICE_1_GUN_PANIC_3,
+ SFX_STEWARD_FEMALE_VOICE_2_DRIVER_ABUSE_1,
+ SFX_STEWARD_FEMALE_VOICE_2_DRIVER_ABUSE_2,
+ SFX_STEWARD_FEMALE_VOICE_2_DRIVER_ABUSE_3,
+ SFX_STEWARD_FEMALE_VOICE_2_DRIVER_ABUSE_4,
+ SFX_STEWARD_FEMALE_VOICE_2_DRIVER_ABUSE_5,
+ SFX_STEWARD_FEMALE_VOICE_2_CHAT_1,
+ SFX_STEWARD_FEMALE_VOICE_2_CHAT_2,
+ SFX_STEWARD_FEMALE_VOICE_2_CHAT_3,
+ SFX_STEWARD_FEMALE_VOICE_2_CHAT_4,
+ SFX_STEWARD_FEMALE_VOICE_2_CHAT_5,
+ SFX_STEWARD_FEMALE_VOICE_2_DODGE_1,
+ SFX_STEWARD_FEMALE_VOICE_2_DODGE_2,
+ SFX_STEWARD_FEMALE_VOICE_2_DODGE_3,
+ SFX_STEWARD_FEMALE_VOICE_2_DODGE_4,
+ SFX_STEWARD_FEMALE_VOICE_2_DODGE_5,
+ SFX_STEWARD_FEMALE_VOICE_2_GUN_PANIC_1,
+ SFX_STEWARD_FEMALE_VOICE_2_GUN_PANIC_2,
+ SFX_STEWARD_FEMALE_VOICE_2_GUN_PANIC_3,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_DRIVER_ABUSE_1,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_DRIVER_ABUSE_2,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_DRIVER_ABUSE_3,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_DRIVER_ABUSE_4,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_DRIVER_ABUSE_5,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_DRIVER_ABUSE_6,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_CHAT_1,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_CHAT_2,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_CHAT_3,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_CHAT_4,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_CHAT_5,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_CHAT_6,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_CHAT_7,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_DODGE_1,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_DODGE_2,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_DODGE_3,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_DODGE_4,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_DODGE_5,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_DODGE_6,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_EYING_1,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_EYING_2,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_EYING_3,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_FIGHT_1,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_FIGHT_2,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_FIGHT_3,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_FIGHT_4,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_FIGHT_5,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_GUN_PANIC_1,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_GUN_PANIC_2,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_GUN_PANIC_3,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_CARJACKED_1,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_CARJACKED_2,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_CHAT_1,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_CHAT_2,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_CHAT_3,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_CHAT_4,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_CHAT_5,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_CHAT_6,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_CHAT_7,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_DODGE_1,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_DODGE_2,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_DODGE_3,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_DODGE_4,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_DODGE_5,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_DODGE_6,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_GUN_PANIC_1,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_GUN_PANIC_2,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_GUN_PANIC_3,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_GUN_PANIC_4,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_CARJACKED_1,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_CARJACKED_2,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_MUGGED_1,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_MUGGED_2,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_RUN_FROM_FIGHT_1,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_RUN_FROM_FIGHT_2,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_RUN_FROM_FIGHT_3,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_RUN_FROM_FIGHT_4,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_SHOCKED_1,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_SHOCKED_2,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_SHOCKED_3,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_SHOCKED_4,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_DRIVER_ABUSE_1,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_DRIVER_ABUSE_2,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_DRIVER_ABUSE_3,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_DRIVER_ABUSE_4,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_DRIVER_ABUSE_5,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_CHAT_1,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_CHAT_2,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_CHAT_3,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_CHAT_4,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_CHAT_5,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_CHAT_6,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_CHAT_7,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_DODGE_1,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_DODGE_2,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_DODGE_3,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_DODGE_4,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_DODGE_5,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_DODGE_6,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_GUN_PANIC_1,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_GUN_PANIC_2,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_GUN_PANIC_3,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_GUN_PANIC_4,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_CARJACKED_1,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_CARJACKED_2,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_MUGGED_1,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_MUGGED_2,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_RUN_FROM_FIGHT_1,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_RUN_FROM_FIGHT_2,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_RUN_FROM_FIGHT_3,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_RUN_FROM_FIGHT_4,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_SHOCKED_1,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_SHOCKED_2,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_SHOCKED_3,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_SHOCKED_4,
+ SFX_BLACK_FAT_MALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_BLACK_FAT_MALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_BLACK_FAT_MALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_BLACK_FAT_MALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_BLACK_FAT_MALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_BLACK_FAT_MALE_VOICE_1_DRIVER_ABUSE_6,
+ SFX_BLACK_FAT_MALE_VOICE_1_CHAT_1,
+ SFX_BLACK_FAT_MALE_VOICE_1_CHAT_2,
+ SFX_BLACK_FAT_MALE_VOICE_1_CHAT_3,
+ SFX_BLACK_FAT_MALE_VOICE_1_CHAT_4,
+ SFX_BLACK_FAT_MALE_VOICE_1_CHAT_5,
+ SFX_BLACK_FAT_MALE_VOICE_1_CHAT_6,
+ SFX_BLACK_FAT_MALE_VOICE_1_CHAT_7,
+ SFX_BLACK_FAT_MALE_VOICE_1_CHAT_8,
+ SFX_BLACK_FAT_MALE_VOICE_1_DODGE_1,
+ SFX_BLACK_FAT_MALE_VOICE_1_DODGE_2,
+ SFX_BLACK_FAT_MALE_VOICE_1_DODGE_3,
+ SFX_BLACK_FAT_MALE_VOICE_1_DODGE_4,
+ SFX_BLACK_FAT_MALE_VOICE_1_DODGE_5,
+ SFX_BLACK_FAT_MALE_VOICE_1_DODGE_6,
+ SFX_BLACK_FAT_MALE_VOICE_1_DODGE_7,
+ SFX_BLACK_FAT_MALE_VOICE_1_CARJACKED_1,
+ SFX_BLACK_FAT_MALE_VOICE_1_CARJACKED_2,
+ SFX_BLACK_FAT_MALE_VOICE_1_CARJACKED_3,
+ SFX_BLACK_FAT_MALE_VOICE_1_CARJACKED_4,
+ SFX_BLACK_FAT_MALE_VOICE_1_LOST_1,
+ SFX_BLACK_FAT_MALE_VOICE_1_LOST_2,
+ SFX_BLACK_FAT_MALE_VOICE_1_LOST_3,
+ SFX_BLACK_FAT_MALE_VOICE_1_MUGGED_1,
+ SFX_BLACK_FAT_MALE_VOICE_1_MUGGED_2,
+ SFX_BLACK_FAT_MALE_VOICE_1_MUGGED_3,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_DRIVER_ABUSE_6,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_DRIVER_ABUSE_7,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_CHAT_1,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_CHAT_2,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_CHAT_3,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_CHAT_4,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_CHAT_5,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_CHAT_6,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_DODGE_1,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_DODGE_2,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_DODGE_3,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_DODGE_4,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_DODGE_5,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_EYING_1,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_EYING_2,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_EYING_3,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_FIGHT_1,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_FIGHT_2,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_FIGHT_3,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_FIGHT_4,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_FIGHT_5,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_FIGHT_6,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_GUN_COOL_1,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_GUN_COOL_2,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_GUN_COOL_3,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_CARJACKED_1,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_CARJACKED_2,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_MUGGED_1,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_MUGGED_2,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_DRIVER_ABUSE_1,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_DRIVER_ABUSE_2,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_DRIVER_ABUSE_3,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_DRIVER_ABUSE_4,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_DRIVER_ABUSE_5,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_DRIVER_ABUSE_6,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_DRIVER_ABUSE_7,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_CHAT_1,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_CHAT_2,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_CHAT_3,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_CHAT_4,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_CHAT_5,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_CHAT_6,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_DODGE_1,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_DODGE_2,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_DODGE_3,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_DODGE_4,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_DODGE_5,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_EYING_1,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_EYING_2,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_EYING_3,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_FIGHT_1,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_FIGHT_2,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_FIGHT_3,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_FIGHT_4,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_FIGHT_5,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_FIGHT_6,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_GUN_COOL_1,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_GUN_COOL_2,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_GUN_COOL_3,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_CARJACKED_1,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_CARJACKED_2,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_MUGGED_1,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_MUGGED_2,
+ SFX_BLACK_WORKER_MALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_BLACK_WORKER_MALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_BLACK_WORKER_MALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_BLACK_WORKER_MALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_BLACK_WORKER_MALE_VOICE_1_CHAT_1,
+ SFX_BLACK_WORKER_MALE_VOICE_1_CHAT_2,
+ SFX_BLACK_WORKER_MALE_VOICE_1_CHAT_3,
+ SFX_BLACK_WORKER_MALE_VOICE_1_CHAT_4,
+ SFX_BLACK_WORKER_MALE_VOICE_1_DODGE_1,
+ SFX_BLACK_WORKER_MALE_VOICE_1_DODGE_2,
+ SFX_BLACK_WORKER_MALE_VOICE_1_DODGE_3,
+ SFX_BLACK_WORKER_MALE_VOICE_1_EYING_1,
+ SFX_BLACK_WORKER_MALE_VOICE_1_EYING_2,
+ SFX_BLACK_WORKER_MALE_VOICE_1_EYING_3,
+ SFX_BLACK_WORKER_MALE_VOICE_1_FIGHT_1,
+ SFX_BLACK_WORKER_MALE_VOICE_1_FIGHT_2,
+ SFX_BLACK_WORKER_MALE_VOICE_1_FIGHT_3,
+ SFX_BLACK_WORKER_MALE_VOICE_1_GUN_PANIC_1,
+ SFX_BLACK_WORKER_MALE_VOICE_1_GUN_PANIC_2,
+ SFX_BLACK_WORKER_MALE_VOICE_1_GUN_PANIC_3,
+ SFX_BLACK_WORKER_MALE_VOICE_1_GUN_PANIC_4,
+ SFX_SHOPPER_VOICE_1_DRIVER_ABUSE_1,
+ SFX_SHOPPER_VOICE_1_DRIVER_ABUSE_2,
+ SFX_SHOPPER_VOICE_1_DRIVER_ABUSE_3,
+ SFX_SHOPPER_VOICE_1_DRIVER_ABUSE_4,
+ SFX_SHOPPER_VOICE_1_DRIVER_ABUSE_5,
+ SFX_SHOPPER_VOICE_1_DRIVER_ABUSE_6,
+ SFX_SHOPPER_VOICE_1_DRIVER_ABUSE_7,
+ SFX_SHOPPER_VOICE_1_CHAT_1,
+ SFX_SHOPPER_VOICE_1_CHAT_2,
+ SFX_SHOPPER_VOICE_1_CHAT_3,
+ SFX_SHOPPER_VOICE_1_CHAT_4,
+ SFX_SHOPPER_VOICE_1_CHAT_5,
+ SFX_SHOPPER_VOICE_1_CHAT_6,
+ SFX_SHOPPER_VOICE_1_CHAT_7,
+ SFX_SHOPPER_VOICE_1_DODGE_1,
+ SFX_SHOPPER_VOICE_1_DODGE_2,
+ SFX_SHOPPER_VOICE_1_DODGE_3,
+ SFX_SHOPPER_VOICE_1_DODGE_4,
+ SFX_SHOPPER_VOICE_1_DODGE_5,
+ SFX_SHOPPER_VOICE_1_DODGE_6,
+ SFX_SHOPPER_VOICE_1_CARJACKED_1,
+ SFX_SHOPPER_VOICE_1_CARJACKED_2,
+ SFX_SHOPPER_VOICE_1_MUGGED_1,
+ SFX_SHOPPER_VOICE_1_MUGGED_2,
+ SFX_SHOPPER_VOICE_1_SHOCKED_1,
+ SFX_SHOPPER_VOICE_1_SHOCKED_2,
+ SFX_SHOPPER_VOICE_1_SHOCKED_3,
+ SFX_SHOPPER_VOICE_1_SHOCKED_4,
+ SFX_SHOPPER_VOICE_2_DRIVER_ABUSE_1,
+ SFX_SHOPPER_VOICE_2_DRIVER_ABUSE_2,
+ SFX_SHOPPER_VOICE_2_DRIVER_ABUSE_3,
+ SFX_SHOPPER_VOICE_2_DRIVER_ABUSE_4,
+ SFX_SHOPPER_VOICE_2_DRIVER_ABUSE_5,
+ SFX_SHOPPER_VOICE_2_DRIVER_ABUSE_6,
+ SFX_SHOPPER_VOICE_2_DRIVER_ABUSE_7,
+ SFX_SHOPPER_VOICE_2_CHAT_1,
+ SFX_SHOPPER_VOICE_2_CHAT_2,
+ SFX_SHOPPER_VOICE_2_CHAT_3,
+ SFX_SHOPPER_VOICE_2_CHAT_4,
+ SFX_SHOPPER_VOICE_2_CHAT_5,
+ SFX_SHOPPER_VOICE_2_CHAT_6,
+ SFX_SHOPPER_VOICE_2_CHAT_7,
+ SFX_SHOPPER_VOICE_2_DODGE_1,
+ SFX_SHOPPER_VOICE_2_DODGE_2,
+ SFX_SHOPPER_VOICE_2_DODGE_3,
+ SFX_SHOPPER_VOICE_2_DODGE_4,
+ SFX_SHOPPER_VOICE_2_DODGE_5,
+ SFX_SHOPPER_VOICE_2_DODGE_6,
+ SFX_SHOPPER_VOICE_2_CARJACKED_1,
+ SFX_SHOPPER_VOICE_2_CARJACKED_2,
+ SFX_SHOPPER_VOICE_2_MUGGED_1,
+ SFX_SHOPPER_VOICE_2_MUGGED_2,
+ SFX_SHOPPER_VOICE_2_SHOCKED_1,
+ SFX_SHOPPER_VOICE_2_SHOCKED_2,
+ SFX_SHOPPER_VOICE_2_SHOCKED_3,
+ SFX_SHOPPER_VOICE_2_SHOCKED_4,
+ SFX_SHOPPER_VOICE_3_DRIVER_ABUSE_1,
+ SFX_SHOPPER_VOICE_3_DRIVER_ABUSE_2,
+ SFX_SHOPPER_VOICE_3_DRIVER_ABUSE_3,
+ SFX_SHOPPER_VOICE_3_DRIVER_ABUSE_4,
+ SFX_SHOPPER_VOICE_3_DRIVER_ABUSE_5,
+ SFX_SHOPPER_VOICE_3_DRIVER_ABUSE_6,
+ SFX_SHOPPER_VOICE_3_DRIVER_ABUSE_7,
+ SFX_SHOPPER_VOICE_3_CHAT_1,
+ SFX_SHOPPER_VOICE_3_CHAT_2,
+ SFX_SHOPPER_VOICE_3_CHAT_3,
+ SFX_SHOPPER_VOICE_3_CHAT_4,
+ SFX_SHOPPER_VOICE_3_CHAT_5,
+ SFX_SHOPPER_VOICE_3_CHAT_6,
+ SFX_SHOPPER_VOICE_3_CHAT_7,
+ SFX_SHOPPER_VOICE_3_DODGE_1,
+ SFX_SHOPPER_VOICE_3_DODGE_2,
+ SFX_SHOPPER_VOICE_3_DODGE_3,
+ SFX_SHOPPER_VOICE_3_DODGE_4,
+ SFX_SHOPPER_VOICE_3_DODGE_5,
+ SFX_SHOPPER_VOICE_3_DODGE_6,
+ SFX_SHOPPER_VOICE_3_CARJACKED_1,
+ SFX_SHOPPER_VOICE_3_CARJACKED_2,
+ SFX_SHOPPER_VOICE_3_MUGGED_1,
+ SFX_SHOPPER_VOICE_3_MUGGED_2,
+ SFX_SHOPPER_VOICE_3_SHOCKED_1,
+ SFX_SHOPPER_VOICE_3_SHOCKED_2,
+ SFX_SHOPPER_VOICE_3_SHOCKED_3,
+ SFX_SHOPPER_VOICE_3_SHOCKED_4,
+ SFX_COLUMBIAN_MALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_COLUMBIAN_MALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_COLUMBIAN_MALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_COLUMBIAN_MALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_COLUMBIAN_MALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_COLUMBIAN_MALE_VOICE_1_DRIVER_ABUSE_6,
+ SFX_COLUMBIAN_MALE_VOICE_1_CHAT_1,
+ SFX_COLUMBIAN_MALE_VOICE_1_CHAT_2,
+ SFX_COLUMBIAN_MALE_VOICE_1_CHAT_3,
+ SFX_COLUMBIAN_MALE_VOICE_1_CHAT_4,
+ SFX_COLUMBIAN_MALE_VOICE_1_CHAT_5,
+ SFX_COLUMBIAN_MALE_VOICE_1_DODGE_1,
+ SFX_COLUMBIAN_MALE_VOICE_1_DODGE_2,
+ SFX_COLUMBIAN_MALE_VOICE_1_DODGE_3,
+ SFX_COLUMBIAN_MALE_VOICE_1_DODGE_4,
+ SFX_COLUMBIAN_MALE_VOICE_1_DODGE_5,
+ SFX_COLUMBIAN_MALE_VOICE_1_EYING_1,
+ SFX_COLUMBIAN_MALE_VOICE_1_EYING_2,
+ SFX_COLUMBIAN_MALE_VOICE_1_FIGHT_1,
+ SFX_COLUMBIAN_MALE_VOICE_1_FIGHT_2,
+ SFX_COLUMBIAN_MALE_VOICE_1_FIGHT_3,
+ SFX_COLUMBIAN_MALE_VOICE_1_FIGHT_4,
+ SFX_COLUMBIAN_MALE_VOICE_1_FIGHT_5,
+ SFX_COLUMBIAN_MALE_VOICE_1_CARJACKED_1,
+ SFX_COLUMBIAN_MALE_VOICE_1_CARJACKED_2,
+ SFX_COLUMBIAN_MALE_VOICE_1_CARJACKING_1,
+ SFX_COLUMBIAN_MALE_VOICE_1_CARJACKING_2,
+ SFX_COLUMBIAN_MALE_VOICE_2_DRIVER_ABUSE_1,
+ SFX_COLUMBIAN_MALE_VOICE_2_DRIVER_ABUSE_2,
+ SFX_COLUMBIAN_MALE_VOICE_2_DRIVER_ABUSE_3,
+ SFX_COLUMBIAN_MALE_VOICE_2_DRIVER_ABUSE_4,
+ SFX_COLUMBIAN_MALE_VOICE_2_DRIVER_ABUSE_5,
+ SFX_COLUMBIAN_MALE_VOICE_2_DRIVER_ABUSE_6,
+ SFX_COLUMBIAN_MALE_VOICE_2_CHAT_1,
+ SFX_COLUMBIAN_MALE_VOICE_2_CHAT_2,
+ SFX_COLUMBIAN_MALE_VOICE_2_CHAT_3,
+ SFX_COLUMBIAN_MALE_VOICE_2_CHAT_4,
+ SFX_COLUMBIAN_MALE_VOICE_2_CHAT_5,
+ SFX_COLUMBIAN_MALE_VOICE_2_DODGE_1,
+ SFX_COLUMBIAN_MALE_VOICE_2_DODGE_2,
+ SFX_COLUMBIAN_MALE_VOICE_2_DODGE_3,
+ SFX_COLUMBIAN_MALE_VOICE_2_DODGE_4,
+ SFX_COLUMBIAN_MALE_VOICE_2_DODGE_5,
+ SFX_COLUMBIAN_MALE_VOICE_2_EYING_1,
+ SFX_COLUMBIAN_MALE_VOICE_2_EYING_2,
+ SFX_COLUMBIAN_MALE_VOICE_2_FIGHT_1,
+ SFX_COLUMBIAN_MALE_VOICE_2_FIGHT_2,
+ SFX_COLUMBIAN_MALE_VOICE_2_FIGHT_3,
+ SFX_COLUMBIAN_MALE_VOICE_2_FIGHT_4,
+ SFX_COLUMBIAN_MALE_VOICE_2_FIGHT_5,
+ SFX_COLUMBIAN_MALE_VOICE_2_CARJACKED_1,
+ SFX_COLUMBIAN_MALE_VOICE_2_CARJACKED_2,
+ SFX_COLUMBIAN_MALE_VOICE_2_CARJACKING_1,
+ SFX_COLUMBIAN_MALE_VOICE_2_CARJACKING_2,
+ SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_DRIVER_ABUSE_6,
+ SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_DRIVER_ABUSE_7,
+ SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_CHAT_1,
+ SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_CHAT_2,
+ SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_CHAT_3,
+ SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_CHAT_4,
+ SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_CHAT_5,
+ SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_CHAT_6,
+ SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_CHAT_7,
+ SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_DODGE_1,
+ SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_DODGE_2,
+ SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_DODGE_3,
+ SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_DODGE_4,
+ SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_DODGE_5,
+ SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_DODGE_6,
+ SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_CARJACKED_1,
+ SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_CARJACKED_2,
+ SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_MUGGED_1,
+ SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_MUGGED_2,
+ SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_SHOCKED_1,
+ SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_SHOCKED_2,
+ SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_SHOCKED_3,
+ SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_SHOCKED_4,
+ SFX_CHINATOWN_OLD_FEMALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_CHINATOWN_OLD_FEMALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_CHINATOWN_OLD_FEMALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_CHINATOWN_OLD_FEMALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_CHINATOWN_OLD_FEMALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_CHINATOWN_OLD_FEMALE_VOICE_1_CHAT_1,
+ SFX_CHINATOWN_OLD_FEMALE_VOICE_1_CHAT_2,
+ SFX_CHINATOWN_OLD_FEMALE_VOICE_1_CHAT_3,
+ SFX_CHINATOWN_OLD_FEMALE_VOICE_1_CHAT_4,
+ SFX_CHINATOWN_OLD_FEMALE_VOICE_1_CHAT_5,
+ SFX_CHINATOWN_OLD_FEMALE_VOICE_1_CHAT_6,
+ SFX_CHINATOWN_OLD_FEMALE_VOICE_1_DODGE_1,
+ SFX_CHINATOWN_OLD_FEMALE_VOICE_1_DODGE_2,
+ SFX_CHINATOWN_OLD_FEMALE_VOICE_1_DODGE_3,
+ SFX_CHINATOWN_OLD_FEMALE_VOICE_1_DODGE_4,
+ SFX_CHINATOWN_OLD_FEMALE_VOICE_1_DODGE_5,
+ SFX_CHINATOWN_OLD_FEMALE_VOICE_1_GUN_PANIC_1,
+ SFX_CHINATOWN_OLD_FEMALE_VOICE_1_GUN_PANIC_2,
+ SFX_CHINATOWN_OLD_FEMALE_VOICE_1_GUN_PANIC_3,
+ SFX_CHINATOWN_OLD_FEMALE_VOICE_1_MUGGED_1,
+ SFX_CHINATOWN_OLD_FEMALE_VOICE_1_MUGGED_2,
+ SFX_CHINATOWN_OLD_FEMALE_VOICE_1_SHOCKED_1,
+ SFX_GENERIC_FEMALE_DEATH_1,
+ SFX_GENERIC_FEMALE_DEATH_2,
+ SFX_GENERIC_FEMALE_DEATH_3,
+ SFX_GENERIC_FEMALE_DEATH_4,
+ SFX_GENERIC_FEMALE_DEATH_5,
+ SFX_GENERIC_FEMALE_DEATH_6,
+ SFX_GENERIC_FEMALE_DEATH_7,
+ SFX_GENERIC_FEMALE_DEATH_8,
+ SFX_GENERIC_FEMALE_DEATH_9,
+ SFX_GENERIC_FEMALE_DEATH_10,
+ SFX_GENERIC_FEMALE_FIRE_1,
+ SFX_GENERIC_FEMALE_FIRE_2,
+ SFX_GENERIC_FEMALE_FIRE_3,
+ SFX_GENERIC_FEMALE_FIRE_4,
+ SFX_GENERIC_FEMALE_FIRE_5,
+ SFX_GENERIC_FEMALE_FIRE_6,
+ SFX_GENERIC_FEMALE_FIRE_7,
+ SFX_GENERIC_FEMALE_FIRE_8,
+ SFX_GENERIC_FEMALE_FIRE_9,
+ SFX_GENERIC_FEMALE_GRUNT_1,
+ SFX_GENERIC_FEMALE_GRUNT_2,
+ SFX_GENERIC_FEMALE_GRUNT_3,
+ SFX_GENERIC_FEMALE_GRUNT_4,
+ SFX_GENERIC_FEMALE_GRUNT_5,
+ SFX_GENERIC_FEMALE_GRUNT_6,
+ SFX_GENERIC_FEMALE_GRUNT_7,
+ SFX_GENERIC_FEMALE_GRUNT_8,
+ SFX_GENERIC_FEMALE_GRUNT_9,
+ SFX_GENERIC_FEMALE_GRUNT_10,
+ SFX_GENERIC_FEMALE_GRUNT_11,
+ SFX_GENERIC_FEMALE_PANIC_1,
+ SFX_GENERIC_FEMALE_PANIC_2,
+ SFX_GENERIC_FEMALE_PANIC_3,
+ SFX_GENERIC_FEMALE_PANIC_4,
+ SFX_GENERIC_FEMALE_PANIC_5,
+ SFX_GENERIC_FEMALE_PANIC_6,
+ SFX_GENERIC_FEMALE_PANIC_7,
+ SFX_GENERIC_FEMALE_PANIC_8,
+ SFX_BLACK_CRIMINAL_VOICE_1_DRIVER_ABUSE_1,
+ SFX_BLACK_CRIMINAL_VOICE_1_DRIVER_ABUSE_2,
+ SFX_BLACK_CRIMINAL_VOICE_1_DRIVER_ABUSE_3,
+ SFX_BLACK_CRIMINAL_VOICE_1_DRIVER_ABUSE_4,
+ SFX_BLACK_CRIMINAL_VOICE_1_DRIVER_ABUSE_5,
+ SFX_BLACK_CRIMINAL_VOICE_1_DODGE_1,
+ SFX_BLACK_CRIMINAL_VOICE_1_DODGE_2,
+ SFX_BLACK_CRIMINAL_VOICE_1_DODGE_3,
+ SFX_BLACK_CRIMINAL_VOICE_1_DODGE_4,
+ SFX_BLACK_CRIMINAL_VOICE_1_DODGE_5,
+ SFX_BLACK_CRIMINAL_VOICE_1_DODGE_6,
+ SFX_BLACK_CRIMINAL_VOICE_1_FIGHT_1,
+ SFX_BLACK_CRIMINAL_VOICE_1_FIGHT_2,
+ SFX_BLACK_CRIMINAL_VOICE_1_FIGHT_3,
+ SFX_BLACK_CRIMINAL_VOICE_1_FIGHT_4,
+ SFX_BLACK_CRIMINAL_VOICE_1_FIGHT_5,
+ SFX_BLACK_CRIMINAL_VOICE_1_GUN_COOL_1,
+ SFX_BLACK_CRIMINAL_VOICE_1_GUN_COOL_2,
+ SFX_BLACK_CRIMINAL_VOICE_1_GUN_COOL_3,
+ SFX_BLACK_CRIMINAL_VOICE_1_GUN_COOL_4,
+ SFX_BLACK_CRIMINAL_VOICE_1_CARJACKING_1,
+ SFX_BLACK_CRIMINAL_VOICE_1_MUGGING_1,
+ SFX_BLACK_CRIMINAL_VOICE_1_MUGGING_2,
+ SFX_WHITE_CRIMINAL_VOICE_1_DRIVER_ABUSE_1,
+ SFX_WHITE_CRIMINAL_VOICE_1_DRIVER_ABUSE_2,
+ SFX_WHITE_CRIMINAL_VOICE_1_DRIVER_ABUSE_3,
+ SFX_WHITE_CRIMINAL_VOICE_1_DRIVER_ABUSE_4,
+ SFX_WHITE_CRIMINAL_VOICE_1_DODGE_1,
+ SFX_WHITE_CRIMINAL_VOICE_1_DODGE_2,
+ SFX_WHITE_CRIMINAL_VOICE_1_DODGE_3,
+ SFX_WHITE_CRIMINAL_VOICE_1_DODGE_4,
+ SFX_WHITE_CRIMINAL_VOICE_1_DODGE_5,
+ SFX_WHITE_CRIMINAL_VOICE_1_FIGHT_1,
+ SFX_WHITE_CRIMINAL_VOICE_1_FIGHT_2,
+ SFX_WHITE_CRIMINAL_VOICE_1_FIGHT_3,
+ SFX_WHITE_CRIMINAL_VOICE_1_FIGHT_4,
+ SFX_WHITE_CRIMINAL_VOICE_1_GUN_COOL_1,
+ SFX_WHITE_CRIMINAL_VOICE_1_GUN_COOL_2,
+ SFX_WHITE_CRIMINAL_VOICE_1_GUN_COOL_3,
+ SFX_WHITE_CRIMINAL_VOICE_1_CARJACKING_1,
+ SFX_WHITE_CRIMINAL_VOICE_1_MUGGING_1,
+ SFX_WHITE_CRIMINAL_VOICE_1_MUGGING_2,
+ SFX_BUSINESS_MALE_OLD_VOICE_1_DRIVER_ABUSE_1,
+ SFX_BUSINESS_MALE_OLD_VOICE_1_DRIVER_ABUSE_2,
+ SFX_BUSINESS_MALE_OLD_VOICE_1_DRIVER_ABUSE_3,
+ SFX_BUSINESS_MALE_OLD_VOICE_1_DRIVER_ABUSE_4,
+ SFX_BUSINESS_MALE_OLD_VOICE_1_DRIVER_ABUSE_5,
+ SFX_BUSINESS_MALE_OLD_VOICE_1_CHAT_1,
+ SFX_BUSINESS_MALE_OLD_VOICE_1_CHAT_2,
+ SFX_BUSINESS_MALE_OLD_VOICE_1_CHAT_3,
+ SFX_BUSINESS_MALE_OLD_VOICE_1_CHAT_4,
+ SFX_BUSINESS_MALE_OLD_VOICE_1_CHAT_5,
+ SFX_BUSINESS_MALE_OLD_VOICE_1_DODGE_1,
+ SFX_BUSINESS_MALE_OLD_VOICE_1_DODGE_2,
+ SFX_BUSINESS_MALE_OLD_VOICE_1_DODGE_3,
+ SFX_BUSINESS_MALE_OLD_VOICE_1_DODGE_4,
+ SFX_BUSINESS_MALE_OLD_VOICE_1_FIGHT_1,
+ SFX_BUSINESS_MALE_OLD_VOICE_1_FIGHT_2,
+ SFX_BUSINESS_MALE_OLD_VOICE_1_FIGHT_3,
+ SFX_BUSINESS_MALE_OLD_VOICE_1_FIGHT_4,
+ SFX_BUSINESS_MALE_OLD_VOICE_1_FIGHT_5,
+ SFX_BUSINESS_MALE_OLD_VOICE_1_GUN_PANIC_1,
+ SFX_BUSINESS_MALE_OLD_VOICE_1_GUN_PANIC_2,
+ SFX_BUSINESS_MALE_OLD_VOICE_1_GUN_PANIC_3,
+ SFX_BUSINESS_MALE_OLD_VOICE_1_CARJACKED_1,
+ SFX_BUSINESS_MALE_OLD_VOICE_1_CARJACKED_2,
+ SFX_BUSINESS_MALE_OLD_VOICE_1_MUGGED_1,
+ SFX_BUSINESS_MALE_OLD_VOICE_1_MUGGED_2,
+ SFX_BUSINESS_MALE_OLD_VOICE_1_MRUN_FROM_FIGHT_1,
+ SFX_BUSINESS_MALE_OLD_VOICE_1_MRUN_FROM_FIGHT_2,
+ SFX_BUSINESS_MALE_OLD_VOICE_1_MRUN_FROM_FIGHT_3,
+ SFX_BUSINESS_MALE_OLD_VOICE_1_MRUN_FROM_FIGHT_4,
+ SFX_BUSINESS_MALE_OLD_VOICE_1_MRUN_FROM_FIGHT_5,
+ SFX_LITTLE_ITALY_MALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_LITTLE_ITALY_MALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_LITTLE_ITALY_MALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_LITTLE_ITALY_MALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_LITTLE_ITALY_MALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_LITTLE_ITALY_MALE_VOICE_1_DRIVER_ABUSE_6,
+ SFX_LITTLE_ITALY_MALE_VOICE_1_DRIVER_ABUSE_7,
+ SFX_LITTLE_ITALY_MALE_VOICE_1_CHAT_1,
+ SFX_LITTLE_ITALY_MALE_VOICE_1_CHAT_2,
+ SFX_LITTLE_ITALY_MALE_VOICE_1_CHAT_3,
+ SFX_LITTLE_ITALY_MALE_VOICE_1_CHAT_4,
+ SFX_LITTLE_ITALY_MALE_VOICE_1_CHAT_5,
+ SFX_LITTLE_ITALY_MALE_VOICE_1_CHAT_6,
+ SFX_LITTLE_ITALY_MALE_VOICE_1_DODGE_1,
+ SFX_LITTLE_ITALY_MALE_VOICE_1_DODGE_2,
+ SFX_LITTLE_ITALY_MALE_VOICE_1_DODGE_3,
+ SFX_LITTLE_ITALY_MALE_VOICE_1_DODGE_4,
+ SFX_LITTLE_ITALY_MALE_VOICE_1_DODGE_5,
+ SFX_LITTLE_ITALY_MALE_VOICE_1_FIGHT_1,
+ SFX_LITTLE_ITALY_MALE_VOICE_1_FIGHT_2,
+ SFX_LITTLE_ITALY_MALE_VOICE_1_FIGHT_3,
+ SFX_LITTLE_ITALY_MALE_VOICE_1_FIGHT_4,
+ SFX_LITTLE_ITALY_MALE_VOICE_1_FIGHT_5,
+ SFX_LITTLE_ITALY_MALE_VOICE_1_GUN_PANIC_1,
+ SFX_LITTLE_ITALY_MALE_VOICE_1_GUN_PANIC_2,
+ SFX_LITTLE_ITALY_MALE_VOICE_1_GUN_PANIC_3,
+ SFX_LITTLE_ITALY_MALE_VOICE_1_CARJACKED_1,
+ SFX_LITTLE_ITALY_MALE_VOICE_1_CARJACKED_2,
+ SFX_LITTLE_ITALY_MALE_VOICE_1_MUGGED_1,
+ SFX_LITTLE_ITALY_MALE_VOICE_1_MUGGED_2,
+ SFX_LITTLE_ITALY_MALE_VOICE_2_DRIVER_ABUSE_1,
+ SFX_LITTLE_ITALY_MALE_VOICE_2_DRIVER_ABUSE_2,
+ SFX_LITTLE_ITALY_MALE_VOICE_2_DRIVER_ABUSE_3,
+ SFX_LITTLE_ITALY_MALE_VOICE_2_DRIVER_ABUSE_4,
+ SFX_LITTLE_ITALY_MALE_VOICE_2_DRIVER_ABUSE_5,
+ SFX_LITTLE_ITALY_MALE_VOICE_2_DRIVER_ABUSE_6,
+ SFX_LITTLE_ITALY_MALE_VOICE_2_DRIVER_ABUSE_7,
+ SFX_LITTLE_ITALY_MALE_VOICE_2_CHAT_1,
+ SFX_LITTLE_ITALY_MALE_VOICE_2_CHAT_2,
+ SFX_LITTLE_ITALY_MALE_VOICE_2_CHAT_3,
+ SFX_LITTLE_ITALY_MALE_VOICE_2_CHAT_4,
+ SFX_LITTLE_ITALY_MALE_VOICE_2_CHAT_5,
+ SFX_LITTLE_ITALY_MALE_VOICE_2_CHAT_6,
+ SFX_LITTLE_ITALY_MALE_VOICE_2_DODGE_1,
+ SFX_LITTLE_ITALY_MALE_VOICE_2_DODGE_2,
+ SFX_LITTLE_ITALY_MALE_VOICE_2_DODGE_3,
+ SFX_LITTLE_ITALY_MALE_VOICE_2_DODGE_4,
+ SFX_LITTLE_ITALY_MALE_VOICE_2_DODGE_5,
+ SFX_LITTLE_ITALY_MALE_VOICE_2_FIGHT_1,
+ SFX_LITTLE_ITALY_MALE_VOICE_2_FIGHT_2,
+ SFX_LITTLE_ITALY_MALE_VOICE_2_FIGHT_3,
+ SFX_LITTLE_ITALY_MALE_VOICE_2_FIGHT_4,
+ SFX_LITTLE_ITALY_MALE_VOICE_2_FIGHT_5,
+ SFX_LITTLE_ITALY_MALE_VOICE_2_GUN_PANIC_1,
+ SFX_LITTLE_ITALY_MALE_VOICE_2_GUN_PANIC_2,
+ SFX_LITTLE_ITALY_MALE_VOICE_2_GUN_PANIC_3,
+ SFX_LITTLE_ITALY_MALE_VOICE_2_CARJACKED_1,
+ SFX_LITTLE_ITALY_MALE_VOICE_2_CARJACKED_2,
+ SFX_LITTLE_ITALY_MALE_VOICE_2_MUGGED_1,
+ SFX_LITTLE_ITALY_MALE_VOICE_2_MUGGED_2,
+ SFX_TRIAD_MALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_TRIAD_MALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_TRIAD_MALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_TRIAD_MALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_TRIAD_MALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_TRIAD_MALE_VOICE_1_DRIVER_ABUSE_6,
+ SFX_TRIAD_MALE_VOICE_1_DRIVER_ABUSE_7,
+ SFX_TRIAD_MALE_VOICE_1_CHAT_1,
+ SFX_TRIAD_MALE_VOICE_1_CHAT_2,
+ SFX_TRIAD_MALE_VOICE_1_CHAT_3,
+ SFX_TRIAD_MALE_VOICE_1_CHAT_4,
+ SFX_TRIAD_MALE_VOICE_1_CHAT_5,
+ SFX_TRIAD_MALE_VOICE_1_CHAT_6,
+ SFX_TRIAD_MALE_VOICE_1_CHAT_7,
+ SFX_TRIAD_MALE_VOICE_1_CHAT_8,
+ SFX_TRIAD_MALE_VOICE_1_DODGE_1,
+ SFX_TRIAD_MALE_VOICE_1_DODGE_2,
+ SFX_TRIAD_MALE_VOICE_1_DODGE_3,
+ SFX_TRIAD_MALE_VOICE_1_DODGE_4,
+ SFX_TRIAD_MALE_VOICE_1_EYING_1,
+ SFX_TRIAD_MALE_VOICE_1_EYING_2,
+ SFX_TRIAD_MALE_VOICE_1_EYING_3,
+ SFX_TRIAD_MALE_VOICE_1_FIGHT_1,
+ SFX_TRIAD_MALE_VOICE_1_FIGHT_2,
+ SFX_TRIAD_MALE_VOICE_1_FIGHT_3,
+ SFX_TRIAD_MALE_VOICE_1_FIGHT_4,
+ SFX_TRIAD_MALE_VOICE_1_FIGHT_5,
+ SFX_TRIAD_MALE_VOICE_1_GUN_COOL_1,
+ SFX_TRIAD_MALE_VOICE_1_GUN_COOL_2,
+ SFX_TRIAD_MALE_VOICE_1_GUN_COOL_3,
+ SFX_TRIAD_MALE_VOICE_1_CARJACKED_1,
+ SFX_TRIAD_MALE_VOICE_1_CARJACKED_2,
+ SFX_TRIAD_MALE_VOICE_1_CARJACKING_1,
+ SFX_TRIAD_MALE_VOICE_1_CARJACKING_2,
+ SFX_MAFIA_MALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_MAFIA_MALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_MAFIA_MALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_MAFIA_MALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_MAFIA_MALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_MAFIA_MALE_VOICE_1_DRIVER_ABUSE_6,
+ SFX_MAFIA_MALE_VOICE_1_CHAT_1,
+ SFX_MAFIA_MALE_VOICE_1_CHAT_2,
+ SFX_MAFIA_MALE_VOICE_1_CHAT_3,
+ SFX_MAFIA_MALE_VOICE_1_CHAT_4,
+ SFX_MAFIA_MALE_VOICE_1_CHAT_5,
+ SFX_MAFIA_MALE_VOICE_1_CHAT_6,
+ SFX_MAFIA_MALE_VOICE_1_CHAT_7,
+ SFX_MAFIA_MALE_VOICE_1_DODGE_1,
+ SFX_MAFIA_MALE_VOICE_1_DODGE_2,
+ SFX_MAFIA_MALE_VOICE_1_DODGE_3,
+ SFX_MAFIA_MALE_VOICE_1_DODGE_4,
+ SFX_MAFIA_MALE_VOICE_1_DODGE_5,
+ SFX_MAFIA_MALE_VOICE_1_EYING_1,
+ SFX_MAFIA_MALE_VOICE_1_EYING_2,
+ SFX_MAFIA_MALE_VOICE_1_EYING_3,
+ SFX_MAFIA_MALE_VOICE_1_FIGHT_1,
+ SFX_MAFIA_MALE_VOICE_1_FIGHT_2,
+ SFX_MAFIA_MALE_VOICE_1_FIGHT_3,
+ SFX_MAFIA_MALE_VOICE_1_FIGHT_4,
+ SFX_MAFIA_MALE_VOICE_1_FIGHT_5,
+ SFX_MAFIA_MALE_VOICE_1_CARJACKED_1,
+ SFX_MAFIA_MALE_VOICE_1_CARJACKED_2,
+ SFX_MAFIA_MALE_VOICE_1_CARJACKING_1,
+ SFX_MAFIA_MALE_VOICE_1_CARJACKING_2,
+ SFX_MAFIA_MALE_VOICE_2_DRIVER_ABUSE_1,
+ SFX_MAFIA_MALE_VOICE_2_DRIVER_ABUSE_2,
+ SFX_MAFIA_MALE_VOICE_2_DRIVER_ABUSE_3,
+ SFX_MAFIA_MALE_VOICE_2_DRIVER_ABUSE_4,
+ SFX_MAFIA_MALE_VOICE_2_DRIVER_ABUSE_5,
+ SFX_MAFIA_MALE_VOICE_2_DRIVER_ABUSE_6,
+ SFX_MAFIA_MALE_VOICE_2_CHAT_1,
+ SFX_MAFIA_MALE_VOICE_2_CHAT_2,
+ SFX_MAFIA_MALE_VOICE_2_CHAT_3,
+ SFX_MAFIA_MALE_VOICE_2_CHAT_4,
+ SFX_MAFIA_MALE_VOICE_2_CHAT_5,
+ SFX_MAFIA_MALE_VOICE_2_CHAT_6,
+ SFX_MAFIA_MALE_VOICE_2_CHAT_7,
+ SFX_MAFIA_MALE_VOICE_2_DODGE_1,
+ SFX_MAFIA_MALE_VOICE_2_DODGE_2,
+ SFX_MAFIA_MALE_VOICE_2_DODGE_3,
+ SFX_MAFIA_MALE_VOICE_2_DODGE_4,
+ SFX_MAFIA_MALE_VOICE_2_DODGE_5,
+ SFX_MAFIA_MALE_VOICE_2_EYING_1,
+ SFX_MAFIA_MALE_VOICE_2_EYING_2,
+ SFX_MAFIA_MALE_VOICE_2_EYING_3,
+ SFX_MAFIA_MALE_VOICE_2_FIGHT_1,
+ SFX_MAFIA_MALE_VOICE_2_FIGHT_2,
+ SFX_MAFIA_MALE_VOICE_2_FIGHT_3,
+ SFX_MAFIA_MALE_VOICE_2_FIGHT_4,
+ SFX_MAFIA_MALE_VOICE_2_FIGHT_5,
+ SFX_MAFIA_MALE_VOICE_2_CARJACKED_1,
+ SFX_MAFIA_MALE_VOICE_2_CARJACKED_2,
+ SFX_MAFIA_MALE_VOICE_2_CARJACKING_1,
+ SFX_MAFIA_MALE_VOICE_2_CARJACKING_2,
+ SFX_MAFIA_MALE_VOICE_3_DRIVER_ABUSE_1,
+ SFX_MAFIA_MALE_VOICE_3_DRIVER_ABUSE_2,
+ SFX_MAFIA_MALE_VOICE_3_DRIVER_ABUSE_3,
+ SFX_MAFIA_MALE_VOICE_3_DRIVER_ABUSE_4,
+ SFX_MAFIA_MALE_VOICE_3_DRIVER_ABUSE_5,
+ SFX_MAFIA_MALE_VOICE_3_DRIVER_ABUSE_6,
+ SFX_MAFIA_MALE_VOICE_3_CHAT_1,
+ SFX_MAFIA_MALE_VOICE_3_CHAT_2,
+ SFX_MAFIA_MALE_VOICE_3_CHAT_3,
+ SFX_MAFIA_MALE_VOICE_3_CHAT_4,
+ SFX_MAFIA_MALE_VOICE_3_CHAT_5,
+ SFX_MAFIA_MALE_VOICE_3_CHAT_6,
+ SFX_MAFIA_MALE_VOICE_3_CHAT_7,
+ SFX_MAFIA_MALE_VOICE_3_DODGE_1,
+ SFX_MAFIA_MALE_VOICE_3_DODGE_2,
+ SFX_MAFIA_MALE_VOICE_3_DODGE_3,
+ SFX_MAFIA_MALE_VOICE_3_DODGE_4,
+ SFX_MAFIA_MALE_VOICE_3_DODGE_5,
+ SFX_MAFIA_MALE_VOICE_3_EYING_1,
+ SFX_MAFIA_MALE_VOICE_3_EYING_2,
+ SFX_MAFIA_MALE_VOICE_3_EYING_3,
+ SFX_MAFIA_MALE_VOICE_3_FIGHT_1,
+ SFX_MAFIA_MALE_VOICE_3_FIGHT_2,
+ SFX_MAFIA_MALE_VOICE_3_FIGHT_3,
+ SFX_MAFIA_MALE_VOICE_3_FIGHT_4,
+ SFX_MAFIA_MALE_VOICE_3_FIGHT_5,
+ SFX_MAFIA_MALE_VOICE_3_CARJACKED_1,
+ SFX_MAFIA_MALE_VOICE_3_CARJACKED_2,
+ SFX_MAFIA_MALE_VOICE_3_CARJACKING_1,
+ SFX_MAFIA_MALE_VOICE_3_CARJACKING_2,
+ SFX_YAKUZA_MALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_YAKUZA_MALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_YAKUZA_MALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_YAKUZA_MALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_YAKUZA_MALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_YAKUZA_MALE_VOICE_1_DRIVER_ABUSE_6,
+ SFX_YAKUZA_MALE_VOICE_1_CHAT_1,
+ SFX_YAKUZA_MALE_VOICE_1_CHAT_2,
+ SFX_YAKUZA_MALE_VOICE_1_CHAT_3,
+ SFX_YAKUZA_MALE_VOICE_1_CHAT_4,
+ SFX_YAKUZA_MALE_VOICE_1_CHAT_5,
+ SFX_YAKUZA_MALE_VOICE_1_DODGE_1,
+ SFX_YAKUZA_MALE_VOICE_1_DODGE_2,
+ SFX_YAKUZA_MALE_VOICE_1_DODGE_3,
+ SFX_YAKUZA_MALE_VOICE_1_DODGE_4,
+ SFX_YAKUZA_MALE_VOICE_1_FIGHT_1,
+ SFX_YAKUZA_MALE_VOICE_1_FIGHT_2,
+ SFX_YAKUZA_MALE_VOICE_1_FIGHT_3,
+ SFX_YAKUZA_MALE_VOICE_1_FIGHT_4,
+ SFX_YAKUZA_MALE_VOICE_1_FIGHT_5,
+ SFX_YAKUZA_MALE_VOICE_1_CARJACKED_1,
+ SFX_YAKUZA_MALE_VOICE_1_CARJACKED_2,
+ SFX_YAKUZA_MALE_VOICE_1_CARJACKING_1,
+ SFX_YAKUZA_MALE_VOICE_1_CARJACKING_2,
+ SFX_YAKUZA_MALE_VOICE_2_DRIVER_ABUSE_1,
+ SFX_YAKUZA_MALE_VOICE_2_DRIVER_ABUSE_2,
+ SFX_YAKUZA_MALE_VOICE_2_DRIVER_ABUSE_3,
+ SFX_YAKUZA_MALE_VOICE_2_DRIVER_ABUSE_4,
+ SFX_YAKUZA_MALE_VOICE_2_DRIVER_ABUSE_5,
+ SFX_YAKUZA_MALE_VOICE_2_DRIVER_ABUSE_6,
+ SFX_YAKUZA_MALE_VOICE_2_CHAT_1,
+ SFX_YAKUZA_MALE_VOICE_2_CHAT_2,
+ SFX_YAKUZA_MALE_VOICE_2_CHAT_3,
+ SFX_YAKUZA_MALE_VOICE_2_CHAT_4,
+ SFX_YAKUZA_MALE_VOICE_2_CHAT_5,
+ SFX_YAKUZA_MALE_VOICE_2_DODGE_1,
+ SFX_YAKUZA_MALE_VOICE_2_DODGE_2,
+ SFX_YAKUZA_MALE_VOICE_2_DODGE_3,
+ SFX_YAKUZA_MALE_VOICE_2_DODGE_4,
+ SFX_YAKUZA_MALE_VOICE_2_FIGHT_1,
+ SFX_YAKUZA_MALE_VOICE_2_FIGHT_2,
+ SFX_YAKUZA_MALE_VOICE_2_FIGHT_3,
+ SFX_YAKUZA_MALE_VOICE_2_FIGHT_4,
+ SFX_YAKUZA_MALE_VOICE_2_FIGHT_5,
+ SFX_YAKUZA_MALE_VOICE_2_CARJACKED_1,
+ SFX_YAKUZA_MALE_VOICE_2_CARJACKED_2,
+ SFX_YAKUZA_MALE_VOICE_2_CARJACKING_1,
+ SFX_YAKUZA_MALE_VOICE_2_CARJACKING_2,
+ SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_DRIVER_ABUSE_1,
+ SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_DRIVER_ABUSE_2,
+ SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_DRIVER_ABUSE_3,
+ SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_DRIVER_ABUSE_4,
+ SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_CHAT_1,
+ SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_CHAT_2,
+ SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_CHAT_3,
+ SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_CHAT_4,
+ SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_CHAT_5,
+ SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_CHAT_6,
+ SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_CHAT_7,
+ SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_DODGE_1,
+ SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_DODGE_2,
+ SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_DODGE_3,
+ SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_DODGE_4,
+ SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_DODGE_5,
+ SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_EYING_1,
+ SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_EYING_2,
+ SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_EYING_3,
+ SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_FIGHT_1,
+ SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_FIGHT_2,
+ SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_FIGHT_3,
+ SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_FIGHT_4,
+ SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_FIGHT_5,
+ SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_GUN_PANIC_1,
+ SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_GUN_PANIC_2,
+ SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_GUN_PANIC_3,
+ SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_CARJACKED_1,
+ SFX_ASIAN_TAXI_DRIVER_VOICE_1_DRIVER_ABUSE_1,
+ SFX_ASIAN_TAXI_DRIVER_VOICE_1_DRIVER_ABUSE_2,
+ SFX_ASIAN_TAXI_DRIVER_VOICE_1_DRIVER_ABUSE_3,
+ SFX_ASIAN_TAXI_DRIVER_VOICE_1_DRIVER_ABUSE_4,
+ SFX_ASIAN_TAXI_DRIVER_VOICE_1_DRIVER_ABUSE_5,
+ SFX_ASIAN_TAXI_DRIVER_VOICE_1_DRIVER_ABUSE_6,
+ SFX_ASIAN_TAXI_DRIVER_VOICE_1_CARJACKED_1,
+ SFX_ASIAN_TAXI_DRIVER_VOICE_1_CARJACKED_2,
+ SFX_ASIAN_TAXI_DRIVER_VOICE_1_CARJACKED_3,
+ SFX_ASIAN_TAXI_DRIVER_VOICE_1_CARJACKED_4,
+ SFX_ASIAN_TAXI_DRIVER_VOICE_1_CARJACKED_5,
+ SFX_ASIAN_TAXI_DRIVER_VOICE_1_CARJACKED_6,
+ SFX_ASIAN_TAXI_DRIVER_VOICE_1_CARJACKED_7,
+ SFX_ASIAN_TAXI_DRIVER_VOICE_2_DRIVER_ABUSE_1,
+ SFX_ASIAN_TAXI_DRIVER_VOICE_2_DRIVER_ABUSE_2,
+ SFX_ASIAN_TAXI_DRIVER_VOICE_2_DRIVER_ABUSE_3,
+ SFX_ASIAN_TAXI_DRIVER_VOICE_2_DRIVER_ABUSE_4,
+ SFX_ASIAN_TAXI_DRIVER_VOICE_2_DRIVER_ABUSE_5,
+ SFX_ASIAN_TAXI_DRIVER_VOICE_2_DRIVER_ABUSE_6,
+ SFX_ASIAN_TAXI_DRIVER_VOICE_2_CARJACKED_1,
+ SFX_ASIAN_TAXI_DRIVER_VOICE_2_CARJACKED_2,
+ SFX_ASIAN_TAXI_DRIVER_VOICE_2_CARJACKED_3,
+ SFX_ASIAN_TAXI_DRIVER_VOICE_2_CARJACKED_4,
+ SFX_ASIAN_TAXI_DRIVER_VOICE_2_CARJACKED_5,
+ SFX_ASIAN_TAXI_DRIVER_VOICE_2_CARJACKED_6,
+ SFX_ASIAN_TAXI_DRIVER_VOICE_2_CARJACKED_7,
+ SFX_SECURITY_GUARD_VOICE_1_DRIVER_ABUSE_1,
+ SFX_SECURITY_GUARD_VOICE_1_DRIVER_ABUSE_2,
+ SFX_SECURITY_GUARD_VOICE_1_DRIVER_ABUSE_3,
+ SFX_SECURITY_GUARD_VOICE_1_DRIVER_ABUSE_4,
+ SFX_SECURITY_GUARD_VOICE_1_DRIVER_ABUSE_5,
+ SFX_SECURITY_GUARD_VOICE_1_DRIVER_ABUSE_6,
+ SFX_SECURITY_GUARD_VOICE_1_FIGHT_1,
+ SFX_SECURITY_GUARD_VOICE_1_FIGHT_2,
+ SFX_SECURITY_GUARD_VOICE_1_GUN_COOL_1,
+ SFX_SECURITY_GUARD_VOICE_1_GUN_COOL_2,
+ SFX_SECURITY_GUARD_VOICE_1_GUN_PANIC_1,
+ SFX_SECURITY_GUARD_VOICE_1_RUN_FROM_FIGHT_1,
+ SFX_BLACK_PROSTITUTE_VOICE_1_CHAT_1,
+ SFX_BLACK_PROSTITUTE_VOICE_1_CHAT_2,
+ SFX_BLACK_PROSTITUTE_VOICE_1_CHAT_3,
+ SFX_BLACK_PROSTITUTE_VOICE_1_CHAT_4,
+ SFX_BLACK_PROSTITUTE_VOICE_1_DODGE_1,
+ SFX_BLACK_PROSTITUTE_VOICE_1_DODGE_2,
+ SFX_BLACK_PROSTITUTE_VOICE_1_DODGE_3,
+ SFX_BLACK_PROSTITUTE_VOICE_1_MUGGED_1,
+ SFX_BLACK_PROSTITUTE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_BLACK_PROSTITUTE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_BLACK_PROSTITUTE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_BLACK_PROSTITUTE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_BLACK_PROSTITUTE_VOICE_1_FIGHT_1,
+ SFX_BLACK_PROSTITUTE_VOICE_1_FIGHT_2,
+ SFX_BLACK_PROSTITUTE_VOICE_1_FIGHT_3,
+ SFX_BLACK_PROSTITUTE_VOICE_1_FIGHT_4,
+ SFX_BLACK_PROSTITUTE_VOICE_1_SOLICIT_1,
+ SFX_BLACK_PROSTITUTE_VOICE_1_SOLICIT_2,
+ SFX_BLACK_PROSTITUTE_VOICE_1_SOLICIT_3,
+ SFX_BLACK_PROSTITUTE_VOICE_1_SOLICIT_4,
+ SFX_BLACK_PROSTITUTE_VOICE_1_SOLICIT_5,
+ SFX_BLACK_PROSTITUTE_VOICE_1_SOLICIT_6,
+ SFX_BLACK_PROSTITUTE_VOICE_1_SOLICIT_7,
+ SFX_BLACK_PROSTITUTE_VOICE_1_SOLICIT_8,
+ SFX_BLACK_PROSTITUTE_VOICE_1_GUN_COOL_1,
+ SFX_BLACK_PROSTITUTE_VOICE_1_GUN_COOL_2,
+ SFX_BLACK_PROSTITUTE_VOICE_1_GUN_COOL_3,
+ SFX_BLACK_PROSTITUTE_VOICE_1_GUN_COOL_4,
+ SFX_BLACK_PROSTITUTE_VOICE_2_CHAT_1,
+ SFX_BLACK_PROSTITUTE_VOICE_2_CHAT_2,
+ SFX_BLACK_PROSTITUTE_VOICE_2_CHAT_3,
+ SFX_BLACK_PROSTITUTE_VOICE_2_CHAT_4,
+ SFX_BLACK_PROSTITUTE_VOICE_2_DODGE_1,
+ SFX_BLACK_PROSTITUTE_VOICE_2_DODGE_2,
+ SFX_BLACK_PROSTITUTE_VOICE_2_DODGE_3,
+ SFX_BLACK_PROSTITUTE_VOICE_2_MUGGED_1,
+ SFX_BLACK_PROSTITUTE_VOICE_2_DRIVER_ABUSE_1,
+ SFX_BLACK_PROSTITUTE_VOICE_2_DRIVER_ABUSE_2,
+ SFX_BLACK_PROSTITUTE_VOICE_2_DRIVER_ABUSE_3,
+ SFX_BLACK_PROSTITUTE_VOICE_2_DRIVER_ABUSE_4,
+ SFX_BLACK_PROSTITUTE_VOICE_2_FIGHT_1,
+ SFX_BLACK_PROSTITUTE_VOICE_2_FIGHT_2,
+ SFX_BLACK_PROSTITUTE_VOICE_2_FIGHT_3,
+ SFX_BLACK_PROSTITUTE_VOICE_2_FIGHT_4,
+ SFX_BLACK_PROSTITUTE_VOICE_2_SOLICIT_1,
+ SFX_BLACK_PROSTITUTE_VOICE_2_SOLICIT_2,
+ SFX_BLACK_PROSTITUTE_VOICE_2_SOLICIT_3,
+ SFX_BLACK_PROSTITUTE_VOICE_2_SOLICIT_4,
+ SFX_BLACK_PROSTITUTE_VOICE_2_SOLICIT_5,
+ SFX_BLACK_PROSTITUTE_VOICE_2_SOLICIT_6,
+ SFX_BLACK_PROSTITUTE_VOICE_2_SOLICIT_7,
+ SFX_BLACK_PROSTITUTE_VOICE_2_SOLICIT_8,
+ SFX_BLACK_PROSTITUTE_VOICE_2_GUN_COOL_1,
+ SFX_BLACK_PROSTITUTE_VOICE_2_GUN_COOL_2,
+ SFX_BLACK_PROSTITUTE_VOICE_2_GUN_COOL_3,
+ SFX_BLACK_PROSTITUTE_VOICE_2_GUN_COOL_4,
+ SFX_WHITE_PROSTITUTE_VOICE_1_CHAT_1,
+ SFX_WHITE_PROSTITUTE_VOICE_1_CHAT_2,
+ SFX_WHITE_PROSTITUTE_VOICE_1_CHAT_3,
+ SFX_WHITE_PROSTITUTE_VOICE_1_CHAT_4,
+ SFX_WHITE_PROSTITUTE_VOICE_1_DODGE_1,
+ SFX_WHITE_PROSTITUTE_VOICE_1_DODGE_2,
+ SFX_WHITE_PROSTITUTE_VOICE_1_DODGE_3,
+ SFX_WHITE_PROSTITUTE_VOICE_1_MUGGED_1,
+ SFX_WHITE_PROSTITUTE_VOICE_1_MUGGED_2,
+ SFX_WHITE_PROSTITUTE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_WHITE_PROSTITUTE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_WHITE_PROSTITUTE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_WHITE_PROSTITUTE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_WHITE_PROSTITUTE_VOICE_1_FIGHT_1,
+ SFX_WHITE_PROSTITUTE_VOICE_1_FIGHT_2,
+ SFX_WHITE_PROSTITUTE_VOICE_1_FIGHT_3,
+ SFX_WHITE_PROSTITUTE_VOICE_1_FIGHT_4,
+ SFX_WHITE_PROSTITUTE_VOICE_1_SOLICIT_1,
+ SFX_WHITE_PROSTITUTE_VOICE_1_SOLICIT_2,
+ SFX_WHITE_PROSTITUTE_VOICE_1_SOLICIT_3,
+ SFX_WHITE_PROSTITUTE_VOICE_1_SOLICIT_4,
+ SFX_WHITE_PROSTITUTE_VOICE_1_SOLICIT_5,
+ SFX_WHITE_PROSTITUTE_VOICE_1_SOLICIT_6,
+ SFX_WHITE_PROSTITUTE_VOICE_1_SOLICIT_7,
+ SFX_WHITE_PROSTITUTE_VOICE_1_SOLICIT_8,
+ SFX_WHITE_PROSTITUTE_VOICE_2_CHAT_1,
+ SFX_WHITE_PROSTITUTE_VOICE_2_CHAT_2,
+ SFX_WHITE_PROSTITUTE_VOICE_2_CHAT_3,
+ SFX_WHITE_PROSTITUTE_VOICE_2_CHAT_4,
+ SFX_WHITE_PROSTITUTE_VOICE_2_DODGE_1,
+ SFX_WHITE_PROSTITUTE_VOICE_2_DODGE_2,
+ SFX_WHITE_PROSTITUTE_VOICE_2_DODGE_3,
+ SFX_WHITE_PROSTITUTE_VOICE_2_MUGGED_1,
+ SFX_WHITE_PROSTITUTE_VOICE_2_MUGGED_2,
+ SFX_WHITE_PROSTITUTE_VOICE_2_DRIVER_ABUSE_1,
+ SFX_WHITE_PROSTITUTE_VOICE_2_DRIVER_ABUSE_2,
+ SFX_WHITE_PROSTITUTE_VOICE_2_DRIVER_ABUSE_3,
+ SFX_WHITE_PROSTITUTE_VOICE_2_DRIVER_ABUSE_4,
+ SFX_WHITE_PROSTITUTE_VOICE_2_FIGHT_1,
+ SFX_WHITE_PROSTITUTE_VOICE_2_FIGHT_2,
+ SFX_WHITE_PROSTITUTE_VOICE_2_FIGHT_3,
+ SFX_WHITE_PROSTITUTE_VOICE_2_FIGHT_4,
+ SFX_WHITE_PROSTITUTE_VOICE_2_SOLICIT_1,
+ SFX_WHITE_PROSTITUTE_VOICE_2_SOLICIT_2,
+ SFX_WHITE_PROSTITUTE_VOICE_2_SOLICIT_3,
+ SFX_WHITE_PROSTITUTE_VOICE_2_SOLICIT_4,
+ SFX_WHITE_PROSTITUTE_VOICE_2_SOLICIT_5,
+ SFX_WHITE_PROSTITUTE_VOICE_2_SOLICIT_6,
+ SFX_WHITE_PROSTITUTE_VOICE_2_SOLICIT_7,
+ SFX_WHITE_PROSTITUTE_VOICE_2_SOLICIT_8,
+ SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_CHAT_1,
+ SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_CHAT_2,
+ SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_CHAT_3,
+ SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_CHAT_4,
+ SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_CHAT_5,
+ SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_CHAT_6,
+ SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_DODGE_1,
+ SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_DODGE_2,
+ SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_DODGE_3,
+ SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_DODGE_4,
+ SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_DODGE_5,
+ SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_DODGE_6,
+ SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_DODGE_7,
+ SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_CARJACKED_1,
+ SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_CARJACKED_2,
+ SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_MUGGED_1,
+ SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_MUGGED_2,
+ SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_DRIVER_ABUSE_6,
+ SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_SHOCKED_1,
+ SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_SHOCKED_2,
+ SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_SHOCKED_3,
+ SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_SHOCKED_4,
+ SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_CHAT_1,
+ SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_CHAT_2,
+ SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_CHAT_3,
+ SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_CHAT_4,
+ SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_CHAT_5,
+ SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_CHAT_6,
+ SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_CHAT_7,
+ SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_DODGE_1,
+ SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_DODGE_2,
+ SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_DODGE_3,
+ SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_DODGE_4,
+ SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_DODGE_5,
+ SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_DODGE_6,
+ SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_CARJACKED_1,
+ SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_CARJACKED_2,
+ SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_MUGGED_1,
+ SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_MUGGED_2,
+ SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_DRIVER_ABUSE_6,
+ SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_DRIVER_ABUSE_7,
+ SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_SHOCKED_1,
+ SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_SHOCKED_2,
+ SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_SHOCKED_3,
+ SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_SHOCKED_4,
+ SFX_GENERIC_MALE_DEATH_1,
+ SFX_GENERIC_MALE_DEATH_2,
+ SFX_GENERIC_MALE_DEATH_3,
+ SFX_GENERIC_MALE_DEATH_4,
+ SFX_GENERIC_MALE_DEATH_5,
+ SFX_GENERIC_MALE_DEATH_6,
+ SFX_GENERIC_MALE_DEATH_7,
+ SFX_GENERIC_MALE_DEATH_8,
+ SFX_GENERIC_MALE_FIRE_1,
+ SFX_GENERIC_MALE_FIRE_2,
+ SFX_GENERIC_MALE_FIRE_3,
+ SFX_GENERIC_MALE_FIRE_4,
+ SFX_GENERIC_MALE_FIRE_5,
+ SFX_GENERIC_MALE_FIRE_6,
+ SFX_GENERIC_MALE_FIRE_7,
+ SFX_GENERIC_MALE_FIRE_8,
+ SFX_GENERIC_MALE_GRUNT_1,
+ SFX_GENERIC_MALE_GRUNT_2,
+ SFX_GENERIC_MALE_GRUNT_3,
+ SFX_GENERIC_MALE_GRUNT_4,
+ SFX_GENERIC_MALE_GRUNT_5,
+ SFX_GENERIC_MALE_GRUNT_6,
+ SFX_GENERIC_MALE_GRUNT_7,
+ SFX_GENERIC_MALE_GRUNT_8,
+ SFX_GENERIC_MALE_GRUNT_9,
+ SFX_GENERIC_MALE_GRUNT_10,
+ SFX_GENERIC_MALE_GRUNT_11,
+ SFX_GENERIC_MALE_GRUNT_12,
+ SFX_GENERIC_MALE_GRUNT_13,
+ SFX_GENERIC_MALE_GRUNT_14,
+ SFX_GENERIC_MALE_GRUNT_15,
+ SFX_GENERIC_MALE_PANIC_1,
+ SFX_GENERIC_MALE_PANIC_2,
+ SFX_GENERIC_MALE_PANIC_3,
+ SFX_GENERIC_MALE_PANIC_4,
+ SFX_GENERIC_MALE_PANIC_5,
+ SFX_GENERIC_MALE_PANIC_6,
+ SFX_WHITE_FAT_MALE_VOICE_1_CHAT_1,
+ SFX_WHITE_FAT_MALE_VOICE_1_CHAT_2,
+ SFX_WHITE_FAT_MALE_VOICE_1_CHAT_3,
+ SFX_WHITE_FAT_MALE_VOICE_1_CHAT_4,
+ SFX_WHITE_FAT_MALE_VOICE_1_CHAT_5,
+ SFX_WHITE_FAT_MALE_VOICE_1_CHAT_6,
+ SFX_WHITE_FAT_MALE_VOICE_1_CHAT_7,
+ SFX_WHITE_FAT_MALE_VOICE_1_CHAT_8,
+ SFX_WHITE_FAT_MALE_VOICE_1_CHAT_9,
+ SFX_WHITE_FAT_MALE_VOICE_1_DODGE_1,
+ SFX_WHITE_FAT_MALE_VOICE_1_DODGE_2,
+ SFX_WHITE_FAT_MALE_VOICE_1_DODGE_3,
+ SFX_WHITE_FAT_MALE_VOICE_1_DODGE_4,
+ SFX_WHITE_FAT_MALE_VOICE_1_DODGE_5,
+ SFX_WHITE_FAT_MALE_VOICE_1_DODGE_6,
+ SFX_WHITE_FAT_MALE_VOICE_1_DODGE_7,
+ SFX_WHITE_FAT_MALE_VOICE_1_DODGE_8,
+ SFX_WHITE_FAT_MALE_VOICE_1_DODGE_9,
+ SFX_WHITE_FAT_MALE_VOICE_1_CARJACKED_1,
+ SFX_WHITE_FAT_MALE_VOICE_1_CARJACKED_2,
+ SFX_WHITE_FAT_MALE_VOICE_1_CARJACKED_3,
+ SFX_WHITE_FAT_MALE_VOICE_1_MUGGED_1,
+ SFX_WHITE_FAT_MALE_VOICE_1_MUGGED_2,
+ SFX_WHITE_FAT_MALE_VOICE_1_MUGGED_3,
+ SFX_WHITE_FAT_MALE_VOICE_1_LOST_1,
+ SFX_WHITE_FAT_MALE_VOICE_1_LOST_2,
+ SFX_WHITE_FAT_MALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_WHITE_FAT_MALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_WHITE_FAT_MALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_WHITE_FAT_MALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_WHITE_FAT_MALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_WHITE_FAT_MALE_VOICE_1_DRIVER_ABUSE_6,
+ SFX_WHITE_FAT_MALE_VOICE_1_DRIVER_ABUSE_7,
+ SFX_WHITE_FAT_MALE_VOICE_1_DRIVER_ABUSE_8,
+ SFX_WHITE_FAT_MALE_VOICE_1_DRIVER_ABUSE_9,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_CHAT_1,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_CHAT_2,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_CHAT_3,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_CHAT_4,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_CHAT_5,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_CHAT_6,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_CHAT_7,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_CHAT_8,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_DODGE_1,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_DODGE_2,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_DODGE_3,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_DODGE_4,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_DODGE_5,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_DODGE_6,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_CARJACKED_1,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_CARJACKED_2,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_MUGGED_1,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_MUGGED_2,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_LOST_1,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_LOST_2,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_DRIVER_ABUSE_6,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_DRIVER_ABUSE_7,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_DRIVER_ABUSE_8,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_SHOCKED_1,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_SHOCKED_2,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_SHOCKED_3,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_SHOCKED_4,
+ SFX_WHITE_CASUAL_FEMALE_VOICE_1_CHAT_1,
+ SFX_WHITE_CASUAL_FEMALE_VOICE_1_CHAT_2,
+ SFX_WHITE_CASUAL_FEMALE_VOICE_1_CHAT_3,
+ SFX_WHITE_CASUAL_FEMALE_VOICE_1_CHAT_4,
+ SFX_WHITE_CASUAL_FEMALE_VOICE_1_DODGE_1,
+ SFX_WHITE_CASUAL_FEMALE_VOICE_1_DODGE_2,
+ SFX_WHITE_CASUAL_FEMALE_VOICE_1_DODGE_3,
+ SFX_WHITE_CASUAL_FEMALE_VOICE_1_CARJACKED_1,
+ SFX_WHITE_CASUAL_FEMALE_VOICE_1_CARJACKED_2,
+ SFX_WHITE_CASUAL_FEMALE_VOICE_1_MUGGED_1,
+ SFX_WHITE_CASUAL_FEMALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_WHITE_CASUAL_FEMALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_WHITE_CASUAL_FEMALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_WHITE_CASUAL_FEMALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_WHITE_CASUAL_FEMALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_WHITE_CASUAL_FEMALE_VOICE_1_DRIVER_ABUSE_6,
+ SFX_WHITE_CASUAL_FEMALE_VOICE_1_DRIVER_ABUSE_7,
+ SFX_WHITE_CASUAL_FEMALE_VOICE_1_DRIVER_ABUSE_8,
+ SFX_WHITE_CASUAL_FEMALE_VOICE_1_SHOCKED_1,
+ SFX_WHITE_CASUAL_FEMALE_VOICE_1_SHOCKED_2,
+ SFX_WHITE_CASUAL_FEMALE_VOICE_1_GUN_PANIC_1,
+ SFX_WHITE_CASUAL_FEMALE_VOICE_1_GUN_PANIC_2,
+ SFX_WHITE_CASUAL_FEMALE_VOICE_1_RUN_FROM_FIGHT_1,
+ SFX_WHITE_CASUAL_FEMALE_VOICE_1_RUN_FROM_FIGHT_2,
+ SFX_DIABLO_MALE_VOICE_1_CHAT_1,
+ SFX_DIABLO_MALE_VOICE_1_CHAT_2,
+ SFX_DIABLO_MALE_VOICE_1_CHAT_3,
+ SFX_DIABLO_MALE_VOICE_1_CHAT_4,
+ SFX_DIABLO_MALE_VOICE_1_CHAT_5,
+ SFX_DIABLO_MALE_VOICE_1_DODGE_1,
+ SFX_DIABLO_MALE_VOICE_1_DODGE_2,
+ SFX_DIABLO_MALE_VOICE_1_DODGE_3,
+ SFX_DIABLO_MALE_VOICE_1_DODGE_4,
+ SFX_DIABLO_MALE_VOICE_1_CARJACKED_1,
+ SFX_DIABLO_MALE_VOICE_1_CARJACKED_2,
+ SFX_DIABLO_MALE_VOICE_1_CARJACKING_1,
+ SFX_DIABLO_MALE_VOICE_1_CARJACKING_2,
+ SFX_DIABLO_MALE_VOICE_1_FIGHT_1,
+ SFX_DIABLO_MALE_VOICE_1_FIGHT_2,
+ SFX_DIABLO_MALE_VOICE_1_FIGHT_3,
+ SFX_DIABLO_MALE_VOICE_1_FIGHT_4,
+ SFX_DIABLO_MALE_VOICE_1_EYING_1,
+ SFX_DIABLO_MALE_VOICE_1_EYING_2,
+ SFX_DIABLO_MALE_VOICE_1_EYING_3,
+ SFX_DIABLO_MALE_VOICE_1_EYING_4,
+ SFX_DIABLO_MALE_VOICE_1_GUN_COOL_1,
+ SFX_DIABLO_MALE_VOICE_1_GUN_COOL_2,
+ SFX_DIABLO_MALE_VOICE_1_GUN_COOL_3,
+ SFX_DIABLO_MALE_VOICE_1_GUN_COOL_4,
+ SFX_DIABLO_MALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_DIABLO_MALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_DIABLO_MALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_DIABLO_MALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_DIABLO_MALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_DIABLO_MALE_VOICE_2_CHAT_1,
+ SFX_DIABLO_MALE_VOICE_2_CHAT_2,
+ SFX_DIABLO_MALE_VOICE_2_CHAT_3,
+ SFX_DIABLO_MALE_VOICE_2_CHAT_4,
+ SFX_DIABLO_MALE_VOICE_2_CHAT_5,
+ SFX_DIABLO_MALE_VOICE_2_DODGE_1,
+ SFX_DIABLO_MALE_VOICE_2_DODGE_2,
+ SFX_DIABLO_MALE_VOICE_2_DODGE_3,
+ SFX_DIABLO_MALE_VOICE_2_DODGE_4,
+ SFX_DIABLO_MALE_VOICE_2_CARJACKED_1,
+ SFX_DIABLO_MALE_VOICE_2_CARJACKED_2,
+ SFX_DIABLO_MALE_VOICE_2_CARJACKING_1,
+ SFX_DIABLO_MALE_VOICE_2_CARJACKING_2,
+ SFX_DIABLO_MALE_VOICE_2_FIGHT_1,
+ SFX_DIABLO_MALE_VOICE_2_FIGHT_2,
+ SFX_DIABLO_MALE_VOICE_2_FIGHT_3,
+ SFX_DIABLO_MALE_VOICE_2_FIGHT_4,
+ SFX_DIABLO_MALE_VOICE_2_EYING_1,
+ SFX_DIABLO_MALE_VOICE_2_EYING_2,
+ SFX_DIABLO_MALE_VOICE_2_EYING_3,
+ SFX_DIABLO_MALE_VOICE_2_EYING_4,
+ SFX_DIABLO_MALE_VOICE_2_GUN_COOL_1,
+ SFX_DIABLO_MALE_VOICE_2_GUN_COOL_2,
+ SFX_DIABLO_MALE_VOICE_2_GUN_COOL_3,
+ SFX_DIABLO_MALE_VOICE_2_GUN_COOL_4,
+ SFX_DIABLO_MALE_VOICE_2_DRIVER_ABUSE_1,
+ SFX_DIABLO_MALE_VOICE_2_DRIVER_ABUSE_2,
+ SFX_DIABLO_MALE_VOICE_2_DRIVER_ABUSE_3,
+ SFX_DIABLO_MALE_VOICE_2_DRIVER_ABUSE_4,
+ SFX_DIABLO_MALE_VOICE_2_DRIVER_ABUSE_5,
+ SFX_AMMU_D,
+ SFX_AMMU_E,
+ SFX_AMMU_F,
+ TOTAL_AUDIO_SAMPLES,
+ NO_SAMPLE,
-enum eScriptSounds : int16
-{
- SCRIPT_SOUND_0 = 0,
- SCRIPT_SOUND_1 = 1,
- SCRIPT_SOUND_2 = 2,
- SCRIPT_SOUND_3 = 3,
- SCRIPT_SOUND_PARTY_1_LOOP_S = 4,
- SCRIPT_SOUND_PARTY_1_LOOP_L = 5,
- SCRIPT_SOUND_PARTY_2_LOOP_S = 6,
- SCRIPT_SOUND_PARTY_2_LOOP_L = 7,
- SCRIPT_SOUND_PARTY_3_LOOP_S = 8,
- SCRIPT_SOUND_PARTY_3_LOOP_L = 9,
- SCRIPT_SOUND_PARTY_4_LOOP_S = 10,
- SCRIPT_SOUND_PARTY_4_LOOP_L = 11,
- SCRIPT_SOUND_PARTY_5_LOOP_S = 12,
- SCRIPT_SOUND_PARTY_5_LOOP_L = 13,
- SCRIPT_SOUND_PARTY_6_LOOP_S = 14,
- SCRIPT_SOUND_PARTY_6_LOOP_L = 15,
- SCRIPT_SOUND_PARTY_7_LOOP_S = 16,
- SCRIPT_SOUND_PARTY_7_LOOP_L = 17,
- SCRIPT_SOUND_PARTY_8_LOOP_S = 18,
- SCRIPT_SOUND_PARTY_8_LOOP_L = 19,
- SCRIPT_SOUND_PARTY_9_LOOP_S = 20,
- SCRIPT_SOUND_PARTY_9_LOOP_L = 21,
- SCRIPT_SOUND_PARTY_10_LOOP_S = 22,
- SCRIPT_SOUND_PARTY_10_LOOP_L = 23,
- SCRIPT_SOUND_PARTY_11_LOOP_S = 24,
- SCRIPT_SOUND_PARTY_11_LOOP_L = 25,
- SCRIPT_SOUND_PARTY_12_LOOP_S = 26,
- SCRIPT_SOUND_PARTY_12_LOOP_L = 27,
- SCRIPT_SOUND_PARTY_13_LOOP_S = 28,
- SCRIPT_SOUND_PARTY_13_LOOP_L = 29,
- SCRIPT_SOUND_STRIP_CLUB_LOOP_1_S = 30,
- SCRIPT_SOUND_STRIP_CLUB_LOOP_1_L = 31,
- SCRIPT_SOUND_STRIP_CLUB_LOOP_2_S = 32,
- SCRIPT_SOUND_STRIP_CLUB_LOOP_2_L = 33,
- SCRIPT_SOUND_WORK_SHOP_LOOP_S = 34,
- SCRIPT_SOUND_WORK_SHOP_LOOP_L = 35,
- SCRIPT_SOUND_SAWMILL_LOOP_S = 36,
- SCRIPT_SOUND_SAWMILL_LOOP_L = 37,
- SCRIPT_SOUND_38 = 38,
- SCRIPT_SOUND_39 = 39,
- SCRIPT_SOUND_LAUNDERETTE_LOOP_S = 40,
- SCRIPT_SOUND_LAUNDERETTE_LOOP_L = 41,
- SCRIPT_SOUND_CHINATOWN_RESTAURANT_S = 42,
- SCRIPT_SOUND_CHINATOWN_RESTAURANT_L = 43,
- SCRIPT_SOUND_CIPRIANI_RESAURANT_S = 44,
- SCRIPT_SOUND_CIPRIANI_RESAURANT_L = 45,
- SCRIPT_SOUND_46 = 46,
- SCRIPT_SOUND_47 = 47,
- SCRIPT_SOUND_MARCO_BISTRO_S = 48,
- SCRIPT_SOUND_MARCO_BISTRO_L = 49,
- SCRIPT_SOUND_AIRPORT_LOOP_S = 50,
- SCRIPT_SOUND_AIRPORT_LOOP_L = 51,
- SCRIPT_SOUND_SHOP_LOOP_S = 52,
- SCRIPT_SOUND_SHOP_LOOP_L = 53,
- SCRIPT_SOUND_CINEMA_LOOP_S = 54,
- SCRIPT_SOUND_CINEMA_LOOP_L = 55,
- SCRIPT_SOUND_DOCKS_LOOP_S = 56,
- SCRIPT_SOUND_DOCKS_LOOP_L = 57,
- SCRIPT_SOUND_HOME_LOOP_S = 58,
- SCRIPT_SOUND_HOME_LOOP_L = 59,
- SCRIPT_SOUND_FRANKIE_PIANO = 60,
- SCRIPT_SOUND_PARTY_1_LOOP = 61,
- SCRIPT_SOUND_PORN_CINEMA_1_S = 62,
- SCRIPT_SOUND_PORN_CINEMA_1_L = 63,
- SCRIPT_SOUND_PORN_CINEMA_2_S = 64,
- SCRIPT_SOUND_PORN_CINEMA_2_L = 65,
- SCRIPT_SOUND_PORN_CINEMA_3_S = 66,
- SCRIPT_SOUND_PORN_CINEMA_3_L = 67,
- SCRIPT_SOUND_BANK_ALARM_LOOP_S = 68,
- SCRIPT_SOUND_BANK_ALARM_LOOP_L = 69,
- SCRIPT_SOUND_POLICE_BALL_LOOP_S = 70,
- SCRIPT_SOUND_POLICE_BALL_LOOP_L = 71,
- SCRIPT_SOUND_RAVE_LOOP_INDUSTRIAL_S = 72,
- SCRIPT_SOUND_RAVE_LOOP_INDUSTRIAL_L = 73,
- SCRIPT_SOUND_74 = 74,
- SCRIPT_SOUND_75 = 75,
- SCRIPT_SOUND_POLICE_CELL_BEATING_LOOP_S = 76,
- SCRIPT_SOUND_POLICE_CELL_BEATING_LOOP_L = 77,
- SCRIPT_SOUND_INJURED_PED_MALE_OUCH_S = 78,
- SCRIPT_SOUND_INJURED_PED_MALE_OUCH_L = 79,
- SCRIPT_SOUND_INJURED_PED_FEMALE_OUCH_S = 80,
- SCRIPT_SOUND_INJURED_PED_FEMALE_OUCH_L = 81,
- SCRIPT_SOUND_EVIDENCE_PICKUP = 82,
- SCRIPT_SOUND_UNLOAD_GOLD = 83,
- SCRIPT_SOUND_RAVE_1_LOOP_S = 84,
- SCRIPT_SOUND_RAVE_1_LOOP_L = 85,
- SCRIPT_SOUND_RAVE_2_LOOP_S = 86,
- SCRIPT_SOUND_RAVE_2_LOOP_L = 87,
- SCRIPT_SOUND_RAVE_3_LOOP_S = 88,
- SCRIPT_SOUND_RAVE_3_LOOP_L = 89,
- SCRIPT_SOUND_MISTY_SEX_S = 90,
- SCRIPT_SOUND_MISTY_SEX_L = 91,
- SCRIPT_SOUND_GATE_START_CLUNK = 92,
- SCRIPT_SOUND_GATE_STOP_CLUNK = 93,
- SCRIPT_SOUND_PART_MISSION_COMPLETE = 94,
- SCRIPT_SOUND_CHUNKY_RUN_SHOUT = 95,
- SCRIPT_SOUND_SECURITY_GUARD_AWAY_SHOUT = 96,
- SCRIPT_SOUND_RACE_START_3 = 97,
- SCRIPT_SOUND_RACE_START_2 = 98,
- SCRIPT_SOUND_RACE_START_1 = 99,
- SCRIPT_SOUND_RACE_START_GO = 100,
- SCRIPT_SOUND_SWAT_PED_SHOUT = 101,
- SCRIPT_SOUND_PRETEND_FIRE_LOOP = 102,
- SCRIPT_SOUND_AMMUNATION_CHAT_1 = 103,
- SCRIPT_SOUND_AMMUNATION_CHAT_2 = 104,
- SCRIPT_SOUND_AMMUNATION_CHAT_3 = 105,
- SCRIPT_SOUND_BULLET_HIT_GROUND_1 = 106,
- SCRIPT_SOUND_BULLET_HIT_GROUND_2 = 107,
- SCRIPT_SOUND_BULLET_HIT_GROUND_3 = 108,
- SCRIPT_SOUND_109 = 109,
- SCRIPT_SOUND_110 = 110,
- SCRIPT_SOUND_111 = 111,
- SCRIPT_SOUND_PAYPHONE_RINGING = 112,
- SCRIPT_SOUND_113 = 113,
- SCRIPT_SOUND_GLASS_BREAK_L = 114,
- SCRIPT_SOUND_GLASS_BREAK_S = 115,
- SCRIPT_SOUND_GLASS_CRACK = 116,
- SCRIPT_SOUND_GLASS_LIGHT_BREAK = 117,
- SCRIPT_SOUND_BOX_DESTROYED_1 = 118,
- SCRIPT_SOUND_BOX_DESTROYED_2 = 119,
- SCRIPT_SOUND_METAL_COLLISION = 120,
- SCRIPT_SOUND_TIRE_COLLISION = 121,
- SCRIPT_SOUND_GUNSHELL_DROP = 122,
- SCRIPT_SOUND_GUNSHELL_DROP_SOFT = 123,
-};
+ // shorthands
+ SAMPLEBANK_START = SFX_CAR_HORN_JEEP,
+ SAMPLEBANK_END = SFX_PAGER,
+ SAMPLEBANK_MAX = SFX_PAGER + 1,
+ SAMPLEBANK_PED_START = SFX_COP_VOICE_1_ARREST_1,
+ SAMPLEBANK_PED_END = SFX_AMMU_F,
+ SAMPLEBANK_PED_MAX = SFX_AMMU_F + 1,
+}; \ No newline at end of file
diff --git a/src/audio/DMAudio.cpp b/src/audio/DMAudio.cpp
index 82267858..8b4de961 100644
--- a/src/audio/DMAudio.cpp
+++ b/src/audio/DMAudio.cpp
@@ -26,7 +26,7 @@ cDMAudio::Service(void)
}
int32
-cDMAudio::CreateEntity(eAudioType type, void *UID)
+cDMAudio::CreateEntity(int32 type, void *UID)
{
return AudioManager.CreateEntity(type, (CPhysical *)UID);
}
diff --git a/src/audio/DMAudio.h b/src/audio/DMAudio.h
index fe120576..a6910b58 100644
--- a/src/audio/DMAudio.h
+++ b/src/audio/DMAudio.h
@@ -1,5 +1,6 @@
#pragma once
+#include "audio_enums.h"
#include "Wanted.h"
enum eSound : int16
@@ -180,7 +181,6 @@ enum eSound : int16
class cAudioScriptObject;
class CEntity;
enum eCrimeType;
-enum eAudioType;
class cDMAudio
{
@@ -192,7 +192,7 @@ public:
void Terminate(void);
void Service(void);
- int32 CreateEntity(eAudioType type, void *UID);
+ int32 CreateEntity(int32 type, void *UID);
void DestroyEntity(int32 audioEntity);
void SetEntityStatus(int32 audioEntity, uint8 status);
void PlayOneShot(int32 audioEntity, uint16 oneShot, float volume);
diff --git a/src/audio/MusicManager.cpp b/src/audio/MusicManager.cpp
index 01a21d5d..1d059a46 100644
--- a/src/audio/MusicManager.cpp
+++ b/src/audio/MusicManager.cpp
@@ -1,34 +1,33 @@
#include "common.h"
-#include "patcher.h"
#include "MusicManager.h"
+#include "Camera.h"
#include "Font.h"
#include "Hud.h"
+#include "ModelIndices.h"
+#include "Replay.h"
#include "Text.h"
#include "Timer.h"
-#include "Camera.h"
#include "World.h"
-#include "ModelIndices.h"
#include "sampman.h"
-#include "Replay.h"
-
-cMusicManager &MusicManager = *(cMusicManager*)0x8F3964;
-int32 &gNumRetunePresses = *(int32*)0x650B80;
-wchar *pCurrentStation = (wchar*)0x650B9C;
-uint8 &cDisplay = *(uint8*)0x650BA1;
+#include "patcher.h"
-WRAPPER char* cMusicManager::Get3DProviderName(char) { EAXJMP(0x57A8C0); }
+cMusicManager &MusicManager = *(cMusicManager *)0x8F3964;
+int32 &gNumRetunePresses = *(int32 *)0x650B80;
+wchar *pCurrentStation = (wchar *)0x650B9C;
+uint8 &cDisplay = *(uint8 *)0x650BA1;
-bool cMusicManager::PlayerInCar()
+bool
+cMusicManager::PlayerInCar()
{
- if (!FindPlayerVehicle())
+ if(!FindPlayerVehicle())
return false;
else {
int32 State = CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_nPedState;
- if (State == PED_DRAG_FROM_CAR || State == PED_EXIT_CAR || State == PED_ARRESTED)
+ if(State == PED_DRAG_FROM_CAR || State == PED_EXIT_CAR || State == PED_ARRESTED)
return false;
- switch (FindPlayerVehicle()->m_modelIndex) {
+ switch(FindPlayerVehicle()->m_modelIndex) {
case MI_FIRETRUCK:
case MI_AMBULAN:
case MI_MRWHOOP:
@@ -36,10 +35,8 @@ bool cMusicManager::PlayerInCar()
case MI_TRAIN:
case MI_SPEEDER:
case MI_REEFER:
- case MI_GHOST:
- return false;
- default:
- return true;
+ case MI_GHOST: return false;
+ default: return true;
}
}
}
@@ -47,56 +44,56 @@ bool cMusicManager::PlayerInCar()
#if 0
WRAPPER void cMusicManager::DisplayRadioStationName(void) { EAXJMP(0x57E6D0); }
#else
-void cMusicManager::DisplayRadioStationName()
+void
+cMusicManager::DisplayRadioStationName()
{
int8 pRetune;
int8 gStreamedSound;
int8 gRetuneCounter;
- if (!CTimer::GetIsPaused() && !TheCamera.m_WideScreenOn && cMusicManager::PlayerInCar() && !CReplay::IsPlayingBack()) {
- if (MusicManager.m_bPlayerInCar && !MusicManager.m_bPreviousPlayerInCar)
+ if(!CTimer::GetIsPaused() && !TheCamera.m_WideScreenOn && cMusicManager::PlayerInCar() &&
+ !CReplay::IsPlayingBack()) {
+ if(MusicManager.m_bPlayerInCar && !MusicManager.m_bPreviousPlayerInCar)
pCurrentStation = nil;
- if (SampleManager.IsMP3RadioChannelAvailable()) {
+ if(SampleManager.IsMP3RadioChannelAvailable()) {
gStreamedSound = MusicManager.m_nCurrentStreamedSound;
- if (gStreamedSound != STREAMED_SOUND_CITY_AMBIENT && gStreamedSound != STREAMED_SOUND_WATER_AMBIENT) {
- if (gStreamedSound > STREAMED_SOUND_RADIO_MP3_PLAYER)
- return;
- }
- else {
+ if(gStreamedSound == STREAMED_SOUND_CITY_AMBIENT ||
+ gStreamedSound == STREAMED_SOUND_WATER_AMBIENT) {
gStreamedSound = STREAMED_SOUND_RADIO_POLICE;
+ } else {
+
+ if(gStreamedSound >
+ STREAMED_SOUND_RADIO_MP3_PLAYER)
+ return;
}
pRetune = gNumRetunePresses + gStreamedSound;
- if (pRetune == POLICE_RADIO) {
+ if(pRetune == POLICE_RADIO) {
pRetune = RADIO_OFF;
- }
- else if (pRetune > POLICE_RADIO) {
+ } else if(pRetune > POLICE_RADIO) {
pRetune = pRetune - 11;
}
- }
- else {
+ } else {
gStreamedSound = MusicManager.m_nCurrentStreamedSound;
pRetune = gNumRetunePresses + gStreamedSound;
- if (pRetune >= USERTRACK) {
+ if(pRetune >= USERTRACK) {
gRetuneCounter = gNumRetunePresses;
pRetune = MusicManager.m_nCurrentStreamedSound;
- if (gStreamedSound == STREAMED_SOUND_WATER_AMBIENT)
+ if(gStreamedSound == STREAMED_SOUND_WATER_AMBIENT)
pRetune = RADIO_OFF;
- while (gRetuneCounter) {
- if (pRetune == RADIO_OFF) {
+ while(gRetuneCounter) {
+ if(pRetune == RADIO_OFF) {
pRetune = HEAD_RADIO;
- }
- else if (pRetune < USERTRACK) {
+ } else if(pRetune < USERTRACK) {
pRetune = pRetune + 1;
}
- if (pRetune == USERTRACK)
- pRetune = RADIO_OFF;
+ if(pRetune == USERTRACK) pRetune = RADIO_OFF;
--gRetuneCounter;
}
@@ -105,52 +102,29 @@ void cMusicManager::DisplayRadioStationName()
wchar *string = nil;
- switch (pRetune) {
- case HEAD_RADIO:
- string = TheText.Get("FEA_FM0");
- break;
- case DOUBLE_CLEF:
- string = TheText.Get("FEA_FM1");
- break;
- case JAH_RADIO:
- string = TheText.Get("FEA_FM2");
- break;
- case RISE_FM:
- string = TheText.Get("FEA_FM3");
- break;
- case LIPS_106:
- string = TheText.Get("FEA_FM4");
- break;
- case GAME_FM:
- string = TheText.Get("FEA_FM5");
- break;
- case MSX_FM:
- string = TheText.Get("FEA_FM6");
- break;
- case FLASHBACK:
- string = TheText.Get("FEA_FM7");
- break;
- case CHATTERBOX:
- string = TheText.Get("FEA_FM8");
- break;
- case USERTRACK:
- string = TheText.Get("FEA_FM9");
- break;
- default:
- return;
+ switch(pRetune) {
+ case HEAD_RADIO: string = TheText.Get("FEA_FM0"); break;
+ case DOUBLE_CLEF: string = TheText.Get("FEA_FM1"); break;
+ case JAH_RADIO: string = TheText.Get("FEA_FM2"); break;
+ case RISE_FM: string = TheText.Get("FEA_FM3"); break;
+ case LIPS_106: string = TheText.Get("FEA_FM4"); break;
+ case GAME_FM: string = TheText.Get("FEA_FM5"); break;
+ case MSX_FM: string = TheText.Get("FEA_FM6"); break;
+ case FLASHBACK: string = TheText.Get("FEA_FM7"); break;
+ case CHATTERBOX: string = TheText.Get("FEA_FM8"); break;
+ case USERTRACK: string = TheText.Get("FEA_FM9"); break;
+ default: return;
};
- if (pRetune > CHATTERBOX && !SampleManager.IsMP3RadioChannelAvailable()) {
- return;
- }
+ if(pRetune > CHATTERBOX && !SampleManager.IsMP3RadioChannelAvailable()) { return; }
- if (string && pCurrentStation != string || MusicManager.m_nCurrentStreamedSound == STREAMED_SOUND_RADIO_MP3_PLAYER && MusicManager.m_nPreviousStreamedSound != STREAMED_SOUND_RADIO_MP3_PLAYER) {
+ if(string && pCurrentStation != string ||
+ MusicManager.m_nCurrentStreamedSound == STREAMED_SOUND_RADIO_MP3_PLAYER &&
+ MusicManager.m_nPreviousStreamedSound != STREAMED_SOUND_RADIO_MP3_PLAYER) {
pCurrentStation = string;
cDisplay = 60;
- }
- else {
- if (!cDisplay)
- return;
+ } else {
+ if(!cDisplay) return;
--cDisplay;
}
@@ -164,7 +138,7 @@ void cMusicManager::DisplayRadioStationName()
CFont::SetColor(CRGBA(0, 0, 0, 255));
CFont::PrintString(SCREEN_WIDTH / 2 + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(22.0f) + SCREEN_SCALE_Y(2.0f), pCurrentStation);
- if (gNumRetunePresses)
+ if(gNumRetunePresses)
CFont::SetColor(CRGBA(102, 133, 143, 255));
else
CFont::SetColor(CRGBA(147, 196, 211, 255));
@@ -203,43 +177,67 @@ cMusicManager::StopFrontEndTrack()
EAXJMP(0x57E3D0);
}
-
-WRAPPER void cMusicManager::PlayAnnouncement(unsigned char)
+WRAPPER void
+cMusicManager::PlayAnnouncement(uint8)
{
EAXJMP(0x57E430);
}
-WRAPPER void cMusicManager::PlayFrontEndTrack(unsigned char, unsigned char)
+WRAPPER void
+cMusicManager::PlayFrontEndTrack(uint8, uint8)
{
EAXJMP(0x57E2E0);
}
-WRAPPER void cMusicManager::PreloadCutSceneMusic(unsigned char)
+WRAPPER void
+cMusicManager::PreloadCutSceneMusic(uint8)
{
EAXJMP(0x57E210);
}
-WRAPPER void cMusicManager::PlayPreloadedCutSceneMusic(void)
+WRAPPER void
+cMusicManager::PlayPreloadedCutSceneMusic(void)
{
EAXJMP(0x57E290);
}
-WRAPPER void cMusicManager::StopCutSceneMusic(void)
+WRAPPER void
+cMusicManager::StopCutSceneMusic(void)
{
EAXJMP(0x57E2B0);
}
-WRAPPER int32 cMusicManager::GetRadioInCar(void)
+WRAPPER int32
+cMusicManager::GetRadioInCar(void)
{
EAXJMP(0x57D1D0);
}
-WRAPPER void cMusicManager::SetRadioInCar(unsigned int)
+WRAPPER void
+cMusicManager::SetRadioInCar(uint32)
{
EAXJMP(0x57D2C0);
}
-WRAPPER void cMusicManager::SetRadioChannelByScript(unsigned char, int)
+WRAPPER void
+cMusicManager::SetRadioChannelByScript(uint8, int32)
{
EAXJMP(0x57D180);
-} \ No newline at end of file
+}
+
+WRAPPER
+void
+cMusicManager::ResetMusicAfterReload()
+{
+ EAXJMP(0x57CF30);
+}
+
+WRAPPER
+void cMusicManager::ResetTimers(int32) { EAXJMP(0x57D420); }
+
+WRAPPER
+void
+cMusicManager::Service()
+{
+ EAXJMP(0x57D440);
+}
diff --git a/src/audio/MusicManager.h b/src/audio/MusicManager.h
index f20424a8..709fe56a 100644
--- a/src/audio/MusicManager.h
+++ b/src/audio/MusicManager.h
@@ -1,231 +1,6 @@
#pragma once
-enum eRadioStation
-{
- HEAD_RADIO,
- DOUBLE_CLEF,
- JAH_RADIO,
- RISE_FM,
- LIPS_106,
- GAME_FM,
- MSX_FM,
- FLASHBACK,
- CHATTERBOX,
- USERTRACK,
- POLICE_RADIO,
- RADIO_OFF,
-};
-
-enum eMusicMode
-{
- MUSICMODE_FRONTEND = 0,
- MUSICMODE_GAME,
- MUSICMODE_CUTSCENE,
- MUSICMODE_OFF,
- MUSICMODE_4,
-};
-
-enum eStreamedSounds
-{
- STREAMED_SOUND_RADIO_HEAD = 0,
- STREAMED_SOUND_RADIO_CLASSIC = 1,
- STREAMED_SOUND_RADIO_KJAH = 2,
- STREAMED_SOUND_RADIO_RISE = 3,
- STREAMED_SOUND_RADIO_LIPS = 4,
- STREAMED_SOUND_RADIO_GAME = 5,
- STREAMED_SOUND_RADIO_MSX = 6,
- STREAMED_SOUND_RADIO_FLASH = 7,
- STREAMED_SOUND_RADIO_CHAT = 8,
- STREAMED_SOUND_RADIO_MP3_PLAYER = 9,
- STREAMED_SOUND_RADIO_POLICE = 10,
- STREAMED_SOUND_CITY_AMBIENT = 11,
- STREAMED_SOUND_WATER_AMBIENT = 12,
- STREAMED_SOUND_ANNOUNCE_COMMERCIAL_OPEN = 13,
- STREAMED_SOUND_ANNOUNCE_SUBURBAN_OPEN = 14,
- STREAMED_SOUND_NEWS_INTRO = 15,
- STREAMED_SOUND_BANK_INTRO = 16,
- STREAMED_SOUND_CUTSCENE_LUIGI1_LG = 17,
- STREAMED_SOUND_CUTSCENE_LUIGI2_DSB = 18,
- STREAMED_SOUND_CUTSCENE_LUIGI3_DM = 19,
- STREAMED_SOUND_CUTSCENE_LUIGI4_PAP = 20,
- STREAMED_SOUND_CUTSCENE_LUIGI5_TFB = 21,
- STREAMED_SOUND_CUTSCENE_JOEY0_DM2 = 22,
- STREAMED_SOUND_CUTSCENE_JOEY1_LFL = 23,
- STREAMED_SOUND_CUTSCENE_JOEY2_KCL = 24,
- STREAMED_SOUND_CUTSCENE_JOEY3_VH = 25,
- STREAMED_SOUND_CUTSCENE_JOEY4_ETH = 26,
- STREAMED_SOUND_CUTSCENE_JOEY5_DST = 27,
- STREAMED_SOUND_CUTSCENE_JOEY6_TBJ = 28,
- STREAMED_SOUND_CUTSCENE_TONI1_TOL = 29,
- STREAMED_SOUND_CUTSCENE_TONI2_TPU = 30,
- STREAMED_SOUND_CUTSCENE_TONI3_MAS = 31,
- STREAMED_SOUND_CUTSCENE_TONI4_TAT = 32,
- STREAMED_SOUND_CUTSCENE_TONI5_BF = 33,
- STREAMED_SOUND_CUTSCENE_SAL0_MAS = 34,
- STREAMED_SOUND_CUTSCENE_SAL1_PF = 35,
- STREAMED_SOUND_CUTSCENE_SAL2_CTG = 36,
- STREAMED_SOUND_CUTSCENE_SAL3_RTC = 37,
- STREAMED_SOUND_CUTSCENE_SAL5_LRQ = 38,
- STREAMED_SOUND_CUTSCENE_SAL4_BDBA = 39,
- STREAMED_SOUND_CUTSCENE_SAL4_BDBB = 40,
- STREAMED_SOUND_CUTSCENE_SAL2_CTG2 = 41,
- STREAMED_SOUND_CUTSCENE_SAL4_BDBD = 42,
- STREAMED_SOUND_CUTSCENE_SAL5_LRQB = 43,
- STREAMED_SOUND_CUTSCENE_SAL5_LRQC = 44,
- STREAMED_SOUND_CUTSCENE_ASUKA_1_SSO = 45,
- STREAMED_SOUND_CUTSCENE_ASUKA_2_PP = 46,
- STREAMED_SOUND_CUTSCENE_ASUKA_3_SS = 47,
- STREAMED_SOUND_CUTSCENE_ASUKA_4_PDR = 48,
- STREAMED_SOUND_CUTSCENE_ASUKA_5_K2FT = 49,
- STREAMED_SOUND_CUTSCENE_KENJI1_KBO = 50,
- STREAMED_SOUND_CUTSCENE_KENJI2_GIS = 51,
- STREAMED_SOUND_CUTSCENE_KENJI3_DS = 52,
- STREAMED_SOUND_CUTSCENE_KENJI4_SHI = 53,
- STREAMED_SOUND_CUTSCENE_KENJI5_SD = 54,
- STREAMED_SOUND_CUTSCENE_RAY0_PDR2 = 55,
- STREAMED_SOUND_CUTSCENE_RAY1_SW = 56,
- STREAMED_SOUND_CUTSCENE_RAY2_AP = 57,
- STREAMED_SOUND_CUTSCENE_RAY3_ED = 58,
- STREAMED_SOUND_CUTSCENE_RAY4_GF = 59,
- STREAMED_SOUND_CUTSCENE_RAY5_PB = 60,
- STREAMED_SOUND_CUTSCENE_RAY6_MM = 61,
- STREAMED_SOUND_CUTSCENE_DONALD1_STOG = 62,
- STREAMED_SOUND_CUTSCENE_DONALD2_KK = 63,
- STREAMED_SOUND_CUTSCENE_DONALD3_ADO = 64,
- STREAMED_SOUND_CUTSCENE_DONALD5_ES = 65,
- STREAMED_SOUND_CUTSCENE_DONALD7_MLD = 66,
- STREAMED_SOUND_CUTSCENE_DONALD4_GTA = 67,
- STREAMED_SOUND_CUTSCENE_DONALD4_GTA2 = 68,
- STREAMED_SOUND_CUTSCENE_DONALD6_STS = 69,
- STREAMED_SOUND_CUTSCENE_ASUKA6_BAIT = 70,
- STREAMED_SOUND_CUTSCENE_ASUKA7_ETG = 71,
- STREAMED_SOUND_CUTSCENE_ASUKA8_PS = 72,
- STREAMED_SOUND_CUTSCENE_ASUKA9_ASD = 73,
- STREAMED_SOUND_CUTSCENE_KENJI4_SHI2 = 74,
- STREAMED_SOUND_CUTSCENE_CATALINA1_TEX = 75,
- STREAMED_SOUND_CUTSCENE_ELBURRO1_PH1 = 76,
- STREAMED_SOUND_CUTSCENE_ELBURRO2_PH2 = 77,
- STREAMED_SOUND_CUTSCENE_ELBURRO3_PH3 = 78,
- STREAMED_SOUND_CUTSCENE_ELBURRO4_PH4 = 79,
- STREAMED_SOUND_CUTSCENE_YARDIE_PH1 = 80,
- STREAMED_SOUND_CUTSCENE_YARDIE_PH2 = 81,
- STREAMED_SOUND_CUTSCENE_YARDIE_PH3 = 82,
- STREAMED_SOUND_CUTSCENE_YARDIE_PH4 = 83,
- STREAMED_SOUND_CUTSCENE_HOODS_PH1 = 84,
- STREAMED_SOUND_CUTSCENE_HOODS_PH2 = 85,
- STREAMED_SOUND_CUTSCENE_HOODS_PH3 = 86,
- STREAMED_SOUND_CUTSCENE_HOODS_PH4 = 87,
- STREAMED_SOUND_CUTSCENE_HOODS_PH5 = 88,
- STREAMED_SOUND_CUTSCENE_MARTY_PH1 = 89,
- STREAMED_SOUND_CUTSCENE_MARTY_PH2 = 90,
- STREAMED_SOUND_CUTSCENE_MARTY_PH3 = 91,
- STREAMED_SOUND_CUTSCENE_MARTY_PH4 = 92,
- STREAMED_SOUND_MISSION_COMPLETED = 93,
- STREAMED_SOUND_GAME_COMPLETED = 94,
- STREAMED_SOUND_MISSION_LIB_A1 = 95,
- STREAMED_SOUND_MISSION_LIB_A2 = 96,
- STREAMED_SOUND_MISSION_LIB_A = 97,
- STREAMED_SOUND_MISSION_LIB_B = 98,
- STREAMED_SOUND_MISSION_LIB_C = 99,
- STREAMED_SOUND_MISSION_LIB_D = 100,
- STREAMED_SOUND_MISSION_L2_A = 101,
- STREAMED_SOUND_MISSION_J4T_1 = 102,
- STREAMED_SOUND_MISSION_J4T_2 = 103,
- STREAMED_SOUND_MISSION_J4T_3 = 104,
- STREAMED_SOUND_MISSION_J4T_4 = 105,
- STREAMED_SOUND_MISSION_J4_A = 106,
- STREAMED_SOUND_MISSION_J4_B = 107,
- STREAMED_SOUND_MISSION_J4_C = 108,
- STREAMED_SOUND_MISSION_J4_D = 109,
- STREAMED_SOUND_MISSION_J4_E = 110,
- STREAMED_SOUND_MISSION_J4_F = 111,
- STREAMED_SOUND_MISSION_J6_1 = 112,
- STREAMED_SOUND_MISSION_J6_A = 113,
- STREAMED_SOUND_MISSION_J6_B = 114,
- STREAMED_SOUND_MISSION_J6_C = 115,
- STREAMED_SOUND_MISSION_J6_D = 116,
- STREAMED_SOUND_MISSION_T4_A = 117,
- STREAMED_SOUND_MISSION_S1_A = 118,
- STREAMED_SOUND_MISSION_S1_A1 = 119,
- STREAMED_SOUND_MISSION_S1_B = 120,
- STREAMED_SOUND_MISSION_S1_C = 121,
- STREAMED_SOUND_MISSION_S1_C1 = 122,
- STREAMED_SOUND_MISSION_S1_D = 123,
- STREAMED_SOUND_MISSION_S1_E = 124,
- STREAMED_SOUND_MISSION_S1_F = 125,
- STREAMED_SOUND_MISSION_S1_G = 126,
- STREAMED_SOUND_MISSION_S1_H = 127,
- STREAMED_SOUND_MISSION_S1_I = 128,
- STREAMED_SOUND_MISSION_S1_J = 129,
- STREAMED_SOUND_MISSION_S1_K = 130,
- STREAMED_SOUND_MISSION_S1_L = 131,
- STREAMED_SOUND_MISSION_S3_A = 132,
- STREAMED_SOUND_MISSION_S3_B = 133,
- STREAMED_SOUND_MISSION_EL3_A = 134,
- STREAMED_SOUND_MISSION_MF1_A = 135,
- STREAMED_SOUND_MISSION_MF2_A = 136,
- STREAMED_SOUND_MISSION_MF3_A = 137,
- STREAMED_SOUND_MISSION_MF3_B = 138,
- STREAMED_SOUND_MISSION_MF3_B1 = 139,
- STREAMED_SOUND_MISSION_MF3_C = 140,
- STREAMED_SOUND_MISSION_MF4_A = 141,
- STREAMED_SOUND_MISSION_MF4_B = 142,
- STREAMED_SOUND_MISSION_MF4_C = 143,
- STREAMED_SOUND_MISSION_A1_A = 144,
- STREAMED_SOUND_MISSION_A3_A = 145,
- STREAMED_SOUND_MISSION_A5_A = 146,
- STREAMED_SOUND_MISSION_A4_A = 147,
- STREAMED_SOUND_MISSION_A4_B = 148,
- STREAMED_SOUND_MISSION_A4_C = 149,
- STREAMED_SOUND_MISSION_A4_D = 150,
- STREAMED_SOUND_MISSION_K1_A = 151,
- STREAMED_SOUND_MISSION_K3_A = 152,
- STREAMED_SOUND_MISSION_R1_A = 153,
- STREAMED_SOUND_MISSION_R2_A = 154,
- STREAMED_SOUND_MISSION_R2_B = 155,
- STREAMED_SOUND_MISSION_R2_C = 156,
- STREAMED_SOUND_MISSION_R2_D = 157,
- STREAMED_SOUND_MISSION_R2_E = 158,
- STREAMED_SOUND_MISSION_R2_F = 159,
- STREAMED_SOUND_MISSION_R2_G = 160,
- STREAMED_SOUND_MISSION_R2_H = 161,
- STREAMED_SOUND_MISSION_R5_A = 162,
- STREAMED_SOUND_MISSION_R6_A = 163,
- STREAMED_SOUND_MISSION_R6_A1 = 164,
- STREAMED_SOUND_MISSION_R6_B = 165,
- STREAMED_SOUND_MISSION_LO2_A = 166,
- STREAMED_SOUND_MISSION_LO6_A = 167,
- STREAMED_SOUND_MISSION_YD2_A = 168,
- STREAMED_SOUND_MISSION_YD2_B = 169,
- STREAMED_SOUND_MISSION_YD2_C = 170,
- STREAMED_SOUND_MISSION_YD2_C1 = 171,
- STREAMED_SOUND_MISSION_YD2_D = 172,
- STREAMED_SOUND_MISSION_YD2_E = 173,
- STREAMED_SOUND_MISSION_YD2_F = 174,
- STREAMED_SOUND_MISSION_YD2_G = 175,
- STREAMED_SOUND_MISSION_YD2_H = 176,
- STREAMED_SOUND_MISSION_YD2_ASS = 177,
- STREAMED_SOUND_MISSION_YD2_OK = 178,
- STREAMED_SOUND_MISSION_H5_A = 179,
- STREAMED_SOUND_MISSION_H5_B = 180,
- STREAMED_SOUND_MISSION_H5_C = 181,
- STREAMED_SOUND_MISSION_AMMU_A = 182,
- STREAMED_SOUND_MISSION_AMMU_B = 183,
- STREAMED_SOUND_MISSION_AMMU_C = 184,
- STREAMED_SOUND_MISSION_DOOR_1 = 185,
- STREAMED_SOUND_MISSION_DOOR_2 = 186,
- STREAMED_SOUND_MISSION_DOOR_3 = 187,
- STREAMED_SOUND_MISSION_DOOR_4 = 188,
- STREAMED_SOUND_MISSION_DOOR_5 = 189,
- STREAMED_SOUND_MISSION_DOOR_6 = 190,
- STREAMED_SOUND_MISSION_T3_A = 191,
- STREAMED_SOUND_MISSION_T3_B = 192,
- STREAMED_SOUND_MISSION_T3_C = 193,
- STREAMED_SOUND_MISSION_K1_B = 194,
- STREAMED_SOUND_MISSION_CAT1 = 195,
- TOTAL_STREAMED_SOUNDS = 196,
- NO_STREAMED_SOUND = 197,
-};
+#include "audio_enums.h"
class tMP3Sample
{
@@ -250,7 +25,7 @@ public:
bool m_bPreviousPlayerInCar;
bool m_bPlayerInCar;
bool m_bAnnouncementInProgress;
- tMP3Sample m_asMP3Samples[196];
+ tMP3Sample m_asMP3Samples[TOTAL_STREAMED_SOUNDS];
uint8 field_2364;
uint8 field_2365;
uint8 field_2366;
@@ -283,18 +58,22 @@ public:
void ChangeMusicMode(int32 mode);
void StopFrontEndTrack();
- char *Get3DProviderName(char);
bool PlayerInCar();
void DisplayRadioStationName();
-
- void PlayAnnouncement(unsigned char);
- void PlayFrontEndTrack(unsigned char, unsigned char);
- void PreloadCutSceneMusic(unsigned char);
+
+ void PlayAnnouncement(uint8);
+ void PlayFrontEndTrack(uint8, uint8);
+ void PreloadCutSceneMusic(uint8);
void PlayPreloadedCutSceneMusic(void);
void StopCutSceneMusic(void);
int32 GetRadioInCar(void);
- void SetRadioInCar(unsigned int);
- void SetRadioChannelByScript(unsigned char, int);
+ void SetRadioInCar(uint32);
+ void SetRadioChannelByScript(uint8, int32);
+
+ void ResetMusicAfterReload();
+
+ void ResetTimers(int32);
+ void Service();
};
static_assert(sizeof(cMusicManager) == 0x95C, "cMusicManager: error");
diff --git a/src/audio/audio_enums.h b/src/audio/audio_enums.h
new file mode 100644
index 00000000..55bc5b70
--- /dev/null
+++ b/src/audio/audio_enums.h
@@ -0,0 +1,228 @@
+#pragma once
+
+enum eRadioStation
+{
+ HEAD_RADIO,
+ DOUBLE_CLEF,
+ JAH_RADIO,
+ RISE_FM,
+ LIPS_106,
+ GAME_FM,
+ MSX_FM,
+ FLASHBACK,
+ CHATTERBOX,
+ USERTRACK,
+ POLICE_RADIO,
+ RADIO_OFF,
+};
+
+enum eMusicMode
+{
+ MUSICMODE_FRONTEND = 0,
+ MUSICMODE_GAME,
+ MUSICMODE_CUTSCENE,
+ MUSICMODE_OFF,
+ MUSICMODE_4,
+};
+
+enum eStreamedSounds
+{
+ STREAMED_SOUND_RADIO_HEAD = 0,
+ STREAMED_SOUND_RADIO_CLASSIC = 1,
+ STREAMED_SOUND_RADIO_KJAH = 2,
+ STREAMED_SOUND_RADIO_RISE = 3,
+ STREAMED_SOUND_RADIO_LIPS = 4,
+ STREAMED_SOUND_RADIO_GAME = 5,
+ STREAMED_SOUND_RADIO_MSX = 6,
+ STREAMED_SOUND_RADIO_FLASH = 7,
+ STREAMED_SOUND_RADIO_CHAT = 8,
+ STREAMED_SOUND_RADIO_MP3_PLAYER = 9,
+ STREAMED_SOUND_RADIO_POLICE = 10,
+ STREAMED_SOUND_CITY_AMBIENT = 11,
+ STREAMED_SOUND_WATER_AMBIENT = 12,
+ STREAMED_SOUND_ANNOUNCE_COMMERCIAL_OPEN = 13,
+ STREAMED_SOUND_ANNOUNCE_SUBURBAN_OPEN = 14,
+ STREAMED_SOUND_NEWS_INTRO = 15,
+ STREAMED_SOUND_BANK_INTRO = 16,
+ STREAMED_SOUND_CUTSCENE_LUIGI1_LG = 17,
+ STREAMED_SOUND_CUTSCENE_LUIGI2_DSB = 18,
+ STREAMED_SOUND_CUTSCENE_LUIGI3_DM = 19,
+ STREAMED_SOUND_CUTSCENE_LUIGI4_PAP = 20,
+ STREAMED_SOUND_CUTSCENE_LUIGI5_TFB = 21,
+ STREAMED_SOUND_CUTSCENE_JOEY0_DM2 = 22,
+ STREAMED_SOUND_CUTSCENE_JOEY1_LFL = 23,
+ STREAMED_SOUND_CUTSCENE_JOEY2_KCL = 24,
+ STREAMED_SOUND_CUTSCENE_JOEY3_VH = 25,
+ STREAMED_SOUND_CUTSCENE_JOEY4_ETH = 26,
+ STREAMED_SOUND_CUTSCENE_JOEY5_DST = 27,
+ STREAMED_SOUND_CUTSCENE_JOEY6_TBJ = 28,
+ STREAMED_SOUND_CUTSCENE_TONI1_TOL = 29,
+ STREAMED_SOUND_CUTSCENE_TONI2_TPU = 30,
+ STREAMED_SOUND_CUTSCENE_TONI3_MAS = 31,
+ STREAMED_SOUND_CUTSCENE_TONI4_TAT = 32,
+ STREAMED_SOUND_CUTSCENE_TONI5_BF = 33,
+ STREAMED_SOUND_CUTSCENE_SAL0_MAS = 34,
+ STREAMED_SOUND_CUTSCENE_SAL1_PF = 35,
+ STREAMED_SOUND_CUTSCENE_SAL2_CTG = 36,
+ STREAMED_SOUND_CUTSCENE_SAL3_RTC = 37,
+ STREAMED_SOUND_CUTSCENE_SAL5_LRQ = 38,
+ STREAMED_SOUND_CUTSCENE_SAL4_BDBA = 39,
+ STREAMED_SOUND_CUTSCENE_SAL4_BDBB = 40,
+ STREAMED_SOUND_CUTSCENE_SAL2_CTG2 = 41,
+ STREAMED_SOUND_CUTSCENE_SAL4_BDBD = 42,
+ STREAMED_SOUND_CUTSCENE_SAL5_LRQB = 43,
+ STREAMED_SOUND_CUTSCENE_SAL5_LRQC = 44,
+ STREAMED_SOUND_CUTSCENE_ASUKA_1_SSO = 45,
+ STREAMED_SOUND_CUTSCENE_ASUKA_2_PP = 46,
+ STREAMED_SOUND_CUTSCENE_ASUKA_3_SS = 47,
+ STREAMED_SOUND_CUTSCENE_ASUKA_4_PDR = 48,
+ STREAMED_SOUND_CUTSCENE_ASUKA_5_K2FT = 49,
+ STREAMED_SOUND_CUTSCENE_KENJI1_KBO = 50,
+ STREAMED_SOUND_CUTSCENE_KENJI2_GIS = 51,
+ STREAMED_SOUND_CUTSCENE_KENJI3_DS = 52,
+ STREAMED_SOUND_CUTSCENE_KENJI4_SHI = 53,
+ STREAMED_SOUND_CUTSCENE_KENJI5_SD = 54,
+ STREAMED_SOUND_CUTSCENE_RAY0_PDR2 = 55,
+ STREAMED_SOUND_CUTSCENE_RAY1_SW = 56,
+ STREAMED_SOUND_CUTSCENE_RAY2_AP = 57,
+ STREAMED_SOUND_CUTSCENE_RAY3_ED = 58,
+ STREAMED_SOUND_CUTSCENE_RAY4_GF = 59,
+ STREAMED_SOUND_CUTSCENE_RAY5_PB = 60,
+ STREAMED_SOUND_CUTSCENE_RAY6_MM = 61,
+ STREAMED_SOUND_CUTSCENE_DONALD1_STOG = 62,
+ STREAMED_SOUND_CUTSCENE_DONALD2_KK = 63,
+ STREAMED_SOUND_CUTSCENE_DONALD3_ADO = 64,
+ STREAMED_SOUND_CUTSCENE_DONALD5_ES = 65,
+ STREAMED_SOUND_CUTSCENE_DONALD7_MLD = 66,
+ STREAMED_SOUND_CUTSCENE_DONALD4_GTA = 67,
+ STREAMED_SOUND_CUTSCENE_DONALD4_GTA2 = 68,
+ STREAMED_SOUND_CUTSCENE_DONALD6_STS = 69,
+ STREAMED_SOUND_CUTSCENE_ASUKA6_BAIT = 70,
+ STREAMED_SOUND_CUTSCENE_ASUKA7_ETG = 71,
+ STREAMED_SOUND_CUTSCENE_ASUKA8_PS = 72,
+ STREAMED_SOUND_CUTSCENE_ASUKA9_ASD = 73,
+ STREAMED_SOUND_CUTSCENE_KENJI4_SHI2 = 74,
+ STREAMED_SOUND_CUTSCENE_CATALINA1_TEX = 75,
+ STREAMED_SOUND_CUTSCENE_ELBURRO1_PH1 = 76,
+ STREAMED_SOUND_CUTSCENE_ELBURRO2_PH2 = 77,
+ STREAMED_SOUND_CUTSCENE_ELBURRO3_PH3 = 78,
+ STREAMED_SOUND_CUTSCENE_ELBURRO4_PH4 = 79,
+ STREAMED_SOUND_CUTSCENE_YARDIE_PH1 = 80,
+ STREAMED_SOUND_CUTSCENE_YARDIE_PH2 = 81,
+ STREAMED_SOUND_CUTSCENE_YARDIE_PH3 = 82,
+ STREAMED_SOUND_CUTSCENE_YARDIE_PH4 = 83,
+ STREAMED_SOUND_CUTSCENE_HOODS_PH1 = 84,
+ STREAMED_SOUND_CUTSCENE_HOODS_PH2 = 85,
+ STREAMED_SOUND_CUTSCENE_HOODS_PH3 = 86,
+ STREAMED_SOUND_CUTSCENE_HOODS_PH4 = 87,
+ STREAMED_SOUND_CUTSCENE_HOODS_PH5 = 88,
+ STREAMED_SOUND_CUTSCENE_MARTY_PH1 = 89,
+ STREAMED_SOUND_CUTSCENE_MARTY_PH2 = 90,
+ STREAMED_SOUND_CUTSCENE_MARTY_PH3 = 91,
+ STREAMED_SOUND_CUTSCENE_MARTY_PH4 = 92,
+ STREAMED_SOUND_MISSION_COMPLETED = 93,
+ STREAMED_SOUND_GAME_COMPLETED = 94,
+ STREAMED_SOUND_MISSION_LIB_A1 = 95,
+ STREAMED_SOUND_MISSION_LIB_A2 = 96,
+ STREAMED_SOUND_MISSION_LIB_A = 97,
+ STREAMED_SOUND_MISSION_LIB_B = 98,
+ STREAMED_SOUND_MISSION_LIB_C = 99,
+ STREAMED_SOUND_MISSION_LIB_D = 100,
+ STREAMED_SOUND_MISSION_L2_A = 101,
+ STREAMED_SOUND_MISSION_J4T_1 = 102,
+ STREAMED_SOUND_MISSION_J4T_2 = 103,
+ STREAMED_SOUND_MISSION_J4T_3 = 104,
+ STREAMED_SOUND_MISSION_J4T_4 = 105,
+ STREAMED_SOUND_MISSION_J4_A = 106,
+ STREAMED_SOUND_MISSION_J4_B = 107,
+ STREAMED_SOUND_MISSION_J4_C = 108,
+ STREAMED_SOUND_MISSION_J4_D = 109,
+ STREAMED_SOUND_MISSION_J4_E = 110,
+ STREAMED_SOUND_MISSION_J4_F = 111,
+ STREAMED_SOUND_MISSION_J6_1 = 112,
+ STREAMED_SOUND_MISSION_J6_A = 113,
+ STREAMED_SOUND_MISSION_J6_B = 114,
+ STREAMED_SOUND_MISSION_J6_C = 115,
+ STREAMED_SOUND_MISSION_J6_D = 116,
+ STREAMED_SOUND_MISSION_T4_A = 117,
+ STREAMED_SOUND_MISSION_S1_A = 118,
+ STREAMED_SOUND_MISSION_S1_A1 = 119,
+ STREAMED_SOUND_MISSION_S1_B = 120,
+ STREAMED_SOUND_MISSION_S1_C = 121,
+ STREAMED_SOUND_MISSION_S1_C1 = 122,
+ STREAMED_SOUND_MISSION_S1_D = 123,
+ STREAMED_SOUND_MISSION_S1_E = 124,
+ STREAMED_SOUND_MISSION_S1_F = 125,
+ STREAMED_SOUND_MISSION_S1_G = 126,
+ STREAMED_SOUND_MISSION_S1_H = 127,
+ STREAMED_SOUND_MISSION_S1_I = 128,
+ STREAMED_SOUND_MISSION_S1_J = 129,
+ STREAMED_SOUND_MISSION_S1_K = 130,
+ STREAMED_SOUND_MISSION_S1_L = 131,
+ STREAMED_SOUND_MISSION_S3_A = 132,
+ STREAMED_SOUND_MISSION_S3_B = 133,
+ STREAMED_SOUND_MISSION_EL3_A = 134,
+ STREAMED_SOUND_MISSION_MF1_A = 135,
+ STREAMED_SOUND_MISSION_MF2_A = 136,
+ STREAMED_SOUND_MISSION_MF3_A = 137,
+ STREAMED_SOUND_MISSION_MF3_B = 138,
+ STREAMED_SOUND_MISSION_MF3_B1 = 139,
+ STREAMED_SOUND_MISSION_MF3_C = 140,
+ STREAMED_SOUND_MISSION_MF4_A = 141,
+ STREAMED_SOUND_MISSION_MF4_B = 142,
+ STREAMED_SOUND_MISSION_MF4_C = 143,
+ STREAMED_SOUND_MISSION_A1_A = 144,
+ STREAMED_SOUND_MISSION_A3_A = 145,
+ STREAMED_SOUND_MISSION_A5_A = 146,
+ STREAMED_SOUND_MISSION_A4_A = 147,
+ STREAMED_SOUND_MISSION_A4_B = 148,
+ STREAMED_SOUND_MISSION_A4_C = 149,
+ STREAMED_SOUND_MISSION_A4_D = 150,
+ STREAMED_SOUND_MISSION_K1_A = 151,
+ STREAMED_SOUND_MISSION_K3_A = 152,
+ STREAMED_SOUND_MISSION_R1_A = 153,
+ STREAMED_SOUND_MISSION_R2_A = 154,
+ STREAMED_SOUND_MISSION_R2_B = 155,
+ STREAMED_SOUND_MISSION_R2_C = 156,
+ STREAMED_SOUND_MISSION_R2_D = 157,
+ STREAMED_SOUND_MISSION_R2_E = 158,
+ STREAMED_SOUND_MISSION_R2_F = 159,
+ STREAMED_SOUND_MISSION_R2_G = 160,
+ STREAMED_SOUND_MISSION_R2_H = 161,
+ STREAMED_SOUND_MISSION_R5_A = 162,
+ STREAMED_SOUND_MISSION_R6_A = 163,
+ STREAMED_SOUND_MISSION_R6_A1 = 164,
+ STREAMED_SOUND_MISSION_R6_B = 165,
+ STREAMED_SOUND_MISSION_LO2_A = 166,
+ STREAMED_SOUND_MISSION_LO6_A = 167,
+ STREAMED_SOUND_MISSION_YD2_A = 168,
+ STREAMED_SOUND_MISSION_YD2_B = 169,
+ STREAMED_SOUND_MISSION_YD2_C = 170,
+ STREAMED_SOUND_MISSION_YD2_C1 = 171,
+ STREAMED_SOUND_MISSION_YD2_D = 172,
+ STREAMED_SOUND_MISSION_YD2_E = 173,
+ STREAMED_SOUND_MISSION_YD2_F = 174,
+ STREAMED_SOUND_MISSION_YD2_G = 175,
+ STREAMED_SOUND_MISSION_YD2_H = 176,
+ STREAMED_SOUND_MISSION_YD2_ASS = 177,
+ STREAMED_SOUND_MISSION_YD2_OK = 178,
+ STREAMED_SOUND_MISSION_H5_A = 179,
+ STREAMED_SOUND_MISSION_H5_B = 180,
+ STREAMED_SOUND_MISSION_H5_C = 181,
+ STREAMED_SOUND_MISSION_AMMU_A = 182,
+ STREAMED_SOUND_MISSION_AMMU_B = 183,
+ STREAMED_SOUND_MISSION_AMMU_C = 184,
+ STREAMED_SOUND_MISSION_DOOR_1 = 185,
+ STREAMED_SOUND_MISSION_DOOR_2 = 186,
+ STREAMED_SOUND_MISSION_DOOR_3 = 187,
+ STREAMED_SOUND_MISSION_DOOR_4 = 188,
+ STREAMED_SOUND_MISSION_DOOR_5 = 189,
+ STREAMED_SOUND_MISSION_DOOR_6 = 190,
+ STREAMED_SOUND_MISSION_T3_A = 191,
+ STREAMED_SOUND_MISSION_T3_B = 192,
+ STREAMED_SOUND_MISSION_T3_C = 193,
+ STREAMED_SOUND_MISSION_K1_B = 194,
+ STREAMED_SOUND_MISSION_CAT1 = 195,
+ TOTAL_STREAMED_SOUNDS = 196,
+ NO_STREAMED_SOUND = 197,
+}; \ No newline at end of file
diff --git a/src/control/GameLogic.cpp b/src/control/GameLogic.cpp
index ed101cad..ccba05c9 100644
--- a/src/control/GameLogic.cpp
+++ b/src/control/GameLogic.cpp
@@ -30,7 +30,7 @@ CGameLogic::InitAtStartOfGame()
void
CGameLogic::PassTime(uint32 time)
{
- uint8 minutes, hours, days;
+ int32 minutes, hours, days;
minutes = time + CClock::GetMinutes();
hours = CClock::GetHours();
@@ -112,8 +112,8 @@ CGameLogic::Update()
CCarCtrl::ClearInterestingVehicleList();
CWorld::ClearExcitingStuffFromArea(pPlayerInfo.GetPos(), 4000.0f, 1);
CRestart::FindClosestHospitalRestartPoint(pPlayerInfo.GetPos(), &vecRestartPos, &fRestartFloat);
- CRestart::OverrideHospitalLevel = false;
- CRestart::OverridePoliceStationLevel = false;
+ CRestart::OverrideHospitalLevel = LEVEL_NONE;
+ CRestart::OverridePoliceStationLevel = LEVEL_NONE;
PassTime(720);
RestorePlayerStuffDuringResurrection(pPlayerInfo.m_pPed, vecRestartPos, fRestartFloat);
SortOutStreamingAndMemory(pPlayerInfo.GetPos());
@@ -183,8 +183,8 @@ CGameLogic::Update()
CCarCtrl::ClearInterestingVehicleList();
CWorld::ClearExcitingStuffFromArea(pPlayerInfo.GetPos(), 4000.0f, 1);
CRestart::FindClosestPoliceRestartPoint(pPlayerInfo.GetPos(), &vecRestartPos, &fRestartFloat);
- CRestart::OverrideHospitalLevel = false;
- CRestart::OverridePoliceStationLevel = false;
+ CRestart::OverrideHospitalLevel = LEVEL_NONE;
+ CRestart::OverridePoliceStationLevel = LEVEL_NONE;
PassTime(720);
RestorePlayerStuffDuringResurrection(pPlayerInfo.m_pPed, vecRestartPos, fRestartFloat);
pPlayerInfo.m_pPed->ClearWeapons();
@@ -224,8 +224,8 @@ CGameLogic::Update()
CCarCtrl::ClearInterestingVehicleList();
CWorld::ClearExcitingStuffFromArea(pPlayerInfo.GetPos(), 4000.0f, 1);
CRestart::FindClosestPoliceRestartPoint(pPlayerInfo.GetPos(), &vecRestartPos, &fRestartFloat);
- CRestart::OverridePoliceStationLevel = false;
- CRestart::OverrideHospitalLevel = false;
+ CRestart::OverridePoliceStationLevel = LEVEL_NONE;
+ CRestart::OverrideHospitalLevel = LEVEL_NONE;
RestorePlayerStuffDuringResurrection(pPlayerInfo.m_pPed, vecRestartPos, fRestartFloat);
SortOutStreamingAndMemory(pPlayerInfo.GetPos());
TheCamera.m_fCamShakeForce = 0.0f;
diff --git a/src/control/Replay.cpp b/src/control/Replay.cpp
index 473b13d3..1bd1bf4b 100644
--- a/src/control/Replay.cpp
+++ b/src/control/Replay.cpp
@@ -1036,7 +1036,7 @@ void CReplay::TriggerPlayback(uint8 cam_mode, float cam_x, float cam_y, float ca
bAllowLookAroundCam = true;
bPlayingBackFromFile = false;
OldRadioStation = DMAudio.GetRadioInCar();
- DMAudio.ChangeMusicMode(0);
+ DMAudio.ChangeMusicMode(MUSICMODE_FRONTEND);
DMAudio.SetEffectsFadeVol(0);
DMAudio.SetMusicFadeVol(0);
int current;
@@ -1282,9 +1282,9 @@ void CReplay::RestoreStuffFromMem(void)
}
delete[] pPedAnims;
pPedAnims = nil;
- DMAudio.ChangeMusicMode(0);
+ DMAudio.ChangeMusicMode(MUSICMODE_FRONTEND);
DMAudio.SetRadioInCar(OldRadioStation);
- DMAudio.ChangeMusicMode(1);
+ DMAudio.ChangeMusicMode(MUSICMODE_GAME);
}
#endif
diff --git a/src/control/Script.cpp b/src/control/Script.cpp
index 777acb12..ced06f1e 100644
--- a/src/control/Script.cpp
+++ b/src/control/Script.cpp
@@ -662,12 +662,12 @@ void CRunningScript::Process()
if (!CPad::GetPad(0)->GetCrossJustDown())
return;
m_nWakeTime = 0;
- for (int i = 0; i < 6; i++){ /* TODO: add constant for number of messages */
- if (CMessages::BIGMessages[i].m_Current.m_pText)
- CMessages::BIGMessages[i].m_Current.m_nStartTime = 0;
- if (CMessages::BriefMessages[0].m_pText)
- CMessages::BriefMessages[0].m_nStartTime = 0;
+ for (int i = 0; i < NUMBIGMESSAGES; i++){
+ if (CMessages::BIGMessages[i].m_Stack[0].m_pText != nil)
+ CMessages::BIGMessages[i].m_Stack[0].m_nStartTime = 0;
}
+ if (CMessages::BriefMessages[0].m_pText != nil)
+ CMessages::BriefMessages[0].m_nStartTime = 0;
}
int8 CRunningScript::ProcessOneCommand()
@@ -2183,7 +2183,7 @@ int8 CRunningScript::ProcessCommandsFrom100To199(int32 command)
wchar* key = TheText.Get((char*)&CTheScripts::ScriptSpace[m_nIp]);
m_nIp += 8;
CollectParameters(&m_nIp, 2);
- CMessages::AddMessage(key, ScriptParams[0], ScriptParams[1]);
+ CMessages::AddMessageSoon(key, ScriptParams[0], ScriptParams[1]);
return 0;
}
case COMMAND_CLEAR_PRINTS:
diff --git a/src/core/ControllerConfig.h b/src/core/ControllerConfig.h
index 150a76d4..e7abb21d 100644
--- a/src/core/ControllerConfig.h
+++ b/src/core/ControllerConfig.h
@@ -94,6 +94,8 @@ class CControllerState;
#define JOY_BUTTONS 16
#define MAX_BUTTONS (JOY_BUTTONS+1)
+#define ACTIONNAME_LENGTH 40
+
class CControllerConfigManager
{
public:
diff --git a/src/core/CutsceneMgr.cpp b/src/core/CutsceneMgr.cpp
index 95abfcc9..f147e8c9 100644
--- a/src/core/CutsceneMgr.cpp
+++ b/src/core/CutsceneMgr.cpp
@@ -17,7 +17,6 @@
#include "RpAnimBlend.h"
#include "ModelIndices.h"
#include "TempColModels.h"
-#include "MusicManager.h"
const struct {
const char *szTrackName;
@@ -209,7 +208,7 @@ CCutsceneMgr::LoadCutsceneData(const char *szCutsceneName)
CFileMgr::CloseFile(file);
if (strcmpi(ms_cutsceneName, "end")) {
- DMAudio.ChangeMusicMode(2);
+ DMAudio.ChangeMusicMode(MUSICMODE_CUTSCENE);
int trackId = FindCutsceneAudioTrackId(szCutsceneName);
if (trackId != -1) {
printf("Start preload audio %s\n", szCutsceneName);
@@ -368,7 +367,7 @@ CCutsceneMgr::DeleteCutsceneData(void)
if (strcmpi(ms_cutsceneName, "end")) {
DMAudio.StopCutSceneMusic();
if (strcmpi(ms_cutsceneName, "bet"))
- DMAudio.ChangeMusicMode(1);
+ DMAudio.ChangeMusicMode(MUSICMODE_GAME);
}
CTimer::Stop();
//TheCamera.GetScreenFadeStatus() == 2; // what for??
diff --git a/src/core/FileLoader.h b/src/core/FileLoader.h
index c3f5fe52..7ef96da3 100644
--- a/src/core/FileLoader.h
+++ b/src/core/FileLoader.h
@@ -9,7 +9,7 @@ public:
static char *LoadLine(int fd);
static RwTexDictionary *LoadTexDictionary(const char *filename);
static void LoadCollisionFile(const char *filename);
- static void LoadCollisionModel(uint8 *buf, CColModel &model, char *name);
+ static void LoadCollisionModel(uint8 *buf, struct CColModel &model, char *name);
static void LoadModelFile(const char *filename);
static RpAtomic *FindRelatedModelInfoCB(RpAtomic *atomic, void *data);
static void LoadClumpFile(const char *filename);
diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp
index 35302238..984e693f 100644
--- a/src/core/Frontend.cpp
+++ b/src/core/Frontend.cpp
@@ -11,7 +11,6 @@
#include "Timer.h"
#include "Game.h"
#include "DMAudio.h"
-#include "MusicManager.h"
#include "FileMgr.h"
#include "Streaming.h"
#include "TxdStore.h"
@@ -535,7 +534,7 @@ void CMenuManager::Draw()
if (m_nPrefsAudio3DProviderIndex == -1)
textToPrint[MENUCOLUMN_RIGHT] = TheText.Get("FEA_NAH");
else {
- char *provider = MusicManager.Get3DProviderName(m_nPrefsAudio3DProviderIndex);
+ char *provider = DMAudio.Get3DProviderName(m_nPrefsAudio3DProviderIndex);
AsciiToUnicode(provider, gUString);
textToPrint[MENUCOLUMN_RIGHT] = gUString;
}
@@ -1086,7 +1085,7 @@ void CMenuManager::LoadAllTextures()
{
if (!m_bSpritesLoaded) {
CMenuManager::CentreMousePointer();
- DMAudio.ChangeMusicMode(0);
+ DMAudio.ChangeMusicMode(MUSICMODE_FRONTEND);
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_STARTING, 0);
m_nCurrOption = 0;
m_PrefsRadioStation = DMAudio.GetRadioInCar();
@@ -2133,7 +2132,7 @@ WRAPPER void CMenuManager::RequestFrontEndShutdown() { EAXJMP(0x488750); }
void CMenuManager::RequestFrontEndShutdown()
{
m_bShutDownFrontEndRequested = true;
- DMAudio.ChangeMusicMode(1);
+ DMAudio.ChangeMusicMode(MUSICMODE_GAME);
}
#endif
diff --git a/src/core/Game.cpp b/src/core/Game.cpp
index 00d50fa8..b2bac8dd 100644
--- a/src/core/Game.cpp
+++ b/src/core/Game.cpp
@@ -80,12 +80,15 @@ WRAPPER void CGame::Initialise(const char *datFile) { EAXJMP(0x48BED0); }
#if 0
WRAPPER void CGame::Process(void) { EAXJMP(0x48C850); }
#else
+extern void (*DebugMenuProcess)(void);
void CGame::Process(void)
{
CPad::UpdatePads();
TheCamera.SetMotionBlurAlpha(0);
if (TheCamera.m_BlurType == MBLUR_NONE || TheCamera.m_BlurType == MBLUR_SNIPER || TheCamera.m_BlurType == MBLUR_NORMAL)
TheCamera.SetMotionBlur(0, 0, 0, 0, MBLUR_NONE);
+
+ DebugMenuProcess();
CCutsceneMgr::Update();
if (!CCutsceneMgr::IsCutsceneProcessing() && !CTimer::GetIsCodePaused())
FrontEndMenuManager.Process();
diff --git a/src/core/Lists.h b/src/core/Lists.h
index 7572e882..ecf24740 100644
--- a/src/core/Lists.h
+++ b/src/core/Lists.h
@@ -1,5 +1,7 @@
#pragma once
+#include "common.h"
+
class CPtrNode
{
public:
diff --git a/src/core/Messages.cpp b/src/core/Messages.cpp
deleted file mode 100644
index 9b5342ac..00000000
--- a/src/core/Messages.cpp
+++ /dev/null
@@ -1,26 +0,0 @@
-#include "common.h"
-#include "patcher.h"
-#include "Messages.h"
-
-WRAPPER void CMessages::Display(void) { EAXJMP(0x529800); }
-WRAPPER void CMessages::ClearAllMessagesDisplayedByGame(void) { EAXJMP(0x52B670); }
-WRAPPER int CMessages::WideStringCopy(wchar* dst, wchar* src, unsigned short size) { EAXJMP(0x5294B0); }
-WRAPPER char CMessages::WideStringCompare(wchar* str1, wchar* str2, unsigned short size) { EAXJMP(0x529510); }
-WRAPPER void CMessages::InsertNumberInString(wchar* src, int n1, int n2, int n3, int n4, int n5, int n6, wchar* dst) { EAXJMP(0x52A1A0); }
-WRAPPER void CMessages::InsertPlayerControlKeysInString(wchar* src) { EAXJMP(0x52A490); }
-WRAPPER int CMessages::GetWideStringLength(wchar* src) { EAXJMP(0x529490); }
-WRAPPER void CMessages::AddBigMessage(wchar* key, uint32 time, uint16 pos) { EAXJMP(0x529EB0); }
-WRAPPER void CMessages::AddBigMessageWithNumber(wchar* key, uint32 time, uint16 pos, int n1, int n2, int n3, int n4, int n5, int n6) { EAXJMP(0x52AD10); }
-WRAPPER void CMessages::AddBigMessageWithNumberQ(wchar* key, uint32 time, uint16 pos, int n1, int n2, int n3, int n4, int n5, int n6) { EAXJMP(0x52AE00); }
-WRAPPER void CMessages::AddMessage(wchar* key, uint32 time, uint16 pos) { EAXJMP(0x529900); }
-WRAPPER void CMessages::AddMessageJumpQ(wchar* key, uint32 time, uint16 pos) { EAXJMP(0x529A10); }
-WRAPPER void CMessages::AddMessageSoon(wchar* key, uint32 time, uint16 pos) { EAXJMP(0x529AF0); }
-WRAPPER void CMessages::AddMessageWithNumber(wchar* key, uint32 time, uint16 pos, int n1, int n2, int n3, int n4, int n5, int n6) { EAXJMP(0x52A850); }
-WRAPPER void CMessages::AddMessageJumpQWithNumber(wchar* key, uint32 time, uint16 pos, int n1, int n2, int n3, int n4, int n5, int n6) { EAXJMP(0x52A9A0); }
-WRAPPER void CMessages::AddMessageSoonWithNumber(wchar* key, uint32 time, uint16 pos, int n1, int n2, int n3, int n4, int n5, int n6) { EAXJMP(0x52AAC0); }
-WRAPPER void CMessages::ClearMessages() { EAXJMP(0x529CE0); }
-WRAPPER void CMessages::Init() { EAXJMP(0x529310); }
-WRAPPER void CMessages::Process() { EAXJMP(0x529580); }
-tPreviousBrief *CMessages::PreviousBriefs = (tPreviousBrief *)0x713C08;
-tMessage *CMessages::BriefMessages = (tMessage *)0x8786E0;
-tBigMessage *CMessages::BIGMessages = (tBigMessage *)0x773628;
diff --git a/src/core/Messages.h b/src/core/Messages.h
deleted file mode 100644
index 7caf5786..00000000
--- a/src/core/Messages.h
+++ /dev/null
@@ -1,56 +0,0 @@
-#pragma once
-
-struct tMessage
-{
- wchar *m_pText;
- uint16 m_nFlag;
-private:
- int8 _pad6[2];
-public:
- uint32 m_nTime;
- uint32 m_nStartTime;
- int32 m_nNumber[6];
- wchar *m_pString;
-};
-
-struct tBigMessage
-{
- tMessage m_Current;
- tMessage m_Stack[3];
-};
-
-struct tPreviousBrief
-{
- wchar *m_pText;
- int32 m_nNumber[6];
- wchar *m_pString;
-};
-
-class CMessages
-{
-public:
- static tPreviousBrief *PreviousBriefs;
- static tMessage *BriefMessages;
- static tBigMessage *BIGMessages;
-
-public:
- static void Display(void);
- static void ClearAllMessagesDisplayedByGame(void);
- static int WideStringCopy(wchar* dst, wchar* src, unsigned short size);
- static char WideStringCompare(wchar* str1, wchar* str2, unsigned short size);
- static void InsertNumberInString(wchar* src, int n1, int n2, int n3, int n4, int n5, int n6, wchar* dst);
- static void InsertPlayerControlKeysInString(wchar* src);
- static int GetWideStringLength(wchar *src);
- static void AddBigMessage(wchar* key, uint32 time, uint16 pos);
- static void AddBigMessageWithNumber(wchar* key, uint32 time, uint16 pos, int n1, int n2, int n3, int n4, int n5, int n6);
- static void AddBigMessageWithNumberQ(wchar* key, uint32 time, uint16 pos, int n1, int n2, int n3, int n4, int n5, int n6);
- static void AddMessage(wchar* key, uint32 time, uint16 pos);
- static void AddMessageJumpQ(wchar* key, uint32 time, uint16 pos);
- static void AddMessageSoon(wchar* key, uint32 time, uint16 pos);
- static void AddMessageWithNumber(wchar* key, uint32 time, uint16 pos, int n1, int n2, int n3, int n4, int n5, int n6);
- static void AddMessageJumpQWithNumber(wchar* key, uint32 time, uint16 pos, int n1, int n2, int n3, int n4, int n5, int n6);
- static void AddMessageSoonWithNumber(wchar* key, uint32 time, uint16 pos, int n1, int n2, int n3, int n4, int n5, int n6);
- static void ClearMessages();
- static void Init();
- static void Process();
-};
diff --git a/src/core/RwTexRead.cpp b/src/core/RwTexRead.cpp
index a1a7050a..6b717b34 100644
--- a/src/core/RwTexRead.cpp
+++ b/src/core/RwTexRead.cpp
@@ -1,5 +1,15 @@
+#pragma warning( push )
+#pragma warning( disable : 4005)
+#define DIRECTINPUT_VERSION 0x0800
+#include <dinput.h>
+#pragma warning( pop )
#include "common.h"
+#include "win.h"
#include "patcher.h"
+#include "Timer.h"
+
+float &texLoadTime = *(float*)0x8F1B50;
+int32 &texNumLoaded = *(int32*)0x8F252C;
RwTexture*
RwTextureGtaStreamRead(RwStream *stream)
@@ -10,11 +20,15 @@ RwTextureGtaStreamRead(RwStream *stream)
if(!RwStreamFindChunk(stream, rwID_TEXTURENATIVE, &size, &version))
return nil;
- // TODO: unused timing
+ float preloadTime = (float)CTimer::GetCurrentTimeInCycles() / (float)CTimer::GetCyclesPerMillisecond();
if(!RWSRCGLOBAL(stdFunc[rwSTANDARDNATIVETEXTUREREAD](stream, &tex, size)))
return nil;
-
+
+ if (gGameState == GS_INIT_PLAYING_GAME) {
+ texLoadTime = (texNumLoaded * texLoadTime + (float)CTimer::GetCurrentTimeInCycles() / (float)CTimer::GetCyclesPerMillisecond() - preloadTime) / (float)(texNumLoaded+1);
+ texNumLoaded++;
+ }
return tex;
}
diff --git a/src/core/User.cpp b/src/core/User.cpp
index 693333b7..600fa443 100644
--- a/src/core/User.cpp
+++ b/src/core/User.cpp
@@ -13,8 +13,6 @@ COnscreenTimer& CUserDisplay::OnscnTimer = *(COnscreenTimer*)0x862238;
CPager& CUserDisplay::Pager = *(CPager*)0x8F2744;
CCurrentVehicle& CUserDisplay::CurrentVehicle = *(CCurrentVehicle*)0x8F5FE8;
-WRAPPER void CPager::AddMessage(wchar*, uint16, uint16, uint16) { EAXJMP(0x52B940); }
-
WRAPPER void CUserDisplay::Process(void) { EAXJMP(0x4AD690); }
void COnscreenTimer::Init() {
diff --git a/src/core/User.h b/src/core/User.h
index 27bb7f9e..90b2da55 100644
--- a/src/core/User.h
+++ b/src/core/User.h
@@ -1,5 +1,7 @@
#pragma once
+#include "Pager.h"
+
class COnscreenTimerEntry
{
public:
@@ -50,12 +52,6 @@ class CCurrentVehicle
{
};
-class CPager
-{
-public:
- void AddMessage(wchar*, uint16, uint16, uint16);
-};
-
class CUserDisplay
{
public:
diff --git a/src/core/common.h b/src/core/common.h
index 920b7108..a538ddb6 100644
--- a/src/core/common.h
+++ b/src/core/common.h
@@ -121,7 +121,7 @@ public:
CRGBA(void) { }
CRGBA(uint8 r, uint8 g, uint8 b, uint8 a) : r(r), g(g), b(b), a(a) { }
- CRGBA &CRGBA::operator =(const CRGBA &right)
+ CRGBA &operator =(const CRGBA &right)
{
this->r = right.r;
this->g = right.g;
@@ -142,7 +142,7 @@ public:
return rwRGBA;
}
- CRGBA &CRGBA::operator =(const RwRGBA &right)
+ CRGBA &operator =(const RwRGBA &right)
{
this->r = right.red;
this->g = right.green;
@@ -197,8 +197,6 @@ void re3_assert(const char *expr, const char *filename, unsigned int lineno, con
#define ARRAY_SIZE(array) (sizeof(array) / sizeof(array[0]))
#define BIT(num) (1<<(num))
-#define max(a, b) (((a) > (b)) ? (a) : (b))
-#define min(a, b) (((a) < (b)) ? (a) : (b))
#define ABS(a) (((a) < 0) ? (-(a)) : (a))
#define norm(value, min, max) (((value) < (min)) ? 0 : (((value) > (max)) ? 1 : (((value) - (min)) / ((max) - (min)))))
@@ -337,7 +335,7 @@ inline void SkipSaveBuf(uint8 *&buf, int32 skip)
template<typename T>
inline const T ReadSaveBuf(uint8 *&buf)
-{
+{
T &value = *(T*)buf;
SkipSaveBuf(buf, sizeof(T));
return value;
@@ -345,8 +343,8 @@ inline const T ReadSaveBuf(uint8 *&buf)
template<typename T>
inline T *WriteSaveBuf(uint8 *&buf, const T &value)
-{
- T *p = (T*)buf;
+{
+ T *p = (T*)buf;
*p = value;
SkipSaveBuf(buf, sizeof(T));
return p;
@@ -355,11 +353,11 @@ inline T *WriteSaveBuf(uint8 *&buf, const T &value)
#define SAVE_HEADER_SIZE (4*sizeof(char)+sizeof(uint32))
-#define WriteSaveHeader(buf,a,b,c,d,size) \
- WriteSaveBuf(buf, a);\
- WriteSaveBuf(buf, b);\
- WriteSaveBuf(buf, c);\
- WriteSaveBuf(buf, d);\
+#define WriteSaveHeader(buf,a,b,c,d,size) \
+ WriteSaveBuf(buf, a);\
+ WriteSaveBuf(buf, b);\
+ WriteSaveBuf(buf, c);\
+ WriteSaveBuf(buf, d);\
WriteSaveBuf(buf, size);
#define CheckSaveHeader(buf,a,b,c,d,size)\
diff --git a/src/core/config.h b/src/core/config.h
index 08ddd007..12cb7be8 100644
--- a/src/core/config.h
+++ b/src/core/config.h
@@ -67,6 +67,7 @@ enum Config {
NUMANTENNAS = 8,
NUMCORONAS = 56,
NUMPOINTLIGHTS = 32,
+ NUM3DMARKERS = 32,
NUMMONEYMESSAGES = 16,
NUMPICKUPMESSAGES = 16,
diff --git a/src/core/re3.cpp b/src/core/re3.cpp
index c8b50d55..62e9a040 100644
--- a/src/core/re3.cpp
+++ b/src/core/re3.cpp
@@ -18,6 +18,7 @@
#include "Automobile.h"
#include "Ped.h"
#include "debugmenu_public.h"
+#include "Particle.h"
#include <vector>
#include <list>
@@ -352,6 +353,7 @@ DebugMenuPopulate(void)
DebugMenuAddCmd("Debug", "Make peds follow you in formation", LetThemFollowYou);
#ifndef MASTER
DebugMenuAddVarBool8("Debug", "Toggle unused fight feature", (int8*)&CPed::bUnusedFightThingOnPlayer, nil);
+ DebugMenuAddVarBool8("Debug", "Toggle banned particles", (int8*)&CParticle::bEnableBannedParticles, nil);
#endif
DebugMenuAddCmd("Debug", "Start Credits", CCredits::Start);
diff --git a/src/math/Matrix.h b/src/math/Matrix.h
index b4a866a0..da38cb1d 100644
--- a/src/math/Matrix.h
+++ b/src/math/Matrix.h
@@ -127,20 +127,14 @@ public:
}
void Scale(float scale)
{
- // GTA treats this as 4x4 floats
- m_matrix.right.x *= scale;
- m_matrix.right.y *= scale;
- m_matrix.right.z *= scale;
- m_matrix.up.x *= scale;
- m_matrix.up.y *= scale;
- m_matrix.up.z *= scale;
- m_matrix.at.x *= scale;
- m_matrix.at.y *= scale;
- m_matrix.at.z *= scale;
- m_matrix.pos.x *= scale;
- m_matrix.pos.y *= scale;
- m_matrix.pos.z *= scale;
- m_matrix.flags = 0;
+ float *pFloatMatrix = (float*)&m_matrix;
+ for (int i = 0; i < 3; i++)
+#ifdef FIX_BUGS // BUGFIX from VC
+ for (int j = 0; j < 3; j++)
+#else
+ for (int j = 0; j < 4; j++)
+#endif
+ pFloatMatrix[i * 4 + j] *= scale;
}
@@ -255,7 +249,15 @@ public:
CMatrix &Invert(const CMatrix &src, CMatrix &dst);
CVector operator*(const CMatrix &mat, const CVector &vec);
CMatrix operator*(const CMatrix &m1, const CMatrix &m2);
-CVector MultiplyInverse(const CMatrix &mat, const CVector &vec);
+inline CVector MultiplyInverse(const CMatrix &mat, const CVector &vec)
+{
+ CVector v(vec.x - mat.m_matrix.pos.x, vec.y - mat.m_matrix.pos.y, vec.z - mat.m_matrix.pos.z);
+ return CVector(
+ mat.m_matrix.right.x * v.x + mat.m_matrix.right.y * v.y + mat.m_matrix.right.z * v.z,
+ mat.m_matrix.up.x * v.x + mat.m_matrix.up.y * v.y + mat.m_matrix.up.z * v.z,
+ mat.m_matrix.at.x * v.x + mat.m_matrix.at.y * v.y + mat.m_matrix.at.z * v.z);
+}
+
const CVector Multiply3x3(const CMatrix &mat, const CVector &vec);
const CVector Multiply3x3(const CVector &vec, const CMatrix &mat);
diff --git a/src/math/math.cpp b/src/math/math.cpp
index 6201cee6..4f74fac9 100644
--- a/src/math/math.cpp
+++ b/src/math/math.cpp
@@ -126,16 +126,6 @@ operator*(const CMatrix &m1, const CMatrix &m2)
return out;
}
-CVector
-MultiplyInverse(const CMatrix &mat, const CVector &vec)
-{
- CVector v(vec.x - mat.m_matrix.pos.x, vec.y - mat.m_matrix.pos.y, vec.z - mat.m_matrix.pos.z);
- return CVector(
- mat.m_matrix.right.x * v.x + mat.m_matrix.right.y * v.y + mat.m_matrix.right.z * v.z,
- mat.m_matrix.up.x * v.x + mat.m_matrix.up.y * v.y + mat.m_matrix.up.z * v.z,
- mat.m_matrix.at.x * v.x + mat.m_matrix.at.y * v.y + mat.m_matrix.at.z * v.z);
-}
-
const CVector
Multiply3x3(const CMatrix &mat, const CVector &vec)
{
diff --git a/src/modelinfo/ModelIndices.cpp b/src/modelinfo/ModelIndices.cpp
index 9a8aaead..bf6b3905 100644
--- a/src/modelinfo/ModelIndices.cpp
+++ b/src/modelinfo/ModelIndices.cpp
@@ -26,6 +26,12 @@ MatchModelString(const char *modelname, int16 id)
#undef X
}
+void
+TestModelIndices(void)
+{
+ ;
+}
+
STARTPATCHES
InjectHook(0x48EB60, InitModelIndices, PATCH_JUMP);
InjectHook(0x48F030, MatchModelString, PATCH_JUMP);
diff --git a/src/modelinfo/ModelIndices.h b/src/modelinfo/ModelIndices.h
index 4a6e80d0..20d1b7f3 100644
--- a/src/modelinfo/ModelIndices.h
+++ b/src/modelinfo/ModelIndices.h
@@ -365,6 +365,7 @@ enum{
void InitModelIndices(void);
void MatchModelString(const char *name, int16 id);
+void TestModelIndices(void);
inline bool
IsGlass(int16 id)
@@ -462,7 +463,6 @@ IsPickupModel(int16 id)
id == MI_UZI ||
id == MI_M16 ||
id == MI_FLAMETHROWER ||
- id >= MI_M16 && id <= MI_FLAMETHROWER ||
id == MI_PICKUP_ADRENALINE ||
id == MI_PICKUP_BODYARMOUR ||
id == MI_PICKUP_INFO ||
diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp
index b0318efb..0a76dcc5 100644
--- a/src/peds/Ped.cpp
+++ b/src/peds/Ped.cpp
@@ -45,7 +45,6 @@
#include "CarAI.h"
#include "Zones.h"
#include "Cranes.h"
-#include "MusicManager.h"
#include "Timecycle.h"
#include "ParticleObject.h"
#include "Floater.h"
@@ -57,13 +56,13 @@ WRAPPER void CPed::StartFightDefend(uint8, uint8, uint8) { EAXJMP(0x4E7780); }
WRAPPER void CPed::ServiceTalking(void) { EAXJMP(0x4E5870); }
WRAPPER void CPed::UpdatePosition(void) { EAXJMP(0x4C7A00); }
WRAPPER void CPed::WanderPath(void) { EAXJMP(0x4D28D0); }
-WRAPPER void CPed::SeekCar(void) { EAXJMP(0x4D3F90); }
WRAPPER void CPed::UpdateFromLeader(void) { EAXJMP(0x4D8F30); }
-WRAPPER int CPed::ScanForThreats(void) { EAXJMP(0x4C5FE0); }
WRAPPER void CPed::SetEnterCar_AllClear(CVehicle*, uint32, uint32) { EAXJMP(0x4E0A40); }
WRAPPER bool CPed::WarpPedToNearEntityOffScreen(CEntity*) { EAXJMP(0x4E5570); }
WRAPPER void CPed::SetObjective(eObjective, CVector) { EAXJMP(0x4D8A90); }
WRAPPER void CPed::SetObjective(eObjective, CVector, float) { EAXJMP(0x4D8770); }
+WRAPPER void CPed::WarpPedIntoCar(CVehicle*) { EAXJMP(0x4D7D20); }
+WRAPPER void CPed::SetCarJack(CVehicle*) { EAXJMP(0x4E0220); }
#define FEET_OFFSET 1.04f
@@ -471,9 +470,9 @@ CPed::CPed(uint32 pedType) : m_pedIK(this)
bIsLanding = false;
bIsRunning = false;
bHitSomethingLastFrame = false;
- m_ped_flagB80 = false;
+ bVehEnterDoorIsBlocked = false;
- m_ped_flagC1 = false;
+ bCanPedEnterSeekedCar = false;
bRespondsToThreats = true;
bRenderPedInCar = true;
bChangedSeat = false;
@@ -3245,7 +3244,7 @@ CPed::CheckForGunShots(void)
int event;
if (CEventList::FindClosestEvent(EVENT_GUNSHOT, GetPosition(), &event)) {
if (gaEvent[event].entityType == EVENT_ENTITY_PED) {
- // Is that a bug?!? (same on VC)
+ // Probably due to we don't want peds to go gunshot area? (same on VC)
m_ped_flagD2 = false;
return CPools::GetPed(gaEvent[event].entityRef);
}
@@ -8571,11 +8570,15 @@ CPed::KillPedWithCar(CVehicle *car, float impulse)
Say(SOUND_PED_DEFEND);
}
-#if defined FIX_BUGS || defined VC_PED_PORTS
+#ifdef VC_PED_PORTS
// Killing gang members with car wasn't triggering a fight, until now... Taken from VC.
if (IsGangMember()) {
CPed *driver = car->pDriver;
- if (driver && driver->IsPlayer()) {
+ if (driver && driver->IsPlayer()
+#ifdef FIX_BUGS
+ && (CharCreatedBy != MISSION_CHAR || bRespondsToThreats) && (!m_leader || m_leader != driver)
+#endif
+ ) {
RegisterThreatWithGangPeds(driver);
}
}
@@ -9511,7 +9514,7 @@ CPed::ProcessControl(void)
|| m_objective == OBJECTIVE_ENTER_CAR_AS_DRIVER)) {
if (collidingVeh != m_pCurrentPhysSurface || IsPlayer()) {
- if (!m_ped_flagB80) {
+ if (!bVehEnterDoorIsBlocked) {
if (collidingVeh->m_status != STATUS_PLAYER || CharCreatedBy == MISSION_CHAR) {
// VC calls SetDirectionToWalkAroundVehicle instead if ped is in PED_SEEK_CAR.
@@ -9697,7 +9700,7 @@ CPed::ProcessControl(void)
}
}
- } else if (!m_ped_flagB80) {
+ } else if (!bVehEnterDoorIsBlocked) {
if (collidingVeh->m_status != STATUS_PLAYER || CharCreatedBy == MISSION_CHAR) {
SetDirectionToWalkAroundObject(collidingVeh);
@@ -12163,7 +12166,7 @@ CPed::PossiblyFindBetterPosToSeekCar(CVector *pos, CVehicle *veh)
// ?!? I think it's absurd to use this unless another function like SeekCar finds next pos. with it and we're trying to simulate it's behaviour.
// On every run it returns another pos. for ped, with same distance to the veh.
- // Sequence of positions are not guarenteed, it depends on global pos. (So sometimes it returns positions to make ped draw circle, sometimes don't)
+ // Sequence of positions are not guaranteed, it depends on global pos. (So sometimes it returns positions to make ped draw circle, sometimes don't)
helperPos = veh->GetMatrix() * helperPos;
float vehForwardHeading = veh->GetForward().Heading();
@@ -12357,7 +12360,7 @@ CPed::ProcessObjective(void)
SetLookTimer(CGeneral::GetRandomNumberInRange(500, 1500));
// Second condition is pointless and isn't there in Mobile.
- if (threatType == 0x100000 || (threatType == 0x800000 && m_threatEntity) || m_threatEntity) {
+ if (threatType == PED_FLAG_GUN || (threatType == PED_FLAG_EXPLOSION && m_threatEntity) || m_threatEntity) {
if (m_threatEntity->IsPed())
SetObjective(OBJECTIVE_KILL_CHAR_ON_FOOT, m_threatEntity);
}
@@ -13029,7 +13032,7 @@ CPed::ProcessObjective(void)
} else {
SetSeekBoatPosition(m_carInObjective);
}
- if (m_nMoveState == PEDMOVE_STILL && !m_ped_flagB80)
+ if (m_nMoveState == PEDMOVE_STILL && !bVehEnterDoorIsBlocked)
SetMoveState(PEDMOVE_RUN);
if (m_carInObjective && m_carInObjective->m_fHealth > 0.0f) {
@@ -15236,6 +15239,505 @@ CPed::SetExitCar(CVehicle *veh, uint32 wantedDoorNode)
}
}
+void
+CPed::ScanForInterestingStuff(void)
+{
+ if (!IsPedInControl())
+ return;
+
+ if (m_objective != OBJECTIVE_NONE)
+ return;
+
+ if (CharCreatedBy == MISSION_CHAR)
+ return;
+
+ LookForSexyPeds();
+ LookForSexyCars();
+ if (LookForInterestingNodes())
+ return;
+
+ if (m_nPedType == PEDTYPE_CRIMINAL && m_hitRecoverTimer < CTimer::GetTimeInMilliseconds()) {
+ if (CGeneral::GetRandomNumber() % 100 >= 10) {
+ if (m_objective != OBJECTIVE_MUG_CHAR && !(CGeneral::GetRandomNumber() & 7)) {
+ CPed *charToMug = nil;
+ for (int i = 0; i < m_numNearPeds; ++i) {
+ CPed *nearPed = m_nearPeds[i];
+
+ if ((nearPed->GetPosition() - GetPosition()).MagnitudeSqr() > 49.0f)
+ break;
+
+ if ((nearPed->m_nPedType == PEDTYPE_CIVFEMALE || nearPed->m_nPedType == PEDTYPE_CIVMALE
+ || nearPed->m_nPedType == PEDTYPE_CRIMINAL || nearPed->m_nPedType == PEDTYPE_UNUSED1
+ || nearPed->m_nPedType == PEDTYPE_PROSTITUTE)
+ && nearPed->CharCreatedBy != MISSION_CHAR
+ && nearPed->IsPedShootable()
+ && nearPed->m_objective != OBJECTIVE_MUG_CHAR) {
+ charToMug = nearPed;
+ break;
+ }
+ }
+ if (charToMug)
+ SetObjective(OBJECTIVE_MUG_CHAR, charToMug);
+
+ m_hitRecoverTimer = CTimer::GetTimeInMilliseconds() + 5000;
+ }
+ } else {
+ int mostExpensiveVehAround = -1;
+ int bestMonetaryValue = 0;
+
+ CVector pos = GetPosition();
+ int16 lastVehicle;
+ CEntity *vehicles[8];
+ CWorld::FindObjectsInRange(pos, 10.0f, true, &lastVehicle, 6, vehicles, false, true, false, false, false);
+
+ for (int i = 0; i < lastVehicle; i++) {
+ CVehicle* veh = (CVehicle*)vehicles[i];
+
+ if (veh->VehicleCreatedBy != MISSION_VEHICLE) {
+ if (veh->m_vecMoveSpeed.Magnitude() <= 0.1f && veh->IsVehicleNormal()
+ && veh->IsCar() && bestMonetaryValue < veh->pHandling->nMonetaryValue) {
+ mostExpensiveVehAround = i;
+ bestMonetaryValue = veh->pHandling->nMonetaryValue;
+ }
+ }
+ }
+ if (bestMonetaryValue > 2000 && mostExpensiveVehAround != -1 && vehicles[mostExpensiveVehAround]) {
+ SetObjective(OBJECTIVE_ENTER_CAR_AS_DRIVER, vehicles[mostExpensiveVehAround]);
+ m_hitRecoverTimer = CTimer::GetTimeInMilliseconds() + 5000;
+ return;
+ }
+ m_hitRecoverTimer = CTimer::GetTimeInMilliseconds() + 5000;
+ }
+ }
+
+ if (m_nPedState == PEDTYPE_CIVFEMALE) {
+#ifndef VC_PED_PORTS
+ if (CTimer::GetTimeInMilliseconds() > m_standardTimer) {
+
+ // += 2 is weird
+ for (int i = 0; i < m_numNearPeds; i += 2) {
+ if (m_nearPeds[i]->m_nPedState == PED_WANDER_PATH && WillChat(m_nearPeds[i])) {
+ if (CGeneral::GetRandomNumberInRange(0, 100) >= 100)
+ m_standardTimer = CTimer::GetTimeInMilliseconds() + 30000;
+ else {
+ if ((GetPosition() - m_nearPeds[i]->GetPosition()).Magnitude() >= 1.8f) {
+ m_standardTimer = CTimer::GetTimeInMilliseconds() + 30000;
+ } else if (CanSeeEntity(m_nearPeds[i], DEGTORAD(60.0f))) {
+ int time = CGeneral::GetRandomNumber() % 4000 + 10000;
+ SetChat(m_nearPeds[i], time);
+ m_nearPeds[i]->SetChat(this, time);
+ return;
+ }
+ }
+ }
+ }
+ }
+#else
+ if (CGeneral::GetRandomNumberInRange(0.0f, 1.0f) >= 0.5f) {
+ m_standardTimer = CTimer::GetTimeInMilliseconds() + 200;
+ } else {
+ if (CTimer::GetTimeInMilliseconds() > m_standardTimer) {
+ for (int i = 0; i < m_numNearPeds; i ++) {
+ if (m_nearPeds[i]->m_nPedState == PED_WANDER_PATH) {
+ if ((GetPosition() - m_nearPeds[i]->GetPosition()).Magnitude() < 1.8f
+ && CanSeeEntity(m_nearPeds[i], DEGTORAD(60.0f)
+ && m_nearPeds[i]->CanSeeEntity(this, DEGTORAD(60.0f)))
+ && WillChat(m_nearPeds[i])) {
+
+ int time = CGeneral::GetRandomNumber() % 4000 + 10000;
+ SetChat(m_nearPeds[i], time);
+ m_nearPeds[i]->SetChat(this, time);
+ return;
+ }
+ }
+ }
+ }
+ }
+#endif
+ }
+
+ // Parts below aren't there in VC, they're in somewhere else.
+ if (!CGame::noProstitutes && m_nPedType == PEDTYPE_PROSTITUTE && CharCreatedBy != MISSION_CHAR
+ && m_objectiveTimer < CTimer::GetTimeInMilliseconds() && !CTheScripts::IsPlayerOnAMission()) {
+
+ CVector pos = GetPosition();
+ int16 lastVehicle;
+ CEntity* vehicles[8];
+ CWorld::FindObjectsInRange(pos, 15.0f, true, &lastVehicle, 6, vehicles, false, true, false, false, false);
+
+ for (int i = 0; i < lastVehicle; i++) {
+ CVehicle* veh = (CVehicle*)vehicles[i];
+
+ if (veh->IsVehicleNormal()) {
+ if (veh->IsCar()) {
+ if ((GetPosition() - veh->GetPosition()).Magnitude() < 5.0f && veh->IsRoomForPedToLeaveCar(CAR_DOOR_LF, nil)) {
+ SetObjective(OBJECTIVE_SOLICIT, veh);
+ Say(SOUND_PED_SOLICIT);
+ return;
+ }
+ }
+ }
+ }
+ }
+ if (m_nPedType == PEDTYPE_CIVMALE || m_nPedType == PEDTYPE_CIVFEMALE) {
+ CVector pos = GetPosition();
+ int16 lastVehicle;
+ CEntity* vehicles[8];
+ CWorld::FindObjectsInRange(pos, 15.0f, true, &lastVehicle, 6, vehicles, false, true, false, false, false);
+
+ for (int i = 0; i < lastVehicle; i++) {
+ CVehicle* veh = (CVehicle*)vehicles[i];
+
+ if (veh->m_modelIndex == MI_MRWHOOP) {
+ if (veh->m_status != STATUS_ABANDONED && veh->m_status != STATUS_WRECKED) {
+ if ((GetPosition() - veh->GetPosition()).Magnitude() < 5.0f) {
+ SetObjective(OBJECTIVE_BUY_ICE_CREAM, veh);
+ return;
+ }
+ }
+ }
+ }
+ }
+}
+
+uint32
+CPed::ScanForThreats(void)
+{
+ int fearFlags = m_fearFlags;
+ CVector ourPos = GetPosition();
+ float closestPedDist = 60.0f;
+ CVector2D explosionPos = GetPosition();
+ if (fearFlags & PED_FLAG_EXPLOSION && CheckForExplosions(explosionPos)) {
+ m_eventOrThreat = explosionPos;
+ return PED_FLAG_EXPLOSION;
+ }
+
+ CPed *shooter = nil;
+ if ((fearFlags & PED_FLAG_GUN) && (shooter = CheckForGunShots()) && (m_nPedType != shooter->m_nPedType || m_nPedType == PEDTYPE_CIVMALE || m_nPedType == PEDTYPE_CIVFEMALE)) {
+ if (!IsGangMember()) {
+ m_threatEntity = shooter;
+ m_threatEntity->RegisterReference((CEntity **) &m_threatEntity);
+ return PED_FLAG_GUN;
+ }
+
+ if (CPedType::GetFlag(shooter->m_nPedType) & fearFlags) {
+ m_threatEntity = shooter;
+ m_threatEntity->RegisterReference((CEntity **) &m_threatEntity);
+ return CPedType::GetFlag(shooter->m_nPedType);
+ }
+ }
+
+ CPed *deadPed = nil;
+ if (fearFlags & PED_FLAG_DEADPEDS && CharCreatedBy != MISSION_CHAR
+ && (deadPed = CheckForDeadPeds()) != nil && (deadPed->GetPosition() - ourPos).MagnitudeSqr() < 400.0f) {
+ m_pEventEntity = deadPed;
+ m_pEventEntity->RegisterReference((CEntity **) &m_pEventEntity);
+ return PED_FLAG_DEADPEDS;
+ } else {
+ uint32 flagsOfSomePed = 0;
+
+ CPed *pedToFearFrom = nil;
+#ifndef VC_PED_PORTS
+ for (int i = 0; i < m_numNearPeds; i++) {
+ if (CharCreatedBy != RANDOM_CHAR || m_nearPeds[i]->CharCreatedBy != MISSION_CHAR || m_nearPeds[i]->IsPlayer()) {
+ CPed *nearPed = m_nearPeds[i];
+
+ // BUG: WTF Rockstar?! Putting this here will result in returning the flags of farthest ped to us, since m_nearPeds is sorted by distance.
+ // Fixed at the bottom of the function.
+ flagsOfSomePed = CPedType::GetFlag(nearPed->m_nPedType);
+
+ if (CPedType::GetFlag(nearPed->m_nPedType) & fearFlags) {
+ if (nearPed->m_fHealth > 0.0f && OurPedCanSeeThisOne(m_nearPeds[i])) {
+ // FIX: Taken from VC
+#ifdef FIX_BUGS
+ float nearPedDistSqr = (nearPed->GetPosition() - ourPos).MagnitudeSqr2D();
+#else
+ float nearPedDistSqr = (CVector2D(ourPos) - explosionPos).MagnitudeSqr();
+#endif
+ if (sq(closestPedDist) > nearPedDistSqr) {
+ closestPedDist = Sqrt(nearPedDistSqr);
+ pedToFearFrom = m_nearPeds[i];
+ }
+ }
+ }
+ }
+ }
+#else
+ bool weSawOurEnemy = false;
+ bool weMaySeeOurEnemy = false;
+ float closestEnemyDist = 60.0f;
+ if ((CTimer::GetFrameCounter() + (uint8)m_randomSeed + 16) & 4) {
+
+ for (int i = 0; i < m_numNearPeds; ++i) {
+ if (CharCreatedBy == RANDOM_CHAR && m_nearPeds[i]->CharCreatedBy == MISSION_CHAR && !m_nearPeds[i]->IsPlayer()) {
+ continue;
+ }
+
+ // BUG: Explained at the same occurence of this bug above. Fixed at the bottom of the function.
+ flagsOfSomePed = CPedType::GetFlag(m_nearPeds[i]->m_nPedType);
+
+ if (flagsOfSomePed & fearFlags) {
+ if (m_nearPeds[i]->m_fHealth > 0.0f) {
+
+ // VC also has ability to include objects to line of sight check here (via last bit of flagsL)
+ if (OurPedCanSeeThisOne(m_nearPeds[i])) {
+ if (m_nearPeds[i]->m_nPedState == PED_ATTACK) {
+ if (m_nearPeds[i]->m_pedInObjective == this) {
+
+ float enemyDistSqr = (m_nearPeds[i]->GetPosition() - ourPos).MagnitudeSqr2D();
+ if (sq(closestEnemyDist) > enemyDistSqr) {
+ float enemyDist = Sqrt(enemyDistSqr);
+ weSawOurEnemy = true;
+ closestPedDist = enemyDist;
+ closestEnemyDist = enemyDist;
+ pedToFearFrom = m_nearPeds[i];
+ }
+ }
+ } else {
+ float nearPedDistSqr = (m_nearPeds[i]->GetPosition() - ourPos).MagnitudeSqr2D();
+ if (sq(closestPedDist) > nearPedDistSqr && !weSawOurEnemy) {
+ closestPedDist = Sqrt(nearPedDistSqr);
+ pedToFearFrom = m_nearPeds[i];
+ }
+ }
+ } else if (!weSawOurEnemy) {
+ CPed *nearPed = m_nearPeds[i];
+ if (nearPed->m_nPedState == PED_ATTACK) {
+ CColPoint foundCol;
+ CEntity *foundEnt;
+
+ // We don't see him yet but he's behind a ped, vehicle or object
+ // VC also has ability to include objects to line of sight check here (via last bit of flagsL)
+ if (!CWorld::ProcessLineOfSight(ourPos, nearPed->GetPosition(), foundCol, foundEnt,
+ true, false, false, false, false, false, false)) {
+
+ if (nearPed->m_pedInObjective == this) {
+ float enemyDistSqr = (m_nearPeds[i]->GetPosition() - ourPos).MagnitudeSqr2D();
+ if (sq(closestEnemyDist) > enemyDistSqr) {
+ float enemyDist = Sqrt(enemyDistSqr);
+ weMaySeeOurEnemy = true;
+ closestPedDist = enemyDist;
+ closestEnemyDist = enemyDist;
+ pedToFearFrom = m_nearPeds[i];
+ }
+ } else if (!nearPed->GetWeapon()->IsTypeMelee() && !weMaySeeOurEnemy) {
+ float nearPedDistSqr = (m_nearPeds[i]->GetPosition() - ourPos).MagnitudeSqr2D();
+ if (sq(closestPedDist) > nearPedDistSqr) {
+ weMaySeeOurEnemy = true;
+ closestPedDist = Sqrt(nearPedDistSqr);
+ pedToFearFrom = m_nearPeds[i];
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+#endif
+ int16 lastVehicle;
+ CEntity* vehicles[8];
+ CWorld::FindObjectsInRange(ourPos, 20.0f, true, &lastVehicle, 6, vehicles, false, true, false, false, false);
+ CVehicle* foundVeh = nil;
+ for (int i = 0; i < lastVehicle; i++) {
+ CVehicle* nearVeh = (CVehicle*)vehicles[i];
+
+ CPed *driver = nearVeh->pDriver;
+ if (driver) {
+
+ // BUG: Same bug as above. Fixed at the bottom of function.
+ flagsOfSomePed = CPedType::GetFlag(driver->m_nPedType);
+ if (CPedType::GetFlag(driver->m_nPedType) & fearFlags) {
+ if (driver->m_fHealth > 0.0f && OurPedCanSeeThisOne(nearVeh->pDriver)) {
+ // FIX: Taken from VC
+#ifdef FIX_BUGS
+ float driverDistSqr = (driver->GetPosition() - ourPos).MagnitudeSqr2D();
+#else
+ float driverDistSqr = (CVector2D(ourPos) - explosionPos).MagnitudeSqr();
+#endif
+ if (sq(closestPedDist) > driverDistSqr) {
+ closestPedDist = Sqrt(driverDistSqr);
+ pedToFearFrom = nearVeh->pDriver;
+ }
+ }
+ }
+ }
+ }
+ m_threatEntity = pedToFearFrom;
+ if (m_threatEntity)
+ m_threatEntity->RegisterReference((CEntity **) &m_threatEntity);
+
+#ifdef FIX_BUGS
+ if (pedToFearFrom)
+ flagsOfSomePed = CPedType::GetFlag(((CPed*)m_threatEntity)->m_nPedType);
+ else
+ flagsOfSomePed = 0;
+#endif
+
+ return flagsOfSomePed;
+ }
+}
+
+void
+CPed::SeekCar(void)
+{
+ CVehicle *vehToSeek = m_carInObjective;
+ CVector dest(0.0f, 0.0f, 0.0f);
+ if (!vehToSeek) {
+ RestorePreviousState();
+ return;
+ }
+
+ if (m_objective != OBJECTIVE_ENTER_CAR_AS_PASSENGER) {
+ if (m_vehEnterType && m_objective != OBJECTIVE_ENTER_CAR_AS_DRIVER) {
+ if (IsRoomToBeCarJacked()) {
+ dest = GetPositionToOpenCarDoor(vehToSeek, m_vehEnterType);
+ } else if (m_nPedType == PEDTYPE_COP) {
+ dest = GetPositionToOpenCarDoor(vehToSeek, CAR_DOOR_RF);
+ } else {
+ SetMoveState(PEDMOVE_STILL);
+ }
+ } else
+ GetNearestDoor(vehToSeek, dest);
+ } else {
+ if (m_hitRecoverTimer > CTimer::GetTimeInMilliseconds()) {
+ SetMoveState(PEDMOVE_STILL);
+ return;
+ }
+ if (vehToSeek->m_modelIndex == MI_COACH) {
+ GetNearestDoor(vehToSeek, dest);
+ } else {
+ if (vehToSeek->IsTrain()) {
+ if (vehToSeek->m_status != STATUS_TRAIN_NOT_MOVING) {
+ RestorePreviousObjective();
+ RestorePreviousState();
+ return;
+ }
+ if (!GetNearestTrainDoor(vehToSeek, dest)) {
+ RestorePreviousObjective();
+ RestorePreviousState();
+ return;
+ }
+ } else {
+ if (!GetNearestPassengerDoor(vehToSeek, dest)) {
+ if (vehToSeek->m_nNumPassengers == vehToSeek->m_nNumMaxPassengers) {
+ RestorePreviousObjective();
+ RestorePreviousState();
+ } else {
+ SetMoveState(PEDMOVE_STILL);
+ }
+ bVehEnterDoorIsBlocked = true;
+ return;
+ }
+ bVehEnterDoorIsBlocked = false;
+ }
+ }
+ }
+
+ if (dest.x == 0.0f && dest.y == 0.0f) {
+ if ((!IsPlayer() && CharCreatedBy != MISSION_CHAR) || vehToSeek->VehicleCreatedBy != MISSION_VEHICLE || vehToSeek->pDriver) {
+ RestorePreviousState();
+ if (IsPlayer()) {
+ ClearObjective();
+ } else if (CharCreatedBy == RANDOM_CHAR) {
+ m_hitRecoverTimer = CTimer::GetTimeInMilliseconds() + 30000;
+ }
+ SetMoveState(PEDMOVE_STILL);
+ TheCamera.ClearPlayerWeaponMode();
+ CCarCtrl::RemoveFromInterestingVehicleList(vehToSeek);
+ return;
+ }
+ dest = vehToSeek->GetPosition();
+ if (bCollidedWithMyVehicle) {
+ WarpPedIntoCar(m_pMyVehicle);
+ return;
+ }
+ }
+ bool foundBetterPosToSeek = PossiblyFindBetterPosToSeekCar(&dest, vehToSeek);
+ m_vecSeekPos = dest;
+ float distToDest = (m_vecSeekPos - GetPosition()).MagnitudeSqr();
+#ifndef VC_PED_PORTS
+ if (bIsRunning)
+ SetMoveState(PEDMOVE_RUN);
+#else
+ if (bIsRunning ||
+ vehToSeek->pDriver && distToDest > 4.0f && (Abs(vehToSeek->m_vecMoveSpeed.x) > 0.01f || Abs(vehToSeek->m_vecMoveSpeed.y) > 0.01f))
+ SetMoveState(PEDMOVE_RUN);
+#endif
+ else if (distToDest < 4.0f)
+ SetMoveState(PEDMOVE_WALK);
+
+ if (distToDest >= 1.0f)
+ bCanPedEnterSeekedCar = false;
+ else if (2.0f * vehToSeek->GetColModel()->boundingBox.max.x > distToDest)
+ bCanPedEnterSeekedCar = true;
+
+ if (vehToSeek->m_nGettingInFlags & GetCarDoorFlag(m_vehEnterType))
+ bVehEnterDoorIsBlocked = true;
+ else
+ bVehEnterDoorIsBlocked = false;
+
+ if (Seek()) {
+ if (!foundBetterPosToSeek) {
+ if (1.5f + GetPosition().z > dest.z && GetPosition().z - 0.5f < dest.z) {
+ if (vehToSeek->IsTrain()) {
+ SetEnterTrain(vehToSeek, m_vehEnterType);
+ } else {
+ m_fRotationCur = m_fRotationDest;
+ if (!bVehEnterDoorIsBlocked) {
+ vehToSeek->bIsStatic = false;
+ if (m_objective == OBJECTIVE_SOLICIT) {
+ SetSolicit(1000);
+ } else if (m_objective == OBJECTIVE_BUY_ICE_CREAM) {
+ SetBuyIceCream();
+ } else if (vehToSeek->m_nNumGettingIn < vehToSeek->m_nNumMaxPassengers + 1
+ && vehToSeek->CanPedEnterCar()) {
+
+ switch (vehToSeek->m_status) {
+ case STATUS_PLAYER:
+ case STATUS_SIMPLE:
+ case STATUS_PHYSICS:
+ case STATUS_PLAYER_DISABLED:
+ if (!vehToSeek->bIsBus && (!m_leader || m_leader != vehToSeek->pDriver) &&
+ (m_vehEnterType == CAR_DOOR_LF && vehToSeek->pDriver || m_vehEnterType == CAR_DOOR_RF && vehToSeek->pPassengers[0] || m_vehEnterType == CAR_DOOR_LR && vehToSeek->pPassengers[1] || m_vehEnterType == CAR_DOOR_RR && vehToSeek->pPassengers[2])) {
+ SetCarJack(vehToSeek);
+ if (m_objective == OBJECTIVE_ENTER_CAR_AS_DRIVER && m_vehEnterType != CAR_DOOR_LF)
+ vehToSeek->pDriver->bFleeAfterExitingCar = true;
+ } else {
+ SetEnterCar(vehToSeek, m_vehEnterType);
+ }
+ break;
+ case STATUS_ABANDONED:
+ if (m_vehEnterType == CAR_DOOR_RF && vehToSeek->pPassengers[0]) {
+ if (vehToSeek->pPassengers[0]->m_ped_flagF4) {
+ if (IsPlayer())
+ CPed::SetEnterCar(vehToSeek, m_vehEnterType);
+ } else {
+ SetCarJack(vehToSeek);
+ }
+ } else {
+ SetEnterCar(vehToSeek, m_vehEnterType);
+ }
+ break;
+ case STATUS_WRECKED:
+ SetIdle();
+ break;
+ default:
+ return;
+ }
+ } else {
+ RestorePreviousState();
+ }
+ } else {
+ SetMoveState(PEDMOVE_STILL);
+ }
+ }
+ }
+ }
+ }
+}
+
class CPed_ : public CPed
{
public:
@@ -15451,4 +15953,7 @@ STARTPATCHES
InjectHook(0x4D6620, &CPed::SetSolicit, PATCH_JUMP);
InjectHook(0x4D2EA0, &CPed::SetFollowPath, PATCH_JUMP);
InjectHook(0x4E1010, &CPed::SetExitCar, PATCH_JUMP);
+ InjectHook(0x4C5FE0, &CPed::ScanForThreats, PATCH_JUMP);
+ InjectHook(0x4C6C10, &CPed::ScanForInterestingStuff, PATCH_JUMP);
+ InjectHook(0x4D3F90, &CPed::SeekCar, PATCH_JUMP);
ENDPATCHES \ No newline at end of file
diff --git a/src/peds/Ped.h b/src/peds/Ped.h
index 7a0ade14..b8d2f5dd 100644
--- a/src/peds/Ped.h
+++ b/src/peds/Ped.h
@@ -294,9 +294,9 @@ public:
uint8 bIsLanding : 1;
uint8 bIsRunning : 1; // on some conditions
uint8 bHitSomethingLastFrame : 1;
- uint8 m_ped_flagB80 : 1; // bIsNearCar? it's sure that it's related with cars and used for deciding whether we should move
+ uint8 bVehEnterDoorIsBlocked : 1; // because someone else enters/exits from there
- uint8 m_ped_flagC1 : 1; // bCanPedEnterSeekedCar?
+ uint8 bCanPedEnterSeekedCar : 1;
uint8 bRespondsToThreats : 1;
uint8 bRenderPedInCar : 1;
uint8 bChangedSeat : 1;
@@ -669,7 +669,7 @@ public:
bool PlacePedOnDryLand(void);
bool PossiblyFindBetterPosToSeekCar(CVector*, CVehicle*);
void UpdateFromLeader(void);
- int ScanForThreats(void);
+ uint32 ScanForThreats(void);
void SetEnterCar(CVehicle*, uint32);
bool WarpPedToNearEntityOffScreen(CEntity*);
void SetExitCar(CVehicle*, uint32);
@@ -678,6 +678,9 @@ public:
void SetEnterTrain(CVehicle*, uint32);
void SetEnterCar_AllClear(CVehicle*, uint32, uint32);
void SetSolicit(uint32 time);
+ void ScanForInterestingStuff(void);
+ void WarpPedIntoCar(CVehicle*);
+ void SetCarJack(CVehicle*);
// Static methods
static CVector GetLocalPositionToOpenCarDoor(CVehicle *veh, uint32 component, float offset);
diff --git a/src/peds/PedIK.cpp b/src/peds/PedIK.cpp
index 4912da97..86f1bf1e 100644
--- a/src/peds/PedIK.cpp
+++ b/src/peds/PedIK.cpp
@@ -10,11 +10,11 @@ WRAPPER void CPedIK::ExtractYawAndPitchLocal(RwMatrixTag*, float*, float*) { EAX
WRAPPER void CPedIK::ExtractYawAndPitchWorld(RwMatrixTag*, float*, float*) { EAXJMP(0x4ED140); }
WRAPPER bool CPedIK::RestoreLookAt(void) { EAXJMP(0x4ED810); }
-// TODO: These are hardcoded into exe, reverse it.
-LimbMovementInfo &CPedIK::ms_torsoInfo = *(LimbMovementInfo*)0x5F9F8C;
-LimbMovementInfo &CPedIK::ms_headInfo = *(LimbMovementInfo*)0x5F9F5C;
-LimbMovementInfo &CPedIK::ms_upperArmInfo = *(LimbMovementInfo*)0x5F9FA4;
-LimbMovementInfo &CPedIK::ms_lowerArmInfo = *(LimbMovementInfo*)0x5F9FBC;
+LimbMovementInfo CPedIK::ms_torsoInfo = { DEGTORAD(50.0f), DEGTORAD(-50.0f), DEGTORAD(15.0f), DEGTORAD(45.0f), DEGTORAD(-45.0f), DEGTORAD(7.0f) };
+LimbMovementInfo CPedIK::ms_headInfo = { DEGTORAD(90.0f), DEGTORAD(-90.0f), DEGTORAD(10.0f), DEGTORAD(45.0f), DEGTORAD(-45.0f), DEGTORAD(5.0f) };
+LimbMovementInfo CPedIK::ms_headRestoreInfo = { DEGTORAD(90.0f), DEGTORAD(-90.0f), DEGTORAD(10.0f), DEGTORAD(45.0f), DEGTORAD(-45.0f), DEGTORAD(5.0f) };
+LimbMovementInfo CPedIK::ms_upperArmInfo = { DEGTORAD(20.0f), DEGTORAD(-100.0f), DEGTORAD(20.0f), DEGTORAD(70.0f), DEGTORAD(-70.0f), DEGTORAD(10.0f) };
+LimbMovementInfo CPedIK::ms_lowerArmInfo = { DEGTORAD(80.0f), DEGTORAD(0.0f), DEGTORAD(20.0f), DEGTORAD(90.0f), DEGTORAD(-90.0f), DEGTORAD(5.0f) };
CPedIK::CPedIK(CPed *ped)
{
diff --git a/src/peds/PedIK.h b/src/peds/PedIK.h
index c1600ebb..be063003 100644
--- a/src/peds/PedIK.h
+++ b/src/peds/PedIK.h
@@ -42,10 +42,11 @@ public:
LimbOrientation m_lowerArmOrient;
int32 m_flags;
- static LimbMovementInfo &ms_torsoInfo;
- static LimbMovementInfo &ms_headInfo;
- static LimbMovementInfo &ms_upperArmInfo;
- static LimbMovementInfo &ms_lowerArmInfo;
+ static LimbMovementInfo ms_torsoInfo;
+ static LimbMovementInfo ms_headInfo;
+ static LimbMovementInfo ms_headRestoreInfo;
+ static LimbMovementInfo ms_upperArmInfo;
+ static LimbMovementInfo ms_lowerArmInfo;
CPedIK(CPed *ped);
bool PointGunInDirection(float phi, float theta);
diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp
index ab635a39..7c8b157c 100644
--- a/src/render/Hud.cpp
+++ b/src/render/Hud.cpp
@@ -637,6 +637,7 @@ void CHud::Draw()
/*
DrawOnScreenTimer
*/
+
wchar sTimer[16];
if (!CUserDisplay::OnscnTimer.m_sEntries[0].m_bTimerProcessed)
@@ -697,7 +698,7 @@ void CHud::Draw()
if (CTimer::GetFrameCounter() & 4 || !CounterFlashTimer) {
if (CUserDisplay::OnscnTimer.m_sEntries[0].m_nType) {
CSprite2d::DrawRect(CRect(SCREEN_SCALE_FROM_RIGHT(27.0f) - SCREEN_SCALE_X(100.0f) / 2 + SCREEN_SCALE_X(4.0f), SCREEN_SCALE_Y(132.0f) + SCREEN_SCALE_Y(8.0f), SCREEN_SCALE_FROM_RIGHT(27.0f) + SCREEN_SCALE_X(4.0f), SCREEN_SCALE_Y(132.0f) + SCREEN_SCALE_Y(11.0f) + SCREEN_SCALE_Y(8.0f)), CRGBA(0, 106, 164, 80));
- CSprite2d::DrawRect(CRect(SCREEN_SCALE_FROM_RIGHT(27.0f) - SCREEN_SCALE_X(100.0f) / 2 + SCREEN_SCALE_X(4.0f), SCREEN_SCALE_Y(132.0f) + SCREEN_SCALE_Y(8.0f), SCREEN_SCALE_X(atoi(CUserDisplay::OnscnTimer.m_sEntries[0].m_bCounterBuffer)) / 2 + SCREEN_SCALE_FROM_RIGHT(27.0f) - SCREEN_SCALE_X(100.0f) / 2 + SCREEN_SCALE_X(4.0f), SCREEN_SCALE_Y(132.0f) + SCREEN_SCALE_Y(11.0f) + SCREEN_SCALE_Y(8.0f)), CRGBA(0, 106, 164, 255));
+ CSprite2d::DrawRect(CRect(SCREEN_SCALE_FROM_RIGHT(27.0f) - SCREEN_SCALE_X(100.0f) / 2 + SCREEN_SCALE_X(4.0f), SCREEN_SCALE_Y(132.0f) + SCREEN_SCALE_Y(8.0f), SCREEN_SCALE_X(atoi(CUserDisplay::OnscnTimer.m_sEntries[0].m_bCounterBuffer)) / 2 + SCREEN_SCALE_FROM_RIGHT(27.0f + 50.0f) + SCREEN_SCALE_X(4.0f), SCREEN_SCALE_Y(132.0f) + SCREEN_SCALE_Y(11.0f) + SCREEN_SCALE_Y(8.0f)), CRGBA(0, 106, 164, 255));
} else {
AsciiToUnicode(CUserDisplay::OnscnTimer.m_sEntries[0].m_bCounterBuffer, sTimer);
CFont::SetPropOn();
diff --git a/src/render/Particle.cpp b/src/render/Particle.cpp
index e2db55c7..56ac9512 100644
--- a/src/render/Particle.cpp
+++ b/src/render/Particle.cpp
@@ -12,6 +12,10 @@
#include "ParticleObject.h"
#include "Particle.h"
+#ifndef MASTER
+bool CParticle::bEnableBannedParticles = false;
+#endif
+
#define MAX_PARTICLES_ON_SCREEN (1000)
@@ -768,7 +772,9 @@ CParticle *CParticle::AddParticle(tParticleType type, CVector const &vecPos, CVe
{
if ( CTimer::GetIsPaused() )
return NULL;
-
+#ifndef MASTER
+ if(!bEnableBannedParticles)
+#endif
if ( ( type == PARTICLE_ENGINE_SMOKE
|| type == PARTICLE_ENGINE_SMOKE2
|| type == PARTICLE_ENGINE_STEAM
@@ -781,7 +787,7 @@ CParticle *CParticle::AddParticle(tParticleType type, CVector const &vecPos, CVe
{
return nil;
}
-
+
CParticle *pParticle = m_pUnusedListHead;
if ( pParticle == nil )
@@ -1455,7 +1461,10 @@ void CParticle::Render()
RwRaster **frames = psystem->m_ppRaster;
tParticleType type = psystem->m_Type;
-
+
+#ifndef MASTER
+ if (!bEnableBannedParticles)
+#endif
if ( type == PARTICLE_ENGINE_SMOKE
|| type == PARTICLE_ENGINE_SMOKE2
|| type == PARTICLE_ENGINE_STEAM
diff --git a/src/render/Particle.h b/src/render/Particle.h
index 4e41ea2d..310ef0d4 100644
--- a/src/render/Particle.h
+++ b/src/render/Particle.h
@@ -97,6 +97,9 @@ public:
static void AddJetExplosion(CVector const &vecPos, float fPower, float fSize);
static void AddYardieDoorSmoke(CVector const &vecPos, CMatrix const &matMatrix);
+#ifndef MASTER
+ static bool bEnableBannedParticles;
+#endif
};
VALIDATE_SIZE(CParticle, 0x68); \ No newline at end of file
diff --git a/src/render/SpecialFX.cpp b/src/render/SpecialFX.cpp
index 6f21e06c..f1fd3f09 100644
--- a/src/render/SpecialFX.cpp
+++ b/src/render/SpecialFX.cpp
@@ -5,6 +5,12 @@
#include "Sprite.h"
#include "Font.h"
#include "Text.h"
+#include "TxdStore.h"
+#include "FileMgr.h"
+#include "FileLoader.h"
+#include "Lights.h"
+#include "VisibilityPlugins.h"
+#include "World.h"
WRAPPER void CSpecialFX::Render(void) { EAXJMP(0x518DC0); }
WRAPPER void CSpecialFX::Update(void) { EAXJMP(0x518D40); }
@@ -18,9 +24,290 @@ WRAPPER void CBulletTraces::Init(void) { EAXJMP(0x518DE0); }
WRAPPER void CBrightLights::RegisterOne(CVector pos, CVector up, CVector right, CVector fwd, uint8 type, uint8 unk1, uint8 unk2, uint8 unk3) { EAXJMP(0x51A410); }
-WRAPPER void C3dMarkers::PlaceMarkerSet(uint32 id, uint16 type, CVector& pos, float size, uint8 r, uint8 g, uint8 b, uint8 a, uint16 pulsePeriod, float pulseFraction, int16 rotateRate) { EAXJMP(0x51BB80); }
+RpAtomic *
+MarkerAtomicCB(RpAtomic *atomic, void *data)
+{
+ *(RpAtomic**)data = atomic;
+ return atomic;
+}
+
+bool
+C3dMarker::AddMarker(uint32 identifier, uint16 type, float fSize, uint8 r, uint8 g, uint8 b, uint8 a, uint16 pulsePeriod, float pulseFraction, int16 rotateRate)
+{
+ m_nIdentifier = identifier;
+
+ m_Matrix.SetUnity();
+
+ RpAtomic *origAtomic;
+ origAtomic = nil;
+ RpClumpForAllAtomics(C3dMarkers::m_pRpClumpArray[type], MarkerAtomicCB, &origAtomic);
+
+ RpAtomic *atomic = RpAtomicClone(origAtomic);
+ RwFrame *frame = RwFrameCreate();
+ RpAtomicSetFrame(atomic, frame);
+ CVisibilityPlugins::SetAtomicRenderCallback(atomic, nil);
+
+ RpGeometry *geometry = RpAtomicGetGeometry(atomic);
+ RpGeometrySetFlags(geometry, RpGeometryGetFlags(geometry) | rpGEOMETRYMODULATEMATERIALCOLOR);
+
+ m_pAtomic = atomic;
+ m_Matrix.Attach(RwFrameGetMatrix(RpAtomicGetFrame(m_pAtomic)));
+ m_pMaterial = RpGeometryGetMaterial(geometry, 0);
+ m_fSize = fSize;
+ m_fStdSize = m_fSize;
+ m_Color.red = r;
+ m_Color.green = g;
+ m_Color.blue = b;
+ m_Color.alpha = a;
+ m_nPulsePeriod = pulsePeriod;
+ m_fPulseFraction = pulseFraction;
+ m_nRotateRate = rotateRate;
+ m_nStartTime = CTimer::GetTimeInMilliseconds();
+ m_nType = type;
+ return m_pAtomic != nil;
+}
+
+void
+C3dMarker::DeleteMarkerObject()
+{
+ RwFrame *frame;
+
+ m_nIdentifier = 0;
+ m_nStartTime = 0;
+ m_bIsUsed = false;
+ m_nType = MARKERTYPE_INVALID;
+
+ frame = RpAtomicGetFrame(m_pAtomic);
+ RpAtomicDestroy(m_pAtomic);
+ RwFrameDestroy(frame);
+ m_pAtomic = nil;
+}
+
+void
+C3dMarker::Render()
+{
+ if (m_pAtomic == nil) return;
+
+ RwRGBA *color = RpMaterialGetColor(m_pMaterial);
+ *color = m_Color;
+
+ m_Matrix.UpdateRW();
+
+ CMatrix matrix;
+ matrix.Attach(m_Matrix.m_attachment);
+ matrix.Scale(m_fSize);
+ matrix.UpdateRW();
+
+ RwFrameUpdateObjects(RpAtomicGetFrame(m_pAtomic));
+ SetBrightMarkerColours(m_fBrightness);
+ if (m_nType != MARKERTYPE_ARROW)
+ RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE);
+ RpAtomicRender(m_pAtomic);
+ if (m_nType != MARKERTYPE_ARROW)
+ RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)TRUE);
+ ReSetAmbientAndDirectionalColours();
+}
+
+C3dMarker(&C3dMarkers::m_aMarkerArray)[NUM3DMARKERS] = *(C3dMarker(*)[NUM3DMARKERS])*(uintptr*)0x72D408;
+int32 &C3dMarkers::NumActiveMarkers = *(int32*)0x8F2A08;
+RpClump* (&C3dMarkers::m_pRpClumpArray)[NUMMARKERTYPES] = *(RpClump*(*)[NUMMARKERTYPES])*(uintptr*)0x8E2888;
+
+void
+C3dMarkers::Init()
+{
+ for (int i = 0; i < NUM3DMARKERS; i++) {
+ m_aMarkerArray[i].m_pAtomic = nil;
+ m_aMarkerArray[i].m_nType = MARKERTYPE_INVALID;
+ m_aMarkerArray[i].m_bIsUsed = false;
+ m_aMarkerArray[i].m_nIdentifier = 0;
+ m_aMarkerArray[i].m_Color.red = 255;
+ m_aMarkerArray[i].m_Color.green = 255;
+ m_aMarkerArray[i].m_Color.blue = 255;
+ m_aMarkerArray[i].m_Color.alpha = 255;
+ m_aMarkerArray[i].m_nPulsePeriod = 1024;
+ m_aMarkerArray[i].m_nRotateRate = 5;
+ m_aMarkerArray[i].m_nStartTime = 0;
+ m_aMarkerArray[i].m_fPulseFraction = 0.25f;
+ m_aMarkerArray[i].m_fStdSize = 1.0f;
+ m_aMarkerArray[i].m_fSize = 1.0f;
+ m_aMarkerArray[i].m_fBrightness = 1.0f;
+ m_aMarkerArray[i].m_fCameraRange = 0.0f;
+ }
+ NumActiveMarkers = 0;
+ int txdSlot = CTxdStore::FindTxdSlot("particle");
+ CTxdStore::PushCurrentTxd();
+ CTxdStore::SetCurrentTxd(txdSlot);
+ CFileMgr::ChangeDir("\\");
+ m_pRpClumpArray[MARKERTYPE_ARROW] = CFileLoader::LoadAtomicFile2Return("models/generic/arrow.dff");
+ m_pRpClumpArray[MARKERTYPE_CYLINDER] = CFileLoader::LoadAtomicFile2Return("models/generic/zonecylb.dff");
+ CTxdStore::PopCurrentTxd();
+}
+
+void
+C3dMarkers::Shutdown()
+{
+ for (int i = 0; i < NUM3DMARKERS; i++) {
+ if (m_aMarkerArray[i].m_pAtomic != nil)
+ m_aMarkerArray[i].DeleteMarkerObject();
+ }
+
+ for (int i = 0; i < NUMMARKERTYPES; i++) {
+ if (m_pRpClumpArray[i] != nil)
+ RpClumpDestroy(m_pRpClumpArray[i]);
+ }
+}
+void
+C3dMarkers::Render()
+{
+ NumActiveMarkers = 0;
+ ActivateDirectional();
+ for (int i = 0; i < NUM3DMARKERS; i++) {
+ if (m_aMarkerArray[i].m_bIsUsed) {
+ if (m_aMarkerArray[i].m_fCameraRange < 120.0f)
+ m_aMarkerArray[i].Render();
+ NumActiveMarkers++;
+ m_aMarkerArray[i].m_bIsUsed = false;
+ } else if (m_aMarkerArray[i].m_pAtomic != nil) {
+ m_aMarkerArray[i].DeleteMarkerObject();
+ }
+ }
+}
+C3dMarker *
+C3dMarkers::PlaceMarker(uint32 identifier, uint16 type, CVector &pos, float size, uint8 r, uint8 g, uint8 b, uint8 a, uint16 pulsePeriod, float pulseFraction, int16 rotateRate)
+{
+ C3dMarker *pMarker;
+
+ pMarker = nil;
+ float dist = Sqrt((pos.x - FindPlayerCentreOfWorld(0).x) * (pos.x - FindPlayerCentreOfWorld(0).x) + (pos.y - FindPlayerCentreOfWorld(0).y) * (pos.y - FindPlayerCentreOfWorld(0).y));
+
+ if (type != MARKERTYPE_ARROW && type != MARKERTYPE_CYLINDER) return nil;
+
+ for (int i = 0; i < NUM3DMARKERS; i++) {
+ if (!m_aMarkerArray[i].m_bIsUsed && m_aMarkerArray[i].m_nIdentifier == identifier) {
+ pMarker = &m_aMarkerArray[i];
+ break;
+ }
+ }
+
+ if (pMarker == nil) {
+ for (int i = 0; i < NUM3DMARKERS; i++) {
+ if (m_aMarkerArray[i].m_nType == MARKERTYPE_INVALID) {
+ pMarker = &m_aMarkerArray[i];
+ break;
+ }
+ }
+ }
+
+ if (pMarker == nil && type == MARKERTYPE_ARROW) {
+ for (int i = 0; i < NUM3DMARKERS; i++) {
+ if (dist < m_aMarkerArray[i].m_fCameraRange && m_aMarkerArray[i].m_nType == MARKERTYPE_ARROW && (pMarker == nil || m_aMarkerArray[i].m_fCameraRange > pMarker->m_fCameraRange)) {
+ pMarker = &m_aMarkerArray[i];
+ break;
+ }
+ }
+
+ if (pMarker != nil)
+ pMarker->m_nType = MARKERTYPE_INVALID;
+ }
+
+ if (pMarker == nil) return pMarker;
+
+ pMarker->m_fCameraRange = dist;
+ if (pMarker->m_nIdentifier == identifier && pMarker->m_nType == type) {
+ if (type == MARKERTYPE_ARROW) {
+ if (dist < 25.0f) {
+ if (dist > 5.0f)
+ pMarker->m_fStdSize = size - (25.0f - dist) * (0.3f * size) / 20.0f;
+ else
+ pMarker->m_fStdSize = size - 0.3f * size;
+ } else {
+ pMarker->m_fStdSize = size;
+ }
+ } else if (type == MARKERTYPE_CYLINDER) {
+ if (dist < size + 12.0f) {
+ if (dist > size + 1.0f)
+ pMarker->m_Color.alpha = (1.0f - (size + 12.0f - dist) * 0.7f / 11.0f) * (float)a;
+ else
+ pMarker->m_Color.alpha = (float)a * 0.3f;
+ } else {
+ pMarker->m_Color.alpha = a;
+ }
+ }
+ float someSin = Sin(TWOPI * (float)((pMarker->m_nPulsePeriod - 1) & (CTimer::GetTimeInMilliseconds() - pMarker->m_nStartTime)) / (float)pMarker->m_nPulsePeriod);
+ pMarker->m_fSize = pMarker->m_fStdSize - pulseFraction * pMarker->m_fStdSize * someSin;
+
+ if (type == MARKERTYPE_ARROW) {
+ pos.z += 0.25f * pMarker->m_fStdSize * someSin;
+ } else if (type == MARKERTYPE_0) {
+ if (someSin > 0.0f)
+ pMarker->m_Color.alpha = (float)a * 0.7f * someSin + a;
+ else
+ pMarker->m_Color.alpha = (float)a * 0.4f * someSin + a;
+ }
+ if (pMarker->m_nRotateRate) {
+ RwV3d pos = pMarker->m_Matrix.m_matrix.pos;
+ pMarker->m_Matrix.RotateZ(DEGTORAD(pMarker->m_nRotateRate * CTimer::GetTimeStep()));
+ pMarker->m_Matrix.GetPosition() = pos;
+ }
+ if (type == MARKERTYPE_ARROW)
+ pMarker->m_Matrix.GetPosition() = pos;
+ pMarker->m_bIsUsed = true;
+ return pMarker;
+ }
+
+ if (pMarker->m_nIdentifier != 0)
+ pMarker->DeleteMarkerObject();
+
+ pMarker->AddMarker(identifier, type, size, r, g, b, a, pulsePeriod, pulseFraction, rotateRate);
+ if (type == MARKERTYPE_CYLINDER || type == MARKERTYPE_0 || type == MARKERTYPE_2) {
+ float z = CWorld::FindGroundZFor3DCoord(pos.x, pos.y, pos.z + 1.0f, nil);
+ if (z != 0.0f)
+ pos.z = z - 0.05f * size;
+ }
+ pMarker->m_Matrix.SetTranslate(pos.x, pos.y, pos.z);
+ if (type == MARKERTYPE_2) {
+ pMarker->m_Matrix.RotateX(PI);
+ pMarker->m_Matrix.GetPosition() = pos;
+ }
+ pMarker->m_Matrix.UpdateRW();
+ if (type == MARKERTYPE_ARROW) {
+ if (dist < 25.0f) {
+ if (dist > 5.0f)
+ pMarker->m_fStdSize = size - (25.0f - dist) * (0.3f * size) / 20.0f;
+ else
+ pMarker->m_fStdSize = size - 0.3f * size;
+ } else {
+ pMarker->m_fStdSize = size;
+ }
+ } else if (type == MARKERTYPE_CYLINDER) {
+ if (dist < size + 12.0f) {
+ if (dist > size + 1.0f)
+ pMarker->m_Color.alpha = (1.0f - (size + 12.0f - dist) * 0.7f / 11.0f) * (float)a;
+ else
+ pMarker->m_Color.alpha = (float)a * 0.3f;
+ } else {
+ pMarker->m_Color.alpha = a;
+ }
+ }
+ pMarker->m_bIsUsed = true;
+ return pMarker;
+}
+
+void
+C3dMarkers::PlaceMarkerSet(uint32 id, uint16 type, CVector &pos, float size, uint8 r, uint8 g, uint8 b, uint8 a, uint16 pulsePeriod, float pulseFraction, int16 rotateRate)
+{
+ PlaceMarker(id, type, pos, size, r, g, b, a, pulsePeriod, pulseFraction, 1);
+ PlaceMarker(id, type, pos, size * 0.93f, r, g, b, a, pulsePeriod, pulseFraction, 2);
+ PlaceMarker(id, type, pos, size * 0.86f, r, g, b, a, pulsePeriod, pulseFraction, -1);
+}
+
+
+void
+C3dMarkers::Update()
+{
+}
#define MONEY_MESSAGE_LIFETIME_MS 2000
@@ -97,6 +384,15 @@ CMoneyMessages::RegisterOne(CVector vecPos, const char *pText, uint8 bRed, uint8
}
STARTPATCHES
+ InjectHook(0x51B070, &C3dMarker::AddMarker, PATCH_JUMP);
+ InjectHook(0x51B170, &C3dMarker::DeleteMarkerObject, PATCH_JUMP);
+ InjectHook(0x51B1B0, &C3dMarker::Render, PATCH_JUMP);
+ InjectHook(0x51B2B0, C3dMarkers::Init, PATCH_JUMP);
+ InjectHook(0x51B480, C3dMarkers::PlaceMarker, PATCH_JUMP);
+ InjectHook(0x51BB80, C3dMarkers::PlaceMarkerSet, PATCH_JUMP);
+ InjectHook(0x51B400, C3dMarkers::Render, PATCH_JUMP);
+ InjectHook(0x51B3B0, C3dMarkers::Shutdown, PATCH_JUMP);
+
InjectHook(0x51AF70, CMoneyMessages::Init, PATCH_JUMP);
InjectHook(0x51B030, CMoneyMessages::Render, PATCH_JUMP);
ENDPATCHES
diff --git a/src/render/SpecialFX.h b/src/render/SpecialFX.h
index 6f4e636f..10b22a77 100644
--- a/src/render/SpecialFX.h
+++ b/src/render/SpecialFX.h
@@ -36,10 +36,56 @@ public:
static void RegisterOne(CVector pos, CVector up, CVector right, CVector fwd, uint8 type, uint8 unk1 = 0, uint8 unk2 = 0, uint8 unk3 = 0);
};
+enum
+{
+ MARKERTYPE_0 = 0,
+ MARKERTYPE_ARROW,
+ MARKERTYPE_2,
+ MARKERTYPE_3,
+ MARKERTYPE_CYLINDER,
+ NUMMARKERTYPES,
+
+ MARKERTYPE_INVALID = 0x101
+};
+
+
+class C3dMarker
+{
+public:
+ CMatrix m_Matrix;
+ RpAtomic *m_pAtomic;
+ RpMaterial *m_pMaterial;
+ uint16 m_nType;
+ bool m_bIsUsed;
+ uint32 m_nIdentifier;
+ RwRGBA m_Color;
+ uint16 m_nPulsePeriod;
+ int16 m_nRotateRate;
+ uint32 m_nStartTime;
+ float m_fPulseFraction;
+ float m_fStdSize;
+ float m_fSize;
+ float m_fBrightness;
+ float m_fCameraRange;
+
+ bool AddMarker(uint32 identifier, uint16 type, float fSize, uint8 r, uint8 g, uint8 b, uint8 a, uint16 pulsePeriod, float pulseFraction, int16 rotateRate);
+ void DeleteMarkerObject();
+ void Render();
+};
+
class C3dMarkers
{
public:
- static void PlaceMarkerSet(uint32 id, uint16 type, CVector& pos, float size, uint8 r, uint8 g, uint8 b, uint8 a, uint16 pulsePeriod, float pulseFraction, int16 rotateRate);
+ static void Init();
+ static void Shutdown();
+ static C3dMarker *PlaceMarker(uint32 id, uint16 type, CVector &pos, float size, uint8 r, uint8 g, uint8 b, uint8 a, uint16 pulsePeriod, float pulseFraction, int16 rotateRate);
+ static void PlaceMarkerSet(uint32 id, uint16 type, CVector &pos, float size, uint8 r, uint8 g, uint8 b, uint8 a, uint16 pulsePeriod, float pulseFraction, int16 rotateRate);
+ static void Render();
+ static void Update();
+
+ static C3dMarker(&m_aMarkerArray)[NUM3DMARKERS];
+ static int32 &NumActiveMarkers;
+ static RpClump* (&m_pRpClumpArray)[NUMMARKERTYPES];
};
class CMoneyMessage
diff --git a/src/render/VisibilityPlugins.cpp b/src/render/VisibilityPlugins.cpp
index ac5ac826..bbaa08ce 100644
--- a/src/render/VisibilityPlugins.cpp
+++ b/src/render/VisibilityPlugins.cpp
@@ -7,6 +7,7 @@
#include "Renderer.h"
#include "Camera.h"
#include "VisibilityPlugins.h"
+#include "World.h"
#define FADE_DISTANCE 20.0f
@@ -498,14 +499,11 @@ CVisibilityPlugins::RenderTrainHiDetailAlphaCB(RpAtomic *atomic)
return atomic;
}
-// TODO: this is part of a struct
-static RwTexture *&playerskin = *(RwTexture**)0x941428;
-
RpAtomic*
CVisibilityPlugins::RenderPlayerCB(RpAtomic *atomic)
{
- if(playerskin)
- RpGeometryForAllMaterials(RpAtomicGetGeometry(atomic), SetTextureCB, playerskin);
+ if(CWorld::Players[0].m_pSkinTexture)
+ RpGeometryForAllMaterials(RpAtomicGetGeometry(atomic), SetTextureCB, CWorld::Players[0].m_pSkinTexture);
AtomicDefaultRenderCallBack(atomic);
return atomic;
}
@@ -607,22 +605,30 @@ CVisibilityPlugins::DefaultVisibilityCB(RpClump *clump)
bool
CVisibilityPlugins::FrustumSphereCB(RpClump *clump)
{
- // TODO, but unused
- return true;
+ RwSphere sphere;
+ RwFrame *frame = RpClumpGetFrame(clump);
+
+ CClumpModelInfo *modelInfo = (CClumpModelInfo*)GetFrameHierarchyId(frame);
+ sphere.radius = modelInfo->GetColModel()->boundingSphere.radius;
+ sphere.center.x = modelInfo->GetColModel()->boundingSphere.center.x;
+ sphere.center.y = modelInfo->GetColModel()->boundingSphere.center.y;
+ sphere.center.z = modelInfo->GetColModel()->boundingSphere.center.z;
+ RwV3dTransformPoints(&sphere.center, &sphere.center, 1, RwFrameGetLTM(frame));
+ return RwCameraFrustumTestSphere(ms_pCamera, &sphere) != rwSPHEREOUTSIDE;
}
bool
CVisibilityPlugins::VehicleVisibilityCB(RpClump *clump)
{
- // TODO, but unused
- return true;
+ if (GetDistanceSquaredFromCamera(RpClumpGetFrame(clump)) <= ms_vehicleLod1Dist)
+ return FrustumSphereCB(clump);
+ return false;
}
bool
CVisibilityPlugins::VehicleVisibilityCB_BigVehicle(RpClump *clump)
{
- // TODO, but unused
- return true;
+ return FrustumSphereCB(clump);
}
diff --git a/src/render/WaterCannon.cpp b/src/render/WaterCannon.cpp
index 7f44116b..c2af73f0 100644
--- a/src/render/WaterCannon.cpp
+++ b/src/render/WaterCannon.cpp
@@ -2,6 +2,8 @@
#include "patcher.h"
#include "WaterCannon.h"
+CWaterCannon* aCannons = (CWaterCannon*)0x8F2CA8;
+
WRAPPER void CWaterCannons::Update(void) { EAXJMP(0x522510); }
WRAPPER void CWaterCannons::UpdateOne(uint32 id, CVector *pos, CVector *dir) { EAXJMP(0x522470); }
WRAPPER void CWaterCannons::Render(void) { EAXJMP(0x522550); }
diff --git a/src/render/WaterCannon.h b/src/render/WaterCannon.h
index de9d0344..16df63db 100644
--- a/src/render/WaterCannon.h
+++ b/src/render/WaterCannon.h
@@ -1,9 +1,25 @@
#pragma once
+class CWaterCannon
+{
+public:
+ int32 m_nId;
+ int16 m_wIndex;
+ char gap_6[2];
+ int32 m_nTimeCreated;
+ CVector m_avecPos[16];
+ CVector m_avecVelocity[16];
+ char m_abUsed[16];
+};
+
+static_assert(sizeof(CWaterCannon) == 412, "CWaterCannon: error");
+
class CWaterCannons
{
public:
- static void Update(void);
+ static void Update();
static void UpdateOne(uint32 id, CVector *pos, CVector *dir);
static void Render(void);
};
+
+extern CWaterCannon *aCannons;
diff --git a/src/skel/win/win.cpp b/src/skel/win/win.cpp
index 9d74b68b..89726ed2 100644
--- a/src/skel/win/win.cpp
+++ b/src/skel/win/win.cpp
@@ -2134,7 +2134,7 @@ _WinMain(HINSTANCE instance,
CPad::ResetCheats();
CPad::StopPadsShaking();
- DMAudio.ChangeMusicMode(_TODOCONST(3));
+ DMAudio.ChangeMusicMode(MUSICMODE_OFF);
CTimer::Stop();
@@ -2142,7 +2142,7 @@ _WinMain(HINSTANCE instance,
{
CGame::ShutDownForRestart();
CGame::InitialiseWhenRestarting();
- DMAudio.ChangeMusicMode(_TODOCONST(1));
+ DMAudio.ChangeMusicMode(MUSICMODE_GAME);
LoadSplash(GetLevelSplashScreen(CGame::currLevel));
FrontEndMenuManager.m_bLoadingSavedGame = false;
}
diff --git a/src/skel/win/win.h b/src/skel/win/win.h
index dc2cc7c4..242438ea 100644
--- a/src/skel/win/win.h
+++ b/src/skel/win/win.h
@@ -127,4 +127,5 @@ void HandleExit();
#endif /* __cplusplus */
+extern DWORD &_dwOperatingSystemVersion;
#endif /* (!defined(_PLATFORM_WIN_H)) */
diff --git a/src/text/Messages.cpp b/src/text/Messages.cpp
new file mode 100644
index 00000000..0e8f5494
--- /dev/null
+++ b/src/text/Messages.cpp
@@ -0,0 +1,835 @@
+#define DIRECTINPUT_VERSION 0x0800
+#include "dinput.h"
+
+#include "common.h"
+#include "patcher.h"
+#include "Messages.h"
+#include "RwHelper.h"
+#include "Hud.h"
+#include "User.h"
+#include "Timer.h"
+#include "Text.h"
+
+#include "ControllerConfig.h"
+
+tMessage(&CMessages::BriefMessages)[NUMBRIEFMESSAGES] = *(tMessage(*)[NUMBRIEFMESSAGES])*(uintptr*)0x8786E0;
+tPreviousBrief(&CMessages::PreviousBriefs)[NUMPREVIOUSBRIEFS] = *(tPreviousBrief(*)[NUMPREVIOUSBRIEFS])*(uintptr*)0x713C08;
+tBigMessage(&CMessages::BIGMessages)[NUMBIGMESSAGES] = *(tBigMessage(*)[NUMBIGMESSAGES])*(uintptr*)0x773628;
+char CMessages::PreviousMissionTitle[16]; // unused
+
+void
+CMessages::Init()
+{
+ ClearMessages();
+
+ for (int32 i = 0; i < NUMPREVIOUSBRIEFS; i++) {
+ PreviousBriefs[i].m_pText = nil;
+ PreviousBriefs[i].m_pString = nil;
+ }
+}
+
+uint16
+CMessages::GetWideStringLength(wchar *src)
+{
+ uint16 length = 0;
+ while (*(src++)) length++;
+ return length;
+}
+
+void
+CMessages::WideStringCopy(wchar *dst, wchar *src, uint16 size)
+{
+ int32 i = 0;
+ if (src) {
+ while (i < size - 1) {
+ if (!src[i]) break;
+ dst[i] = src[i];
+ i++;
+ }
+ } else {
+ while (i < size - 1)
+ dst[i++] = '\0';
+ }
+ dst[i] = '\0';
+}
+
+bool
+CMessages::WideStringCompare(wchar *str1, wchar *str2, uint16 size)
+{
+ uint16 len1 = GetWideStringLength(str1);
+ uint16 len2 = GetWideStringLength(str2);
+ if (len1 != len2 && (len1 < size || len2 < size))
+ return false;
+
+ for (int32 i = 0; i < size; i++) {
+ if (!str1[i])
+ break;
+
+ if (str1[i] != str2[i])
+ return false;
+ }
+ return true;
+}
+
+void
+CMessages::Process()
+{
+ for (int32 style = 0; style < 6; style++) {
+ if (BIGMessages[style].m_Stack[0].m_pText != nil && CTimer::GetTimeInMilliseconds() > BIGMessages[style].m_Stack[0].m_nTime + BIGMessages[style].m_Stack[0].m_nStartTime) {
+ BIGMessages[style].m_Stack[0].m_pText = nil;
+
+ int32 i = 0;
+ while (i < 3) {
+ if (BIGMessages[style].m_Stack[i + 1].m_pText == nil) break;
+ BIGMessages[style].m_Stack[i] = BIGMessages[style].m_Stack[i + 1];
+ i++;
+ }
+
+ BIGMessages[style].m_Stack[i].m_pText = nil;
+ BIGMessages[style].m_Stack[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ }
+ }
+
+ if (BriefMessages[0].m_pText != nil && CTimer::GetTimeInMilliseconds() > BriefMessages[0].m_nTime + BriefMessages[0].m_nStartTime) {
+ BriefMessages[0].m_pText = nil;
+ int32 i = 0;
+ while (i < NUMBRIEFMESSAGES-1) {
+ if (BriefMessages[i + 1].m_pText == nil)
+ break;
+
+ BriefMessages[i] = BriefMessages[i + 1];
+ i++;
+ }
+ CMessages::BriefMessages[i].m_pText = nil;
+ CMessages::BriefMessages[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ if (BriefMessages[0].m_pText != nil)
+ AddToPreviousBriefArray(
+ BriefMessages[0].m_pText,
+ BriefMessages[0].m_nNumber[0],
+ BriefMessages[0].m_nNumber[1],
+ BriefMessages[0].m_nNumber[2],
+ BriefMessages[0].m_nNumber[3],
+ BriefMessages[0].m_nNumber[4],
+ BriefMessages[0].m_nNumber[5],
+ BriefMessages[0].m_pString);
+ }
+}
+
+void
+CMessages::Display()
+{
+ wchar outstr[256];
+
+ DefinedState();
+
+ for (int32 i = 0; i < NUMBIGMESSAGES; i++) {
+ InsertNumberInString(
+ BIGMessages[i].m_Stack[0].m_pText,
+ BIGMessages[i].m_Stack[0].m_nNumber[0],
+ BIGMessages[i].m_Stack[0].m_nNumber[1],
+ BIGMessages[i].m_Stack[0].m_nNumber[2],
+ BIGMessages[i].m_Stack[0].m_nNumber[3],
+ BIGMessages[i].m_Stack[0].m_nNumber[4],
+ BIGMessages[i].m_Stack[0].m_nNumber[5],
+ outstr);
+ InsertStringInString(outstr, BIGMessages[i].m_Stack[0].m_pString);
+ InsertPlayerControlKeysInString(outstr);
+ CHud::SetBigMessage(outstr, i);
+ }
+
+ InsertNumberInString(
+ BriefMessages[0].m_pText,
+ BriefMessages[0].m_nNumber[0],
+ BriefMessages[0].m_nNumber[1],
+ BriefMessages[0].m_nNumber[2],
+ BriefMessages[0].m_nNumber[3],
+ BriefMessages[0].m_nNumber[4],
+ BriefMessages[0].m_nNumber[5],
+ outstr);
+ InsertStringInString(outstr, BriefMessages[0].m_pString);
+ InsertPlayerControlKeysInString(outstr);
+ CHud::SetMessage(outstr);
+}
+
+void
+CMessages::AddMessage(wchar *msg, uint32 time, uint16 flag)
+{
+ wchar outstr[512]; // unused
+ WideStringCopy(outstr, msg, 256);
+ InsertPlayerControlKeysInString(outstr);
+ GetWideStringLength(outstr);
+
+ int32 i = 0;
+ while (i < NUMBRIEFMESSAGES && BriefMessages[i].m_pText != nil)
+ i++;
+ if (i >= NUMBRIEFMESSAGES) return;
+
+ BriefMessages[i].m_pText = msg;
+ BriefMessages[i].m_nFlag = flag;
+ BriefMessages[i].m_nTime = time;
+ BriefMessages[i].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ BriefMessages[i].m_nNumber[0] = -1;
+ BriefMessages[i].m_nNumber[1] = -1;
+ BriefMessages[i].m_nNumber[2] = -1;
+ BriefMessages[i].m_nNumber[3] = -1;
+ BriefMessages[i].m_nNumber[4] = -1;
+ BriefMessages[i].m_nNumber[5] = -1;
+ BriefMessages[i].m_pString = nil;
+ if (i == 0)
+ AddToPreviousBriefArray(
+ BriefMessages[0].m_pText,
+ BriefMessages[0].m_nNumber[0],
+ BriefMessages[0].m_nNumber[1],
+ BriefMessages[0].m_nNumber[2],
+ BriefMessages[0].m_nNumber[3],
+ BriefMessages[0].m_nNumber[4],
+ BriefMessages[0].m_nNumber[5],
+ BriefMessages[0].m_pString);
+}
+
+void
+CMessages::AddMessageJumpQ(wchar *msg, uint32 time, uint16 flag)
+{
+ wchar outstr[512]; // unused
+ WideStringCopy(outstr, msg, 256);
+ InsertPlayerControlKeysInString(outstr);
+ GetWideStringLength(outstr);
+
+ BriefMessages[0].m_pText = msg;
+ BriefMessages[0].m_nFlag = flag;
+ BriefMessages[0].m_nTime = time;
+ BriefMessages[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ BriefMessages[0].m_nNumber[0] = -1;
+ BriefMessages[0].m_nNumber[1] = -1;
+ BriefMessages[0].m_nNumber[2] = -1;
+ BriefMessages[0].m_nNumber[3] = -1;
+ BriefMessages[0].m_nNumber[4] = -1;
+ BriefMessages[0].m_nNumber[5] = -1;
+ BriefMessages[0].m_pString = nil;
+ AddToPreviousBriefArray(msg, -1, -1, -1, -1, -1, -1, 0);
+}
+
+void
+CMessages::AddMessageSoon(wchar *msg, uint32 time, uint16 flag)
+{
+ wchar outstr[512]; // unused
+ WideStringCopy(outstr, msg, 256);
+ InsertPlayerControlKeysInString(outstr);
+ GetWideStringLength(outstr);
+
+ if (BriefMessages[0].m_pText != nil) {
+ for (int i = NUMBRIEFMESSAGES-1; i > 1; i--)
+ BriefMessages[i] = BriefMessages[i-1];
+
+ BriefMessages[1].m_pText = msg;
+ BriefMessages[1].m_nFlag = flag;
+ BriefMessages[1].m_nTime = time;
+ BriefMessages[1].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ BriefMessages[1].m_nNumber[0] = -1;
+ BriefMessages[1].m_nNumber[1] = -1;
+ BriefMessages[1].m_nNumber[2] = -1;
+ BriefMessages[1].m_nNumber[3] = -1;
+ BriefMessages[1].m_nNumber[4] = -1;
+ BriefMessages[1].m_nNumber[5] = -1;
+ BriefMessages[1].m_pString = nil;
+ }else{
+ BriefMessages[0].m_pText = msg;
+ BriefMessages[0].m_nFlag = flag;
+ BriefMessages[0].m_nTime = time;
+ BriefMessages[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ BriefMessages[0].m_nNumber[0] = -1;
+ BriefMessages[0].m_nNumber[1] = -1;
+ BriefMessages[0].m_nNumber[2] = -1;
+ BriefMessages[0].m_nNumber[3] = -1;
+ BriefMessages[0].m_nNumber[4] = -1;
+ BriefMessages[0].m_nNumber[5] = -1;
+ BriefMessages[0].m_pString = nil;
+ AddToPreviousBriefArray(msg, -1, -1, -1, -1, -1, -1, nil);
+ }
+}
+
+void
+CMessages::ClearMessages()
+{
+ for (int32 i = 0; i < NUMBIGMESSAGES; i++) {
+ for (int32 j = 0; j < 4; j++) {
+ BIGMessages[i].m_Stack[j].m_pText = nil;
+ BIGMessages[i].m_Stack[j].m_pString = nil;
+ }
+ }
+ ClearSmallMessagesOnly();
+}
+
+void
+CMessages::ClearSmallMessagesOnly()
+{
+ for (int32 i = 0; i < NUMBRIEFMESSAGES; i++) {
+ BriefMessages[i].m_pText = nil;
+ BriefMessages[i].m_pString = nil;
+ }
+}
+
+void
+CMessages::AddBigMessage(wchar *msg, uint32 time, uint16 style)
+{
+ wchar outstr[512]; // unused
+ WideStringCopy(outstr, msg, 256);
+ InsertPlayerControlKeysInString(outstr);
+ GetWideStringLength(outstr);
+
+ BIGMessages[style].m_Stack[0].m_pText = msg;
+ BIGMessages[style].m_Stack[0].m_nFlag = 0;
+ BIGMessages[style].m_Stack[0].m_nTime = time;
+ BIGMessages[style].m_Stack[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ BIGMessages[style].m_Stack[0].m_nNumber[0] = -1;
+ BIGMessages[style].m_Stack[0].m_nNumber[1] = -1;
+ BIGMessages[style].m_Stack[0].m_nNumber[2] = -1;
+ BIGMessages[style].m_Stack[0].m_nNumber[3] = -1;
+ BIGMessages[style].m_Stack[0].m_nNumber[4] = -1;
+ BIGMessages[style].m_Stack[0].m_nNumber[5] = -1;
+ BIGMessages[style].m_Stack[0].m_pString = nil;
+}
+void
+CMessages::AddBigMessageQ(wchar *msg, uint32 time, uint16 style)
+{
+ wchar outstr[512]; // unused
+ WideStringCopy(outstr, msg, 256);
+ InsertPlayerControlKeysInString(outstr);
+ GetWideStringLength(outstr);
+
+ int32 i = 0;
+ while (i < 4 && BIGMessages[style].m_Stack[i].m_pText != nil)
+ i++;
+
+ if (i >= 4) return;
+
+ BIGMessages[style].m_Stack[i].m_pText = msg;
+ BIGMessages[style].m_Stack[i].m_nFlag = 0;
+ BIGMessages[style].m_Stack[i].m_nTime = time;
+ BIGMessages[style].m_Stack[i].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ BIGMessages[style].m_Stack[i].m_nNumber[0] = -1;
+ BIGMessages[style].m_Stack[i].m_nNumber[1] = -1;
+ BIGMessages[style].m_Stack[i].m_nNumber[2] = -1;
+ BIGMessages[style].m_Stack[i].m_nNumber[3] = -1;
+ BIGMessages[style].m_Stack[i].m_nNumber[4] = -1;
+ BIGMessages[style].m_Stack[i].m_nNumber[5] = -1;
+ BIGMessages[style].m_Stack[i].m_pString = nil;
+}
+
+void
+CMessages::AddToPreviousBriefArray(wchar *text, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6, wchar *string)
+{
+ int32 i = 0;
+ while (i < NUMPREVIOUSBRIEFS) {
+ if (PreviousBriefs[i].m_pText == nil)
+ break;
+ if (PreviousBriefs[i].m_nNumber[0] == n1
+ && PreviousBriefs[i].m_nNumber[1] == n2
+ && PreviousBriefs[i].m_nNumber[2] == n3
+ && PreviousBriefs[i].m_nNumber[3] == n4
+ && PreviousBriefs[i].m_nNumber[4] == n5
+ && PreviousBriefs[i].m_nNumber[5] == n6
+ && PreviousBriefs[i].m_pText == text
+ && PreviousBriefs[i].m_pString == string)
+ return;
+
+ i++;
+ }
+
+ if (i != 0) {
+ if (i == NUMPREVIOUSBRIEFS) i -= 2;
+ else i--;
+
+ while (i >= 0) {
+ PreviousBriefs[i + 1] = PreviousBriefs[i];
+ i--;
+ }
+ }
+ PreviousBriefs[0].m_pText = text;
+ PreviousBriefs[0].m_nNumber[0] = n1;
+ PreviousBriefs[0].m_nNumber[1] = n2;
+ PreviousBriefs[0].m_nNumber[2] = n3;
+ PreviousBriefs[0].m_nNumber[3] = n4;
+ PreviousBriefs[0].m_nNumber[4] = n5;
+ PreviousBriefs[0].m_nNumber[5] = n6;
+ PreviousBriefs[0].m_pString = string;
+}
+
+void
+CMessages::InsertNumberInString(wchar *str, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6, wchar *outstr)
+{
+ char numStr[10];
+ wchar wNumStr[10];
+
+ if (str == nil) {
+ *outstr = '\0';
+ return;
+ }
+
+ int32 size = GetWideStringLength(str);
+
+ int32 i = 0;
+
+ for (int32 c = 0; c < size;) {
+ if (str[c] == '~' && str[c + 1] == '1' && str[c + 2] == '~') {
+ switch (i) {
+ case 0: sprintf(numStr, "%d", n1); break;
+ case 1: sprintf(numStr, "%d", n2); break;
+ case 2: sprintf(numStr, "%d", n3); break;
+ case 3: sprintf(numStr, "%d", n4); break;
+ case 4: sprintf(numStr, "%d", n5); break;
+ case 5: sprintf(numStr, "%d", n6); break;
+ }
+ i++;
+ AsciiToUnicode(numStr, wNumStr);
+
+ int j = 0;
+ while (wNumStr[j] != '\0')
+ *(outstr++) = wNumStr[j++];
+
+ c += 3;
+ } else {
+ *(outstr++) = str[c++];
+ }
+ }
+ *outstr = '\0';
+}
+
+void
+CMessages::InsertStringInString(wchar *str1, wchar *str2)
+{
+ wchar tempstr[256];
+
+ if (!str1 || !str2) return;
+
+ int32 str1_size = GetWideStringLength(str1);
+ int32 str2_size = GetWideStringLength(str2);
+ int32 total_size = str1_size + str2_size;
+
+ wchar *_str1 = str1;
+ uint16 i;
+ for (i = 0; i < total_size; ) {
+ if (*_str1 == '~' && *(_str1 + 1) == 'a' && *(_str1 + 2) == '~') {
+ _str1 += 3;
+ for (int j = 0; j < str2_size; j++) {
+ tempstr[i++] = str2[j];
+ }
+ } else {
+ tempstr[i++] = *(_str1++);
+ }
+ }
+ tempstr[i] = '\0';
+
+ for (i = 0; i < total_size; i++)
+ str1[i] = tempstr[i];
+
+ while (i < 256)
+ str1[i++] = '\0';
+}
+
+void
+CMessages::InsertPlayerControlKeysInString(wchar *str)
+{
+ uint16 i;
+ wchar outstr[256];
+ wchar keybuf[256];
+
+ if (!str) return;
+ uint16 strSize = GetWideStringLength(str);
+ memset(keybuf, 0, 256*sizeof(wchar));
+
+ wchar *_outstr = outstr;
+ for (i = 0; i < strSize;) {
+ if (str[i] == '~' && str[i + 1] == 'k' && str[i + 2] == '~') {
+ i += 4;
+ for (int32 cont = 0; cont < TOTAL_CONTROL_ACTIONS; cont++) {
+ uint16 contSize = GetWideStringLength(ControlsManager.m_aActionNames[cont]);
+ if (contSize != 0) {
+ if (WideStringCompare(&str[i], ControlsManager.m_aActionNames[cont], contSize)) {
+ ControlsManager.GetWideStringOfCommandKeys(cont, keybuf, 256);
+ uint16 keybuf_size = GetWideStringLength(keybuf);
+ for (uint16 j = 0; j < keybuf_size; j++) {
+ *(_outstr++) = keybuf[j];
+ keybuf[j] = '\0';
+ }
+ i += contSize + 1;
+ }
+ }
+ }
+ } else {
+ *(_outstr++) = str[i++];
+ }
+ }
+ *_outstr = '\0';
+
+ for (i = 0; i < GetWideStringLength(outstr); i++)
+ str[i] = outstr[i];
+
+ while (i < 256)
+ str[i++] = '\0';
+}
+
+void
+CMessages::AddMessageWithNumber(wchar *str, uint32 time, uint16 flag, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6)
+{
+ wchar outstr[512]; // unused
+ InsertNumberInString(str, n1, n2, n3, n4, n5, n6, outstr);
+ InsertPlayerControlKeysInString(outstr);
+ GetWideStringLength(outstr);
+
+ uint16 i = 0;
+ while (i < NUMBRIEFMESSAGES && BriefMessages[i].m_pText)
+ i++;
+
+ if (i >= NUMBRIEFMESSAGES) return;
+
+ BriefMessages[i].m_pText = str;
+ BriefMessages[i].m_nFlag = flag;
+ BriefMessages[i].m_nTime = time;
+ BriefMessages[i].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ BriefMessages[i].m_nNumber[0] = n1;
+ BriefMessages[i].m_nNumber[1] = n2;
+ BriefMessages[i].m_nNumber[2] = n3;
+ BriefMessages[i].m_nNumber[3] = n4;
+ BriefMessages[i].m_nNumber[4] = n5;
+ BriefMessages[i].m_nNumber[5] = n6;
+ BriefMessages[i].m_pString = nil;
+ if (i == 0)
+ AddToPreviousBriefArray(
+ BriefMessages[0].m_pText,
+ BriefMessages[0].m_nNumber[0],
+ BriefMessages[0].m_nNumber[1],
+ BriefMessages[0].m_nNumber[2],
+ BriefMessages[0].m_nNumber[3],
+ BriefMessages[0].m_nNumber[4],
+ BriefMessages[0].m_nNumber[5],
+ BriefMessages[0].m_pString);
+}
+
+void
+CMessages::AddMessageJumpQWithNumber(wchar *str, uint32 time, uint16 flag, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6)
+{
+ wchar outstr[512]; // unused
+ InsertNumberInString(str, n1, n2, n3, n4, n5, n6, outstr);
+ InsertPlayerControlKeysInString(outstr);
+ GetWideStringLength(outstr);
+
+ BriefMessages[0].m_pText = str;
+ BriefMessages[0].m_nFlag = flag;
+ BriefMessages[0].m_nTime = time;
+ BriefMessages[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ BriefMessages[0].m_nNumber[0] = n1;
+ BriefMessages[0].m_nNumber[1] = n2;
+ BriefMessages[0].m_nNumber[2] = n3;
+ BriefMessages[0].m_nNumber[3] = n4;
+ BriefMessages[0].m_nNumber[4] = n5;
+ BriefMessages[0].m_nNumber[5] = n6;
+ BriefMessages[0].m_pString = nil;
+ AddToPreviousBriefArray(str, n1, n2, n3, n4, n5, n6, nil);
+}
+
+void
+CMessages::AddMessageSoonWithNumber(wchar *str, uint32 time, uint16 flag, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6)
+{
+ wchar outstr[512]; // unused
+ InsertNumberInString(str, n1, n2, n3, n4, n5, n6, outstr);
+ InsertPlayerControlKeysInString(outstr);
+ GetWideStringLength(outstr);
+
+ if (BriefMessages[0].m_pText != nil) {
+ for (int32 i = NUMBRIEFMESSAGES-1; i > 1; i--)
+ BriefMessages[i] = BriefMessages[i-1];
+
+ BriefMessages[1].m_pText = str;
+ BriefMessages[1].m_nFlag = flag;
+ BriefMessages[1].m_nTime = time;
+ BriefMessages[1].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ BriefMessages[1].m_nNumber[0] = n1;
+ BriefMessages[1].m_nNumber[1] = n2;
+ BriefMessages[1].m_nNumber[2] = n3;
+ BriefMessages[1].m_nNumber[3] = n4;
+ BriefMessages[1].m_nNumber[4] = n5;
+ BriefMessages[1].m_nNumber[5] = n6;
+ BriefMessages[1].m_pString = nil;
+ } else {
+ BriefMessages[0].m_pText = str;
+ BriefMessages[0].m_nFlag = flag;
+ BriefMessages[0].m_nTime = time;
+ BriefMessages[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ BriefMessages[0].m_nNumber[0] = n1;
+ BriefMessages[0].m_nNumber[1] = n2;
+ BriefMessages[0].m_nNumber[2] = n3;
+ BriefMessages[0].m_nNumber[3] = n4;
+ BriefMessages[0].m_nNumber[4] = n5;
+ BriefMessages[0].m_nNumber[5] = n6;
+ BriefMessages[0].m_pString = nil;
+ AddToPreviousBriefArray(str, n1, n2, n3, n4, n5, n6, nil);
+ }
+}
+
+void
+CMessages::AddBigMessageWithNumber(wchar *str, uint32 time, uint16 style, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6)
+{
+ wchar outstr[512]; // unused
+ InsertNumberInString(str, n1, n2, n3, n4, n5, n6, outstr);
+ InsertPlayerControlKeysInString(outstr);
+ GetWideStringLength(outstr);
+
+ BIGMessages[style].m_Stack[0].m_pText = str;
+ BIGMessages[style].m_Stack[0].m_nFlag = 0;
+ BIGMessages[style].m_Stack[0].m_nTime = time;
+ BIGMessages[style].m_Stack[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ BIGMessages[style].m_Stack[0].m_nNumber[0] = n1;
+ BIGMessages[style].m_Stack[0].m_nNumber[1] = n2;
+ BIGMessages[style].m_Stack[0].m_nNumber[2] = n3;
+ BIGMessages[style].m_Stack[0].m_nNumber[3] = n4;
+ BIGMessages[style].m_Stack[0].m_nNumber[4] = n5;
+ BIGMessages[style].m_Stack[0].m_nNumber[5] = n6;
+ BIGMessages[style].m_Stack[0].m_pString = nil;
+}
+
+void
+CMessages::AddBigMessageWithNumberQ(wchar *str, uint32 time, uint16 style, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6)
+{
+ wchar outstr[512]; // unused
+ InsertNumberInString(str, n1, n2, n3, n4, n5, n6, outstr);
+ InsertPlayerControlKeysInString(outstr);
+ GetWideStringLength(outstr);
+
+ int32 i = 0;
+
+ while (i < 4 && BIGMessages[style].m_Stack[i].m_pText != nil)
+ i++;
+
+ if (i >= 4) return;
+
+ BIGMessages[style].m_Stack[i].m_pText = str;
+ BIGMessages[style].m_Stack[i].m_nFlag = 0;
+ BIGMessages[style].m_Stack[i].m_nTime = time;
+ BIGMessages[style].m_Stack[i].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ BIGMessages[style].m_Stack[i].m_nNumber[0] = n1;
+ BIGMessages[style].m_Stack[i].m_nNumber[1] = n2;
+ BIGMessages[style].m_Stack[i].m_nNumber[2] = n3;
+ BIGMessages[style].m_Stack[i].m_nNumber[3] = n4;
+ BIGMessages[style].m_Stack[i].m_nNumber[4] = n5;
+ BIGMessages[style].m_Stack[i].m_nNumber[5] = n6;
+ BIGMessages[style].m_Stack[i].m_pString = nil;
+}
+
+void
+CMessages::AddMessageWithString(wchar *text, uint32 time, uint16 flag, wchar *str)
+{
+ wchar outstr[512]; // unused
+ WideStringCopy(outstr, text, 256);
+ InsertStringInString(outstr, str);
+ InsertPlayerControlKeysInString(outstr);
+ GetWideStringLength(outstr);
+
+ int32 i = 0;
+ while (i < NUMBRIEFMESSAGES && BriefMessages[i].m_pText != nil)
+ i++;
+
+ if (i >= NUMBRIEFMESSAGES) return;
+
+ BriefMessages[i].m_pText = text;
+ BriefMessages[i].m_nFlag = flag;
+ BriefMessages[i].m_nTime = time;
+ BriefMessages[i].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ BriefMessages[i].m_nNumber[0] = -1;
+ BriefMessages[i].m_nNumber[1] = -1;
+ BriefMessages[i].m_nNumber[2] = -1;
+ BriefMessages[i].m_nNumber[3] = -1;
+ BriefMessages[i].m_nNumber[4] = -1;
+ BriefMessages[i].m_nNumber[5] = -1;
+ BriefMessages[i].m_pString = str;
+ if (i == 0)
+ AddToPreviousBriefArray(
+ BriefMessages[0].m_pText,
+ BriefMessages[0].m_nNumber[0],
+ BriefMessages[0].m_nNumber[1],
+ BriefMessages[0].m_nNumber[2],
+ BriefMessages[0].m_nNumber[3],
+ BriefMessages[0].m_nNumber[4],
+ BriefMessages[0].m_nNumber[5],
+ BriefMessages[0].m_pString);
+}
+
+void
+CMessages::AddMessageJumpQWithString(wchar *text, uint32 time, uint16 flag, wchar *str)
+{
+ wchar outstr[512]; // unused
+ WideStringCopy(outstr, text, 256);
+ InsertStringInString(outstr, str);
+ InsertPlayerControlKeysInString(outstr);
+ GetWideStringLength(outstr);
+
+ BriefMessages[0].m_pText = text;
+ BriefMessages[0].m_nFlag = flag;
+ BriefMessages[0].m_nTime = time;
+ BriefMessages[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ BriefMessages[0].m_nNumber[0] = -1;
+ BriefMessages[0].m_nNumber[1] = -1;
+ BriefMessages[0].m_nNumber[2] = -1;
+ BriefMessages[0].m_nNumber[3] = -1;
+ BriefMessages[0].m_nNumber[4] = -1;
+ BriefMessages[0].m_nNumber[5] = -1;
+ BriefMessages[0].m_pString = str;
+ AddToPreviousBriefArray(text, -1, -1, -1, -1, -1, -1, str);
+}
+
+inline bool
+FastWideStringComparison(wchar *str1, wchar *str2)
+{
+ while (*str1 == *str2) {
+ ++str1;
+ ++str2;
+ if (!*str1 && !*str2) return true;
+ }
+ return false;
+}
+
+void
+CMessages::ClearThisPrint(wchar *str)
+{
+ bool equal;
+
+ do {
+ equal = false;
+ uint16 i = 0;
+ while (i < NUMBRIEFMESSAGES) {
+ if (BriefMessages[i].m_pText == nil)
+ break;
+
+ equal = FastWideStringComparison(str, BriefMessages[i].m_pText);
+
+ if (equal) break;
+ i++;
+ }
+
+ if (equal) {
+ if (i != 0) {
+ BriefMessages[i].m_pText = nil;
+ while (i < NUMBRIEFMESSAGES-1) {
+ if (BriefMessages[i + 1].m_pText == nil)
+ break;
+
+ BriefMessages[i] = BriefMessages[i + 1];
+ i++;
+ }
+ BriefMessages[i].m_pText = nil;
+ } else {
+ BriefMessages[0].m_pText = nil;
+ while (i < NUMBRIEFMESSAGES-1) {
+ if (BriefMessages[i + 1].m_pText == nil)
+ break;
+ BriefMessages[i] = BriefMessages[i + 1];
+ i++;
+ }
+ BriefMessages[i].m_pText = nil;
+ BriefMessages[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ if (BriefMessages[0].m_pText == nil)
+ AddToPreviousBriefArray(
+ BriefMessages[0].m_pText,
+ BriefMessages[0].m_nNumber[0],
+ BriefMessages[0].m_nNumber[1],
+ BriefMessages[0].m_nNumber[2],
+ BriefMessages[0].m_nNumber[3],
+ BriefMessages[0].m_nNumber[4],
+ BriefMessages[0].m_nNumber[5],
+ BriefMessages[0].m_pString);
+ }
+ }
+ } while (equal);
+}
+
+void
+CMessages::ClearThisBigPrint(wchar *str)
+{
+ bool equal;
+
+ do {
+ uint16 i = 0;
+ equal = false;
+ uint16 style = 0;
+ while (style < NUMBIGMESSAGES)
+ {
+ if (i >= 4)
+ break;
+
+ if (CMessages::BIGMessages[style].m_Stack[i].m_pText == nil || equal)
+ break;
+
+ equal = FastWideStringComparison(str, BIGMessages[style].m_Stack[i].m_pText);
+
+ if (!equal && ++i == 4) {
+ i = 0;
+ style++;
+ }
+ }
+ if (equal) {
+ if (i != 0) {
+ BIGMessages[style].m_Stack[i].m_pText = nil;
+ while (i < 3) {
+ if (BIGMessages[style].m_Stack[i + 1].m_pText == nil)
+ break;
+ BIGMessages[style].m_Stack[i] = BIGMessages[style].m_Stack[i + 1];
+ i++;
+ }
+ BIGMessages[style].m_Stack[i].m_pText = nil;
+ } else {
+ BIGMessages[style].m_Stack[0].m_pText = 0;
+ i = 0;
+ while (i < 3) {
+ if (BIGMessages[style].m_Stack[i + 1].m_pText == nil)
+ break;
+ BIGMessages[style].m_Stack[i] = BIGMessages[style].m_Stack[i + 1];
+ i++;
+ }
+ BIGMessages[style].m_Stack[i].m_pText = nil;
+ BIGMessages[style].m_Stack[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ }
+ }
+ } while (equal);
+}
+
+void
+CMessages::ClearAllMessagesDisplayedByGame()
+{
+ ClearMessages();
+ for (int32 i = 0; i < NUMPREVIOUSBRIEFS; i++) {
+ PreviousBriefs[i].m_pText = nil;
+ PreviousBriefs[i].m_pString = nil;
+ }
+ CHud::GetRidOfAllHudMessages();
+ CUserDisplay::Pager.ClearMessages();
+}
+
+STARTPATCHES
+ InjectHook(0x529310, CMessages::Init, PATCH_JUMP);
+ InjectHook(0x529490, CMessages::GetWideStringLength, PATCH_JUMP);
+ InjectHook(0x5294B0, CMessages::WideStringCopy, PATCH_JUMP);
+ InjectHook(0x529510, CMessages::WideStringCompare, PATCH_JUMP);
+ InjectHook(0x529580, CMessages::Process, PATCH_JUMP);
+ InjectHook(0x529800, CMessages::Display, PATCH_JUMP);
+ InjectHook(0x529900, CMessages::AddMessage, PATCH_JUMP);
+ InjectHook(0x529A10, CMessages::AddMessageJumpQ, PATCH_JUMP);
+ InjectHook(0x529AF0, CMessages::AddMessageSoon, PATCH_JUMP);
+ InjectHook(0x529CE0, CMessages::ClearMessages, PATCH_JUMP);
+ InjectHook(0x529E00, CMessages::ClearSmallMessagesOnly, PATCH_JUMP);
+ InjectHook(0x529EB0, CMessages::AddBigMessage, PATCH_JUMP);
+ InjectHook(0x529F60, CMessages::AddBigMessageQ, PATCH_JUMP);
+ InjectHook(0x52A040, CMessages::AddToPreviousBriefArray, PATCH_JUMP);
+ InjectHook(0x52A1A0, CMessages::InsertNumberInString, PATCH_JUMP);
+ InjectHook(0x52A300, CMessages::InsertStringInString, PATCH_JUMP);
+ InjectHook(0x52A490, CMessages::InsertPlayerControlKeysInString, PATCH_JUMP);
+ InjectHook(0x52A850, CMessages::AddMessageWithNumber, PATCH_JUMP);
+ InjectHook(0x52A9A0, CMessages::AddMessageJumpQWithNumber, PATCH_JUMP);
+ InjectHook(0x52AAC0, CMessages::AddMessageSoonWithNumber, PATCH_JUMP);
+ InjectHook(0x52AD10, CMessages::AddBigMessageWithNumber, PATCH_JUMP);
+ InjectHook(0x52AE00, CMessages::AddBigMessageWithNumberQ, PATCH_JUMP);
+ InjectHook(0x52AF30, CMessages::AddMessageWithString, PATCH_JUMP);
+ InjectHook(0x52B050, CMessages::AddMessageJumpQWithString, PATCH_JUMP);
+ InjectHook(0x52B140, CMessages::ClearThisPrint, PATCH_JUMP);
+ InjectHook(0x52B3C0, CMessages::ClearThisBigPrint, PATCH_JUMP);
+ InjectHook(0x52B670, CMessages::ClearAllMessagesDisplayedByGame, PATCH_JUMP);
+ENDPATCHES \ No newline at end of file
diff --git a/src/text/Messages.h b/src/text/Messages.h
new file mode 100644
index 00000000..8044c626
--- /dev/null
+++ b/src/text/Messages.h
@@ -0,0 +1,69 @@
+#pragma once
+
+struct tMessage
+{
+ wchar *m_pText;
+ uint16 m_nFlag;
+ uint32 m_nTime;
+ uint32 m_nStartTime;
+ int32 m_nNumber[6];
+ wchar *m_pString;
+};
+
+struct tBigMessage
+{
+ tMessage m_Stack[4];
+};
+
+struct tPreviousBrief
+{
+ wchar *m_pText;
+ int32 m_nNumber[6];
+ wchar *m_pString;
+};
+
+#define NUMBRIEFMESSAGES 8
+#define NUMBIGMESSAGES 6
+#define NUMPREVIOUSBRIEFS 5
+
+class CMessages
+{
+public:
+ static tMessage(&BriefMessages)[NUMBRIEFMESSAGES];
+ static tBigMessage(&BIGMessages)[NUMBIGMESSAGES];
+ static tPreviousBrief(&PreviousBriefs)[NUMPREVIOUSBRIEFS];
+ static char PreviousMissionTitle[16]; // unused
+public:
+ static void Init(void);
+ static uint16 GetWideStringLength(wchar *src);
+ static void WideStringCopy(wchar *dst, wchar *src, uint16 size);
+ static bool WideStringCompare(wchar *str1, wchar *str2, uint16 size);
+ static void Process(void);
+ static void Display(void);
+ static void AddMessage(wchar *key, uint32 time, uint16 pos);
+ static void AddMessageJumpQ(wchar *key, uint32 time, uint16 pos);
+ static void AddMessageSoon(wchar *key, uint32 time, uint16 pos);
+ static void ClearMessages(void);
+ static void ClearSmallMessagesOnly(void);
+ static void AddBigMessage(wchar *key, uint32 time, uint16 pos);
+ static void AddBigMessageQ(wchar *key, uint32 time, uint16 pos);
+ static void AddToPreviousBriefArray(wchar *text, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6, wchar *string);
+ static void InsertNumberInString(wchar *src, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6, wchar *dst);
+ static void InsertStringInString(wchar *str1, wchar *str2);
+ static void InsertPlayerControlKeysInString(wchar *src);
+ static void AddMessageWithNumber(wchar *key, uint32 time, uint16 pos, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6);
+ static void AddMessageJumpQWithNumber(wchar *key, uint32 time, uint16 pos, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6);
+ static void AddMessageSoonWithNumber(wchar *key, uint32 time, uint16 pos, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6);
+ static void AddBigMessageWithNumber(wchar *key, uint32 time, uint16 pos, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6);
+ static void AddBigMessageWithNumberQ(wchar *key, uint32 time, uint16 pos, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6);
+ static void AddMessageWithString(wchar *text, uint32 time, uint16 flag, wchar *str);
+ static void AddMessageJumpQWithString(wchar *text, uint32 time, uint16 flag, wchar *str);
+ static void ClearThisPrint(wchar *str);
+ static void ClearThisBigPrint(wchar *str);
+ static void ClearAllMessagesDisplayedByGame(void);
+
+ // unused or cut
+ //static void AddMessageSoonWithString(wchar*, uint32, uint16, wchar*);
+ //static void CutString(int16, char*, char**);
+ //static void PrintString(char*, int16, int16, int16);
+};
diff --git a/src/text/Pager.cpp b/src/text/Pager.cpp
new file mode 100644
index 00000000..9e484c29
--- /dev/null
+++ b/src/text/Pager.cpp
@@ -0,0 +1,194 @@
+#include "common.h"
+#include "patcher.h"
+#include "Pager.h"
+#include "Timer.h"
+#include "Messages.h"
+#include "Hud.h"
+#include "Camera.h"
+
+void
+CPager::Init()
+{
+ ClearMessages();
+ m_nNumDisplayLetters = 8;
+}
+
+void
+CPager::Process()
+{
+ if (m_messages[0].m_pText != nil && m_messages[0].m_nCurrentPosition >= (int32)m_messages[0].m_nStringLength) {
+ m_messages[0].m_pText = nil;
+ uint16 i = 0;
+ while (i < NUMPAGERMESSAGES-1) {
+ if (m_messages[i + 1].m_pText == nil) break;
+ m_messages[i] = m_messages[i + 1];
+ i++;
+ }
+ m_messages[i].m_pText = nil;
+ if (m_messages[0].m_pText != nil)
+ CMessages::AddToPreviousBriefArray(
+ m_messages[0].m_pText,
+ m_messages[0].m_nNumber[0],
+ m_messages[0].m_nNumber[1],
+ m_messages[0].m_nNumber[2],
+ m_messages[0].m_nNumber[3],
+ m_messages[0].m_nNumber[4],
+ m_messages[0].m_nNumber[5],
+ 0);
+ }
+ Display();
+ if (m_messages[0].m_pText != nil) {
+ if (TheCamera.m_WideScreenOn || !CHud::m_Wants_To_Draw_Hud || CHud::m_BigMessage[0][0] || CHud::m_BigMessage[2][0]) {
+ RestartCurrentMessage();
+ } else {
+ if (CTimer::GetTimeInMilliseconds() > m_messages[0].m_nTimeToChangePosition) {
+ m_messages[0].m_nCurrentPosition++;
+ m_messages[0].m_nTimeToChangePosition = CTimer::GetTimeInMilliseconds() + m_messages[0].m_nSpeedMs;
+ }
+ }
+ }
+}
+
+void
+CPager::Display()
+{
+ wchar outstr1[256];
+ wchar outstr2[260];
+
+ wchar *pText = m_messages[0].m_pText;
+ uint16 i = 0;
+ if (pText != nil) {
+ CMessages::InsertNumberInString(
+ pText,
+ m_messages[0].m_nNumber[0],
+ m_messages[0].m_nNumber[1],
+ m_messages[0].m_nNumber[2],
+ m_messages[0].m_nNumber[3],
+ m_messages[0].m_nNumber[4],
+ m_messages[0].m_nNumber[5],
+ outstr1);
+ for (; i < m_nNumDisplayLetters; i++) {
+ int pos = m_messages[0].m_nCurrentPosition + i;
+ if (pos >= 0) {
+ if (!outstr1[pos]) break;
+
+ outstr2[i] = outstr1[pos];
+ } else {
+ outstr2[i] = ' ';
+ }
+ }
+ }
+ outstr2[i] = '\0';
+ CHud::SetPagerMessage(outstr2);
+}
+
+void
+CPager::AddMessage(wchar *str, uint16 speed, uint16 priority, uint16 a5)
+{
+ uint16 size = CMessages::GetWideStringLength(str);
+ for (int32 i = 0; i < NUMPAGERMESSAGES; i++) {
+ if (m_messages[i].m_pText) {
+ if (m_messages[i].m_nPriority >= priority)
+ continue;
+
+ for (int j = NUMPAGERMESSAGES-1; j > i; j--)
+ m_messages[j] = m_messages[j-1];
+
+ }
+ m_messages[i].m_pText = str;
+ m_messages[i].m_nSpeedMs = speed;
+ m_messages[i].m_nPriority = priority;
+ m_messages[i].field_10 = a5;
+ m_messages[i].m_nCurrentPosition = -(m_nNumDisplayLetters + 10);
+ m_messages[i].m_nTimeToChangePosition = CTimer::GetTimeInMilliseconds() + speed;
+ m_messages[i].m_nStringLength = size;
+ m_messages[i].m_nNumber[0] = -1;
+ m_messages[i].m_nNumber[1] = -1;
+ m_messages[i].m_nNumber[2] = -1;
+ m_messages[i].m_nNumber[3] = -1;
+ m_messages[i].m_nNumber[4] = -1;
+ m_messages[i].m_nNumber[5] = -1;
+
+ if (i == 0)
+ CMessages::AddToPreviousBriefArray(
+ m_messages[0].m_pText,
+ m_messages[0].m_nNumber[0],
+ m_messages[0].m_nNumber[1],
+ m_messages[0].m_nNumber[2],
+ m_messages[0].m_nNumber[3],
+ m_messages[0].m_nNumber[4],
+ m_messages[0].m_nNumber[5],
+ nil);
+ return;
+ }
+}
+
+void
+CPager::AddMessageWithNumber(wchar *str, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6, uint16 speed, uint16 priority, uint16 a11)
+{
+ wchar nstr[520];
+
+ CMessages::InsertNumberInString(str, n1, n2, n3, n4, n5, n6, nstr);
+ uint16 size = CMessages::GetWideStringLength(nstr);
+ for (int32 i = 0; i < NUMPAGERMESSAGES; i++) {
+ if (m_messages[i].m_pText) {
+ if (m_messages[i].m_nPriority >= priority)
+ continue;
+
+ for (int j = NUMPAGERMESSAGES-1; j > i; j--)
+ m_messages[j] = m_messages[j - 1];
+
+ }
+ m_messages[i].m_pText = str;
+ m_messages[i].m_nSpeedMs = speed;
+ m_messages[i].m_nPriority = priority;
+ m_messages[i].field_10 = a11;
+ m_messages[i].m_nCurrentPosition = -(m_nNumDisplayLetters + 10);
+ m_messages[i].m_nTimeToChangePosition = CTimer::GetTimeInMilliseconds() + speed;
+ m_messages[i].m_nStringLength = size;
+ m_messages[i].m_nNumber[0] = n1;
+ m_messages[i].m_nNumber[1] = n2;
+ m_messages[i].m_nNumber[2] = n3;
+ m_messages[i].m_nNumber[3] = n4;
+ m_messages[i].m_nNumber[4] = n5;
+ m_messages[i].m_nNumber[5] = n6;
+
+ if (i == 0)
+ CMessages::AddToPreviousBriefArray(
+ m_messages[0].m_pText,
+ m_messages[0].m_nNumber[0],
+ m_messages[0].m_nNumber[1],
+ m_messages[0].m_nNumber[2],
+ m_messages[0].m_nNumber[3],
+ m_messages[0].m_nNumber[4],
+ m_messages[0].m_nNumber[5],
+ nil);
+ return;
+ }
+}
+
+void
+CPager::ClearMessages()
+{
+ for (int32 i = 0; i < NUMPAGERMESSAGES; i++)
+ m_messages[i].m_pText = nil;
+}
+
+void
+CPager::RestartCurrentMessage()
+{
+ if (m_messages[0].m_pText != nil) {
+ m_messages[0].m_nCurrentPosition = -(m_nNumDisplayLetters + 10);
+ m_messages[0].m_nTimeToChangePosition = CTimer::GetTimeInMilliseconds() + m_messages[0].m_nSpeedMs;
+ }
+}
+
+STARTPATCHES
+ InjectHook(0x52B6F0, &CPager::Init, PATCH_JUMP);
+ InjectHook(0x52B740, &CPager::Process, PATCH_JUMP);
+ InjectHook(0x52B890, &CPager::Display, PATCH_JUMP);
+ InjectHook(0x52B940, &CPager::AddMessage, PATCH_JUMP);
+ InjectHook(0x52BB50, &CPager::AddMessageWithNumber, PATCH_JUMP);
+ InjectHook(0x52BE50, &CPager::RestartCurrentMessage, PATCH_JUMP);
+ InjectHook(0x52BE00, &CPager::ClearMessages, PATCH_JUMP);
+ENDPATCHES \ No newline at end of file
diff --git a/src/text/Pager.h b/src/text/Pager.h
new file mode 100644
index 00000000..727eeb24
--- /dev/null
+++ b/src/text/Pager.h
@@ -0,0 +1,28 @@
+#pragma once
+
+struct PagerMessage {
+ wchar *m_pText;
+ uint16 m_nSpeedMs;
+ int16 m_nCurrentPosition;
+ uint16 m_nStringLength;
+ uint16 m_nPriority;
+ uint32 m_nTimeToChangePosition;
+ int16 field_10;
+ int32 m_nNumber[6];
+};
+
+#define NUMPAGERMESSAGES 8
+
+class CPager
+{
+ int16 m_nNumDisplayLetters;
+ PagerMessage m_messages[NUMPAGERMESSAGES];
+public:
+ void Init();
+ void Process();
+ void Display();
+ void AddMessage(wchar*, uint16, uint16, uint16);
+ void AddMessageWithNumber(wchar *str, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6, uint16 speed, uint16 priority, uint16 a11);
+ void ClearMessages();
+ void RestartCurrentMessage();
+}; \ No newline at end of file
diff --git a/src/core/Text.cpp b/src/text/Text.cpp
index dfa9815c..40717ed5 100644
--- a/src/core/Text.cpp
+++ b/src/text/Text.cpp
@@ -11,20 +11,10 @@ CText &TheText = *(CText*)0x941520;
CText::CText(void)
{
- keyArray.entries = nil;
- keyArray.numEntries = 0;
- data.chars = nil;
- data.numChars = 0;
- encoding = 101;
+ encoding = 'e';
memset(WideErrorString, 0, sizeof(WideErrorString));
}
-CText::~CText(void)
-{
- data.Unload();
- keyArray.Unload();
-}
-
void
CText::Load(void)
{
@@ -96,12 +86,64 @@ CText::Get(const char *key)
return keyArray.Search(key);
}
+wchar UpperCaseTable[128] = {
+ 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138,
+ 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149,
+ 150, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137,
+ 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148,
+ 149, 173, 173, 175, 176, 177, 178, 179, 180, 181, 182,
+ 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193,
+ 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204,
+ 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215,
+ 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226,
+ 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237,
+ 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248,
+ 249, 250, 251, 252, 253, 254, 255
+};
+
+wchar FrenchUpperCaseTable[128] = {
+ 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138,
+ 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149,
+ 150, 65, 65, 65, 65, 132, 133, 69, 69, 69, 69, 73, 73,
+ 73, 73, 79, 79, 79, 79, 85, 85, 85, 85, 173, 173, 175,
+ 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186,
+ 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197,
+ 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208,
+ 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219,
+ 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230,
+ 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241,
+ 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 252,
+ 253, 254, 255
+};
+
wchar
CText::GetUpperCase(wchar c)
-{
- // TODO: do this depending on encoding
- if(islower(c))
- return toupper(c);
+{
+ switch (encoding)
+ {
+ case 'e':
+ if (c >= 'a' && c <= 'z')
+ return c - 32;
+ break;
+ case 'f':
+ if (c >= 'a' && c <= 'z')
+ return c - 32;
+
+ if (c >= 128 && c <= 255)
+ return FrenchUpperCaseTable[c-128];
+ break;
+ case 'g':
+ case 'i':
+ case 's':
+ if (c >= 'a' && c <= 'z')
+ return c - 32;
+
+ if (c >= 128 && c <= 255)
+ return UpperCaseTable[c-128];
+ break;
+ default:
+ break;
+ }
return c;
}
@@ -205,7 +247,7 @@ CData::Unload(void)
}
void
-AsciiToUnicode(const char *src, uint16 *dst)
+AsciiToUnicode(const char *src, wchar *dst)
{
while((*dst++ = *src++) != '\0');
}
@@ -215,8 +257,8 @@ UnicodeToAscii(wchar *src)
{
static char aStr[256];
int len;
- for(len = 0; src && *src != 0 && len < 256-1; len++, src++)
- if(*src < 256)
+ for(len = 0; *src != '\0' && len < 256-1; len++, src++)
+ if(*src < 128)
aStr[len] = *src;
else
aStr[len] = '#';
@@ -227,10 +269,9 @@ UnicodeToAscii(wchar *src)
char*
UnicodeToAsciiForSaveLoad(wchar *src)
{
- // exact same code as above
static char aStr[256];
int len;
- for(len = 0; src && *src != 0 && len < 256-1; len++, src++)
+ for(len = 0; *src != '\0' && len < 256-1; len++, src++)
if(*src < 256)
aStr[len] = *src;
else
@@ -249,7 +290,7 @@ int
UnicodeStrlen(const wchar *str)
{
int len;
- for(len = 0; *str != 0; len++, str++);
+ for(len = 0; *str != '\0'; len++, str++);
return len;
}
@@ -264,6 +305,8 @@ STARTPATCHES
InjectHook(0x52C3C0, &CText::Load, PATCH_JUMP);
InjectHook(0x52C580, &CText::Unload, PATCH_JUMP);
InjectHook(0x52C5A0, &CText::Get, PATCH_JUMP);
+ InjectHook(0x52C220, &CText::GetUpperCase, PATCH_JUMP);
+ InjectHook(0x52C2C0, &CText::UpperCase, PATCH_JUMP);
InjectHook(0x52BE70, &CKeyArray::Load, PATCH_JUMP);
InjectHook(0x52BF60, &CKeyArray::Unload, PATCH_JUMP);
diff --git a/src/core/Text.h b/src/text/Text.h
index f554628c..6f39ba49 100644
--- a/src/core/Text.h
+++ b/src/text/Text.h
@@ -21,6 +21,8 @@ public:
CKeyEntry *entries;
int numEntries;
+ CKeyArray(void) : entries(nil), numEntries(0) {}
+ ~CKeyArray(void) { Unload(); }
void Load(uint32 length, uint8 *data, int *offset);
void Unload(void);
void Update(wchar *chars);
@@ -34,6 +36,8 @@ public:
wchar *chars;
int numChars;
+ CData(void) : chars(nil), numChars(0) {}
+ ~CData(void) { Unload(); }
void Load(uint32 length, uint8 *data, int *offset);
void Unload(void);
};
@@ -42,10 +46,9 @@ class CText
{
CKeyArray keyArray;
CData data;
- int8 encoding;
+ char encoding;
public:
CText(void);
- ~CText(void);
void Load(void);
void Unload(void);
wchar *Get(const char *key);
diff --git a/src/vehicles/Vehicle.cpp b/src/vehicles/Vehicle.cpp
index 7229992d..3d02dd25 100644
--- a/src/vehicles/Vehicle.cpp
+++ b/src/vehicles/Vehicle.cpp
@@ -15,7 +15,6 @@
#include "PointLights.h"
#include "Renderer.h"
#include "DMAudio.h"
-#include "MusicManager.h"
#include "Radar.h"
bool &CVehicle::bWheelsOnlyCheat = *(bool *)0x95CD78;
diff --git a/src/vehicles/Vehicle.h b/src/vehicles/Vehicle.h
index a30f9842..3046a58f 100644
--- a/src/vehicles/Vehicle.h
+++ b/src/vehicles/Vehicle.h
@@ -191,7 +191,7 @@ public:
uint8 m_bRainAudioCounter;
uint8 m_bRainSamplesCounter;
uint8 m_nCarHornTimer;
- int8 field_22D;
+ int8 field_22D; // last horn?
bool m_bSirenOrAlarm;
int8 m_comedyControlState;
CStoredCollPoly m_aCollPolys[2]; // poly which is under front/rear part of car
@@ -286,7 +286,7 @@ class cTransmission;
class cVehicleParams
{
public:
- char m_bDistanceCalculated;
+ uint8 m_bDistancECalculated;
char gap_1[3];
float m_fDistance;
CVehicle *m_pVehicle;
diff --git a/src/weapons/CProjectileInfo.cpp b/src/weapons/CProjectileInfo.cpp
new file mode 100644
index 00000000..f3c78ed8
--- /dev/null
+++ b/src/weapons/CProjectileInfo.cpp
@@ -0,0 +1,10 @@
+#include "CProjectileInfo.h"
+
+CProjectileInfo *gaProjectileInfo = (CProjectileInfo *)0x64ED50;
+CProjectileInfo *CProjectileInfo::ms_apProjectile = (CProjectileInfo *)0x87C748;
+
+CProjectileInfo *
+CProjectileInfo::GetProjectileInfo(int32 id)
+{
+ return &gaProjectileInfo[id];
+}
diff --git a/src/weapons/CProjectileInfo.h b/src/weapons/CProjectileInfo.h
new file mode 100644
index 00000000..426d25f1
--- /dev/null
+++ b/src/weapons/CProjectileInfo.h
@@ -0,0 +1,20 @@
+#pragma once
+
+#include "Object.h"
+#include "Weapon.h"
+
+struct CProjectileInfo : public CObject {
+ eWeaponType m_eWeaponType;
+ CEntity *m_pSource;
+ int m_nExplosionTime;
+ char m_bInUse;
+ char field_13;
+ char field_14;
+ char field_15;
+ CVector m_vecPos;
+
+ static CProjectileInfo *GetProjectileInfo(int32 id);
+ static CProjectileInfo *ms_apProjectile;
+};
+
+extern CProjectileInfo *gaProjectileInfo; \ No newline at end of file