diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/control/Script.cpp | 404 | ||||
-rw-r--r-- | src/control/Script.h | 9 | ||||
-rw-r--r-- | src/peds/Ped.cpp | 2 | ||||
-rw-r--r-- | src/peds/Ped.h | 2 | ||||
-rw-r--r-- | src/render/Weather.cpp | 12 | ||||
-rw-r--r-- | src/render/Weather.h | 2 |
6 files changed, 421 insertions, 10 deletions
diff --git a/src/control/Script.cpp b/src/control/Script.cpp index db4ef82f..45e49ad3 100644 --- a/src/control/Script.cpp +++ b/src/control/Script.cpp @@ -534,7 +534,7 @@ void CTheScripts::Init() FailCurrentMission = 0; CountdownToMakePlayerUnsafe = 0; DbgFlag = 0; - DelayMakingPlayerUnsafeThisTime = 0; + DelayMakingPlayerUnsafeThisTime = 1; NumScriptDebugLines = 0; for (int i = 0; i < MAX_NUM_SCRIPT_SPHERES; i++){ ScriptSphereArray[i].m_bInUse = false; @@ -3543,6 +3543,394 @@ int8 CRunningScript::ProcessCommandsFrom300To399(int32 command) } #endif +#if 0 +WRAPPER int8 CRunningScript::ProcessCommandsFrom400To499(int32 command) { EAXJMP(0x440CB0); } +#else +int8 CRunningScript::ProcessCommandsFrom400To499(int32 command) +{ + switch (command) { + case COMMAND_ADD_UPSIDEDOWN_CAR_CHECK: + { + CollectParameters(&m_nIp, 1); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle); + CTheScripts::UpsideDownCars.AddCarToCheck(ScriptParams[0]); + return 0; + } + case COMMAND_REMOVE_UPSIDEDOWN_CAR_CHECK: + { + CollectParameters(&m_nIp, 1); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle); + CTheScripts::UpsideDownCars.RemoveCarFromCheck(ScriptParams[0]); + return 0; + } + case COMMAND_SET_CHAR_OBJ_WAIT_ON_FOOT: + { + CollectParameters(&m_nIp, 1); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + pPed->bObjectiveCompleted = false; + pPed->SetObjective(OBJECTIVE_IDLE); + return 0; + } + case COMMAND_SET_CHAR_OBJ_FLEE_ON_FOOT_TILL_SAFE: + { + CollectParameters(&m_nIp, 1); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + pPed->bObjectiveCompleted = false; + pPed->SetObjective(OBJECTIVE_FLEE_CHAR_ON_FOOT_TILL_SAFE); + return 0; + } + case COMMAND_SET_CHAR_OBJ_GUARD_SPOT: + { + CollectParameters(&m_nIp, 4); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + CVector pos = *(CVector*)&ScriptParams[1]; + if (pos.z <= -100.0f) + pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); + pPed->bObjectiveCompleted = false; + pPed->SetObjective(OBJECTIVE_GUARD_SPOT, pos); + return 0; + } + case COMMAND_SET_CHAR_OBJ_GUARD_AREA: + { + CollectParameters(&m_nIp, 5); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + float infX = *(float*)ScriptParams[1]; + float infY = *(float*)ScriptParams[2]; + float supX = *(float*)ScriptParams[3]; + float supY = *(float*)ScriptParams[4]; + if (infX > supX){ + infX = *(float*)ScriptParams[3]; + supX = *(float*)ScriptParams[1]; + } + if (infY > supY) { + infY = *(float*)ScriptParams[4]; + supY = *(float*)ScriptParams[2]; + } + CVector pos; + pos.x = (infX + supX) / 2; + pos.y = (infY + supY) / 2; + pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); + float radius = max(pos.x - infX, pos.y - infY); + pPed->bObjectiveCompleted = false; + pPed->SetObjective(OBJECTIVE_GUARD_SPOT, pos, radius); + return 0; + } + case COMMAND_SET_CHAR_OBJ_WAIT_IN_CAR: + { + CollectParameters(&m_nIp, 1); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + pPed->bObjectiveCompleted = false; + pPed->SetObjective(OBJECTIVE_WAIT_IN_CAR); + return 0; + } + case COMMAND_IS_PLAYER_IN_AREA_ON_FOOT_2D: + case COMMAND_IS_PLAYER_IN_AREA_IN_CAR_2D: + case COMMAND_IS_PLAYER_STOPPED_IN_AREA_2D: + case COMMAND_IS_PLAYER_STOPPED_IN_AREA_ON_FOOT_2D: + case COMMAND_IS_PLAYER_STOPPED_IN_AREA_IN_CAR_2D: + case COMMAND_IS_PLAYER_IN_AREA_ON_FOOT_3D: + case COMMAND_IS_PLAYER_IN_AREA_IN_CAR_3D: + case COMMAND_IS_PLAYER_STOPPED_IN_AREA_3D: + case COMMAND_IS_PLAYER_STOPPED_IN_AREA_ON_FOOT_3D: + case COMMAND_IS_PLAYER_STOPPED_IN_AREA_IN_CAR_3D: + PlayerInAreaCheckCommand(command, &m_nIp); + return 0; + case COMMAND_IS_CHAR_IN_AREA_ON_FOOT_2D: + case COMMAND_IS_CHAR_IN_AREA_IN_CAR_2D: + case COMMAND_IS_CHAR_STOPPED_IN_AREA_2D: + case COMMAND_IS_CHAR_STOPPED_IN_AREA_ON_FOOT_2D: + case COMMAND_IS_CHAR_STOPPED_IN_AREA_IN_CAR_2D: + case COMMAND_IS_CHAR_IN_AREA_ON_FOOT_3D: + case COMMAND_IS_CHAR_IN_AREA_IN_CAR_3D: + case COMMAND_IS_CHAR_STOPPED_IN_AREA_3D: + case COMMAND_IS_CHAR_STOPPED_IN_AREA_ON_FOOT_3D: + case COMMAND_IS_CHAR_STOPPED_IN_AREA_IN_CAR_3D: + CharInAreaCheckCommand(command, &m_nIp); + return 0; + case COMMAND_IS_CAR_STOPPED_IN_AREA_2D: + case COMMAND_IS_CAR_STOPPED_IN_AREA_3D: + CarInAreaCheckCommand(command, &m_nIp); + return 0; + case COMMAND_LOCATE_CAR_2D: + case COMMAND_LOCATE_STOPPED_CAR_2D: + case COMMAND_LOCATE_CAR_3D: + case COMMAND_LOCATE_STOPPED_CAR_3D: + LocateCarCommand(command, &m_nIp); + return 0; + case COMMAND_GIVE_WEAPON_TO_PLAYER: + { + CollectParameters(&m_nIp, 3); + CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; + assert(pPed); + pPed->m_nSelectedWepSlot = pPed->GiveWeapon((eWeaponType)ScriptParams[1], ScriptParams[2]); + } + case COMMAND_GIVE_WEAPON_TO_CHAR: + { + CollectParameters(&m_nIp, 3); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + pPed->GiveWeapon((eWeaponType)ScriptParams[1], ScriptParams[2]); + if (pPed->bInVehicle) + pPed->RemoveWeaponModel(CWeaponInfo::GetWeaponInfo(pPed->m_weapons[pPed->m_currentWeapon].m_eWeaponType)->m_nModelId); + return 0; + } + /* Not implemented */ + //case COMMAND_GIVE_WEAPON_TO_CAR: + case COMMAND_SET_PLAYER_CONTROL: + { + CollectParameters(&m_nIp, 2); + CPlayerInfo* pPlayer = &CWorld::Players[ScriptParams[0]]; + if (ScriptParams[1]){ + if (CReplay::IsPlayingBack() || CTheScripts::DelayMakingPlayerUnsafeThisTime){ + CTheScripts::CountdownToMakePlayerUnsafe = 50; + if (CTheScripts::DelayMakingPlayerUnsafeThisTime) + CTheScripts::DelayMakingPlayerUnsafeThisTime--; + }else{ + pPlayer->MakePlayerSafe(false); + } + }else{ + pPlayer->MakePlayerSafe(true); + if (strcmp(m_abScriptName, "camera") == 0){ + pPlayer->m_pPed->SetMoveSpeed(0.0f, 0.0f, 0.0f); + pPlayer->m_pPed->SetTurnSpeed(0.0f, 0.0f, 0.0f); + CAnimManager::BlendAnimation((RpClump*)pPlayer->m_pPed->m_rwObject, pPlayer->m_pPed->m_animGroup, ANIM_IDLE_STANCE, 1000.0f); + } + } + return 0; + } + case COMMAND_FORCE_WEATHER: + CollectParameters(&m_nIp, 1); + CWeather::ForceWeather(ScriptParams[0]); + return 0; + case COMMAND_FORCE_WEATHER_NOW: + CollectParameters(&m_nIp, 1); + CWeather::ForceWeatherNow(ScriptParams[0]); + return 0; + case COMMAND_RELEASE_WEATHER: + CWeather::ReleaseWeather(); + return 0; + case COMMAND_SET_CURRENT_PLAYER_WEAPON: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; + for (int i = 0; i < WEAPONTYPE_TOTAL_INVENTORY_WEAPONS; i++){ + if (pPed->m_weapons[i].m_eWeaponType == ScriptParams[1]) + pPed->m_currentWeapon = i; + } + return 0; + } + case COMMAND_SET_CURRENT_CHAR_WEAPON: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + for (int i = 0; i < WEAPONTYPE_TOTAL_INVENTORY_WEAPONS; i++) { + if (pPed->m_weapons[i].m_eWeaponType == ScriptParams[1]) + pPed->m_currentWeapon = i; + } + return 0; + } + /* Not implemented */ + //case COMMAND_SET_CURRENT_CAR_WEAPON: + case COMMAND_GET_OBJECT_COORDINATES: + { + CollectParameters(&m_nIp, 1); + CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); + assert(pObject); + *(CVector*)&ScriptParams[0] = pObject->GetPosition(); + StoreParameters(&m_nIp, 3); + return 0; + } + case COMMAND_SET_OBJECT_COORDINATES: + { + CollectParameters(&m_nIp, 4); + CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); + assert(pObject); + CVector pos = *(CVector*)&ScriptParams[1]; + if (pos.z <= -100.0f) + pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); + pObject->Teleport(pos); + CTheScripts::ClearSpaceForMissionEntity(pos, pObject); + return 0; + } + case COMMAND_GET_GAME_TIMER: + ScriptParams[0] = CTimer::GetTimeInMilliseconds(); + StoreParameters(&m_nIp, 1); + return 0; + case COMMAND_TURN_CHAR_TO_FACE_COORD: + { + CollectParameters(&m_nIp, 4); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + CVehicle* pVehicle; + CVector pos; + if (pPed->bInVehicle) + pVehicle = pPed->m_pMyVehicle; + else + pVehicle = nil; + if (pVehicle) + pos = pVehicle->GetPosition(); + else + pos = pPed->GetPosition(); + float heading = CGeneral::GetATanOfXY(pos.x - *(float*)ScriptParams[1], pos.y - *(float*)ScriptParams[2]); + heading += HALFPI; + if (heading > TWOPI) + heading -= TWOPI; + if (!pVehicle){ + pPed->m_fRotationCur = heading; + pPed->m_fRotationDest = heading; + pPed->SetHeading(heading); + } + return 0; + } + case COMMAND_TURN_PLAYER_TO_FACE_COORD: + { + CollectParameters(&m_nIp, 4); + CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; + assert(pPed); + CVehicle* pVehicle; + CVector pos; + if (pPed->bInVehicle) + pVehicle = pPed->m_pMyVehicle; + else + pVehicle = nil; + if (pVehicle) + pos = pVehicle->GetPosition(); + else + pos = pPed->GetPosition(); + float heading = CGeneral::GetATanOfXY(pos.x - *(float*)ScriptParams[1], pos.y - *(float*)ScriptParams[2]); + heading += HALFPI; + if (heading > TWOPI) + heading -= TWOPI; + if (!pVehicle) { + pPed->m_fRotationCur = heading; + pPed->m_fRotationDest = heading; + pPed->SetHeading(heading); + } + return 0; + } + case COMMAND_STORE_WANTED_LEVEL: + { + CollectParameters(&m_nIp, 1); + CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; + assert(pPed); + ScriptParams[0] = pPed->m_pWanted->m_nWantedLevel; + StoreParameters(&m_nIp, 1); + return 0; + } + case COMMAND_IS_CAR_STOPPED: + { + CollectParameters(&m_nIp, 1); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle); + UpdateCompareFlag(CTheScripts::IsVehicleStopped(pVehicle)); + return 0; + } + case COMMAND_MARK_CHAR_AS_NO_LONGER_NEEDED: + { + CollectParameters(&m_nIp, 1); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + CTheScripts::CleanUpThisPed(pPed); + if (m_bIsMissionScript) + CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_CHAR); + return 0; + } + case COMMAND_MARK_CAR_AS_NO_LONGER_NEEDED: + { + CollectParameters(&m_nIp, 1); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + CTheScripts::CleanUpThisVehicle(pVehicle); + if (m_bIsMissionScript) + CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_CAR); + return 0; + } + case COMMAND_MARK_OBJECT_AS_NO_LONGER_NEEDED: + { + CollectParameters(&m_nIp, 1); + CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); + CTheScripts::CleanUpThisObject(pObject); + if (m_bIsMissionScript) + CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_OBJECT); + return 0; + } + case COMMAND_DONT_REMOVE_CHAR: + { + CollectParameters(&m_nIp, 1); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_CHAR); + return 0; + } + case COMMAND_DONT_REMOVE_CAR: + { + CollectParameters(&m_nIp, 1); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_CAR); + return 0; + } + case COMMAND_DONT_REMOVE_OBJECT: + { + CollectParameters(&m_nIp, 1); + CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); + CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_OBJECT); + return 0; + } + case COMMAND_CREATE_CHAR_AS_PASSENGER: + case COMMAND_SET_CHAR_OBJ_KILL_CHAR_ON_FOOT: + case COMMAND_SET_CHAR_OBJ_KILL_PLAYER_ON_FOOT: + case COMMAND_SET_CHAR_OBJ_KILL_CHAR_ANY_MEANS: + case COMMAND_SET_CHAR_OBJ_KILL_PLAYER_ANY_MEANS: + case COMMAND_SET_CHAR_OBJ_FLEE_CHAR_ON_FOOT_TILL_SAFE: + case COMMAND_SET_CHAR_OBJ_FLEE_PLAYER_ON_FOOT_TILL_SAFE: + case COMMAND_SET_CHAR_OBJ_FLEE_CHAR_ON_FOOT_ALWAYS: + case COMMAND_SET_CHAR_OBJ_FLEE_PLAYER_ON_FOOT_ALWAYS: + case COMMAND_SET_CHAR_OBJ_GOTO_CHAR_ON_FOOT: + case COMMAND_SET_CHAR_OBJ_GOTO_PLAYER_ON_FOOT: + case COMMAND_SET_CHAR_OBJ_LEAVE_CAR: + case COMMAND_SET_CHAR_OBJ_ENTER_CAR_AS_PASSENGER: + case COMMAND_SET_CHAR_OBJ_ENTER_CAR_AS_DRIVER: + case COMMAND_SET_CHAR_OBJ_FOLLOW_CAR_IN_CAR: + case COMMAND_SET_CHAR_OBJ_FIRE_AT_OBJECT_FROM_VEHICLE: + case COMMAND_SET_CHAR_OBJ_DESTROY_OBJECT: + case COMMAND_SET_CHAR_OBJ_DESTROY_CAR: + case COMMAND_SET_CHAR_OBJ_GOTO_AREA_ON_FOOT: + case COMMAND_SET_CHAR_OBJ_GOTO_AREA_IN_CAR: + case COMMAND_SET_CHAR_OBJ_FOLLOW_CAR_ON_FOOT_WITH_OFFSET: + case COMMAND_SET_CHAR_OBJ_GUARD_ATTACK: + case COMMAND_SET_CHAR_AS_LEADER: + case COMMAND_SET_PLAYER_AS_LEADER: + case COMMAND_LEAVE_GROUP: + case COMMAND_SET_CHAR_OBJ_FOLLOW_ROUTE: + case COMMAND_ADD_ROUTE_POINT: + case COMMAND_PRINT_WITH_NUMBER_BIG: + case COMMAND_PRINT_WITH_NUMBER: + case COMMAND_PRINT_WITH_NUMBER_NOW: + case COMMAND_PRINT_WITH_NUMBER_SOON: + case COMMAND_SWITCH_ROADS_ON: + case COMMAND_SWITCH_ROADS_OFF: + case COMMAND_GET_NUMBER_OF_PASSENGERS: + case COMMAND_GET_MAXIMUM_NUMBER_OF_PASSENGERS: + case COMMAND_SET_CAR_DENSITY_MULTIPLIER: + case COMMAND_SET_CAR_HEAVY: + case COMMAND_CLEAR_CHAR_THREAT_SEARCH: + case COMMAND_ACTIVATE_CRANE: + case COMMAND_DEACTIVATE_CRANE: + case COMMAND_SET_MAX_WANTED_LEVEL: + case COMMAND_SAVE_VAR_INT: + case COMMAND_SAVE_VAR_FLOAT: + case COMMAND_IS_CAR_IN_AIR_PROPER: + default: + assert(0); + } + return -1; +} +#endif + int16 CRunningScript::GetPadState(uint16 pad, uint16 button) { CPad* pPad = CPad::GetPad(pad); @@ -3572,7 +3960,11 @@ int16 CRunningScript::GetPadState(uint16 pad, uint16 button) return 0; } -WRAPPER int8 CRunningScript::ProcessCommandsFrom400To499(int32 command) { EAXJMP(0x440CB0); } +bool CTheScripts::IsVehicleStopped(CVehicle* pVehicle) +{ + return 0.01f * CTimer::GetTimeStep() >= pVehicle->m_fDistanceTravelled; +} + WRAPPER int8 CRunningScript::ProcessCommandsFrom500To599(int32 command) { EAXJMP(0x4429C0); } WRAPPER int8 CRunningScript::ProcessCommandsFrom600To699(int32 command) { EAXJMP(0x444B20); } WRAPPER int8 CRunningScript::ProcessCommandsFrom700To799(int32 command) { EAXJMP(0x4458A0); } @@ -3590,10 +3982,10 @@ WRAPPER void CRunningScript::LocateCharCarCommand(int32, uint32*) { EAXJMP(0x450 WRAPPER void CRunningScript::LocateCharObjectCommand(int32, uint32*) { EAXJMP(0x451260); } WRAPPER void CRunningScript::LocateCarCommand(int32, uint32*) { EAXJMP(0x451590); } WRAPPER void CRunningScript::LocateSniperBulletCommand(int32, uint32*) { EAXJMP(0x4518A0); } -WRAPPER void CRunningScript::LocatePlayerInAreaCheckCommand(int32, uint32*) { EAXJMP(0x451A60); } -WRAPPER void CRunningScript::LocatePlayerInAngledAreaCheckCommand(int32, uint32*) { EAXJMP(0x451E50); } -WRAPPER void CRunningScript::LocateCharInAreaCheckCommand(int32, uint32*) { EAXJMP(0x4523B0); } -WRAPPER void CRunningScript::LocateCharInAngledAreaCheckCommand(int32, uint32*) { EAXJMP(0x452750); } +WRAPPER void CRunningScript::PlayerInAreaCheckCommand(int32, uint32*) { EAXJMP(0x451A60); } +WRAPPER void CRunningScript::PlayerInAngledAreaCheckCommand(int32, uint32*) { EAXJMP(0x451E50); } +WRAPPER void CRunningScript::CharInAreaCheckCommand(int32, uint32*) { EAXJMP(0x4523B0); } +WRAPPER void CRunningScript::CarInAreaCheckCommand(int32, uint32*) { EAXJMP(0x452750); } WRAPPER void CTheScripts::DrawScriptSpheres() { EAXJMP(0x44FAC0); } WRAPPER void CRunningScript::DoDeatharrestCheck() { EAXJMP(0x452A30); } diff --git a/src/control/Script.h b/src/control/Script.h index 47c70914..2c4ec2c0 100644 --- a/src/control/Script.h +++ b/src/control/Script.h @@ -124,10 +124,10 @@ public: void LocateCharObjectCommand(int32, uint32*); void LocateCarCommand(int32, uint32*); void LocateSniperBulletCommand(int32, uint32*); - void LocatePlayerInAreaCheckCommand(int32, uint32*); - void LocatePlayerInAngledAreaCheckCommand(int32, uint32*); - void LocateCharInAreaCheckCommand(int32, uint32*); - void LocateCharInAngledAreaCheckCommand(int32, uint32*); + void PlayerInAreaCheckCommand(int32, uint32*); + void PlayerInAngledAreaCheckCommand(int32, uint32*); + void CharInAreaCheckCommand(int32, uint32*); + void CarInAreaCheckCommand(int32, uint32*); private: enum { ANDOR_NONE = 0, @@ -348,6 +348,7 @@ public: static void HighlightImportantArea(uint32, float, float, float, float, float); static void DrawDebugSquare(float, float, float, float); static void DrawDebugCube(float, float, float, float, float, float); + static bool IsVehicleStopped(CVehicle*); static int32 Read4BytesFromScript(uint32* pIp){ int32 retval = 0; diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp index 87a0829e..44908f9a 100644 --- a/src/peds/Ped.cpp +++ b/src/peds/Ped.cpp @@ -63,6 +63,8 @@ WRAPPER int CPed::ScanForThreats(void) { EAXJMP(0x4C5FE0); } WRAPPER void CPed::SetEnterCar_AllClear(CVehicle*, uint32, uint32) { EAXJMP(0x4E0A40); } WRAPPER bool CPed::WarpPedToNearEntityOffScreen(CEntity*) { EAXJMP(0x4E5570); } WRAPPER void CPed::SetExitCar(CVehicle*, uint32) { EAXJMP(0x4E1010); } +WRAPPER void CPed::SetObjective(eObjective, CVector) { EAXJMP(0x4D8A90); } +WRAPPER void CPed::SetObjective(eObjective, CVector, float) { EAXJMP(0x4D8770); } #define FEET_OFFSET 1.04f diff --git a/src/peds/Ped.h b/src/peds/Ped.h index 74d85e56..797f19af 100644 --- a/src/peds/Ped.h +++ b/src/peds/Ped.h @@ -553,6 +553,8 @@ public: void SetObjective(eObjective, void*); void SetObjective(eObjective); void SetObjective(eObjective, int16, int16); + void SetObjective(eObjective, CVector); + void SetObjective(eObjective, CVector, float); void ClearChat(void); void InformMyGangOfAttack(CEntity*); void ReactToAttack(CEntity*); diff --git a/src/render/Weather.cpp b/src/render/Weather.cpp index 460deeac..452eca92 100644 --- a/src/render/Weather.cpp +++ b/src/render/Weather.cpp @@ -33,3 +33,15 @@ void CWeather::ReleaseWeather() { ForcedWeatherType = -1; } + +void CWeather::ForceWeather(int16 weather) +{ + ForcedWeatherType = weather; +} + +void CWeather::ForceWeatherNow(int16 weather) +{ + OldWeatherType = weather; + NewWeatherType = weather; + ForcedWeatherType = weather; +} diff --git a/src/render/Weather.h b/src/render/Weather.h index a9c15fd9..bbf8498e 100644 --- a/src/render/Weather.h +++ b/src/render/Weather.h @@ -36,4 +36,6 @@ public: static void RenderRainStreaks(void); static void ReleaseWeather(); + static void ForceWeather(int16); + static void ForceWeatherNow(int16); }; |